Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 11:08:48 Player: Parallel Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (35) 175 Value Destroyed (866) 866 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (567) 567 TOTAL SCORE: 2968 Bonus ------- Met Imprinter 300 Was Imprinted 300 Friendly Fire -33 Cogmind --------- Core Integrity 292/400 Matter 272/300 Energy 90/100 System Corruption 3% Temperature Cool (0) Movement Walking (118) Location -7/Zion Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Aluminum Leg Improved Aluminum Leg Improved Titanium Leg > --- UTILITY (3) ------ Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON (2) ------- Makeshift Hammer > --- INVENTORY (10) --- Ion Engine Improved Heat Sink High-capacity Matter Pod (200) Makeshift Weapon Shielding Makeshift Hacking Suite Trap Extractor (3/4 Dirty Bomb) Makeshift Laser Autogun RU-N14's Throwing Claymores (4) RU-N14's Throwing Claymores (4) Peak State ------------ > --- POWER ------------ Light Antimatter Reactor > --- PROPULSION ------- Aluminum Leg Improved Aluminum Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Improved Terrain Scanner Terrain Scan Processor > --- WEAPON ----------- Autogun RU-N14's Throwing Claymores > --- INVENTORY -------- Ion Engine Improved Heat Sink High-capacity Matter Pod Makeshift Weapon Shielding Makeshift Hacking Suite Trap Extractor Makeshift Laser Heavy Rocket Launcher RU-N14's Throwing Claymores Makeshift Hammer [Rating: 32] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Reactor Light Antimatter Reactor Propulsion Improved Aluminum Leg Treads Light Treads Leg Improved Aluminum Leg Utility Medium Storage Unit Device Improved Terrain Scanner Storage Medium Storage Unit Processor Terrain Scan Processor Weapon Improved Light Cannon Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Special Weapon RU-N14's Throwing Claymores Impact Weapon Hammer Special Melee Weapon Datajack Build | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Slots Evolved 2 | . . 2 . . Power . | . . . . . Propulsion 1 | . . 1 . . Utility 1 | . . 1 . . Weapon . | . . . . . Parts Attached 31 | 7 11 5 2 6 Power 5 | 1 1 2 . 1 Engine 4 | 1 1 2 . . Core . | . . . . . Reactor 1 | . . . . 1 Propulsion 7 | 2 2 1 1 1 Treads 2 | 2 . . . . Leg 5 | . 2 1 1 1 Wheel . | . . . . . Hover . | . . . . . Flight . | . . . . . Utility 7 | 2 3 2 . . Device 3 | 1 1 1 . . Storage 3 | 1 2 . . . Processor 1 | . . 1 . . Hackware . | . . . . . Protection . | . . . . . Artifact . | . . . . . Weapon 12 | 2 5 . 1 4 Energy Gun 4 | 2 1 . . 1 Energy Cannon . | . . . . . Ballistic Gun 1 | . . . 1 . Ballistic Cannon 2 | . 2 . . . Launcher 1 | . . . . 1 Special Weapon 1 | . . . . 1 Impact Weapon 2 | . 1 . . 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon 1 | . 1 . . . Unidentified Prototypes 1 | . . . . 1 Parts Lost 5 | . 1 1 1 2 Power 2 | . . 1 . 1 Propulsion . | . . . . . Utility 1 | . 1 . . . Weapon 2 | . . . 1 1 Highest Loss Streak 2 | . 1 1 1 2 To Critical Strikes . | . . . . . Average Backups 7 | 2 6 8 8 9 Power . | . 1 . 1 1 Propulsion . | . 1 . . . Utility 3 | . 2 2 3 4 Weapon 2 | . 1 3 4 4 Tool/Special . | . . . . . Unused Backups 10 | . 2 2 . 6 Power . | . . . . . Propulsion 2 | . 1 1 . . Utility 4 | . 1 . . 3 Weapon 4 | . . 1 . 3 Tool/Special . | . . . . . Average Slot Usage (%) 97 | . 96 98 94 99 Engine 9 | . 14 11 11 1 Reactor 3 | . . . . 9 Treads 10 | . 23 . . . Leg 20 | . 4 33 31 33 Device 9 | . 8 10 11 11 Storage 13 | . 16 11 11 11 Processor 6 | . . 10 11 11 Energy Gun 5 | . 10 . . 3 Ballistic Gun 4 | . . . 7 10 Ballistic Cannon 7 | . 6 19 11 3 Impact Weapon 5 | . 9 2 . 3 Special Melee Weapon 1 | . 2 . . . Peak Build Rating 32 | 7 11 18 18 32 Average Rating 15 | 4 8 17 16 26 On Entrance 10 | . 7 11 18 17 Avg Prop Armor Cover (%) 7 | . . . 7 . Naked Turns . | . . . . . Heaviest Build 34 | 14 23 24 24 34 Greatest Support 43 | 40 40 39 39 43 Greatest Overweight (x) 1 | . 1 . . . Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 9 | 5 8 10 10 10 Most Carried 10 | 4 10 10 9 10 Average Carried 7 | 2 6 8 8 9 Final Capacity 10 | 8 10 10 10 10 Final Carried 10 | 3 10 9 8 10 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Resources | -11 -10 -9 -9 -7 ----------- Run | Yrd Mat Mat Min Zio Matter Collected 1052 | 270 409 179 134 60 Remotely . | . . . . . Salvage Created 1028 | 137 665 160 66 . Parts 33 | 6 17 8 2 . Haulers Intercepted 2 | . 2 . . . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed 1 | . . . . 1 Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Combat Hostiles Destroyed 26 | . 17 7 2 . Melee 4 | . 4 . . . Guns 8 | . 8 . . . Cannons 9 | . . 7 2 . Classes Destroyed 9 | 2 5 2 . . Worker 1 | . 1 . . . Tunneler 2 | 2 . . . . Hauler 2 | . 2 . . . Recycler 1 | 1 . . . . Operator 1 | . . 1 . . Watcher 2 | . 2 . . . Swarmer 8 | . 6 2 . . Grunt 16 | . 11 3 2 . Sentry 2 | . . 2 . . Best Kill Streak 4 | 2 4 4 1 . Combat Bots Only 4 | . 4 4 1 . Max Kills in Single Turn 2 | 1 2 1 1 . Gunslinging 1 | . 1 . . . Exploded . | . . . . . Melee 1 | . 1 . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Hostile Shots Fired 152 | . 76 43 7 26 Missed 44 | . 16 16 3 9 Hits 108 | . 60 27 4 17 Projectile 108 | . 60 27 4 17 AOE 1 | . . . . 1 Critical Strikes 2 | . . 1 . 1 Part Disruptions 1 | . . . 1 . Damage Taken 1424 | . 611 339 125 349 Core 260 | . 152 54 22 32 Absorbed by Shields . | . . . . . Regen/Repaired (Parts) 164 | . . . . 164 Core Remaining (%) 69 | 100 39 . . . Volleys Fired 84 | 6 50 21 5 2 Largest 2 | 2 2 2 2 1 Hottest 100 | 90 100 66 56 39 Shots Fired 155 | 12 89 42 10 2 Gun 100 | 12 83 . 5 . Cannon 53 | . 6 42 5 . Launcher 2 | . . . . 2 Special . | . . . . . Kinetic 58 | . 6 42 10 . Thermal 95 | 12 83 . . . Explosive 2 | . . . . 2 Electromagnetic . | . . . . . Robot Hit Streak 13 | 5 9 13 9 10 Robot Miss Streak 3 | 1 3 2 1 . Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 126 | 9 78 29 9 1 Core Hits 44 | 4 23 9 4 4 Critical Kills . | . . . . . Critical Parts Destroyed 4 | . 4 . . . Critical Strikes 10 | . 10 . . . Burn 5 | . 5 . . . Blast 1 | . 1 . . . Smash 4 | . 4 . . . Melee Attacks 75 | . 46 3 . 26 Impact 75 | . 46 3 . 26 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 1 | . 1 . . . Combat Hostiles 1 | . 1 . . . Follow-up Attacks . | . . . . . Damage Inflicted 2468 | 108 1310 652 163 235 Guns 843 | 108 676 . 59 . Cannons 840 | . 119 617 104 . Explosions 235 | . . . . 235 Melee 550 | . 515 35 . . Ramming . | . . . . . Kinetic 899 | . 119 617 163 . Thermal 784 | 108 676 . . . Explosive 235 | . . . . 235 Electromagnetic . | . . . . . Impact 550 | . 515 35 . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 3 | . . . . 3 Average Corruption 2 | . . . . 2 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Overload Shots . | . . . . . Overflow Damage 261 | . 190 20 22 29 Projectiles 30 | . 10 20 . . Explosions 51 | . . . 22 29 Melee 180 | . 180 . . . Knockbacks 12 | . 7 5 . . Impact 4 | . 4 . . . Kinetic 7 | . 3 4 . . Secondary 1 | . . 1 . . Self-Inflicted Damage 128 | . . . 65 63 Shots 2 | . . . 1 1 Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 342 | 90 342 38 29 23 Average Temperature 68 | 37 86 13 11 21 Received Heat Transfer 446 | . 210 171 33 32 Effects 2 | . 2 . . . Shutdowns 1 | . 1 . . . Energy Bleed 1 | . 1 . . . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 5 | . 5 . . . Combat Hostiles 5 | . 5 . . . Parts Fried 5 | . 5 . . . Impact Corruptions 9 | . 9 . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 5 | 2 3 . . . Heat Transferred 2570 | 285 2285 . . . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Maximum Alert Level 1 | . 1 . . . Low Security (%) 71 | 100 55 100 100 . Level 1 28 | . 44 . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 268 | 5 268 134 55 . Initial 66 | . . 66 44 . Average 109 | . 160 64 10 . Influence Increases 964 | 15 656 218 75 . Destroy 0b10 Robot/C 520 | . 340 140 40 . Destroy 0b10 Robot/NC 45 | 15 25 5 . . Destroy Leader 128 | . 78 40 10 . Trap Triggered on 0b10 10 | . 10 . . . Successful Hack 17 | . 15 2 . . Select Force Hacks 60 | . 60 . . . Disable Machine 60 | . 45 15 . . Destroy Structure 19 | . 8 1 10 . Lose Combat Pursuer 105 | . 75 15 15 . Influence Decreases 964 | 15 498 262 189 . Entered New Map 162 | . . 92 70 . Time Decay 772 | 15 488 160 109 . Lost Part 30 | . 10 10 10 . Squads Dispatched 5 | . 4 1 . . Investigation 3 | . 3 . . . Extermination . | . . . . . Reinforcement 2 | . 1 1 . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Distress Signals 3 | . 2 1 . . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 44 | . 24 11 3 6 Peak Tracking Total 6 | . 5 6 2 5 Tactical Retreats 6 | . 4 1 1 . Traps | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Traps Triggered 2 | . 1 . 1 . Indirectly . | . . . . . Trap Hack Attempts 32 | . 32 . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed 4 | . 4 . . . Reused 1 | . 1 . . . Traps Extracted 7 | . 4 . 3 . Installed 1 | . 1 . . . Triggered 1 | . 1 . . . Most Traps Carried 4 | . 4 3 3 3 Machines | -11 -10 -9 -9 -7 ---------- Run | Yrd Mat Mat Min Zio Machines Disabled 5 | . 3 1 . 1 Max in Single Turn 1 | . 1 1 . 1 Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Machines Accessed 11 | . 9 1 1 . Terminals 7 | . 7 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 1 | . . 1 . . Garrison Access . | . . . . . Total Hacks 22 | . 18 3 1 . Successful 12 | . 8 3 1 . Failed 10 | . 10 . . . Catastrophic 2 | . 2 . . . Database Lockouts . | . . . . . Manual 16 | . 15 . . 1 Terminals 16 | . 16 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Scanalyzers 3 | . . 3 . . Garrison Access . | . . . . . Terminal Hacks 5 | . 4 . 1 . Prototype ID Bank 1 | . 1 . . . Open Door 1 | . . . 1 . Terminal Index 1 | . 1 . . . Recycling Unit Index 1 | . 1 . . . Locate Traps 1 | . 1 . . . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer 3 | . . 3 . . Insert Component 1 | . . 1 . . Analyze 1 | . . 1 . . Retrieve Study 1 | . . 1 . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 4 | . 4 . . . Terminals 2 | . 2 . . . Botnet 2 | . 2 . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 2 . . . Tunnel 2 | . 2 . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 6 | . 6 . . . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . 1 . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 1 | . . 1 . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed 1 | . . 1 . . Part Schematics Acquired 1 | . . 1 . . Parts Damaged 1 | . . 1 . . Bothacking | -11 -10 -9 -9 -7 ------------ Run | Yrd Mat Mat Min Zio Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -9 -7 -------- Run | Yrd Mat Mat Min Zio Total Allies 6 | . . . 2 4 Largest Group 4 | . . . 2 4 Highest-Rated Group 155 | . . . 41 155 Highest-Rated Ally 40 | . . . 31 40 Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -9 -7 ------- Run | Yrd Mat Mat Min Zio Active Infowar (turns) 3176 | 47 858 327 559 1385 Terrain 2271 | . . 327 559 1385 Seismic 905 | 47 858 . . . Robot Analysis Total . | . . . . . Derelict Logs Recovered 2 | . . . 1 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -9 -7 ------------- Run | Yrd Mat Mat Min Zio Turns Passed 4379 | 166 1871 329 628 1385 Spaces Moved 2726 | 87 985 198 350 1106 Core 6 | 6 . . . . Treads 825 | 81 744 . . . Legs 1895 | . 241 198 350 1106 Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 50 | 50 120 105 105 110 Average Speed 127 | 152 150 108 106 116 Slowest Speed 190 | 160 190 120 110 118 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 56 | 6 99 23 85 71 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 7 | . 2 . . 5 Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 4 | . . . 1 3 Spaces Dug 10 | . 6 . . 4 Terrain Destroyed 33 | . 6 1 10 16 Melee 10 | . 6 . . 4 Projectile 1 | . . 1 . . AOE 22 | . . . 10 12 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -9 -7 --------- Run | Yrd Mat Mat Min Zio Total 3356 | 109 1207 266 594 1180 Wait 336 | . 48 31 232 25 Move 2722 | 86 984 197 349 1106 Hop . | . . . . . Pick Up 39 | 10 16 4 1 8 Fast Attach 4 | . 3 . . 1 Attach 24 | 7 7 5 3 2 Detach 5 | . 2 2 1 . Swap 13 | . 7 1 2 3 Drop 21 | . 11 2 1 7 Fire 84 | 6 50 21 5 2 Melee 75 | . 46 3 . 26 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap 33 | . 33 . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 4 exits: [*Mat] / *Min / [*Sto x2]) -9/Mines (discovered 3 exits: [*Mat x2] / *Zio) -7/Zion (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 16) 167 | -11/Scrapyard | Entered Materials 301 | -10/Materials | Build established: Mutant 511 | -10/Materials | Discovered new exit (range 6) 651 | -10/Materials | Discovered new exit (range 11) 666 | -10/Materials | Discovered new exit (range 3) 689 | -10/Materials | Core integrity fell below 50% 1275 | -10/Materials | Discovered new exit (range 16) 1417 | -10/Materials | Discovered new exit (range 7) 2038 | -10/Materials | Entered another Materials area 2038 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2043 | -9/Materials | Discovered new exit (range 8) 2170 | -9/Materials | Discovered new exit (range 6) 2244 | -9/Materials | Discovered new exit (range 9) 2352 | -9/Materials | Discovered new exit (range 15) 2367 | -9/Materials | Entered Mines 2792 | -9/Mines | Discovered new exit (range 13) 2937 | -9/Mines | Found the Drone Emporium 2979 | -9/Mines | Learned location of 1 exit from Materials 2986 | -9/Mines | Discovered new exit (range 6) 2987 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2995 | -9/Mines | Entered Zion 2995 | -7/Zion | Accompanied by 1 ally 3045 | -7/Zion | Led the pair of lost Derelicts to a safe place 3077 | -7/Zion | Learned location of 1 exit from Factory 3077 | -7/Zion | Discovered new exit (range 10) 3120 | -7/Zion | Learned location of Warlord (-5) 3312 | -7/Zion | Learned location of Armory (-4) 3469 | -7/Zion | Found Prototype Special Weapon 3469 | -7/Zion | Identified RU-N14's Throwing Claymores 3472 | -7/Zion | Found RU-N14's Throwing Claymores 3599 | -7/Zion | Met Imprinter 3624 | -7/Zion | Imprinted 3626 | -7/Zion | Declared Zion's savior 3807 | -7/Zion | Visited the Megawrench Repair Shop 3807 | -7/Zion | Megawrench repaired 7 parts 4375 | -7/Zion | Attacked by Zionites 4380 | -7/Zion | Self-destructed Last Messages --------------- GS-BTT(c): I sense we may very well have some appropriate uses for this thing before long. 04120_ Imprinter is transmitting encrypted data deep into the caves. 04182_ 8I-Q1F(z) fiddles with the Twisted Machinery. 04183_ OV-UWK(z) rummages through the Twisted Machinery. 04187_ 8I-Q1F(z) plays with the Twisted Machinery. 04281_ Connecting with Deep Containment System... 04283_ Deep Containment System disabled. 04375_ PUBLIC SERVICE ANNOUNCEMENT: Zion is under attack! Defend our home! 04376_ Hvy. Rocket Launcher destroyed. 04376_ Destroyed Hvy. Rocket Launcher. 04377_ Chain reaction triggered in Angular Momentum Engine. 04377_ Lgt. Antimatter Reactor destroyed. 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Aluminum Leg | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Imp. Aluminum Leg | -9/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MultinovaPowerBuckler Manual? 0 Play Time 00:35:23 Cumulative 43.2 hours Start 2025.11.02 @ 09:45:53 End 2025.11.02 @ 11:08:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 45 Rogue 35 Adventurer 10 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 40 Gallery% 33 Achievement% 25 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 32/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 20033da6-306c-42ee-af8f-e1395811e345