Cogmind - Beta 14 @@@ ROGUE MODE // 2024.11.14 @ 13:05:56 Player: BEEEEES Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (832) 832 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (50) 50 TOTAL SCORE: 3062 Bonus ------- Follower Combat Kills 50 Cogmind --------- Core Integrity 0/550 Matter 198/300 Energy 92/100 System Corruption 2% Temperature Cool (9) Movement Core (550) Ox10 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit Advanced Visual Processing Unit Force Booster Improved Weapon Shielding > --- WEAPON (2) ------- Assault Rifle Hammer > --- INVENTORY (15) --- Light Ion Engine Improved Heat Sink Medium Storage Unit Improved Signal Interpreter Improved Signal Interpreter Component Analysis Suite Component Analysis Suite Grenade Launcher Peak State ------------ > --- POWER ------------ Deuterium Engine > --- PROPULSION ------- Light Treads Light Treads Aluminum Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Improved Light Armor Plating Improved Light Armor Plating > --- WEAPON ----------- Assault Rifle Grenade Launcher > --- INVENTORY -------- Light Ion Engine Light Ion Engine Medium Storage Unit Improved Signal Interpreter Improved Signal Interpreter EM Pulse Gun Improved EM Shotgun [Rating: 20] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Advanced Visual Processing Unit Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Impact Weapon Hammer Build | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Slots Evolved 4 | . . . 2 . 2 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 2 | . . . 1 . 1 Weapon . | . . . . . . Parts Attached 39 | 6 5 1 3 1 23 Power 5 | 1 . 1 . 1 2 Engine 5 | 1 . 1 . 1 2 Core . | . . . . . . Reactor . | . . . . . . Propulsion 8 | 2 . . 2 . 4 Treads 4 | . . . 2 . 2 Leg 4 | 2 . . . . 2 Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | 1 4 . . . 9 Device 4 | . 1 . . . 3 Storage 4 | 1 3 . . . . Processor 2 | . . . . . 2 Hackware . | . . . . . . Protection 4 | . . . . . 4 Artifact . | . . . . . . Weapon 12 | 2 1 . 1 . 8 Energy Gun 4 | 2 . . 1 . 1 Energy Cannon . | . . . . . . Ballistic Gun 4 | . 1 . . . 3 Ballistic Cannon . | . . . . . . Launcher 3 | . . . . . 3 Special Weapon . | . . . . . . Impact Weapon 1 | . . . . . 1 Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Parts Lost 17 | . . 2 . . 15 Power 3 | . . 1 . . 2 Propulsion 5 | . . 1 . . 4 Utility 5 | . . . . . 5 Weapon 4 | . . . . . 4 Highest Loss Streak 5 | . . 1 . . 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 76 | . 99 93 77 77 61 Engine 10 | . 14 14 11 11 7 Treads 8 | . . . 22 22 7 Leg 10 | . 28 21 . . 5 Device 8 | . 10 14 11 11 4 Storage 11 | . 16 14 11 11 9 Protection 4 | . . . . . 8 Energy Gun 10 | . 20 14 21 22 2 Ballistic Gun 7 | . 7 14 . . 7 Launcher 2 | . . . . . 5 Peak Build Rating 20 | 6 7 7 9 9 20 Average Rating 10 | 4 6 6 8 9 13 On Entrance 6 | . 6 7 6 9 9 Naked Turns . | . . . . . . Heaviest Build 44 | 12 27 29 31 31 44 Greatest Support 40 | 20 20 20 40 40 40 Greatest Overweight (x) 10 | . 1 9 . . 10 Average Overweight (x) 1 | . . 3 . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 Average Capacity 14 | 7 11 15 15 15 15 Most Carried 12 | 4 7 7 7 8 12 Average Carried 7 | 2 5 6 5 6 9 Final Capacity 15 | 8 15 15 15 15 15 Final Carried 8 | 4 7 7 6 7 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Resources | -11 -10 -10 -9 -9 -8 ----------- Run | Yrd Mat Min Mat Min Mat Matter Collected 846 | 247 . 131 30 10 428 Remotely . | . . . . . . Salvage Created 774 | . . 185 128 . 461 Parts 45 | . . 10 8 . 27 Haulers Intercepted 1 | . . . . . 1 Recyclers Shooed 1 | . . . . 1 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Combat Hostiles Destroyed 23 | . . 6 3 . 14 Melee 1 | . . . . . 1 Guns 14 | . . 6 3 . 5 AOE 8 | . . . . . 8 Classes Destroyed 8 | . . 2 2 . 4 Worker 2 | . . . 2 . . Builder 1 | . . . . . 1 Hauler 1 | . . . . . 1 Watcher 1 | . . . 1 . . Swarmer 9 | . . 3 3 . 3 Grunt 10 | . . 3 . . 7 Sentry 3 | . . . . . 3 Hunter 1 | . . . . . 1 Best Kill Streak 6 | . . 2 6 . 5 Combat Bots Only 3 | . . 2 3 . 3 Max Kills in Single Turn 1 | . . 1 1 . 1 Gunslinging . | . . . . . . Exploded 1 | . . . . . 1 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Hostile Shots Fired 282 | . . 56 17 . 209 Missed 77 | . . 11 1 . 65 Damage Taken 2894 | . . 494 142 . 2258 Core 724 | . . 122 38 . 564 Absorbed by Shields . | . . . . . . Redirected to Shielding 60 | . . . . . 60 Core Remaining (%) 80 | 100 . 51 . 90 . Volleys Fired 81 | . 1 18 10 . 52 Largest 2 | . 2 2 2 . 2 Hottest 95 | . 70 70 95 . 83 Shots Fired 135 | . 2 34 20 . 79 Gun 112 | . 2 34 20 . 56 Cannon . | . . . . . . Launcher 23 | . . . . . 23 Special . | . . . . . . Kinetic 59 | . 1 16 . . 42 Thermal 39 | . 1 18 10 . 10 Explosive 23 | . . . . . 23 Electromagnetic 14 | . . . 10 . 4 Robot Hit Streak 8 | . 1 8 4 . 6 Robot Miss Streak 9 | . 1 3 9 . 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 1 2 . . Max Gunslinging Chain 1 | . . 1 1 . . Shots Hit Robots 92 | . 1 23 8 . 60 Core Hits 58 | 1 . 13 6 . 38 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . . . 1 Critical Strikes 2 | . . . . . 2 Burn 1 | . . . . . 1 Smash 1 | . . . . . 1 Melee Attacks 4 | . . . . . 4 Impact 4 | . . . . . 4 Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 1 | . . . . . 1 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2083 | 4 15 254 97 3 1710 Guns 876 | . 13 254 97 . 512 Cannons . | . . . . . . Explosions 1034 | . . . . . 1034 Melee 128 | . . . . . 128 Ramming 45 | 4 2 . . 3 36 Kinetic 448 | . . 89 . . 359 Thermal 430 | . 13 165 25 . 227 Explosive 920 | . . . . . 920 Electromagnetic 112 | . . . 72 . 40 Impact 128 | . . . . . 128 Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 2 | . . . . . 2 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 10 | . . . . . 10 Message Errors 2 | . . . . . 2 Matter Fused 5 | . . . . . 5 Heat Flow Errors 2 | . . . . . 2 Data Loss (minor) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 79 | . . . . . 79 Projectiles . | . . . . . . Explosions 50 | . . . . . 50 Melee 29 | . . . . . 29 Knockbacks 1 | . . . . . 1 Impact 1 | . . . . . 1 Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 153 | . . . . . 153 Shots 5 | . . . . . 5 Rammed 7 | . . . . 1 6 Targets Rammed 18 | 1 1 . . 1 15 Kicked 11 | 1 1 . . . 9 Crushed . | . . . . . . Highest Temperature 325 | . 30 325 168 . 241 Average Temperature 93 | . 19 138 66 . 58 Received Heat Transfer 705 | . . 228 9 . 468 Effects 5 | . . 5 . . . Interference 3 | . . 3 . . . Matter Decay 1 | . . 1 . . . Short Circuit 1 | . . 1 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 2 | . . . . . 2 Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 1049 | . 37 481 74 . 457 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Peak Influence 376 | . 45 152 160 62 376 Initial 62 | . . 17 . 62 24 Average 136 | . 12 77 63 62 240 Maximum Alert Level 1 | . . . . . 1 Low Security (%) 74 | 100 100 100 100 100 44 Level 1 25 | . . . . . 55 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 7 | . 2 . 1 . 4 Investigation 2 | . . . 1 . 1 Extermination . | . . . . . . Reinforcement 5 | . 2 . . . 3 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Distress Signals 5 | . . . 3 . 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 50 | . 4 8 7 . 31 Peak Tracking Total 5 | . 1 4 4 . 5 Tactical Retreats 2 | . . 1 . . 1 Traps | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -9 -8 ---------- Run | Yrd Mat Min Mat Min Mat Machines Disabled 8 | . . . 2 . 6 Max in Single Turn 2 | . . . 1 . 2 Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Machines Accessed 3 | . . . 1 . 2 Terminals 2 | . . . 1 . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . . . . 1 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 10 | . . . 4 . 6 Successful 4 | . . . 2 . 2 Failed 6 | . . . 2 . 4 Catastrophic 1 | . . . 1 . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 7 | . . . 4 . 3 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 3 | . . . . . 3 Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 2 | . . . 2 . . Record 2 | . . . 2 . . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks 2 | . . . . . 2 Recycle Component 1 | . . . . . 1 Report Inventory 1 | . . . . . 1 Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 3 | . . . 1 . 2 Full Trace Events 1 | . . . . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled 1 | . . . . . 1 Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 ------------ Run | Yrd Mat Min Mat Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -8 -------- Run | Yrd Mat Min Mat Min Mat Total Allies 2 | . . 2 . . . Largest Group 2 | . . 2 2 . . Highest-Rated Group 35 | . . 35 35 . . Highest-Rated Ally 31 | . . 31 31 . . Total Orders . | . . . . . . Ally Attacks 12 | . . . 12 . . Total Damage 123 | . . . 123 . . Kills 2 | . . . 2 . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -8 ------- Run | Yrd Mat Min Mat Min Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered 2 | . . 2 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -8 ------------- Run | Yrd Mat Min Mat Min Mat Turns Passed 2498 | 92 354 448 321 148 1135 Spaces Moved 1112 | 71 225 127 178 90 421 Core 86 | 9 . 40 . . 37 Treads 489 | . . . 178 90 221 Legs 537 | 62 225 87 . . 163 Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 190 160 160 160 Average Speed 194 | 111 151 316 160 160 215 Slowest Speed 550 | 120 190 500 160 160 550 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 23 | 4 33 36 13 27 25 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . . 1 . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 189 | . . . . . 189 Melee . | . . . . . . Projectile . | . . . . . . AOE 189 | . . . . . 189 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -8 --------- Run | Yrd Mat Min Mat Min Mat Total 1286 | 81 237 146 196 94 532 Wait . | . . . . . . Move 1107 | 70 224 126 177 89 421 Hop . | . . . . . . Pick Up 21 | 4 3 1 3 2 8 Fast Attach 17 | 6 2 . . . 9 Attach 18 | . 2 1 3 . 12 Detach 6 | . 1 . . . 5 Swap 5 | . 1 . . 1 3 Drop 9 | . 2 . 3 1 3 Fire 81 | . 1 18 10 . 52 Melee 4 | . . . . . 4 Ram 6 | . . . . . 6 Kick 11 | 1 1 . . . 9 Crush 1 | . . . . 1 . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials (discovered 2 exits: [*Min] / Sto) -9/Mines -8/Materials History --------- Turn | Location | Event 5 | -11/Scrapyard | Discovered new exit (range 16) 93 | -11/Scrapyard | Entered Materials 311 | -10/Materials | Build established: Mutant 426 | -10/Materials | Discovered new exit (range 11) 447 | -10/Materials | Entered Mines 482 | -10/Mines | Learned 2 Materials zone layouts 497 | -10/Mines | Learned location of Storage (-9) 830 | -10/Mines | Discovered new exit (range 5) 895 | -10/Mines | Entered Materials 895 | -9/Materials | Accompanied by 2 allies 895 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 896 | -9/Materials | Identified exit to Storage 900 | -9/Materials | Led the pair of lost Derelicts to an unsafe place 1155 | -9/Materials | Met 8R-AWN 1167 | -9/Materials | Discovered new exit (range 7) 1216 | -9/Materials | Entered Mines 1218 | -9/Mines | Followed 8R-AWN into the Mines 1223 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 1347 | -9/Mines | Discovered new exit (range 11) 1364 | -9/Mines | Entered Materials 1364 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1587 | -8/Materials | Crushed by falling debris 2066 | -8/Materials | Core integrity fell below 50% 2077 | -8/Materials | Lost 5 parts (1p1n1u2w) 2139 | -8/Materials | Core integrity fell below 20% 2499 | -8/Materials | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- R-06 Scavenger collects Aluminum Leg. G-47 Trooper knocked back. System corrupted: Matter fused (-6). R-06 Scavenger collects Particle Gun. R-06 Scavenger collects Lgt. Nuclear Core. G-47 Trooper suffers critical hit (Smash). Destroyed Aluminum Leg. G-47 Trooper system corrupted by crushing effect. G-47 Trooper destroyed. R-06 Scavenger collects Corrupted Imp. Heat Sink. Acquired 41 matter. K-01 Serf collects debris. Lgt. Ion Engine destroyed. Lgt. Treads destroyed. Sneak attack on K-01 Serf. Destroyed Lgt. Ion Engine. K-01 Serf system corrupted by crushing effect. Lgt. Treads destroyed. Map ----- +----------------------------------------------------+ | ???????????????????? ?????????????????????? | | ???????????????????" 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