Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.13 @ 16:00:08 Player: Bob Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (10) 2000 Robots Destroyed (95) 475 Value Destroyed (3451) 3451 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7626 Bonus ------- None Cogmind --------- Core Integrity 628/700 Matter 230/300 Energy 5/100 System Corruption 0% Temperature Cool (0) Movement Walking (120) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY (6) ------ Improved Heat Sink Advanced Heat Sink Improved Sensor Array Improved Signal Interpreter Weapon Cycler Hardened Medium Armor Plating > --- WEAPON (2) ------- Advanced Beam Cannon Advanced Assault Cannon > --- INVENTORY (5) ---- Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Heat Sink Improved Signal Interpreter Energy Filter Improved Medium Armor Plating > --- WEAPON ----------- Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Hardened Medium Armor Plating Advanced Beam Cannon Advanced Beam Cannon Rocket Launcher [Rating: 48] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Light Nuclear Core Propulsion Titanium Leg Leg Titanium Leg Flight Unit Improved VTOL Module Utility Improved Heat Sink Device Improved Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Protection Improved Light Armor Plating Weapon Advanced Beam Cannon Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Slots Evolved 6 | . . . 2 . . . 2 2 . . Power . | . . . . . . . . . . . Propulsion 2 | . . . . . . . . 2 . . Utility 4 | . . . 2 . . . 2 . . . Weapon . | . . . . . . . . . . . Parts Attached 93 | 5 9 2 19 . 2 9 33 10 . 4 Power 10 | 1 . . 2 . . 1 4 2 . . Engine 9 | 1 . . 2 . . 1 3 2 . . Core 1 | . . . . . . . 1 . . . Reactor . | . . . . . . . . . . . Propulsion 20 | 2 2 . 3 . . 2 9 2 . . Treads . | . . . . . . . . . . . Leg 19 | 2 2 . 3 . . 2 8 2 . . Wheel . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight 1 | . . . . . . . 1 . . . Utility 32 | 1 3 . 5 . 2 5 9 6 . 1 Device 20 | . 2 . 3 . 1 4 7 3 . . Storage 1 | 1 . . . . . . . . . . Processor 3 | . 1 . . . . 1 1 . . . Hackware . | . . . . . . . . . . . Protection 8 | . . . 2 . 1 . 1 3 . 1 Artifact . | . . . . . . . . . . . Weapon 31 | 1 4 2 9 . . 1 11 . . 3 Energy Gun 17 | 1 3 . 7 . . 1 5 . . . Energy Cannon 7 | . . . 2 . . . 4 . . 1 Ballistic Gun 3 | . 1 2 . . . . . . . . Ballistic Cannon 3 | . . . . . . . 2 . . 1 Launcher 1 | . . . . . . . . . . 1 Special Weapon . | . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 5 | . . . 3 . . . 2 . . . Parts Lost 18 | . 1 . 1 . . 1 12 1 . 2 Power 3 | . . . . . . . 2 . . 1 Propulsion 3 | . . . . . . . 3 . . . Utility 7 | . . . . . . 1 4 1 . 1 Weapon 5 | . 1 . 1 . . . 3 . . . Highest Loss Streak 7 | . 1 . 1 . . 1 7 1 . 2 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 95 | . 93 100 95 100 100 97 88 99 100 99 Engine 9 | . 14 14 11 11 11 11 8 7 7 6 Leg 22 | . 28 28 22 22 22 22 17 29 30 30 Device 25 | . 12 . 21 22 23 25 30 29 30 30 Storage 1 | . 14 14 . . . . . . . . Processor 8 | . . 14 11 11 11 11 9 7 7 7 Protection 6 | . . . 9 11 9 5 5 7 7 7 Energy Gun 8 | . 13 3 12 11 11 11 9 . . . Energy Cannon 8 | . . . 1 11 11 11 6 15 15 12 Ballistic Gun 1 | . 8 25 6 . . . . . . . Peak Build Rating 48 | 5 7 7 22 21 22 31 39 48 48 48 Average Rating 27 | 3 6 6 16 20 20 28 33 46 48 47 On Entrance 22 | . 5 7 7 21 21 20 31 39 48 48 Naked Turns . | . . . . . . . . . . . Heaviest Build 30 | 11 13 12 21 21 23 22 30 30 30 30 Greatest Support 72 | 20 20 20 34 34 34 34 36 72 72 72 Greatest Overweight (x) 4 | . . . . . . . 4 . . . Average Overweight (x) . | . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 5 | 7 8 8 5 5 5 5 5 5 5 5 Most Carried 8 | 3 8 8 7 5 5 5 5 5 5 5 Average Carried 4 | . 2 8 4 4 4 3 4 3 4 4 Final Capacity 8 | 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | . 8 8 5 5 4 4 5 4 5 4 Class Distribution -------------------- 69% | Mutant 27% | Scavenger-Mutant 3% | Commander-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Mutant | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Matter Collected 1267 | 250 79 74 208 5 . 117 439 85 10 . Remotely . | . . . . . . . . . . . Salvage Created 3895 | . 547 18 275 274 . 638 1577 325 153 88 Parts 168 | . 33 3 16 7 . 21 73 9 3 3 Haulers Intercepted 7 | . 1 . 1 . . . 5 . . . Recyclers Shooed . | . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed 11 | . . . . . . . . . 3 8 Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Combat Hostiles Destroyed 82 | . 15 1 5 6 . 12 32 6 3 2 Guns 43 | . 15 1 5 2 . 5 15 . . . Cannons 35 | . . . . 4 . 5 17 5 3 1 AOE 1 | . . . . . . . . . . 1 Classes Destroyed 10 | . 5 . 2 . . 1 1 1 . . Worker 1 | . 1 . . . . . . . . . Builder 1 | . . . . . . . 1 . . . Hauler 7 | . 1 . 1 . . . 5 . . . Watcher 4 | . 2 . . . . . 2 . . . Swarmer 11 | . 7 1 . . . . 3 . . . Grunt 50 | . 8 . 2 5 . 10 18 2 3 2 Duelist 3 | . . . 1 . . 1 1 . . . Sentry 14 | . . . 2 1 . . 9 2 . . Hunter 3 | . . . . . . 1 1 1 . . Programmer 1 | . . . . . . . . 1 . . Best Kill Streak 6 | . 4 1 2 3 . 5 6 2 3 2 Combat Bots Only 6 | . 3 1 2 3 . 5 6 2 3 2 Max Kills in Single Turn 2 | . 2 1 1 1 . 1 2 1 1 2 Gunslinging 1 | . . . . . . . 1 . . . Exploded 1 | . . . . . . . . . . 1 Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Hostile Shots Fired 597 | . 66 8 51 21 . 64 220 102 26 39 Missed 184 | . 17 1 19 3 . 17 68 42 3 14 Damage Taken 4603 | . 365 96 343 186 . 592 1859 471 335 356 Core 659 | . 61 4 57 26 . 80 359 24 27 21 Absorbed by Shields . | . . . . . . . . . . . Ignored by Resistances 1348 | . 118 30 99 57 . 167 529 150 95 103 Core Remaining (%) 66 | 100 . 74 . . . 59 34 . . . Volleys Fired 303 | . 64 2 28 12 . 38 112 33 9 5 Largest 2 | . 2 2 2 2 . 2 2 2 2 2 Hottest 144 | . 60 60 112 124 . 137 144 136 136 116 Shots Fired 538 | . 91 4 47 24 . 76 202 66 18 10 Gun 308 | . 91 4 47 12 . 38 116 . . . Cannon 228 | . . . . 12 . 38 86 66 18 8 Launcher 2 | . . . . . . . . . . 2 Special . | . . . . . . . . . . . Kinetic 106 | . 41 2 23 . . . 37 . . 3 Thermal 430 | . 50 2 24 24 . 76 165 66 18 5 Explosive 2 | . . . . . . . . . . 2 Electromagnetic . | . . . . . . . . . . . Robot Hit Streak 24 | . 21 1 17 6 . 21 24 18 11 5 Robot Miss Streak 3 | . 2 1 3 1 . 1 2 1 1 2 Penetration Max . | . . . . . . . . . . . Secondary Targets 3 | . 1 . 1 . . . 1 . . . Max Gunslinging Chain 1 | . 1 . 1 . . . 1 . . . Shots Hit Robots 432 | . 71 2 39 17 . 63 160 58 15 7 Core Hits 186 | . 33 1 12 10 . 26 75 13 7 9 Critical Kills . | . . . . . . . . . . . Critical Parts Destroyed 1 | . . . 1 . . . . . . . Critical Strikes 12 | . . . 2 2 . 5 3 . . . Burn 11 | . . . 1 2 . 5 3 . . . Destroy 1 | . . . 1 . . . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 7805 | . 686 21 459 352 . 1218 3055 1249 307 458 Guns 3543 | . 686 21 459 146 . 600 1631 . . . Cannons 3945 | . . . . 206 . 618 1424 1249 307 141 Explosions 317 | . . . . . . . . . . 317 Melee . | . . . . . . . . . . . Ramming . | . . . . . . . . . . . Kinetic 1213 | . 264 . 145 . . . 724 . . 80 Thermal 6275 | . 422 21 314 352 . 1218 2331 1249 307 61 Explosive 317 | . . . . . . . . . . 317 Electromagnetic . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 3 | . . . 3 3 3 . . . . . Average Corruption 2 | . . . 3 3 2 . . . . . Corruption Purged 3 | . . . . . 3 . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 11 | . . . 1 7 3 . . . . . Matter Fused 3 | . . . . 2 1 . . . . . Energy Discharges 5 | . . . 1 2 2 . . . . . Data Loss (minor) 2 | . . . . 2 . . . . . . Data Loss (major) 1 | . . . . 1 . . . . . . Overload Shots . | . . . . . . . . . . . Overflow Damage 43 | . . . . . . . 2 33 8 . Projectiles 43 | . . . . . . . 2 33 8 . Explosions . | . . . . . . . . . . . Melee . | . . . . . . . . . . . Knockbacks 12 | . . . . . . . 9 . . 3 Impact . | . . . . . . . . . . . Kinetic 11 | . . . . . . . 8 . . 3 Secondary 1 | . . . . . . . 1 . . . Self-Inflicted Damage 13 | . . . . . . . . . . 13 Shots 1 | . . . . . . . . . . 1 Rammed . | . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 343 | . 36 20 81 268 . 343 81 51 170 17 Average Temperature 90 | . 12 15 21 99 . 166 26 17 88 6 Received Heat Transfer 2739 | . 210 . 168 135 . 396 1260 183 180 207 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 3 | . . . . . . 2 . 1 . . Combat Hostiles 3 | . . . . . . 2 . 1 . . Parts Melted 30 | . 3 . 2 4 . 3 11 7 . . Heat Transferred 13284 | . 950 50 814 888 . 2775 4995 2183 555 74 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Peak Influence 282 | . 210 78 160 162 . 170 282 84 . . Initial 25 | . . 18 25 22 . . . 3 . . Average 82 | . 88 67 88 61 . 90 99 39 . . Maximum Alert Level 1 | . 1 . . . . . 1 . . . Low Security (%) 93 | 100 96 100 100 100 . 100 82 100 . . Level 1 6 | . 3 . . . . . 17 . . . Level 2 . | . . . . . . . . . . . Level 3 . | . . . . . . . . . . . Level 4 . | . . . . . . . . . . . Level 5 . | . . . . . . . . . . . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 8 | . 2 . . . . . 3 2 . 1 Investigation 3 | . 2 . . . . . 1 . . . Extermination 1 | . . . . . . . . 1 . . Reinforcement 3 | . . . . . . . 2 1 . . Assault 1 | . . . . . . . . . . 1 Garrison . | . . . . . . . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Distress Signals 5 | . 1 . 1 . . . 3 . . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 140 | . 25 7 14 7 . 12 43 13 4 15 Peak Tracking Total 11 | . 4 6 5 3 . 4 8 7 3 11 Tactical Retreats 6 | . 1 1 1 . . . 3 . . . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Traps Triggered 4 | . 2 . 1 . . . . 1 . . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Disabled 1 | . . . . . . 1 . . . . Max in Single Turn 1 | . . . . . . 1 . . . . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Machines Accessed 15 | . 2 . 1 . 4 . 6 2 . . Terminals 10 | . 2 . . . . . 6 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Total Hacks 66 | . 2 . 1 . 49 . 12 2 . . Successful 61 | . 1 . 1 . 49 . 8 2 . . Failed 5 | . 1 . . . . . 4 . . . Catastrophic 1 | . . . . . . . 1 . . . Database Lockouts . | . . . . . . . . . . . Manual 2 | . . . . . 2 . . . . . Terminals 16 | . 2 . . . . . 12 2 . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units 1 | . . . 1 . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Terminal Hacks 60 | . 1 . . . 49 . 8 2 . . Record 50 | . . . . . 49 . 1 . . . Prototype ID Bank 3 | . . . . . . . 3 . . . Open DSF 1 | . . . . . . . . 1 . . Branch Access Points 2 | . . . . . . . 1 1 . . Alert Level 1 | . . . . . . . 1 . . . Transport Status 1 | . . . . . . . 1 . . . Registered Components 1 | . 1 . . . . . . . . . Zone Layout 1 | . . . . . . . 1 . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . Recycling Unit Hacks 1 | . . . 1 . . . . . . . Retrieve Components 1 | . . . 1 . . . . . . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 6 | . 1 . 1 . . . 3 1 . . Full Trace Events 1 | . . . . . . . 1 . . . Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . Time . | . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components 2 | . . . 2 . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Used RIF Installer . | . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . Non-combat . | . . . . . . . . . . . Combat . | . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired 4 | . . . . . 4 . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total Allies 4 | . . . . . 4 . . . . . Largest Group 4 | . . . . . 4 3 . . . . Highest-Rated Group 45 | . . . . . 45 37 . . . . Highest-Rated Ally 21 | . . . . . 21 21 . . . . Total Orders . | . . . . . . . . . . . Ally Attacks 10 | . . . . . . 10 . . . . Total Damage 104 | . . . . . . 104 . . . . Kills . | . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered 3 | . . . . 1 . . . . 2 . Drone Launches . | . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Turns Passed 8364 | 39 926 134 633 675 1067 980 2434 965 381 130 Spaces Moved 5524 | 32 602 104 385 474 805 595 1437 708 298 84 Core 15 | 12 . . . . . . 3 . . . Treads . | . . . . . . . . . . . Legs 5509 | 20 602 104 385 474 805 595 1434 708 298 84 Wheels . | . . . . . . . . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 130 130 130 120 120 120 120 Average Speed 126 | 93 120 120 128 130 130 130 130 120 120 120 Slowest Speed 250 | 120 120 120 130 130 130 130 250 120 120 120 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 50 | 4 81 19 22 72 93 97 98 17 45 11 Regions Visited 10 Branch Regions 6 Pre-discovered Areas 1 | . . . . . 1 . . . . . Known Exits Taken 9 | . 1 1 1 1 1 1 1 1 1 . Unknown Exits Taken 1 | 1 . . . . . . . . . . Scrap Searched 4 | . . . . 1 . 1 . . 1 1 Spaces Dug . | . . . . . . . . . . . Terrain Destroyed 14 | . . . . . . . 1 . . 13 Melee . | . . . . . . . . . . . Projectile 1 | . . . . . . . 1 . . . AOE 13 | . . . . . . . . . . 13 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Fac Low Low Total 6397 | 41 722 110 481 509 825 725 1804 770 307 103 Wait 341 | . 32 1 19 22 . 73 178 6 . 10 Move 5514 | 31 601 103 384 473 804 594 1436 707 297 84 Hop . | . . . . . . . . . . . Pick Up 72 | 5 13 . 14 1 1 5 23 9 1 . Fast Attach 14 | . . 1 5 . . 1 7 . . . Attach 36 | 5 4 . 5 . . 2 13 6 . 1 Detach 2 | . 1 . . . . . 1 . . . Swap 43 | . 5 1 9 . 2 6 13 4 . 3 Drop 55 | . 2 2 17 1 1 6 21 5 . . Fire 303 | . 64 2 28 12 . 38 112 33 9 5 Melee . | . . . . . . . . . . . Ram . | . . . . . . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . Rewire 17 | . . . . . 17 . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines -9/Materials -9/Mines (discovered 2 exits: *Mat / *Exi) -9/Exiles (discovered 2 exits: *Min x2) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 3 exits: *Fac / *Low x2) -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 305 | -10/Materials | Build established: Mutant 494 | -10/Materials | Discovered new exit (range 9) 682 | -10/Materials | Discovered new exit (range 7) 910 | -10/Materials | Discovered new exit (range 10) 922 | -10/Materials | Identified exit to Materials 934 | -10/Materials | Discovered new exit (range 16) 937 | -10/Materials | Build established: Scavenger-Mutant 954 | -10/Materials | Identified exit to Mines 966 | -10/Materials | Entered Mines 1056 | -10/Mines | Discovered exit to Materials (range 12) 1071 | -10/Mines | Assembled infested the area 1100 | -10/Mines | Entered Materials 1100 | -9/Materials | Evolved 2 slots: Utility x2 1321 | -9/Materials | Discovered new exit (range 10) 1336 | -9/Materials | Identified exit to Mines 1521 | -9/Materials | Build established: Mutant 1733 | -9/Materials | Entered Mines 1734 | -9/Mines | Met a Derelict bent on vengeance 1740 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2054 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2056 | -9/Mines | Discovered new exit (range 5) 2063 | -9/Mines | Identified exit to Exiles 2091 | -9/Mines | Discovered new exit (range 9) 2100 | -9/Mines | Identified exit to Materials 2408 | -9/Mines | Entered Exiles 2408 | -9/Exiles | Found Exiles lab destroyed 2455 | -9/Exiles | Discovered new exit (range 14) 2471 | -9/Exiles | Identified exit to Mines 2965 | -9/Exiles | Learned location of Zion (-7) 3239 | -9/Exiles | Discovered exit to Mines (range 14) 3475 | -9/Exiles | Entered Mines 3475 | -8/Mines | Accompanied by 4 allies 3530 | -8/Mines | Lost 4 allies 3770 | -8/Mines | Discovered exit to Materials (range 6) 4041 | -8/Mines | Discovered exit to Materials (range 8) 4257 | -8/Mines | Build established: Scavenger-Mutant 4455 | -8/Mines | Entered Materials 4455 | -8/Materials | Evolved 2 slots: Utility x2 5024 | -8/Materials | Lost 7 parts (2n3u2w) 5038 | -8/Materials | Core integrity fell below 50% 5513 | -8/Materials | Discovered new exit (range 10) 5874 | -8/Materials | Build established: Mutant 5875 | -8/Materials | Identified exit to Factory 6209 | -8/Materials | Discovered exit to Factory (range 5) 6828 | -8/Materials | Discovered exit to Factory (range 16) 6889 | -8/Materials | Entered Factory 6889 | -7/Factory | Evolved 2 slots: Propulsion x2 7252 | -7/Factory | Discovered new exit (range 5) 7256 | -7/Factory | Identified exit to Factory 7512 | -7/Factory | Identified exit to Lower Caves 7854 | -7/Factory | Entered Lower Caves 8200 | -7/Lower Caves | Spotted B-75 Beast 8226 | -7/Lower Caves | Discovered new exit (range 5) 8232 | -7/Lower Caves | Identified exit to Lower Caves 8235 | -7/Lower Caves | Entered another Lower Caves area 8328 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 8365 | -7/Lower Caves | Self-destructed Last Messages --------------- 08328_ G-47 Trooper destroyed. 08329_ Penetrated by Slug. 08332_ Y-64 Sentinel: "REQUESTING BACKUP." 08335_ Penetrated by Slug. 08337_ L-41 Fighter destroyed. 08337_ Slug penetrates G-47 Trooper. 08344_ Aluminum Leg fries itself beyond repair. 08344_ C-30 ARC bursts open, deploying its payload. 08344_ G-50 Soldier unfolds itself. 08344_ G-47 Trooper unfolds itself. 08344_ I-36 Angel unfolds itself. 08346_ Particle Gun fries itself beyond repair. 08347_ L-41 Fighter destroyed. 08350_ Imp. Deuterium Engine destroyed. 08351_ L-41 Fighter knocked back. 08354_ G-47 Trooper knocked back. 08358_ Hrd. Medium Armor Plating destroyed. 08360_ Critical hit (Burn: +37). 08363_ Imp. Melee Analysis Suite fries itself beyond repair. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????###?? | | ???????????????????????? ###??????????####???#""#? | | ???????????????"??? ? ?? #######??# #???#" # | | ??????????????? ?? ?? ##?# #?????# | | ??????????????? ??? #?# ###??### | | ????????????????? ?????# ### #### # | | ??????????????????# ??????# ## ## | | ??????????????????# ?????## ## # | | ?????????????####### ###### ### | | ?????????????? % # # #?##### | | ?????????????????# % / ##?????## | | ??????????????????# %% #???????## # | | ???????????????????# # ## #???????# | | ???????????????????# #"#### #??????## # | | ???????????????????# #%#??## ##????????## | | ??????????????####### %! "#???# ##??????????? | | ??????????????# gg *%[! ##???# #???????????? | | ????????????? g i g [ ##???? #???????????? | | ??????????????? g#####Y % #?????# ???????????? | | ????????????????g????# %/ #?????? ???????????? | | ?????????????????????###g#####??????##???????????? | | ????????????????l?????# #??????????????????????? | | ??????????????????????# @#??????????????????????? | | ??????????????????????# ?????????????????????? | | ??????????????????????# #???????????????????? | | ?????????????????????# ##???????????????????? | | ???????????????????? #????????????????????? | | ??????????????????? #????????????????????? | | ?????????????????? #????????????????????? | | ????????????????? #### ????????????????????? | | ???????????????? ???# ????????????????????? | | ??????????????? ???? ####???????????????????? | | ?????????????? ????? #??????????????????????? | | ?????????????? ?????? #??????????????????????? | | ?????????????????????## ##???????????????????????? | | ??????????????????????##?????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 81 Energy Generation 18 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 225 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Weapon Cycling 15 Evasion (%) 55 Energy Filtering 30 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MiniMinesnifferThermoblaster Manual? 0 Play Time 00:57:39 Cumulative 190.2 hours Start 2024.08.13 @ 14:59:18 End 2024.08.13 @ 16:00:08 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 289 Rogue 241 Adventurer 48 Explorer 0 Win Type - Total 5 Types 2/1/0/2/0/0/0/0/0 Lore% 30 Gallery% 56 Achievement% 53 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 55x38 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e17bd680-2a58-40e9-bfc8-1bb9c0764b1b