Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.02 @ 15:10:03 Player: Not_Jesus8 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2316) 2316 Prototype IDs (24) 480 Alien Tech Used (0) 0 Bonus (1797) 1797 TOTAL SCORE: 7773 Bonus ------- High Alert Combat Kills 12 Follower Combat Kills 85 Entered Garrisons 400 Used RIF Installer 1000 Aligned with FarCom 300 Cogmind --------- Core Integrity 450/550 Matter 72/300 Energy 160/160 System Corruption 6% Temperature Cool (52) Movement Treading (330) Ox2 Location -8/Garrison Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (2) --- Armored Treads Armored Treads > --- UTILITY (2) ------ Small Storage Unit Kinecellerator > --- WEAPON (6) ------- Enhanced Autogun Assault Cannon AWS/Autocannon > --- INVENTORY (8) ---- Advanced Treads Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Armored Treads Advanced Treads > --- UTILITY ---------- Small Storage Unit Improved Light Armor Plating > --- WEAPON ----------- Enhanced Autogun Assault Cannon AWS/Autocannon > --- INVENTORY -------- Advanced Treads Advanced Treads Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] Authchip [R/Combat] [Rating: 53] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Advanced Treads Treads Advanced Treads Utility Small Storage Unit Device Seismic Detector Storage Small Storage Unit Protection Improved Light Armor Plating Weapon AWS/Autocannon Energy Gun Medium Laser Ballistic Gun Autogun Ballistic Cannon AWS/Autocannon Build | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Slots Evolved 4 | . . 2 . . . 2 . . . Power . | . . . . . . . . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon 4 | . . 2 . . . 2 . . . Parts Attached 23 | 8 . 5 1 1 . 2 1 4 1 Power 6 | 2 . 1 1 . . 1 1 . . Engine 4 | 2 . 1 1 . . . . . . Core 2 | . . . . . . 1 1 . . Reactor . | . . . . . . . . . . Propulsion 7 | 2 . 3 . . . 1 . 1 . Treads 7 | 2 . 3 . . . 1 . 1 . Leg . | . . . . . . . . . . Wheel . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Utility 4 | 2 . . . . . . . 1 1 Device 2 | 1 . . . . . . . . 1 Storage 1 | 1 . . . . . . . . . Processor . | . . . . . . . . . . Hackware . | . . . . . . . . . . Protection 1 | . . . . . . . . 1 . Artifact . | . . . . . . . . . . Weapon 6 | 2 . 1 . 1 . . . 2 . Energy Gun 1 | 1 . . . . . . . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 3 | 1 . 1 . . . . . 1 . Ballistic Cannon 2 | . . . . 1 . . . 1 . Launcher . | . . . . . . . . . . Special Weapon . | . . . . . . . . . . Impact Weapon . | . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 . Parts Lost 1 | . . . . . . 1 . . . Power 1 | . . . . . . 1 . . . Propulsion . | . . . . . . . . . . Utility . | . . . . . . . . . . Weapon . | . . . . . . . . . . Highest Loss Streak 1 | . . . . . . 1 . . . To Critical Strikes . | . . . . . . . . . . Average Backups 4 | . 1 3 4 4 4 6 7 8 7 Power . | . 1 1 . . . . . . . Propulsion 2 | . . . 3 3 3 4 2 2 1 Utility 2 | . . 1 1 1 1 2 4 6 6 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Unused Backups 9 | . . . . . . . 1 1 7 Power . | . . . . . . . . . . Propulsion 2 | . . . . . . . . 1 1 Utility 7 | . . . . . . . 1 . 6 Weapon . | . . . . . . . . . . Tool/Special . | . . . . . . . . . . Average Slot Usage (%) 74 | . 100 77 77 77 77 62 63 71 72 Engine 7 | . 14 11 11 11 11 7 . . . Core 3 | . . . . . . . 9 9 9 Treads 20 | . 28 22 22 22 22 18 18 18 18 Device 9 | . 14 11 11 11 11 9 9 5 . Storage 10 | . 14 11 11 11 11 9 9 9 9 Protection 1 | . . . . . . . . 3 8 Energy Gun 1 | . 14 7 . . . . . . . Ballistic Gun 11 | . 14 14 22 16 11 9 9 8 9 Ballistic Cannon 9 | . . . . 5 11 9 9 17 18 Peak Build Rating 53 | 7 7 13 13 41 42 44 46 53 53 Average Rating 35 | 5 7 8 12 26 41 42 45 51 52 On Entrance 26 | . 7 7 13 12 41 42 44 46 53 Avg Prop Armor Cover (%) . | . . . . . . . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 81 | 15 15 16 16 72 72 74 74 81 81 Greatest Support 45 | 40 40 45 44 44 44 44 42 42 40 Greatest Overweight (x) 2 | . . . . 1 1 1 1 2 2 Average Overweight (x) . | . . . . . 1 1 1 1 2 Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 8 Most Carried 8 | 1 2 5 6 4 6 7 8 8 8 Average Carried 4 | . 1 3 4 4 4 6 7 8 7 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 8 Final Carried 8 | 1 2 5 4 4 6 6 8 8 7 Class Distribution -------------------- 47% | Skirmisher 33% | Mutant 13% | Executioner 4% | Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Skirmisher | -8/Mines Skirmisher | -8/Materials Skirmisher | -8/Garrison Executioner | -8/Materials Mutant | -8/Garrison Resources | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ----------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Matter Collected 1047 | 288 140 46 168 . 129 110 63 70 33 Remotely . | . . . . . . . . . . Salvage Created 2074 | 185 263 175 37 . 244 649 120 182 219 Parts 126 | 22 19 7 1 . 22 25 12 11 7 Haulers Intercepted 1 | . . . . . . 1 . . . Recyclers Shooed 4 | . 1 . . . . 3 . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . Prevented . | . . . . . . . . . . Parts Restored . | . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Combat Hostiles Destroyed 60 | . 6 6 2 . 13 12 9 7 5 Guns 18 | . 5 6 2 . 1 2 . 1 1 Cannons 41 | . . . . . 12 10 9 6 4 AOE 1 | . 1 . . . . . . . . Classes Destroyed 11 | 2 2 1 . . 1 4 1 . . Builder 1 | . 1 . . . . . . . . Tunneler 7 | 7 . . . . . . . . . Hauler 1 | . . . . . . 1 . . . Recycler 3 | 1 . . . . . 2 . . . Watcher 4 | . . . . . . 2 . 1 1 Swarmer 18 | . . 3 2 . 7 . 3 3 . Cutter 3 | . . . . . . . 3 . . Grunt 32 | . 6 3 . . 5 8 3 2 5 Brawler 3 | . . . . . 1 2 . . . Sentry 3 | . . . . . . 1 . 2 . Hunter 1 | . . . . . . 1 . . . Best Kill Streak 9 | 4 3 3 2 . 4 9 3 5 2 Combat Bots Only 6 | . 2 3 2 . 4 6 3 5 2 Max Kills in Single Turn 2 | 1 2 2 1 . 1 1 1 2 1 Gunslinging 1 | . . 1 . . . . . . . Exploded 1 | . 1 . . . . . . . . Melee . | . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Hostile Shots Fired 194 | . 23 23 4 . 30 14 17 14 69 Missed 49 | . 2 7 . . 9 2 5 8 16 Hits 145 | . 21 16 4 . 21 12 12 6 53 Melee 3 | . . . . . . . 3 . . Projectile 142 | . 21 16 4 . 21 12 9 6 53 AOE 1 | . . . . . . . 1 . . Critical Strikes 6 | . . . . . 1 . 2 . 3 Damage Taken 1939 | . 231 156 28 . 258 194 201 67 804 Core 203 | . 67 21 . . 15 13 . . 87 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 88 | 100 73 . . . 91 . . . . Volleys Fired 145 | 22 18 18 3 . 15 27 12 5 25 Largest 2 | 2 2 2 2 . 1 1 1 2 2 Hottest 70 | 70 70 70 43 . 23 23 23 62 62 Shots Fired 318 | 44 36 36 6 . 35 56 27 24 54 Gun 206 | 44 36 36 6 . 15 27 12 5 25 Cannon 112 | . . . . . 20 29 15 19 29 Launcher . | . . . . . . . . . . Special . | . . . . . . . . . . Kinetic 264 | 22 18 22 6 . 35 56 27 24 54 Thermal 54 | 22 18 14 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 5 6 10 3 . 6 15 10 6 9 Robot Miss Streak 5 | 5 1 3 2 . 3 1 3 3 3 Penetration Max . | . . . . . . . . . . Secondary Targets 1 | . . 1 . . . . . . . Max Gunslinging Chain 1 | . . 1 . . . . . . . Autonomous 83 | . . . . . 20 29 15 14 5 Shots Hit Robots 217 | 22 26 25 3 . 24 45 20 15 37 Core Hits 96 | 9 14 8 2 . 10 21 11 10 11 Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 2 | 1 1 . . . . . . . . Critical Strikes 15 | 1 2 2 . . 1 4 1 1 3 Burn 3 | . 1 2 . . . . . . . Destroy 2 | 1 1 . . . . . . . . Blast 10 | . . . . . 1 4 1 1 3 Melee Attacks . | . . . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 8465 | 279 407 323 40 . 1673 2447 1195 1018 1083 Guns 1911 | 279 340 323 40 . 122 293 99 49 366 Cannons 6437 | . . . . . 1541 2134 1096 949 717 Explosions 67 | . 67 . . . . . . . . Melee . | . . . . . . . . . . Ramming 50 | . . . . . 10 20 . 20 . Kinetic 7875 | 154 152 163 40 . 1663 2427 1195 998 1083 Thermal 473 | 125 188 160 . . . . . . . Explosive . | . . . . . . . . . . Electromagnetic 67 | . 67 . . . . . . . . Impact . | . . . . . . . . . . Slashing . | . . . . . . . . . . Piercing . | . . . . . . . . . . Highest Corruption 6 | . 1 . . . . . . . 6 Average Corruption 1 | . 1 . . . . . . . 2 Corruption Purged . | . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . Effects 3 | . 2 . . . . . . . 1 Message Errors 1 | . 1 . . . . . . . . Parts Rejected 1 | . . . . . . . . . 1 Data Loss (minor) 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 676 | . . . . . 294 148 88 52 94 Projectiles 676 | . . . . . 294 148 88 52 94 Explosions . | . . . . . . . . . . Melee . | . . . . . . . . . . Knockbacks 19 | . . . . . 5 4 2 3 5 Impact . | . . . . . . . . . . Kinetic 17 | . . . . . 4 3 2 3 5 Secondary 2 | . . . . . 1 1 . . . Self-Inflicted Damage . | . . . . . . . . . . Shots . | . . . . . . . . . . Rammed 7 | . . . . . 1 5 . 1 . Targets Rammed 7 | . . . . . 1 5 . 1 . Kicked . | . . . . . . . . . . Crushed . | . . . . . . . . . . Highest Temperature 96 | 81 96 42 . . 27 6 8 24 92 Average Temperature 32 | 25 48 20 . . 17 4 4 11 34 Received Heat Transfer 501 | . 126 60 . . 99 63 63 9 81 Siege Activations . | . . . . . . . . . . Martial Activations . | . . . . . . . . . . Shielding Activations . | . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried . | . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . Robots Melted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Melted 1 | . 1 . . . . . . . . Heat Transferred 1628 | 370 629 629 . . . . . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Maximum Alert Level 2 | . . . . . . 1 2 1 1 Low Security (%) 67 | 100 100 100 100 . 100 85 13 18 16 Level 1 29 | . . . . . . 14 66 81 83 Level 2 2 | . . . . . . . 19 . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Peak Influence 467 | 10 95 105 107 . 138 259 467 297 278 Initial 227 | . . 31 33 . . 22 155 227 122 Average 117 | 2 35 43 69 . 29 93 281 234 236 Influence Increases 1855 | 40 231 165 114 . 302 344 312 191 156 Destroy 0b10 Robot/C 1260 | . 120 120 100 . 260 240 180 140 100 Destroy 0b10 Robot/NC 80 | 40 5 . . . . 25 . 5 5 Destroy Leader 238 | . 40 30 10 . 40 56 20 42 . Allied During Kill 4 | . . . 4 . . . . . . Successful Hack 38 | . 33 . . . . 5 . . . Disable Machine 30 | . 30 . . . . . . . . Anti-Garrison Action 100 | . . . . . . . 50 . 50 Destroy Structure 15 | . 3 . . . 2 3 2 4 1 Lose Combat Pursuer 90 | . . 15 . . . 15 60 . . Influence Decreases 1577 | 40 156 155 102 97 244 163 84 470 66 Entered New Map 619 | . . 44 52 97 . 36 84 240 66 Time Decay 948 | 40 156 111 50 . 244 117 . 230 . Lost Part 10 | . . . . . . 10 . . . Squads Dispatched 7 | . 4 2 . . . 1 . . . Investigation 3 | . 3 . . . . . . . . Extermination . | . . . . . . . . . . Reinforcement 3 | . 1 2 . . . . . . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded . | . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Distress Signals 5 | . . 1 . . . 3 . 1 . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 76 | . 5 10 6 . 12 14 10 8 11 Peak Tracking Total 5 | . 2 3 3 . 4 5 3 3 5 Tactical Retreats 4 | . . 1 . . . 1 2 . . Traps | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Traps Triggered 5 | . . . . . . . 4 . 1 Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 2 | . 2 . . . . . . . . Exploded 1 | . 1 . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ---------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Machines Disabled 3 | . 2 . . . . . 1 . . Max in Single Turn 2 | . 2 . . . . . 1 . . Garrison Relay 1 | . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Machines Accessed 9 | . 4 . . 1 . 2 . 1 1 Terminals 6 | . 4 . . . . 1 . . 1 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 2 | . . . . . . 1 . 1 . Total Hacks 22 | . 13 . . 1 . 5 . 1 2 Successful 9 | . 5 . . 1 . 2 . 1 . Failed 13 | . 8 . . . . 3 . . 2 Catastrophic 2 | . 1 . . . . . . . 1 Database Lockouts . | . . . . . . . . . . Manual 15 | . 13 . . 1 . 1 . . . Terminals 16 | . 13 . . . . 1 . . 2 Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access 5 | . . . . . . 4 . 1 . Terminal Hacks 2 | . 1 . . 1 . . . . . Terminal Index 1 | . 1 . . . . . . . . Proto ID Catalog 1 | . . . . 1 . . . . . Fabricator Hacks . | . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . Scanalyzer . | . . . . . . . . . . Garrison Access Hacks 2 | . . . . . . 1 . 1 . Unlock Access 2 | . . . . . . 1 . 1 . Unauthorized Hacks 5 | . 4 . . . . 1 . . . Terminals 5 | . 4 . . . . 1 . . . Botnet 4 | . 3 . . . . 1 . . . Detonate 1 | . 1 . . . . . . . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . Used . | . . . . . . . . . . Hacking Detections 5 | . 3 . . . . 1 . . 1 Full Trace Events 4 | . 3 . . . . . . . 1 Feedback Events 1 | . 1 . . . . . . . . Corruption 1 | . 1 . . . . . . . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . Parts Repaired . | . . . . . . . . . . Time . | . . . . . . . . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components . | . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------ Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Used RIF Installer 2 | . . . . . . . 1 . 1 Patrol Navigation 1 | . . . . . . . . . 1 Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released 4 | . . . . . . . 4 . . Machine Destruction 4 | . . . . . . . 4 . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 -------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Total Allies 1 | . . . 1 . . . . . . Largest Group 1 | . . . 1 . . . . . . Highest-Rated Group 31 | . . . 31 . . . . . . Highest-Rated Ally 31 | . . . 31 . . . . . . Total Orders . | . . . . . . . . . . Ally Attacks 13 | . . . 13 . . . . . . Total Damage 126 | . . . 126 . . . . . . Kills 3 | . . . 3 . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Active Infowar (turns) 3606 | 6 370 246 119 457 1269 328 530 281 . Seismic 3606 | 6 370 246 119 457 1269 328 530 281 . Robot Analysis Total . | . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 ------------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Turns Passed 4507 | 224 370 246 119 457 1269 328 530 485 479 Spaces Moved 1668 | 91 145 84 60 231 418 116 208 191 124 Core 3 | 3 . . . . . . . . . Treads 1665 | 88 145 84 60 231 418 116 208 191 124 Legs . | . . . . . . . . . . Wheels . | . . . . . . . . . . Hover . | . . . . . . . . . . Flight . | . . . . . . . . . . Fastest Speed 50 | 50 160 145 145 145 225 225 237 237 330 Average Speed 214 | 156 160 155 145 179 225 227 237 238 330 Slowest Speed 330 | 160 160 160 145 225 225 237 237 330 330 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 29 | 6 34 12 10 59 77 15 30 32 17 Regions Visited 9 Branch Regions 3 Pre-discovered Areas 1 | . . . 1 . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . Scrap Searched . | . . . . . . . . . . Spaces Dug . | . . . . . . . . . . Terrain Destroyed 13 | . . . . . 2 3 2 5 1 Melee . | . . . . . . . . . . Projectile 13 | . . . . . 2 3 2 5 1 AOE . | . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -8 -8 -8 --------- Run | Yrd Mat Mat Min Exi Min Mat Gar Mat Gar Total 2381 | 125 247 163 87 274 734 151 238 208 154 Wait 508 | 5 84 51 22 42 299 . . 3 2 Move 1661 | 90 144 83 59 230 417 116 207 191 124 Hop . | . . . . . . . . . . Pick Up 12 | . 1 2 . . 2 . 6 . 1 Fast Attach 15 | 7 . 1 . 1 . 1 2 3 . Attach 1 | . . . . . . . . . 1 Detach . | . . . . . . . . . . Swap 9 | 1 . 4 1 . . 1 . 2 . Drop 17 | . . 4 2 1 . 1 5 3 1 Fire 145 | 22 18 18 3 . 15 27 12 5 25 Melee . | . . . . . . . . . . Ram . | . . . . . . . . . . Kick . | . . . . . . . . . . Crush 7 | . . . . . 1 5 . 1 . Escape Stasis 6 | . . . . . . . 6 . . Rewire . | . . . . . . . . . . Trap . | . . . . . . . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: [*Min] / [*Sto]) -9/Mines -9/Exiles -8/Mines -8/Materials -8/Garrison -8/Materials -8/Garrison History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 16) 225 | -11/Scrapyard | Entered Materials 316 | -10/Materials | Build established: Mutant 584 | -10/Materials | Discovered new exit (range 7) 595 | -10/Materials | Entered another Materials area 595 | -9/Materials | Evolved 2 slots: Weapon x2 595 | -9/Materials | Discovered new exit (range 7) 820 | -9/Materials | Discovered new exit (range 11) 841 | -9/Materials | Entered Mines 848 | -9/Mines | Escorted by a lone wolf Derelict 868 | -9/Mines | Learned location of Storage (-9) 953 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 954 | -9/Mines | Discovered new exit (range 5) 960 | -9/Mines | Entered Exiles 960 | -9/Exiles | Accompanied by 1 ally 1037 | -9/Exiles | Met 8R-AWN 1072 | -9/Exiles | Met EX-HEX 1113 | -9/Exiles | Met EX-BIN 1132 | -9/Exiles | Aligned with FarCom system 1133 | -9/Exiles | Given EX-Vault access code 1172 | -9/Exiles | Opened EX-Vault 1193 | -9/Exiles | Found AWS/Autocannon 1235 | -9/Exiles | Warned to stay clear of 0b10 Research branches 1309 | -9/Exiles | Met EX-DEC 1388 | -9/Exiles | Discovered new exit (range 12) 1417 | -9/Exiles | Left Exiles lab with AWS/Autocannon 1417 | -9/Exiles | Entered Mines 1708 | -8/Mines | Build established: Skirmisher 2638 | -8/Mines | Discovered new exit (range 8) 2686 | -8/Mines | Entered Materials 2686 | -8/Materials | Evolved 2 slots: Weapon x2 2960 | -8/Materials | Garrison activated, responded to threat 3014 | -8/Materials | Identified exit to Garrison 3014 | -8/Materials | Entered Garrison 3078 | -8/Garrison | Installed Relay Interface Framework 3282 | -8/Garrison | Triggered checkpoint 3309 | -8/Garrison | Garrison Relay disabled 3412 | -8/Garrison | Triggered checkpoint 3492 | -8/Garrison | Discovered new exit (range 12) 3544 | -8/Garrison | Entered Materials 3866 | -8/Materials | Build established: Executioner 4029 | -8/Materials | Identified exit to Garrison 4029 | -8/Materials | Entered Garrison 4129 | -8/Garrison | Triggered checkpoint 4186 | -8/Garrison | Expanded RIF knowledge: Patrol Navigation 4188 | -8/Garrison | AWS/Autocannon suddenly broke down 4277 | -8/Garrison | Triggered checkpoint 4507 | -8/Garrison | Build established: Mutant 4508 | -8/Garrison | Self-destructed Last Messages --------------- 04203_ G-47 Trooper destroyed. 04277_ Beams of light sweep through the air. An alarm sounds. 04288_ G-47 Trooper knocked back. 04290_ G-47 Trooper destroyed. 04412_ W-25 Informer springs to life. 04425_ Dropped Adv. Treads. 04426_ Acquired Kinecellerator. 04427_ W-25 Informer destroyed. 04432_ Acquired 33 matter. 04471_ Destroyed Target Analyzer. 04476_ P-60 Hacker Mic. Nuclear Core blasted off. 04476_ P-60 Hacker knocked back. 04477_ Emergency Access malfunctions. 04479_ P-60 Hacker knocked back. 04481_ Destroyed Gravmag System. 04485_ System corrupted: Imp. Light Armor Plating rejected. [Achievement: Back For More] Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????s???????????????????? | | ????????????????????????? ?s???????????????????? | | ????????????????????????? "s???????????????????? | | ????????????????????????? "s???????????????????? | | ????????????????????????# ?????????????????????? | | ????????????????????????# ###################### | | ????????????????????? | | ????????????????????? % ^ ########## | | ?????????????????????? ####### #????????#*% | | ????????????????????????#p #??????# #????????##+# | | ???????????????????g????#*p#??????# #?????????#%? | | ????????????????????????# #??????# #?????????#%? | | ????????????????????????# %#??????# +????????? ? | | ????????????????????????# ###????# #?????????# ? | | ????????????????????????# %pgg????# #?????????# ? | | ????????????????????????# #??????# #????????#### | | ????????????????????????#@ ######## #????????# | | ????????????????????????# [ ########## | | ????????????????????????# %%=% = | | ????????????????????????##/########%%############# | | ?????????????????????????# #??????# #####???????? | | ?????????????????????????# #??????# #"T"#???????? | | ?????????????????????????# #??????# "#???????? | | ?????????????????????????# #??????# #####???????? | | ???????????????????????###*###????# #???????????? | | ???????????????????????#! = #????# ############# | | ???????????????????????#! !#????# | | ???????????????????????#!% !#????# | | ???????????????????????#!! !!#????############# | | ???????????????????????#######????????????????# | | ??????????????????????????????????????????????#### | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 40 Recoil Reduction 2 Kinecelleration 30 Authchip Count 6 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Back For More Drive-By Challenges ------------ None Game ------ Seed MagneticWeightJets Manual? 0 Play Time 00:17:58 Cumulative 27.4 hours Start 2025.11.02 @ 14:52:33 End 2025.11.02 @ 15:10:03 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 50 Rogue 50 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 30 Achievement% 29 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Arrows Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 50x54 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e7a759dc-82ee-4e49-8eae-3f7894f4650c