Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.15 @ 02:24:27 Player: ChromeKnight Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (7) 1400 Robots Destroyed (27) 135 Value Destroyed (946) 946 Prototype IDs (11) 220 Alien Tech Used (0) 0 Bonus (1337) 1337 TOTAL SCORE: 6538 Bonus ------- Follower Combat Kills 37 Entered DSFs 500 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 305/1000 Matter 300/300 Energy 82/100 System Corruption 3% Temperature Cool (0) Movement Core (350) Ox6 Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (8) ------ Large Storage Unit Melee Analysis Suite > --- WEAPON (2) ------- (None) > --- INVENTORY (15) --- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Large Matter Pod (150) Hardlight Generator Heavy Shock Bomb Launcher CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Light Fission Core > --- PROPULSION ------- Flexi-carbon Leg Armored Leg Improved VSS Leg Improved VSS Leg Enhanced Flexi-carbon Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Advanced Melee Analysis Suite Microactuators Microactuators > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Improved Ion Engine Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Large Matter Pod Hardlight Generator Heavy Shock Bomb Launcher CPS Tube DRS Beacon [Rating: 68] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Improved VSS Leg Wheel Wheel Flight Unit Cesium-ion Thruster Utility Structural Scanner Device Structural Scanner Storage Huge Storage Unit Processor Melee Analysis Suite Hackware Improved Hacking Suite Protection Hardened Light Armor Plating Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Slashing Weapon Companion Sword Build | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Slots Evolved 10 | . . . . . 8 . 2 Power 1 | . . . . . 1 . . Propulsion 3 | . . . . . 3 . . Utility 6 | . . . . . 4 . 2 Weapon . | . . . . . . . . Parts Attached 47 | 6 . 8 2 3 7 11 10 Power 6 | 1 . 2 . . . . 3 Engine 4 | 1 . 1 . . . . 2 Core 2 | . . 1 . . . . 1 Reactor . | . . . . . . . . Propulsion 17 | 2 . 1 1 . 2 8 3 Treads 2 | 2 . . . . . . . Leg 7 | . . . . . . 4 3 Wheel 2 | . . 1 1 . . . . Hover . | . . . . . . . . Flight 6 | . . . . . 2 4 . Utility 15 | 1 . 2 . . 5 3 4 Device 4 | . . 1 . . 1 . 2 Storage 3 | 1 . 1 . . . . 1 Processor 5 | . . . . . 3 2 . Hackware 1 | . . . . . 1 . . Protection 2 | . . . . . . 1 1 Artifact . | . . . . . . . . Weapon 9 | 2 . 3 1 3 . . . Energy Gun 4 | 1 . 2 1 . . . . Energy Cannon . | . . . . . . . . Ballistic Gun 4 | 1 . 1 . 2 . . . Ballistic Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . 1 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 2 | . . . . 1 . . 1 Parts Lost 28 | . . 1 3 . . 8 16 Power 4 | . . . 1 . . . 3 Propulsion 14 | . . 1 1 . . 6 6 Utility 8 | . . . . . . 2 6 Weapon 2 | . . . 1 . . . 1 Highest Loss Streak 14 | . . 1 3 . . 7 14 To Critical Strikes 1 | . . . . . . . 1 Average Backups 8 | . 5 4 9 16 5 4 4 Power . | . . . . 1 . . . Propulsion 2 | . . . 4 5 . . . Utility 3 | . 3 3 3 6 2 2 1 Weapon 1 | . 1 1 2 1 . . . Tool/Special . | . . . . . . . . Unused Backups 19 | . . 1 . . 7 4 7 Power 1 | . . . . . 1 . . Propulsion 7 | . . . . . 4 . 3 Utility 7 | . . 1 . . 1 3 2 Weapon 2 | . . . . . 1 . 1 Tool/Special 2 | . . . . . . 1 1 Average Slot Usage (%) 85 | . 85 99 95 79 48 63 74 Engine 4 | . 14 2 11 . . . 5 Core 3 | . . 11 . . . . 1 Treads 12 | . 28 25 10 . . . . Leg 2 | . . . . . . 2 22 Wheel 9 | . . 1 16 28 . . . Device 10 | . . 13 14 14 8 5 10 Storage 12 | . 14 14 14 14 6 4 3 Processor 3 | . . . . . 6 16 22 Energy Gun 8 | . 14 5 27 7 . . . Ballistic Gun 11 | . 14 22 . 9 . . . Slashing Weapon 2 | . . . . 5 6 4 4 Peak Build Rating 68 | 6 6 9 8 16 35 45 68 Average Rating 16 | 4 6 8 7 12 28 36 55 On Entrance 13 | . 6 6 7 8 16 35 31 Avg Prop Armor Cover (%) 12 | . . 13 13 . . 11 12 Naked Turns . | . . . . . . . . Heaviest Build 90 | 13 13 90 88 87 11 15 47 Greatest Support 94 | 40 40 40 20 20 13 45 94 Greatest Overweight (x) 8 | . . 8 8 4 . 4 8 Average Overweight (x) 2 | . . 3 6 4 . . . Largest Inventory Capacity 25 | 8 8 25 25 25 25 8 15 Average Capacity 19 | 6 8 25 25 25 10 7 12 Most Carried 20 | 1 7 8 13 20 20 8 9 Average Carried 8 | . 5 4 9 16 7 6 5 Final Capacity 25 | 8 8 25 25 25 8 5 15 Final Carried 20 | 1 7 8 12 20 7 5 8 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Scraptown Mutant | -6/Factory Mutant | -6/DSF Mutant | -5/Factory Resources | -11 -10 -10 -10 -8 -6 -6 -5 ----------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Matter Collected 1003 | 221 60 245 23 30 . 154 270 Remotely . | . . . . . . . . Salvage Created 1393 | . 129 201 136 . . 156 771 Parts 67 | . 12 10 8 . . 9 28 Haulers Intercepted 3 | . . . . . . 1 2 Recyclers Shooed . | . . . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 11 | . . . 11 . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Combat Hostiles Destroyed 21 | . 5 5 3 . . 1 7 Melee 8 | . . . . . . 1 7 Guns 13 | . 5 5 3 . . . . Classes Destroyed 10 | . 2 2 1 . . 2 3 Worker 3 | . . 2 . . . . 1 Hauler 3 | . . . . . . 1 2 Recycler 1 | . . . . . . . 1 Swarmer 3 | . 3 . . . . . . Grunt 8 | . 2 4 . . . . 2 Specialist 2 | . . . . . . 1 1 Hunter 2 | . . . . . . . 2 Programmer 2 | . . . . . . . 2 Subdweller 3 | . . . 3 . . . . Assembled 1 | . . 1 . . . . . Best Kill Streak 5 | . 5 4 2 . . 1 3 Combat Bots Only 5 | . 5 4 2 . . 1 2 Max Kills in Single Turn 2 | . 2 1 1 . . 1 1 Gunslinging 1 | . 1 . . . . . . Exploded . | . . . . . . . . Melee 1 | . . . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Hostile Shots Fired 374 | . 26 36 17 . . 71 224 Missed 84 | . 5 6 2 . . 16 55 Hits 290 | . 21 30 15 . . 55 169 Melee 7 | . . . . . . 7 . Projectile 283 | . 21 30 15 . . 48 169 Critical Strikes 5 | . . . . . . 3 2 Damage Taken 4556 | . 236 337 325 . . 1158 2500 Core 1352 | . 38 74 77 . . 468 695 Absorbed by Shields 19 | . . . . . . 19 . Redirected to Shielding 28 | . . . . . . . 28 Regen/Repaired (Parts) 102 | . . . . . . . 102 Core Remaining (%) 56 | 100 . . . 24 . 44 . Volleys Fired 49 | . 14 22 13 . . . . Largest 2 | . 2 2 2 . . . . Hottest 80 | . 60 80 80 . . . . Shots Fired 96 | . 29 44 23 . . . . Gun 96 | . 29 44 23 . . . . Cannon . | . . . . . . . . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 45 | . 15 30 . . . . . Thermal 51 | . 14 14 23 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 14 10 11 . . . . Robot Miss Streak 3 | . 3 2 1 . . . . Penetration Max . | . . . . . . . . Secondary Targets 2 | . 2 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 124 | . 22 30 21 . . 6 45 Core Hits 47 | . 9 12 9 . . 2 15 Critical Kills 1 | . . 1 . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 1 | . . 1 . . . . . Destroy 1 | . . 1 . . . . . Melee Attacks 72 | . . . . . 6 8 58 Impact . | . . . . . . . . Slashing 72 | . . . . . 6 8 58 Piercing . | . . . . . . . . Sneak Attacks 6 | . . . . . . 1 5 Combat Hostiles . | . . . . . . . . Follow-up Attacks 2 | . . . . . . 1 1 Damage Inflicted 3263 | . 231 352 217 . . 277 2186 Guns 788 | . 219 352 217 . . . . Cannons . | . . . . . . . . Explosions . | . . . . . . . . Melee 2456 | . . . . . . 270 2186 Ramming 19 | . 12 . . . . 7 . Kinetic 361 | . 86 275 . . . . . Thermal 427 | . 133 77 217 . . . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 2456 | . . . . . . 270 2186 Piercing . | . . . . . . . . Highest Corruption 3 | . 3 3 3 . . . 3 Average Corruption 2 | . 2 3 3 . . . 2 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 58 | . 8 30 9 . . . 11 Message Errors 16 | . 1 8 4 . . . 3 Matter Fused 9 | . 3 5 1 . . . . Heat Flow Errors 6 | . 1 2 1 . . . 2 Energy Discharges 10 | . . 4 1 . . . 5 Parts Fused 1 | . . 1 . . . . . Data Loss (minor) 9 | . 2 5 1 . . . 1 Data Loss (major) 2 | . . 2 . . . . . Misfires 3 | . 1 1 1 . . . . Alerts 1 | . . 1 . . . . . Weapon Failures 1 | . . 1 . . . . . Overload Shots . | . . . . . . . . Overflow Damage 217 | . . . . . . . 217 Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee 217 | . . . . . . . 217 Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed 2 | . 2 . . . . . . Targets Rammed 5 | . 2 . . . . 3 . Kicked 3 | . . . . . . 3 . Crushed . | . . . . . . . . Highest Temperature 233 | . 233 181 61 . . . 189 Average Temperature 49 | . 60 36 41 . . . 65 Received Heat Transfer 1251 | . 87 162 36 . . 321 645 Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 1 | . . 1 . . . . . Heat Transferred 975 | . 300 175 500 . . . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Maximum Alert Level . | . . . . . . . . Low Security (%) 100 | 100 100 100 . . 100 100 100 Level 1 . | . . . . . . . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 101 | . 101 54 . . 14 22 92 Initial 11 | . . . . . . . 11 Average 11 | . 16 6 . . 1 5 19 Influence Increases 631 | . 126 90 . . 19 62 334 Destroy 0b10 Robot/C 360 | . 100 80 . . . 40 140 Destroy 0b10 Robot/NC 35 | . . 10 . . . 5 20 Destroy Leader 54 | . 20 . . . . . 34 Allied During Kill 2 | . . . . . . 2 . Successful Hack 27 | . 5 . . . 14 . 8 Disable Machine 15 | . . . . . . . 15 Destroy Structure 18 | . 1 . . . 5 . 12 Lose Combat Pursuer 120 | . . . . . . 15 105 Influence Decreases 549 | . 126 84 6 . 19 40 274 Entered New Map 15 | . . . 4 . . . 11 Time Decay 371 | . 126 74 2 . 19 . 150 Lost Part 163 | . . 10 . . . 40 113 Squads Dispatched 6 | . 1 . . . 1 1 3 Investigation 1 | . . . . . 1 . . Extermination 2 | . . . . . . . 2 Reinforcement 3 | . 1 . . . . 1 1 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Distress Signals 1 | . . . . . . . 1 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 36 | . 8 5 3 . . 7 13 Peak Tracking Total 9 | . 6 2 2 . . 5 9 Tactical Retreats 3 | . . . . . . 1 2 Traps | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Traps Triggered 3 | . 2 . . . . 1 . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -8 -6 -6 -5 ---------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Machines Disabled 1 | . . . . . . . 1 Max in Single Turn 1 | . . . . . . . 1 Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Machines Accessed 9 | . 1 . . 4 3 . 1 Terminals 4 | . 1 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations 1 | . . . . . . . 1 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 23 | . 3 . . 9 7 . 4 Successful 17 | . 1 . . 9 3 . 4 Failed 6 | . 2 . . . 4 . . Catastrophic 2 | . 1 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 2 | . 2 . . . . . . Terminals 10 | . 3 . . . 7 . . Fabricators . | . . . . . . . . Repair Stations 4 | . . . . . . . 4 Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 13 | . 1 . . 9 3 . . Record 7 | . . . . 7 . . . Open Door 1 | . . . . 1 . . . Open DSF 1 | . . . . . 1 . . Alert Level 1 | . . . . . 1 . . Surveillance Status 1 | . . . . . 1 . . Hauler Manifests 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . . 1 . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks 4 | . . . . . . . 4 Scan Component 2 | . . . . . . . 2 Repair 2 | . . . . . . . 2 Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 4 | . 1 . . . 2 . 1 Full Trace Events 1 | . . . . . 1 . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired 2 | . . . . . . . 2 Time 100 | . . . . . . . 100 Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -6 -6 -5 ------------ Run | Yrd Mat Min Sub Scr Fac DSF Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -6 -6 -5 -------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 42 | . . . . . . 42 . Highest-Rated Ally 42 | . . . . . . 42 . Total Orders . | . . . . . . . . Ally Attacks 6 | . . . . . . 6 . Total Damage 137 | . . . . . . 137 . Kills 1 | . . . . . . 1 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -6 -6 -5 ------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Active Infowar (turns) 3460 | . . 1452 526 1325 147 10 . Structural 3452 | . . 1452 526 1325 147 2 . Jamming 9 | . . . . . 1 8 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -6 -6 -5 ------------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Turns Passed 5133 | 89 792 1460 526 1325 147 155 639 Spaces Moved 2414 | 53 218 293 216 933 197 137 367 Core 23 | 4 . . . . . 17 2 Treads 497 | 49 218 230 . . . . . Legs 380 | . . . . . . 15 365 Wheels 1212 | . . 63 216 933 . . . Hover . | . . . . . . . . Flight 302 | . . . . . 197 105 . Fastest Speed 27 | 50 160 200 140 140 42 27 90 Average Speed 146 | 151 160 301 181 140 42 53 102 Slowest Speed 480 | 160 160 480 200 140 42 250 450 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins 2 | . . . . . . . 2 Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 4 48 72 14 80 10 93 10 Regions Visited 7 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . . Known Exits Taken 1 | . . . . . 1 . . Unknown Exits Taken 5 | 1 1 1 1 1 . . . Scrap Searched 5 | . . 1 . 4 . . . Spaces Dug 13 | . . . . . 5 . 8 Terrain Destroyed 13 | . . . . . 5 . 8 Melee 13 | . . . . . 5 . 8 Projectile . | . . . . . . . . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -6 -6 -5 --------- Run | Yrd Mat Min Sub Scr Fac DSF Fac Total 3842 | 59 632 829 328 953 256 209 576 Wait 1174 | . 393 494 92 6 35 22 132 Move 2407 | 52 217 292 215 932 196 136 367 Hop . | . . . . . . . . Pick Up 40 | 1 6 6 6 8 . 7 6 Fast Attach 29 | 6 . 3 . 2 2 7 9 Attach 22 | . . 5 2 1 6 4 4 Detach 3 | . . 1 . . . 2 . Swap 2 | . . . . . . 1 1 Drop 29 | . . 6 . 4 11 8 . Fire 49 | . 14 22 13 . . . . Melee 70 | . . . . . 6 7 57 Ram . | . . . . . . . . Kick 3 | . . . . . . 3 . Crush 2 | . 2 . . . . . . Escape Stasis 12 | . . . . . . 12 . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -10/Mines (discovered 3 exits: [*Mat x2] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / *Scr) -8/Scraptown (discovered 2 exits: *Fac x2) -6/Factory -6/DSF -5/Factory (discovered 1 exit: Upp) History --------- Turn | Location | Event 48 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 16) 300 | -10/Materials | Build established: Mutant 864 | -10/Materials | Discovered new exit (range 8) 882 | -10/Materials | Entered Mines 1027 | -10/Mines | Met a Derelict bent on vengeance 1330 | -10/Mines | Discovered new exit (range 12) 1517 | -10/Mines | Excavation squad dispatched 1517 | -10/Mines | A large section of the Mines collapsed 1767 | -10/Mines | Excavation squad dispatched 2294 | -10/Mines | Discovered new exit (range 9) 2314 | -10/Mines | Discovered new exit (range 9) 2342 | -10/Mines | Entered Subcaves 2343 | -10/Subcaves | Approached by a straggling Scientist 2553 | -10/Subcaves | Scientist uncovered a shortcut to Scraptown 2610 | -10/Subcaves | Shifting Twisted Machinery released Mak. Axe 2642 | -10/Subcaves | Shifting Twisted Machinery released Mak. Flight Unit 2708 | -10/Subcaves | Core integrity fell below 50% 2794 | -10/Subcaves | Lost 3 parts (1p1n1w) 2802 | -10/Subcaves | Discovered new exit (range 14) 2868 | -10/Subcaves | Entered Scraptown 2868 | -8/Scraptown | System corruption cleaned by C-Scrubber 3119 | -8/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 3193 | -8/Scraptown | Discovered new exit (range 11) 3276 | -8/Scraptown | Scanned Subdweller tech in exchange for log data 3280 | -8/Scraptown | Learned location of Quarantine (-3) 3324 | -8/Scraptown | Visited Comm Corps 3378 | -8/Scraptown | Visited Symbiants 3405 | -8/Scraptown | Visited Spacefarers 3475 | -8/Scraptown | Visited UFD Registry 3475 | -8/Scraptown | Registered with UFD as "Electromaster" 3521 | -8/Scraptown | Visited Modified Component R&D 3573 | -8/Scraptown | Visited Scrap Suit Storage 3613 | -8/Scraptown | Visited Science Guys 3661 | -8/Scraptown | Visited Sword Containment 3676 | -8/Scraptown | Found Prototype Slashing Weapon 3676 | -8/Scraptown | Identified Companion Sword 3710 | -8/Scraptown | Visited Scrapoid Pod Storage 3717 | -8/Scraptown | Found Scrapoid Pod 3743 | -8/Scraptown | Visited Curators Association 3806 | -8/Scraptown | Visited Abandonware Association 3831 | -8/Scraptown | Learned abandonware demo "SHUTEYE.EXE" 3831 | -8/Scraptown | Learned abandonware demo "KABOOM.EXE" 3865 | -8/Scraptown | Visited Botcube Research 3883 | -8/Scraptown | Found Botcube 4044 | -8/Scraptown | Visited Derelict Rescue Squad 4055 | -8/Scraptown | Found DRS Beacon 4111 | -8/Scraptown | Met Optimus 4111 | -8/Scraptown | Accepted into 0bPrime 4190 | -8/Scraptown | Discovered new exit (range 3) 4193 | -8/Scraptown | Entered Factory 4193 | -6/Factory | Evolved 8 slots: Power x1, Propulsion x3, Utility x4 4335 | -6/Factory | Identified exit to DSF 4340 | -6/Factory | Entered DSF 4400 | -6/DSF | Additional patrols routed to DSF 4400 | -6/DSF | Discovered new exit (range 16) 4444 | -6/DSF | Identified exit to Factory 4467 | -6/DSF | Botcube activated 4468 | -6/DSF | Core integrity fell below 50% 4495 | -6/DSF | Entered Factory 4495 | -5/Factory | Evolved 2 slots: Utility x2 4496 | -5/Factory | Identified exit to Upper Caves 4498 | -5/Factory | Lost 7 parts (5n2u) 4760 | -5/Factory | Repaired Imp. VSS Leg 4814 | -5/Factory | Repaired Imp. VSS Leg 5112 | -5/Factory | Core integrity fell below 50% 5134 | -5/Factory | Self-destructed Last Messages --------------- 05093_ Arm. Leg destroyed. 05093_ Microactuators destroyed. Companion Sword: "Slow and steady does not win battles. We should speed up." 05098_ Destroyed Gatling Laser. 05099_ 3NH:J>EAA2BSTK 7,7QOTKEQH Companion Sword: "Integrity down! Integrity down!" 05111_ Adv. Melee Analysis Suite destroyed. 05115_ Microactuators destroyed. 05117_ Destroyed Gatling Laser. 05120_ Imp. Signal Interpreter destroyed. 05125_ X-77 Beamer destroyed. 05125_ Penetrated by Slug. 05131_ Critical hit (Destroy). 05131_ Companion Sword destroyed. Companion Sword: "Time to go to the place where all swords go after they die..." Map ----- +----------------------------------------------------+ | ????# """ # """ #??# | | ????# """ / #??# """ "" | | ??? # #??# """ "" | | ?# """ # #??# """ "" | | ?# """ ########??# """ "" | | ?# """ ### #?????????# ? | | ?# #?# #?????????# ? | | ?# """ #?# ?????????## ? | | ?# """ #?####?????????# ??###? | | ?# """ #??????????????# ?????? | | ?# ^ #??????????????? ??????? | | ?# """ #??????????????????????? | | ?# """ #??????????????????????? | | ?# """ #??????????????????????? | | ?# #??????????????????????? | | ?# #??????????????????????? | | ??##########+####?????????????????????? | | ???????# #?????????????????????? | | ???????# """"#?????????????????????? | | ???????# """"#?????????????????????? | | ???????# m""""#?????????????????????? | | ???????# """"#?????????????????????? | | ???????# """"#?????????????????????? | | ???????# Y""""#?????????????????????? | | ???????# ! x"""[#?????????????????????? | | ???????# =Yh@!#?????????????????????? | | ???????##########?????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ??????????????????????????????????????? | | ???????>??????????????????????????????? | | ??????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 29 Energy Capacity 455 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Jamming Range 12 Armor Coverage 150 Utility Shielding 66 Melee Speed Boost 40 Evasion (%) 64 Melee Accuracy 18 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Imp. VSS Leg | 52% | -5/Factory Imp. VSS Leg | 54% | -5/Factory Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SchematicDeepBlasthammer Manual? 0 Play Time 00:26:10 Cumulative 542.8 hours Start 2025.11.15 @ 01:51:48 End 2025.11.15 @ 02:24:27 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 880 Rogue 725 Adventurer 148 Explorer 7 Win Type - Total 26 Types 20/1/4/1/0/0/0/0/0/0 Lore% 79 Gallery% 80 Achievement% 66 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e84d2451-fd5c-4754-88f0-0d77354000df