Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.09 @ 11:53:22 Player: Bzilon Result: Destroyed by Enhanced Grunt with Neutron Cannon Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (40) 200 Value Destroyed (1059) 1059 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (319) 319 TOTAL SCORE: 5078 Bonus ------- High Alert Combat Kills 19 Met Data Miner 300 Cogmind --------- Core Integrity 0/700 Matter 10/300 Energy 100/100 System Corruption 19% Temperature Cool (0) Movement Core (700) Ox13 Location -7/Data Miner Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (3) ------ High-capacity Storage Unit Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- Hacking Suite Component Analysis Suite Peak State ------------ > --- POWER ------------ Ion Engine Light Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Cooling System Huge Storage Unit > --- WEAPON ----------- Field Laser Wave Gun Improved Light Cannon Heavy Rocket Launcher > --- INVENTORY -------- Light Treads Light Treads Improved Treads Improved Treads Improved Treads Improved Treads Advanced Treads Advanced Treads Advanced Treads Aluminum Leg Carbon-fiber Leg Small Storage Unit Medium Matter Pod ECM Suite Small Laser Small Laser Small Laser Field Laser Beam Cannon Heavy Ion Cannon Assault Rifle Light Assault Rifle Mini Grenade Launcher Heavy Rocket Launcher Heavy Rocket Launcher [Rating: 40] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Improved Carbon-fiber Leg Treads Light Treads Leg Improved Carbon-fiber Leg Utility Hacking Suite Device Cooling System Storage High-capacity Storage Unit Hackware Hacking Suite Weapon Arc Projector Energy Gun Arc Projector Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Rocket Launcher Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Slots Evolved 6 | . . . 2 . 2 2 . . . . Power 1 | . . . . . 1 . . . . . Propulsion 2 | . . . 2 . . . . . . . Utility 1 | . . . . . . 1 . . . . Weapon 2 | . . . . . 1 1 . . . . Parts Attached 43 | 6 3 2 6 5 9 2 6 . 4 . Power 4 | 1 . . 1 1 1 . . . . . Engine 4 | 1 . . 1 1 1 . . . . . Core . | . . . . . . . . . . . Reactor . | . . . . . . . . . . . Propulsion 14 | 2 . . 4 2 4 . 2 . . . Treads 10 | 2 . . 4 2 . . 2 . . . Leg 4 | . . . . . 4 . . . . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 8 | 1 1 1 . . 1 1 1 . 2 . Device 2 | . . . . . . 1 1 . . . Storage 4 | 1 1 1 . . . . . . 1 . Processor . | . . . . . . . . . . . Hackware 2 | . . . . . 1 . . . 1 . Protection . | . . . . . . . . . . . Artifact . | . . . . . . . . . . . Weapon 17 | 2 2 1 1 2 3 1 3 . 2 . Energy Gun 5 | 1 . . . . 1 1 1 . 1 . Energy Cannon 4 | . 2 . . 2 . . . . . . Ballistic Gun 1 | 1 . . . . . . . . . . Ballistic Cannon 1 | . . . . . 1 . . . . . Launcher 5 | . . 1 1 . 1 . 2 . . . Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . . . 1 . Unidentified Prototypes . | . . . . . . . . . . . Parts Lost 19 | . . . 2 4 2 . 9 . . 2 Power 2 | . . . 1 1 . . . . . . Propulsion 5 | . . . . 2 . . 3 . . . Utility 3 | . . . . . 1 . 2 . . . Weapon 9 | . . . 1 1 1 . 4 . . 2 Highest Loss Streak 7 | . . . 1 3 2 . 7 . . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 55 | . 85 95 81 95 97 92 45 . 29 29 Engine 5 | . 14 14 10 9 18 15 6 . . . Treads 10 | . 28 28 29 42 2 . 1 . . . Leg 4 | . . . . . 33 30 13 . . . Storage 11 | . 14 23 22 22 14 7 3 . 6 7 Hackware 3 | . . . . . 2 . . . 6 7 Energy Gun 4 | . 8 . . . . 15 7 . 7 6 Energy Cannon 4 | . 10 15 5 18 8 . . . . . Ballistic Cannon 1 | . . . . . 9 7 3 . . . Launcher 3 | . . 12 13 3 8 7 4 . . . Special Melee Weapon 3 | . . . . . . . . . 6 6 Naked Turns 177 | . . . . . . . 43 134 . . Heaviest Build 109 | 13 91 94 94 93 104 107 109 . 45 45 Greatest Support 92 | 40 40 40 92 92 92 72 72 3 3 3 Greatest Overweight (x) 14 | . 2 2 2 1 1 1 3 . 14 14 Average Overweight (x) 3 | . . 2 . . 1 1 . . 12 13 Largest Inventory Capacity 25 | 8 25 25 25 25 25 25 25 5 20 20 Average Capacity 20 | 6 17 25 25 25 25 25 13 5 19 20 Most Carried 25 | 5 10 12 20 17 25 24 25 4 5 2 Average Carried 7 | 2 6 10 15 15 19 23 11 2 2 2 Final Capacity 25 | 8 25 25 25 25 25 25 5 5 20 20 Final Carried 25 | 2 10 11 17 14 25 24 . 4 2 2 Class Distribution -------------------- 88% | Mutant 11% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Gunner | -8/Materials Gunner | -7/Factory Mutant | -7/Waste Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Data Miner Resources | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Matter Collected 1049 | 217 42 22 88 321 168 . . . 191 . Remotely . | . . . . . . . . . . . Salvage Created 1487 | . 104 . 308 328 300 . 447 . . . Parts 72 | . 9 . 33 13 13 . 4 . . . Haulers Intercepted . | . . . . . . . . . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Combat Hostiles Destroyed 25 | . 2 . 13 4 4 . 2 . . . Guns 2 | . 2 . . . . . . . . . Cannons 10 | . . . 3 4 3 . . . . . AOE 13 | . . . 10 . 1 . 2 . . . Classes Destroyed 10 | . 2 . 4 1 2 . 1 . . . Worker 3 | . . . . . 3 . . . . . Builder 5 | . 1 . 3 1 . . . . . . Recycler 4 | . . . . 2 2 . . . . . Operator 1 | . . . 1 . . . . . . . Watcher 2 | . . . 1 . 1 . . . . . Swarmer 3 | . . . 3 . . . . . . . Grunt 13 | . 2 . 7 4 . . . . . . Sentry 5 | . . . 3 . 2 . . . . . Hunter 2 | . . . . . 2 . . . . . Compactor 2 | . . . . . . . 2 . . . Best Kill Streak 7 | . 2 . 6 5 7 . 2 . . . Combat Bots Only 5 | . 1 . 5 3 1 . 2 . . . Max Kills in Single Turn 3 | . 1 . 2 1 3 . 1 . . . Gunslinging . | . . . . . . . . . . . Exploded 2 | . . . 2 . 1 . 1 . . . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Hostile Shots Fired 180 | . 11 . 94 19 22 . 12 . . 22 Missed 52 | . 3 . 28 4 7 . 3 . . 7 Damage Taken 2848 | . 89 . 876 200 528 . 430 21 27 677 Core 979 | . . . 138 50 56 . 208 21 27 479 Absorbed by Shields . | . . . . . . . . . . . Core Remaining (%) 85 | 100 . 100 . 53 89 . . . . . Volleys Fired 81 | . 12 . 32 21 10 . 6 . . . Largest 4 | . 2 . 1 2 3 . 4 . . . Hottest 222 | . 60 . 60 120 138 . 222 . . . Shots Fired 131 | . 24 . 32 29 25 . 14 . 5 2 Gun 33 | . 24 . . . . . 2 . 5 2 Cannon 56 | . . . 9 28 18 . 1 . . . Launcher 42 | . . . 23 1 7 . 11 . . . Special . | . . . . . . . . . . . Kinetic 23 | . 12 . . . 10 . 1 . . . Thermal 59 | . 12 . 9 28 8 . 2 . . . Explosive 42 | . . . 23 1 7 . 11 . . . Electromagnetic 7 | . . . . . . . . . 5 2 Robot Hit Streak 6 | . 5 . 3 6 6 . 3 . . 1 Robot Miss Streak 4 | . 4 . 4 2 3 . 3 . 3 . Penetration Max . | . . . . . . . . . . . Secondary Targets . | . . . . . . . . . . . Shots Hit Robots 73 | . 15 . 13 20 15 . 7 . 2 1 Core Hits 70 | . 6 . 30 6 16 . 9 2 1 . Critical Kills 1 | . . . . 1 . . . . . . Critical Parts Destroyed . | . . . . . . . . . . . Critical Strikes 2 | . . . . 1 1 . . . . . Meltdown 1 | . . . . 1 . . . . . . Blast 1 | . . . . . 1 . . . . . Melee Attacks 3 | . . . . . . . . . 3 . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks 2 | . . . . . . . . . 2 . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 4448 | . 192 5 1048 385 632 . 2124 49 13 . Guns 192 | . 192 . . . . . . . . . Cannons 685 | . . . 87 367 231 . . . . . Explosions 3504 | . . . 961 18 401 . 2124 . . . Melee . | . . . . . . . . . . . Ramming 67 | . . 5 . . . . . 49 13 . Kinetic 227 | . 82 . . . 145 . . . . . Thermal 650 | . 110 . 87 367 86 . . . . . Explosive 3504 | . . . 961 18 401 . 2124 . . . Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 19 | . 2 2 . . . . 18 19 19 19 Average Corruption 15 | . 1 2 . . . . 12 18 19 19 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 150 | . . 12 . . . . 9 6 104 19 Message Errors 35 | . . 3 . . . . 3 1 23 5 Matter Fused 42 | . . 3 . . . . 3 3 32 1 Heat Flow Errors 21 | . . . . . . . 2 1 13 5 Energy Discharges 20 | . . 5 . . . . 1 1 11 2 Parts Fused 1 | . . . . . . . . . 1 . Data Loss (minor) 17 | . . 1 . . . . . . 12 4 Data Loss (major) 5 | . . . . . . . . . 5 . Misfires 7 | . . . . . . . . . 5 2 Alerts 2 | . . . . . . . . . 2 . Overload Shots . | . . . . . . . . . . . Overflow Damage 28 | . . . . . 19 . 9 . . . Projectiles . | . . . . . . . . . . . Explosions 28 | . . . . . 19 . 9 . . . Melee . | . . . . . . . . . . . Knockbacks 2 | . . . . . 2 . . . . . Impact . | . . . . . . . . . . . Kinetic 2 | . . . . . 2 . . . . . Secondary . | . . . . . . . . . . . Self-Inflicted Damage 479 | . . . 106 . 317 . 29 21 6 . Shots 13 | . . . 7 . 5 . 1 . . . Rammed 24 | . . 1 . . . . . 18 5 . Targets Rammed 24 | . . 1 . . . . . 18 5 . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 250 | . 24 . 112 120 150 . 190 250 234 241 Average Temperature 64 | . 14 . 37 40 54 . 76 131 98 97 Received Heat Transfer 375 | . 48 . 228 90 9 . . . . . Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 1 | . . . . 1 . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Melted 6 | . . . . 6 . . . . . . Heat Transferred 1397 | . 250 . 185 777 185 . . . . . Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Peak Influence 410 | . 71 27 410 180 265 46 27 . . . Initial 121 | . . 27 . 121 . 46 16 . . . Average 56 | . 48 15 143 77 66 46 9 . . . Maximum Alert Level 2 | . . . 2 . 1 . . . . . Low Security (%) 95 | 100 100 100 74 100 96 100 100 100 . . Level 1 4 | . . . 25 . 3 . . . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 4 | . 1 . 3 . . . . . . . Investigation . | . . . . . . . . . . . Extermination . | . . . . . . . . . . . Reinforcement 4 | . 1 . 3 . . . . . . . Assault . | . . . . . . . . . . . Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 1 | . . . 1 . . . . . . . Haulers Reinforced . | . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Distress Signals 5 | . . . 3 . 2 . . . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 42 | . 4 . 17 5 7 . 6 . . 3 Peak Tracking Total 6 | . 2 . 6 4 3 . 6 . . 3 Tactical Retreats 1 | . . . 1 . . . . . . . Traps | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Traps Triggered 5 | . 2 . . 2 . 1 . . . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed 6 | . . . . 6 . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Machines Disabled 5 | . . . 1 . 4 . . . . . Max in Single Turn 2 | . . . 1 . 2 . . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Machines Accessed 6 | . 1 . . 3 1 . . . . 1 Terminals 4 | . . . . 3 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . 1 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 15 | . 2 . . 6 1 . . . . 6 Successful 12 | . 2 . . 3 1 . . . . 6 Failed 3 | . . . . 3 . . . . . . Catastrophic . | . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . Manual . | . . . . . . . . . . . Terminals 7 | . . . . 6 1 . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 2 | . 2 . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 10 | . . . . 3 1 . . . . 6 Record 7 | . . . . 1 . . . . . 6 Unreport Threat 1 | . . . . 1 . . . . . . Locate Traps 1 | . . . . . 1 . . . . . Disarm Traps 1 | . . . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 2 | . 2 . . . . . . . . . Retrieve Matter 1 | . 1 . . . . . . . . . Retrieve Components 1 | . 1 . . . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 3 | . 1 . . 2 . . . . . . Full Trace Events 1 | . . . . 1 . . . . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Used RIF Installer . | . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . 1 . Non-combat 1 | . . . . . . . . . 1 . Combat . | . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . 1 . parse_system 1 | . . . . . . . . . 1 . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 -------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Total Allies . | . . . . . . . . . . . Largest Group . | . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . Total Orders . | . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . Total Damage . | . . . . . . . . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Turns Passed 6302 | 72 348 715 460 442 555 131 184 134 2676 585 Spaces Moved 1931 | 51 129 222 159 183 260 68 151 223 406 79 Core 814 | 20 . . . . . . 86 223 406 79 Treads 747 | 31 129 222 159 183 11 . 12 . . . Legs 370 | . . . . . 249 68 53 . . . Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 160 320 160 160 190 190 50 50 100 700 Average Speed 310 | 116 233 320 238 210 192 190 104 50 657 748 Slowest Speed 750 | 160 320 320 320 240 240 190 200 50 750 750 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 29 | 3 26 23 18 33 28 2 79 4 32 74 Regions Visited 10 Branch Regions 4 Pre-discovered Areas 2 | . . 1 . . . . . . . 1 Known Exits Taken . | . . . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 . . 1 1 . Scrap Searched 2 | . . 1 . . . . . . 1 . Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 310 | . . . 126 13 105 . 66 . . . Melee . | . . . . . . . . . . . Projectile . | . . . . . . . . . . . AOE 310 | . . . 126 13 105 . 66 . . . Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -7 -7 -7 -7 -7 --------- Run | Yrd Mat Min Mat Sto Mat Fac Was Fac Low Dat Total 2128 | 64 153 226 206 212 291 71 163 244 419 79 Wait 3 | . . . 1 2 . . . . . . Move 1922 | 50 128 221 158 182 259 68 150 222 405 79 Hop . | . . . . . . . . . . . Pick Up 51 | 8 9 2 9 2 13 1 1 4 2 . Fast Attach 1 | . . . . . 1 . . . . . Attach 28 | 6 . 1 3 5 2 2 5 . 4 . Detach . | . . . . . . . . . . . Swap 14 | . 3 1 3 . 6 . 1 . . . Drop 1 | . 1 . . . . . . . . . Fire 81 | . 12 . 32 21 10 . 6 . . . Melee 3 | . . . . . . . . . 3 . Ram 23 | . . . . . . . . 18 5 . Kick . | . . . . . . . . . . . Crush 1 | . . 1 . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Storage -8/Materials -7/Factory -7/Waste -7/Factory -7/Lower Caves -7/Data Miner (discovered 1 exit: [*Pro]) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 315 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 6) 421 | -10/Materials | Entered Mines 480 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1086 | -10/Mines | Learned location of Storage (-9) 1108 | -10/Mines | Discovered new exit (range 8) 1136 | -10/Mines | Entered Materials 1136 | -9/Materials | Evolved 2 slots: Propulsion x2 1513 | -9/Materials | Discovered new exit (range 16) 1596 | -9/Materials | Entered Storage 1767 | -9/Storage | Lost 3 parts (1p1n1w) 1999 | -9/Storage | Discovered new exit (range 16) 2038 | -9/Storage | Entered Materials 2038 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 2342 | -8/Materials | Build established: Gunner 2562 | -8/Materials | Discovered new exit (range 16) 2593 | -8/Materials | Entered Factory 2593 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2724 | -7/Factory | Sucked down chute 2724 | -7/Factory | Entered Waste 2739 | -7/Waste | EMP discharged 2782 | -7/Waste | Spotted C-40 Crusher 2794 | -7/Waste | Spotted C-40 Crusher 2800 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2803 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 2805 | -7/Waste | Spotted C-40 Crusher 2806 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2808 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2819 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2834 | -7/Waste | Spotted C-40 Crusher 2839 | -7/Waste | EMP discharged 2839 | -7/Waste | System corruption reached 10% 2845 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2846 | -7/Waste | Spotted C-40 Crusher 2847 | -7/Waste | Spotted C-40 Crusher 2868 | -7/Waste | Destroyed C-40 Crusher 2871 | -7/Waste | Destroyed C-40 Crusher 2876 | -7/Waste | Lost 7 parts (3n1u3w) 2885 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 2898 | -7/Waste | Discovered new exit (range 16) 2908 | -7/Waste | Entered Factory 3007 | -7/Factory | Discovered new exit (range 16) 3042 | -7/Factory | Entered Lower Caves 3107 | -7/Lower Caves | Build established: Mutant 5524 | -7/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 5718 | -7/Lower Caves | Entered Data Miner 5718 | -7/Data Miner | Discovered new exit (range 6) 5861 | -7/Data Miner | Met Data Miner 6093 | -7/Data Miner | Learned location of Section 7 (-3) 6093 | -7/Data Miner | Acquired the access code to Warlord's prototype stash 6176 | -7/Data Miner | Received God Mode back door access code from Data Miner 6284 | -7/Data Miner | Data Conduit disabled 6289 | -7/Data Miner | Core integrity fell below 50% 6298 | -7/Data Miner | Core integrity fell below 20% 6303 | -7/Data Miner | Destroyed by Enhanced Grunt with Neutron Cannon Last Messages --------------- System corrupted: Heat flow error (+275). System corrupted: Heat flow error (+144). Data Miner: I've just received further instructions. God Mode is nearly complete and we think you might be able to put it to better use than Warlord, so if you see an opportunity, hack it and enter \\TWFP to gain control via the back door I've installed. Now off with you. 4/SAYE0#LBSF6T26YUQBO> System corrupted: Energy discharge (-26). System corrupted: FCS attempts to trigger Arc Projector. System corrupted: Arc Projector misfires. Data Miner disappears through a trap door. Data Conduit disabled. Arc Projector destroyed. System corrupted: Energy discharge (-26). Datajack destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????# | | ??????###############??????????????### | | ??????""""""""""""""######????????## | | ?????"""""""" """"""""# ######## < | | ????""""""""" g | | ????""""" g | | ????"""""" g | | ????""""" | | ????""""" | | ????""""" """""""""""""" | | ????"""""" @ """"############ | | ?????""""" """""###??????????? | | ??????""""" " "#####????????????? | | ??????######"## "#????????????????? | | ???????????#"### "#????????????????? | | ???????????#"### "#????????????????? | | ???????????#"## "#????????????????? | | ???????????#"## "#????????????????? | | ?????????????# "#????????????????? | | ?????????????### "#????????????????? | | ???????????????# "##???????????????? | | ??????????????## ""#???????????????? | | ?????????????## ""#???????????????? | | ??????????##"#"X ""#???????????????? | | ??????????""""" "#???????????????? | | ??????????""""" X"""""????????????? | | ??????????##"#"X "##"#????????????? | | ???????????#?## X"""??????????????? | | ??????????????## "##"?????????????? | | ???????????????#######???????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | | ?????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 56 Energy Generation 15 Energy Capacity 275 Matter Stores 299 Matter Capacity 400 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Evasion (%) 50 Recoil Reduction 4 Offensive Hacking 10 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Everything Is Under Control Remodeling The Oracle Challenges ------------ None Game ------ Seed GuidedSensorBattery Manual? 0 Play Time 00:32:16 Cumulative 9.1 hours Start 2024.05.08 @ 16:46:36 End 2024.05.09 @ 11:53:22 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 20 Rogue 20 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 13 Achievement% 12 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 24/Crisp Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 6cc85bdf-e13f-4b5b-bc0d-5e3dfb9d836c