Cogmind - Beta 15 @@@ ROGUE MODE // 2025.08.21 @ 17:17:38 Player: NQH Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (70) 350 Value Destroyed (1838) 1838 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 4688 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 194/300 Energy 53/100 System Corruption 2% Temperature Cool (12) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (8) --- (None) > --- UTILITY (2) ------ High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON (2) ------- (None) > --- INVENTORY (20) --- Titanium Leg Improved Signal Interpreter Shock Rifle Spread Laser Spread Laser Spread Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Ion Cannon Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Titanium Leg Titanium Leg VSS Leg > --- UTILITY ---------- High-capacity Storage Unit Improved Signal Interpreter > --- WEAPON ----------- Flak Gun Flak Gun > --- INVENTORY -------- Light Nuclear Core Carbon-fiber Leg Improved Signal Interpreter Shock Rifle Spread Laser Spread Laser Spread Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Gatling Laser Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Heavy Particle Cannon Ion Cannon [Rating: 42] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Leg Aluminum Leg Utility High-capacity Storage Unit Device Sensor Array Storage High-capacity Storage Unit Processor Improved Signal Interpreter Protection Hardened Light Armor Plating Weapon Spread Laser Energy Gun Spread Laser Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Build | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power . | . . . . . . Propulsion 6 | . . 2 2 . 2 Utility . | . . . . . . Weapon . | . . . . . . Parts Attached 67 | 6 . 20 9 13 19 Power 10 | 1 . 3 2 2 2 Engine 6 | 1 . 3 1 1 . Core 4 | . . . 1 1 2 Reactor . | . . . . . . Propulsion 29 | 2 . 6 2 9 10 Treads 14 | . . 4 1 9 . Leg 15 | 2 . 2 1 . 10 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 6 | 1 . 5 . . . Device 1 | . . 1 . . . Storage 2 | 1 . 1 . . . Processor 2 | . . 2 . . . Hackware . | . . . . . . Protection 1 | . . 1 . . . Artifact . | . . . . . . Weapon 22 | 2 . 6 5 2 7 Energy Gun 14 | 2 . 4 5 2 1 Energy Cannon 4 | . . . . . 4 Ballistic Gun 4 | . . 2 . . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Corrupted Parts 2 | . . 1 1 . . System Corruption 9 | . . 4 5 . . Parts Lost 35 | . . 6 9 3 17 Power 7 | . . 1 2 1 3 Propulsion 15 | . . 2 4 1 8 Utility 1 | . . 1 . . . Weapon 12 | . . 2 3 1 6 Highest Loss Streak 16 | . . 3 4 1 16 To Critical Strikes 1 | . . . . . 1 Average Backups 13 | . . 8 19 17 12 Power . | . . . . . . Propulsion 3 | . . 1 6 8 1 Utility . | . . . 1 1 1 Weapon 8 | . . 6 11 8 9 Tool/Special . | . . . . . . Unused Backups 14 | . . . . 4 10 Power . | . . . . . . Propulsion 4 | . . . . 4 . Utility 1 | . . . . . 1 Weapon 9 | . . . . . 9 Tool/Special . | . . . . . . Average Slot Usage (%) 78 | . 85 83 77 65 91 Engine 5 | . 14 10 3 2 . Core 2 | . . . 5 1 6 Treads 20 | . . 18 33 25 1 Leg 12 | . 28 11 . . 53 Device 2 | . . 6 . . . Storage 9 | . 14 11 9 9 7 Processor 5 | . . 1 9 9 7 Energy Gun 14 | . 28 15 17 17 . Energy Cannon 1 | . . . . . 8 Ballistic Gun 2 | . . 6 . . 4 Peak Build Rating 42 | 6 6 26 29 29 42 Average Rating 20 | 3 6 15 25 15 35 On Entrance 13 | . 6 6 26 14 29 Naked Turns . | . . . . . . Heaviest Build 57 | 14 14 54 53 51 57 Greatest Support 126 | 20 20 88 89 126 126 Greatest Overweight (x) 18 | . . 17 1 16 18 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 Average Capacity 19 | 6 8 19 20 20 20 Most Carried 20 | . . 20 20 20 20 Average Carried 13 | . . 8 19 17 11 Final Capacity 20 | 8 8 20 20 20 20 Final Carried 20 | . . 20 18 20 13 Class Distribution -------------------- 83% | Mutant 16% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Mutant | -8/Storage Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Yrd Mat Mat Mat Sto Fac Matter Collected 1027 | 188 32 362 85 177 183 Remotely . | . . . . . . Salvage Created 2059 | . 32 662 595 213 557 Parts 126 | . 1 46 43 15 21 Haulers Intercepted . | . . . . . . Recyclers Shooed 2 | . . 1 . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Combat Hostiles Destroyed 57 | . 1 24 16 9 7 Melee 1 | . . . 1 . . Guns 48 | . 1 22 13 9 3 Cannons 4 | . . . . . 4 AOE 3 | . . 2 1 . . Classes Destroyed 9 | . 1 4 3 . 1 Worker 4 | . . . 3 . 1 Builder 4 | . . 1 2 . 1 Recycler 3 | . . . . . 3 Operator 1 | . . . 1 . . Watcher 1 | . . 1 . . . Swarmer 24 | . . 12 7 4 1 Grunt 18 | . 1 7 5 . 5 Sentry 12 | . . 5 3 4 . Hunter 3 | . . . 1 1 1 Best Kill Streak 9 | . 1 6 9 4 7 Combat Bots Only 6 | . 1 6 5 4 3 Max Kills in Single Turn 2 | . 1 2 2 2 2 Gunslinging 1 | . . 1 1 . . Exploded 2 | . . 2 1 . . Melee 1 | . . . 1 . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Hostile Shots Fired 637 | . 2 155 100 69 311 Missed 185 | . . 52 26 12 95 Hits 452 | . 2 103 74 57 216 Melee 1 | . . . . . 1 Projectile 451 | . 2 103 74 57 215 AOE 1 | . . . . . 1 Critical Strikes 10 | . . 1 3 2 4 Damage Taken 6059 | . 22 1261 1070 783 2923 Core 1236 | . 10 206 124 192 704 Absorbed by Shields . | . . . . . . Core Remaining (%) 71 | 100 96 48 . 42 . Volleys Fired 167 | . 2 59 38 21 47 Largest 2 | . 2 2 2 2 2 Hottest 155 | . 90 130 130 130 155 Shots Fired 299 | . 4 104 69 41 81 Gun 248 | . 4 104 69 41 30 Cannon 51 | . . . . . 51 Launcher . | . . . . . . Special . | . . . . . . Kinetic 52 | . . 23 . . 29 Thermal 199 | . 2 76 28 41 52 Explosive . | . . . . . . Electromagnetic 48 | . 2 5 41 . . Robot Hit Streak 18 | . 3 8 9 18 11 Robot Miss Streak 16 | . 1 16 7 4 6 Penetration Max . | . . . . . . Secondary Targets 4 | . . 3 1 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 210 | . 3 69 51 38 49 Core Hits 206 | . 2 64 47 42 51 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 6 | . 1 5 . . . Burn 6 | . 1 5 . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 3767 | . 67 1046 1058 502 1094 Guns 2728 | . 38 936 784 491 479 Cannons 575 | . . . . . 575 Explosions 350 | . 29 65 256 . . Melee . | . . . . . . Ramming 114 | . . 45 18 11 40 Kinetic 589 | . . 134 . . 455 Thermal 2562 | . 54 814 604 491 599 Explosive . | . . . . . . Electromagnetic 502 | . 13 53 436 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 6 | . . 4 5 6 2 Average Corruption 4 | . . 4 5 5 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 72 | . . 27 9 34 2 Message Errors 14 | . . 10 . 4 . Matter Fused 18 | . . 5 4 8 1 Heat Flow Errors 11 | . . 5 1 5 . Energy Discharges 4 | . . 3 . 1 . Data Loss (minor) 13 | . . 1 2 10 . Data Loss (major) 4 | . . . . 4 . Misfires 5 | . . 2 1 1 1 Alerts 1 | . . 1 . . . Weapon Failures 2 | . . . 1 1 . Overload Shots . | . . . . . . Overflow Damage 43 | . . 10 33 . . Projectiles . | . . . . . . Explosions 41 | . . 8 33 . . Melee 2 | . . 2 . . . Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 122 | . . 35 87 . . Shots 3 | . . 1 2 . . Rammed 8 | . . 6 1 1 . Targets Rammed 16 | . . 6 3 1 6 Kicked 6 | . . . . . 6 Crushed 2 | . . . 2 . . Highest Temperature 440 | . 72 440 226 171 418 Average Temperature 118 | . 41 145 59 60 181 Received Heat Transfer 1608 | . 12 312 315 207 762 Effects 12 | . . 4 . . 8 Shutdowns 6 | . . 2 . . 4 Energy Bleed 2 | . . . . . 2 Interference 2 | . . 1 . . 1 Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . . . . 1 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 2 | . . 1 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 8 | . . 4 4 . . Impact Corruptions 1 | . . 1 . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 2 . . . Heat Transferred 4184 | . 198 1740 730 615 901 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 5 | . 1 1 3 . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Maximum Alert Level 1 | . . 1 1 . . Low Security (%) 96 | 100 100 95 87 100 100 Level 1 3 | . . 4 12 . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 235 | . 25 221 235 100 100 Initial 87 | . . 1 87 42 . Average 55 | . 7 61 106 29 33 Influence Increases 1659 | . 25 630 514 255 235 Destroy 0b10 Robot/C 1140 | . 20 480 320 180 140 Destroy 0b10 Robot/NC 65 | . . 10 30 . 25 Destroy Leader 282 | . . 122 80 60 20 Successful Hack 5 | . . . . . 5 Disable Machine 90 | . . 15 30 . 45 Destroy Structure 17 | . 5 3 9 . . Lose Combat Pursuer 60 | . . . 45 15 . Influence Decreases 1659 | . 20 426 621 357 235 Entered New Map 186 | . . 4 122 60 . Time Decay 1123 | . 20 362 322 267 152 Lost Part 263 | . . 60 90 30 83 Purge Threat 87 | . . . 87 . . Squads Dispatched 11 | . . 3 3 2 3 Investigation 4 | . . 1 2 1 . Extermination . | . . . . . . Reinforcement 5 | . . 2 1 1 1 Assault . | . . . . . . Garrison 2 | . . . . . 2 Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . 2 . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Distress Signals 5 | . . . 5 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 96 | . 1 29 27 19 20 Peak Tracking Total 12 | . 1 5 6 5 12 Tactical Retreats 4 | . . . 3 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Traps Triggered 7 | . . 2 2 1 2 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Yrd Mat Mat Mat Sto Fac Machines Disabled 6 | . . 1 2 . 3 Max in Single Turn 2 | . . 1 2 . 1 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Machines Accessed 6 | . . . 3 2 1 Terminals 6 | . . . 3 2 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 11 | . . . 6 3 2 Successful 3 | . . . 1 1 1 Failed 8 | . . . 5 2 1 Catastrophic 3 | . . . 2 1 . Database Lockouts . | . . . . . . Manual 3 | . . . 2 1 . Terminals 11 | . . . 6 3 2 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 3 | . . . 1 1 1 Open DSF 1 | . . . . . 1 Unreport Threat 1 | . . . 1 . . Recall Reinforcements 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 2 | . . . 1 1 . Full Trace Events 2 | . . . 1 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Yrd Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Yrd Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Yrd Mat Mat Mat Sto Fac Active Infowar (turns) 938 | . . 938 . . . Sensors 938 | . . 938 . . . Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Yrd Mat Mat Mat Sto Fac Turns Passed 4128 | 66 76 1509 778 1082 617 Spaces Moved 1904 | 49 59 644 432 398 322 Core 8 | 2 . 2 . 1 3 Treads 1232 | . . 395 432 397 8 Legs 664 | 47 59 247 . . 311 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 120 145 152 118 Average Speed 166 | 117 120 186 147 193 132 Slowest Speed 950 | 120 120 900 240 850 950 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 4 12 47 45 60 12 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . . 1 1 1 . Unknown Exits Taken 2 | 1 1 . . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 18 | . 5 2 11 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 18 | . 5 2 11 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Yrd Mat Mat Mat Sto Fac Total 2571 | 54 60 843 508 669 437 Wait 330 | . . 80 13 224 13 Move 1899 | 48 58 643 431 397 322 Hop . | . . . . . . Pick Up 42 | . . 18 6 6 12 Fast Attach 34 | 6 . 16 4 8 . Attach 24 | . . 1 4 2 17 Detach 11 | . . 8 1 1 1 Swap 15 | . . 5 1 3 6 Drop 33 | . . 7 7 6 13 Fire 167 | . 2 59 38 21 47 Melee . | . . . . . . Ram . | . . . . . . Kick 6 | . . . . . 6 Crush 10 | . . 6 3 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 3 exits: *Mat x2 / *Min) -8/Materials -8/Storage -7/Factory History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 16) 67 | -11/Scrapyard | Entered Materials 138 | -10/Materials | Discovered new exit (range 3) 143 | -10/Materials | Entered another Materials area 143 | -9/Materials | Evolved 2 slots: Propulsion x2 273 | -9/Materials | Lost 3 parts (1n2w) 300 | -9/Materials | Build established: Mutant 609 | -9/Materials | Build established: Scavenger-Mutant 1044 | -9/Materials | Build established: Mutant 1068 | -9/Materials | Discovered new exit (range 5) 1130 | -9/Materials | Identified exit to Materials 1442 | -9/Materials | Discovered exit to Materials (range 10) 1491 | -9/Materials | Discovered new exit (range 11) 1508 | -9/Materials | Identified exit to Mines 1556 | -9/Materials | Core integrity fell below 50% 1652 | -9/Materials | Entered another Materials area 1652 | -8/Materials | Evolved 2 slots: Propulsion x2 2383 | -8/Materials | Discovered new exit (range 6) 2405 | -8/Materials | Identified exit to Storage 2430 | -8/Materials | Entered Storage 2456 | -8/Storage | Lost 4 parts (1p2n1w) 3185 | -8/Storage | Core integrity fell below 50% 3384 | -8/Storage | Met 01-MTF 3502 | -8/Storage | Discovered new exit (range 7) 3510 | -8/Storage | Identified exit to Factory 3512 | -8/Storage | Entered Factory 3512 | -7/Factory | Accompanied by 2 allies (01-MTF) 3512 | -7/Factory | Evolved 2 slots: Propulsion x2 3515 | -7/Factory | 01-MTF left 4037 | -7/Factory | Garrison activated, responded to threat 4037 | -7/Factory | Garrison activated, responded to threat 4109 | -7/Factory | Core integrity fell below 50% 4123 | -7/Factory | Core integrity fell below 20% 4129 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 04089_ The floor emits a surge of raw power. 04089_ System corrupted (+1). 04089_ Flak Gun destroyed. 04095_ Carbon-fiber Leg destroyed. 04096_ G-47 Trooper destroyed. 04098_ System corrupted: Matter fused (-6). 04100_ Critical hit (Burn: +37). 04103_ Lgt. Nuclear Core destroyed. 04103_ S-27 Virus destroyed. 04105_ Slug penetrates Nuclear Reactor. 04107_ Nuclear Reactor explodes. 04107_ H-55 Commando destroyed. 04107_ S-27 Virus destroyed. 04107_ Hvy. Particle Cannon destroyed. 04107_ G-47 Trooper destroyed. 04109_ Hvy. Particle Cannon destroyed. 04120_ The unstable cave ceiling collapses. 04121_ Hvy. Particle Cannon destroyed. 04124_ Nuclear Reactor explodes. 04124_ Hvy. Particle Cannon destroyed. 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""" +???????????? | | ????????????????????????# #???????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 14 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 14 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed JunkForceCutter Manual? 0 Play Time 00:30:19 Cumulative 15.3 hours Start 2025.08.21 @ 16:22:03 End 2025.08.21 @ 17:17:38 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 41 Rogue 41 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 21 Achievement% 19 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: b3ac46fd-53e2-4a43-8e94-d29709053200