Cogmind - Beta 16 X1 @@@ ROGUE MODE // 2025.09.06 @ 01:57:55 Player: H3-RMN Result: Destroyed by S-43 Plague with Heavy Machine Gun Performance ------------- Evolutions (8) 4000 Regions Visited (28) 5600 Robots Destroyed (199) 995 Value Destroyed (9445) 9445 Prototype IDs (96) 1920 Alien Tech Used (3) 600 Bonus (5736) 5736 TOTAL SCORE: 28296 Bonus ------- High Alert Combat Kills 1340 Follower Combat Kills 3611 Awakened Behemoth Slayer 1000 Met Imprinter 300 Was Imprinted 300 Met Zhirov 300 MAIN.C Attacked Warlord 500 Friendly Fire -1615 Cogmind --------- Core Integrity 0/1450 Matter 210/300 Energy 99/100 System Corruption 37% Temperature Cool (0) Movement Core (50) Location -2/Protoforge Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (7) --- (None) > --- UTILITY (8) ------ Advanced Signal Interpreter > --- WEAPON (6) ------- (None) > --- INVENTORY (5) ---- CR-A16's Behemoth Slayer Peak State ------------ > --- POWER ------------ Vortex Chain Reactor > --- PROPULSION ------- Medium Armored Exoskeleton Medium Armored Exoskeleton Centrium Leg > --- UTILITY ---------- Coolant Network High-capacity Storage Unit Advanced Signal Interpreter Core Analyzer Advanced Powered Armor Thermal Barrier Experimental Force Field > --- WEAPON ----------- Enhanced Quantum Rifle Long-range Proton Cannon Graviton Cannon Core Stripper CR-A16's Pointy Stick > --- INVENTORY -------- Medium Armored Exoskeleton Advanced Coolant Injector Experimental Matter Compressor Improved Weapon Shielding Makeshift Ablative Armor Graphene Brace Experimental EM Shield Mobile Refinery Mk. CCLXVII Transdimensional Reconstructor BFG-9k Vortex Edition Tiamat Missile Launcher Meganuke [Rating: 196] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Fission Core Reactor Zionite Light DM Reactor Propulsion Medium Armored Exoskeleton Treads Light Treads Leg Medium Armored Exoskeleton Hover Unit Aerolev Unit Flight Unit Improved VTOL Module Utility High-capacity Storage Unit Device Advanced Terrain Scanner Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Powered Armor Weapon Assault Rifle Energy Gun Vortex Shotgun Energy Cannon Heavy Phase Cannon Ballistic Gun Assault Rifle Ballistic Cannon Mini Assault Cannon Launcher Tiamat Missile Launcher Special Weapon Advanced Remote Datajack Impact Weapon Core Stripper Piercing Weapon CR-A16's Pointy Stick Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Slots Evolved 16 | . . . . . 4 2 . . . . . . 2 2 . . . . 2 . . . . 2 . 2 . . Power 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Propulsion 5 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . 1 . . Utility 6 | . . . . . 2 . . . . . . . 1 1 . . . . 1 . . . . . . 1 . . Weapon 4 | . . . . . . . . . . . . . 1 . . . . . 1 . . . . 2 . . . . Parts Attached 190 | 8 1 3 1 3 28 13 14 11 3 4 2 2 2 12 4 1 4 7 4 9 3 8 1 4 8 5 14 11 Power 19 | 2 . . . 1 3 . 1 . . 2 . . 1 . 1 . 1 . 1 1 1 1 . . . . 1 2 Engine 6 | 2 . . . 1 2 . . . . 1 . . . . . . . . . . . . . . . . . . Core 5 | . . . . . 1 . . . . 1 . . 1 . . . . . . . 1 . . . . . . 1 Reactor 8 | . . . . . . . 1 . . . . . . . 1 . 1 . 1 1 . 1 . . . . 1 1 Propulsion 32 | 2 . 2 . 1 10 5 3 2 . . . . . . . . . 1 . . . 2 . 1 . 2 1 . Treads 13 | 2 . 2 . 1 8 . . . . . . . . . . . . . . . . . . . . . . . Leg 12 | . . . . . . . 3 2 . . . . . . . . . 1 . . . 2 . 1 . 2 1 . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Flight 6 | . . . . . 1 5 . . . . . . . . . . . . . . . . . . . . . . Utility 83 | 2 1 . . 1 9 4 5 8 3 1 2 . 1 9 3 1 2 1 2 4 . 1 1 2 2 3 8 7 Device 32 | 1 . . . . 4 1 2 1 1 . 2 . 1 3 . 1 1 1 . 3 . 1 . 1 1 1 6 . Storage 9 | 1 1 . . . 1 . 1 . . . . . . . 1 . . . 1 . . . . . 1 . . 2 Processor 7 | . . . . . 1 . . . 1 . . . . 2 1 . . . 1 . . . . 1 . . . . Hackware 7 | . . . . . . 2 . 3 . . . . . 1 . . . . . . . . . . . 1 . . Protection 28 | . . . . 1 3 1 2 4 1 1 . . . 3 1 . 1 . . 1 . . 1 . . 1 2 5 Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 56 | 2 . 1 1 . 6 4 5 1 . 1 . 2 . 3 . . 1 5 1 4 2 4 . 1 6 . 4 2 Energy Gun 15 | . . . . . 2 1 1 . . . . . . . . . . 2 1 . 2 2 . . 1 . 1 2 Energy Cannon 10 | . . . . . . . 1 . . . . . . 2 . . . . . . . 2 . 1 3 . 1 . Ballistic Gun 9 | 2 . 1 . . 2 2 . . . . . . . 1 . . . . . 1 . . . . . . . . Ballistic Cannon 7 | . . . . . 1 1 1 . . . . 1 . . . . . 2 . . . . . . . . 1 . Launcher 6 | . . . . . 1 . 2 1 . . . . . . . . . 1 . . . . . . 1 . . . Special Weapon 2 | . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . Impact Weapon 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 2 | . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . . . . Special Melee Weapon 4 | . . . 1 . . . . . . 1 . . . . . . . . . 2 . . . . . . . . Unidentified Prototypes 40 | . . . . . 4 . 3 1 . . 2 . . 3 3 . 4 1 1 . . 5 . 1 4 1 7 . Corrupted Parts 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . System Corruption 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Parts Lost 52 | . . . . . 5 2 . . . 1 . . . 1 . . . 4 1 3 . 1 . . 2 2 5 25 Power 8 | . . . . . 1 . . . . 1 . . . . . . . . 1 2 . . . . . . . 3 Propulsion 8 | . . . . . 2 2 . . . . . . . . . . . . . . . . . . . . . 4 Utility 21 | . . . . . 1 . . . . . . . . 1 . . . 1 . 1 . 1 . . 1 1 1 13 Weapon 15 | . . . . . 1 . . . . . . . . . . . . 3 . . . . . . 1 1 4 5 Highest Loss Streak 15 | . . . . . 2 2 . . . 1 . . . 1 . . . 3 1 1 . 1 . . 2 1 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 13 | 3 7 14 13 13 17 9 14 16 15 14 14 16 16 15 14 15 16 16 16 17 18 15 10 10 10 10 10 5 Power . | . 1 . . 1 1 1 1 1 1 . 1 1 1 . . . 1 1 1 . . . . . . . . . Propulsion 1 | 1 3 3 2 1 4 1 . . . . . . . . 1 1 1 1 1 1 1 1 1 . 1 1 1 . Utility 5 | . 1 4 5 5 4 3 8 10 8 8 8 10 10 8 7 7 7 7 8 9 8 5 1 2 3 3 5 2 Weapon 4 | . 2 4 5 5 7 2 3 4 3 3 4 4 3 5 5 6 6 6 5 5 6 6 6 6 5 4 2 1 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 32 | . . 2 1 1 12 . 2 1 1 . 1 . . 1 2 1 2 1 . . . 2 . . . . 1 1 Power 2 | . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . . Propulsion 7 | . . . 1 1 3 . 1 . . . . . . . . . . . . . . . . . . . 1 . Utility 9 | . . 1 . . . . . 1 1 . 1 . . . . 1 2 . . . . 1 . . . . . 1 Weapon 14 | . . 1 . . 9 . . . . . . . . 1 2 . . . . . . 1 . . . . . . Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Slot Usage (%) 72 | . 100 100 100 100 88 80 74 67 61 61 62 50 59 73 75 73 64 75 71 76 76 73 60 54 59 68 66 35 Engine 2 | . 14 14 14 14 4 . . . . 1 7 7 4 . . . . . . . . . . . . . . . Core 1 | . . . . . 3 5 3 . . 4 . . 1 10 9 5 1 . . . 3 1 . . . . . . Reactor 3 | . . . . . . . 3 7 7 1 . . . . 1 5 8 11 9 9 5 5 5 4 4 4 4 1 Treads 5 | . 28 28 28 28 31 1 . . . . . . . . . . . . . . . . . . . . . . Leg 10 | . . . . . . . 11 21 15 15 15 15 13 11 11 11 11 10 10 10 10 10 10 9 9 11 13 8 Flight 1 | . . . . . . 39 12 . . . . . . . . . . . . . . . . . . . . . Device 8 | . 14 14 14 10 7 4 4 . 6 7 7 7 13 11 10 8 8 11 11 10 10 9 10 9 8 7 9 5 Storage 7 | . 14 14 14 14 9 7 7 7 7 7 7 7 6 5 5 5 5 5 5 5 5 5 10 9 9 8 6 1 Processor 6 | . . . . . 6 . . . 6 7 4 . . 4 11 11 11 11 13 15 15 14 5 6 9 8 8 7 Hackware 1 | . . . . . . 7 15 15 . . . . . . . . . . . . . . . . . 1 . . Protection 4 | . . . . 3 8 1 1 5 7 7 4 . . 9 5 5 7 4 3 4 5 4 5 4 4 4 4 2 Energy Gun 1 | . . . . . 7 . 1 . . . . . . . . . . . . . 6 8 1 . 3 4 3 1 Energy Cannon 2 | . . . . . . . 2 . . . 6 4 6 2 5 5 . 4 5 5 1 1 . . 1 8 6 2 Ballistic Gun 4 | . 28 28 14 28 9 8 . . . . . . . 1 5 5 . 4 . 2 5 4 . . . . . . Ballistic Cannon 3 | . . . . . . . 2 6 6 6 1 6 12 8 4 5 . 5 10 9 6 5 5 3 1 . . 1 Special Melee Weapon 1 | . . . 13 . . . . . . . 4 . . 2 . . . . . 1 . . . . . . . . Peak Build Rating 196 | 9 10 12 13 14 39 43 66 69 77 76 85 86 96 107 102 102 104 106 117 116 115 134 135 174 166 187 196 166 Average Rating 76 | 8 9 11 12 13 26 30 57 62 70 70 74 84 94 97 100 101 89 104 109 111 112 122 115 115 132 182 179 115 On Entrance 81 | . 9 10 12 13 12 30 36 62 68 71 68 81 86 96 99 101 101 104 105 110 107 115 128 112 117 166 182 161 Avg Prop Armor Cover (%) . | . . . . . . 1 3 . . . . . . . . . . . . . . . . . . . . 1 Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 152 | 15 30 31 31 33 72 61 81 75 85 77 80 72 84 98 103 90 92 109 100 100 102 125 122 141 134 152 152 129 Greatest Support 130 | 40 40 40 40 43 83 80 95 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 100 130 130 130 Greatest Overweight (x) 16 | . . . . . 1 1 1 . . . . . . . 1 . . 1 . . 1 2 1 1 1 1 1 16 Average Overweight (x) . | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Largest Inventory Capacity 20 | 8 15 15 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 13 15 15 15 19 15 17 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 8 Most Carried 20 | 5 11 15 15 15 20 16 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 16 | 3 7 14 14 14 18 9 17 19 19 19 18 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 19 7 Final Capacity 20 | 8 15 15 15 15 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 5 11 15 15 15 16 14 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 19 20 20 20 20 19 1 Scrap Suit Usage (%) 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Class Distribution -------------------- 43% | Mutant 14% | Scavenger-Mutant 11% | Skirmisher 7% | Gunner 6% | Commander-Skirmisher 6% | Hacker-Mutant 4% | Executioner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Sprinter | -7/Factory Hacker-Mutant | -7/Waste Hacker-Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Zion Mutant | -6/Proximity Caves Gunner | -6/Factory Mutant | -5/Factory Skirmisher | -5/Upper Caves Skirmisher | -5/Upper Caves Mutant | -5/Zhirov Skirmisher | -4/Proximity Caves Gunner | -4/Factory Gunner | -4/Upper Caves Commander-Skirmisher | -4/Upper Caves Commander-Skirmisher | -4/Warlord Mutant | -3/Proximity Caves Mutant | -3/Research Mutant | -3/Testing Executioner | -2/Research Executioner | -2/Quarantine Executioner | -2/Protoforge Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ----------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Matter Collected 8607 | 310 184 78 . 89 665 219 242 414 115 286 2154 140 83 345 131 93 60 554 163 235 129 87 369 170 480 414 387 11 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 9111 | 79 307 119 . 54 1032 158 52 420 37 336 . 280 75 391 88 144 239 804 421 547 99 . 162 245 346 610 1938 128 Parts 436 | 3 22 6 . 6 74 10 2 17 6 23 . 16 6 17 1 6 4 26 19 17 5 7 9 12 24 38 48 12 Haulers Intercepted 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 4 | . . . . . . 1 . . . . . . . 1 . . . . . . . . . . 1 1 . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . . . 4 17 1 12 . . 9 17 2 25 . 8 2 . 5 . . . . . Prevented 29 | . . . . . . . . . . . . 8 . . 1 2 . 14 . 4 . . . . . . . . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Combat Hostiles Destroyed 158 | . 7 1 . 3 21 . . 11 4 17 . 8 1 6 . 3 . 14 7 6 2 . 6 4 5 10 19 3 Melee 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Guns 39 | . 7 1 . 3 17 . . . . . . . . . . . . 2 . . . . . . 1 3 3 2 Cannons 51 | . . . . . . . . 8 1 9 . 3 1 5 . 3 . 8 1 4 2 . . 3 . 2 1 . AOE 48 | . . . . . 4 . . 3 3 8 . 4 . . . . . 1 4 2 . . 6 1 1 5 5 1 Classes Destroyed 24 | 2 4 . . 1 4 . . 3 . . . 1 . . . . . 1 1 . 1 . . 1 1 2 2 . Worker 8 | . . . . 1 3 . . . . . . . . 1 . . . . . . . . . . 1 1 1 . Builder 6 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 3 1 . Tunneler 1 | 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hauler 5 | . . . . . 4 1 . . . . . . . . . . . . . . . . . . . . . . Recycler 7 | 1 1 1 . . 1 1 . . . . . . . . . . . . . . . . . . . 2 . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Operator 6 | . 1 . . . . 2 . . . . . . 1 . . . . . . . . . . . . 1 . 1 Drone 3 | . . . . . . . . . . . . . . . . . . 1 . . . . 2 . . . . . Watcher 2 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Swarmer 43 | . 3 . . 3 7 . . . 3 9 . 4 . . . . . 2 1 . . . 4 1 . 6 . . Saboteur 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Grunt 55 | . 4 1 . . 9 . . 7 . 7 . 1 1 1 . 3 . 5 3 5 . . . . 2 . 6 . Brawler 4 | . . . . . . . . 1 . . . . . . . . . 1 . . . . . . . . 2 . Duelist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sentry 11 | . . . . . 3 . . 2 . . . 1 . 1 . . . 1 1 1 . . . 1 . . . . Specialist 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Hunter 12 | . . . . . 1 . . . . . . . . 2 . . . 4 2 . . . . . . . 3 . Programmer 23 | . . . . . . . . 1 1 1 . 1 . 2 . . . . . 1 1 . . 2 2 3 6 2 Heavy 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Behemoth 2 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . 1 Fortress 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Z-Light 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Packrat 2 | . . . . . . . . . . . . . . . 1 . . . . . . . 1 . . . . . Thug 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Martyr 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Mutant 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . . Best Kill Streak 12 | 2 5 2 . 3 9 2 . 3 3 6 . 5 1 2 . 3 . 4 4 3 1 . 4 2 5 9 12 2 Combat Bots Only 10 | . 5 1 . 3 5 . . 3 3 6 . 5 1 2 . 3 . 4 3 3 1 . 4 2 3 4 10 1 Max Kills in Single Turn 4 | 1 1 1 . 1 4 1 . 3 2 2 . 4 1 1 1 1 . 2 2 1 1 1 3 1 2 4 3 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 4 | . . . . . 2 . . 3 2 2 . 4 . . . . . 1 2 1 . . 3 1 1 4 3 1 Melee 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . . Uniques/NPCs Destroyed 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . EX-DEC (-4/Warlord) Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Hostile Shots Fired 1245 | . 42 10 . 15 120 61 . 95 3 61 . 45 5 8 14 5 . 119 10 30 12 . 2 8 47 77 143 313 Missed 411 | . 4 5 . 7 46 36 . 36 1 23 . 14 . 3 5 2 . 35 3 13 4 . 1 2 16 26 37 92 Hits 834 | . 38 5 . 8 74 25 . 59 2 38 . 31 5 5 9 3 . 84 7 17 8 . 1 6 31 51 106 221 Melee 3 | . . . . . . . . . . . . 1 . . . . . 2 . . . . . . . . . . Projectile 831 | . 38 5 . 8 74 25 . 59 2 38 . 30 5 5 9 3 . 82 7 17 8 . 1 6 31 51 106 221 Critical Strikes 49 | . . . . . 3 . . 1 . . . . . . . . . 7 . 1 . . . . 6 2 9 20 Actively Blocked 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 8 1 Damage Taken 18856 | . 352 72 . 54 1327 229 17 842 30 694 . 837 138 127 134 94 . 1599 178 524 176 376 23 187 701 1104 2958 6083 Core 2480 | . 41 . . 6 183 98 . 39 . 82 . 52 18 . . 20 . 240 25 90 . 62 23 . 57 73 201 1170 Absorbed by Shields 682 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 255 427 Redirected to Shielding 104 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 104 Ignored by Resistances 1581 | . . . . . . . . . . . . . . . 22 . . 105 . . . . . . . . . 1454 Regen/Repaired (Parts) 2185 | . . . . . 91 . 252 424 30 150 46 . . . . . . . . . . 431 . 761 . . . . Core Remaining (%) 82 | 100 . . . 81 66 . . . . . . 61 97 . . . . 74 . . . . 82 . 95 . . . Volleys Fired 502 | 5 29 8 . 8 70 31 2 33 6 27 1 11 6 20 2 5 . 41 23 13 14 32 6 12 29 27 31 10 Largest 4 | 2 2 2 . 2 2 2 1 1 1 2 1 2 3 3 2 3 . 3 3 4 4 2 1 1 1 3 2 3 Hottest 310 | 40 40 43 . 43 86 61 75 50 90 130 90 134 174 160 120 160 . 167 177 212 212 225 46 300 200 310 200 165 Shots Fired 795 | 10 58 16 . 16 138 52 2 33 6 28 1 15 12 28 3 13 . 94 29 30 32 34 7 12 29 40 36 21 Gun 409 | 10 58 16 . 16 135 49 2 . . . . . . 4 1 4 . 32 . 3 9 5 . . 17 16 12 20 Cannon 339 | . . . . . . 3 . 33 4 23 1 14 12 24 2 9 . 60 22 27 23 29 1 10 4 19 18 1 Launcher 46 | . . . . . 3 . . . 2 5 . 1 . . . . . 2 7 . . . 6 2 7 5 6 . Special 1 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . Kinetic 430 | 10 58 16 . 16 73 45 . 33 3 22 . 9 6 19 1 9 . 61 6 17 18 1 1 4 . . 1 1 Thermal 197 | . . . . . 62 7 2 . 1 1 1 5 6 4 2 4 . 25 16 9 14 1 . . 4 8 5 20 Explosive 24 | . . . . . 3 . . . 2 5 . 1 . . . . . . . . . . 6 2 . 5 . . Electromagnetic 56 | . . . . . . . . . . . . . . 5 . . . 8 7 4 . . . 5 7 . 20 . Entropic 64 | . . . . . . . . . . . . . . . . . . . . . . 32 . 1 . 21 10 . Phasic 23 | . . . . . . . . . . . . . . . . . . . . . . . . . 17 6 . . Robot Hit Streak 13 | 5 6 5 . 2 13 6 3 3 1 6 . 3 4 8 7 7 . 10 9 6 5 9 5 6 3 7 8 6 Robot Miss Streak 6 | 1 3 1 . 6 3 4 . 3 1 2 . 2 1 1 1 1 . 6 2 3 3 2 . 1 4 6 3 2 Penetration Max 1 | . . . . . . . . . . . . . . . . . . 1 . . . . . . 1 . 1 . Secondary Targets 5 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . . . . . . . . . . . . . . . . . 1 Shots Hit Robots 475 | 7 35 12 . 4 97 34 2 15 1 17 2 11 6 19 2 9 4 59 8 19 12 3 2 7 12 25 32 19 Core Hits 303 | 3 17 5 . 4 43 17 1 12 5 13 . 8 4 7 1 6 3 24 13 12 4 2 8 9 17 32 26 7 Critical Kills 6 | . . . . . . . . . . . . . . . . . . 2 . . . . . . 1 . 3 . Critical Parts Destroyed 5 | . . . . . . . . . . . . . . . 1 . . 3 . . . . . . . . 1 . Critical Strikes 33 | . . . . . 3 1 1 2 . 2 . 2 . . 1 . . 5 2 . . . . 2 2 5 4 1 Burn 5 | . . . . . 3 1 1 . . . . . . . . . . . . . . . . . . . . . Meltdown 4 | . . . . . . . . . . . . . . . . . . . . . . . . . 1 . 3 . Destroy 6 | . . . . . . . . . . . . . . . 1 . . 5 . . . . . . . . . . Blast 8 | . . . . . . . . 2 . 2 . 1 . . . . . . 2 . . . . 1 . . . . Impale 3 | . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . 1 Detonate 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Sunder 6 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 5 . . Melee Attacks 67 | . . . . . . 3 . . . . 2 5 . 3 2 . 4 . . 3 . . 4 3 5 4 20 9 Kinetic 9 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 9 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 50 | . . . . . . . . . . . . 5 . . 2 . 4 . . 3 . . 4 3 5 4 11 9 Sneak Attacks 10 | . . . . . . 3 . . . . 2 . . 3 . . . . . . . . . . . 1 . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Follow-up Attacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Damage Inflicted 21608 | 88 429 169 . 72 2323 315 42 1251 366 1775 . 802 222 552 63 324 261 2074 1059 792 419 132 847 824 1106 2198 2521 582 Guns 5712 | 88 429 169 . 72 1743 315 42 . . . . . . 72 29 114 . 720 . 60 48 132 . . 304 532 473 370 Cannons 7195 | . . . . . . . . 1018 80 954 . 307 222 465 34 210 . 1202 175 508 371 . . 610 18 598 423 . Explosions 7855 | . . . . . 580 . . 233 286 821 . 402 . . . . . 152 884 220 . . 847 214 749 997 1470 . Melee 821 | . . . . . . . . . . . . 93 . . . . 261 . . 4 . . . . 35 71 155 202 Ramming 25 | . . . . . . . . . . . . . . 15 . . . . . . . . . . . . . 10 Kinetic 6939 | 88 429 169 . 72 823 215 . 1018 80 954 . 239 116 284 29 220 . 1238 139 300 307 . . 99 . . 120 . Thermal 4109 | . . . . . 920 100 42 233 . 98 . 68 106 69 34 104 . 465 396 399 112 . . . 18 30 545 370 Explosive 4049 | . . . . . 580 . . . 286 723 . 402 . . . . . . . . . . 847 214 . 997 . . Electromagnetic 3351 | . . . . . . . . . . . . . . 184 . . . 371 524 89 . . . 86 749 . 1348 . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Piercing 701 | . . . . . . . . . . . . 93 . . . . 261 . . 4 . . . . 35 71 35 202 Entropic 2054 | . . . . . . . . . . . . . . . . . . . . . . 132 . 425 . 1024 473 . Phasic 380 | . . . . . . . . . . . . . . . . . . . . . . . . . 304 76 . . Highest Corruption 37 | . . . . . 3 . . . . 1 1 1 . 1 1 1 1 3 . . . 1 1 . 2 12 18 37 Average Corruption 5 | . . . . . 3 . . . . 1 1 1 . 1 1 1 1 2 . . . 1 1 . 1 11 15 24 Corruption Purged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Effects 153 | . . . . . 16 . . . . 4 . 1 . 3 6 3 6 13 . . . . 4 . 2 23 45 27 Message Errors 36 | . . . . . 7 . . . . . . . . . . 1 . 5 . . . . . . . 6 10 7 Matter Fused 35 | . . . . . 3 . . . . 1 . 1 . 2 . 1 . 3 . . . . 1 . . 5 16 2 Heat Flow Errors 19 | . . . . . 1 . . . . 2 . . . . 1 . 1 1 . . . . . . 1 3 4 5 Energy Discharges 17 | . . . . . 1 . . . . . . . . 1 1 . 4 1 . . . . . . 1 1 5 2 Parts Rejected 4 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 2 Parts Fused 3 | . . . . . . . . . . . . . . . . . . 1 . . . . . . . 1 1 . Data Loss (minor) 20 | . . . . . 3 . . . . 1 . . . . 3 . 1 2 . . . . 1 . . 3 3 3 Data Loss (major) 2 | . . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . Misfires 5 | . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . 1 1 1 Alerts 3 | . . . . . . . . . . . . . . . . . . . . . . . 1 . . 1 1 . Misdirections 6 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 4 Weapon Failures 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 1 1 Overload Shots 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Overflow Damage 635 | . . . . . 10 . . 69 . 222 . . . 5 . 3 54 57 . 14 . . 70 42 . 53 15 21 Projectiles 243 | . . . . . . . . 32 . 132 . . . 5 . 3 . 57 . 14 . . . . . . . . Explosions 317 | . . . . . 10 . . 37 . 90 . . . . . . . . . . . . 70 42 . 53 15 . Melee 75 | . . . . . . . . . . . . . . . . . 54 . . . . . . . . . . 21 Knockbacks 24 | . . . . . . . . 4 . 5 . 1 . . . . . 9 1 2 1 . . 1 . . . . Impact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 22 | . . . . . . . . 3 . 4 . 1 . . . . . 9 1 2 1 . . 1 . . . . Secondary 2 | . . . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 475 | . . . . . 45 . . . . 112 . . . . . . . . . . . . . . 15 . 303 . Shots 13 | . . . . . 2 . . . . 2 . . . . . . . . . . . . . . 2 . 7 . Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Kicked 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 372 | . 2 3 . . 211 102 . 54 48 251 52 243 186 372 88 169 194 126 9 238 258 158 . 134 190 206 111 170 Average Temperature 45 | . 1 3 . . 21 19 . 15 21 54 27 90 81 93 64 80 98 33 9 93 80 83 . 84 108 120 58 78 Received Heat Transfer 2696 | . 99 45 . . 252 54 . 222 . 171 . 150 57 27 . 27 . 375 27 45 67 . . 18 112 27 198 723 Effects 4 | . . . . . . . . . . . . 1 . 1 . . . . . . 2 . . . . . . . Shutdowns 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Interference 3 | . . . . . . . . . . . . 1 . . . . . . . . 2 . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Corrupted 12 | . . . . . . . . . . . . . . 1 . . . 3 1 . . . . . 1 . 6 . Combat Hostiles 12 | . . . . . . . . . . . . . . 1 . . . 3 1 . . . . . 1 . 6 . Parts Fried 20 | . . . . . . . . . . . . . . 4 . . . 1 4 1 . . . . 2 . 8 . Impact Corruptions . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Melted 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 . Combat Hostiles 5 | . . . . . . . . . . . . . . . . . . . 1 . . . . . 1 . 3 . Parts Melted 19 | . . . . . 3 . . . . . . . . 1 . . . . . . . . . . 7 . 8 . Heat Transferred 5264 | . . . . . 1924 259 148 150 . 80 . 74 111 74 37 111 . 518 387 425 111 . . . . . 300 555 Parts Sabotaged 2 | . . . . . . . . . . . . . . . . . . 2 . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped 18 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 18 . Power Chain Reactions 7 | . . . . . . . . . . . . . . . . . . . 4 . . . . . . . 3 . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Maximum Alert Level 4 | . . . . . . . . 4 . . . . 1 3 . . . . 2 . . . . 1 2 3 3 2 Low Security (%) 65 | 100 100 100 . 100 100 100 100 35 . . . . 73 46 . . . . . . . . . 86 49 . . 16 Level 1 7 | . . . . . . . . 11 . . . . 26 27 . . . . 18 . . . . 13 6 1 . 59 Level 2 15 | . . . . . . . . 10 . . . . . 16 . . . . 81 . . . . . 43 77 33 24 Level 3 8 | . . . . . . . . 19 . . . . . 9 . . . . . . . . . . . 21 66 . Level 4 2 | . . . . . . . . 22 . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 1219 | 5 105 40 . 81 176 72 21 1219 . . . . 243 721 . . . . 601 . . . . 291 689 922 938 476 Initial 513 | . . 31 . . . 70 14 . . . . . 59 83 . . . . 450 . . . . 20 157 370 513 476 Average 232 | . 23 5 . 8 77 23 1 547 . . . . 112 286 . . . . 468 . . . . 79 368 636 745 299 Influence Increases 10640 | 10 214 50 . 97 672 164 21 1857 100 400 . 371 264 1023 211 204 14 424 1046 195 30 . 160 419 776 1004 814 100 Destroy 0b10 Robot/C 4880 | . 140 20 . 60 440 . . 700 80 340 . 240 60 340 100 120 . 340 240 120 20 . 80 180 340 460 400 60 Destroy 0b10 Robot/NC 345 | 10 15 5 . 5 50 20 . 20 . . . 10 10 15 . . 10 10 15 10 . . 10 20 25 65 15 5 Destroy Leader 960 | . 32 10 . 10 112 2 . 162 20 30 . 40 10 104 20 20 . 30 62 20 10 . 10 34 54 96 52 20 Allied During Kill 1663 | . . . . 22 37 . . 628 . . . 81 16 277 76 64 4 44 75 . . . . 88 105 143 3 . Successful Hack 162 | . 26 . . . 12 50 . 34 . . . . 3 2 . . . . 23 . . . . 4 . 6 2 . Disable Machine 555 | . . . . . 15 15 . 120 . . . . 120 45 . . . . 60 . . . . 15 30 . 120 15 Anti-Garrison Action 300 | . . . . . . . . . . . . . . 150 . . . . . . . . . . 150 . . . Destroy Structure 965 | . 1 . . . 6 2 21 178 . . . . 45 90 . . . . 106 . . . . 78 42 204 192 . Advance Influence 450 | . . . . . . . . . . . . . . . . . . . 450 . . . . . . . . . Lose Combat Pursuer 360 | . . 15 . . . 75 . 15 . 30 . . . . 15 . . . 15 45 . . 60 . 30 30 30 . Influence Decreases 10560 | 10 131 133 . 97 518 278 61 662 713 506 476 276 188 525 522 423 153 424 566 478 227 . 130 168 398 749 881 867 Entered New Map 3184 | . . 52 . . . 84 26 . 443 112 476 . 36 88 248 69 139 . . 178 38 . . 10 124 289 401 371 Time Decay 6031 | 10 131 81 . 97 417 164 35 502 270 374 . 262 152 397 254 334 14 284 286 270 189 . 130 158 214 350 410 246 Search Patrol Dispatched 150 | . . . . . . . . . . . . . . . . . . . 150 . . . . . . . . . Lost Part 501 | . . . . . 41 20 . . . 10 . . . 10 . . . 40 10 30 . . . . 20 20 50 250 Lost Ally 694 | . . . . . 60 10 . 160 . 10 . 14 . 30 20 20 . 100 120 . . . . . 40 90 20 . Squads Dispatched 54 | . 2 . . . 2 4 . 10 . . . . 2 7 . . . 1 5 . . . . 2 4 4 9 2 Investigation 11 | . 1 . . . 1 2 . 4 . . . . 1 1 . . . . 1 . . . . . . . . . Extermination 12 | . . . . . . 1 . 3 . . . . . 2 . . . . 1 . . . . 1 1 1 1 1 Reinforcement 17 | . 1 . . . 1 1 . 2 . . . . 1 1 . . . . 2 . . . . 1 . 3 3 1 Assault 9 | . . . . . . . . 1 . . . . . 2 . . . 1 1 . . . . . 2 . 2 . Garrison 5 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 1 . 3 . Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Construction Impeded 4 | . . . . . . . . 1 . . . . . . . . . . . . . . . 1 . 2 . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Distress Signals 12 | . . . . . 3 1 . 1 . . . . . . . . . . 2 . . 1 . . . 3 . 1 Communications Jammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Times Spotted 329 | . 14 3 . 3 31 18 1 38 2 18 . 12 4 15 4 6 . 19 13 10 2 . 5 9 23 26 26 27 Peak Tracking Total 10 | . 4 2 . 3 6 5 1 5 1 4 . 4 3 5 4 4 . 6 4 3 1 1 2 3 10 5 8 9 Tactical Retreats 17 | . . 1 . . . 4 . 1 . 1 . . . . 1 . . . 1 2 . . 1 . 1 2 2 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Traps Triggered 6 | . . . . . 1 1 . 1 . . . . . 1 . . . . 1 . . . . . . 1 . . Indirectly 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ---------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Disabled 50 | . . . . . 1 1 . 8 . 4 . . 8 4 2 . . 1 4 1 1 2 . 1 3 . 8 1 Max in Single Turn 3 | . . . . . 1 1 . 2 . 3 . . . 1 . . . 1 2 1 1 1 . 1 1 . 3 1 Garrison Access 5 | . . . . . . 1 . 1 . . . . 1 1 . . . . . . . . . . 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Machines Accessed 58 | . 3 . 1 . 2 9 . 13 2 1 1 . 3 5 . . 4 . 4 1 . 2 . 1 2 1 3 . Terminals 15 | . 3 . . . . 5 . 6 . . . . . 1 . . . . . . . . . . . . . . Fabricators 8 | . . . . . . 1 . 3 . . . . . 2 . . . . 2 . . . . . . . . . Repair Stations 6 | . . . . . 1 2 . 1 . . . . . . . . . . . . . . . 1 . . 1 . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers 9 | . . . . . 1 . . 2 . . . . 2 1 . . . . 1 . . . . . 1 . 1 . Garrison Access 7 | . . . . . . 1 . 1 . . . . 1 1 . . . . 1 . . . . . 1 . 1 . Total Hacks 174 | . 13 . 1 . 12 21 . 42 8 1 4 . 9 14 . . 17 . 10 1 . 7 . 2 3 4 5 . Successful 108 | . 6 . 1 . 8 10 . 20 8 1 4 . 5 8 . . 17 . 5 1 . 7 . 2 . 2 3 . Failed 65 | . 7 . . . 4 11 . 22 . . . . 4 5 . . . . 5 . . . . . 3 2 2 . Catastrophic 12 | . 2 . . . . 1 . 3 . . . . . 1 . . . . 1 . . . . . 2 1 1 . Database Lockouts 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Manual 134 | . 13 . . . . 8 . 14 . . . . 9 25 . . . . 16 . . . . 5 4 14 20 6 Terminals 45 | . 13 . . . . 13 . 18 . . . . . 1 . . . . . . . . . . . . . . Fabricators 29 | . . . . . . 3 . 15 . . . . . 6 . . . . 5 . . . . . . . . . Repair Stations 15 | . . . . . 6 4 . 2 . . . . . . . . . . . . . . . 2 . . 1 . Recycling Units 4 | . . . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Scanalyzers 32 | . . . . . 6 . . 6 . . . . 8 6 . . . . 2 . . . . . 1 . 3 . Garrison Access 10 | . . . . . . 1 . 1 . . . . 1 1 . . . . 3 . . . . . 2 . 1 . Terminal Hacks 52 | . 3 . 1 . . 3 . 6 8 1 4 . . 1 . . 17 . . 1 . 7 . . . . . . Record 13 | . . . 1 . . . . . 7 . . . . . . . 5 . . . . . . . . . . . Part Schematic 9 | . 1 . . . . . . . . . 4 . . . . . 4 . . . . . . . . . . . Robot Schematic 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Analysis 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Prototype ID Bank 11 | . . . . . . . . 1 . . . . . . . . 4 . . . . 6 . . . . . . Open Door 5 | . . . . . . . . . 1 1 . . . 1 . . . . . 1 . 1 . . . . . . Branch Access Points 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Machine Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Terminal Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Fabricator Index 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Locate Traps 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Hauler Manifests 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Zone Layout 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 11 | . . . . . . 1 . 5 . . . . . 2 . . . . 3 . . . . . . . . . Load Schematic 7 | . . . . . . 1 . 3 . . . . . 1 . . . . 2 . . . . . . . . . Build 4 | . . . . . . . . 2 . . . . . 1 . . . . 1 . . . . . . . . . Repair Station Hacks 8 | . . . . . 4 1 . 1 . . . . . . . . . . . . . . . 2 . . . . Scan Component 4 | . . . . . 2 . . 1 . . . . . . . . . . . . . . . 1 . . . . Repair 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Refit 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Report Inventory 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzer 20 | . . . . . 4 . . 3 . . . . 4 5 . . . . 1 . . . . . . . 3 . Insert Component 7 | . . . . . 2 . . 2 . . . . 1 1 . . . . . . . . . . . . 1 . Analyze 5 | . . . . . 2 . . 1 . . . . 1 1 . . . . . . . . . . . . . . Retrieve Study 8 | . . . . . . . . . . . . . 2 3 . . . . 1 . . . . . . . 2 . Garrison Access Hacks 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Seal Access 3 | . . . . . . 1 . 1 . . . . 1 . . . . . . . . . . . . . . . Unauthorized Hacks 13 | . 3 . . . . 4 . 4 . . . . . . . . . . 1 . . . . . . 1 . . Terminals 8 | . 3 . . . . 3 . 2 . . . . . . . . . . . . . . . . . . . . Assimilate 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Botnet 4 | . 1 . . . . 1 . 2 . . . . . . . . . . . . . . . . . . . . Operators 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Skim 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabricators 4 | . . . . . . 1 . 2 . . . . . . . . . . 1 . . . . . . . . . Prioritize 2 | . . . . . . . . 1 . . . . . . . . . . 1 . . . . . . . . . Recompile 2 | . . . . . . 1 . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Mask 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . 1 . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 40 | . 3 . . . 2 8 . 10 . . . . 2 5 . . . . 4 . . . . . 2 1 3 . Full Trace Events 9 | . 2 . . . 1 1 . 3 . . . . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 7 | . 1 . . . . . . . . . 3 . . . . . . . 3 . . . . . . . . . Robots Built 2 | . . . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Time 134 | . . . . . . . . 134 . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating 8 | . . . . . . . . 8 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 98 | . 1 . . . 2 . . 1 . . 20 . 16 13 . . 4 . . . . . . . . . 41 . Parts Built 3 | . . . . . . . . 1 . . . . . 1 . . . . 1 . . . . . . . . . Authchips 2 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Time 159 | . . . . . . . . 53 . . . . . 53 . . . . 53 . . . . . . . . . Total Part Build Rating 18 | . . . . . . . . 6 . . . . . 6 . . . . 6 . . . . . . . . . Part Studies Acquired 7 | . . . . . . . . . . . . . 1 3 . . . . 1 . . . . . . . 2 . Parts Repaired 3 | . . . . . 2 . . . . . . . . . . . . . . . . . . 1 . . . . Time 182 | . . . . . 126 . . . . . . . . . . . . . . . . . . 56 . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Scanalyzed 5 | . . . . . 2 . . 1 . . . . 1 1 . . . . . . . . . . . . . . Part Schematics Acquired 5 | . . . . . 2 . . 1 . . . . 1 1 . . . . . . . . . . . . . . Parts Damaged 4 | . . . . . 1 . . 2 . . . . 1 . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------ Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked 5 | . . . . . . 2 . . . . 2 . . . . . . . . . . . . . 1 . . . Non-combat 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . . . Combat 3 | . . . . . . . . . . . 2 . . . . . . . . . . . . . 1 . . . Robot Hacks Applied 6 | . . . . . . 3 . . . . 2 . . . . . . . . . . . . . 1 . . . parse_system 4 | . . . . . . 1 . . . . 2 . . . . . . . . . . . . . 1 . . . find_chute 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . check_alert 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Machine Destruction 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . 2 . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 11 | . . . . . . . . . . . . . . 1 . . . 1 . . 4 5 . . . . . . Allies Hacked 3 | . . . . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 -------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Total Allies 68 | . . 3 . 2 . 1 20 2 2 . 4 . 3 6 . . . 1 5 1 4 5 . 3 . 6 . . Largest Group 20 | . . 3 3 5 4 1 20 15 3 1 4 4 4 9 7 6 5 5 4 1 4 9 . 3 3 5 1 . Highest-Rated Group 581 | . . 40 40 84 71 26 531 479 66 26 151 151 186 514 434 358 306 302 371 47 138 401 . 475 475 581 115 . Highest-Rated Ally 269 | . . 16 16 31 31 26 35 37 26 26 39 39 51 99 99 99 99 99 96 47 48 68 . 269 269 269 115 . Zionite Dispatches 10 | . . . . . . . . . . . . . 1 2 . . . . 2 . . . . 2 . 3 . . Heavy 2 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . 1 . . Light 3 | . . . . . . . . . . . . . . 1 . . . . 1 . . . . . . 1 . . Recon 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Hacker 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Experimental 1 | . . . . . . . . . . . . . . . . . . . . . . . . 1 . . . . Offense Resupply 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . 1 . . Total Orders 15 | . . . . . . . . . . . . . . 1 . 3 . . 4 2 . 5 . . . . . . STAY 3 | . . . . . . . . . . . . . . . . . . . . . . 3 . . . . . . FOLLOW 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . DROP 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . EXPLORE 8 | . . . . . . . . . . . . . . . . 2 . . 4 2 . . . . . . . . RETURN 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . . . Ally Attacks 518 | . . . . 9 34 . 22 128 . . . 35 5 54 29 18 . 37 29 . . 6 . 22 33 54 3 . Total Damage 21210 | . . . . 46 340 . 1679 3609 . . . 1382 270 2058 755 278 . 688 932 . . 84 . 1522 3806 3711 50 . Kills 130 | . . . . 1 3 . 6 31 . . . 7 4 15 5 3 . 5 7 . . . . 8 15 19 1 . Allies Corrupted 5 | . . . . . . . . 2 . . . . . . . . . . . . . . . . 1 2 . . Allies Melted 2 | . . . . . . . . . . . . . . . . . . . . . . 2 . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Active Infowar (turns) 17541 | 2670 554 571 703 549 898 . . 45 578 870 1265 . 159 970 494 476 204 894 627 595 718 1218 494 370 436 759 326 98 Sensors 4359 | . . . . . . . . . 578 721 1265 . . . . . . . . . . . . 176 436 759 326 98 IFF 2665 | . . . . . . . . . . . . . . . . . . . . 41 718 1218 494 194 . . . . Terrain 10404 | 2670 554 571 703 549 . . . . . . . . . 202 494 476 204 894 627 595 718 1147 . . . . . . T.N.C. 898 | . . . . . 898 . . . . . . . . . . . . . . . . . . . . . . . Jamming 1335 | . . . . . . . . 45 . 149 . . 159 768 . . . . . 214 . . . . . . . . Robot Analysis Total 5 | . 1 . . . . . . . . . . . . . . . 4 . . . . . . . . . . . Derelict Logs Recovered 13 | . . . . 2 . . . . 1 1 1 1 . . 2 1 . 2 . 1 1 . . . . . . . Drone Launches 8 | . . . . . . . . . . . . . . . . 2 . . 4 2 . . . . . . . . Drone Recoveries 6 | . . . . . . . . . . . . . . . . 2 . . 2 2 . . . . . . . . Zionite Intel Received 16 | . . . . . . . . . . . . . 2 4 . . . . 2 . . . . . . 1 6 1 Branch Access 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . . Guard Positions 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 . Prototype Stockpiles 3 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 1 Component Schematics 3 | . . . . . . . . . . . . . 1 1 . . . . . . . . . . . . 1 . Prototype Schematics 3 | . . . . . . . . . . . . . . . . . . . . . . . . . . . 3 . Unaware Schematics 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Trap Installations 1 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Active Terminals 1 | . . . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Active Garrisons 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Depthwide Sectors/-1 1 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 ------------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Turns Passed 24350 | 2783 554 571 703 773 1209 416 788 1547 581 870 2311 571 330 1063 545 756 320 894 627 595 718 1218 494 371 440 781 990 531 Spaces Moved 12748 | 257 285 335 437 417 476 651 502 993 389 539 1301 362 213 666 381 346 191 381 395 368 491 567 315 178 206 292 515 299 Core 93 | 4 . . . . . . . . . . . . . . . . . . . . . . . . . . . 89 Treads 2207 | 253 285 335 437 417 476 4 . . . . . . . . . . . . . . . . . . . . . . Legs 9556 | . . . . . . . 257 993 389 539 1301 362 213 666 381 346 191 381 395 368 491 567 315 178 206 292 515 210 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight 892 | . . . . . . 647 245 . . . . . . . . . . . . . . . . . . . . . Fastest Speed 21 | 50 160 160 160 160 160 21 26 133 140 140 140 140 140 125 125 125 125 125 125 125 125 125 125 125 125 219 118 50 Average Speed 139 | 158 160 160 160 160 164 25 125 135 140 140 140 140 140 130 126 125 125 187 125 125 125 182 138 134 148 222 151 136 Slowest Speed 850 | 160 160 160 160 160 240 165 250 140 140 140 140 140 140 140 235 125 125 235 125 125 235 345 235 235 235 235 235 850 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . 1 14 . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 16 | . . . . . . . . . . . . . . . . . . . . . . 16 . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Teleports 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Exploration Rate (%) 51 | 45 47 72 88 92 25 22 96 30 59 65 89 53 9 21 66 99 61 68 25 58 73 65 52 7 25 9 47 21 Regions Visited 28 Branch Regions 18 Pre-discovered Areas 14 | . . . . 2 . . . . . . 1 . . 6 . . 3 1 . . 1 . . . . . . . Known Exits Taken 11 | . . . . . . . . 1 1 1 . . 1 1 . . . . 1 . . . 1 1 1 1 1 . Unknown Exits Taken 15 | 1 1 1 1 1 1 . . . . . 1 1 . . 1 1 1 1 . 1 1 1 . . . . . . Scrap Searched 26 | . . 1 . 1 . . . . 2 2 4 . . . 3 6 . 3 . 3 1 . . . . . . . Spaces Dug 243 | . . . . . . . . 3 29 78 . . 1 2 . . . 3 9 . 3 13 56 8 5 12 21 . Terrain Destroyed 631 | . . . . . 4 2 . 59 55 118 . 22 4 8 . 1 . 38 47 17 11 28 73 18 10 55 61 . Melee 20 | . . . . . . . . . . . . . . . . . . . . . . . 4 2 2 3 9 . Projectile 160 | . . . . . . 2 . 15 4 9 . 3 4 8 . 1 . 38 14 8 11 28 . . 8 6 1 . AOE 451 | . . . . . 4 . . 44 51 109 . 19 . . . . . . 33 9 . . 69 16 . 46 51 . Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -7 -7 -6 -6 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -3 -2 -2 -2 --------- Run | Yrd Mat Min Exi Min Mat Fac Was Fac Low Low Zio Pro Fac Fac Upp Upp Zhi Pro Fac Upp Upp War Pro Res Tes Res Qua Frg Total 18447 | 2619 325 355 440 507 787 848 662 1155 421 616 1792 399 235 832 438 659 265 485 504 482 568 721 361 291 293 360 646 381 Wait 4324 | 2346 4 . . 76 144 130 106 87 9 26 468 12 10 98 31 299 44 14 66 73 44 8 17 79 32 15 47 39 Move 12692 | 256 284 334 436 416 473 625 501 992 388 538 1300 361 212 665 380 345 190 380 394 367 490 565 314 177 205 291 514 299 Hop 13 | . . . . . 1 12 . . . . . . . . . . . . . . . . . . . . . . Pick Up 153 | 4 6 5 1 1 25 8 11 10 5 7 6 1 2 10 4 2 5 9 5 3 1 7 . 5 1 4 5 . Fast Attach 133 | 7 . . . 1 17 5 9 5 . . . 2 . 6 4 4 7 2 2 5 1 13 . 2 10 5 14 12 Attach 103 | . . . . . 4 12 4 4 5 6 4 3 2 7 2 . 2 7 5 6 . 3 8 5 1 3 4 6 Detach 37 | . . . . . 1 2 3 3 . . 2 2 . . . 1 . . 3 4 . 1 9 1 1 1 . 3 Swap 95 | 1 1 3 2 2 13 4 6 6 1 6 3 . 2 10 5 . 2 6 1 3 3 2 2 2 2 3 4 . Drop 230 | . 1 5 1 3 39 16 16 15 7 6 6 2 1 12 8 3 11 5 5 5 1 27 1 5 7 7 13 2 Fire 502 | 5 29 8 . 8 70 31 2 33 6 27 1 11 6 20 2 5 . 41 23 13 14 32 6 12 29 27 31 10 Melee 61 | . . . . . . 3 . . . . 2 5 . 3 2 . 4 . . 3 . . 4 3 5 4 14 9 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 2 | . . . . . . . . . . . . . . 1 . . . . . . . . . . . . . 1 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis 1 | . . . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Rewire 101 | . . . . . . . 4 . . . . . . . . . . 21 . . 14 62 . . . . . . Trap . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min x2]) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Waste -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves -7/Zion -6/Proximity Caves -6/Factory (discovered 3 exits: *Fac x2 / Low) -5/Factory (discovered 2 exits: *Upp / *Ext) -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *Zhi) -5/Zhirov -4/Proximity Caves -4/Factory (discovered 5 exits: Res x3 / *Upp / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *War) -4/Warlord -3/Proximity Caves -3/Research -3/Testing -2/Research (discovered 2 exits: *Qua x2) -2/Quarantine (discovered 2 exits: *Sec / *Frg) -2/Protoforge History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 15) 2211 | -11/Scrapyard | Assembled infested the area 2784 | -11/Scrapyard | Entered Materials 2785 | -10/Materials | Build established: Mutant 2972 | -10/Materials | Discovered new exit (range 16) 3169 | -10/Materials | Discovered new exit (range 13) 3278 | -10/Materials | Discovered new exit (range 9) 3338 | -10/Materials | Entered Mines 3343 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 3421 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 3444 | -10/Mines | Discovered new exit (range 6) 3488 | -10/Mines | Found a hidden stash of uninstalled traps 3577 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 3582 | -10/Mines | Found Scrap Suit 3624 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 3659 | -10/Mines | Build established: Scavenger-Mutant 3891 | -10/Mines | Discovered new exit (range 11) 3901 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 3909 | -10/Mines | Entered Exiles 3909 | -10/Exiles | Found Exiles lab abandoned 3909 | -10/Exiles | Accompanied by 3 allies 4592 | -10/Exiles | Discovered new exit (range 14) 4612 | -10/Exiles | Entered Mines 4612 | -9/Mines | Accompanied by 3 allies 4758 | -9/Mines | Discovered new exit (range 3) 4924 | -9/Mines | Learned location of Zion (-7) 5149 | -9/Mines | Excavation squad dispatched 5149 | -9/Mines | A large section of the Mines collapsed 5182 | -9/Mines | Build established: Mutant 5385 | -9/Mines | Entered Materials 5385 | -8/Materials | Accompanied by 4 allies 5385 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 5390 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 5844 | -8/Materials | Build established: Scavenger-Mutant 6270 | -8/Materials | Repaired Broken Imp. VTOL Module 6321 | -8/Materials | Repaired Cmb. Airjet 6388 | -8/Materials | Discovered new exit (range 13) 6594 | -8/Materials | Entered Factory 6594 | -7/Factory | Evolved 2 slots: Propulsion x2 6913 | -7/Factory | Build established: Scavenger-Sprinter 7010 | -7/Factory | Sucked down chute 7010 | -7/Factory | Entered Waste 7011 | -7/Waste | Joined by Warlord forces that had cleared the area 7165 | -7/Waste | Found Imp. Powered Armor 7293 | -7/Waste | Build established: Hacker-Mutant 7309 | -7/Waste | Discovered new exit (range 11) 7388 | -7/Waste | Found Damper Plating 7540 | -7/Waste | A Compactor rumbled back to life 7540 | -7/Waste | Spotted C-40 Crusher 7544 | -7/Waste | Allies destroyed C-40 Crusher 7575 | -7/Waste | Lost 5 allies 7798 | -7/Waste | Entered Factory 7798 | -7/Factory | Accompanied by 15 allies 7914 | -7/Factory | Build established: Scavenger-Mutant 8422 | -7/Factory | Fabricated P-60 Hacker? 8441 | -7/Factory | Identified exit to Lower Caves 8655 | -7/Factory | Discovered new exit (range 10) 8712 | -7/Factory | Lost 3 allies 8747 | -7/Factory | Build established: Hacker-Mutant 8774 | -7/Factory | Lost 3 allies 8998 | -7/Factory | First assault squad dispatched 9092 | -7/Factory | Fabricated Med. Armored Exoskeleton (x1) 9189 | -7/Factory | Lost 3 allies 9345 | -7/Factory | Entered Lower Caves 9345 | -7/Lower Caves | Accompanied by 1 ally 9457 | -7/Lower Caves | Found Prototype Device 9647 | -7/Lower Caves | Build established: Mutant 9779 | -7/Lower Caves | Learned Armory emergency access door positions 9779 | -7/Lower Caves | Learned Research terminal intel 9779 | -7/Lower Caves | Learned Factory garrison access intel 9779 | -7/Lower Caves | Learned Research garrison access intel 9781 | -7/Lower Caves | A Commander dispatched an escort 9897 | -7/Lower Caves | Discovered new exit (range 14) 9911 | -7/Lower Caves | Identified exit to Lower Caves 9926 | -7/Lower Caves | Entered another Lower Caves area 9926 | -7/Lower Caves | Accompanied by 3 allies 9927 | -7/Lower Caves | Commander's escort returned to base 9927 | -7/Lower Caves | Commander's escort returned to base 10040 | -7/Lower Caves | Attracted the attention of an 0b10 base 10474 | -7/Lower Caves | Learned Factory emergency access door positions 10595 | -7/Lower Caves | Discovered new exit (range 8) 10614 | -7/Lower Caves | Identified exit to Zion 10796 | -7/Lower Caves | Entered Zion 10871 | -7/Zion | System corruption cleaned by Quarantine Array 10977 | -7/Zion | Given A8's code to call for help 11002 | -7/Zion | Discovered new exit (range 10) 11122 | -7/Zion | Learned location of 1 exit from Factory 11170 | -7/Zion | Learned location of Data Miner (-6) 11275 | -7/Zion | Found CR-A16's Pointy Stick 11448 | -7/Zion | Met Imprinter 12041 | -7/Zion | Found Prototype Device 12061 | -7/Zion | Identified Mobile Refinery Mk. CCLXVII 12302 | -7/Zion | Identified Heart of Steel 12751 | -7/Zion | Imprinted 12754 | -7/Zion | Declared Zion's savior 13107 | -7/Zion | Entered Proximity Caves 13107 | -6/Proximity Caves | Accompanied by 4 allies 13124 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 13223 | -6/Proximity Caves | Learned 4 Factory zone layouts 13271 | -6/Proximity Caves | Spotted B-75 Beast 13301 | -6/Proximity Caves | Destroyed B-75 Beast 13579 | -6/Proximity Caves | Discovered new exit (range 12) 13678 | -6/Proximity Caves | Entered Factory 13678 | -6/Factory | Accompanied by 2 allies 13678 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 13679 | -6/Factory | Identified exit to Factory 13680 | -6/Factory | Identified exit to Lower Caves 13682 | -6/Factory | Loaded intel: 4 garrison access locations 13902 | -6/Factory | Retrieved Zion intel report: Trap Installations 13929 | -6/Factory | Retrieved Zion intel report: Component Schematics 13930 | -6/Factory | Zion Hacker squad teleported in 13973 | -6/Factory | Discovered exit to Factory (range 16) 13981 | -6/Factory | Build established: Gunner 14008 | -6/Factory | Entered another Factory area 14008 | -5/Factory | Accompanied by 4 allies 14008 | -5/Factory | Evolved 2 slots: Power x1, Utility x1 14009 | -5/Factory | Identified exit to Extension 14174 | -5/Factory | Fabricated Med. Armored Exoskeleton (x1) 14177 | -5/Factory | Heart of Steel transformed into Warbot 14263 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/-4 14284 | -5/Factory | Discovered new exit (range 7) 14356 | -5/Factory | Retrieved Zion intel report: Prototype Stockpiles 14357 | -5/Factory | Zion Offense Resupply teleported in 14359 | -5/Factory | Found Prototype Processor 14359 | -5/Factory | Identified Exp. Targeting Computer 14441 | -5/Factory | Central database locked down 14474 | -5/Factory | Build established: Mutant 14544 | -5/Factory | Retrieved Zion intel report: Active Garrisons 14666 | -5/Factory | Retrieved Zion intel report: Component Schematics 14667 | -5/Factory | Zion Light squad teleported in 14693 | -5/Factory | Allied Derelicts emerged from ambush trap array 14770 | -5/Factory | Garrison activated, responded to threat 15044 | -5/Factory | Identified exit to Upper Caves 15064 | -5/Factory | Build established: Tank 15071 | -5/Factory | Entered Upper Caves 15071 | -5/Upper Caves | Accompanied by 7 allies (Warbot) 15296 | -5/Upper Caves | Learned 4 Factory zone layouts 15321 | -5/Upper Caves | Learned 4 Factory zone layouts 15399 | -5/Upper Caves | Build established: Skirmisher 15428 | -5/Upper Caves | Spotted B-75 Beast 15439 | -5/Upper Caves | Allies destroyed B-75 Beast 15496 | -5/Upper Caves | Discovered new exit (range 14) 15616 | -5/Upper Caves | Entered another Upper Caves area 15616 | -5/Upper Caves | Accompanied by 6 allies (Warbot) 15640 | -5/Upper Caves | Discovered new exit (range 16) 15892 | -5/Upper Caves | Discovered new exit (range 126) 16235 | -5/Upper Caves | Learned location of 1 exit from Factory 16372 | -5/Upper Caves | Entered Zhirov 16372 | -5/Zhirov | Accompanied by 5 allies (Warbot) 16372 | -5/Zhirov | Discovered new exit (range 3) 16396 | -5/Zhirov | Met Zhirov 16421 | -5/Zhirov | Learned location of Testing (-3) 16421 | -5/Zhirov | Learned location of Quarantine (-2) 16421 | -5/Zhirov | Learned location of Command (-1) 16440 | -5/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 16460 | -5/Zhirov | Found Alien Artifact 16460 | -5/Zhirov | Identified Integrated Dissipator 16460 | -5/Zhirov | Installed Integrated Dissipator, increased core heat dissipation (+20) 16626 | -5/Zhirov | Found Alien Artifact 16692 | -5/Zhirov | Entered Proximity Caves 16692 | -4/Proximity Caves | Accompanied by 5 allies (Warbot) 16771 | -4/Proximity Caves | Learned 12 Research zone layouts 16841 | -4/Proximity Caves | Spotter reported a threat 16845 | -4/Proximity Caves | Attracted the attention of an 0b10 outpost 16885 | -4/Proximity Caves | Lost 4 allies 16901 | -4/Proximity Caves | Spotter reported a threat 16974 | -4/Proximity Caves | Lost 3 parts (1u2w) 16993 | -4/Proximity Caves | Spotter reported a threat 17261 | -4/Proximity Caves | Discovered new exit (range 20) 17286 | -4/Proximity Caves | Attracted the attention of an 0b10 checkpoint 17586 | -4/Proximity Caves | Entered Factory 17586 | -4/Factory | Evolved 2 slots: Utility x1, Weapon x1 17587 | -4/Factory | Identified exit to Research 17588 | -4/Factory | Identified exit to Upper Caves 17589 | -4/Factory | Identified exit to Armory 17762 | -4/Factory | Fabricated Med. Armored Exoskeleton? 17836 | -4/Factory | Search patrols dispatched 17879 | -4/Factory | Zion Light squad teleported in 18014 | -4/Factory | Build established: Gunner 18078 | -4/Factory | Retrieved Zion intel report: Active Terminals 18085 | -4/Factory | Enhanced Grunt warped into view, answering call for help 18086 | -4/Factory | First assault squad dispatched 18088 | -4/Factory | Enhanced Grunt warped into view, answering call for help 18098 | -4/Factory | Retrieved Zion intel report: Unaware Schematics 18099 | -4/Factory | Zion Recon squad teleported in 18213 | -4/Factory | Entered Upper Caves 18242 | -4/Upper Caves | Lost 4 allies 18271 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 18740 | -4/Upper Caves | Discovered new exit (range 13) 18808 | -4/Upper Caves | Entered another Upper Caves area 18871 | -4/Upper Caves | Discovered exit to Research (range 5) 19005 | -4/Upper Caves | Attacked by a delusional Derelict stockpiling Unaware 19331 | -4/Upper Caves | Build established: Commander-Skirmisher 19354 | -4/Upper Caves | Discovered new exit (range 19) 19526 | -4/Upper Caves | Entered Warlord 19526 | -4/Warlord | Accompanied by 4 allies 19550 | -4/Warlord | Discovered new exit (range 19) 19928 | -4/Warlord | Found Prototype Reactor 19928 | -4/Warlord | Identified Vortex Chain Reactor 19939 | -4/Warlord | Found Prototype Device 19939 | -4/Warlord | Identified Exp. Focal Shield 20137 | -4/Warlord | Visited the Vortex Lab 20145 | -4/Warlord | Warlord's base attacked by MAIN.C 20165 | -4/Warlord | Met EX-DEC 20167 | -4/Warlord | Found Prototype Energy Cannon 20223 | -4/Warlord | Found Prototype Energy Gun 20223 | -4/Warlord | Identified Vortex Shotgun 20234 | -4/Warlord | Found Prototype Energy Cannon 20234 | -4/Warlord | Identified Vortex Cannon 20487 | -4/Warlord | Found Vortex Shotgun 20495 | -4/Warlord | Warlord forces counterattacked 20508 | -4/Warlord | Murdered EX-DEC 20514 | -4/Warlord | Found Meganuke 20525 | -4/Warlord | Found Vortex Cannon 20673 | -4/Warlord | Crushed by falling debris 20743 | -4/Warlord | Lost 4 allies 20744 | -4/Warlord | Entered Proximity Caves 21151 | -3/Proximity Caves | Build established: Mutant 21232 | -3/Proximity Caves | Discovered exit to Research (range 6) 21238 | -3/Proximity Caves | Entered Research 21238 | -3/Research | Evolved 2 slots: Weapon x2 21240 | -3/Research | Loaded intel: 21 terminal locations 21240 | -3/Research | Identified BFG-9k Vortex Edition 21241 | -3/Research | Loaded intel: 3 garrison access locations 21315 | -3/Research | Repaired Med. Armored Exoskeleton+ 21370 | -3/Research | Zion Experimental squad teleported in 21419 | -3/Research | Zion Heavy squad teleported in 21574 | -3/Research | Found Adv. Powered Armor 21592 | -3/Research | Discovered new exit (range 3) 21595 | -3/Research | Identified exit to Testing 21609 | -3/Research | Entered Testing 21609 | -3/Testing | Accompanied by 3 allies 21802 | -3/Testing | Found Prototype Launcher 21802 | -3/Testing | Identified Tesla Bomb Launcher 21805 | -3/Testing | Found Tesla Bomb Launcher 21826 | -3/Testing | Garrison activated, responded to threat 21883 | -3/Testing | Discovered new exit (range 15) 21903 | -3/Testing | Found Prototype Energy Cannon 21903 | -3/Testing | Identified Disintegrator 22042 | -3/Testing | Identified exit to Research 22049 | -3/Testing | Entered Research 22049 | -2/Research | Accompanied by 1 ally 22049 | -2/Research | Evolved 2 slots: Propulsion x1, Utility x1 22178 | -2/Research | Spotted B-90 Cyclops 22294 | -2/Research | System corruption reached 10% 22504 | -2/Research | Build established: Executioner 22520 | -2/Research | Retrieved Zion intel report: Branch Access 22520 | -2/Research | Identified exit to Quarantine 22521 | -2/Research | Zion Heavy squad teleported in 22561 | -2/Research | Zion Offense Resupply teleported in 22708 | -2/Research | Zion Light squad teleported in 22821 | -2/Research | Lost 4 allies 22830 | -2/Research | Entered Quarantine 22830 | -2/Quarantine | Accompanied by 1 ally 22859 | -2/Quarantine | Identified Transdimensional Reconstructor 23103 | -2/Quarantine | Garrison activated, responded to threat 23137 | -2/Quarantine | Destroyed 10 combat bots 23142 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 23144 | -2/Quarantine | Lost 3 parts (3w) 23149 | -2/Quarantine | Retrieved Zion intel report: Guard Positions 23177 | -2/Quarantine | Retrieved Zion intel report: Prototype Stockpiles 23191 | -2/Quarantine | Found Alien Impact Weapon 23191 | -2/Quarantine | Identified Core Stripper 23330 | -2/Quarantine | First assault squad dispatched 23431 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 23457 | -2/Quarantine | Cryocooling Duct disabled 23459 | -2/Quarantine | Cryocooling Duct disabled 23472 | -2/Quarantine | Ambient heat levels rising (+20) 23472 | -2/Quarantine | Non-combat units ordered to evacuate 23474 | -2/Quarantine | Ambient heat levels rising (+20) 23474 | -2/Quarantine | Combat units ordered to evacuate 23554 | -2/Quarantine | Retrieved Zion intel report: Prototype Schematics 23569 | -2/Quarantine | Retrieved Zion intel report: Component Schematics 23574 | -2/Quarantine | Quarantine Guard activated 23618 | -2/Quarantine | Spotted Fortress 23651 | -2/Quarantine | Destroyed Fortress 23659 | -2/Quarantine | Found Prototype Device 23659 | -2/Quarantine | Identified Exp. EM Shield 23667 | -2/Quarantine | Found Prototype Device 23667 | -2/Quarantine | Identified Exp. Force Field 23682 | -2/Quarantine | Found Prototype Device 23682 | -2/Quarantine | Identified Thermal Barrier 23689 | -2/Quarantine | Found Vortex Chain Reactor 23736 | -2/Quarantine | Spotted Quarantine Guard 23812 | -2/Quarantine | Discovered new exit (range 5) 23812 | -2/Quarantine | Discovered new exit (range 6) 23815 | -2/Quarantine | Identified exit to Section 7 23819 | -2/Quarantine | Identified exit to Protoforge 23820 | -2/Quarantine | Entered Protoforge 23898 | -2/Protoforge | Superfortress began startup sequence 23918 | -2/Protoforge | Spotted B-90 Cyclops 23920 | -2/Protoforge | Spotted Hotshot 23920 | -2/Protoforge | Spotted Hotshot 23921 | -2/Protoforge | Spotted Hotshot 23922 | -2/Protoforge | Spotted Hotshot 23946 | -2/Protoforge | Revealed the true nature of CR-A16's Pointy Stick 23951 | -2/Protoforge | Triggered Meganuke 23951 | -2/Protoforge | Destroyed B-90 Cyclops 23952 | -2/Protoforge | Core integrity fell below 50% 23982 | -2/Protoforge | Lost 10 parts (1p2n5u2w) 24263 | -2/Protoforge | System corruption reached 30% 24274 | -2/Protoforge | Spotted Overlord 24293 | -2/Protoforge | Warped through subspace 24308 | -2/Protoforge | Core integrity fell below 20% 24327 | -2/Protoforge | Retrieved Zion intel report: Prototype Stockpiles 24336 | -2/Protoforge | Lost 15 parts (2p2n8u3w) 24351 | -2/Protoforge | Destroyed by S-43 Plague with Heavy Machine Gun Last Messages --------------- 24319_ U-05 Engineer lays Concrete. 24319_ Detecting system override signal. 24319_ K-01 Serf collects debris. 24320_ U-05 Engineer lays Concrete. 24320_ Acquired data core, dynamic key expired. 24321_ U-05 Engineer lays Concrete. 24327_ Connecting with Terminal... >>\\ZION-REPORT [ Retrieving intel... ] [ No registered prototype stockpiles found. ] >>\\ZION-INTEL [ Establishing connection... ] [ Retrieving vulnerable data list... ] [ 1 : Emergency Access ] [ 2 : Unaware Analyses ] [ 3 : Depthwide Sectors/-2 ] >>\\ZION-SEEK-1 [ Targeting Emergency Access... ] 24339_ Detecting system override signal. 24342_ UDEYEZAN5EQSOUAHI8A4PZ Map ----- +----------------------------------------------------+ | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????? ????????????????????? | | ??????????????? #??????????????????? | | ??????????????? +??????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????? #??????????????????? | | ??????????????# #??????????????????? | | ??????????????+ #??????????????????? | | ??????????????# s#??????????????????? | | ??????????????# #??????????????????? | | ??????????????# s#??????????????????? | | ??????????????# s #??????????????????? | | ????########### #??????????????????? | | ????# # #??????????????????? | | ????# "" @ +??????????????????? | | ????# "" # #??????????????????? | | ????# " # #??????????????????? | | ????# "" # #??????????????????? | | ????# "" # #??????????????????? | | ????# "" # #??????????????????? | | ????# # #################??? | | ????########### ?? | | ??????????????# ?? | | ??????????????# ? | | ??????????????# ?? | | ????????????########## #### ###????? | | ????????????? # #???????????? | | ????????????# """ # #???????????? | | ????????????# """ + #???????????? | | ????????????# """ # #???????????? | | ????????????? """ # #???????????? | | ????????????? """ ?# #???????????? | | ?????????????? """ ?# #???????????? | | ??????????????? """??# #???????????? | | ??????????????? ??# #???????????? | | ???????????????###???# #????######## | | ?????????????????????# #????# | | ???????????##????????# #????# | | ???????????# ??????# #????# | +----------------------------------------------------+ Best States ------------- Heat Dissipation 159 Energy Generation 55 Energy Capacity 1300 Matter Stores 800 Matter Capacity 800 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 210 Jamming Range 12 Additional Mass Support 6 Armor Coverage 1000 Resistance: KI 30 Resistance: TH 50 Resistance: EM 75 Utility Shielding 90 Weapon Shielding 66 Evasion (%) 65 Core Analysis 9 Recoil Reduction 4 Matter Filtering 50 Offensive Hacking 20 Defensive Hacking 12 Authchip Count 2 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Imp. VTOL Module | -8/Materials | Scanalyzed Cmb. Airjet | -8/Materials | Scanalyzed Med. Armored Exoskeleton | -7/Factory | Scanalyzed Enh. Optical Array | -7/Zion | Archive Imp. Melee Analysis Suite | -7/Zion | Archive Thermal Shield | -7/Zion | Archive Hvy. Rocket Launcher | -7/Zion | Archive Imp. Corruption Screen | -7/Zion | Archive Arm. Medium Treads | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Energy Well | -7/Zion | Archive Imp. Medium Armor Plating | -7/Zion | Archive Magnetic Acceleration Cannon | -7/Zion | Archive Component Analysis Suite | -7/Zion | Archive Adv. Melee Analysis Suite | -7/Zion | Archive Imp. EM Pulse Cannon | -7/Zion | Archive Hvy. Laser | -7/Zion | Archive Hvy. Flak Cannon | -7/Zion | Archive Hvy. Mass Driver | -7/Zion | Archive Flamer | -7/Zion | Free Beamcaster | -7/Zion | Free Enh. Flamer | -7/Zion | Free Hvy. Beamcaster | -7/Zion | Free Imp. Powered Armor | -6/Factory | Scanalyzed Plasma Cannon | -6/Factory | Z-intel Imp. Trap Scanner | -6/Factory | Z-intel EM Shield | -6/Factory | Z-intel Hvy. Machine Gun | -6/Factory | Z-intel Imp. Target Analyzer | -6/Factory | Z-intel Corruption Screen | -6/Factory | Z-intel Hpw. Shock Rifle | -6/Factory | Z-intel Hvy. Plasma Cannon | -6/Factory | Z-intel Hrd. Light Armor Plating | -6/Factory | Z-intel IFF Parser | -6/Factory | Z-intel Transmission Jammer | -6/Factory | Z-intel Flail | -6/Factory | Z-intel Nuclear Pulse Thruster | -6/Factory | Z-intel Remote Datajack | -6/Factory | Z-intel Imp. Heavy Armor Plating | -6/Factory | Z-intel Tiamat Missile Launcher | -5/Factory | Scanalyzed Matter Filter | -5/Factory | Z-intel Jamming Amplifier | -5/Factory | Z-intel VSS Leg | -5/Factory | Z-intel Imp. Component Analysis Suite | -5/Factory | Z-intel Mic. Fission Core | -5/Factory | Z-intel Imp. Hacking Suite | -5/Factory | Z-intel Adv. Sensor Array | -5/Factory | Z-intel Imp. Reaction Control System | -5/Factory | Z-intel Adv. Trap Extractor | -5/Factory | Z-intel Drone Bay | -5/Factory | Z-intel Adv. Plasma Cannon | -5/Factory | Z-intel Antigrav System | -5/Factory | Z-intel Assault Drone Bay | -5/Zhirov | Free Exp. Heat Sink | -5/Zhirov | Free Exp. Optical Array | -5/Zhirov | Free Imp. Arc Thrower | -5/Zhirov | Free Imp. Matter Neutralizer | -2/Quarantine | Z-intel Prc. Energy Filter | -2/Quarantine | Z-intel Exp. Signal Interpreter | -2/Quarantine | Z-intel Adv. Dynamic Insulation System | -2/Quarantine | Z-intel Adv. Energy Well | -2/Quarantine | Z-intel Adv. EM Shield | -2/Quarantine | Z-intel Cld. Gravmag System | -2/Quarantine | Z-intel Hvy. Dispersion Rifle | -2/Quarantine | Z-intel Cld. Field Propulsion Drive | -2/Quarantine | Z-intel Hds. Centrium Heavy Treads | -2/Quarantine | Z-intel Hvy. Neutron Cannon | -2/Quarantine | Z-intel Cld. Phase Cannon | -2/Quarantine | Z-intel Com. Particle Reactor | -2/Quarantine | Z-intel Cld. Linear Gravjet | -2/Quarantine | Z-intel Exp. Cooling System | -2/Quarantine | Z-intel Tesla Bomb Launcher | -2/Quarantine | Z-intel Enh. Biometal Leg | -2/Quarantine | Z-intel Com. Linear Accelerator | -2/Quarantine | Z-intel Point Singularity Launcher | -2/Quarantine | Z-intel Thunder Hammer | -2/Quarantine | Z-intel Centrium Heavy Armor Plating | -2/Quarantine | Z-intel Imp. KE Penetrator | -2/Quarantine | Z-intel Cld. Antimatter Reactor | -2/Quarantine | Z-intel Exp. Thermal Shield | -2/Quarantine | Z-intel Exp. Hacking Suite | -2/Quarantine | Z-intel Cld. Proton Cannon | -2/Quarantine | Z-intel Adv. Quantum Shading Machine | -2/Quarantine | Z-intel Kinetic Spear | -2/Quarantine | Z-intel Coolant Network | -2/Quarantine | Z-intel Phase Shifter | -2/Quarantine | Z-intel Adv. System Restoration Module | -2/Quarantine | Z-intel Lrn. Tractor Beam | -2/Quarantine | Z-intel Linear Accelerator | -2/Quarantine | Z-intel Biometal Leg | -2/Quarantine | Z-intel Impulse Thruster | -2/Quarantine | Z-intel Imp. Heavy Siege Treads | -2/Quarantine | Z-intel Centrium Wheel | -2/Quarantine | Z-intel Adv. Power Amplifier | -2/Quarantine | Z-intel Centrium Leg | -2/Quarantine | Z-intel Power Sword | -2/Quarantine | Z-intel Imp. Thermal Shield | -2/Quarantine | Z-intel Robot Schematics ------------------ M-13 Machinist | -10/Materials | Hacked T-07 Excavator | -7/Zion | Archive L-31 Rogue | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive M-30 Cleanser | -4/Factory | Z-intel R-06 Scavenger | -4/Factory | Z-intel A-15 Conveyor | -4/Factory | Z-intel Fabricated ------------ P-60 Hacker | x2 | -7/Factory | Preloaded Med. Armored Exoskeleton | x1 | -7/Factory | Authchip Med. Armored Exoskeleton | x1 | -5/Factory | Authchip Med. Armored Exoskeleton | x1 | -4/Factory Repaired ---------- Imp. VTOL Module | 99% | -8/Materials | Broken Cmb. Airjet | 30% | -8/Materials Med. Armored Exoskeleton | 41% | -3/Research Studied --------- Magnetic Acceleration Cannon | -6/Factory | Hacked Med. Armored Exoskeleton | -5/Factory | Hacked Lrn. Proton Cannon | -5/Factory | Hacked Fission Core | -5/Factory | Hacked Hvy. Shock Bomb Launcher | -4/Factory | Hacked Centrium Leg | -2/Quarantine | Hacked Com. HERF Cannon | -2/Quarantine | Hacked Alien Tech Used ----------------- Integrated Dissipator Core Stripper Transdimensional Reconstructor Achievements -------------- Brother of Steel I Laugh At Your Crits Partsplosion Suspicious The Robot, The Myth, The Legend The Slayer Has Control Challenges ------------ None Game ------ Seed DerelictTargetGenerator Manual? 0 Play Time 04:57:47 Cumulative 853.6 hours Start 2025.09.03 @ 09:55:22 End 2025.09.06 @ 01:57:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 320 Rogue 315 Adventurer 4 Explorer 1 Win Type - Total 16 Types 10/1/1/1/0/1/0/0/1/1 Lore% 95 Gallery% 91 Achievement% 63 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 6b4b92d7-5d9c-4f0d-ae3b-7245ea2ea0e5