Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 13:43:35 Player: rt Result: Destroyed by L-41 Fighter with Axe Performance ------------- Evolutions (1) 500 Regions Visited (6) 1200 Robots Destroyed (29) 145 Value Destroyed (832) 832 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (1069) 1069 TOTAL SCORE: 3826 Bonus ------- Follower Combat Kills 69 Awakened Behemoth Slayer 1000 Cogmind --------- Core Integrity 0/400 Matter 290/300 Energy 101/290 System Corruption 0% Temperature Cool (0) Movement Core (400) Ox7 Location -6/Proximity Caves Parts ------- > --- POWER (1) -------- Reinforced Deuterium Engine > --- PROPULSION (4) --- (None) > --- UTILITY (2) ------ Small Storage Unit Dynamic Insulation System > --- WEAPON (2) ------- CR-A16's Behemoth Slayer > --- INVENTORY (8) ---- Large Battery (200) Improved Terrain Scanner Makeshift ECM Suite Light Armor Plating Hacking Drone Bay (1/1) Phasing AFG Gauss Rifle Peak State ------------ > --- POWER ------------ Fission Core > --- PROPULSION ------- Spiked Medium Treads Spiked Medium Treads Carbon-fiber Leg Flexi-carbon Leg > --- UTILITY ---------- Small Storage Unit Phasing AFG > --- WEAPON ----------- Heavy Battle Rifle CR-A16's Pointy Stick > --- INVENTORY -------- Light Deuterium Engine Large Battery Improved Terrain Scanner Makeshift ECM Suite Light Armor Plating Mobile Refinery Mk. CCLXVII Hacking Drone Bay Gatling Laser [Rating: 48] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Fission Core Propulsion VTOL Module Treads Spiked Medium Treads Leg Aluminum Leg Flight Unit VTOL Module Utility Small Storage Unit Device Improved Terrain Scanner Storage Small Storage Unit Processor Improved Signal Interpreter Weapon Beam Rifle Energy Gun Beam Rifle Ballistic Gun Heavy Battle Rifle Launcher Grenade Launcher Piercing Weapon CR-A16's Pointy Stick Build | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Slots Evolved 2 | . . . 2 . . . Power . | . . . . . . . Propulsion 2 | . . . 2 . . . Utility . | . . . . . . . Weapon . | . . . . . . . Parts Attached 33 | 7 1 4 3 . 8 10 Power 6 | 1 . 1 1 . 1 2 Engine 5 | 1 . 1 1 . 1 1 Core 1 | . . . . . . 1 Reactor . | . . . . . . . Propulsion 11 | 2 . 3 . . 3 3 Treads 2 | . . . . . 2 . Leg 8 | 2 . 3 . . . 3 Wheel . | . . . . . . . Hover . | . . . . . . . Flight 1 | . . . . . 1 . Utility 9 | 2 . . 1 . 2 4 Device 6 | 1 . . . . 1 4 Storage 1 | 1 . . . . . . Processor 2 | . . . 1 . 1 . Hackware . | . . . . . . . Protection . | . . . . . . . Artifact . | . . . . . . . Weapon 7 | 2 1 . 1 . 2 1 Energy Gun 4 | 2 . . 1 . . 1 Energy Cannon . | . . . . . . . Ballistic Gun 1 | . . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 1 | . 1 . . . . . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon . | . . . . . . . Piercing Weapon 1 | . . . . . 1 . Special Melee Weapon . | . . . . . . . Unidentified Prototypes 3 | . . . . . . 3 Corrupted Parts 1 | 1 . . . . . . System Corruption 1 | 1 . . . . . . Parts Lost 12 | . . . 2 2 . 8 Power 1 | . . . . . . 1 Propulsion 8 | . . . 1 2 . 5 Utility . | . . . . . . . Weapon 3 | . . . 1 . . 2 Highest Loss Streak 5 | . . . 2 2 . 5 To Critical Strikes . | . . . . . . . Average Backups 7 | 3 5 8 7 7 7 7 Power . | . . . . . . . Propulsion . | 1 1 1 . . . . Utility 5 | . 1 5 5 5 5 6 Weapon 2 | 1 1 2 2 2 2 . Tool/Special . | . . . . . . . Unused Backups 12 | . 3 2 1 . 3 3 Power 1 | . 1 . . . . . Propulsion 3 | . 2 1 . . . . Utility 6 | . . 1 1 . 2 2 Weapon 2 | . . . . . 1 1 Tool/Special . | . . . . . . . Average Slot Usage (%) 75 | . 100 100 85 58 67 95 Engine 10 | . 14 14 11 11 11 1 Core 1 | . . . . . . 9 Treads 3 | . . . . . 1 20 Leg 8 | . 28 28 30 6 . 19 Flight 6 | . . . . . 10 . Device 3 | . 14 14 1 . . 11 Storage 11 | . 14 14 11 11 11 11 Processor 8 | . . . 9 11 10 . Energy Gun 13 | . 25 21 11 19 12 3 Ballistic Gun 1 | . . . . . . 6 Launcher 1 | . 2 6 10 . . . Piercing Weapon 7 | . . . . . 8 11 Peak Build Rating 48 | 9 9 9 14 12 32 48 Average Rating 17 | 5 9 9 12 10 17 41 On Entrance 11 | . 9 9 9 12 10 31 Avg Prop Armor Cover (%) 13 | . . . . . 2 19 Naked Turns . | . . . . . . . Heaviest Build 30 | 15 16 16 16 15 24 30 Greatest Support 56 | 20 20 20 30 20 56 56 Greatest Overweight (x) 4 | 1 . . . 4 4 1 Average Overweight (x) 1 | . . . . 2 2 . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 Most Carried 8 | 6 8 8 8 8 8 8 Average Carried 7 | 4 5 8 7 7 7 7 Final Capacity 8 | 8 8 8 8 8 8 8 Final Carried 8 | 4 8 8 8 7 8 7 Class Distribution -------------------- 84% | Mutant 9% | Scavenger-Mutant 5% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -7/Zion Scavenger-Mutant | -6/Proximity Caves Resources | -11 -10 -10 -9 -9 -7 -6 ----------- Run | Yrd Mat Min Mat Min Zio Pro Matter Collected 712 | 199 145 44 . 120 50 154 Remotely . | . . . . . . . Salvage Created 877 | 26 251 161 91 34 . 314 Parts 52 | 3 12 14 2 3 . 18 Haulers Intercepted . | . . . . . . . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed 17 | . . . . . 1 16 Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Combat Hostiles Destroyed 25 | . 8 7 1 2 . 7 Guns 13 | . 3 2 . 2 . 6 AOE 11 | . 5 5 1 . . . Classes Destroyed 8 | 1 3 1 1 . . 2 Worker 1 | . . 1 . . . . Tunneler 1 | 1 . . . . . . Recycler 2 | . 1 . 1 . . . Swarmer 11 | . 3 4 . 2 . 2 Grunt 10 | . 5 3 . . . 2 Sentry 2 | . . . 1 . . 1 Hunter 1 | . . . . . . 1 Behemoth 1 | . . . . . . 1 Best Kill Streak 6 | 1 6 4 2 2 . 2 Combat Bots Only 5 | . 5 3 1 2 . 2 Max Kills in Single Turn 3 | 1 2 3 1 1 . 1 Gunslinging 1 | . 1 . . . . . Exploded 2 | . 2 2 1 . . . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Hostile Shots Fired 275 | . 31 29 19 28 . 168 Missed 98 | . 7 8 5 12 . 66 Hits 177 | . 24 21 14 16 . 102 Melee 8 | . . . . . . 8 Projectile 169 | . 24 21 14 16 . 94 Critical Strikes 4 | . . . . . . 4 Damage Taken 2341 | . 241 197 283 125 . 1495 Core 538 | . 77 44 88 36 . 293 Absorbed by Shields . | . . . . . . . Core Remaining (%) 75 | 100 . 51 . . . . Volleys Fired 49 | 4 9 8 4 5 . 19 Largest 2 | 2 2 2 2 2 . 1 Hottest 96 | 90 90 90 86 96 . 80 Shots Fired 77 | 8 18 15 8 9 . 19 Gun 64 | 8 13 11 4 9 . 19 Cannon . | . . . . . . . Launcher 13 | . 5 4 4 . . . Special . | . . . . . . . Kinetic 13 | . . . . . . 13 Thermal 36 | 4 9 8 4 5 . 6 Explosive 13 | . 5 4 4 . . . Electromagnetic 15 | 4 4 3 . 4 . . Robot Hit Streak 7 | 3 3 4 2 4 . 7 Robot Miss Streak 4 | 4 3 4 2 2 . 4 Penetration Max . | . . . . . . . Secondary Targets 2 | . 2 . . . . . Max Gunslinging Chain 1 | . 1 . . . . . Shots Hit Robots 48 | 3 8 6 4 5 . 22 Core Hits 43 | 1 12 11 6 2 . 11 Critical Kills . | . . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | . . . . . . 1 Impale 1 | . . . . . . 1 Melee Attacks 10 | . . . . . . 10 Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 10 | . . . . . . 10 Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 1577 | 38 400 353 192 62 . 532 Guns 552 | 38 72 48 14 62 . 318 Cannons . | . . . . . . . Explosions 811 | . 328 305 178 . . . Melee 214 | . . . . . . 214 Ramming . | . . . . . . . Kinetic 218 | . . . . . . 218 Thermal 204 | 13 25 24 14 28 . 100 Explosive 811 | . 328 305 178 . . . Electromagnetic 130 | 25 47 24 . 34 . . Impact . | . . . . . . . Slashing . | . . . . . . . Piercing 214 | . . . . . . 214 Highest Corruption 1 | 1 1 1 . . . . Average Corruption 1 | 1 1 1 . . . . Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 3 | . 1 2 . . . . Message Errors 1 | . . 1 . . . . Matter Fused 1 | . 1 . . . . . Heat Flow Errors 1 | . . 1 . . . . Overload Shots . | . . . . . . . Overflow Damage 46 | . . . 46 . . . Projectiles . | . . . . . . . Explosions 46 | . . . 46 . . . Melee . | . . . . . . . Knockbacks . | . . . . . . . Impact . | . . . . . . . Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 128 | . 30 16 82 . . . Shots 5 | . 1 2 2 . . . Rammed . | . . . . . . . Targets Rammed . | . . . . . . . Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 160 | 60 126 110 45 77 . 160 Average Temperature 40 | 24 58 32 21 36 . 47 Received Heat Transfer 366 | . 54 24 72 . . 216 Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted . | . . . . . . . Heat Transferred 521 | 37 74 74 37 74 . 225 Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Maximum Alert Level 1 | . . 1 . . . . Low Security (%) 98 | 100 100 96 100 100 . . Level 1 1 | . . 3 . . . . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 212 | 5 178 212 141 87 . . Initial 59 | . . 59 59 47 . . Average 69 | . 81 98 40 63 . . Influence Increases 1060 | 5 223 332 166 70 . 264 Destroy 0b10 Robot/C 560 | . 160 180 20 40 . 160 Destroy 0b10 Robot/NC 25 | 5 5 10 5 . . . Destroy Leader 100 | . 20 50 10 . . 20 Allied During Kill 29 | . . 20 . . . 9 Successful Hack 14 | . 10 . 4 . . . Disable Machine 45 | . . . 45 . . . Destroy Structure 107 | . 28 27 52 . . . Lose Combat Pursuer 180 | . . 45 30 30 . 75 Influence Decreases 1060 | 5 70 331 198 145 47 264 Entered New Map 311 | . . 94 95 75 47 . Time Decay 572 | 5 70 197 83 50 . 167 Lost Part 100 | . . . 20 20 . 60 Lost Ally 77 | . . 40 . . . 37 Squads Dispatched 5 | . 3 . 1 . . 1 Investigation 4 | . 3 . 1 . . . Extermination . | . . . . . . . Reinforcement . | . . . . . . . Assault 1 | . . . . . . 1 Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded . | . . . . . . . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Distress Signals . | . . . . . . . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 58 | . 10 12 5 4 . 27 Peak Tracking Total 11 | . 7 4 4 4 . 11 Tactical Retreats 10 | . . 2 1 1 . 6 ECM-based Alert Blocks 4 | . . . . . . 4 Traps | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Traps Triggered . | . . . . . . . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -7 -6 ---------- Run | Yrd Mat Min Mat Min Zio Pro Machines Disabled 4 | . . . 4 . . . Max in Single Turn 3 | . . . 3 . . . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Machines Accessed 7 | . 4 . 3 . . . Terminals 5 | . 3 . 2 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 2 | . 1 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Total Hacks 22 | . 15 . 7 . . . Successful 12 | . 8 . 4 . . . Failed 10 | . 7 . 3 . . . Catastrophic 2 | . . . 2 . . . Database Lockouts . | . . . . . . . Manual 1 | . . . . . 1 . Terminals 17 | . 11 . 6 . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units 5 | . 4 . 1 . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Terminal Hacks 7 | . 4 . 3 . . . Record 3 | . 2 . 1 . . . Emergency Access Points 1 | . . . 1 . . . Transport Status 1 | . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . Zone Layout 1 | . . . 1 . . . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks 5 | . 4 . 1 . . . Recycle Component 2 | . 2 . . . . . Process 1 | . . . 1 . . . Retrieve Matter 2 | . 2 . . . . . Scanalyzer . | . . . . . . . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 5 | . 3 . 2 . . . Full Trace Events 4 | . 3 . 1 . . . Feedback Events . | . . . . . . . Feedback Blocked . | . . . . . . . Robot Schematics Acquired 3 | . . . . . 3 . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired 13 | . . . . . 13 . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired . | . . . . . . . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled 2 | . 2 . . . . . Recycled Matter 37 | . . . 37 . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -7 -6 ------------ Run | Yrd Mat Min Mat Min Zio Pro Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -7 -6 -------- Run | Yrd Mat Min Mat Min Zio Pro Total Allies 6 | . . 2 . . 4 . Largest Group 4 | . . 2 . . 4 3 Highest-Rated Group 106 | . . 39 . . 106 79 Highest-Rated Ally 39 | . . 31 . . 39 39 Total Orders . | . . . . . . . Ally Attacks 30 | . . 10 . . . 20 Total Damage 354 | . . 103 . . . 251 Kills 5 | . . 3 . . . 2 Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -7 -6 ------- Run | Yrd Mat Min Mat Min Zio Pro Active Infowar (turns) 774 | 15 232 414 10 . 45 58 Terrain 671 | 15 232 414 10 . . . ECM 103 | . . . . . 45 58 Robot Analysis Total . | . . . . . . . Derelict Logs Recovered 3 | . . 1 . . 1 1 Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -7 -6 ------------- Run | Yrd Mat Min Mat Min Zio Pro Turns Passed 4392 | 120 232 414 195 105 2878 448 Spaces Moved 2112 | 70 160 305 134 44 1105 294 Core 118 | 7 . . . 30 81 . Treads 151 | . . . . . 149 2 Legs 968 | 63 160 305 134 14 . 292 Wheels . | . . . . . . . Hover . | . . . . . . . Flight 875 | . . . . . 875 . Fastest Speed 50 | 50 120 120 120 120 160 120 Average Speed 194 | 127 120 120 120 210 257 122 Slowest Speed 275 | 190 120 120 120 250 275 190 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 39 | 5 35 78 23 15 77 44 Regions Visited 6 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . Known Exits Taken 2 | . . . 1 1 . . Unknown Exits Taken 4 | 1 1 1 . . 1 . Scrap Searched 3 | . . 2 . . 1 . Spaces Dug . | . . . . . . . Terrain Destroyed 145 | . 41 34 69 . . 1 Melee . | . . . . . . . Projectile 1 | . . . . . . 1 AOE 144 | . 41 34 69 . . . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -7 -6 --------- Run | Yrd Mat Min Mat Min Zio Pro Total 2307 | 93 181 341 161 49 1137 345 Wait 54 | . 3 18 16 . 12 5 Move 2106 | 69 159 304 133 43 1104 294 Hop . | . . . . . . . Pick Up 33 | 12 7 1 2 . 7 4 Fast Attach 4 | . . . . . 2 2 Attach 13 | 7 . . 1 1 1 3 Detach . | . . . . . . . Swap 20 | . 2 5 3 . 5 5 Drop 18 | 1 1 5 2 . 6 3 Fire 49 | 4 9 8 4 5 . 19 Melee 10 | . . . . . . 10 Ram . | . . . . . . . Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Min x2]) -10/Mines (discovered 2 exits: *Mat / [*Sub]) -9/Materials -9/Mines -7/Zion -6/Proximity Caves History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 121 | -11/Scrapyard | Entered Materials 211 | -10/Materials | Discovered new exit (range 13) 309 | -10/Materials | Build established: Mutant 335 | -10/Materials | Discovered new exit (range 6) 353 | -10/Materials | Entered Mines 444 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 457 | -10/Mines | Learned Materials terminal intel 704 | -10/Mines | Discovered new exit (range 9) 711 | -10/Mines | Discovered new exit (range 10) 767 | -10/Mines | Entered Materials 767 | -9/Materials | Evolved 2 slots: Propulsion x2 768 | -9/Materials | Loaded intel: 12 terminal locations 940 | -9/Materials | Discovered new exit (range 12) 960 | -9/Materials | Identified exit to Mines 962 | -9/Materials | Entered Mines 1063 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 1065 | -9/Mines | Identified exit to Zion 1067 | -9/Mines | Entered Zion 1580 | -7/Zion | Found CR-A16's Pointy Stick 1882 | -7/Zion | Learned Factory emergency access door positions 1974 | -7/Zion | Given A8's code to call for help 2133 | -7/Zion | Given the Hacking Drone Bay 2134 | -7/Zion | Found Prototype Device 2191 | -7/Zion | Found Prototype Device 2340 | -7/Zion | Gained Derelict followers 3098 | -7/Zion | Found Prototype Device 3773 | -7/Zion | Received a hallucinogenic algorithm 3773 | -7/Zion | Ran a hallucination algorithm 3848 | -7/Zion | Discovered new exit (range 7) 3945 | -7/Zion | Entered Proximity Caves 3945 | -6/Proximity Caves | Accompanied by 4 allies 3947 | -6/Proximity Caves | Attracted the attention of an 0b10 checkpoint 3998 | -6/Proximity Caves | Lost 4 allies 4003 | -6/Proximity Caves | Identified Hacking Drone Bay 4004 | -6/Proximity Caves | Identified Phasing AFG 4006 | -6/Proximity Caves | Identified Mobile Refinery Mk. CCLXVII 4109 | -6/Proximity Caves | Learned Factory non-interactive machine intel 4110 | -6/Proximity Caves | Spotted B-75 Beast 4157 | -6/Proximity Caves | Revealed the true nature of CR-A16's Pointy Stick 4160 | -6/Proximity Caves | Core integrity fell below 50% 4160 | -6/Proximity Caves | Destroyed B-75 Beast 4249 | -6/Proximity Caves | Build established: Scavenger-Mutant 4344 | -6/Proximity Caves | Attracted the attention of an 0b10 outpost 4387 | -6/Proximity Caves | Core integrity fell below 20% 4393 | -6/Proximity Caves | Destroyed by L-41 Fighter with Axe Last Messages --------------- Acquired 10 matter. Acquired Flexi-carbon Leg. Acquired 10 matter. Targeting Computer fries itself beyond repair. Acquired Gauss Rifle. Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." Y-64 Sentinel: "REQUESTING BACKUP." Slug penetrates S-27 Virus. Penetrated by Slug. S-27 Virus destroyed. Penetrated by Slug. Spk. Medium Treads destroyed. Autogun fries itself beyond repair. Lgt. Nuclear Core fries itself beyond repair. Spk. Medium Treads destroyed. Gatling Laser destroyed. Fission Core destroyed. Flexi-carbon Leg destroyed. L-41 Fighter suffers critical hit (Impale). Flexi-carbon Leg severed. Map ----- +----------------------------------------------------+ | ??? ?????????####### #? ##?????? #??????? | | ??# ???????????????# #?#####???????????????? | | ??? ???????????????# #?????????????????????? | | #?## ???????????????# #?????????????????????? | | #??? ##????????????????# #?????????????????????? | | #??????????????????###### #?????????????????????? | | #??????????????????# #?????????????????????? | | #????????????????# ######?????????????????????? | | # ##????????????????# #??????????????????????????? | | ??#?????????# ??????# #??????????????????????????? | | ????????????# ??????# #??????????????????????????? | | ???????????## ?????# #??????????????????????????? | | ????????#### #??### ##?????????????????????????? | | ??????? ### #######???????????????????? | | ??????? ###### #??????????? | | ???????#??# #??????????? | | ???????# ?# #######??????????????? | | ??????## ?## ##????????????????????? | | ??????# #?##### ##?????????????????????? | | ??????# #????## ##??????????????????????? | | ???????# ##???### ##???????????????????????? | | ????????# #?????# ###????????????????????????? | | ????????# #?????# ##??????????????????????????? | | ???????## ####### #???????????????????????????? | | ???????# #??######???????????????????? | | ???????# #??#@ #???????????????????? | | ???????# #########??##ls##???????????????????? | | ???????### ##????????##ss#????????????????????? | | ?????????## ##??????## ##??????? ??????????? | | ??????????# ####??## ###### ????????? | | ?????####### #### #????????? | | ???# ## #???????????????? | | ???# ###+#### ## ##########???????????????? | | ?????????# #% "# ##????????????????????????? | | ?????????# ## #?????????????????????????? | | ?????#" + #?????????????????????????? | | ?????#" + #?????????????????????????? | | ?????#" # #?????????????????????????? | | ?????#" ?# # ## ##?????????????????????????? | | ??????#??#### ## ##??????????????????????????? | | ??????????? #???????????????????????????? | | ????????? ???????????????????????????? | | ???????? $??????????????????????????? | | ???????## ###??????????????????????????? | | ????????# ##????????????????????????????? | | ???????? ##?????????????????????????????? | | ??????? #???????????????????????????????? | | ?????????? ????????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????? ?????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 135 ECM Strength 2 EM Shielding 2 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Adv. ECM Suite | -7/Zion | Archive Disruptor Cannon | -7/Zion | Archive Xenon Bombardment Thruster | -7/Zion | Archive Power Amplifier | -7/Zion | Archive Core Analyzer | -7/Zion | Archive Hvy. Plasma Cannon | -7/Zion | Archive Proton Cannon | -7/Zion | Archive Adv. Assault Cannon | -7/Zion | Archive Imp. Reaction Control System | -7/Zion | Archive Weapon Cycler | -7/Zion | Archive Point Defense System | -7/Zion | Archive Matter Compressor | -7/Zion | Archive Dynamic Insulation System | -7/Zion | Archive Robot Schematics ------------------ G-47 Trooper | -7/Zion | Archive A-02 Transporter | -7/Zion | Archive Y-54 Guardian | -7/Zion | Archive Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- The Robot, The Myth, The Legend Challenges ------------ None Game ------ Seed SensorIonicMultitool Manual? 0 Play Time 00:34:21 Cumulative 7.0 hours Start 2025.11.02 @ 13:08:45 End 2025.11.02 @ 13:43:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 24 Rogue 24 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 9 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 0 Font 18/SmallcapsGlow Map View 38x24 Zoom Use 27% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: ecea2c00-2d7b-4fda-848c-af37239d7d7b