Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.26 @ 21:39:35 Player: Reflectatory Result: Destroyed by H-61 Shepherd with Heavy Assault Cannon Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (36) 180 Value Destroyed (1203) 1203 Prototype IDs (28) 560 Alien Tech Used (0) 0 Bonus (751) 751 TOTAL SCORE: 6494 Bonus ------- Pacifist 200 Follower Combat Kills 251 Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 161/300 Energy 100/100 System Corruption 5% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Enhanced Optical Array > --- WEAPON (2) ------- Heavy Hammer > --- INVENTORY (5) ---- Remote Datajack Peak State ------------ > --- POWER ------------ Heavy Ion Engine Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Improved Titanium Leg Improved Titanium Leg Potential Leg Potential Leg > --- UTILITY ---------- Structural Scanner Advanced Sensor Array Advanced Melee Analysis Suite Hardened Heavy Armor Plating Improved Shield Generator > --- WEAPON ----------- Precision Grenade Launcher Heavy Mace > --- INVENTORY -------- F-cell Engine Hardened Heavy Armor Plating Missile Launcher Remote Datajack [Rating: 71] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Power Core Micro Nuclear Core Propulsion Flight Unit Leg Potential Leg Wheel Wheel Flight Unit Flight Unit Utility Seismic Detector Device Seismic Detector Processor Advanced Targeting Computer Protection Hardened Heavy Armor Plating Weapon Heavy Hammer Energy Gun Improved Lightning Gun Launcher Precision Grenade Launcher Special Weapon Mining Laser Impact Weapon Heavy Hammer Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Slots Evolved 8 | . . 2 . . . 2 . 2 2 Power 1 | . . . . . . 1 . . . Propulsion 3 | . . 2 . . . 1 . . . Utility 4 | . . . . . . . . 2 2 Weapon . | . . . . . . . . . . Parts Attached 61 | 3 8 6 8 1 . 6 6 10 13 Power 8 | 1 1 1 1 . . . 1 1 2 Engine 5 | 1 1 1 1 . . . . . 1 Core 3 | . . . . . . . 1 1 1 Reactor . | . . . . . . . . . . Propulsion 25 | 2 2 5 4 . . 2 3 3 4 Treads . | . . . . . . . . . . Leg 9 | 2 . . . . . . 3 3 1 Wheel 2 | . . . . . . . . . 2 Hover . | . . . . . . . . . . Flight 14 | . 2 5 4 . . 2 . . 1 Utility 18 | . 2 . 2 1 . 3 1 3 6 Device 10 | . . . 1 1 . 2 . 2 4 Storage . | . . . . . . . . . . Processor 4 | . . . . . . 1 1 . 2 Hackware . | . . . . . . . . . . Protection 4 | . 2 . 1 . . . . 1 . Artifact . | . . . . . . . . . . Weapon 10 | . 3 . 1 . . 1 1 3 1 Energy Gun 2 | . 1 . . . . . 1 . . Energy Cannon . | . . . . . . . . . . Ballistic Gun . | . . . . . . . . . . Ballistic Cannon . | . . . . . . . . . . Launcher 2 | . . . . . . . . 1 1 Special Weapon 2 | . . . 1 . . . . 1 . Impact Weapon 3 | . 2 . . . . . . 1 . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon 1 | . . . . . . 1 . . . Unidentified Prototypes 5 | . . 2 . 1 . . 1 1 . Parts Lost 20 | . . . 4 . . . 3 1 12 Power 3 | . . . . . . . . . 3 Propulsion 8 | . . . 2 . . . 2 1 3 Utility 6 | . . . 1 . . . 1 . 4 Weapon 3 | . . . 1 . . . . . 2 Highest Loss Streak 7 | . . . 4 . . . 3 1 7 To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . 1 3 4 5 5 4 4 4 3 Power . | . . . 1 1 1 . . . . Propulsion 1 | . . 2 3 3 3 2 2 1 . Utility . | . . . . . . . . . . Weapon 1 | . . 1 . 1 1 1 1 1 1 Tool/Special . | . . . . . . . . . . Unused Backups 4 | . . . 1 . . . 1 . 2 Power 1 | . . . . . . . . . 1 Propulsion 1 | . . . 1 . . . . . . Utility 1 | . . . . . . . . . 1 Weapon 1 | . . . . . . . 1 . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 84 | . 79 63 91 77 77 99 93 87 63 Engine 10 | . 14 11 11 11 11 17 13 7 4 Core 2 | . . . . . . . 5 6 3 Leg 12 | . 21 . . . . . 2 32 18 Flight 24 | . 6 41 43 44 44 45 41 3 . Device 11 | . . . 9 11 11 15 9 12 13 Processor 3 | . . . . . . 2 8 4 5 Protection 3 | . 17 . 8 . . . . 2 3 Energy Gun 1 | . . . . . . . . 3 . Launcher 1 | . . . . . . . . 1 3 Special Weapon 1 | . . . 7 . . . . 1 . Impact Weapon 8 | . 17 11 11 11 11 9 9 7 5 Special Melee Weapon 2 | . . . . . . 8 4 . . Peak Build Rating 71 | 3 11 9 10 17 10 23 46 61 71 Average Rating 30 | 2 8 7 9 9 10 20 24 53 44 On Entrance 17 | . 3 5 7 8 10 10 23 46 60 Naked Turns . | . . . . . . . . . . Heaviest Build 49 | 5 21 6 11 7 7 17 23 48 49 Greatest Support 115 | 20 20 16 16 16 16 21 75 115 115 Greatest Overweight (x) 1 | . 1 . . . . . 1 . 1 Average Overweight (x) . | . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | . 4 4 5 5 5 5 5 5 5 Average Carried 4 | . 1 3 4 4 5 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | . 4 4 5 5 5 5 2 5 1 Class Distribution -------------------- 35% | Mutant 26% | Scavenger-Sprinter 24% | Sprinter 13% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Sprinter | -9/Mines Scavenger-Sprinter | -9/Exiles Scavenger-Sprinter | -8/Mines Scavenger-Sprinter | -8/Materials Sprinter | -8/Storage Mutant | -7/Factory Assassin | -6/Factory Resources | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ----------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Matter Collected 993 | 186 106 . 156 . 42 60 76 200 167 Remotely . | . . . . . . . . . . Salvage Created 1301 | . . . 102 . . 73 41 268 817 Parts 40 | . . . 3 . . 2 . 10 25 Haulers Intercepted 1 | . . . . . . . . 1 . Recyclers Shooed . | . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Combat Hostiles Destroyed 27 | . . . 7 . . . 1 4 15 Melee 16 | . . . 6 . . . 1 1 8 AOE 3 | . . . . . . . . 1 2 Classes Destroyed 10 | . . . 2 . . 1 1 4 2 Worker 3 | . . . . . . . . 1 2 Builder 1 | . . . . . . . . . 1 Hauler 1 | . . . . . . . . 1 . Recycler 1 | . . . . . . . . . 1 Watcher 3 | . . . . . . 3 . . . Swarmer 9 | . . . 6 . . . . . 3 Grunt 9 | . . . 1 . . . . . 8 Duelist 1 | . . . . . . . . 1 . Sentry 3 | . . . . . . . 1 2 . Programmer 5 | . . . . . . . . 1 4 Best Kill Streak 7 | . . . 2 . . 2 1 2 7 Combat Bots Only 4 | . . . 2 . . . 1 1 4 Max Kills in Single Turn 1 | . . . 1 . . 1 1 1 1 Gunslinging . | . . . . . . . . . . Exploded 1 | . . . . . . . . 1 1 Melee 1 | . . . 1 . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Hostile Shots Fired 347 | . 2 6 62 . . . 29 104 144 Missed 126 | . . 3 25 . . . 16 48 34 Hits 221 | . 2 3 37 . . . 13 56 110 Melee 4 | . . . . . . . . 4 . Projectile 217 | . 2 3 37 . . . 13 52 110 Critical Strikes 4 | . . . . . . . . 1 3 Part Disruptions 1 | . . . . . . . . . 1 Damage Taken 3740 | . 15 38 319 . . . 605 562 2201 Core 1338 | . 15 18 88 . . . 318 44 855 Absorbed by Shields 364 | . . . . . . . . 87 277 Core Remaining (%) 80 | 100 94 . . . 73 . 42 93 . Volleys Fired 23 | . . . . . . . . 13 10 Largest 1 | . . . . . . . . 1 1 Hottest 60 | . . . . . . . . 60 36 Shots Fired 23 | . . . . . . . . 13 10 Gun 10 | . . . . . . . . 10 . Cannon . | . . . . . . . . . . Launcher 13 | . . . . . . . . 3 10 Special . | . . . . . . . . . . Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 13 | . . . . . . . . 3 10 Electromagnetic 10 | . . . . . . . . 10 . Robot Hit Streak 7 | . . . . . . . . 7 6 Robot Miss Streak 3 | . . . . . . . . 1 3 Penetration Max . | . . . . . . . . . . Secondary Targets . | . . . . . . . . . . Shots Hit Robots 99 | . 1 . 12 . . 5 5 17 59 Core Hits 34 | . . . 2 . . 1 1 6 24 Critical Kills 2 | . . . 1 . . . . . 1 Critical Parts Destroyed 9 | . . . 1 . . 1 2 1 4 Critical Strikes 12 | . . . 2 . . 1 2 2 5 Corrupt 1 | . . . . . . . . 1 . Smash 11 | . . . 2 . . 1 2 1 5 Melee Attacks 141 | . 3 . 27 . 1 9 23 7 71 Impact 141 | . 3 . 27 . 1 9 23 7 71 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks 4 | . . . 1 . . 1 . 2 . Combat Hostiles 1 | . . . 1 . . . . . . Follow-up Attacks 1 | . 1 . . . . . . . . Damage Inflicted 3974 | . 30 . 562 . . 241 157 598 2386 Guns 154 | . . . . . . . . 154 . Cannons . | . . . . . . . . . . Explosions 465 | . . . . . . . . 76 389 Melee 3333 | . 30 . 562 . . 241 157 368 1975 Ramming 22 | . . . . . . . . . 22 Kinetic . | . . . . . . . . . . Thermal . | . . . . . . . . . . Explosive 465 | . . . . . . . . 76 389 Electromagnetic 154 | . . . . . . . . 154 . Impact 3333 | . 30 . 562 . . 241 157 368 1975 Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 10 | . . . . . . 1 10 1 5 Average Corruption 2 | . . . . . . 1 2 1 3 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 30 | . . . . . . 5 2 3 20 Message Errors 7 | . . . . . . 2 . 1 4 Matter Fused 6 | . . . . . . 1 1 1 3 Heat Flow Errors 2 | . . . . . . 1 . . 1 Energy Discharges 7 | . . . . . . . 1 . 6 Parts Fused 2 | . . . . . . . . . 2 Data Loss (minor) 4 | . . . . . . . . 1 3 Data Loss (major) 1 | . . . . . . . . . 1 Alerts 1 | . . . . . . 1 . . . Overload Shots . | . . . . . . . . . . Overflow Damage 943 | . . . 193 . . 109 68 200 373 Projectiles . | . . . . . . . . . . Explosions . | . . . . . . . . . . Melee 943 | . . . 193 . . 109 68 200 373 Knockbacks 11 | . . . 1 . . 1 . 1 8 Impact 9 | . . . 1 . . 1 . 1 6 Kinetic . | . . . . . . . . . . Secondary 2 | . . . . . . . . . 2 Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . . . . 1 1 Kicked 2 | . . . . . . . . 1 1 Crushed . | . . . . . . . . . . Highest Temperature 222 | . . . . . 1 176 . 76 222 Average Temperature 43 | . . . . . 1 42 . 32 84 Received Heat Transfer 582 | . . 12 24 . . . 72 68 406 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted 13 | . . . 1 . . 1 . 4 7 Combat Hostiles 8 | . . . 1 . . . . 2 5 Parts Fried 19 | . . . 4 . . 1 1 2 11 Impact Corruptions 39 | . . . 7 . . 5 2 5 20 Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted . | . . . . . . . . . . Heat Transferred . | . . . . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Maximum Alert Level . | . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 100 Level 1 . | . . . . . . . . . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 182 | . 3 . 54 . 1 33 162 95 182 Initial 73 | . . . . . . . . 73 21 Average 23 | . . . 17 . . 2 42 27 53 Influence Increases 1654 | . 3 . 277 . 1 97 428 341 507 Destroy 0b10 Robot/C 700 | . . . 180 . . . 60 160 300 Destroy 0b10 Robot/NC 45 | . . . . . . 15 . 10 20 Destroy Leader 158 | . . . 30 . . 6 30 32 60 Allied During Kill 34 | . . . 7 . . . 10 17 . Successful Hack 163 | . 3 . . . . 27 32 66 35 Disable Machine 45 | . . . . . . . 30 15 . Destroy Structure 89 | . . . . . 1 4 11 41 32 Partial Spotted 90 | . . . 15 . . 30 45 . . Lose Combat Pursuer 330 | . . . 45 . . 15 210 . 60 Influence Decreases 1559 | . 3 . 243 34 1 97 266 460 455 Entered New Map 145 | . . . . 34 . . . 89 22 Time Decay 981 | . 3 . 186 . 1 80 98 311 302 Lost Part 187 | . . . 37 . . . 30 . 120 Lost Ally 130 | . . . 20 . . . 40 60 10 Purge Threat 116 | . . . . . . 17 98 . 1 Squads Dispatched 17 | . . . . . . 2 3 4 8 Investigation 6 | . . . . . . 1 . 1 4 Extermination 3 | . . . . . . . . 2 1 Reinforcement 6 | . . . . . . 1 1 1 3 Assault 2 | . . . . . . . 2 . . Garrison . | . . . . . . . . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Distress Signals 1 | . . . . . . 1 . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 97 | . 6 4 15 . . 6 28 9 29 Peak Tracking Total 17 | . 3 8 6 . . 2 17 5 4 Tactical Retreats 7 | . . . 1 . . 1 3 . 2 Traps | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Traps Triggered 6 | . . . . . . . 1 4 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ---------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Machines Disabled 3 | . . . . . . . 2 1 . Max in Single Turn 1 | . . . . . . . 1 1 . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Machines Accessed 42 | . 3 2 . 3 . 11 6 11 6 Terminals 25 | . 1 2 . . . 6 5 7 4 Fabricators 2 | . . . . . . . . 1 1 Repair Stations 4 | . 1 . . . . 1 1 1 . Recycling Units 4 | . 1 . . . . 2 . 1 . Scanalyzers 4 | . . . . . . 2 . 1 1 Garrison Access . | . . . . . . . . . . Total Hacks 105 | . 4 2 . 3 . 30 17 27 22 Successful 59 | . 2 . . 3 . 19 8 13 14 Failed 46 | . 2 2 . . . 11 9 14 8 Catastrophic 7 | . . . . . . . 2 2 3 Database Lockouts . | . . . . . . . . . . Manual 80 | . 4 2 . 1 . 22 12 22 17 Terminals 72 | . 2 2 . . . 18 16 17 17 Fabricators 6 | . . . . . . . . 4 2 Repair Stations 5 | . 1 . . . . 1 1 2 . Recycling Units 8 | . 1 . . . . 5 . 2 . Scanalyzers 11 | . . . . . . 6 . 2 3 Garrison Access . | . . . . . . . . . . Terminal Hacks 14 | . . . . 3 . 1 3 2 5 Record 2 | . . . . 2 . . . . . Open Door 2 | . . . . . . . 2 . . Branch Access Points 4 | . . . . . . . . 2 2 Emergency Access Points 1 | . . . . . . . . . 1 Unreport Threat 4 | . . . . . . 1 1 . 2 Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks 4 | . . . . . . . . 2 2 Load Schematic 2 | . . . . . . . . 1 1 Build 2 | . . . . . . . . 1 1 Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 . . . Report Inventory 1 | . . . . . . 1 . . . Scanalyzer 10 | . . . . . . 5 . 2 3 Insert Component 4 | . . . . . . 2 . 1 1 Analyze 6 | . . . . . . 3 . 1 2 Garrison Access Hacks . | . . . . . . . . . . Unauthorized Hacks 30 | . 2 . . . . 12 5 7 4 Terminals 21 | . . . . . . 8 4 5 4 Track 2 | . . . . . . 1 . 1 . Assimilate 3 | . . . . . . 2 1 . . Botnet 16 | . . . . . . 5 3 4 4 Fabricators 1 | . . . . . . . . 1 . Liberate 1 | . . . . . . . . 1 . Repair Stations 4 | . 1 . . . . 1 1 1 . Mechanics 4 | . 1 . . . . 1 1 1 . Recycling Units 4 | . 1 . . . . 3 . . . Monitor 2 | . . . . . . 2 . . . Reject 2 | . 1 . . . . 1 . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 35 | . 2 2 . . . 9 5 11 6 Full Trace Events 6 | . . . . . . 1 . 1 4 Feedback Events 1 | . . . . . . 1 . . . Corruption 1 | . . . . . . 1 . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 3 | . . . . . . 2 . 1 . Parts Built 4 | . . . . . . . . 2 2 Authchips . | . . . . . . . . . . Time 109 | . . . . . . . . 36 73 Total Part Build Rating 12 | . . . . . . . . 6 6 Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed 4 | . . . . . . 2 . 1 1 Part Schematics Acquired 3 | . . . . . . 2 . 1 . Parts Damaged 1 | . . . . . . 1 . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------ Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 -------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Total Allies 6 | . . . 1 . . . 2 3 . Largest Group 3 | . . . 1 . . . 2 3 . Highest-Rated Group 90 | . . . 31 . . . 62 90 . Highest-Rated Ally 31 | . . . 31 . . . 31 30 . Total Orders . | . . . . . . . . . . Ally Attacks 48 | . . . 16 . . . 10 22 . Total Damage 873 | . . . 206 . . . 127 540 . Kills 8 | . . . 2 . . . 2 4 . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Active Infowar (turns) 4296 | . . . 553 166 340 1188 216 815 1018 Optics 354 | . . . . . . . . . 354 Sensors 514 | . . . . . . . . . 514 IFF 66 | . . . . . . . . . 66 Terrain 19 | . . . . . . . . . 19 Structural 1557 | . . . . . . . . 815 742 Seismic 1895 | . . . 553 166 340 836 . . . Machine Analysis 568 | . . . . . . 352 216 . . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered 2 | . . . 2 . . . . . . Drone Launches 2 | . . . . . . . . . 2 Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 ------------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Turns Passed 5167 | 53 171 42 655 166 340 1188 256 1277 1019 Spaces Moved 5727 | 46 156 92 784 518 731 1063 405 1067 865 Core 23 | 9 . . . . . . . . 14 Treads . | . . . . . . . . . . Legs 1602 | 37 73 . . . . . 14 1067 411 Wheels 204 | . . . . . . . . . 204 Hover . | . . . . . . . . . . Flight 3898 | . 83 92 784 518 731 1063 391 . 236 Fastest Speed 27 | 50 37 31 31 31 31 27 28 100 40 Average Speed 55 | 106 93 31 31 31 31 27 31 107 84 Slowest Speed 190 | 120 190 31 37 31 31 28 114 112 117 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped 20 | . . . 5 . 4 7 3 . 1 Potential Cave-ins 3 | . . . . . . . 3 . . Cave-ins Triggered 1 | . . . . . . . 1 . . Exploration Rate (%) 50 | 4 23 16 98 93 96 60 58 29 27 Regions Visited 9 Branch Regions 4 Pre-discovered Areas . | . . . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . 1 1 . Scrap Searched 5 | . . . 3 . 2 . . . . Spaces Dug 24 | . . . . . 1 4 15 . 4 Terrain Destroyed 122 | . . . . . 1 4 15 58 44 Melee 24 | . . . . . 1 4 15 . 4 Projectile . | . . . . . . . . . . AOE 98 | . . . . . . . . 58 40 Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -7 -6 --------- Run | Yrd Mat Mat Min Exi Min Mat Sto Fac Fac Total 7430 | 48 173 104 1143 523 837 1932 490 1165 1015 Wait 1437 | . . . 319 . 110 856 53 55 44 Move 5678 | 45 155 91 773 517 722 1048 398 1066 863 Hop 20 | . . . 5 . 4 7 3 . 1 Pick Up 21 | . 3 4 5 2 . 2 . 2 3 Fast Attach 36 | 3 5 . 4 1 . 2 3 6 12 Attach 17 | . . 4 1 . . 3 4 1 4 Detach 6 | . 1 . . . . 1 2 1 1 Swap 25 | . 4 3 4 . . 3 2 8 1 Drop 25 | . 3 2 5 3 . 1 2 5 4 Fire 23 | . . . . . . . . 13 10 Melee 140 | . 2 . 27 . 1 9 23 7 71 Ram . | . . . . . . . . . . Kick 2 | . . . . . . . . 1 1 Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines -8/Materials (discovered 2 exits: *Fac / *Sto) -8/Storage -7/Factory (discovered 3 exits: *Fac / Low x2) -6/Factory (discovered 3 exits: [*Fac] / Low x2) History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 16) 54 | -11/Scrapyard | Entered Materials 213 | -10/Materials | Discovered new exit (range 8) 225 | -10/Materials | Entered another Materials area 225 | -9/Materials | Evolved 2 slots: Propulsion x2 262 | -9/Materials | Discovered new exit (range 16) 267 | -9/Materials | Entered Mines 287 | -9/Mines | Learned 2 Materials zone layouts 289 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 289 | -9/Mines | Discovered new exit (range 5) 349 | -9/Mines | Discovered new exit (range 7) 365 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 389 | -9/Mines | Discovered new exit (range 11) 393 | -9/Mines | Received a Mining Laser from a helpful Derelict 529 | -9/Mines | Build established: Sprinter 901 | -9/Mines | Lost 4 parts (2n1u1w) 922 | -9/Mines | Entered Exiles 930 | -9/Exiles | Met 8R-AWN 939 | -9/Exiles | Discovered new exit (range 14) 954 | -9/Exiles | Met EX-HEX 962 | -9/Exiles | Met EX-BIN 966 | -9/Exiles | Aligned with FarCom system 966 | -9/Exiles | Given EX-Vault access code 976 | -9/Exiles | Opened EX-Vault 978 | -9/Exiles | Found Prototype Device 978 | -9/Exiles | Identified Trap Reconfigurator 982 | -9/Exiles | Found Potential Leg 984 | -9/Exiles | Found Potential Leg 999 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1013 | -9/Exiles | Met EX-DEC 1036 | -9/Exiles | Visited The Gauntlet 1084 | -9/Exiles | Discovered new exit (range 14) 1088 | -9/Exiles | Left Exiles lab with Potential Leg 1088 | -9/Exiles | Entered Mines 1173 | -8/Mines | Build established: Scavenger-Sprinter 1176 | -8/Mines | Discovered new exit (range 5) 1428 | -8/Mines | Entered Materials 1428 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 1429 | -8/Materials | Identified exit to Storage 1727 | -8/Materials | Build established: Sprinter 1962 | -8/Materials | Discovered new exit (range 12) 2232 | -8/Materials | Build established: Scavenger-Sprinter 2616 | -8/Materials | Entered Storage 2713 | -8/Storage | Met a pair of Derelict thieves 2832 | -8/Storage | Crushed by falling debris 2832 | -8/Storage | Core integrity fell below 50% 2832 | -8/Storage | System corruption reached 10% 2863 | -8/Storage | Lost 3 parts (2n1u) 2868 | -8/Storage | Discovered new exit (range 5) 2872 | -8/Storage | Entered Factory 2872 | -7/Factory | Evolved 2 slots: Utility x2 3133 | -7/Factory | Build established: Mutant 3144 | -7/Factory | Discovered new exit (range 9) 3216 | -7/Factory | Identified exit to Lower Caves 3680 | -7/Factory | Fabricated Cesium-ion Thruster? 4149 | -7/Factory | Entered another Factory area 4149 | -6/Factory | Evolved 2 slots: Utility x2 4273 | -6/Factory | Identified exit to Lower Caves 4509 | -6/Factory | Build established: Assassin 4718 | -6/Factory | Released all parts (13) 4782 | -6/Factory | Fabricated Cesium-ion Thruster? 4923 | -6/Factory | Lost 3 parts (1p1n1u) 5051 | -6/Factory | Allied Derelicts emerged from ambush trap array 5065 | -6/Factory | Discovered new exit (range 22) 5102 | -6/Factory | Core integrity fell below 50% 5123 | -6/Factory | Lost 3 allies 5140 | -6/Factory | Core integrity fell below 20% 5160 | -6/Factory | Lost 7 parts (1p2n2u2w) 5168 | -6/Factory | Destroyed by H-61 Shepherd with Heavy Assault Cannon Last Messages --------------- Drone Bay destroyed. Knocked back. K-01 Serf collects debris. >> Lost connection to Drone. M-28 Smith repairs H-61 Shepherd. K-01 Serf collects debris. Wheel destroyed. Knocked back. K-01 Serf latches onto Drone. K-01 Serf pushes Drone. Penetrated by Slug. Knocked back. K-01 Serf pushes Drone. The unstable cave ceiling collapses. Slug penetrates Wall. Slug penetrates Nuclear Reactor. Nuclear Reactor explodes. The unstable cave ceiling collapses. Knocked back. System corrupted: Matter fused (-8). Map ----- +----------------------------------------------------+ | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | | ???????????????????????? ??????????????? | | ??????????????????????+ ??????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #???#######???? | | ??????????????????????# #??? ???? | | ??????????????????????# #???""" ??? | | ????????????#???####### #???"R """??? | | ????????????# !## #?? """ """ ?? | | ????????????# """" ## #?? """ ?? | | ????????????# """" ## #???? ? | | ????????????# """" ## #????""" """ ? | | ????????????# """" ## #????""" """ | | ??????????#?# ## #?# """ """ | | ?????????## # !! ## #?# | | ????????## ! !! ## #?# | | ????????# ## #?# ! | | ??????#### # ## ############### | | ??????# % % | | ??????# % | | ??????# < H@ n !% % | | ??????# % m % % % | | ??????# * % % % | | ??????### # ; #########+#### | | ????????### # # ## #? | | ??????????###?##### ## # | | ?????????????????? # # | | ?????????????????? # # | | ?????????????????? # # | | ?????????????????? # # | | ?????????????????? # # | | ?????????????????? ## # | | ?????????????????? ## # | | ?????????????????? ;# ## | | ?????????????????? ## #? | | ?????????????????? ## #? | | ?????????????????# #### #? | | ?????????????????### ###??# #? | | ????????????????????########????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????# #? | | ????????????????????????????????##########? | | ??????????????????????????????????????????? | | ??????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Coolant Potential 50 Energy Generation 24 Energy Capacity 340 Matter Stores 300 Matter Capacity 300 Sight Range 22 Robot Scan Range 16 Terrain Scan Range 20 Terrain Scan Density 10 Armor Coverage 600 Evasion (%) 64 Targeting Accuracy 8 Melee Accuracy 8 Item Schematics ----------------- Cesium-ion Thruster | -8/Materials | Scanalyzed Carbon-fiber Leg | -8/Materials | Scanalyzed Flight Unit | -7/Factory | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Cesium-ion Thruster | x2 | -7/Factory Cesium-ion Thruster | x2 | -6/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None Game ------ Seed ImpulseUltimateSystem Manual? 0 Play Time 01:23:05 Cumulative 18.9 hours Start 2025.08.25 @ 23:52:47 End 2025.08.26 @ 21:39:35 Sessions 7 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 17 Rogue 17 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 20 Gallery% 26 Achievement% 30 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 32/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: c3605cdd-3745-43d8-9c78-9f3b77643838