Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.03 @ 07:56:49 Player: Lordlorte Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (4) 2000 Regions Visited (6) 1200 Robots Destroyed (92) 460 Value Destroyed (2348) 2348 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (23) 23 TOTAL SCORE: 6071 Bonus ------- High Alert Combat Kills 23 Cogmind --------- Core Integrity 0/850 Matter 278/300 Energy 240/240 System Corruption 9% Temperature Cool (13) Movement Hovering (60) Location -6/Lower Caves Parts ------- > --- POWER (2) -------- Nuclear Core > --- PROPULSION (3) --- Gravmag Array > --- UTILITY (6) ------ (None) > --- WEAPON (4) ------- Gauss Cannon > --- INVENTORY (5) ---- Improved Medium Armor Plating Magnetic Acceleration Cannon Peak State ------------ > --- POWER ------------ Nuclear Core Improved Deuterium Engine > --- PROPULSION ------- Light Treads Improved Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Advanced Targeting Computer Matter Filter Weapon Cycler Focal Shield > --- WEAPON ----------- Assault Rifle Autogun Improved Assault Rifle Coil Gun > --- INVENTORY -------- Nuclear Core Fission Core High-capacity Matter Pod Improved Sensor Array Weapon Cycler Hardened Medium Armor Plating Improved Medium Armor Plating Hardlight Generator Improved Shield Generator High-powered Shotgun Gauss Rifle Magnetic Acceleration Cannon [Rating: 45] Favorites ----------- Power Nuclear Core Engine Light Angular Momentum Engine Power Core Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Hover Unit Gravmag Array Flight Unit Flight Unit Utility Medium Storage Unit Device Weapon Cycler Storage Medium Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Improved Assault Rifle Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Light Cannon Special Weapon Mining Laser Build | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Slots Evolved 8 | . . 2 2 2 2 . Power 1 | . . . . 1 . . Propulsion 1 | . . . 1 . . . Utility 4 | . . 1 1 1 1 . Weapon 2 | . . 1 . . 1 . Parts Attached 122 | 6 20 21 36 18 16 5 Power 14 | 1 1 3 5 3 . 1 Engine 9 | 1 1 3 3 1 . . Core 5 | . . . 2 2 . 1 Reactor . | . . . . . . . Propulsion 28 | 2 6 5 11 1 3 . Treads 17 | . . 3 11 1 2 . Leg 8 | 2 4 2 . . . . Wheel . | . . . . . . . Hover 1 | . . . . . 1 . Flight 2 | . 2 . . . . . Utility 43 | 1 4 4 13 11 9 1 Device 23 | . 3 2 5 9 4 . Storage 9 | 1 1 1 2 1 3 . Processor 3 | . . 1 1 . 1 . Hackware . | . . . . . . . Protection 8 | . . . 5 1 1 1 Artifact . | . . . . . . . Weapon 37 | 2 9 9 7 3 4 3 Energy Gun 4 | 1 2 . . 1 . . Energy Cannon 3 | . . 2 1 . . . Ballistic Gun 24 | 1 5 6 5 2 4 1 Ballistic Cannon 3 | . . 1 . . . 2 Launcher . | . . . . . . . Special Weapon 3 | . 2 . 1 . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 2 | . . 2 . . . . Parts Lost 25 | . 2 2 . 1 17 3 Power 3 | . 1 . . . 2 . Propulsion 5 | . . . . 1 4 . Utility 7 | . . . . . 5 2 Weapon 10 | . 1 2 . . 6 1 Highest Loss Streak 17 | . 1 1 . 1 17 2 To Critical Strikes . | . . . . . . . Average Slot Usage (%) 94 | . 94 99 99 99 85 29 Engine 7 | . 13 11 6 3 5 . Core 3 | . . . 2 10 5 5 Treads 16 | . . 9 27 22 16 . Leg 6 | . 26 12 . . . . Device 11 | . 10 11 9 14 18 3 Storage 9 | . 14 11 9 7 5 . Processor 7 | . . 11 9 7 5 . Protection 4 | . . . 9 7 4 5 Energy Gun 1 | . 6 . . 2 . . Energy Cannon 1 | . . 7 . . . . Ballistic Gun 22 | . 19 22 26 20 22 3 Peak Build Rating 45 | 6 8 20 30 36 45 25 Average Rating 22 | 4 7 15 26 34 37 21 On Entrance 15 | . 6 8 18 28 36 14 Naked Turns 17 | . . . . . 17 . Heaviest Build 56 | 12 18 35 39 52 56 30 Greatest Support 65 | 20 20 43 65 65 65 20 Greatest Overweight (x) 11 | 2 3 1 . . 11 1 Average Overweight (x) . | . . . . . . . Largest Inventory Capacity 20 | 8 10 10 10 15 20 5 Average Capacity 10 | 7 8 10 10 14 14 5 Most Carried 16 | 6 10 10 10 15 16 4 Average Carried 10 | 4 8 9 9 13 13 1 Final Capacity 15 | 8 10 10 10 15 5 5 Final Carried 15 | 6 10 10 10 15 5 2 Class Distribution -------------------- 47% | Gunner 28% | Scavenger-Gunner 20% | Mutant 3% | Tank Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Lower Caves Resources | -11 -10 -9 -8 -7 -6 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Low Matter Collected 2932 | 266 295 699 1277 189 92 114 Remotely . | . . . . . . . Salvage Created 3662 | 55 348 1032 1760 155 291 21 Parts 212 | 1 28 69 86 14 12 2 Haulers Intercepted 8 | . 1 4 3 . . . Recyclers Shooed 1 | . . . 1 . . . Parts Field Recycled 18 | . . 7 11 . . . Retrieved Matter 97 | . . 18 79 . . . Parts Self-Destructed 2 | . . . . . . 2 Prevented . | . . . . . . . Kills | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Combat Hostiles Destroyed 56 | . 9 15 24 3 4 1 Guns 48 | . 9 7 24 3 4 1 Cannons 8 | . . 8 . . . . Classes Destroyed 12 | 1 6 2 2 1 . . Worker 6 | . 1 3 2 . . . Builder 4 | . 1 . 2 . 1 . Tunneler 1 | . . 1 . . . . Hauler 8 | . 1 4 3 . . . Recycler 8 | 1 . 3 4 . . . Operator 2 | . . . 2 . . . Watcher 7 | . 1 2 3 . 1 . Swarmer 14 | . 6 4 3 . . 1 Grunt 29 | . 3 8 15 1 2 . Sentry 9 | . . 3 5 . 1 . Hunter 1 | . . . 1 . . . Programmer 3 | . . . . 2 1 . Best Kill Streak 5 | 1 3 4 5 1 3 1 Combat Bots Only 4 | . 3 4 3 1 2 1 Max Kills in Single Turn 2 | 1 2 2 2 1 1 1 Gunslinging . | . . . . . . . Exploded . | . . . . . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Hostile Shots Fired 503 | . 43 65 124 15 156 100 Missed 156 | . 14 14 31 1 46 50 Damage Taken 5705 | . 407 567 1420 228 2277 806 Core 1152 | . 53 58 168 14 686 173 Absorbed by Shields 32 | . . . . 28 4 . Redirected to Shielding 17 | . . . 17 . . . Ignored by Resistances 139 | . . . . . 139 . Regen/Repaired (Parts) 112 | . . . 112 . . . Core Remaining (%) 86 | 100 78 85 69 98 . . Volleys Fired 221 | 2 33 43 98 11 31 3 Largest 4 | 2 2 3 3 3 4 1 Hottest 146 | 60 100 136 146 91 96 53 Shots Fired 610 | 4 60 124 283 33 103 3 Gun 549 | 4 56 75 277 33 103 1 Cannon 55 | . . 49 4 . . 2 Launcher . | . . . . . . . Special 6 | . 4 . 2 . . . Kinetic 539 | 2 39 90 277 25 103 3 Thermal 40 | . 4 30 6 . . . Explosive . | . . . . . . . Electromagnetic 31 | 2 17 4 . 8 . . Robot Hit Streak 17 | 3 5 6 16 7 17 1 Robot Miss Streak 6 | . 3 4 6 2 4 1 Penetration Max . | . . . . . . . Secondary Targets 7 | . 2 1 3 . 1 . Max Gunslinging Chain 1 | . 1 1 1 . 1 . Shots Hit Robots 385 | 3 34 63 197 23 63 2 Core Hits 158 | 2 19 30 78 10 18 1 Critical Kills 1 | . . 1 . . . . Critical Parts Destroyed 3 | . . 1 2 . . . Critical Strikes 6 | . . 3 2 . 1 . Meltdown 1 | . . 1 . . . . Destroy 4 | . . 1 2 . 1 . Blast 1 | . . 1 . . . . Melee Attacks . | . . . . . . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 6153 | 37 582 962 3205 340 987 40 Guns 5464 | 37 454 542 3093 340 987 11 Cannons 524 | . . 420 75 . . 29 Explosions 126 | . 126 . . . . . Melee . | . . . . . . . Ramming 15 | . 2 . 13 . . . Kinetic 5465 | 13 334 715 3093 283 987 40 Thermal 368 | . 44 225 99 . . . Explosive 82 | . 82 . . . . . Electromagnetic 223 | 24 120 22 . 57 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing . | . . . . . . . Highest Corruption 9 | . . . . 1 9 9 Average Corruption 6 | . . . . 1 3 9 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 15 | . . . . . 6 9 Message Errors 2 | . . . . . . 2 Matter Fused 2 | . . . . . 1 1 Heat Flow Errors 2 | . . . . . 2 . Energy Discharges 3 | . . . . . 1 2 Data Loss (minor) 3 | . . . . . . 3 Alerts 1 | . . . . . . 1 Weapon Failures 2 | . . . . . 2 . Overload Shots . | . . . . . . . Overflow Damage 59 | . 59 . . . . . Projectiles . | . . . . . . . Explosions 59 | . 59 . . . . . Melee . | . . . . . . . Knockbacks 2 | . . 1 . . . 1 Impact . | . . . . . . . Kinetic 2 | . . 1 . . . 1 Secondary . | . . . . . . . Self-Inflicted Damage 92 | . 92 . . . . . Shots 2 | . 2 . . . . . Rammed 1 | . . . 1 . . . Targets Rammed 2 | . 1 . 1 . . . Kicked 1 | . 1 . . . . . Crushed . | . . . . . . . Highest Temperature 392 | . 90 392 328 246 311 12 Average Temperature 84 | . 23 86 90 96 94 7 Received Heat Transfer 1695 | . 87 129 801 27 363 288 Effects 6 | . . 1 2 3 . . Shutdowns 1 | . . 1 . . . . Energy Bleed 2 | . . . 2 . . . Interference 3 | . . . . 3 . . Siege Activations . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted 1 | . . 1 . . . . Combat Hostiles . | . . . . . . . Parts Melted 2 | . . 2 . . . . Heat Transferred 692 | . 50 481 161 . . . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions 1 | . 1 . . . . . Alert | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Peak Influence 461 | 5 183 315 461 193 96 . Initial 173 | . 3 49 54 173 14 . Average 113 | 1 94 134 146 86 31 . Maximum Alert Level 2 | . . 1 2 . . . Low Security (%) 87 | 100 100 80 76 100 100 . Level 1 11 | . . 19 18 . . . Level 2 1 | . . . 4 . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Squads Dispatched 13 | . 1 5 2 2 3 . Investigation 4 | . . 2 1 1 . . Extermination 2 | . . . . 1 1 . Reinforcement 7 | . 1 3 1 . 2 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Distress Signals 3 | . . 1 2 . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 106 | . 14 25 37 5 12 13 Peak Tracking Total 7 | . 3 5 5 3 5 7 Tactical Retreats 10 | . 1 . 4 1 1 3 Traps | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Traps Triggered 3 | . . 1 1 1 . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -9 -8 -7 -6 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Disabled 2 | . 1 . 1 . . . Max in Single Turn 1 | . 1 . 1 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Machines Accessed 17 | . 4 3 6 2 2 . Terminals 16 | . 4 3 5 2 2 . Fabricators . | . . . . . . . Repair Stations 1 | . . . 1 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 47 | . 11 9 18 6 3 . Successful 21 | . 6 3 7 2 3 . Failed 26 | . 5 6 11 4 . . Catastrophic 3 | . 2 . 1 . . . Database Lockouts . | . . . . . . . Manual 17 | . 2 . 11 3 1 . Terminals 45 | . 11 9 16 6 3 . Fabricators . | . . . . . . . Repair Stations 2 | . . . 2 . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 16 | . 6 3 3 1 3 . Record 3 | . . . 1 . 2 . Open DSF 2 | . . . . 1 1 . Branch Access Points 2 | . 1 . 1 . . . Alert Level 2 | . 1 1 . . . . Unreport Threat 1 | . . . 1 . . . Locate Traps 1 | . 1 . . . . . Maintenance Status 1 | . . 1 . . . . Reinforcement Status 1 | . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 2 | . 2 . . . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks 2 | . . . 2 . . . Scan Component 1 | . . . 1 . . . Repair 1 | . . . 1 . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks 3 | . . . 2 1 . . Terminals 3 | . . . 2 1 . . Assimilate 1 | . . . 1 . . . Botnet 2 | . . . 1 1 . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered 2 | . . . 2 . . . Used 1 | . . . 1 . . . Hacking Detections 13 | . 3 3 4 2 1 . Full Trace Events 4 | . 1 1 1 1 . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Parts Repaired 1 | . . . 1 . . . Time 51 | . . . 51 . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Low Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -9 -8 -7 -6 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Low Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -9 -8 -7 -6 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Low Robot Analysis Total . | . . . . . . . Derelict Logs Recovered . | . . . . . . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -9 -8 -7 -6 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Low Turns Passed 5601 | 84 733 1350 1781 938 492 223 Spaces Moved 3122 | 53 437 648 881 549 267 287 Core 51 | 9 4 . . . 38 . Treads 1960 | . . 329 881 549 201 . Legs 777 | 44 414 319 . . . . Wheels . | . . . . . . . Hover 315 | . . . . . 28 287 Flight 19 | . 19 . . . . . Fastest Speed 37 | 50 37 160 155 155 50 60 Average Speed 145 | 120 119 175 158 155 138 67 Slowest Speed 600 | 150 200 240 160 155 600 110 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 32 | 4 72 40 58 13 6 33 Regions Visited 6 Branch Regions 1 Pre-discovered Areas . | . . . . . . . Known Exits Taken . | . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . . 1 Spaces Dug 5 | . 4 . 1 . . . Terrain Destroyed 19 | . 16 . 2 . . 1 Melee . | . . . . . . . Projectile 7 | . 4 . 2 . . 1 AOE 12 | . 12 . . . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -9 -8 -7 -6 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Low Total 3809 | 66 584 778 1107 624 338 312 Wait 186 | . 53 39 45 17 16 16 Move 3116 | 52 436 647 880 548 266 287 Hop . | . . . . . . . Pick Up 66 | 6 17 9 15 15 4 . Fast Attach 35 | 6 5 7 9 2 5 1 Attach 26 | . 4 4 3 4 7 4 Detach 10 | . 5 . . 2 2 1 Swap 61 | . 11 10 24 12 4 . Drop 85 | . 18 19 32 13 3 . Fire 221 | 2 33 43 98 11 31 3 Melee . | . . . . . . . Ram . | . . . . . . . Kick 1 | . 1 . . . . . Crush 1 | . . . 1 . . . Escape Stasis . | . . . . . . . Rewire 1 | . 1 . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat / *Min x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 2 exits: *Fac / [*Sto]) -6/Factory -6/Lower Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 85 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 329 | -10/Materials | Discovered new exit (range 5) 561 | -10/Materials | Discovered new exit (range 7) 578 | -10/Materials | Identified exit to Mines 786 | -10/Materials | Discovered new exit (range 15) 818 | -10/Materials | Entered another Materials area 818 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 1120 | -9/Materials | Build established: Gunner 1544 | -9/Materials | Discovered new exit (range 7) 2013 | -9/Materials | Discovered new exit (range 16) 2168 | -9/Materials | Entered another Materials area 2168 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2385 | -8/Materials | Build established: Scavenger-Gunner 2585 | -8/Materials | Discovered new exit (range 13) 2788 | -8/Materials | Repaired Imp. Assault Rifle? 3105 | -8/Materials | Discovered new exit (range 13) 3949 | -8/Materials | Entered Factory 3949 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4154 | -7/Factory | Discovered new exit (range 13) 4451 | -7/Factory | Build established: Gunner 4834 | -7/Factory | Discovered new exit (range 5) 4887 | -7/Factory | Entered another Factory area 4887 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 5118 | -6/Factory | Discovered new exit (range 13) 5338 | -6/Factory | Core integrity fell below 50% 5340 | -6/Factory | Released all parts (3) 5364 | -6/Factory | Lost 17 parts (2p4n5u6w) 5375 | -6/Factory | Core integrity fell below 20% 5379 | -6/Factory | Entered Lower Caves 5402 | -6/Lower Caves | Attracted the attention of an 0b10 outpost 5474 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 5585 | -6/Lower Caves | Build established: Mutant 5602 | -6/Lower Caves | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 05511_ Penetrated by Slug. 05517_ Critical hit (Burn: +37). 05519_ Slug penetrates Wall. 05519_ Hpw. Shotgun destroyed. 05519_ Imp. Heat Sink destroyed. 05526_ System corrupted: IFF burst signal emitted. 05534_ L-41 Fighter knocked back. 05542_ Penetrated by Slug. 05552_ System corrupted: Component data lost. 05557_ Searching scrap... 05557_ Found Gauss Cannon. 05557_ Found 40 Matter. 05558_ Acquired 40 matter. 05559_ Acquired Gauss Cannon. 05577_ System corrupted: Energy discharge (-96). 05585_ Hrd. Medium Armor Plating destroyed. 05585_ Critical hit (Burn: +37). 05599_ A==GWXRFESAZMT:3K3P6ZTWGC 05600_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ??????????????????????#######??#####?????????????? | | ????????###??########## ### ##????????????? | | ????????# #### ####?????????? | | ???????## ##????????? | | ????##?# ### ##???????? | | ?###? ## #?# #???????? | | ## ### # #??# ######## #???????? | | ? # #??## #""""""# # #####???????? | | #### #??## #" # #?## ####????????? | | ## #??# # #" ## #??# #????????? | | #### ### #" # ### #????????? | | ### #" # #????????? | | ## #" # ###??????????? | | ## ### ### ##????????????? | | ##### % ####?##??????????? | | #??#########"# ##### #??????????? | | #??????????### ## #??????????? | | ##??#####????## ##?????????? | | #?## #????## #?????????? | | ### #???## #?????????? | | ### #??## #?????????? | | ## #?### Y ### #?????????? | | #?## bY #?#####?????????? | | ### ##???????????????? | | ## @ ##????????????????? | | ## ### ##????????????????? | | ## ## #?## ##???????????????? | | ?## ## #??## ##??????????????? | | ??# ### #???## ##?????????????? | | ### ### #?## ##????# ##????????????? | | # ##?#### ##??##??????## ##???????????? | | #?????####????????????## #???????????? | | ## #????????????????????## #???????????? | | #### #???????????????????## #???????????? | | #??####?????????????????### #???????????? | | ##???????????????????????# #???????????? | | ##????????????????????????# ###???????????? | | ####?????????????????????????# #####?????????????? | | ?????????????????????????????##??????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 51 Energy Generation 25 Energy Capacity 430 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 62 Targeting Accuracy 14 Recoil Reduction 3 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed BombPointCyclogen Manual? 0 Play Time 02:07:19 Cumulative 33.2 hours Start 2024.11.03 @ 05:30:01 End 2024.11.03 @ 07:56:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 40 Rogue 40 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 10 Gallery% 25 Achievement% 26 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 4% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5e9f7dda-15f2-4419-90f9-6d9bbd074a92