Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.24 @ 21:32:46 Player: beans Result: Destroyed by Y-64 Sentinel with KE Penetrator Performance ------------- Evolutions (5) 2500 Regions Visited (6) 1200 Robots Destroyed (64) 320 Value Destroyed (2715) 2715 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1436) 1436 TOTAL SCORE: 8291 Bonus ------- High Alert Combat Kills 40 Follower Combat Kills 596 Registered with UFD 300 Met Optimus in HQ 500 Cogmind --------- Core Integrity 0/1000 Matter 222/300 Energy 87/100 System Corruption 34% Temperature Cool (38) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (8) ------ Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- CPS Tube (2) CPS Tube (2) DRS Beacon (Ready) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine Micro Fission Core > --- PROPULSION ------- Antigrav System Antigrav System Antigrav System Antigrav System > --- UTILITY ---------- Improved Heat Sink Matter Compressor Matter Compressor Gravity Neutralizer Target Analyzer Core Analyzer Improved Weapon Cycler Advanced System Restoration Module > --- WEAPON ----------- Heavy Machine Gun Improved KE Penetrator Hypervelocity Gauss Cannon > --- INVENTORY -------- KE Penetrator Heavy Flak Cannon Improved Remote Datajack CPS Tube DRS Beacon [Rating: 92] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Micro Fission Core Propulsion Antigrav System Treads Light Treads Leg Improved Titanium Leg Hover Unit Antigrav System Flight Unit Field Propulsion Drive Utility Target Analyzer Device Improved Heat Sink Storage Matter Compressor Processor Target Analyzer Protection Hardened Light Armor Plating Weapon Heavy Machine Gun Energy Gun Arc Projector Energy Cannon Proton Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Gauss Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Slots Evolved 10 | . . . . 10 . . Power 1 | . . . . 1 . . Propulsion 2 | . . . . 2 . . Utility 6 | . . . . 6 . . Weapon 1 | . . . . 1 . . Parts Attached 65 | 6 . . 13 16 1 29 Power 7 | 1 . . 2 1 . 3 Engine 3 | 1 . . 1 . . 1 Core 4 | . . . 1 1 . 2 Reactor . | . . . . . . . Propulsion 18 | 2 . . 4 5 . 7 Treads 4 | 2 . . . . . 2 Leg 6 | . . . 3 . . 3 Wheel . | . . . . . . . Hover 5 | . . . . 4 . 1 Flight 3 | . . . 1 1 . 1 Utility 18 | 1 . . 3 4 1 9 Device 7 | . . . 1 2 1 3 Storage 3 | 1 . . 1 1 . . Processor 7 | . . . 1 1 . 5 Hackware . | . . . . . . . Protection 1 | . . . . . . 1 Artifact . | . . . . . . . Weapon 22 | 2 . . 4 6 . 10 Energy Gun 2 | . . . 2 . . . Energy Cannon 1 | . . . . . . 1 Ballistic Gun 12 | 2 . . 1 3 . 6 Ballistic Cannon 4 | . . . 1 1 . 2 Launcher . | . . . . . . . Special Weapon 3 | . . . . 2 . 1 Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 4 | . . . . 3 . 1 Parts Lost 39 | . . 4 . 1 . 34 Power 4 | . . . . . . 4 Propulsion 10 | . . 2 . . . 8 Utility 13 | . . . . . . 13 Weapon 12 | . . 2 . 1 . 9 Highest Loss Streak 11 | . . 4 . 1 . 11 To Critical Strikes . | . . . . . . . Average Backups 3 | . 2 3 4 3 4 3 Power . | . . 1 . . . . Propulsion . | . . . . . . . Utility 1 | . . 1 2 1 . . Weapon . | . . 1 . . 2 1 Tool/Special . | . . . . . . . Unused Backups 5 | . . . 2 . . 3 Power . | . . . . . . . Propulsion 1 | . . . . . . 1 Utility 2 | . . . 2 . . . Weapon 1 | . . . . . . 1 Tool/Special 1 | . . . . . . 1 Average Slot Usage (%) 76 | . 85 77 85 61 94 73 Engine 5 | . 14 13 4 5 5 1 Core 4 | . . . 9 . 5 4 Treads 5 | . 28 24 . . . 2 Leg 7 | . . . 17 6 . 5 Hover 3 | . . . . 6 23 4 Device 9 | . . . 10 7 17 14 Storage 6 | . 14 13 3 5 11 5 Processor 10 | . . . 13 8 11 16 Ballistic Gun 12 | . 28 25 11 6 8 7 Ballistic Cannon 5 | . . . 11 6 4 4 Peak Build Rating 92 | 6 6 7 31 87 92 91 Average Rating 39 | 4 6 6 24 52 86 62 On Entrance 31 | . 6 6 1 31 87 86 Avg Prop Armor Cover (%) 4 | . . . . . . 4 Naked Turns 24 | . . 12 12 . . . Heaviest Build 51 | 13 13 13 27 42 51 48 Greatest Support 66 | 40 40 40 40 56 56 66 Greatest Overweight (x) 3 | . . 3 1 3 . 2 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 8 | 8 8 8 5 5 5 5 Average Capacity 5 | 5 8 7 5 5 5 5 Most Carried 5 | 4 3 5 5 5 5 5 Average Carried 4 | . 2 3 4 4 5 4 Final Capacity 8 | 8 8 5 5 5 5 5 Final Carried 5 | . 3 5 5 5 5 3 Class Distribution -------------------- 53% | Mutant 22% | Scavenger-Gunner 9% | Gunner 8% | Scavenger-Mutant 3% | Commander-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Scraptown Gunner | -5/Factory Scavenger-Gunner | -5/Waste Scavenger-Gunner | -5/Factory Resources | -11 -10 -10 -7 -5 -5 -5 ----------- Run | Yrd Mat Sub Scr Fac Was Fac Matter Collected 3635 | 223 165 . 252 1092 355 1548 Remotely . | . . . . . . . Salvage Created 4631 | 13 293 . . 780 1573 1972 Parts 171 | 4 14 . . 50 29 74 Haulers Intercepted 2 | . . . . 2 . . Recyclers Shooed 3 | . . . . . . 3 Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 8 | . . 8 . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Combat Hostiles Destroyed 42 | . 6 . . 9 5 22 Guns 26 | . 6 . . 4 1 15 Cannons 16 | . . . . 5 4 7 Classes Destroyed 12 | 1 2 . . 5 2 2 Worker 5 | 1 . . . 1 . 3 Builder 5 | . . . . 4 . 1 Hauler 2 | . . . . 2 . . Recycler 5 | . . . . . . 5 Watcher 4 | . 1 . . 1 . 2 Grunt 22 | . 6 . . 4 . 12 Brawler 1 | . . . . . . 1 Sentry 7 | . . . . 2 . 5 Hunter 1 | . . . . 1 . . Programmer 6 | . . . . 2 . 4 Compactor 5 | . . . . . 5 . Scrapoid 1 | . . . . . 1 . Best Kill Streak 9 | 1 2 . . 8 5 9 Combat Bots Only 7 | . 2 . . 4 5 7 Max Kills in Single Turn 2 | 1 1 . . 2 1 2 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Hostile Shots Fired 392 | . 46 17 . 52 . 277 Missed 122 | . 16 3 . 16 . 87 Hits 270 | . 30 14 . 36 . 190 Melee 9 | . . . . . . 9 Projectile 261 | . 30 14 . 36 . 181 Critical Strikes 18 | . 3 . . 3 . 12 Part Disruptions 1 | . . . . . . 1 Damage Taken 5440 | . 370 299 . 722 . 4049 Core 1140 | . 89 40 . 97 . 914 Absorbed by Shields . | . . . . . . . Core Remaining (%) 74 | 100 . . 48 . . . Volleys Fired 233 | 1 31 . . 60 13 128 Largest 3 | 2 2 . . 3 3 3 Hottest 131 | 40 40 . . 121 114 131 Shots Fired 478 | 2 62 . . 118 27 269 Gun 323 | 2 62 . . 50 14 195 Cannon 148 | . . . . 65 13 70 Launcher . | . . . . . . . Special 7 | . . . . 3 . 4 Kinetic 470 | 2 62 . . 115 27 264 Thermal . | . . . . . . . Explosive . | . . . . . . . Electromagnetic 1 | . . . . . . 1 Robot Hit Streak 11 | 1 7 . . 9 5 11 Robot Miss Streak 4 | . 3 . . 4 3 3 Penetration Max 1 | . . . . 1 1 1 Secondary Targets 7 | . 3 . . 1 . 3 Max Gunslinging Chain 1 | . 1 . . 1 . 1 Shots Hit Robots 284 | 1 40 . . 61 14 168 Core Hits 120 | 1 14 . . 29 9 67 Critical Kills 23 | . 1 . . 7 6 9 Critical Parts Destroyed 15 | . . . . 6 . 9 Critical Strikes 52 | . 1 . . 17 10 24 Destroy 48 | . 1 . . 15 10 22 Blast 4 | . . . . 2 . 2 Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6606 | 25 406 . . 1646 427 4102 Guns 4582 | 25 406 . . 889 262 3000 Cannons 1838 | . . . . 757 165 916 Explosions 186 | . . . . . . 186 Melee . | . . . . . . . Ramming . | . . . . . . . Kinetic 6420 | 25 406 . . 1646 427 3916 Thermal 186 | . . . . . . 186 Explosive . | . . . . . . . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 34 | . . . . 3 15 34 Average Corruption 17 | . . . . 2 10 24 Corruption Purged 1 | . . . . . 1 . Corruption Blocked 15 | . . . . . . 15 Effects 103 | . . . . 12 6 85 Message Errors 22 | . . . . 2 . 20 Matter Fused 24 | . . . . 1 2 21 Heat Flow Errors 4 | . . . . . . 4 Energy Discharges 13 | . . . . 3 1 9 Parts Rejected 2 | . . . . . . 2 Parts Fused 2 | . . . . . . 2 Data Loss (minor) 9 | . . . . 1 . 8 Data Loss (major) 5 | . . . . 1 1 3 Misfires 5 | . . . . 1 1 3 Alerts 2 | . . . . 1 . 1 Misdirections 4 | . . . . . . 4 Weapon Failures 11 | . . . . 2 1 8 Overload Shots . | . . . . . . . Overflow Damage 25 | . . . . . . 25 Projectiles . | . . . . . . . Explosions 25 | . . . . . . 25 Melee . | . . . . . . . Knockbacks 8 | . . . . 3 . 5 Impact . | . . . . . . . Kinetic 8 | . . . . 3 . 5 Secondary . | . . . . . . . Self-Inflicted Damage . | . . . . . . . Shots . | . . . . . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 336 | . 34 . . 336 52 230 Average Temperature 47 | . 16 . . 67 20 41 Received Heat Transfer 1674 | . 264 90 . 207 . 1113 Effects 1 | . . . . 1 . . Damage (minor) 1 | . . . . 1 . . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 150 | . . . . . . 150 Parts Sabotaged 3 | . . . . . . 3 Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Maximum Alert Level 2 | . . . . 2 . 2 Low Security (%) 64 | 100 100 . . 42 100 60 Level 1 28 | . . . . 50 . 28 Level 2 6 | . . . . 6 . 10 Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 584 | 5 50 . . 487 168 584 Initial 168 | . 3 . . . 168 64 Average 151 | . 12 . . 170 128 207 Influence Increases 2391 | 5 147 15 . 831 4 1389 Destroy 0b10 Robot/C 1020 | . 120 . . 380 . 520 Destroy 0b10 Robot/NC 105 | 5 5 . . 40 . 55 Destroy Leader 252 | . 22 . . 96 . 134 Allied During Kill 145 | . . . . 98 . 47 Successful Hack 12 | . . . . . . 12 Disable Machine 135 | . . . . 45 . 90 Anti-Garrison Action 300 | . . . . . . 300 Destroy Structure 152 | . . . . 82 4 66 Partial Spotted 15 | . . . . . . 15 Lose Combat Pursuer 255 | . . 15 . 90 . 150 Influence Decreases 1911 | . 142 25 . 350 393 1001 Entered New Map 349 | . 2 6 . . 313 28 Time Decay 997 | . 140 19 . 240 60 538 Lost Part 345 | . . . . 10 . 335 Lost Ally 220 | . . . . 100 20 100 Squads Dispatched 28 | . . . . 12 . 16 Investigation 5 | . . . . 3 . 2 Extermination 6 | . . . . 3 . 3 Reinforcement 5 | . . . . 3 . 2 Assault 5 | . . . . . . 5 Garrison 7 | . . . . 3 . 4 Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . 1 . . Haulers Reinforced 2 | . . . . 1 . 1 Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Distress Signals 2 | . 1 . . . . 1 Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 105 | . 14 5 . 31 4 51 Peak Tracking Total 13 | . 5 3 . 6 2 13 Tactical Retreats 10 | . . 1 . 4 . 5 Traps | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Traps Triggered 4 | . . . . 2 . 2 Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -7 -5 -5 -5 ---------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Disabled 11 | . . . . 3 . 8 Max in Single Turn 3 | . . . . 1 . 3 Garrison Access 2 | . . . . . . 2 Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Machines Accessed 7 | . . . . 3 . 4 Terminals 1 | . . . . . . 1 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 2 . 2 Scanalyzers 1 | . . . . . . 1 Garrison Access . | . . . . . . . Total Hacks 12 | . . . . 4 . 8 Successful 7 | . . . . 2 . 5 Failed 5 | . . . . 2 . 3 Catastrophic 1 | . . . . . . 1 Database Lockouts . | . . . . . . . Manual 5 | . . . . 2 . 3 Terminals 1 | . . . . . . 1 Fabricators 1 | . . . . 1 . . Repair Stations . | . . . . . . . Recycling Units 7 | . . . . 3 . 4 Scanalyzers 3 | . . . . . . 3 Garrison Access . | . . . . . . . Terminal Hacks . | . . . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 1 | . . . . . . 1 Retrieve Components 1 | . . . . . . 1 Scanalyzer 2 | . . . . . . 2 Insert Component 1 | . . . . . . 1 Retrieve Study 1 | . . . . . . 1 Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 4 | . . . . 2 . 2 Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 4 | . . . . 2 . 2 Fedlink 1 | . . . . . . 1 Scrapoids 3 | . . . . 2 . 1 Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 3 | . . . . 2 . 1 Full Trace Events . | . . . . . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . . 1 Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components 3 | . . . . . . 3 Parts Scanalyzed 1 | . . . . . . 1 Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -7 -5 -5 -5 ------------ Run | Yrd Mat Sub Scr Fac Was Fac Used RIF Installer . | . . . . . . . Robots Hacked 2 | . . . . 1 . 1 Non-combat 2 | . . . . 1 . 1 Combat . | . . . . . . . Robot Hacks Applied 5 | . . . . 1 . 4 parse_system 1 | . . . . . . 1 no_distress 1 | . . . . . . 1 find_chute 1 | . . . . 1 . . find_fabricator 1 | . . . . . . 1 find_dsf 1 | . . . . . . 1 Relay Couplers Released 3 | . . . . . . 3 Machine Destruction 3 | . . . . . . 3 Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -7 -5 -5 -5 -------- Run | Yrd Mat Sub Scr Fac Was Fac Total Allies 17 | . . . . 10 2 5 Largest Group 6 | . . . . 6 2 5 Highest-Rated Group 282 | . . . . 282 97 235 Highest-Rated Ally 50 | . . . . 47 50 47 Total Orders . | . . . . . . . Ally Attacks 126 | . . . . 66 11 49 Total Damage 2783 | . . . . 1412 262 1109 Kills 16 | . . . . 12 . 4 Allies Corrupted 1 | . . . . 1 . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -7 -5 -5 -5 ------- Run | Yrd Mat Sub Scr Fac Was Fac Active Infowar (turns) 717 | . . . . . . 717 Optics 717 | . . . . . . 717 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -7 -5 -5 -5 ------------- Run | Yrd Mat Sub Scr Fac Was Fac Turns Passed 5120 | 108 629 294 1326 1103 129 1531 Spaces Moved 3862 | 68 324 189 1095 836 185 1165 Core 93 | 13 . 23 23 . . 34 Treads 677 | 55 324 166 . . . 132 Legs 1868 | . . . 983 463 . 422 Wheels . | . . . . . . . Hover 975 | . . . . 373 185 417 Flight 249 | . . . 89 . . 160 Fastest Speed 40 | 50 160 50 40 48 48 45 Average Speed 108 | 138 160 147 116 104 48 89 Slowest Speed 260 | 160 160 200 130 260 48 180 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped 2 | . . . . . . 2 Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 56 14 71 19 84 29 Regions Visited 6 Branch Regions 2 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 4 | 1 1 1 1 . . . Scrap Searched 5 | . . . 5 . . . Spaces Dug 9 | . . . . 7 . 2 Terrain Destroyed 50 | . . . . 26 . 24 Melee . | . . . . . . . Projectile 49 | . . . . 26 . 23 AOE . | . . . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -7 -5 -5 -5 --------- Run | Yrd Mat Sub Scr Fac Was Fac Total 4462 | 80 379 203 1141 984 204 1471 Wait 220 | . 22 12 17 59 4 106 Move 3852 | 67 323 188 1094 836 184 1160 Hop 2 | . . . . . . 2 Pick Up 33 | 6 3 1 8 2 . 13 Fast Attach 42 | . . . 7 13 1 21 Attach 31 | 6 . . 4 3 . 18 Detach 11 | . . 1 1 1 . 8 Swap 15 | . . . 2 6 2 5 Drop 23 | . . 1 8 4 . 10 Fire 233 | 1 31 . . 60 13 128 Melee . | . . . . . . . Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves (discovered 2 exits: [*Mat] / [*Scr]) -7/Scraptown -5/Factory -5/Waste -5/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 15) 109 | -11/Scrapyard | Entered Materials 110 | -10/Materials | Met a group of wandering Federalists 300 | -10/Materials | Build established: Mutant 456 | -10/Materials | Discovered new exit (range 15) 496 | -10/Materials | Discovered new exit (range 8) 723 | -10/Materials | Discovered new exit (range 3) 738 | -10/Materials | Entered Subcaves 739 | -10/Subcaves | Continued accompanying wandering Federalists (2) 739 | -10/Subcaves | Approached by a straggling Scientist 789 | -10/Subcaves | Shifting Twisted Machinery released Shrapnel Trap 794 | -10/Subcaves | Shifting Twisted Machinery released Mak. Light Armor Plating 886 | -10/Subcaves | Discovered new exit (range 15) 1027 | -10/Subcaves | Core integrity fell below 50% 1032 | -10/Subcaves | Entered Scraptown 1048 | -7/Scraptown | Lost 4 parts (2n2w) 1286 | -7/Scraptown | Heard Great Nut preacher, LISTEN AND RECITE! 1324 | -7/Scraptown | Visited SPCMW 1341 | -7/Scraptown | Visited Assassins FH 1358 | -7/Scraptown | Visited IN-MT5's Study 1448 | -7/Scraptown | Visited Cave Peace 1466 | -7/Scraptown | Visited Science Testing Area 1616 | -7/Scraptown | Visited UFD Registry 1616 | -7/Scraptown | Registered with UFD as "Novakit" 1663 | -7/Scraptown | Visited Derelict Rescue Squad 1680 | -7/Scraptown | Visited Chapter 10 1695 | -7/Scraptown | Visited Curators Association 1738 | -7/Scraptown | Visited Research Penetration Think Tank 1770 | -7/Scraptown | Visited Supply Room 1785 | -7/Scraptown | Visited Observation Area 1836 | -7/Scraptown | Visited Abandonware Association 1864 | -7/Scraptown | Visited Junk Repository 1903 | -7/Scraptown | Visited DA-N13 Charitable Foundation 1914 | -7/Scraptown | Found DCF Scrap (31 items) 2002 | -7/Scraptown | Found DRS Beacon 2159 | -7/Scraptown | Discovered new exit (range 5) 2270 | -7/Scraptown | Met Optimus 2270 | -7/Scraptown | Accepted into 0bPrime 2358 | -7/Scraptown | Entered Factory 2358 | -5/Factory | Evolved 10 slots: Power x1, Propulsion x2, Utility x6, Weapon x1 2769 | -5/Factory | Build established: Gunner 2798 | -5/Factory | Garrison activated, responded to threat 2802 | -5/Factory | Scrapoid reinforcements arrived 2837 | -5/Factory | Scrapoids reinforcements arrived? 2855 | -5/Factory | Lost 4 allies 2995 | -5/Factory | Attached CPS modules to P-70 Sage. 2995 | -5/Factory | P-70 Sage assimilated allied 05F09-D 3174 | -5/Factory | Discovered new exit (range 7) 3216 | -5/Factory | Attached CPS modules to P-70 Sage. 3461 | -5/Factory | Manually triggered Chute Trap 3461 | -5/Factory | Sucked down chute 3461 | -5/Factory | Entered Waste 3461 | -5/Waste | Met up with 2 allies sucked down the chute earlier 3469 | -5/Waste | Spotted C-40 Crusher 3472 | -5/Waste | Destroyed C-40 Crusher 3476 | -5/Waste | EMP discharged 3476 | -5/Waste | System corruption reached 10% 3479 | -5/Waste | Spotted C-40 Crusher 3479 | -5/Waste | Spotted C-40 Crusher 3483 | -5/Waste | Destroyed C-40 Crusher 3498 | -5/Waste | Destroyed C-40 Crusher 3501 | -5/Waste | Spotted C-40 Crusher 3504 | -5/Waste | Spotted C-40 Crusher 3505 | -5/Waste | Spotted C-40 Crusher 3507 | -5/Waste | Destroyed C-40 Crusher 3516 | -5/Waste | Destroyed C-40 Crusher 3526 | -5/Waste | Discovered new exit (range 15) 3576 | -5/Waste | EMP discharged 3590 | -5/Waste | Entered Factory 3697 | -5/Factory | Build established: Scavenger-Gunner 3774 | -5/Factory | Loaded intel: 8 recycling unit locations 3921 | -5/Factory | Lost 3 parts (1p1n1w) 4041 | -5/Factory | Destroyed 7 combat bots 4044 | -5/Factory | Lost 5 parts (1p1n3w) 4337 | -5/Factory | System corruption reached 30% 4345 | -5/Factory | Core integrity fell below 50% 4375 | -5/Factory | Lost 11 parts (1p1n7u2w) 4375 | -5/Factory | Spotted B-75 Beast 4502 | -5/Factory | Scrapoid reinforcements arrived 4507 | -5/Factory | Garrison activated, responded to threat 4641 | -5/Factory | Lost 4 allies 4890 | -5/Factory | Discovered new exit (range 11) 5090 | -5/Factory | First assault squad dispatched 5115 | -5/Factory | Core integrity fell below 20% 5121 | -5/Factory | Destroyed by Y-64 Sentinel with KE Penetrator Last Messages --------------- Destroyed Adv. Heat Sink. HV Slug penetrates B-60 Warrior. HV Slug penetrates G-50 Soldier. System corrupted: Heat flow error (+187). B-60 Warrior suffers critical hit (Destroy). HV Slug penetrates B-60 Warrior. HV Slug penetrates Door. Hyp. Gauss Cannon destroyed. Critical hit (Burn: +37). Targeting Computer destroyed. Imp. Corruption Screen intercepted 3% system corruption. Imp. Corruption Screen expended. Knocked back. Critical hit (Burn: +37). HV Slug penetrates Wall. Penetrated by Slug. Adv. Heat Sink destroyed. Hyp. Coil Gun destroyed. Critical hit (Burn: +37). Map ----- +----------------------------------------------------+ | ????? #??? | | ????? #??? | | ????? #??? | | ???? #??? | | ?? #??? | | # ##################### """""" #??? | | ? ?????????????# ?# """""" #### | | ?# ????????????# ?# """""" | | ?# ????????????# # """""" | | ?# ????????????# # | | ?# ####+###+#??# + | | ?# #??# !! # | | ?# #??# !! # ############# | | ?# !! !%| #??# ?# #????????????? | | ?# ! #??# ?# #????????????? | | ?# % ! #??#######??# #????????????? | | ?# = = #???????????# #????????????? | | ?# = #???????????# ##???????????? | | ?# #???##??????# #????????????? | | # [ #???# #?????# #????????????? | | # #?########### ^ #????????????? | | + * #?# #= #????????????? | | " !! ! ##+### #% #????????????? | | # !! =% *% " # g#% #????????????? | | ?# !!/ %" # # p/ #????????????? | | ?# """ # #%% @ gA#% ############## | | ?# # !% #Y b #! # # | | ?+ + ;g=/ # # ! # | | ?#######/#### # #p g # # # | | ?????# # # ########### # """" """" # | | ?????# + # #?????????# # """" """" # | | ?????# ! ## # #?????????# + """" """" ? | | ?????# = #? ######?????????# # """" """" ? | | ?????# #? #??????????????# # """" """? # | | ?????# #? #??????????????# # """" """? # | | ?????###+####? ???????????????# # # | | ???????# #???? ???????????????# # # | | ???????# #???? ???????????????# # # | | ???????# #????????????????????# ############## | | ???????# #????????????????????# # # | | ???????# #????????????????????# # """ # | | ???????# #????????????????????# # "!"" T"%# | | ???????# #????????????????????# # " "" "["!# | | #####??# #????????????????????# # " % / | | #### #????????????????????# + # | | + #???? ???????????????# # # | | """ # #???? #??????????????# # = # | | """ # ##### #??????????????# # # | | """ + #??????????????# # # | | # #??????????????# # # | +----------------------------------------------------+ Best States ------------- Heat Dissipation 78 Energy Generation 28 Energy Capacity 340 Matter Stores 800 Matter Capacity 800 Sight Range 22 Terrain Scan Density 10 Additional Mass Support 12 Corruption Block 15 Armor Coverage 150 Weapon Cycling 20 Evasion (%) 70 Targeting Accuracy 10 Target Analysis 8 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Hvy. Machine Gun | -5/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- Strength In Numbers Challenges ------------ None Game ------ Seed TripodMiningMount Manual? 0 Play Time 00:44:52 Cumulative 217.3 hours Start 2025.11.21 @ 17:24:52 End 2025.11.24 @ 21:32:46 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 615 Rogue 614 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 65 Gallery% 62 Achievement% 38 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: f55e4780-b8e7-4d1e-95b3-5dc4b8f9cc44