Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.11 @ 01:56:21 Player: MarKhan Result: Destroyed by BK-LZW(l) with Phasing Sabre Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (79) 395 Value Destroyed (2052) 2052 Prototype IDs (38) 760 Alien Tech Used (0) 0 Bonus (945) 945 TOTAL SCORE: 9652 Bonus ------- High Alert Combat Kills 4 Follower Combat Kills 271 Aligned with FarCom 300 MAIN.C Attacked Warlord 500 Friendly Fire -130 Cogmind --------- Core Integrity 0/1000 Matter 285/300 Energy 73/100 System Corruption 0% Temperature Cool (0) Movement Core (50) Location -5/Warlord Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (2) --- (None) > --- UTILITY (12) ----- Machine Analyzer Advanced Melee Analysis Suite Advanced Melee Analysis Suite System Shield Improved Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Makeshift Axe Peak State ------------ > --- POWER ------------ Backup Power III > --- PROPULSION ------- Backup Propulsion III Backup Propulsion III > --- UTILITY ---------- Machine Analyzer Machine Analyzer Enhanced Optical Array Advanced Terrain Scanner Improved Terrain Scan Processor 0b10 Decoder Chip [Skirmisher] Advanced Melee Analysis Suite Advanced Melee Analysis Suite Core Analyzer System Shield Improved Corruption Screen > --- WEAPON ----------- Backup Laser III Rocket Array > --- INVENTORY -------- Backup Laser III Improved Proton Missile Launcher Heavy Rocket Launcher Makeshift Axe Makeshift Axe [Rating: 66] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Fission Core Propulsion Backup Propulsion III Hover Unit Backup Propulsion III Utility Machine Analyzer Device Weight Redist. System Processor Machine Analyzer Hackware System Shield Weapon EM Pulse Gun Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Hammer Slashing Weapon Power Sword Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . 2 2 . . . Power . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Utility 10 | . . . 2 . . . 2 2 . . 2 2 . . . Weapon . | . . . . . . . . . . . . . . . . Parts Attached 108 | 5 12 . 5 . . 8 17 10 10 . 15 11 5 3 7 Power 12 | . 2 . . . . 1 3 . . . 3 2 1 . . Engine 10 | . 2 . . . . 1 3 . . . 3 1 . . . Core 2 | . . . . . . . . . . . . 1 1 . . Reactor . | . . . . . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . . . . . Treads . | . . . . . . . . . . . . . . . . Leg . | . . . . . . . . . . . . . . . . Wheel . | . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 52 | 3 3 . 2 . . 5 8 7 4 . 9 6 4 1 . Device 26 | 3 2 . 2 . . 4 1 2 3 . 5 2 1 1 . Storage . | . . . . . . . . . . . . . . . . Processor 19 | . 1 . . . . 1 3 5 1 . 2 3 3 . . Hackware 7 | . . . . . . . 4 . . . 2 1 . . . Protection . | . . . . . . . . . . . . . . . . Artifact . | . . . . . . . . . . . . . . . . Weapon 44 | 2 7 . 3 . . 2 6 3 6 . 3 3 . 2 7 Energy Gun 15 | 1 4 . 1 . . 1 3 2 1 . . . . . 2 Energy Cannon . | . . . . . . . . . . . . . . . . Ballistic Gun 3 | 1 2 . . . . . . . . . . . . . . Ballistic Cannon 1 | . . . . . . . 1 . . . . . . . . Launcher 11 | . . . 2 . . 1 . . . . 2 1 . 1 4 Special Weapon 1 | . 1 . . . . . . . . . . . . . . Impact Weapon 7 | . . . . . . . 1 1 5 . . . . . . Slashing Weapon 6 | . . . . . . . 1 . . . 1 2 . 1 1 Piercing Weapon . | . . . . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 5 | . . . . . . . 1 2 . . 1 1 . . . Corrupted Parts 1 | . . . . . . . 1 . . . . . . . . System Corruption 1 | . . . . . . . 1 . . . . . . . . Parts Lost 42 | . 1 . 2 . . 4 5 4 2 1 5 . . 3 15 Power 3 | . . . . . . 1 . . . . 1 . . . 1 Propulsion 2 | . . . . . . . . . . . . . . . 2 Utility 23 | . . . . . . 2 5 3 1 . 4 . . 2 6 Weapon 14 | . 1 . 2 . . 1 . 1 1 1 . . . 1 6 Highest Loss Streak 15 | . 1 . 1 . . 4 2 4 1 1 4 . . 3 15 To Critical Strikes . | . . . . . . . . . . . . . . . . Average Slot Usage (%) 66 | . 61 71 74 66 66 54 72 52 71 68 75 47 73 71 68 Engine 5 | . 10 14 11 11 11 6 7 . . . 4 . . . 1 Device 11 | . 13 14 33 33 33 22 16 6 6 7 12 1 2 3 4 Processor 33 | . 11 14 11 11 11 17 27 42 53 53 48 30 52 52 48 Hackware 2 | . . . . . . . 6 1 . . 1 8 11 9 5 Energy Gun 6 | . 8 28 16 11 11 8 11 . 1 . . . . . 3 Ballistic Gun 3 | . 16 . . . . . . . . . . . . . . Impact Weapon 1 | . . . . . . . . . 8 7 . . . . . Slashing Weapon 1 | . . . . . . . 1 2 . . 5 4 5 4 . Peak Build Rating 66 | 6 7 7 12 11 11 13 27 33 33 33 48 44 63 58 66 Average Rating 24 | 2 5 7 9 10 10 9 21 23 31 30 40 32 55 54 50 On Entrance 21 | . 5 7 7 10 11 11 13 22 29 33 29 23 43 58 49 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 15 | 5 7 7 11 8 8 9 13 3 7 7 15 10 5 5 12 Greatest Support 16 | 3 9 9 9 9 9 9 9 3 3 3 12 3 3 3 16 Greatest Overweight (x) 3 | 1 1 . 1 . . 1 2 . 2 2 1 3 1 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . Largest Inventory Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Average Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Most Carried 5 | 4 5 5 4 5 5 5 5 5 5 5 5 5 5 5 5 Average Carried 4 | 1 4 4 2 4 4 4 4 4 4 5 4 4 4 4 4 Final Capacity 5 | 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 5 Final Carried 5 | 4 5 5 3 5 5 5 5 5 5 5 5 5 5 5 1 Class Distribution -------------------- 37% | Mutant 19% | Scout 9% | Gladiator 9% | Scavenger-Scout 6% | Scavenger-Skirmisher 6% | Hacker-Scout 5% | Hacker-Mutant 3% | Assassin Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Skirmisher | -8/Materials Scout | -7/Factory Gladiator | -7/Lower Caves Scout | -7/Lower Caves Scavenger-Scout | -6/Factory Hacker-Scout | -5/Factory Hacker-Mutant | -5/Upper Caves Hacker-Mutant | -5/Upper Caves Scout | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Matter Collected 1714 | 254 254 32 88 . 44 129 203 26 219 21 149 12 86 75 122 Remotely 39 | 39 . . . . . . . . . . . . . . . Salvage Created 2895 | 103 382 184 214 . . 229 473 70 295 . 635 143 . 46 121 Parts 160 | 6 27 11 23 . . 12 22 4 16 . 25 7 . 5 2 Haulers Intercepted 4 | . 2 . . . . . . . . . 2 . . . . Recyclers Shooed 4 | . 2 . . . . . 1 . . . 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 15 | . . . . . . . . . 8 2 . . 2 3 . Prevented 4 | . . . . . . . . . 1 3 . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Combat Hostiles Destroyed 47 | . 12 3 8 . . 5 5 2 5 . 2 . . 4 1 Melee 8 | . . . . . . . 3 . 1 . 2 . . 2 . Guns 21 | . 12 3 3 . . 1 . . 2 . . . . . . Cannons 1 | . . . . . . . 1 . . . . . . . . AOE 15 | . . . 5 . . 4 1 2 . . . . . 2 1 Classes Destroyed 15 | 2 5 1 2 . . 1 1 1 2 . . . . . . Worker 4 | . . . 1 . . . 2 . . . 1 . . . . Builder 4 | . . 2 1 . . . . 1 . . . . . . . Tunneler 4 | 1 . . . . . 2 . . . . 1 . . . . Hauler 4 | . 2 . . . . . . . . . 2 . . . . Recycler 6 | 1 . . . . . . 2 . . . 2 1 . . . Minesweeper 1 | . . . . . . . . . 1 . . . . . . Mechanic 1 | . . . . . . . 1 . . . . . . . . Operator 7 | . 2 . 1 . . . 2 . . . 1 1 . . . Watcher 1 | . 1 . . . . . . . . . . . . . . Swarmer 17 | . 9 . 4 . . . . . . . . . . 4 . Grunt 22 | . 3 3 3 . . 4 2 1 4 . 2 . . . . Brawler 1 | . . . . . . 1 . . . . . . . . . Sentry 4 | . . . 1 . . . 3 . . . . . . . . Assembled 1 | . . . . . . . . 1 . . . . . . . Surgeon 1 | . . . . . . . . . . . . . . . 1 Thug 1 | . . . . . . . . . . . . . . . 1 Mutant 1 | . . . . . . . . . 1 . . . . . . Best Kill Streak 9 | 2 3 3 9 . . 4 2 3 3 . 3 3 . 4 1 Combat Bots Only 7 | . 3 2 7 . . 4 2 2 3 . 2 . . 4 1 Max Kills in Single Turn 3 | 1 1 1 3 . . 2 2 2 1 . 1 1 . 1 1 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 3 | . . . 3 . . 2 1 2 . . . . . 1 1 Melee 1 | . . . . . . . 1 . 1 . 1 . . 1 . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Hostile Shots Fired 388 | . 78 4 21 . . 23 36 25 34 12 21 5 . 71 58 Missed 128 | . 26 3 8 . . 7 16 5 7 5 4 . . 27 20 Damage Taken 4939 | . 512 11 230 . . 337 359 327 508 232 482 124 . 740 1077 Core 2646 | . 178 . 92 . . 218 204 224 288 136 305 124 . 420 457 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 47 | 100 . 28 . . . 22 62 . . 7 64 . . . . Volleys Fired 186 | 6 64 9 18 . . 16 39 . 13 . . 2 . 2 17 Largest 2 | 2 2 2 2 . . 1 2 . 1 . . 1 . 1 2 Hottest 100 | 70 100 80 80 . . 65 90 . 61 . . 45 . 45 85 Shots Fired 271 | 10 101 18 31 . . 16 47 . 13 . . 2 . 2 31 Gun 236 | 10 99 18 24 . . 9 35 . 13 . . . . . 28 Cannon 12 | . . . . . . . 12 . . . . . . . . Launcher 21 | . . . 7 . . 7 . . . . . 2 . 2 3 Special 2 | . 2 . . . . . . . . . . . . . . Kinetic 95 | 4 79 . . . . . 12 . . . . . . . . Thermal 92 | 6 20 . 2 . . 9 14 . 13 . . . . . 28 Explosive 21 | . . . 7 . . 7 . . . . . 2 . 2 3 Electromagnetic 63 | . 2 18 22 . . . 21 . . . . . . . . Robot Hit Streak 17 | 5 17 11 8 . . 4 11 . 5 . . . . 6 5 Robot Miss Streak 9 | 1 9 3 3 . . 1 6 . 1 . . . . 2 3 Penetration Max . | . . . . . . . . . . . . . . . . Secondary Targets 1 | . 1 . . . . . . . . . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . . . . . . . . . Shots Hit Robots 220 | 7 59 13 16 . . 9 38 3 17 . 26 2 . 4 26 Core Hits 133 | 3 26 5 17 . . 19 17 3 7 . 11 1 . 6 18 Critical Kills . | . . . . . . . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 . . . . . . Critical Strikes 16 | 1 2 1 1 . . . 3 . 3 . 4 . . . 1 Burn 7 | 1 2 . . . . . 2 . 2 . . . . . . Corrupt 2 | . . 1 1 . . . . . . . . . . . . Smash 1 | . . . . . . . . . 1 . . . . . . Sever 6 | . . . . . . . 1 . . . 4 . . . 1 Melee Attacks 105 | . . . . . . . 12 7 18 . 38 21 . 6 3 Impact 20 | . . . . . . . 1 1 18 . . . . . . Slashing 85 | . . . . . . . 11 6 . . 38 21 . 6 3 Piercing . | . . . . . . . . . . . . . . . . Sneak Attacks 16 | . . . . . . . 2 2 1 . 9 2 . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 7260 | 74 713 219 683 . . 605 896 535 514 . 1483 228 . 351 959 Guns 2065 | 74 713 171 196 . . 110 342 . 200 . . . . . 259 Cannons 195 | . . . . . . . 195 . . . . . . . . Explosions 2297 | . . 48 487 . . 481 61 382 . . . . . 228 610 Melee 2689 | . . . . . . . 298 153 314 . 1483 228 . 123 90 Ramming 14 | . . . . . . 14 . . . . . . . . . Kinetic 771 | 12 564 . . . . . 195 . . . . . . . . Thermal 1449 | 62 149 48 . . . 240 161 330 200 . . . . . 259 Explosive 1676 | . . . 487 . . 351 . . . . . . . 228 610 Electromagnetic 661 | . . 171 196 . . . 242 52 . . . . . . . Impact 314 | . . . . . . . . . 314 . . . . . . Slashing 2375 | . . . . . . . 298 153 . . 1483 228 . 123 90 Piercing . | . . . . . . . . . . . . . . . . Highest Corruption 7 | . 1 1 . . . . 1 7 7 7 3 . . . . Average Corruption 4 | . 1 1 . . . . 1 6 7 7 2 . . . . Corruption Purged . | . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . Effects 55 | . 3 2 . . . . 2 6 37 3 2 . . . . Message Errors 12 | . 2 1 . . . . . 1 6 1 1 . . . . Matter Fused 13 | . . 1 . . . . . 3 8 . 1 . . . . Heat Flow Errors 10 | . . . . . . . . 1 8 1 . . . . . Energy Discharges 4 | . . . . . . . 1 . 3 . . . . . . Parts Rejected 1 | . . . . . . . 1 . . . . . . . . Parts Fused 1 | . . . . . . . . . 1 . . . . . . Data Loss (minor) 10 | . . . . . . . . . 9 1 . . . . . Data Loss (major) 1 | . . . . . . . . . 1 . . . . . . Misfires 1 | . 1 . . . . . . . . . . . . . . Alerts 2 | . . . . . . . . 1 1 . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 528 | . . . 20 . . 2 42 106 95 . 86 101 . 48 28 Projectiles . | . . . . . . . . . . . . . . . . Explosions 102 | . . . 20 . . 2 14 20 . . . . . 18 28 Melee 426 | . . . . . . . 28 86 95 . 86 101 . 30 . Knockbacks 5 | . . . . . . . 5 . . . . . . . . Impact . | . . . . . . . . . . . . . . . . Kinetic 5 | . . . . . . . 5 . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . Self-Inflicted Damage 440 | . 36 . 67 . . 73 33 . . . . . . 98 133 Shots 17 | . 1 . 3 . . 2 1 . . . . . . 5 5 Rammed 4 | . . . . . . 4 . . . . . . . . . Targets Rammed 4 | . . . . . . 4 . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 264 | 20 22 98 71 . . 72 111 109 264 220 . . . . . Average Temperature 41 | 16 11 36 27 . . 23 33 39 96 118 . . . . . Received Heat Transfer 1031 | . 126 6 96 . . 144 135 171 99 36 63 18 . 47 90 Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted 2 | . . . . . . . . . 2 . . . . . . Combat Hostiles 2 | . . . . . . . . . 2 . . . . . . Parts Fried 2 | . . 1 . . . . 1 . . . . . . . . Impact Corruptions 2 | . . . . . . . . . 2 . . . . . . Robots Melted 1 | . . . . . . . . . . . . . . . 1 Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Melted 4 | 1 1 1 . . . . . . 1 . . . . . . Heat Transferred 3338 | 259 592 100 . . . 409 470 250 518 . . . . . 740 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . 1 . . . . 1 . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Peak Influence 524 | 10 333 156 457 183 . 325 193 323 . . 160 524 . . . Initial 183 | . 6 32 60 183 . . 48 82 . . . 78 . . . Average 153 | 4 197 107 242 183 . 162 74 260 . . 43 257 . . . Maximum Alert Level 2 | . 1 . 2 . . 1 . 1 . . . 2 . . . Low Security (%) 71 | 100 61 100 51 100 . 49 100 22 . . 100 29 . . . Level 1 26 | . 38 . 25 . . 50 . 77 . . . 58 . . . Level 2 1 | . . . 22 . . . . . . . . 12 . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 24 | . 4 . 1 1 . 1 4 6 . . 5 2 . . . Investigation 8 | . 2 . . 1 . . . 3 . . 1 1 . . . Extermination . | . . . . . . . . . . . . . . . . Reinforcement 13 | . 2 . 1 . . 1 3 1 . . 4 1 . . . Assault 2 | . . . . . . . 1 1 . . . . . . . Garrison 1 | . . . . . . . . 1 . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . Construction Impeded 4 | . . . 1 . . 1 . 1 . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Distress Signals 6 | . . . 2 . . . 2 . . . . 2 . . . Communications Jammed . | . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . Times Spotted 148 | . 29 4 15 . . 11 18 7 11 1 13 9 . 13 17 Peak Tracking Total 14 | . 5 2 7 . . 5 5 5 4 1 5 3 . 9 14 Tactical Retreats 21 | . 3 . 2 . . 5 3 2 2 . 1 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Traps Triggered 5 | . 3 . . . . . . 2 . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed 1 | . . . . . . . . . . . . 1 . . . Triggered 4 | . . . . . . . . . . 2 . . . . 2 Most Traps Carried 4 | . . . . . . . . . 4 4 4 1 . . . Objects Rigged 8 | . . . . . . . . 8 . . . . . . . Exploded 2 | . . . . . . . . 2 . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Machines Disabled 11 | . 1 1 . . . 2 . 4 1 . 1 . . . 1 Max in Single Turn 2 | . 1 . . . . 1 . 2 1 . . . . . 1 Garrison Access 4 | . . . . . . . 1 1 . . 1 1 . . . Machines Repaired . | . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Machines Accessed 46 | . 7 . 3 1 3 . 8 4 1 . 5 8 1 1 4 Terminals 25 | . 5 . 3 . . . 7 2 . . 2 5 . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 2 . . 1 . . . . Recycling Units 6 | . 2 . . . . . 1 . . . 1 2 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 2 | . . . . . . . . . . . 1 1 . . . Total Hacks 121 | . 21 . 8 1 3 . 30 9 1 . 8 26 1 1 12 Successful 71 | . 13 . 6 1 3 . 15 5 1 . 2 11 1 1 12 Failed 50 | . 8 . 2 . . . 15 4 . . 6 15 . . . Catastrophic 5 | . . . . . . . 1 1 . . 1 2 . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 72 | . 17 . 7 . 1 . 17 9 . . 6 15 . . . Terminals 78 | . 17 . 8 . . . 26 6 . . 4 16 . 1 . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 5 | . . . . . . . . 3 . . 2 . . . . Recycling Units 16 | . 4 . . . . . 4 . . . 1 7 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . . . . . . . 1 3 . . . Terminal Hacks 27 | . 2 . 1 1 3 . 2 . 1 . 1 2 1 1 12 Record 9 | . . . . . 2 . . . . . . . . 1 6 Prototype ID Bank 5 | . . . . . . . . . . . . . . . 5 Open Door 4 | . . . . 1 . . . . 1 . . . 1 . 1 Open DSF 2 | . . . . . . . . . . . 1 1 . . . Emergency Access Points 1 | . . . . . . . 1 . . . . . . . . Locate Traps 1 | . . . . . . . . . . . . 1 . . . Transport Status 1 | . . . 1 . . . . . . . . . . . . Zone Layout 3 | . 2 . . . . . 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . . . 1 . . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 5 | . 2 . . . . . 2 . . . . 1 . . . Report Inventory 1 | . . . . . . . . . . . . 1 . . . Retrieve Matter 2 | . 1 . . . . . 1 . . . . . . . . Retrieve Components 2 | . 1 . . . . . 1 . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . . . . . 1 . . . . Seal Access 1 | . . . . . . . . . . . 1 . . . . Unauthorized Hacks 38 | . 9 . 5 . . . 11 5 . . . 8 . . . Terminals 34 | . 9 . 5 . . . 11 3 . . . 6 . . . Track 1 | . 1 . . . . . . . . . . . . . . Assimilate 3 | . . . . . . . 3 . . . . . . . . Botnet 11 | . 2 . 2 . . . 3 1 . . . 3 . . . Detonate 1 | . . . . . . . . 1 . . . . . . . Operators 3 | . 1 . . . . . 1 . . . . 1 . . . Skim 15 | . 5 . 3 . . . 4 1 . . . 2 . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations 2 | . . . . . . . . 2 . . . . . . . Patch 2 | . . . . . . . . 2 . . . . . . . Recycling Units 1 | . . . . . . . . . . . . 1 . . . Recyclers 1 | . . . . . . . . . . . . 1 . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . . . . . 1 . . . Jam 1 | . . . . . . . . . . . . 1 . . . Data Cores Recovered 1 | . . . 1 . . . . . . . . . . . . Used 1 | . . . 1 . . . . . . . . . . . . Hacking Detections 31 | . 6 . 3 . . . 8 3 . . 4 7 . . . Full Trace Events 2 | . . . . . . . 1 1 . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter 75 | . . . . . . . 75 . . . . . . . . Retrieved Components 10 | . 1 . . . . . 9 . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 2 2 . . . . . . . Machine Destruction 4 | . . . . . . . 2 2 . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Total Allies 4 | . . 3 . . . . . . . 1 . . . . . Largest Group 3 | . . 3 2 . . . . . . 1 1 . . . . Highest-Rated Group 180 | . . 40 24 . . . . . . 180 180 . . . . Highest-Rated Ally 180 | . . 16 16 . . . . . . 180 180 . . . . Total Orders 2 | . . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . . 1 . RETURN 1 | . . . . . . . . . . . . . . 1 . Ally Attacks 66 | . . 14 12 . . . . . . 5 35 . . . . Total Damage 1655 | . . 126 131 . . . . . . 222 1176 . . . . Kills 13 | . . 1 4 . . . . . . . 8 . . . . Allies Corrupted . | . . . . . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 1 . . . 1 . . Drone Launches 3 | . . . . . . . . . . . . . . 3 . Drone Recoveries 3 | . . . . . . . . . . . . . . 3 . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Turns Passed 6859 | 53 1337 362 136 88 192 401 750 210 1515 81 571 437 228 225 273 Spaces Moved 8044 | 41 1103 508 116 165 380 659 542 352 1844 142 691 580 316 233 372 Core 8008 | 41 1103 508 116 165 380 659 542 352 1844 142 691 580 316 233 336 Treads . | . . . . . . . . . . . . . . . . Legs . | . . . . . . . . . . . . . . . . Wheels . | . . . . . . . . . . . . . . . . Hover 36 | . . . . . . . . . . . . . . . 36 Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 50 Average Speed 59 | 67 53 50 50 50 50 52 64 50 76 55 51 54 68 72 54 Slowest Speed 200 | 100 100 50 100 50 50 100 150 50 150 150 100 200 100 100 150 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 49 | 3 93 96 15 44 64 90 46 15 98 13 20 18 46 64 60 Regions Visited 15 Branch Regions 9 Pre-discovered Areas 2 | . . 1 . . 1 . . . . . . . . . . Known Exits Taken 7 | . 1 1 1 1 1 1 . . . . . . 1 . . Unknown Exits Taken 8 | 1 . . . . . . 1 1 1 1 1 1 . 1 . Scrap Searched 13 | . . 1 . 1 . 2 . . 2 2 . . 3 2 . Spaces Dug 73 | . 2 . . . . . 4 3 6 . 8 49 . 1 . Terrain Destroyed 454 | . 2 5 69 . . 76 10 32 6 . 8 77 . 64 105 Melee 41 | . . . . . . . 4 3 6 . 8 19 . 1 . Projectile 2 | . 2 . . . . . . . . . . . . . . AOE 411 | . . 5 69 . . 76 6 29 . . . 58 . 63 105 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -6 -5 -5 -5 -5 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Fac Fac Upp Upp War Total 9635 | 55 1762 597 162 169 381 698 877 371 1898 143 848 665 325 278 406 Wait 1091 | . 557 79 22 3 . 9 245 . 6 1 89 42 . 31 7 Move 8029 | 40 1102 507 115 164 379 658 541 351 1843 141 690 579 315 232 372 Hop . | . . . . . . . . . . . . . . . . Pick Up 40 | 2 11 1 . 2 1 1 10 . 4 . 4 . 2 2 . Fast Attach 50 | 5 3 . 1 . . 2 6 7 3 . 9 9 5 . . Attach 37 | . 6 . 4 . . 4 8 2 3 . 2 2 . 2 4 Detach 28 | 2 3 . 2 . . 2 4 2 2 . 5 4 1 1 . Swap 21 | . 3 . . . . 2 3 1 4 . 4 . . 1 3 Drop 43 | . 13 1 . . 1 . 9 1 2 1 7 5 2 1 . Fire 186 | 6 64 9 18 . . 16 39 . 13 . . 2 . 2 17 Melee 105 | . . . . . . . 12 7 18 . 38 21 . 6 3 Ram 4 | . . . . . . 4 . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . . . . . Trap 1 | . . . . . . . . . . . . 1 . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min / Sub) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: Mat x2 / *Min / Sto x2) -9/Mines -9/Exiles (discovered 2 exits: *Min x2) -8/Mines -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves (discovered 2 exits: *Fac x2) -6/Factory -5/Factory -5/Upper Caves -5/Upper Caves (discovered 2 exits: [*Fac] / *War) -5/Warlord (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 54 | -11/Scrapyard | Entered Materials 226 | -10/Materials | Discovered new exit (range 15) 259 | -10/Materials | Identified exit to Materials 315 | -10/Materials | Discovered new exit (range 15) 322 | -10/Materials | Identified exit to Mines 331 | -10/Materials | Build established: Mutant 410 | -10/Materials | Discovered exit to Materials (range 7) 455 | -10/Materials | Discovered exit to Materials (range 16) 495 | -10/Materials | Core integrity fell below 50% 904 | -10/Materials | Learned Storage interactive machine intel 1009 | -10/Materials | Learned 4 Subcaves zone layouts 1046 | -10/Materials | Learned 2 Storage zone layouts 1072 | -10/Materials | Identified exit to Subcaves 1106 | -10/Materials | Learned Storage stockpile data 1152 | -10/Materials | Learned Storage security intel 1206 | -10/Materials | Learned location of 3 exits from Materials 1270 | -10/Materials | Loaded intel: 13 trap records 1391 | -10/Materials | Entered Mines 1398 | -10/Mines | Discovered exit to Materials (range 6) 1403 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1429 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1482 | -10/Mines | Learned Materials stockpile data 1591 | -10/Mines | Discovered exit to Materials (range 15) 1753 | -10/Mines | Entered Materials 1753 | -9/Materials | Accompanied by 2 allies 1753 | -9/Materials | Evolved 2 slots: Utility x2 1754 | -9/Materials | Identified exit to Storage 1755 | -9/Materials | Identified exit to Materials 1755 | -9/Materials | Identified exit to Mines 1884 | -9/Materials | Destroyed 7 combat bots 1889 | -9/Materials | Entered Mines 1933 | -9/Mines | Met a Derelict shopkeep closing up shop 1961 | -9/Mines | Assembled infested the area 1974 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1975 | -9/Mines | Discovered new exit (range 5) 1976 | -9/Mines | Identified exit to Exiles 1977 | -9/Mines | Entered Exiles 1990 | -9/Exiles | Met 8R-AWN 1998 | -9/Exiles | Met EX-HEX 2014 | -9/Exiles | Met EX-BIN 2026 | -9/Exiles | Aligned with FarCom system 2027 | -9/Exiles | Given EX-Vault access code 2038 | -9/Exiles | Opened EX-Vault 2041 | -9/Exiles | Found 0b10 Alert Chip 2056 | -9/Exiles | Warned to stay clear of 0b10 Research branches 2071 | -9/Exiles | Met EX-DEC 2074 | -9/Exiles | Learned location of Zion (-7) 2101 | -9/Exiles | Discovered new exit (range 12) 2105 | -9/Exiles | Identified exit to Mines 2162 | -9/Exiles | Discovered exit to Mines (range 15) 2169 | -9/Exiles | Left Exiles lab with 0b10 Alert Chip 2169 | -9/Exiles | Entered Mines 2332 | -8/Mines | Core integrity fell below 50% 2360 | -8/Mines | Lost 4 parts (1p2u1w) 2568 | -8/Mines | Discovered exit to Materials (range 3) 2570 | -8/Mines | Entered Materials 2570 | -8/Materials | Evolved 2 slots: Utility x2 2950 | -8/Materials | Build established: Scavenger-Skirmisher 3308 | -8/Materials | Discovered new exit (range 15) 3320 | -8/Materials | Entered Factory 3320 | -7/Factory | Evolved 2 slots: Utility x2 3342 | -7/Factory | Noticed a derelict Sapper rigging charges 3343 | -7/Factory | Garrison activated, responded to threat 3354 | -7/Factory | Assembled infested ambush trap array 3419 | -7/Factory | Lost 4 parts (3u1w) 3489 | -7/Factory | Discovered new exit (range 5) 3530 | -7/Factory | Entered Lower Caves 3682 | -7/Lower Caves | Encountered a Warlord checkpoint 3684 | -7/Lower Caves | Learned 8 Factory zone layouts 3843 | -7/Lower Caves | Core integrity fell below 50% 3929 | -7/Lower Caves | Build established: Scout 3978 | -7/Lower Caves | Attacked by a delusional Derelict stockpiling parts 4696 | -7/Lower Caves | Build established: Gladiator 5029 | -7/Lower Caves | Discovered new exit (range 10) 5045 | -7/Lower Caves | Entered another Lower Caves area 5056 | -7/Lower Caves | Spotted B-75 Beast 5104 | -7/Lower Caves | Core integrity fell below 20% 5111 | -7/Lower Caves | 7V-RTL showed up to help 5116 | -7/Lower Caves | 7V-RTL revealed a hidden path 5125 | -7/Lower Caves | Discovered new exit (range 16) 5126 | -7/Lower Caves | Entered Factory 5126 | -6/Factory | Accompanied by 1 ally (7V-RTL) 5126 | -6/Factory | Evolved 2 slots: Utility x2 5503 | -6/Factory | Build established: Scavenger-Scout 5538 | -6/Factory | Found Prototype Launcher 5538 | -6/Factory | Identified Rocket Array 5565 | -6/Factory | Discovered new exit (range 22) 5686 | -6/Factory | Lost 4 parts (1p3u) 5697 | -6/Factory | Entered another Factory area 5697 | -5/Factory | Evolved 2 slots: Utility x2 6093 | -5/Factory | Discovered new exit (range 16) 6134 | -5/Factory | Entered Upper Caves 6145 | -5/Upper Caves | Identified exit to Upper Caves 6362 | -5/Upper Caves | Entered another Upper Caves area 6373 | -5/Upper Caves | Discovered new exit (range 29) 6433 | -5/Upper Caves | Build established: Hacker-Mutant 6482 | -5/Upper Caves | Spotted B-75 Beast 6506 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 6545 | -5/Upper Caves | Lost 3 parts (2u1w) 6565 | -5/Upper Caves | Discovered new exit (range 15) 6578 | -5/Upper Caves | Encountered an infested base 6580 | -5/Upper Caves | Core integrity fell below 50% 6587 | -5/Upper Caves | Entered Warlord 6600 | -5/Warlord | Discovered new exit (range 15) 6736 | -5/Warlord | Visited the Vortex Lab 6741 | -5/Warlord | Warlord's base attacked by MAIN.C 6770 | -5/Warlord | Attacked by Warlord forces 6846 | -5/Warlord | Core integrity fell below 20% 6860 | -5/Warlord | Destroyed by BK-LZW(l) with Phasing Sabre Last Messages --------------- 06812_ CD-DO8(g) destroyed. 06818_ The unstable cave ceiling collapses. 06821_ Enh. Optical Array destroyed. 06821_ Acquired 57 matter. 06824_ Critical hit (Burn: +37). 06825_ Knocked back. 06825_ Backup Propulsion III destroyed. 06825_ Acquired 1 matter. 06826_ 0b10 Decoder Chip [Skirmisher] destroyed. 06828_ Core Analyzer destroyed. 06829_ Adv. Terrain Scanner destroyed. 06831_ ANNOUNCEMENT: MAIN.C reinforcements approaching through caves, arriving soon. 06841_ ANNOUNCEMENT: Detected 3 Grunt squads, 1 Saboteur squad. 06843_ BK-LZW(l) Flexi-carbon Leg severed. 06845_ Mak. Axe destroyed. 06848_ Backup Laser III destroyed. 06857_ Machine Analyzer destroyed. 06860_ Imp. Proton Missile Launcher destroyed. Map ----- +----------------------------------------------------+ | ?##????#?? ############# | | ?##???????###### ##############+ | | #?###??#?##### | | ??#??##?#### ! | | ??#????#?# | | ?????????## X############ | | ?#?##???## # ########?###?# | | #?#?????## # ############ | | ?#??#????# # ####""!!!### | | #?#????#?# #####""!!!### | | ??#??????# #?###"" + | | ?##?????### ##?###""!!!## | | ??????###?# ######??######## | | ???##????### #?##?#?######## | | ?##?######"# #????#?## | | ?#??### ########## | | ??#?### # ###### | | ????####+## ## # | | ??#?# ## = + | | ?#??# ## # # | | #???# &## # # | | ??#?# &## # | | ???######## # ####### | | ?????#?##### # ####? ? | | ?##?######## # +??? | | ?????##@x # ### ####??? | | ????#?# lg l # #### ##?###? | | ?#????# """"" # #?#???# | | ??????# """""b + #?#???# | | #?????#g""""" # # ?? ? | | ????#?# g g g # """ #?"? ? | | ??????# g g # """ #? ???? | | #?????# Y # """ # ????? | | ?????############ + ?"? ? | | ?#??#??????????## #???"?? | | ????#????#??#?### """ #?????? | | ??????##????#??## """ # ?? ? | | ?????????????#?# """ ####### | | ???????#?????#?# | | ?????#?????????# | | ???????????????# | | ??????##?##????# ########### | | ???#?##????#???#######??#?????? | | ??????????#????????#???#????? ? | | ???????????????????????????? ??? | | ??????????????#???#?##?????????? | | ??????????#??????????#??#?????? | | ????????????????????????#?? ???? | | ???????#????#???????#??#??????? | | ???????????????#??????#????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 40 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 22 Terrain Scan Range 20 Terrain Scan Density 110 Additional Mass Support 9 Corruption Block 15 Evasion (%) 50 Melee Accuracy 16 Core Analysis 9 Salvage Targeting 2 Offensive Hacking 20 Defensive Hacking 10 Trap Extractor Capacity 4 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HoverHeartExpander Manual? 0 Play Time 01:41:26 Cumulative 87.8 hours Start 2024.11.10 @ 23:05:42 End 2024.11.11 @ 01:56:21 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 84 Rogue 84 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0 Lore% 49 Gallery% 50 Achievement% 42 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4518af7d-9fbe-4391-9937-120c618f4aa5