Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.04 @ 16:10:26 Player: nnnnsk Result: Destroyed by X-57 Shotgunner with High-powered Shotgun Performance ------------- Evolutions (3) 1500 Regions Visited (6) 1200 Robots Destroyed (118) 590 Value Destroyed (3687) 3687 Prototype IDs (12) 240 Alien Tech Used (0) 0 Bonus (153) 153 TOTAL SCORE: 7370 Bonus ------- High Alert Combat Kills 93 Follower Combat Kills 60 Cogmind --------- Core Integrity 0/700 Matter 136/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (400) Ox7 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (5) ------ Large Storage Unit Signal Interpreter Target Analyzer > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (15) --- Medium Storage Unit Medium Matter Pod (35) Sensor Array Authchip [Device] Gatling Laser Compact Ion Cannon Gauss Rifle Gauss Rifle Gauss Cannon Missile Launcher Plasma Cutter Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Treads Armored Treads Medium Treads Medium Treads Improved Titanium Leg > --- UTILITY ---------- Large Storage Unit Improved Sensor Array Signal Interpreter Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Compact Ion Cannon Gauss Rifle > --- INVENTORY -------- Micro Nuclear Core Medium Storage Unit Medium Matter Pod Sensor Array Target Analyzer Authchip [Device] Gatling Laser Gauss Rifle Gauss Cannon Missile Launcher Missile Launcher Plasma Cutter Heavy Hammer [Rating: 45] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Flight Unit Flight Unit Utility Large Storage Unit Device Sensor Array Storage Large Storage Unit Processor Signal Interpreter Hackware Hacking Suite Protection Medium Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Precision Assault Rifle Ballistic Cannon Light Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Slashing Weapon Mining Claw Build | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Slots Evolved 6 | . . . 2 . . 4 Power . | . . . . . . . Propulsion 3 | . . . 2 . . 1 Utility 3 | . . . . . . 3 Weapon . | . . . . . . . Parts Attached 102 | 7 14 9 24 15 2 31 Power 12 | 1 3 2 2 2 . 2 Engine 11 | 1 3 2 2 2 . 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 39 | 2 1 2 14 7 2 11 Treads 22 | 2 1 . 5 7 2 5 Leg 9 | . . 1 3 . . 5 Wheel 6 | . . . 6 . . . Hover 1 | . . . . . . 1 Flight 1 | . . 1 . . . . Utility 25 | 2 6 3 3 1 . 10 Device 13 | 1 3 2 2 . . 5 Storage 3 | 1 2 . . . . . Processor 3 | . . . 1 . . 2 Hackware 1 | . . . . . . 1 Protection 5 | . 1 1 . 1 . 2 Artifact . | . . . . . . . Weapon 26 | 2 4 2 5 5 . 8 Energy Gun 9 | 1 2 1 1 4 . . Energy Cannon 2 | . 1 . . 1 . . Ballistic Gun 7 | 1 . . 2 . . 4 Ballistic Cannon 1 | . . . 1 . . . Launcher 4 | . . 1 . . . 3 Special Weapon 1 | . 1 . . . . . Impact Weapon 1 | . . . . . . 1 Slashing Weapon 1 | . . . 1 . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . 1 2 . 1 Parts Lost 38 | . 3 3 15 2 . 15 Power 6 | . 2 . 2 . . 2 Propulsion 19 | . . 2 7 2 . 8 Utility 7 | . 1 . 2 . . 4 Weapon 6 | . . 1 4 . . 1 Highest Loss Streak 13 | . 2 1 13 1 . 10 To Critical Strikes . | . . . . . . . Average Backups 13 | 4 8 14 13 14 14 14 Power . | . 1 . . 1 1 . Propulsion . | 2 . . . . 1 . Utility 7 | . 4 11 9 7 7 5 Weapon 3 | . 1 3 3 4 3 5 Tool/Special . | . . . . . . . Unused Backups 27 | 1 6 1 2 4 1 12 Power 3 | . 2 . . . . 1 Propulsion 8 | 1 4 . . 2 1 . Utility 10 | . . 1 2 1 . 6 Weapon 4 | . . . . 1 . 3 Tool/Special 2 | . . . . . . 2 Average Slot Usage (%) 96 | . 91 98 90 99 100 97 Engine 10 | . 13 14 9 11 11 6 Treads 26 | . 28 16 16 40 44 22 Leg 5 | . . 3 7 1 . 14 Wheel 2 | . . . 13 1 . . Flight 1 | . . 7 . . . . Device 7 | . 5 9 7 8 . 9 Storage 10 | . 14 14 10 11 11 7 Processor 1 | . . . . . . 7 Hackware 1 | . . . . . . 5 Protection 5 | . 6 4 2 2 11 5 Energy Gun 8 | . 7 13 12 14 11 . Energy Cannon 6 | . 10 14 . 5 11 2 Ballistic Gun 3 | . 1 . 4 . . 8 Peak Build Rating 45 | 7 11 12 16 21 22 45 Average Rating 19 | 5 7 10 13 16 21 36 On Entrance 12 | . 7 11 12 12 21 22 Avg Prop Armor Cover (%) 9 | . . 4 10 10 . 12 Naked Turns . | . . . . . . . Heaviest Build 45 | 12 32 33 37 42 42 45 Greatest Support 103 | 40 40 40 60 80 83 103 Greatest Overweight (x) 8 | . . 1 8 . . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 Average Capacity 13 | 7 9 15 14 15 15 15 Most Carried 15 | 8 14 15 15 15 15 15 Average Carried 13 | 4 8 14 13 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 Final Carried 15 | 8 14 15 15 15 15 11 Class Distribution -------------------- 53% | Scavenger-Mutant 42% | Mutant 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Storage Mutant | -9/Recycling Scavenger-Mutant | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -7 ----------- Run | Yrd Mat Min Mat Sto Rec Fac Matter Collected 2456 | 158 398 171 498 346 20 865 Remotely . | . . . . . . . Salvage Created 3954 | 104 833 85 819 996 185 932 Parts 228 | 5 52 5 42 54 13 57 Haulers Intercepted 6 | . . . 4 2 . . Recyclers Shooed 3 | . 1 . . 1 1 . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Combat Hostiles Destroyed 92 | . 19 8 14 25 2 24 Melee 1 | . . . . . . 1 Guns 33 | . 10 2 5 8 . 8 Cannons 23 | . 9 3 1 5 2 3 AOE 31 | . . 3 7 11 . 10 Classes Destroyed 17 | 2 4 2 5 2 . 2 Worker 7 | . . . 1 . . 6 Builder 2 | . . . . 1 . 1 Tunneler 2 | 1 . . 1 . . . Hauler 6 | . . . 4 2 . . Recycler 6 | 1 . . 2 1 1 1 Operator 4 | . 2 . 1 . . 1 Watcher 3 | . 2 . . 1 . . Swarmer 15 | . 3 3 . 3 . 6 Grunt 48 | . 16 . 8 13 . 11 Brawler 2 | . . . 1 1 . . Duelist 1 | . . . 1 . . . Protector 2 | . . . . 2 . . Sentry 14 | . . . 4 6 2 2 Demolisher 1 | . . 1 . . . . Hunter 2 | . . . . . . 2 Programmer 3 | . . . . . . 3 Assembled 4 | . . 4 . . . . Best Kill Streak 10 | 1 4 3 7 10 2 8 Combat Bots Only 9 | . 4 3 5 9 1 4 Max Kills in Single Turn 6 | 1 1 1 2 6 1 3 Gunslinging . | . . . . . . . Exploded 5 | . . 1 2 5 . 2 Melee 1 | . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Hostile Shots Fired 799 | . 81 21 152 109 8 428 Missed 235 | . 17 5 34 29 5 145 Hits 564 | . 64 16 118 80 3 283 Melee 8 | . . 3 . 5 . . Projectile 556 | . 64 13 118 75 3 283 AOE 1 | . . 1 . . . . Critical Strikes 12 | . 2 . 3 2 . 5 Part Disruptions 3 | . . 1 . . . 2 Damage Taken 7451 | . 776 258 1671 1117 42 3587 Core 1216 | . 144 18 171 181 . 702 Absorbed by Shields 108 | . . . . . . 108 Redirected to Shielding 36 | . . . . . . 36 Regen/Repaired (Parts) 247 | . . . 247 . . . Core Remaining (%) 49 | 100 . 35 . . 12 . Volleys Fired 289 | 6 76 15 64 54 12 62 Largest 2 | 2 2 2 2 2 1 2 Hottest 165 | 60 165 125 125 146 90 118 Shots Fired 468 | 11 111 27 109 92 12 106 Gun 295 | 11 47 11 91 60 . 75 Cannon 134 | . 59 12 8 24 12 19 Launcher 31 | . . 4 7 8 . 12 Special 8 | . 5 . 3 . . . Kinetic 110 | 6 6 . 23 . . 75 Thermal 327 | 5 105 23 79 84 12 19 Explosive 31 | . . 4 7 8 . 12 Electromagnetic . | . . . . . . . Robot Hit Streak 28 | 8 11 6 28 15 13 9 Robot Miss Streak 5 | 1 5 3 3 3 2 3 Penetration Max . | . . . . . . . Secondary Targets 1 | . 1 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 317 | 9 64 14 79 65 7 79 Core Hits 183 | 3 32 11 39 48 3 47 Critical Kills 2 | . . . . 1 . 1 Critical Parts Destroyed 2 | . . . . . . 2 Critical Strikes 13 | . 1 . 5 4 . 3 Burn 8 | . 1 . 4 3 . . Meltdown 2 | . . . . 1 . 1 Destroy 1 | . . . . . . 1 Blast 1 | . . . 1 . . . Smash 1 | . . . . . . 1 Melee Attacks 44 | . . . 5 3 . 36 Impact 36 | . . . . . . 36 Slashing 8 | . . . 5 3 . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 9216 | 111 1065 366 2038 2195 193 3248 Guns 3399 | 111 409 125 1091 665 . 998 Cannons 1702 | . 632 87 108 479 193 203 Explosions 3810 | . . 154 839 1051 . 1766 Melee 281 | . . . . . . 281 Ramming . | . . . . . . . Kinetic 1392 | 78 36 . 280 . . 998 Thermal 4027 | 33 1029 212 1072 1144 193 344 Explosive 3516 | . . 154 686 1051 . 1625 Electromagnetic . | . . . . . . . Impact 281 | . . . . . . 281 Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 5 | . 1 1 . . . 5 Average Corruption 2 | . 1 1 . . . 3 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 66 | . 4 13 . . . 49 Message Errors 13 | . . 3 . . . 10 Matter Fused 19 | . 1 3 . . . 15 Heat Flow Errors 6 | . . 1 . . . 5 Energy Discharges 9 | . 1 3 . . . 5 Parts Rejected 2 | . . . . . . 2 Parts Fused 1 | . . . . . . 1 Data Loss (minor) 6 | . 2 2 . . . 2 Data Loss (major) 3 | . . . . . . 3 Misfires 6 | . . 1 . . . 5 Alerts 1 | . . . . . . 1 Overload Shots . | . . . . . . . Overflow Damage 131 | . . 15 32 . . 84 Projectiles . | . . . . . . . Explosions 110 | . . 15 32 . . 63 Melee 21 | . . . . . . 21 Knockbacks 2 | . . . 1 . . 1 Impact 1 | . . . . . . 1 Kinetic 1 | . . . 1 . . . Secondary . | . . . . . . . Self-Inflicted Damage 479 | . . 37 190 96 . 156 Shots 12 | . . 1 4 4 . 3 Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 309 | . 306 224 306 279 309 235 Average Temperature 90 | . 84 89 90 93 132 80 Received Heat Transfer 2380 | . 393 40 708 384 9 846 Effects 7 | . . 2 2 3 . . Energy Bleed 3 | . . . 2 1 . . Interference 4 | . . 2 . 2 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted 1 | . . . . . . 1 Combat Hostiles 1 | . . . . . . 1 Parts Fried 1 | . . . . . . 1 Impact Corruptions 1 | . . . . . . 1 Robots Melted 3 | . . . 1 1 . 1 Combat Hostiles 3 | . . . 1 1 . 1 Parts Melted 24 | . 5 . 9 7 1 2 Heat Transferred 8665 | 75 2335 481 2703 2453 259 359 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Maximum Alert Level 2 | . 1 . 1 2 1 2 Low Security (%) 70 | 100 72 100 99 54 97 23 Level 1 24 | . 27 . . 25 2 65 Level 2 4 | . . . . 19 . 10 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 624 | 5 258 110 205 467 210 624 Initial 300 | . . 99 . . 170 300 Average 137 | . 94 15 90 231 80 278 Influence Increases 3879 | 10 631 131 625 836 266 1380 Destroy 0b10 Robot/C 1760 | . 380 80 280 500 40 480 Destroy 0b10 Robot/NC 160 | 10 20 . 45 35 5 45 Destroy Leader 448 | . 104 10 88 136 . 110 Allied During Kill 7 | . . . . 7 . . Successful Hack 139 | . 16 . 29 22 36 36 Select Force Hacks 180 | . . . . . 180 . Disable Machine 330 | . 45 15 75 60 . 135 Destroy Structure 270 | . 6 26 93 61 5 79 Advance Influence 300 | . . . . . . 300 Lose Combat Pursuer 285 | . 60 . 15 15 . 195 Influence Decreases 3277 | 10 377 385 625 399 703 778 Entered New Map 422 | . . 155 . . 267 . Time Decay 2466 | 10 347 220 476 349 436 628 Lost Part 349 | . 30 10 149 10 . 150 Lost Ally 40 | . . . . 40 . . Squads Dispatched 24 | . 6 . 1 5 . 12 Investigation 2 | . 2 . . . . . Extermination 3 | . . . . . . 3 Reinforcement 14 | . 4 . 1 3 . 6 Assault 5 | . . . . 2 . 3 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 4 | . . . . 1 . 3 Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . 1 Stealth | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Distress Signals 10 | . 1 . 2 2 . 5 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 160 | . 37 8 30 36 2 47 Peak Tracking Total 13 | . 6 3 10 10 1 13 Tactical Retreats 9 | . 2 . 1 1 . 5 Traps | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Traps Triggered 6 | . 3 . . 1 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -7 ---------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Disabled 22 | . 3 1 5 4 . 9 Max in Single Turn 4 | . 1 1 3 1 . 4 Garrison Access 1 | . . . . . . 1 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Machines Accessed 37 | . 4 . 7 6 12 8 Terminals 26 | . 4 . 4 6 6 6 Fabricators 1 | . . . . . . 1 Repair Stations 2 | . . . 2 . . . Recycling Units 7 | . . . 1 . 6 . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 102 | . 17 . 25 15 25 20 Successful 56 | . 9 . 17 7 14 9 Failed 46 | . 8 . 8 8 11 11 Catastrophic 4 | . 2 . . 1 . 1 Database Lockouts . | . . . . . . . Manual 55 | . 6 . 10 7 22 10 Terminals 80 | . 17 . 14 15 17 17 Fabricators 2 | . . . . . . 2 Repair Stations 9 | . . . 9 . . . Recycling Units 10 | . . . 2 . 8 . Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Terminal Hacks 25 | . 6 . 7 5 3 4 Record 1 | . 1 . . . . . Robot Analysis 1 | . . . . . 1 . Prototype ID Bank 5 | . 1 . 1 2 1 . Open Door 2 | . . . . 2 . . Level Access Points 1 | . 1 . . . . . Branch Access Points 2 | . . . 1 . . 1 Terminal Index 2 | . . . . . 1 1 Repair Station Index 1 | . . . 1 . . . Locate Traps 4 | . 2 . 2 . . . Hauler Manifests 1 | . . . . 1 . . Zone Layout 5 | . 1 . 2 . . 2 Fabricator Hacks 1 | . . . . . . 1 Network Status 1 | . . . . . . 1 Repair Station Hacks 7 | . . . 7 . . . Scan Component 4 | . . . 4 . . . Repair 3 | . . . 3 . . . Recycling Unit Hacks 1 | . . . 1 . . . Report Inventory 1 | . . . 1 . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 22 | . 3 . 2 2 11 4 Terminals 15 | . 3 . 2 2 5 3 Assimilate 1 | . . . . . . 1 Botnet 11 | . 3 . 2 2 2 2 Skim 3 | . . . . . 3 . Fabricators 1 | . . . . . . 1 Haulers 1 | . . . . . . 1 Repair Stations . | . . . . . . . Recycling Units 6 | . . . . . 6 . Tunnel 6 | . . . . . 6 . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 27 | . 4 . 7 4 4 8 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired 3 | . . . 3 . . . Time 78 | . . . 78 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -7 ------------ Run | Yrd Mat Min Mat Sto Rec Fac Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -7 -------- Run | Yrd Mat Min Mat Sto Rec Fac Total Allies 2 | . . . . 2 . . Largest Group 2 | . . . . 2 . . Highest-Rated Group 62 | . . . . 62 . . Highest-Rated Ally 31 | . . . . 31 . . Total Orders . | . . . . . . . Ally Attacks 15 | . . . . 15 . . Total Damage 288 | . . . . 288 . . Kills 2 | . . . . 2 . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -7 ------- Run | Yrd Mat Min Mat Sto Rec Fac Active Infowar (turns) 3010 | 7 103 970 1 . . 1929 Sensors 2566 | . . 637 . . . 1929 Terrain 660 | . . 333 . . . 327 Structural 60 | . 60 . . . . . Seismic 50 | 7 43 . . . . . T.N.C. 1 | . . . 1 . . . Robot Analysis Total 1 | . . . . . 1 . Derelict Logs Recovered 3 | . . 3 . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -7 ------------- Run | Yrd Mat Min Mat Sto Rec Fac Turns Passed 8537 | 128 1294 1461 1267 911 1313 2163 Spaces Moved 3941 | 61 585 554 577 401 757 1006 Core 5 | 4 . . 1 . . . Treads 3213 | 57 585 554 286 401 757 573 Legs 473 | . . . 40 . . 433 Wheels 250 | . . . 250 . . . Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 160 160 93 160 160 120 Average Speed 163 | 152 160 222 140 160 160 149 Slowest Speed 450 | 160 160 240 450 160 160 260 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 57 | 3 80 80 50 62 93 33 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 6 | . . . . . 6 . Known Exits Taken 2 | . . 1 1 . . . Unknown Exits Taken 4 | 1 1 . . 1 1 . Scrap Searched 1 | . . 1 . . . . Spaces Dug 22 | . . . 5 . . 17 Terrain Destroyed 322 | . 1 48 127 62 5 79 Melee 19 | . . . 2 . . 17 Projectile 17 | . 1 . 3 4 5 4 AOE 286 | . . 48 122 58 . 58 Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -7 --------- Run | Yrd Mat Min Mat Sto Rec Fac Total 5484 | 84 827 758 901 571 848 1495 Wait 890 | 1 119 165 178 67 72 288 Move 3935 | 60 584 553 576 400 756 1006 Hop . | . . . . . . . Pick Up 88 | 9 17 7 22 8 2 23 Fast Attach 47 | 7 4 2 20 3 1 10 Attach 29 | . 2 1 7 3 . 16 Detach 1 | . . . . . . 1 Swap 77 | . 9 8 14 20 1 25 Drop 84 | 1 16 7 15 13 4 28 Fire 289 | 6 76 15 64 54 12 62 Melee 44 | . . . 5 3 . 36 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat] / *Min x2 / *Sto x2) -9/Storage (discovered 2 exits: [*Mat] / *Rec) -9/Recycling -7/Factory (discovered 3 exits: *Fac / *Low x2) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 129 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 397 | -10/Materials | Discovered new exit (range 3) 839 | -10/Materials | Discovered new exit (range 14) 1118 | -10/Materials | Discovered new exit (range 8) 1245 | -10/Materials | Discovered new exit (range 4) 1297 | -10/Materials | Identified exit to Materials 1373 | -10/Materials | Core integrity fell below 50% 1423 | -10/Materials | Entered Mines 1473 | -10/Mines | Learned Materials emergency access door positions 1484 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1514 | -10/Mines | Learned Materials emergency access door positions 1546 | -10/Mines | Learned Materials emergency access door positions 1581 | -10/Mines | Assembled infested the area 2402 | -10/Mines | Build established: Scavenger-Mutant 2705 | -10/Mines | Discovered exit to Materials (range 6) 2884 | -10/Mines | Entered Materials 2884 | -9/Materials | Evolved 2 slots: Propulsion x2 2940 | -9/Materials | Identified exit to Mines 2940 | -9/Materials | Identified exit to Storage 3257 | -9/Materials | Lost 13 parts (2p7n1u3w) 3295 | -9/Materials | Discovered new exit (range 21) 3770 | -9/Materials | Repaired Lgt. Treads 3970 | -9/Materials | Repaired Lgt. Treads 3998 | -9/Materials | Repaired Lrg. Storage Unit 4151 | -9/Materials | Entered Storage 4525 | -9/Storage | Core integrity fell below 50% 4667 | -9/Storage | Met a pair of Derelict thieves 4767 | -9/Storage | Destroyed 9 combat bots 4790 | -9/Storage | Discovered new exit (range 15) 4916 | -9/Storage | Core integrity fell below 20% 5032 | -9/Storage | Used back door to open Recycling access 5032 | -9/Storage | Discovered new exit (range 4) 5062 | -9/Storage | Entered Recycling 5610 | -9/Recycling | Build established: Mutant 5767 | -9/Recycling | Discovered new exit (range 16) 6142 | -9/Recycling | Scanned before Scraplab entrance 6375 | -9/Recycling | Entered Factory 6375 | -7/Factory | Evolved 4 slots: Propulsion x1, Utility x3 6665 | -7/Factory | Build established: Scavenger-Skirmisher 7018 | -7/Factory | Build established: Scavenger-Mutant 7387 | -7/Factory | Cargo convoy interrupted 8113 | -7/Factory | Identified exit to Lower Caves 8375 | -7/Factory | First assault squad dispatched 8457 | -7/Factory | Discovered new exit (range 14) 8479 | -7/Factory | Core integrity fell below 50% 8489 | -7/Factory | Identified exit to Factory 8527 | -7/Factory | Core integrity fell below 20% 8529 | -7/Factory | Lost 10 parts (2p5n2u1w) 8536 | -7/Factory | Build established: Mutant 8538 | -7/Factory | Destroyed by X-57 Shotgunner with High-powered Shotgun Last Messages --------------- 08462_ Imp. Treads destroyed. 08463_ Imp. Deuterium Engine destroyed. 08465_ Med. Treads destroyed. 08475_ Imp. Light Armor Plating destroyed. 08478_ Lgt. Treads destroyed. 08479_ Penetrated by Slug. 08482_ System corrupted: Component data lost. 08489_ EXIT=IDENTIFIED: FACTORY 08490_ U-05 Engineer builds a Wall. 08493_ Mic. Nuclear Core destroyed. 08495_ U-05 Engineer builds a Wall. 08495_ Med. Treads destroyed. 08496_ U-05 Engineer builds a Wall. 08498_ Imp. Sensor Array destroyed. 08499_ System corrupted: Matter fused (-8). 08515_ Acquired Gravmag System. 08521_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 08532_ Gravmag System destroyed. 08537_ Imp. Titanium Leg destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????###????????????????????????????????????????? | | ????? ??????????? ???????????????????????????? | | ????? " ??????????? ""?????????????????????????? | | ????? ??????????? ?????????????????????????? | | ????# #?????????? ?????????????????????????? | | ????# #??????????# #?????????????????????????? | | #"###?# #??????????# #?????????????????????????? | | #"#"#?# #?########## #?????????????????????????? | | #?# #?# [ # #?????????????????????????? | | ! ### ### """ # #?????????????????????????? | | ! # # """"" # #?????????????????????????? | | /# # """"" # #?????????????????????????? | | / # < + # #?????????????????????????? | | # # """ # #?????????????????????????? | | " # """"" # #?????????????????????????? | | % ## ## """"" " #?????????????????????????? | | ## ## # #?????????????????????????? | | ## ########### #?????????????????????????? | | ## #?????????# #?????????????????????????? | | "# ##????????# #?????????????????????????? | | ##/#" #????????# #?????????????????????????? | | !#????????# ##### #?????????????????? | | ! #????????# x @ #??????a??????????? | | #????????# H> ??????????? | | ##+## #????????### % ##; ????????? | | #######??????????# ##?????? #?????????? | | "##??????????????# #??????????????????? | | ##???????????????# #??????????????????? | | #????????????????# #??????????????????? | | """ #????????????????+ #??????????????????? | | """ #????????????????# #??????????????????? | | """ #????????????????# #??????????????????? | | #????????????????### #??????????????????? | | " ] #??????????????????# #??????????????????? | | Y #??????????????????# #??????????????????? | | " = #??????????????????? +??????????????????? | | #??????????????????? ???????????????????? | | #####??????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 42 Coolant Potential 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 225 Propulsion Shielding 33 Evasion (%) 55 Target Analysis 5 Recoil Reduction 5 Offensive Hacking 10 Authchip Count 1 Trap Extractor Capacity 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 29% | -9/Materials Lgt. Treads | 87% | -9/Materials Lrg. Storage Unit | 62% | -9/Materials Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed TeleporterParticleSteel Manual? 0 Play Time 01:26:54 Cumulative 93.6 hours Start 2026.07.04 @ 09:26:39 End 2026.07.04 @ 16:10:26 Sessions 2 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 104 Rogue 97 Adventurer 0 Explorer 7 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 28 Gallery% 38 Achievement% 32 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: c97e141e-8089-4561-ab02-0a9342341320