Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.18 @ 19:46:18 Player: Spoodle Result: Self-destructed Performance ------------- Evolutions (7) 3500 Regions Visited (26) 5200 Robots Destroyed (186) 930 Value Destroyed (6964) 6964 Prototype IDs (68) 1360 Alien Tech Used (2) 400 Bonus (1259) 1259 TOTAL SCORE: 19613 Bonus ------- Follower Combat Kills 292 Aligned with FarCom 300 Met Data Miner 300 Met Imprinter 300 Met Zhirov 300 Friendly Fire -233 Cogmind --------- Core Integrity 1141/1300 Matter 300/300 Energy 340/340 System Corruption 7% Temperature Cool (0) Movement Walking (113) Location -3/Research Parts ------- > --- POWER (3) -------- Heavy Antimatter Reactor > --- PROPULSION (5) --- Enhanced Flexi-carbon Leg Myomer Leg Enhanced Biometal Leg > --- UTILITY (12) ----- High-capacity Storage Unit Improved Melee Analysis Suite Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Improved Force Booster Advanced Transmission Jammer Advanced Hacking Suite Improved Trap Extractor (4/6 Dirty Bomb) > --- WEAPON (2) ------- Shock Maul > --- INVENTORY (20) --- Particle Reactor Vortex Chain Reactor Advanced Energy Well (500) Long-range Sensor Array Makeshift ECM Suite Force Field Mini Drone Bay (3/3) Bomb Factory No. 2 Transdimensional Reconstructor Long-range Proton Cannon Heavy Gauss Cannon Heavy Missile Launcher Shock Maul Peak State ------------ > --- POWER ------------ Cold Fusion Reactor Neutrino Core Heavy Antimatter Reactor > --- PROPULSION ------- Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Enhanced Flexi-carbon Leg Myomer Leg Myomer Leg > --- UTILITY ---------- High-capacity Storage Unit Long-range Sensor Array Advanced Signal Interpreter Long-range Terrain Scanner Improved Melee Analysis Suite Improved Melee Analysis Suite Core Analyzer Microactuators Advanced Transmission Jammer Improved Heavy Armor Plating Advanced Hacking Suite > --- WEAPON ----------- Heavy Gauss Cannon Shock Maul > --- INVENTORY -------- Particle Reactor Vortex Chain Reactor Enhanced Biometal Leg Advanced Energy Well Improved Melee Analysis Suite Improved Force Booster Makeshift ECM Suite Force Field Force Field Improved Trap Extractor Mini Drone Bay Bomb Factory No. 2 Transdimensional Reconstructor Long-range Proton Cannon Heavy Missile Launcher Shock Maul Shock Maul [Rating: 139] Favorites ----------- Power Cold Fusion Reactor Engine Improved Deuterium Engine Power Core Neutrino Core Reactor Cold Fusion Reactor Propulsion Enhanced Flexi-carbon Leg Leg Enhanced Flexi-carbon Leg Utility Core Analyzer Device Microactuators Storage High-capacity Storage Unit Processor Core Analyzer Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Shock Maul Energy Gun High-powered Shock Rifle Energy Cannon Proton Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Gauss Cannon Launcher Heavy Missile Launcher Special Weapon Mining Laser Impact Weapon Shock Maul Slashing Weapon Longsword +1 Piercing Weapon Force Lance Build | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Slots Evolved 14 | . . . . . 4 2 . . . . 2 . . . . 2 . . . . 2 . . . . 2 Power 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . 1 Propulsion 2 | . . . . . 2 . . . . . . . . . . . . . . . . . . . . . Utility 10 | . . . . . 2 2 . . . . 1 . . . . 2 . . . . 2 . . . . 1 Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Attached 142 | 7 2 1 . 1 27 17 3 2 6 4 17 1 2 4 5 16 2 2 3 3 6 5 . 3 1 2 Power 16 | 1 . . . 1 2 1 . 1 1 . 2 . 1 . 1 1 . 1 . . 1 1 . 1 . . Engine 8 | 1 . . . 1 2 1 . 1 1 . . . 1 . . . . . . . . . . . . . Core 6 | . . . . . . . . . . . 1 . . . 1 1 . 1 . . 1 1 . . . . Reactor 2 | . . . . . . . . . . . 1 . . . . . . . . . . . . 1 . . Propulsion 26 | 2 . . . . 4 4 . . 2 4 1 . . 1 1 1 1 . 2 1 2 . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Leg 26 | 2 . . . . 4 4 . . 2 4 1 . . 1 1 1 1 . 2 1 2 . . . . . Wheel . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Utility 64 | 2 1 1 . . 11 9 1 . 2 . 8 . . 2 3 9 1 1 1 1 3 3 . 2 1 2 Device 32 | 1 . 1 . . 5 3 . . 1 . 3 . . 2 3 4 1 1 . . 3 2 . 1 1 . Storage 5 | 1 1 . . . 2 . . . . . 1 . . . . . . . . . . . . . . . Processor 17 | . . . . . 2 4 1 . . . 2 . . . . 4 . . 1 1 . 1 . . . 1 Hackware 3 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . 1 Protection 7 | . . . . . 2 1 . . 1 . 1 . . . . 1 . . . . . . . 1 . . Artifact . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Weapon 36 | 2 1 . . . 10 3 2 1 1 . 6 1 1 1 . 5 . . . 1 . 1 . . . . Energy Gun 6 | . . . . . 3 . . . . . 2 . . . . 1 . . . . . . . . . . Energy Cannon 7 | . . . . . 2 2 1 1 . . 1 . . . . . . . . . . . . . . . Ballistic Gun 4 | 2 . . . . 1 . . . . . . 1 . . . . . . . . . . . . . . Ballistic Cannon 7 | . . . . . 1 . . . 1 . 2 . 1 . . 1 . . . . . 1 . . . . Launcher 5 | . . . . . 2 . 1 . . . . . . 1 . . . . . 1 . . . . . . Special Weapon 1 | . 1 . . . . . . . . . . . . . . . . . . . . . . . . . Impact Weapon 4 | . . . . . . . . . . . 1 . . . . 3 . . . . . . . . . . Slashing Weapon 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Piercing Weapon 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unidentified Prototypes 19 | . . . . . 2 1 . . 2 . 3 . . 2 . 2 1 . 2 . . . . 4 . . Corrupted Parts 6 | . . . . . . . . . . 2 . . . 1 3 . . . . . . . . . . . System Corruption 16 | . . . . . . . . . . 9 . . . 1 6 . . . . . . . . . . . Parts Lost 27 | . . 2 . . . . . . 6 5 2 . . . 1 1 . . . . . . . . . 10 Power 4 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . 2 Propulsion 11 | . . 1 . . . . . . 2 3 1 . . . . 1 . . . . . . . . . 3 Utility 8 | . . 1 . . . . . . 1 . 1 . . . 1 . . . . . . . . . . 4 Weapon 4 | . . . . . . . . . 1 2 . . . . . . . . . . . . . . . 1 Highest Loss Streak 7 | . . 2 . . . . . . 6 4 2 . . . 1 1 . . . . . . . . . 7 To Critical Strikes . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Average Backups 16 | 3 5 7 8 9 12 14 13 13 15 18 17 17 18 17 16 17 17 17 18 18 17 17 18 17 17 16 Power 1 | 1 1 1 3 2 1 1 1 1 . . . . . 1 1 1 1 1 1 1 1 2 3 2 2 1 Propulsion 1 | . . . . . 1 2 2 2 2 3 1 . 1 1 . 1 1 1 1 2 1 1 1 1 1 . Utility 9 | . 2 3 3 3 5 7 7 6 8 11 12 11 12 11 11 10 10 11 12 12 10 10 10 10 9 8 Weapon 3 | 1 2 2 2 3 4 3 2 3 2 2 3 3 4 3 2 5 4 4 3 3 3 4 4 4 4 4 Tool/Special . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unused Backups 42 | . 1 . . 2 13 4 . . . 2 4 1 1 2 1 2 . . 1 . 3 . . . . 5 Power 7 | . . . . 1 3 . . . . . . . . . 1 . . . . . . . . . . 2 Propulsion 2 | . . . . . . . . . . 1 . . . . . . . . . . 1 . . . . . Utility 14 | . . . . . 3 2 . . . 1 1 1 . 1 . 1 . . 1 . 2 . . . . 1 Weapon 17 | . 1 . . 1 7 2 . . . . 3 . . 1 . 1 . . . . . . . . . 1 Tool/Special 2 | . . . . . . . . . . . . . 1 . . . . . . . . . . . . 1 Average Slot Usage (%) 91 | . 100 93 85 85 89 94 92 92 77 67 76 100 100 98 96 93 93 94 94 94 94 95 95 94 95 91 Engine 3 | . 14 14 14 14 8 7 7 7 3 . . . 5 6 6 2 . . . . . . . . . . Core 3 | . . . . . . . . . . . 5 6 . . . 7 11 11 8 5 5 5 5 4 5 2 Reactor 2 | . . . . . . . . . . . 5 6 6 6 5 . . . 1 5 5 5 5 5 5 8 Leg 25 | . 28 22 14 14 28 30 30 30 25 22 20 26 26 26 26 22 23 27 27 27 25 25 25 25 25 21 Device 13 | . 14 13 14 14 11 7 7 7 7 7 9 13 13 13 9 18 11 11 11 11 19 20 20 19 20 17 Storage 6 | . 14 14 14 14 9 7 7 7 7 7 6 6 6 6 6 5 5 5 5 5 5 5 5 5 5 4 Processor 16 | . . . . . 7 9 14 15 15 15 13 20 20 20 20 16 22 22 22 22 20 20 20 20 20 18 Protection 4 | . . . . . 5 7 7 7 3 . 1 6 6 5 6 3 4 5 5 5 4 5 5 5 5 3 Ballistic Gun 2 | . 25 28 28 28 4 . . . . . . 2 1 . . . . . . . . . . . . . Ballistic Cannon 3 | . . . . . 2 6 . . 3 6 . . 6 11 7 2 . . . . . 2 3 . . 1 Impact Weapon 4 | . . . . . . . . . . . . 6 4 . . 5 11 11 11 8 9 7 6 10 9 7 Slashing Weapon 1 | . . . . . 4 6 6 6 3 5 . . . . . . . . . . . . . . . . Peak Build Rating 139 | 7 7 9 10 10 41 52 55 56 66 70 90 78 77 80 77 99 98 102 107 102 119 122 125 130 126 139 Average Rating 79 | 5 7 8 9 9 29 48 54 55 59 67 82 76 75 75 75 93 95 99 101 100 114 121 123 124 124 133 On Entrance 68 | . 7 7 9 10 9 41 52 55 56 61 63 75 76 76 76 74 97 98 102 102 101 119 119 124 125 125 Avg Prop Armor Cover (%) 11 | . . . . . . . . . 11 10 13 . . . . . . . . . . . . . . . Naked Turns . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Heaviest Build 126 | 13 18 18 18 18 47 63 86 86 90 64 91 81 87 87 102 109 78 85 89 93 99 108 108 94 105 126 Greatest Support 139 | 20 20 20 10 10 60 62 62 62 62 86 99 99 99 99 104 104 124 124 134 124 134 134 134 134 134 139 Greatest Overweight (x) 2 | . . 1 1 1 1 1 1 1 1 2 1 . . . 1 1 . . . . . . . . . . Average Overweight (x) . | . . . 1 1 . . . 1 . 1 . . . . . . . . . . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 10 20 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Capacity 18 | 7 8 10 10 10 13 15 18 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Most Carried 20 | 7 7 8 9 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 3 5 7 8 9 13 14 17 20 19 19 18 19 19 19 19 19 19 19 19 19 19 19 20 19 19 18 Final Capacity 20 | 8 10 10 10 10 15 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 6 6 8 9 10 15 15 20 20 20 18 15 20 20 20 20 20 20 20 20 20 20 20 20 20 20 15 Class Distribution -------------------- 22% | Mutant 16% | Scavenger-Gladiator 12% | Scavenger-Skirmisher 10% | Assassin 8% | Scavenger-Assassin 7% | Gladiator 6% | Skirmisher 4% | Derelict-Mutant 3% | Scavenger-Mutant 3% | Derelict-Gladiator Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Skirmisher | -9/Mines Assassin | -8/Materials Assassin | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -7/Data Miner Mutant | -6/Proximity Caves Skirmisher | -6/Factory Scavenger-Assassin | -6/Lower Caves Scavenger-Assassin | -6/Lower Caves Scavenger-Skirmisher | -6/Zion Scavenger-Mutant | -5/Proximity Caves Scavenger-Gladiator | -5/Factory Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Upper Caves Scavenger-Gladiator | -5/Warlord Commander-Gladiator | -4/Proximity Caves Scavenger-Gladiator | -4/Factory Derelict-Mutant | -4/Upper Caves Derelict-Mutant | -4/Upper Caves Gladiator | -4/Zhirov Gladiator | -3/Proximity Caves Gladiator | -3/Research Resources | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ----------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Matter Collected 6879 | 310 11 75 . . 505 511 215 80 320 347 1278 137 125 48 394 1172 85 50 . 249 307 165 126 . 242 127 Remotely . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Salvage Created 8265 | 169 51 77 . . 522 807 210 204 302 721 1491 41 69 . 399 1135 155 115 . 190 134 427 66 . 466 514 Parts 309 | 16 7 2 . . 24 56 6 12 10 25 34 1 5 . 19 40 . 8 . 4 2 10 1 . 11 16 Haulers Intercepted 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recyclers Shooed 9 | 1 . . . . 1 1 . . . . 5 . . . . 1 . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Self-Destructed 100 | . . . . . . . 10 11 . 18 . 2 2 . 12 . . 8 . 11 . 17 1 . 8 . Prevented 23 | . . . . . . . . . . . . . 2 . 7 . . . . 5 . 5 2 . 2 . Parts Restored . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Combat Hostiles Destroyed 132 | . . 2 . . 8 16 4 4 4 17 6 2 1 . 14 18 . 2 . 6 1 6 . . 11 10 Melee 42 | . . . . . 2 9 1 3 1 7 . . . . . 7 . 2 . . . 3 . . 3 4 Guns 6 | . . 2 . . 1 . . . . . . 2 1 . . . . . . . . . . . . . Cannons 15 | . . . . . 1 . 1 1 1 . 4 . . . 5 2 . . . . . . . . . . AOE 53 | . . . . . 4 7 2 . . 10 2 . . . 9 7 . . . 6 . . . . 5 1 Classes Destroyed 19 | 2 2 1 . . 5 1 2 1 . 2 . . . . . 1 1 . . . 1 . . . . . Worker 6 | . . . . . 1 1 . . . . 1 . . . . 1 . . . . . . . . . 2 Builder 6 | . . . . . 1 3 . . . . . . . . . . . . . . . . . . . 2 Tunneler 5 | 4 . . . . . . . . . . . . . . . . . . . . 1 . . . . . Hauler 3 | . 1 . . . 2 . . . . . . . . . . . . . . . . . . . . . Recycler 18 | 1 . . . . 2 3 . . . . 9 . . . . 3 . . . . . . . . . . Minesweeper 3 | . . . . . . . 1 . . 1 . . . . 1 . . . . . . . . . . . Mechanic 1 | . . . . . . . . . . . . . . . . . . . . . 1 . . . . . Drone 6 | . . . . . . . . . . 2 . . . . 2 . . . . 2 . . . . . . Watcher 11 | . 1 . . . 1 . . . . . 3 . . . . 3 . . . . 1 . . . . 2 Swarmer 48 | . . . . . 4 8 . 1 . 4 3 2 . . 8 4 . . . 1 . 1 . . 5 7 Grunt 34 | . . 2 . . . 3 4 1 . 6 . . . . 1 6 . . . 2 . 2 . . 5 2 Brawler 3 | . . . . . . . . . . 2 . . . . . . . . . 1 . . . . . . Duelist 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Researcher 1 | . . . . . . . . . . . . . . . . . 1 . . . . . . . . . Sentry 11 | . . . . . 2 1 . 1 . 1 . . 1 . 1 1 . . . . 1 1 . . 1 . Hunter 9 | . . . . . 2 1 . . . . 1 . . . 2 . . 1 . . . 2 . . . . Programmer 15 | . . . . . . 3 . . . 2 2 . . . . 6 . 1 . . . . . . . 1 Behemoth 1 | . . . . . . . . 1 . . . . . . . . . . . . . . . . . . Enhanced Grunt 4 | . . . . . . . . . 4 . . . . . . . . . . . . . . . . . Decomposer 3 | . . . . . . . . . . . . . . . . . . . . . . . 3 . . . Packrat 1 | . . . . . . . . . . . . . . . . . . . . 1 . . . . . . Samaritan 8 | . . . . . . . 2 . . 2 . . . . . . 3 . . . . 1 . . . . Best Kill Streak 10 | 4 1 1 . . 6 5 3 3 2 5 5 2 1 . 4 4 . 1 . 3 1 2 . . 5 10 Combat Bots Only 7 | . . 1 . . 4 4 3 3 2 5 5 2 1 . 4 4 . 1 . 3 1 2 . . 5 7 Max Kills in Single Turn 5 | 1 1 1 . . 5 2 2 1 1 2 2 1 1 . 3 3 1 1 . 1 1 1 1 . 2 2 Gunslinging . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploded 3 | . . . . . 3 2 1 . . 2 2 . . . 3 3 . . . 1 . . . . 2 1 Melee 1 | . . . . . 1 1 1 1 1 1 . . . . . 1 . 1 . . . 1 . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Hostile Shots Fired 866 | . 33 22 . . 15 55 20 52 44 173 45 7 24 . 87 51 . 2 . 13 5 39 . . 67 112 Missed 275 | . 12 5 . . 3 20 6 16 14 55 16 2 7 . 32 15 . . . 2 . 12 . . 27 31 Hits 591 | . 21 17 . . 12 35 14 36 30 118 29 5 17 . 55 36 . 2 . 11 5 27 . . 40 81 Melee 7 | . . . . . . . . . . 7 . . . . . . . . . . . . . . . . Projectile 584 | . 21 17 . . 12 35 14 36 30 111 29 5 17 . 55 36 . 2 . 11 5 27 . . 40 81 Critical Strikes 13 | . . . . . . . . 1 . 5 . . . . 1 2 . . . . . 1 . . . 3 Part Disruptions 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Damage Taken 10514 | . 223 236 . . 201 391 245 296 1511 2173 479 114 78 . 947 624 . 43 . 144 138 334 . . 559 1778 Core 1000 | . 60 57 . . . 33 . 9 159 235 39 22 . . 129 39 . . . . . 17 . . 42 159 Absorbed by Shields 1332 | . . . . . . 121 . 84 . . 29 6 52 . 16 135 . . . 102 134 99 . . 314 240 Regen/Repaired (Parts) 1320 | . . . . . 215 306 . . . . . . . . . 116 . . 8 . 173 . . . . 502 Core Remaining (%) 79 | 100 . . . 53 100 . . . . 37 . . . . 77 . . . . 96 . . . . 94 . Volleys Fired 302 | 20 19 16 . . 25 10 7 7 11 19 50 4 9 . 31 41 . . . 10 3 5 8 . 5 2 Largest 2 | 2 2 2 . . 2 1 2 2 2 1 2 1 2 . 2 2 . . . 1 1 1 1 . 1 1 Hottest 150 | 40 100 40 . . 150 37 112 140 140 75 135 60 103 . 115 119 . . . 44 39 51 51 . 51 51 Shots Fired 411 | 40 31 32 . . 41 11 8 14 21 19 65 5 11 . 36 44 . . . 10 3 5 8 . 5 2 Gun 161 | 40 24 32 . . 28 . . . . . 25 5 2 . . 5 . . . . . . . . . . Cannon 188 | . . . . . 11 5 3 14 21 8 39 . 9 . 29 31 . . . 2 . 5 8 . 1 2 Launcher 55 | . . . . . 2 6 5 . . 11 1 . . . 7 8 . . . 8 3 . . . 4 . Special 7 | . 7 . . . . . . . . . . . . . . . . . . . . . . . . . Kinetic 180 | 40 24 32 . . 9 5 1 . 4 . 16 . 9 . 7 15 . . . 2 . 5 8 . 1 2 Thermal 78 | . 7 . . . 30 . 2 14 17 8 . . . . . . . . . . . . . . . . Explosive 55 | . . . . . 2 6 5 . . 11 1 . . . 7 8 . . . 8 3 . . . 4 . Electromagnetic 98 | . . . . . . . . . . . 48 5 2 . 22 21 . . . . . . . . . . Robot Hit Streak 11 | 11 5 7 . . 6 2 3 4 9 5 10 3 7 . 5 9 . . . 1 . . . . . . Robot Miss Streak 5 | 3 2 2 . . 3 4 1 2 1 2 3 2 2 . 2 5 . . . 1 . . . . . . Penetration Max . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shots Hit Robots 386 | 30 17 22 . . 34 26 11 16 24 25 46 3 3 . 18 44 4 3 . 2 7 8 3 . 18 22 Core Hits 257 | 11 5 7 . . 16 28 9 5 13 29 26 2 4 . 22 31 . 2 . 14 3 3 2 . 12 13 Critical Kills 8 | . . . . . . . . . . . . . . . . 3 . 2 . . . . . . 1 2 Critical Parts Destroyed 29 | . . . . . . . . . . . . . . . . 9 1 . . . 3 3 1 . 6 6 Critical Strikes 51 | . . . . . 2 . 1 1 . 5 3 . . . 1 13 1 2 . . 3 3 1 . 7 8 Burn 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Blast 3 | . . . . . . . . . . . 3 . . . . . . . . . . . . . . . Corrupt 2 | . . . . . . . . . . . . . . . 1 1 . . . . . . . . . . Smash 37 | . . . . . . . . . . . . . . . . 12 1 2 . . 3 3 1 . 7 8 Sever 8 | . . . . . 1 . 1 1 . 5 . . . . . . . . . . . . . . . . Melee Attacks 348 | . . . . . 20 52 6 9 15 28 4 . 2 . . 43 9 17 . 6 20 29 10 . 42 36 Impact 218 | . . . . . . . . . . . 4 . 2 . . 43 9 17 . 6 20 29 10 . 42 36 Slashing 130 | . . . . . 20 52 6 9 15 28 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Sneak Attacks 33 | . . . . . 2 5 2 . 1 3 2 . . . . 4 4 1 . 1 1 1 3 . . 3 Combat Hostiles 4 | . . . . . . . . . . . . . . . . 2 . 1 . . . . . . . 1 Follow-up Attacks 7 | . . . . . . . . . . . . . . . . 4 . 1 . . . . . . 1 1 Damage Inflicted 21004 | 221 150 168 . . 1250 1884 876 586 945 2093 1933 84 53 . 1312 3123 503 225 . 1002 499 494 405 . 1483 1715 Guns 1627 | 221 150 168 . . 299 . . . . . 503 84 27 . . 175 . . . . . . . . . . Cannons 2722 | . . . . . 122 27 50 280 348 . 958 . 26 . 494 417 . . . . . . . . . . Explosions 6049 | . . . . . 294 593 457 . 229 945 207 . . . 818 930 . . . 901 114 . . . 388 173 Melee 10453 | . . . . . 530 1264 369 306 368 1145 176 . . . . 1577 503 225 . 101 385 494 405 . 1095 1510 Ramming 153 | . . . . . 5 . . . . 3 89 . . . . 24 . . . . . . . . . 32 Kinetic 1359 | 221 150 168 . . 122 27 25 . 116 . 329 . 27 . 84 90 . . . . . . . . . . Thermal 892 | . . . . . 299 . 25 280 232 . 56 . . . . . . . . . . . . . . . Explosive 5567 | . . . . . 294 593 457 . . 945 151 . . . 794 930 . . . 901 114 . . . 388 . Electromagnetic 2580 | . . . . . . . . . 229 . 1132 84 26 . 434 502 . . . . . . . . . 173 Impact 6471 | . . . . . . . . . . . 176 . . . . 1577 503 225 . 101 385 494 405 . 1095 1510 Slashing 3982 | . . . . . 530 1264 369 306 368 1145 . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . 4 . . 1 11 1 1 1 2 6 . . . . . . . . . . 7 Average Corruption 1 | . . . . . . 2 . . 1 1 1 1 1 1 5 . . . . . . . . . . 2 Corruption Purged 4 | . . . . . . 4 . . . . . . . . . . . . . . . . . . . . Corruption Blocked 6 | . . . . . . . . . . . . . . . . 6 . . . . . . . . . . Effects 46 | . . . . . . 14 . . 3 12 2 7 5 1 . . . . . . . . . . . 2 Message Errors 8 | . . . . . . 2 . . 1 3 . 2 . . . . . . . . . . . . . . Matter Fused 12 | . . . . . . 3 . . 2 2 1 1 2 1 . . . . . . . . . . . . Heat Flow Errors 3 | . . . . . . 2 . . . 1 . . . . . . . . . . . . . . . . Energy Discharges 5 | . . . . . . 3 . . . . . 1 . . . . . . . . . . . . . 1 Parts Rejected 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Parts Fused 1 | . . . . . . . . . . . . 1 . . . . . . . . . . . . . . Data Loss (minor) 10 | . . . . . . 3 . . . 5 . . 1 . . . . . . . . . . . . 1 Data Loss (major) 3 | . . . . . . . . . . . . 1 2 . . . . . . . . . . . . . Misfires 2 | . . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . Alerts 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overflow Damage 3710 | . . . . . 42 192 201 . 32 110 118 . . . 61 629 459 . . 20 203 295 145 . 490 713 Projectiles 89 | . . . . . 13 . . . . . 53 . . . . 23 . . . . . . . . . . Explosions 184 | . . . . . 8 . 38 . . 5 . . . . 61 9 . . . 20 . . . . . 43 Melee 3437 | . . . . . 21 192 163 . 32 105 65 . . . . 597 459 . . . 203 295 145 . 490 670 Knockbacks 32 | . . . . . . . 1 . 2 . 8 . . . . 6 1 . . . 1 1 . . 5 7 Impact 22 | . . . . . . . . . . . 3 . . . . 4 1 . . . 1 1 . . 5 7 Kinetic 10 | . . . . . . . 1 . 2 . 5 . . . . 2 . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Self-Inflicted Damage 554 | . . . . . 28 25 17 . 164 53 62 . . . 63 . . . . . . . . . 20 122 Shots 12 | . . . . . 1 1 1 . 2 2 1 . . . 1 . . . . . . . . . 1 2 Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Targets Rammed 12 | . . . . . 1 1 . . . 2 3 . . . . 3 . . . . . . . . . 2 Kicked 12 | . . . . . 1 1 . . . 2 3 . . . . 3 . . . . . . . . . 2 Crushed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Highest Temperature 347 | . 122 21 . . 90 155 60 42 42 243 92 56 79 . 235 347 . . . 4 . . . . . 4 Average Temperature 52 | . 63 8 . . 23 55 21 21 21 59 31 37 36 . 82 79 . . . 4 . . . . . 2 Received Heat Transfer 1481 | . 66 141 . . 18 49 126 72 . 638 . . 22 . 63 62 . . . 30 12 18 . . 155 9 Effects 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Interference 3 | . . . . . . . . . . . . . . . 2 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Disrupted 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Combat Hostiles 3 | . . . . . . . . . 1 . . . . . . . . . . . . . . . . 2 Robots Corrupted 30 | . . . . . . . . . 2 . 4 . . . . 3 4 . . . 2 4 . . 3 8 Combat Hostiles 16 | . . . . . . . . . 2 . . . . . . 2 . . . . 1 3 . . 3 5 Parts Fried 54 | . . . . . . . . . . . 15 . . . 3 6 3 . . . 3 6 . . 6 12 Impact Corruptions 91 | . . . . . . . . . . . 3 . . . . 18 20 . . . 6 7 5 . 10 22 Robots Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Melted 4 | . . . . . 2 . . 1 . . . 1 . . . . . . . . . . . . . . Heat Transferred 1641 | . . . . . 740 . 37 333 481 . 50 . . . . . . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Power Chain Reactions 3 | . . . . . . . . . . . 1 . . . 1 . . . . . . . . . . 1 Alert | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Maximum Alert Level 1 | . . . . . . 1 . . . . 1 . . . . 1 . . . . . . . . . . Low Security (%) 86 | 100 100 100 . 100 100 54 . . . . 87 . . . . 85 . . . . 100 . . . . 100 Level 1 13 | . . . . . . 45 . . . . 12 . . . . 14 . . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Peak Influence 370 | 15 7 30 . . 118 370 . . . . 250 . . . . 305 . . . . 131 . . . . 140 Initial 250 | . . . . . . . . . . . 250 . . . . 23 . . . . 91 . . . . . Average 93 | 2 . 4 . . 41 173 . . . . 140 . . . . 119 . . . . 43 . . . . 45 Influence Increases 4670 | 25 17 50 . . 336 695 95 90 . 365 516 50 20 . 275 715 . 60 . 350 246 130 . . 240 395 Destroy 0b10 Robot/C 2600 | . . 40 . . 160 320 80 80 . 300 120 40 20 . 240 360 . 40 . 220 40 120 . . 220 200 Destroy 0b10 Robot/NC 295 | 25 10 . . . 35 35 5 . . 15 65 . . . 15 35 . . . 10 15 . . . . 30 Destroy Leader 438 | . 4 10 . . 56 80 10 10 . 20 26 10 . . 20 76 . 20 . 30 22 10 . . 20 14 Allied During Kill 100 | . . . . . . . . . . . . . . . . . . . . 90 10 . . . . . Trap Triggered on 0b10 30 | . . . . . 10 . . . . . . . . . . 20 . . . . . . . . . . Successful Hack 444 | . . . . . 29 156 . . . . 72 . . . . 64 . . . . 62 . . . . 61 Disable Machine 225 | . . . . . 30 45 . . . . 45 . . . . 60 . . . . 15 . . . . 30 Destroy Structure 238 | . 3 . . . 16 44 . . . . 23 . . . . 40 . . . . 82 . . . . 30 Advance Influence 150 | . . . . . . . . . . . 150 . . . . . . . . . . . . . . . Partial Spotted 15 | . . . . . . . . . . . 15 . . . . . . . . . . . . . . . Lose Combat Pursuer 135 | . . . . . . 15 . . . 30 . . . . . 60 . . . . . . . . . 30 Influence Decreases 4550 | 25 17 50 . . 336 387 403 90 . 204 543 184 20 . 237 477 276 60 . 205 391 84 46 . 240 275 Entered New Map 409 | . . . . . . . 115 . . . 61 51 . . . 15 103 . . . 54 . 10 . . . Time Decay 3822 | 25 17 40 . . 297 387 288 90 . 164 452 133 20 . 237 452 173 60 . 185 267 84 36 . 240 175 Lost Part 180 | . . 10 . . . . . . . 40 20 . . . . 10 . . . . . . . . . 100 Lost Ally 100 | . . . . . . . . . . . 10 . . . . . . . . 20 70 . . . . . Purge Threat 39 | . . . . . 39 . . . . . . . . . . . . . . . . . . . . . Squads Dispatched 23 | . 1 . . . 1 4 . . . 1 5 . . . . 3 . . . . 4 . . . . 4 Investigation 7 | . . . . . . 2 . . . . 1 . . . . . . . . . 2 . . . . 2 Extermination 11 | . . . . . . 2 . . . . 3 . . . . 3 . . . . 2 . . . . 1 Reinforcement 3 | . 1 . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Assault 1 | . . . . . . . . . . 1 . . . . . . . . . . . . . . . . Garrison 1 | . . . . . . . . . . . . . . . . . . . . . . . . . . 1 Intercept . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Construction Impeded 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Distress Signals 5 | . . . . . 1 3 . . . 1 . . . . . . . . . . . . . . . . Communications Jammed 45 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 44 Distress Signals 45 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . 44 Times Spotted 188 | . 9 2 . . 11 23 4 4 4 27 11 5 1 . 17 21 . 1 1 9 3 6 . . 8 21 Peak Tracking Total 9 | . 7 2 . . 4 7 3 3 2 9 4 4 1 . 5 4 . 1 1 4 1 2 . . 4 9 Tactical Retreats 9 | . . . . . . 1 . . . 1 . . . . 2 3 . . . . . . . . . 2 ECM-based Alert Blocks 5 | . . . . . . . . . . . . . . . 5 . . . . . . . . . . . Traps | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Traps Triggered 9 | . . . . . . 3 . . 2 . . . . . . . . . . . 3 . . . . 1 Indirectly . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Reused 6 | . . . . . 1 . 2 . . 1 . . . . . 2 . . . . . . . . . . Traps Extracted 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Installed 18 | . . . . 3 1 . 6 . 2 1 . . . . . 3 . . . . 1 . . . . 1 Triggered 6 | . . . . . 1 . 2 . . 1 . . . . . 2 . . . . . . . . . . Fabricated Traps 8 | . . . . . . . . . . . . . . . . 8 . . . . . . . . . . Most Traps Carried 6 | . . . . 1 1 . 3 3 3 . . . . . . 6 6 6 6 6 6 5 5 5 5 5 Machines | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ---------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Disabled 16 | . . . . . 2 3 . . 1 . 3 . . . . 4 . . . . 1 . . . . 2 Max in Single Turn 1 | . . . . . 1 1 . . 1 . 1 . . . . 1 . . . . . . . . . 1 Machines Repaired . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Machines Accessed 66 | . 1 . 2 . 8 12 2 . 3 . 7 . . 1 . 7 . 2 1 . 8 1 . 4 . 7 Terminals 30 | . 1 . . . 7 5 . . . . 5 . . . . 2 . . . . 5 . . . . 5 Fabricators 5 | . . . . . . 3 . . . . 1 . . . . 1 . . . . . . . . . . Repair Stations 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 Recycling Units 5 | . . . . . . . . . . . 1 . . . . 2 . . . . 1 . . . . 1 Scanalyzers 4 | . . . . . . 2 . . . . . . . . . 1 . . . . 1 . . . . . Garrison Access 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Total Hacks 213 | . 2 . 2 . 33 41 2 . 23 . 24 . . 3 . 18 . 5 2 . 23 3 . 17 . 15 Successful 140 | . 1 . 2 . 21 23 2 . 23 . 12 . . 3 . 12 . 5 2 . 9 3 . 17 . 5 Failed 73 | . 1 . . . 12 18 . . . . 12 . . . . 6 . . . . 14 . . . . 10 Catastrophic 16 | . . . . . . 2 . . . . 4 . . . . 2 . . . . 5 . . . . 3 Database Lockouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Manual 72 | . 2 . 1 . 17 14 . . . . 15 . . . . 9 . . 1 . 6 . . . . 7 Terminals 99 | . 2 . . . 28 20 . . . . 18 . . . . 5 . . . . 16 . . . . 10 Fabricators 13 | . . . . . . 7 . . . . 4 . . . . 2 . . . . . . . . . . Repair Stations 14 | . . . . . 5 2 . . . . . . . . . 3 . . . . 2 . . . . 2 Recycling Units 14 | . . . . . . . . . . . 2 . . . . 6 . . . . 3 . . . . 3 Scanalyzers 13 | . . . . . . 9 . . . . . . . . . 2 . . . . 2 . . . . . Garrison Access 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Terminal Hacks 86 | . 1 . 2 . 9 7 2 . 23 . 5 . . 3 . 1 . 5 2 . 4 3 . 17 . 2 Record 21 | . . . 1 . . . . . 6 . . . . . . . . 4 2 . . 3 . 5 . . Part Schematic 20 | . . . . . . . . . 12 . 1 . . 3 . . . . . . . . . 4 . . Robot Schematic 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robot Analysis 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Prototype ID Bank 10 | . . . . . 2 1 . . 3 . . . . . . . . . . . . . . 4 . . Open Door 3 | . . . . . . . 2 . . . . . . . . . . 1 . . . . . . . . Level Access Points 2 | . . . . . 1 . . . . . 1 . . . . . . . . . . . . . . . Branch Access Points 3 | . . . . . . . . . . . 1 . . . . . . . . . 1 . . . . 1 Terminal Index 4 | . . . . . 1 1 . . . . 1 . . . . . . . . . 1 . . . . . Fabricator Index 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Alert Level 3 | . . . . . 1 . . . . . 1 . . . . . . . . . 1 . . . . . Unreport Threat 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Locate Traps 7 | . 1 . . . 2 1 . . . . . . . . . 1 . . . . 1 . . . . 1 Patrol Status 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Registered Components 2 | . . . . . 1 1 . . . . . . . . . . . . . . . . . . . . Registered Prototypes 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Proto ID Catalog 1 | . . . 1 . . . . . . . . . . . . . . . . . . . . . . . Fabricator Hacks 5 | . . . . . . 2 . . . . 2 . . . . 1 . . . . . . . . . . Network Status 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Load Schematic 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Build 2 | . . . . . . 1 . . . . 1 . . . . . . . . . . . . . . . Repair Station Hacks 10 | . . . . . 2 2 . . . . . . . . . 2 . . . . 2 . . . . 2 Scan Component 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 Repair 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 Recycling Unit Hacks 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Retrieve Components 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Scanalyzer 5 | . . . . . . 4 . . . . . . . . . 1 . . . . . . . . . . Insert Component 3 | . . . . . . 3 . . . . . . . . . . . . . . . . . . . . Analyze 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Retrieve Study 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Unauthorized Hacks 32 | . . . . . 10 8 . . . . 5 . . . . 6 . . . . 2 . . . . 1 Terminals 20 | . . . . . 9 4 . . . . 3 . . . . 2 . . . . 1 . . . . 1 Track 5 | . . . . . 2 1 . . . . 1 . . . . 1 . . . . . . . . . . Assimilate 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Botnet 8 | . . . . . 2 2 . . . . 1 . . . . 1 . . . . 1 . . . . 1 Operators 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Skim 5 | . . . . . 5 . . . . . . . . . . . . . . . . . . . . . Fabricators 5 | . . . . . . 4 . . . . 1 . . . . . . . . . . . . . . . Liberate 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Haulers 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Recompile 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Mechanics 1 | . . . . . 1 . . . . . . . . . . . . . . . . . . . . . Recycling Units 6 | . . . . . . . . . . . 1 . . . . 4 . . . . 1 . . . . . Reject 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Recyclers 2 | . . . . . . . . . . . . . . . . 1 . . . . 1 . . . . . Mask 3 | . . . . . . . . . . . 1 . . . . 2 . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacking Detections 48 | . 1 . . . 8 11 . . . . 7 . . . . 6 . . . . 8 . . . . 7 Full Trace Events 6 | . . . . . . 1 . . . . 1 . . . . . . . . . 2 . . . . 2 Feedback Events . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Schematics Acquired 2 | . . . . . . . . . 2 . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 21 | . . . . . . 1 . . 12 . 1 . . 3 . . . . . . . . . 4 . . Parts Built 3 | . . . . . . 2 . . . . 1 . . . . . . . . . . . . . . . Authchips 1 | . . . . . . . . . . . 1 . . . . . . . . . . . . . . . Time 89 | . . . . . . 58 . . . . 31 . . . . . . . . . . . . . . . Total Part Build Rating 19 | . . . . . . 14 . . . . 5 . . . . . . . . . . . . . . . Part Studies Acquired 1 | . . . . . . . . . . . . . . . . 1 . . . . . . . . . . Parts Repaired 5 | . . . . . 1 1 . . . . . . . . . 1 . . . . 1 . . . . 1 Time 180 | . . . . . 26 44 . . . . . . . . . 44 . . . . 50 . . . . 16 Parts Recycled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Retrieved Components 4 | . . . . . . . . . . . . . . . . 2 . . . . 2 . . . . . Parts Scanalyzed 2 | . . . . . . 2 . . . . . . . . . . . . . . . . . . . . Part Schematics Acquired 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Parts Damaged 1 | . . . . . . 1 . . . . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------ Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Used RIF Installer . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Rewired 5 | . . . . . . . . . . . . . . . . . . . 5 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 -------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total Allies 6 | . . . . . . . . . . . 1 . . . . . . . 5 . . . . . . . Largest Group 5 | . . . . . . . . . . . 1 . . . . . . . 5 5 4 . . . . . Highest-Rated Group 243 | . . . . . . . . . . . 26 . . . . . . . 243 243 195 . . . . . Highest-Rated Ally 64 | . . . . . . . . . . . 26 . . . . . . . 64 64 64 . . . . . Total Orders 14 | . . . . . . . . . . . 4 . . . . . . . 8 . 2 . . . . . STAY 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . FOLLOW 3 | . . . . . . . . . . . 2 . . . . . . . 1 . . . . . . . EXPLORE 3 | . . . . . . . . . . . . . . . . . . . 2 . 1 . . . . . RETURN 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Ally Attacks 46 | . . . . . . . . . . . . . . . . . . . . 37 9 . . . . . Total Damage 1204 | . . . . . . . . . . . . . . . . . . . . 972 232 . . . . . Kills 8 | . . . . . . . . . . . . . . . . . . . . 7 1 . . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Active Infowar (turns) 17660 | 36 216 247 499 301 990 984 641 463 120 . 832 661 1056 1208 772 1720 484 688 572 502 861 1467 839 212 818 471 Optics 180 | . . . . . 180 . . . . . . . . . . . . . . . . . . . . . Sensors 8850 | . . . . . . . . . . . 11 638 1034 1198 772 414 478 641 260 431 . 1094 731 212 720 216 Terrain 11858 | . . 100 499 301 989 984 641 463 120 . 832 661 1056 1208 381 1021 . . . 71 561 250 538 212 570 400 Traps 65 | . . . . . 65 . . . . . . . . . . . . . . . . . . . . . Seismic 399 | 36 216 147 . . . . . . . . . . . . . . . . . . . . . . . . Jamming 8611 | . . . . . . . . . . . . . . . . 1717 484 688 552 502 861 1467 839 212 818 471 ECM 82 | . . . . . . 1 . . . . . . . . 81 . . . . . . . . . . . Robot Analysis Total 4 | . . . . . . . . . . . . . . . . . . . . . . . . 4 . . Derelict Logs Recovered 10 | . . 1 . . . . 1 1 . . . 1 2 1 1 . 1 . . 1 . . . . . . Drone Launches 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Drone Recoveries 5 | . . . . . . . . . . . . . . . . . . . 4 . 1 . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 ------------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Turns Passed 20262 | 178 216 255 499 301 1155 1452 641 528 480 1008 1133 661 1056 1208 857 1720 484 688 572 502 861 1467 839 212 818 471 Spaces Moved 12039 | 91 126 144 263 153 608 849 324 248 167 424 648 506 686 984 522 970 386 472 375 320 580 730 533 161 513 256 Core 3 | 3 . . . . . . . . . . . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Legs 12036 | 88 126 144 263 153 608 849 324 248 167 424 648 506 686 984 522 970 386 472 375 320 580 730 533 161 513 256 Wheels . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 190 190 120 120 122 192 126 126 120 120 120 120 120 116 116 119 113 119 120 120 120 120 120 113 Average Speed 130 | 117 120 141 190 190 125 128 170 192 188 196 124 120 120 120 122 122 116 119 118 120 121 120 120 120 120 118 Slowest Speed 260 | 120 120 190 190 190 190 192 192 192 209 260 190 120 120 120 190 190 119 119 119 124 124 120 120 120 120 120 Overloaded Moves . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Potential Cave-ins 2 | . . . . . . . . . . . . . . . . . . . . . . . 2 . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Exploration Rate (%) 51 | 3 30 50 69 42 46 28 43 43 80 62 17 70 79 83 70 20 52 60 90 58 19 70 56 61 71 12 Regions Visited 26 Branch Regions 19 Pre-discovered Areas 11 | . . . 1 . 2 . . . 1 . . . 1 2 . . . . . . . 1 . 3 . . Known Exits Taken 17 | . . . . . 1 1 . . . 1 1 1 1 1 1 1 1 1 1 . 1 1 1 1 1 . Unknown Exits Taken 9 | 1 1 1 1 1 . . 1 1 1 . . . . . . . . . . 1 . . . . . . Scrap Searched 26 | . . . . 3 . . 1 2 . . . 3 3 1 1 . 2 4 . 1 . 2 2 . 1 . Spaces Dug 282 | . 1 . . . 12 31 . 1 . 65 3 . 3 . 33 4 3 9 . 31 43 21 6 . 11 5 Terrain Destroyed 609 | . 6 . . . 17 45 54 1 13 138 27 . 9 . 57 19 3 9 . 57 43 21 14 . 58 18 Melee 113 | . . . . . 10 27 . 1 . 3 2 . 2 . . 2 3 9 . 4 12 16 6 . 11 5 Projectile 56 | . 6 . . . 4 1 . . . 4 7 . 7 . 4 6 . . . 2 . 5 8 . 1 1 AOE 440 | . . . . . 3 17 54 . 13 131 18 . . . 53 11 . . . 51 31 . . . 46 12 Terrain Rammed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -7 -7 -6 -6 -6 -6 -6 -5 -5 -5 -5 -5 -4 -4 -4 -4 -4 -3 -3 --------- Run | Yrd Mat Min Exi Min Mat Fac Low Low Dat Pro Fac Low Low Zio Pro Fac Upp Upp War Pro Fac Upp Upp Zhi Pro Res Total 15737 | 128 150 170 263 166 935 1145 394 276 297 549 899 555 901 1011 698 1394 406 571 501 412 716 1289 711 180 651 369 Wait 2277 | . . 7 . . 166 154 29 1 73 52 143 34 195 3 106 229 1 81 54 64 71 515 155 3 80 61 Move 12013 | 90 125 143 262 152 607 848 323 247 166 423 647 505 685 983 521 969 385 471 374 319 579 729 532 160 512 256 Hop . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Pick Up 168 | 10 1 3 1 5 31 14 8 1 10 4 9 7 1 2 8 29 2 1 4 1 9 1 . 3 2 1 Fast Attach 76 | 4 . . . 1 15 11 . . . . 9 . 1 8 1 7 4 1 3 1 4 . . 5 . 1 Attach 63 | 3 . 1 . . . 4 . . 5 5 9 . . . 5 21 2 . 1 . 2 . . . . 5 Detach 11 | . . . . . . 2 . . 2 1 2 . . . . 3 . . . . 1 . . . . . Swap 236 | . 3 . . . 34 24 10 8 7 11 12 3 6 3 20 22 . 5 4 9 15 12 7 2 14 5 Drop 186 | 1 2 . . 5 35 25 4 3 5 3 11 2 2 12 6 32 5 1 7 3 12 1 . 7 2 . Fire 302 | 20 19 16 . . 25 10 7 7 11 19 50 4 9 . 31 41 . . . 10 3 5 8 . 5 2 Melee 317 | . . . . . 20 52 6 9 15 28 4 . 2 . . 35 7 11 . 5 19 26 9 . 36 33 Ram . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Kick 12 | . . . . . 1 1 . . . 2 3 . . . . 3 . . . . . . . . . 2 Crush . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Rewire 58 | . . . . . . . 1 . 1 . . . . . . . . . 54 . . . . . . 2 Trap 18 | . . . . 3 1 . 6 . 2 1 . . . . . 3 . . . . 1 . . . . 1 Miscellaneous . | . . . . . . . . . . . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles -9/Mines -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 4 exits: *Fac x2 / Sto / *Low) -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac / *Dat) -7/Data Miner -6/Proximity Caves -6/Factory (discovered 6 exits: Fac x4 / *Low x2) -6/Lower Caves -6/Lower Caves (discovered 2 exits: Fac / *Zio) -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: *Fac / *War) -5/Warlord -4/Proximity Caves -4/Factory (discovered 4 exits: Res / *Upp x2 / Arm) -4/Upper Caves -4/Upper Caves (discovered 2 exits: *Res / *Zhi) -4/Zhirov -3/Proximity Caves -3/Research (discovered 2 exits: Qua x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 179 | -11/Scrapyard | Entered Materials 304 | -10/Materials | Build established: Mutant 332 | -10/Materials | Discovered new exit (range 16) 395 | -10/Materials | Entered Mines 505 | -10/Mines | Discovered new exit (range 10) 641 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 643 | -10/Mines | Discovered new exit (range 5) 650 | -10/Mines | Entered Exiles 696 | -10/Exiles | Met 8R-AWN 728 | -10/Exiles | Met EX-HEX 799 | -10/Exiles | Met EX-DEC 844 | -10/Exiles | Learned location of Zion (-6) 882 | -10/Exiles | Met EX-BIN 907 | -10/Exiles | Aligned with FarCom system 909 | -10/Exiles | Given EX-Vault access code 953 | -10/Exiles | Opened EX-Vault 964 | -10/Exiles | Found Longsword +1 1005 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1132 | -10/Exiles | Discovered new exit (range 11) 1149 | -10/Exiles | Left Exiles lab with Longsword +1 1149 | -10/Exiles | Entered Mines 1370 | -9/Mines | Found a hidden stash of uninstalled traps 1429 | -9/Mines | Discovered new exit (range 8) 1448 | -9/Mines | Build established: Skirmisher 1450 | -9/Mines | Entered Materials 1450 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1842 | -8/Materials | Build established: Assassin 2023 | -8/Materials | Identified exit to Factory 2239 | -8/Materials | Learned location of 2 exits from Factory 2289 | -8/Materials | Learned 4 Lower Caves zone layouts 2331 | -8/Materials | Learned 4 Factory zone layouts 2365 | -8/Materials | Learned 4 Lower Caves zone layouts 2411 | -8/Materials | Learned Storage emergency access door positions 2466 | -8/Materials | Learned location of 1 exit from Recycling 2516 | -8/Materials | Repaired Hcp. Storage Unit 2605 | -8/Materials | Entered Factory 2605 | -7/Factory | Evolved 2 slots: Utility x2 2606 | -7/Factory | Identified exit to Storage 2607 | -7/Factory | Identified exit to Lower Caves 2607 | -7/Factory | Identified exit to Factory 2781 | -7/Factory | Fabricated Force Lance (x2) 3055 | -7/Factory | Discovered exit to Factory (range 6) 3341 | -7/Factory | Repaired Hrd. Heavy Armor Plating 4057 | -7/Factory | Entered Lower Caves 4204 | -7/Lower Caves | Learned Factory emergency access door positions 4210 | -7/Lower Caves | Found Prototype Device 4360 | -7/Lower Caves | Build established: Mutant 4607 | -7/Lower Caves | Discovered new exit (range 15) 4698 | -7/Lower Caves | Entered another Lower Caves area 4800 | -7/Lower Caves | Discovered exit to Factory (range 9) 4836 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 5050 | -7/Lower Caves | Spotted B-75 Beast 5056 | -7/Lower Caves | Discovered new exit (range 13) 5063 | -7/Lower Caves | Encountered a Warlord checkpoint 5111 | -7/Lower Caves | Destroyed B-75 Beast 5136 | -7/Lower Caves | Lost 3 allies 5226 | -7/Lower Caves | Entered Data Miner 5226 | -7/Data Miner | Discovered new exit (range 6) 5263 | -7/Data Miner | Met Data Miner 5296 | -7/Data Miner | Learned location of Section 7 (-2) 5296 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 5324 | -7/Data Miner | Received God Mode back door access code from Data Miner 5361 | -7/Data Miner | Data Conduit disabled 5492 | -7/Data Miner | Identified Heart of Steel 5517 | -7/Data Miner | Lost 6 parts (2p2n1u1w) 5706 | -7/Data Miner | Entered Proximity Caves 5710 | -6/Proximity Caves | Spotter reported a threat 5940 | -6/Proximity Caves | Spotted B-75 Beast 6563 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 6602 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 6653 | -6/Proximity Caves | Core integrity fell below 50% 6693 | -6/Proximity Caves | Discovered exit to Factory (range 15) 6703 | -6/Proximity Caves | Lost 4 parts (2n2w) 6714 | -6/Proximity Caves | System corruption reached 10% 6714 | -6/Proximity Caves | Entered Factory 6714 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 6715 | -6/Factory | Identified exit to Lower Caves 6870 | -6/Factory | Identified exit to Factory 7240 | -6/Factory | Build established: Skirmisher 7512 | -6/Factory | Fabricated Imp. Heavy Armor Plating (x1) 7847 | -6/Factory | Entered Lower Caves 7848 | -6/Lower Caves | Encountered a Warlord checkpoint 8071 | -6/Lower Caves | Learned Factory stockpile data 8178 | -6/Lower Caves | Build established: Scavenger-Assassin 8460 | -6/Lower Caves | Discovered new exit (range 15) 8502 | -6/Lower Caves | Spotted B-75 Beast 8507 | -6/Lower Caves | Identified exit to Lower Caves 8508 | -6/Lower Caves | Entered another Lower Caves area 8509 | -6/Lower Caves | Encountered a Warlord checkpoint 8612 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 8691 | -6/Lower Caves | Discovered exit to Factory (range 10) 9464 | -6/Lower Caves | Discovered new exit (range 9) 9563 | -6/Lower Caves | Identified exit to Zion 9564 | -6/Lower Caves | Entered Zion 9610 | -6/Zion | System corruption cleaned by Quarantine Array 9700 | -6/Zion | Discovered new exit (range 12) 9859 | -6/Zion | Found Prototype Device 9859 | -6/Zion | Identified Bomb Factory No. 2 9958 | -6/Zion | Learned Factory non-interactive machine intel 9963 | -6/Zion | Build established: Scavenger-Skirmisher 9982 | -6/Zion | Learned location of Armory (-4) 10017 | -6/Zion | Given A8's code to call for help 10030 | -6/Zion | Learned Factory emergency access door positions 10150 | -6/Zion | Found Prototype Launcher 10150 | -6/Zion | Identified Gui. Missile Launcher 10593 | -6/Zion | Rebuked by Imprinter 10770 | -6/Zion | Identified exit to Proximity Caves 10772 | -6/Zion | Entered Proximity Caves 10830 | -5/Proximity Caves | Spotted B-75 Beast 11049 | -5/Proximity Caves | Learned Factory non-interactive machine intel 11415 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 11495 | -5/Proximity Caves | Discovered exit to Factory (range 10) 11526 | -5/Proximity Caves | Build established: Scavenger-Mutant 11629 | -5/Proximity Caves | Entered Factory 11629 | -5/Factory | Evolved 2 slots: Utility x2 11630 | -5/Factory | Identified exit to Upper Caves 11633 | -5/Factory | Loaded intel: 262 non-interactive machine locations 11922 | -5/Factory | Build established: Scavenger-Skirmisher 12735 | -5/Factory | Watched by a mysterious "MATRIX" hacker. 12847 | -5/Factory | Repaired Enh. Flexi-carbon Leg 13027 | -5/Factory | Build established: Scavenger-Gladiator 13349 | -5/Factory | Entered Upper Caves 13480 | -5/Upper Caves | Learned location of 1 exit from Factory 13671 | -5/Upper Caves | Discovered new exit (range 7) 13677 | -5/Upper Caves | Identified exit to Upper Caves 13785 | -5/Upper Caves | Found Alien Artifact 13785 | -5/Upper Caves | Identified Core Expander 13785 | -5/Upper Caves | Installed Core Expander, added new Propulsion slot 13833 | -5/Upper Caves | Entered another Upper Caves area 13843 | -5/Upper Caves | Discovered new exit (range 11) 13856 | -5/Upper Caves | Entered an active Warlord outpost 13873 | -5/Upper Caves | Learned 8 Research zone layouts 13873 | -5/Upper Caves | Learned Armory trap positions 13873 | -5/Upper Caves | Learned Armory security intel 14421 | -5/Upper Caves | Discovered new exit (range 14) 14435 | -5/Upper Caves | Identified exit to Warlord 14521 | -5/Upper Caves | Entered Warlord 14691 | -5/Warlord | Discovered new exit (range 65) 14878 | -5/Warlord | Opened Warlord's prototype stash 14886 | -5/Warlord | Found Prototype Reactor 14891 | -5/Warlord | Found Prototype Processor 14891 | -5/Warlord | Identified Exp. Targeting Computer 15067 | -5/Warlord | Identified exit to Proximity Caves 15093 | -5/Warlord | Entered Proximity Caves 15093 | -4/Proximity Caves | Accompanied by 5 allies 15297 | -4/Proximity Caves | Learned Research terminal intel 15554 | -4/Proximity Caves | Discovered new exit (range 15) 15581 | -4/Proximity Caves | Spotted B-86 Titan 15595 | -4/Proximity Caves | Entered Factory 15595 | -4/Factory | Accompanied by 4 allies 15595 | -4/Factory | Evolved 2 slots: Utility x2 15596 | -4/Factory | Identified exit to Research 15597 | -4/Factory | Loaded intel: 221 non-interactive machine locations 15797 | -4/Factory | Found Prototype Processor 16021 | -4/Factory | Lost 4 allies 16055 | -4/Factory | Repaired Imp. Heavy Armor Plating 16250 | -4/Factory | Identified exit to Upper Caves 16250 | -4/Factory | Identified exit to Armory 16456 | -4/Factory | Entered Upper Caves 16720 | -4/Upper Caves | Entered an active Warlord outpost 16723 | -4/Upper Caves | Learned Research emergency access door positions 16847 | -4/Upper Caves | Found DCF Scrap (14 items) 17156 | -4/Upper Caves | Build established: Derelict-Mutant 17482 | -4/Upper Caves | Attracted the attention of an 0b10 checkpoint 17713 | -4/Upper Caves | Discovered new exit (range 11) 17740 | -4/Upper Caves | Build established: Derelict-Gladiator 17921 | -4/Upper Caves | Identified exit to Upper Caves 17923 | -4/Upper Caves | Entered another Upper Caves area 18264 | -4/Upper Caves | Build established: Derelict-Mutant 18494 | -4/Upper Caves | Discovered new exit (range 3) 18498 | -4/Upper Caves | Encountered a Warlord checkpoint 18606 | -4/Upper Caves | Build established: Assassin 18760 | -4/Upper Caves | Identified exit to Zhirov 18762 | -4/Upper Caves | Entered Zhirov 18762 | -4/Zhirov | Discovered new exit (range 3) 18764 | -4/Zhirov | Identified exit to Proximity Caves 18784 | -4/Zhirov | Met Zhirov 18810 | -4/Zhirov | Learned location of Quarantine (-3) 18810 | -4/Zhirov | Learned location of Testing (-2) 18810 | -4/Zhirov | Learned location of Command (-1) 18826 | -4/Zhirov | Zhirov requested help retrieving the SGEMP Prototype 18845 | -4/Zhirov | Found Alien Artifact 18845 | -4/Zhirov | Identified Integrated Reactor 18845 | -4/Zhirov | Installed Integrated Reactor, increased core energy generation (+10) 18867 | -4/Zhirov | Found Alien Artifact 18931 | -4/Zhirov | Build established: Gladiator 18974 | -4/Zhirov | Entered Proximity Caves 19119 | -3/Proximity Caves | Attracted the attention of an 0b10 checkpoint 19773 | -3/Proximity Caves | Discovered exit to Research (range 16) 19792 | -3/Proximity Caves | Entered Research 19792 | -3/Research | Evolved 2 slots: Power x1, Utility x1 19795 | -3/Research | Loaded intel: 24 terminal locations 19889 | -3/Research | Repaired Imp. Heavy Armor Plating 20089 | -3/Research | Garrison activated, responded to threat 20148 | -3/Research | Lost 3 parts (1p1n1u) 20154 | -3/Research | Destroyed 7 combat bots 20155 | -3/Research | Spotted B-86 Titan 20228 | -3/Research | Identified exit to Quarantine 20263 | -3/Research | Self-destructed Last Messages --------------- 20256_ Enh. Flexi-carbon Leg destroyed. 20256_ Destroyed Enh. Flexi-carbon Leg. 20256_ K-01 Serf destroyed. 20256_ Emergency Access malfunctions. 20256_ Door malfunctions. 20256_ Chain reaction triggered in Corrupted Lgt. Ion Engine. 20256_ Attempting to rewire P-80 Master. 20256_ P-80 Master cannot be rewired. 20257_ K-01 Serf cleans the Terminal. 20257_ Attempting to rewire P-80 Master. 20257_ P-80 Master cannot be rewired. 20257_ K-01 Serf collects debris. 20258_ P-80 Master resets P-80 Master, system corruption cleaned. 20259_ Microactuators destroyed. 20260_ K-01 Serf cleans the Terminal. 20260_ Destroyed Unknown Storage. 20260_ P-80 Master system corrupted by crushing effect. 20260_ Lrn. Terrain Scanner destroyed. 20260_ K-01 Serf collects debris. 20262_ Shock Maul destroyed. 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Medium Armor Plating | -7/Factory | Scanalyzed Combat Drone Bay | -7/Data Miner | Free Lgt. Regenerative Plating | -7/Data Miner | Free Cld. Aerolev Unit | -7/Data Miner | Free Thermal Defense Suite | -7/Data Miner | Free Imp. Lightning Gun | -7/Data Miner | Free Field Propulsion Drive | -7/Data Miner | Free Imp. Launcher Guidance Computer | -7/Data Miner | Free Enh. Gauss Cannon | -7/Data Miner | Free Hpw. Shock Rifle | -7/Data Miner | Free Neutrino Core | -7/Data Miner | Free Adv. Target Analyzer | -7/Data Miner | Free Imp. Linear Gravjet | -7/Data Miner | Free Imp. Heavy Armor Plating | -6/Factory | Hacked Hvy. Riot Gun | -6/Zion | Free Ripper | -6/Zion | Free Hvy. Battle Rifle | -6/Zion | Free Assault Drone Bay | -4/Zhirov | Free Exp. Heat Sink | -4/Zhirov | Free Exp. Optical Array | -4/Zhirov | Free Imp. Arc Thrower | -4/Zhirov | Free Robot Schematics ------------------ G-50 Soldier | -7/Data Miner | Free H-66 Slayer | -7/Data Miner | Free Fabricated ------------ Force Lance | x2 | -7/Factory | Preloaded Imp. Heavy Armor Plating | x1 | -6/Factory | Authchip Repaired ---------- Hcp. Storage Unit | 57% | -8/Materials Hrd. Heavy Armor Plating | 49% | -7/Factory Enh. Flexi-carbon Leg | 35% | -5/Factory Imp. Heavy Armor Plating | 71% | -4/Factory Imp. Heavy Armor Plating | 16% | -3/Research Studied --------- Flexi-carbon Leg | -5/Factory | Hacked Alien Tech Used ----------------- Core Expander Integrated Reactor Achievements -------------- None Challenges ------------ None Game ------ Seed ArmageddonScatterPropulsion Manual? 0 Play Time 03:55:51 Cumulative 629.9 hours Start 2026.02.08 @ 22:18:17 End 2026.02.18 @ 19:46:18 Sessions 35 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 238 Rogue 238 Adventurer 0 Explorer 0 Win Type - Total 26 Types 14/1/6/2/0/1/1/1/0/0 Lore% 92 Gallery% 83 Achievement% 68 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 18/SmallcapsGlow Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d82553c1-c501-4ea5-a920-58c41027b074