Cogmind - Beta 16 @@@ ROGUE MODE // 2025.10.27 @ 18:45:58 Player: WetterLettuce Result: Destroyed by H-88 Terminator with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (22) 4400 Robots Destroyed (125) 625 Value Destroyed (5016) 5016 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (3303) 3303 TOTAL SCORE: 17904 Bonus ------- High Alert Combat Kills 41 Entered Garrisons 1000 Used RIF Installer 2000 Aligned with FarCom 300 Friendly Fire -38 Cogmind --------- Core Integrity 0/1450 Matter 0/300 Energy 98/100 System Corruption 7% Temperature Cool (0) Movement Core (50) Location -2/Garrison Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (11) ----- Experimental Signal Interpreter Improved Target Analyzer System Shield > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Q-thruster Q-thruster Peak State ------------ > --- POWER ------------ Light Fission Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel Antigrav System > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Machine Analyzer Improved Target Analyzer Advanced Recoil Stabilizer Advanced Transmission Jammer System Shield Advanced System Shield Relay Coupler [Sentry] > --- WEAPON ----------- HERF Cannon Hardcell Cannon Hardcell Cannon Improved Remote Datajack > --- INVENTORY -------- Huge Storage Unit Reaction Control System Proton Cannon Hardcell Cannon [Rating: 95] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Fission Core Reactor Light Particle Reactor Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Huge Wheel Hover Unit Antigrav System Flight Unit Field Propulsion Array Utility System Shield Device Improved Heat Sink Storage Medium Storage Unit Processor Signal Interpreter Hackware System Shield Protection Improved Medium Armor Plating Weapon Gauss Rifle Energy Gun Heavy Laser Energy Cannon Firepult Ballistic Gun Gauss Rifle Ballistic Cannon Improved Light Cannon Launcher Hellfire Missile Launcher Special Weapon Remote Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Slots Evolved 16 | . . . 2 . . . 2 . . 2 2 . . 2 2 2 . . 2 . . . Power 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Propulsion 4 | . . . . . . . . . . 1 . . . 1 1 . . . 1 . . . Utility 9 | . . . 1 . . . 1 . . 1 2 . . 1 1 2 . . . . . . Weapon 2 | . . . 1 . . . 1 . . . . . . . . . . . . . . . Parts Attached 120 | 6 5 2 6 4 . 1 2 16 6 4 5 4 11 1 21 2 12 9 2 1 . . Power 7 | 1 . . 1 1 . . . 1 . . . . 1 . 1 . . 1 . . . . Engine 4 | 1 . . 1 1 . . . 1 . . . . . . . . . . . . . . Core 2 | . . . . . . . . . . . . . 1 . 1 . . . . . . . Reactor 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Propulsion 33 | 2 . 2 1 2 . . . 6 2 1 . 1 3 1 3 . 4 2 2 1 . . Treads 16 | 2 . . . 2 . . . 4 2 1 . 1 3 . . . 1 . . . . . Leg 5 | . . 2 1 . . . . 2 . . . . . . . . . . . . . . Wheel 5 | . . . . . . . . . . . . . . . 2 . 3 . . . . . Hover 2 | . . . . . . . . . . . . . . 1 1 . . . . . . . Flight 5 | . . . . . . . . . . . . . . . . . . 2 2 1 . . Utility 42 | 1 2 . 2 . . . 1 3 3 2 2 2 3 . 11 . 5 5 . . . . Device 13 | . 1 . 1 . . . . 1 . . 1 1 . . 4 . 3 1 . . . . Storage 4 | 1 1 . . . . . . . 1 . . . 1 . . . . . . . . . Processor 11 | . . . 1 . . . 1 1 1 1 . . 1 . 2 . . 3 . . . . Hackware 11 | . . . . . . . . . . 1 1 1 1 . 4 . 2 1 . . . . Protection 3 | . . . . . . . . 1 1 . . . . . 1 . . . . . . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . Weapon 38 | 2 3 . 2 1 . 1 1 6 1 1 3 1 4 . 6 2 3 1 . . . . Energy Gun 8 | 1 . . . . . . . . . 1 1 1 1 . . 1 2 . . . . . Energy Cannon 3 | . . . . . . . 1 . . . . . . . 1 . 1 . . . . . Ballistic Gun 15 | 1 3 . 2 1 . . . 4 1 . . . 3 . . . . . . . . . Ballistic Cannon 9 | . . . . . . 1 . 2 . . 1 . . . 4 . . 1 . . . . Launcher 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Special Weapon 2 | . . . . . . . . . . . 1 . . . 1 . . . . . . . Impact Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . 1 . . . . . . . 1 . . . 1 . 2 . . . . Parts Lost 77 | . 1 3 3 . . 1 . 13 . 1 3 4 7 . 9 . 21 . 6 2 . 3 Power 6 | . . 1 1 . . . . 1 . . . . 1 . 1 . . . 1 . . . Propulsion 24 | . . 2 . . . . . 4 . . 2 . 4 . 1 . 6 . 4 . . 1 Utility 21 | . . . . . . . . 3 . . . 1 . . 4 . 8 . 1 2 . 2 Weapon 26 | . 1 . 2 . . 1 . 5 . 1 1 3 2 . 3 . 7 . . . . . Highest Loss Streak 10 | . 1 3 3 . . 1 . 5 . 1 3 4 6 . 6 . 10 . 6 2 . 2 To Critical Strikes 2 | . . . . . . . . 1 . . . . . . . . 1 . . . . . Average Backups 8 | 1 5 8 8 9 9 8 7 7 11 11 12 12 14 4 3 5 4 2 4 2 2 2 Power . | . 1 1 . . . . . . . . . 1 . . . . . . . . . . Propulsion 1 | . 1 . 1 1 2 2 2 1 2 1 1 . 1 . . . . 1 4 2 2 2 Utility 4 | . . 1 1 3 3 3 2 3 8 9 9 10 10 4 2 3 1 . . . . . Weapon 2 | . 3 6 5 4 4 3 3 1 1 1 1 1 1 . 1 2 1 . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 26 | . 2 1 . 3 1 1 . 2 2 . 2 . 7 . . . 1 . 2 . . 2 Power . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion 6 | . . . . 2 . . . . . . . . . . . . . . 2 . . 2 Utility 13 | . . . . . . 1 . 1 2 . 2 . 6 . . . 1 . . . . . Weapon 7 | . 2 1 . 1 1 . . 1 . . . . 1 . . . . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 84 | . 96 94 80 97 100 100 90 87 100 98 99 90 95 1 58 47 63 41 49 29 26 18 Engine 5 | . 14 10 7 9 11 11 9 4 9 7 6 6 5 . . . . . . . . . Treads 13 | . 28 21 . 20 22 22 18 10 18 23 19 16 19 . . . . . . . . . Leg 2 | . . 4 22 1 . . . 6 . . . . . . . . . . . . . . Wheel 1 | . . . . . . . . . . . . . . . 8 9 10 . . . . . Device 6 | . 11 14 11 11 11 11 9 3 . . 5 7 6 . 9 14 15 1 3 . . . Storage 7 | . 14 14 11 11 11 11 9 9 9 7 6 6 5 . . . . . . . . . Processor 13 | . . . 7 11 11 11 18 20 18 15 13 13 18 . 3 9 9 17 20 17 17 12 Hackware 5 | . . . . . . . . . . 6 13 17 12 . 13 9 13 12 13 10 4 4 Protection 2 | . . . . . . . . 2 9 7 6 . . . 2 . . . . . . . Energy Gun 2 | . 10 . . . . . . . . 3 5 1 11 . . . 5 . . . . . Energy Cannon 1 | . . . . . . . 3 6 . . . 3 . . 3 . . . . . . . Ballistic Gun 16 | . 17 28 21 32 33 25 15 14 36 25 19 6 8 . . . . . . . . . Ballistic Cannon 3 | . . . . . . 7 9 9 . . . 6 3 . 9 4 3 . . . . . Peak Build Rating 95 | 6 12 12 14 17 19 19 37 40 34 38 50 66 67 11 95 72 84 75 76 33 33 33 Average Rating 37 | 4 8 11 12 16 17 18 25 33 30 37 47 55 57 3 65 57 67 55 69 31 33 23 On Entrance 29 | . 6 12 11 12 17 19 19 37 26 34 38 45 66 1 11 55 72 15 75 31 33 33 Avg Prop Armor Cover (%) 13 | . . . . 8 . . . . . . . . 35 30 14 17 8 16 23 . . . Naked Turns 81 | . . . . . . . . . . . . . 17 64 . . . . . . . . Heaviest Build 66 | 13 22 22 20 28 28 29 48 49 51 51 57 66 66 . 56 31 36 14 14 . . . Greatest Support 88 | 40 40 40 20 40 40 40 40 40 40 60 60 70 88 3 56 56 56 43 43 9 9 9 Greatest Overweight (x) 5 | . . 5 . . . . 1 1 1 . 2 1 . . 4 4 2 . . . . . Average Overweight (x) . | . . . . . . . . . 1 . . . . . . . . . . . . . Largest Inventory Capacity 25 | 8 10 10 10 10 10 10 10 10 15 15 15 15 25 5 5 5 5 5 5 5 5 5 Average Capacity 10 | 6 9 10 10 10 10 10 10 10 14 15 15 15 14 5 5 5 5 5 5 5 5 5 Most Carried 15 | 3 10 9 10 10 10 10 9 10 15 14 15 15 15 4 5 5 5 5 5 3 2 2 Average Carried 9 | 1 5 8 8 9 9 9 8 8 13 12 13 13 14 4 3 5 4 4 4 2 2 2 Final Capacity 15 | 8 10 10 10 10 10 10 10 10 15 15 15 15 5 5 5 5 5 5 5 5 5 5 Final Carried 15 | 3 10 9 10 10 10 10 8 9 15 13 14 14 4 4 5 5 2 5 3 2 2 2 Class Distribution -------------------- 38% | Scavenger-Skirmisher 24% | Mutant 20% | Scavenger-Gunner 12% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -9/Mines Scavenger-Gunner | -9/Exiles Scavenger-Skirmisher | -8/Mines Scavenger-Skirmisher | -8/Materials Skirmisher | -8/Garrison Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Scavenger-Skirmisher | -6/Factory Bothacker-Skirmisher | -6/Garrison Scavenger-Gunner | -6/Factory Mutant | -5/Factory Skirmisher | -4/Factory Mutant | -3/Research Scavenger-Skirmisher | -3/Garrison Mutant | -3/Research Mutant | -2/Research Mutant | -2/Garrison Mutant | -2/Research Mutant | -2/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Matter Collected 4057 | 234 92 193 219 313 . 106 . 766 437 137 202 399 272 . 144 85 458 . . . . . Remotely . | . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 5006 | . 379 203 396 271 . 194 . 751 422 234 195 748 684 . 164 . 365 . . . . . Parts 270 | . 30 10 26 22 . 30 . 38 20 9 12 22 32 . 11 . 8 . . . . . Haulers Intercepted 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recyclers Shooed 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Combat Hostiles Destroyed 111 | . 8 5 9 8 . 13 . 24 6 4 3 11 11 . 4 . 5 . . . . . Guns 73 | . 8 5 9 8 . 13 . 7 6 4 3 . 10 . . . . . . . . . Cannons 29 | . . . . . . . . 13 . . . 7 . . 4 . 5 . . . . . AOE 4 | . . . . . . . . 3 . . . . 1 . . . . . . . . . Classes Destroyed 17 | . 5 1 1 2 . 1 . 3 . . . 3 1 . . . . . . . . . Worker 5 | . 1 . 1 1 . . . . 1 . . . 1 . . . . . . . . . Builder 1 | . . . . . . 1 . . . . . . . . . . . . . . . . Hauler 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Operator 2 | . 1 . . . . . . . . . . . 1 . . . . . . . . . Watcher 5 | . 2 . . . . . . . 2 . 1 . . . . . . . . . . . Swarmer 31 | . 3 3 . 3 . 13 . 6 . . . . 3 . . . . . . . . . Grunt 40 | . 5 2 8 1 . . . 4 2 4 . 7 5 . . . 2 . . . . . Brawler 4 | . . . . 1 . . . 1 . . . 1 1 . . . . . . . . . Duelist 2 | . . . . . . . . 2 . . . . . . . . . . . . . . Protector 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Sentry 16 | . . . 1 2 . . . 4 3 . 1 . 2 . . . 3 . . . . . Demolisher 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Hunter 4 | . . . . . . . . 3 1 . . . . . . . . . . . . . Programmer 10 | . . . . . . . . 4 . . 2 . . . 4 . . . . . . . Behemoth 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . . . . . . . Best Kill Streak 10 | . 4 4 10 3 . 4 . 5 3 4 1 5 7 . 2 . 2 . . . . . Combat Bots Only 9 | . 3 3 9 3 . 4 . 5 2 4 1 5 6 . 2 . 2 . . . . . Max Kills in Single Turn 2 | . 2 2 1 2 . 2 . 2 2 1 1 2 2 . 1 . 1 . . . . . Gunslinging 1 | . 1 . . 1 . 1 . . . . . . . . . . . . . . . . Exploded 1 | . . . . . . . . 1 . . . . 1 . . . . . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Hostile Shots Fired 1154 | . 56 54 46 35 . 60 . 150 19 13 46 34 205 3 103 . 145 13 75 18 . 79 Missed 396 | . 18 16 20 12 . 18 . 33 4 1 19 12 90 1 26 . 42 6 39 10 . 29 Hits 758 | . 38 38 26 23 . 42 . 117 15 12 27 22 115 2 77 . 103 7 36 8 . 50 Melee 11 | . . . . 6 . . . 3 . . . 1 . . . . 1 . . . . . Projectile 747 | . 38 38 26 17 . 42 . 114 15 12 27 21 115 2 77 . 102 7 36 8 . 50 AOE 6 | . . . . . . . . . . . . 3 . . 3 . . . . . . . Critical Strikes 30 | . . 1 1 . . 2 . 5 1 1 4 1 2 . 2 . 4 . 3 . . 3 Part Disruptions 5 | . . . . . . . . . . . . . . . 4 . . . 1 . . . Damage Taken 12798 | . 406 430 352 334 . 344 . 1569 287 197 416 558 1734 37 1591 . 2397 161 757 182 . 1046 Core 3833 | . 27 124 103 68 . 22 . 206 35 . 20 141 486 19 165 . 945 21 394 137 . 920 Absorbed by Shields 314 | . . . . . . . . 73 . . . . . . . . 106 . . . . 135 Core Remaining (%) 64 | 100 . 39 . . . 51 . . 56 100 . . 23 98 85 . . 25 . . . . Volleys Fired 391 | . 40 21 29 19 . 23 . 78 20 8 20 37 26 . 18 . 52 . . . . . Largest 4 | . 2 2 3 3 . 3 . 4 4 4 4 2 4 . 3 . 2 . . . . . Hottest 316 | . 60 46 69 69 . 79 . 316 102 102 144 294 218 . 165 . 169 . . . . . Shots Fired 867 | . 79 42 60 53 . 69 . 151 80 27 69 47 104 . 27 . 59 . . . . . Gun 641 | . 79 42 60 53 . 51 . 62 80 27 65 7 101 . . . 14 . . . . . Cannon 216 | . . . . . . 18 . 89 . . 3 35 3 . 27 . 41 . . . . . Launcher 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Special 6 | . . . . . . . . . . . 1 5 . . . . . . . . . . Kinetic 722 | . 41 42 60 53 . 69 . 147 80 27 53 36 51 . 23 . 40 . . . . . Thermal 79 | . . . . . . . . 4 . . 2 6 53 . . . 14 . . . . . Explosive 4 | . . . . . . . . . . . . . . . . . 4 . . . . . Electromagnetic 56 | . 38 . . . . . . . . . 13 . . . 4 . 1 . . . . . Robot Hit Streak 17 | . 6 6 6 9 . 6 . 9 11 16 11 13 13 . 4 . 17 . . . . . Robot Miss Streak 8 | . 5 6 4 3 . 4 . 5 8 1 3 3 7 . 4 . 2 . . . . . Penetration Max 1 | . . . . . . . . 1 1 1 1 . 1 . . . . . . . . . Secondary Targets 12 | . 2 2 1 2 . 1 . 2 1 . . . 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 1 1 . 1 . 1 1 . . . 1 . . . . . . . . . Shots Hit Robots 512 | . 46 22 33 34 . 23 . 91 39 21 48 34 72 . 11 . 38 . . . . . Core Hits 241 | . 19 8 13 14 . 14 . 40 20 10 10 28 43 . 5 . 17 . . . . . Critical Kills 3 | . . . . . . . . 1 1 . . . 1 . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . . . . . . . . . . . . . Critical Strikes 20 | . 1 . 1 . . . . 6 1 . . 3 5 . 1 . 2 . . . . . Burn 4 | . . . . . . . . . . . . . 4 . . . . . . . . . Destroy 4 | . . . 1 . . . . 1 1 . . . 1 . . . . . . . . . Blast 11 | . . . . . . . . 5 . . . 3 . . 1 . 2 . . . . . Corrupt 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Melee Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . . . . . . . Damage Inflicted 11378 | . 615 327 579 493 . 374 . 2238 731 395 901 1244 1662 . 479 . 1340 . . . . . Guns 6692 | . 520 327 517 493 . 338 . 725 731 395 837 55 1501 . . . 253 . . . . . Cannons 3510 | . . . . . . 36 . 1164 . . 64 698 25 . 462 . 1061 . . . . . Explosions 1155 | . 95 . 62 . . . . 349 . . . 491 132 . . . 26 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ramming 21 | . . . . . . . . . . . . . 4 . 17 . . . . . . . Kinetic 8431 | . 162 327 517 493 . 374 . 1806 731 395 761 628 793 . 410 . 1034 . . . . . Thermal 2165 | . 95 . . . . . . 432 . . 36 616 733 . . . 253 . . . . . Explosive 220 | . . . 62 . . . . . . . . . 132 . . . 26 . . . . . Electromagnetic 541 | . 358 . . . . . . . . . 104 . . . 52 . 27 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 14 | . . . 1 1 1 1 . 1 1 . 2 6 14 . 8 . . 5 7 7 7 7 Average Corruption 2 | . . . 1 1 1 1 . 1 1 . 2 3 7 . 4 . . 5 5 7 7 7 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Effects 87 | . . . 1 6 4 2 . 9 3 . . 9 30 . 11 . . 3 2 2 1 4 Message Errors 22 | . . . . 1 1 . . 3 1 . . 1 7 . 5 . . 1 1 . . 1 Matter Fused 23 | . . . . 2 2 . . 1 . . . 3 7 . 3 . . . . 1 1 3 Heat Flow Errors 8 | . . . . 1 1 1 . 2 . . . . 3 . . . . . . . . . Energy Discharges 12 | . . . . 2 . 1 . 1 . . . 2 5 . . . . . . 1 . . Parts Rejected 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Data Loss (minor) 9 | . . . 1 . . . . 1 1 . . 1 3 . 1 . . 1 . . . . Data Loss (major) 4 | . . . . . . . . . 1 . . 2 . . . . . 1 . . . . Misfires 4 | . . . . . . . . . . . . . 2 . 2 . . . . . . . Alerts 2 | . . . . . . . . . . . . . 2 . . . . . . . . . Weapon Failures 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 125 | . . . . . . . . 29 . . . . 32 . . . 64 . . . . . Projectiles 29 | . . . . . . . . 29 . . . . . . . . . . . . . . Explosions 96 | . . . . . . . . . . . . . 32 . . . 64 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Knockbacks 17 | . . . . . . . . 9 . . 1 2 . . 2 . 3 . . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . Kinetic 17 | . . . . . . . . 9 . . 1 2 . . 2 . 3 . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 463 | . 33 . . . . . . 60 . . . 20 160 . 8 . 182 . . . . . Shots 14 | . 1 . . . . . . 7 . . . 1 2 . . . 3 . . . . . Rammed 4 | . . . . . . . . . . . . . 1 . 2 . 1 . . . . . Targets Rammed 4 | . . . . . . . . . . . . . 1 . 2 . 1 . . . . . Kicked . | . . . . . . . . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 498 | . 53 11 8 128 214 252 . 398 143 152 50 498 212 . 107 . 294 . . . . . Average Temperature 83 | . 20 11 5 51 109 131 . 121 45 66 22 251 76 . 44 . 49 . . . . . Received Heat Transfer 2394 | . 159 192 195 24 . . . 292 81 126 153 156 297 9 36 . 575 . 90 . . 9 Effects 6 | . . . . . . . . 3 . . . 3 . . . . . . . . . . Shutdowns 2 | . . . . . . . . . . . . 2 . . . . . . . . . . Energy Bleed 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Interference 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . Parts Fried 2 | . 1 . . . . . . . . . 1 . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 7 | . . . . . . . . 1 . . . 6 . . . . . . . . . . Combat Hostiles 5 | . . . . . . . . 1 . . . 4 . . . . . . . . . . Parts Melted 23 | . . . . . . . . 9 . . . 12 1 . . . 1 . . . . . Heat Transferred 7045 | . 150 . . . . . . 1760 . . 74 2894 1834 . . . 333 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Maximum Alert Level 2 | . . . . . . . . 2 1 . . 1 . . . . . . . . . . Low Security (%) 79 | 100 100 100 100 100 . 100 100 39 47 100 100 44 100 100 100 100 100 100 100 100 100 100 Level 1 11 | . . . . . . . . 17 52 . . 55 . . . . . . . . . . Level 2 9 | . . . . . . . . 42 . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 691 | . 107 65 194 111 . 167 49 691 338 71 60 260 179 35 36 . 102 14 24 . . 85 Initial 336 | . . 9 8 71 . . 49 31 336 65 . . 130 35 2 . . 6 7 . . . Average 128 | . 47 16 66 51 . 88 49 352 226 23 8 161 94 18 5 . 54 2 2 . . 15 Influence Increases 3546 | . 241 140 274 195 . 307 . 790 226 96 126 320 323 5 118 . 191 61 46 . . 87 Destroy 0b10 Robot/C 2080 | . 160 100 180 140 . 260 . 480 120 80 60 200 165 . 60 . 75 . . . . . Destroy 0b10 Robot/NC 91 | . 20 5 5 5 . 5 . . 15 . 5 15 12 . . . 4 . . . . . Destroy Leader 338 | . 24 20 30 20 . 40 . 20 54 10 32 30 42 . 16 . . . . . . . Successful Hack 103 | . 16 . . . . . . . 7 5 12 . 23 5 . . . 25 10 . . . Disable Machine 189 | . . 15 45 . . . . . 30 . 15 . 60 . 12 . 12 . . . . . Anti-Garrison Action 288 | . . . . . . . . 200 . . . 50 . . . . 38 . . . . . Destroy Structure 205 | . 6 . 14 . . 2 . 75 . 1 2 10 21 . 18 . 50 . . . . 6 Partial Spotted 51 | . . . . . . . . 15 . . . . . . . . . 24 12 . . . Lose Combat Pursuer 201 | . 15 . . 30 . . . . . . . 15 . . 12 . 12 12 24 . . 81 Influence Decreases 3499 | . 217 141 113 330 49 180 78 148 771 242 126 70 500 73 121 2 179 59 60 . . 40 Entered New Map 900 | . . 15 15 113 49 . 78 18 355 81 . . 120 38 3 2 . 6 7 . . . Time Decay 1926 | . 207 111 68 217 . 170 . . 416 101 123 . 310 35 90 . . 51 27 . . . Lost Part 541 | . 10 15 30 . . 10 . 130 . 10 3 30 70 . 28 . 179 . 26 . . . Lost Ally 82 | . . . . . . . . . . . . 40 . . . . . 2 . . . 40 Purge Threat 50 | . . . . . . . . . . 50 . . . . . . . . . . . . Squads Dispatched 16 | . . . . . . . . . . 1 2 . 5 1 5 . . 1 1 . . . Investigation 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Extermination 5 | . . . . . . . . . . 1 1 . 1 . 2 . . . . . . . Reinforcement 9 | . . . . . . . . . . . 1 . 3 1 3 . . 1 . . . . Assault . | . . . . . . . . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Distress Signals 5 | . . . 1 . . . . . 1 . . . 1 1 1 . . . . . . . Communications Jammed 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Distress Signals 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Times Spotted 245 | . 11 5 12 21 . 13 . 28 14 4 8 15 31 6 11 . 18 6 15 5 1 21 Peak Tracking Total 20 | . 3 3 3 20 . 4 . 5 4 4 3 5 10 6 6 . 10 4 12 5 1 14 Tactical Retreats 10 | . 1 . . 1 . . . . . . . 1 . . 1 . 1 1 2 . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Traps Triggered 31 | . . . 1 . . . . 7 2 . 4 3 4 . 2 . 2 . . . . 6 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Machines Disabled 18 | . . 1 3 1 . . . 1 2 . 1 1 5 . 1 . 2 . . . . . Max in Single Turn 2 | . . 1 2 1 . . . 1 1 . 1 1 2 . 1 . 1 . . . . . Garrison Relay 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Machines Accessed 49 | . 3 . 1 . 1 . 1 2 7 4 5 . 4 2 1 2 1 7 7 . 1 . Terminals 27 | . 3 . . . . . . 2 5 2 . . 2 1 1 1 1 6 3 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Units 8 | . . . 1 . . . . . 1 1 . . 2 1 . . . . 2 . . . Scanalyzers 5 | . . . . . . . . . 1 1 1 . . . . . . 1 1 . . . Garrison Access 5 | . . . . . . . 1 . . . 1 . . . . 1 . . 1 . 1 . Total Hacks 112 | . 7 . 2 . 1 . 2 2 18 6 12 . 9 4 5 3 1 17 22 . 1 . Successful 51 | . 3 . 1 . 1 . 1 1 8 4 4 . 3 2 1 2 . 8 11 . 1 . Failed 61 | . 4 . 1 . . . 1 1 10 2 8 . 6 2 4 1 1 9 11 . . . Catastrophic 15 | . 1 . . . . . . . 1 . 1 . . . 2 1 . 6 3 . . . Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . Manual 52 | . 7 . . . 1 . . . 12 1 2 . 4 3 5 1 . 10 6 . . . Terminals 69 | . 7 . . . . . . 2 14 3 . . 5 3 5 1 1 15 13 . . . Fabricators 2 | . . . . . . . . . . . 2 . . . . . . . . . . . Repair Stations 6 | . . . . . . . . . . . 6 . . . . . . . . . . . Recycling Units 16 | . . . 2 . . . . . 2 1 . . 4 1 . . . . 6 . . . Scanalyzers 11 | . . . . . . . . . 2 2 3 . . . . . . 2 2 . . . Garrison Access 7 | . . . . . . . 2 . . . 1 . . . . 2 . . 1 . 1 . Terminal Hacks 13 | . 1 . . . 1 . . 1 2 1 . . 1 1 . . . 2 3 . . . Level Access Points 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Emergency Access Points 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . Terminal Index 3 | . 1 . . . . . . . . . . . . 1 . . . . 1 . . . Fabricator Index 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Scanalyzer Index 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Unreport Threat 1 | . . . . . . . . . . 1 . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Registered Components 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Zone Layout 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Proto ID Catalog 1 | . . . . . 1 . . . . . . . . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . . . . . . . Repair Station Hacks 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Scan Component 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Recycling Unit Hacks 7 | . . . 1 . . . . . . . . . 1 . . . . . 5 . . . Process 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Retrieve Matter 3 | . . . . . . . . . . . . . . . . . . . 3 . . . Retrieve Components 3 | . . . 1 . . . . . . . . . 1 . . . . . 1 . . . Scanalyzer 7 | . . . . . . . . . 1 2 1 . . . . . . 2 1 . . . Retrieve Study 7 | . . . . . . . . . 1 2 1 . . . . . . 2 1 . . . Garrison Access Hacks 6 | . . . . . . . 1 . . . 1 . . . . 2 . . 1 . 1 . Unlock Access 5 | . . . . . . . 1 . . . 1 . . . . 1 . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . Unauthorized Hacks 17 | . 2 . . . . . . . 5 1 1 . 1 1 1 . . 4 1 . . . Terminals 15 | . 2 . . . . . . . 4 1 . . 1 1 1 . . 4 1 . . . Assimilate 1 | . . . . . . . . . . . . . . . . . . 1 . . . . Botnet 13 | . 1 . . . . . . . 4 1 . . 1 1 1 . . 3 1 . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Fabnet 1 | . . . . . . . . . . . 1 . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Recyclers 1 | . . . . . . . . . 1 . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . . . . . . 2 7 3 4 . 4 2 1 2 1 5 6 . . . Full Trace Events 1 | . . . . . . . . . . . . . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . Part Studies Acquired 6 | . . . . . . . . . . 2 1 . . . . . . 2 1 . . . Parts Repaired . | . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter 54 | . . . . . . . . . . . . . . . . . . . 54 . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . 2 . . . . . . . . . . . . . . . 2 . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Used RIF Installer 4 | . . . . . . . . 1 . . . 1 . . . . 1 . . 1 . . Threat Obfuscator 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . Signal Jammer 1 | . . . . . . . . . . . . . . . . . 1 . . . . . Robots Hacked 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . Combat 4 | . . . . . . . . . . . . 4 . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . . . 4 . . . . . . . . . . amplify_resonance 1 | . . . . . . . . . . . . 1 . . . . . . . . . . overwrite_iff 2 | . . . . . . . . . . . . 2 . . . . . . . . . . formatsys_high 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Relay Couplers Released 10 | . . . . . . . . 3 . . . 4 . . . . 3 . . . . . Machine Destruction 7 | . . . . . . . . . . . . 4 . . . . 3 . . . . . Programmers 3 | . . . . . . . . 3 . . . . . . . . . . . . . . Attached 7 | . . . . . . . . . . . . 1 1 . 2 . 2 1 . . . . Fabnet Peak Effective % 3 | . . . . . . . . . . . . . . 3 1 . . . . . . . Robots Rewired 2 | . . . . . . . . . . . . . . . . . . . . . . 2 Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Total Allies 6 | . . . . . . . . . . . . 3 . . . . . 1 . . . 2 Largest Group 2 | . . . . . . . . . . . . 2 . . . . . 1 . . . 1 Highest-Rated Group 116 | . . . . . . . . . . . . 58 . . . . . 10 . . . 116 Highest-Rated Ally 116 | . . . . . . . . . . . . 29 . . . . . 10 . . . 116 Total Orders . | . . . . . . . . . . . . . . . . . . . . . . . Ally Attacks 20 | . . . . . . . . . . . . 14 . . . . . . . . . 6 Total Damage 735 | . . . . . . . . . . . . 210 . . . . . . . . . 525 Kills . | . . . . . . . . . . . . . . . . . . . . . . . Allies Corrupted 1 | . . . . . . . . . . . . 1 . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Active Infowar (turns) 1559 | . . . . . . . . . . . . . . . 255 115 587 204 210 72 20 96 Machine Analysis 1538 | . . . . . . . . . . . . . . . 234 115 587 204 210 72 20 96 Jamming 21 | . . . . . . . . . . . . . . . 21 . . . . . . . Robot Analysis Total . | . . . . . . . . . . . . . . . . . . . . . . . Derelict Logs Recovered 1 | . . 1 . . . . . . . . . . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Turns Passed 10240 | 86 476 479 213 548 356 379 14 2094 1000 385 858 489 688 88 719 115 587 204 210 72 20 160 Spaces Moved 6522 | 50 217 269 103 296 222 193 7 839 370 214 464 202 383 173 681 82 394 466 517 150 48 182 Core 787 | 5 . 3 . . . . . . . . . . 38 173 192 16 34 73 10 110 . 133 Treads 3314 | 45 217 207 . 288 222 193 7 483 370 214 464 202 345 . . . 57 . . . . . Legs 526 | . . 59 103 8 . . . 356 . . . . . . . . . . . . . . Wheels 858 | . . . . . . . . . . . . . . . 489 66 303 . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . Flight 1037 | . . . . . . . . . . . . . . . . . . 393 507 40 48 49 Fastest Speed 37 | 50 160 120 120 120 160 160 160 120 240 163 163 163 50 50 50 100 50 37 37 40 40 40 Average Speed 133 | 149 160 153 120 158 160 160 182 218 244 163 163 190 149 50 88 129 109 40 37 47 40 47 Slowest Speed 300 | 160 160 300 120 160 160 160 240 240 245 163 240 225 163 50 250 250 240 50 50 50 40 50 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 9 | . . . . . . . . . . . . . . . . . . 1 8 . . . Potential Cave-ins . | . . . . . . . . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 27 | 4 50 55 17 62 60 45 3 90 41 6 14 31 12 5 13 3 30 18 15 34 2 29 Regions Visited 22 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . . . . . . . Known Exits Taken 12 | . . . 1 1 1 1 1 . 1 1 1 . . . . 1 . 1 1 . 1 . Unknown Exits Taken 6 | 1 1 1 . . . . . . . . . . 1 1 1 . . . . . . . Scrap Searched 2 | . . 1 . 1 . . . . . . . . . . . . . . . . . . Spaces Dug 42 | . . . . . . . . . . . 1 . . . . . 41 . . . . . Terrain Destroyed 116 | . 6 . 22 . . 2 . 1 1 . 1 . 28 . 10 . 45 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Projectile 21 | . . . . . . 2 . 1 1 . 1 . . . 10 . 6 . . . . . AOE 95 | . 6 . 22 . . . . . . . . . 28 . . . 39 . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -6 -6 -6 -5 -4 -3 -3 -3 -2 -2 -2 -2 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Fac Gar Fac Fac Fac Res Gar Res Res Gar Res Gar Total 7373 | 59 277 302 145 341 224 218 10 968 418 231 514 261 432 173 768 90 485 477 526 150 48 256 Wait 100 | . 3 9 4 12 . . . 1 7 5 10 1 4 . 19 6 10 . 9 . . . Move 6486 | 49 216 268 102 295 221 192 6 837 369 213 464 201 382 172 680 82 392 463 503 149 48 182 Hop 7 | . . . . . . . . . . . . . . . . . . 1 6 . . . Pick Up 86 | 4 9 1 3 5 1 1 1 16 9 1 6 5 3 . 10 . 4 3 4 . . . Fast Attach 57 | 5 1 1 1 3 . . . 3 . 1 6 3 4 1 11 2 8 7 . . . . Attach 55 | 1 1 1 3 1 . 1 2 13 . 2 3 4 3 . 9 . 6 2 2 1 . . Detach 2 | . . . . . . . . . . . . 1 . . . . 1 . . . . . Swap 22 | . 3 . 2 . . . . 1 6 1 2 1 5 . 1 . . . . . . . Drop 43 | . 4 1 1 6 2 1 1 4 7 . 3 2 4 . 2 . 2 1 2 . . . Fire 391 | . 40 21 29 19 . 23 . 78 20 8 20 37 26 . 18 . 52 . . . . . Melee . | . . . . . . . . . . . . . . . . . . . . . . . Ram 3 | . . . . . . . . . . . . . . . 2 . 1 . . . . . Kick . | . . . . . . . . . . . . . . . . . . . . . . . Crush 1 | . . . . . . . . . . . . . 1 . . . . . . . . . Escape Stasis 96 | . . . . . . . . 15 . . . 6 . . 16 . 9 . . . . 50 Rewire 24 | . . . . . . . . . . . . . . . . . . . . . . 24 Trap . | . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: Mat / *Min) -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles -8/Mines -8/Materials -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials -7/Factory -6/Factory -6/Garrison -6/Factory -5/Factory -4/Factory -3/Research -3/Garrison -3/Research -2/Research (discovered 4 exits: Acc x3 / Gar) -2/Garrison -2/Research -2/Garrison History --------- Turn | Location | Event 12 | -11/Scrapyard | Discovered new exit (range 14) 87 | -11/Scrapyard | Entered Materials 313 | -10/Materials | Build established: Mutant 471 | -10/Materials | Discovered new exit (range 16) 563 | -10/Materials | Entered Mines 766 | -10/Mines | Learned location of 1 exit from Materials 950 | -10/Mines | Core integrity fell below 50% 963 | -10/Mines | Lost 3 parts (1p2n) 1030 | -10/Mines | Discovered new exit (range 11) 1042 | -10/Mines | Entered Materials 1042 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1043 | -9/Materials | Identified exit to Materials 1208 | -9/Materials | Lost 3 parts (1p2w) 1246 | -9/Materials | Discovered new exit (range 7) 1250 | -9/Materials | Destroyed 9 combat bots 1254 | -9/Materials | Identified exit to Mines 1255 | -9/Materials | Entered Mines 1256 | -9/Mines | Met a Derelict bent on vengeance 1494 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1564 | -9/Mines | Assembled infested the area 1575 | -9/Mines | Build established: Scavenger-Gunner 1689 | -9/Mines | Met 8R-AWN 1767 | -9/Mines | Discovered exit to Materials (range 9) 1795 | -9/Mines | Discovered new exit (range 5) 1799 | -9/Mines | Identified exit to Exiles 1803 | -9/Mines | Entered Exiles 1842 | -9/Exiles | Welcomed by 8R-AWN 1871 | -9/Exiles | Met EX-HEX 1919 | -9/Exiles | Met EX-BIN 1938 | -9/Exiles | Aligned with FarCom system 1939 | -9/Exiles | Given EX-Vault access code 1976 | -9/Exiles | Opened EX-Vault 1987 | -9/Exiles | Found Firepult 2020 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2065 | -9/Exiles | Met EX-DEC 2141 | -9/Exiles | Discovered new exit (range 10) 2157 | -9/Exiles | Identified exit to Mines 2159 | -9/Exiles | Left Exiles lab with Firepult 2159 | -9/Exiles | Entered Mines 2399 | -8/Mines | Found a Scrap Suit stashed away for nefarious purposes 2403 | -8/Mines | Found Scrap Suit 2459 | -8/Mines | Build established: Scavenger-Skirmisher 2518 | -8/Mines | Discovered exit to Materials (range 8) 2538 | -8/Mines | Entered Materials 2538 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 2547 | -8/Materials | Identified exit to Garrison 2552 | -8/Materials | Entered Garrison 2671 | -8/Garrison | Lost 5 parts (2n3w) 2794 | -8/Garrison | Triggered checkpoint 2846 | -8/Garrison | Build established: Skirmisher 2876 | -8/Garrison | Discovered new exit (range 8) 2888 | -8/Garrison | Triggered checkpoint 3198 | -8/Garrison | Triggered checkpoint 3317 | -8/Garrison | Discovered new exit (range 10) 3337 | -8/Garrison | Identified exit to Materials 3380 | -8/Garrison | Triggered checkpoint 3438 | -8/Garrison | Lost 4 parts (2n1u1w) 3730 | -8/Garrison | Build established: Scavenger-Gunner 3879 | -8/Garrison | Discovered exit to Materials (range 13) 3950 | -8/Garrison | Triggered checkpoint 4192 | -8/Garrison | Triggered checkpoint 4256 | -8/Garrison | Build established: Scavenger-Skirmisher 4421 | -8/Garrison | Installed Relay Interface Framework 4646 | -8/Garrison | Entered Materials 5624 | -8/Materials | Discovered new exit (range 7) 5644 | -8/Materials | Identified exit to Factory 5646 | -8/Materials | Entered Factory 5646 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5994 | -7/Factory | Discovered new exit (range 7) 6004 | -7/Factory | Identified exit to Factory 6031 | -7/Factory | Entered another Factory area 6031 | -6/Factory | Evolved 2 slots: Utility x2 6577 | -6/Factory | Found Powered Armor 6889 | -6/Factory | Identified exit to Garrison 6889 | -6/Factory | Entered Garrison 6920 | -6/Garrison | Lost 4 parts (2n2w) 6931 | -6/Garrison | Triggered checkpoint 6986 | -6/Garrison | Garrison Relay disabled 7088 | -6/Garrison | Spotted B-75 Beast 7099 | -6/Garrison | Triggered checkpoint 7100 | -6/Garrison | Destroyed B-75 Beast 7102 | -6/Garrison | Triggered checkpoint 7339 | -6/Garrison | Discovered new exit (range 11) 7353 | -6/Garrison | Expanded RIF knowledge: Threat Obfuscation 7376 | -6/Garrison | Identified exit to Factory 7378 | -6/Garrison | Entered Factory 7731 | -6/Factory | Build established: Scavenger-Gunner 7976 | -6/Factory | Garrison activated, responded to threat 8005 | -6/Factory | Allied Derelicts emerged from ambush trap array 8008 | -6/Factory | System corruption reached 10% 8036 | -6/Factory | Cargo convoy interrupted 8046 | -6/Factory | Released all parts (11) 8050 | -6/Factory | Core integrity fell below 50% 8063 | -6/Factory | Discovered new exit (range 5) 8066 | -6/Factory | Entered another Factory area 8066 | -5/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8070 | -5/Factory | Lost 3 allies 8080 | -5/Factory | Lost 6 parts (1p4n1w) 8147 | -5/Factory | Discovered new exit (range 16) 8154 | -5/Factory | Entered another Factory area 8154 | -4/Factory | Evolved 2 slots: Propulsion x1, Utility x1 8856 | -4/Factory | Discovered new exit (range 6) 8873 | -4/Factory | Entered Research 8873 | -3/Research | Evolved 2 slots: Utility x2 8882 | -3/Research | Lost 6 parts (1p2u3w) 8970 | -3/Research | Found Prototype Launcher 8970 | -3/Research | Identified Hellfire Missile Launcher 8988 | -3/Research | Identified exit to Garrison 8988 | -3/Research | Entered Garrison 9080 | -3/Garrison | Triggered checkpoint 9135 | -3/Garrison | Expanded RIF knowledge: Signal Jamming 9147 | -3/Garrison | Garrison Relay disabled 9309 | -3/Garrison | Lost 5 parts (1n2u2w) 9458 | -3/Garrison | Lost 3 parts (1n2u) 9532 | -3/Garrison | Spotted B-86 Titan 9534 | -3/Garrison | Triggered checkpoint 9556 | -3/Garrison | Triggered checkpoint 9559 | -3/Garrison | Core integrity fell below 50% 9570 | -3/Garrison | Discovered new exit (range 10) 9575 | -3/Garrison | Entered Research 9590 | -3/Research | Lost 10 parts (2n4u4w) 9638 | -3/Research | Found Prototype Processor 9638 | -3/Research | Identified Exp. Signal Interpreter 9774 | -3/Research | Discovered new exit (range 15) 9778 | -3/Research | Identified exit to Research 9779 | -3/Research | Entered another Research area 9779 | -2/Research | Evolved 2 slots: Power x1, Propulsion x1 9840 | -2/Research | Identified exit to Access 9860 | -2/Research | Build established: Mutant 9925 | -2/Research | Spotted B-90 Cyclops 9989 | -2/Research | Identified exit to Garrison 9989 | -2/Research | Entered Garrison 9997 | -2/Garrison | Expanded RIF knowledge: Threat Obfuscation 10019 | -2/Garrison | Lost 6 parts (1p4n1u) 10025 | -2/Garrison | Triggered checkpoint 10025 | -2/Garrison | Spotted B-90 Cyclops 10059 | -2/Garrison | Discovered new exit (range 5) 10061 | -2/Garrison | Identified exit to Research 10061 | -2/Garrison | Entered Research 10081 | -2/Research | Identified exit to Garrison 10081 | -2/Research | Entered Garrison 10119 | -2/Garrison | Triggered checkpoint 10140 | -2/Garrison | Core integrity fell below 50% 10177 | -2/Garrison | Triggered checkpoint 10177 | -2/Garrison | Triggered checkpoint 10192 | -2/Garrison | Spotted B-90 Cyclops 10192 | -2/Garrison | Spotted B-90 Cyclops 10213 | -2/Garrison | Rewired B-86 Titan 10233 | -2/Garrison | Core integrity fell below 20% 10235 | -2/Garrison | Rewired B-86 Titan 10241 | -2/Garrison | Destroyed by H-88 Terminator with Heavy Machine Gun Last Messages --------------- Attempting to rewire B-86 Titan. Penetrated by Slug. Attempting to rewire B-86 Titan. System corrupted: Matter fused (-2). Attempting to rewire B-86 Titan. B-86 Titan rewired. Slug penetrates Wall. Slug penetrates Machine. Slug penetrates Titan 9b. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Slug penetrates B-90 Cyclops. Slug penetrates Titan 9b. Slug penetrates Machine. Slug penetrates Wall. B-90 Cyclops exits siege mode. Titan 9b destroyed. Slug penetrates Machine. Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ????????????????????????????????????# #???? | | ?????????????????????################ #???? | | ?????????????????????# ##### | | ?????????????????????# ############## | | ?????????????????????# #????????????# | | ?????????????????????# #??#?????????######## | | ?????????????????????# ## #####????????????# | | ???????????????????### " #??????????# | | ???????????????????# ########????????????# | | ???????????????????# #???????????????????# | | ???????????????????# #???????????????????# | | ???????????????????### #???????????????????# | | ?????????????????????# ###????????????????## | | ?????????????????????# #"#?????g??????????# | | ?????????????????????# "#?????g??????????# | | ?????????????????????# "#????????????????# | | ?????????????????????# "#????????????????# | | ?????????????????????# #"#??????????????### | | ?????????????????????#####??????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????# | | ????????????????????????????????????????### | | ?#####################??????????########### | | ?# ! #??????????# | | ?# g h @ #??????????# g | | ?# g ! h ############ ######## | | ?# g"""%*"""BB""" h g g #??????## | | ?# """% """BB""" h #???????? | | ?# """ h### ##" ############ #???????? | | ?# BBg # # """ #??????????# #???????? | | ?# !%BB #?????????? #???????? | | ?# """ % #?????????? #???????? | | ?# """ #?????????# ###???????? | | ?# ""# BB #?????????# ??????????? | | ?# BB #?????????# ??????????? | | ?# # " """ #?????????# ??????????? | | ?# ""#=!"## ##" #?????????# ??????????? | | ?# """%!""" """ #?????????# ??????????? | | ?# """!*""" """ #?????????# ??????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?# #?????????????????????? | | ?#####################?????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 84 Energy Generation 24 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 16 Additional Mass Support 9 Armor Coverage 225 Evasion (%) 62 Targeting Accuracy 16 Target Analysis 9 Core Analysis 6 Recoil Reduction 6 Defensive Hacking 24 Relay Coupler Types 2 Relay Coupler Value 74 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Lgt. Treads | -7/Factory | Hacked Hvy. Assault Rifle | -7/Factory | Hacked Gauss Rifle | -6/Factory | Hacked Field Propulsion Array | -3/Research | Hacked Lgt. Particle Reactor | -3/Research | Hacked Q-thruster | -2/Research | Hacked Alien Tech Used ----------------- None Achievements -------------- Join The Dark Side Let Me Out Of Here Mindtrick We Love MA You Will Be Upgraded Challenges ------------ None Game ------ Seed StormPoweredDeck Manual? 0 Play Time 01:26:11 Cumulative 99.7 hours Start 2025.10.27 @ 17:21:19 End 2025.10.27 @ 18:45:58 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 117 Rogue 117 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 71 Gallery% 55 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: a623cca0-7a70-4199-ba90-7117ce8a11e0