Cogmind - Beta 13 *** ADVENTURER MODE // 2024.04.19 @ 23:02:03 Player: afilthyscrub Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (76) 380 Value Destroyed (2165) 2165 Prototype IDs (4) 80 Alien Tech Used (0) 0 Bonus (218) 218 TOTAL SCORE: 6443 Bonus ------- High Alert Combat Kills 99 Follower Combat Kills 248 Friendly Fire -129 Cogmind --------- Core Integrity 0/850 Matter 52/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Core (350) Ox6 Location -6/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (15) --- Deuterium Engine Deuterium Engine Titanium Leg Compact Wheel Flight Unit ECM Suite Heart of Steel Improved Spread Laser Mini Grenade Launcher Heavy Explosive Trap Peak State ------------ > --- POWER ------------ Deuterium Engine Deuterium Engine Fusion Compressor > --- PROPULSION ------- Improved Aluminum Leg Improved Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg > --- UTILITY ---------- Large Storage Unit Large Matter Pod Advanced Weight Redist. System Long-range Tractor Beam > --- WEAPON ----------- Precision Beam Rifle Improved Spread Laser Coil Gun Flak Cannon > --- INVENTORY -------- Deuterium Engine Deuterium Engine Titanium Leg Compact Wheel Flight Unit ECM Suite Heart of Steel Flak Cannon Rocket Launcher Mini Grenade Launcher Heavy Explosive Trap Heavy Explosive Trap [Rating: 50] Favorites ----------- Power Deuterium Engine Engine Deuterium Engine Power Core Fusion Compressor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Large Storage Unit Device Long-range Tractor Beam Storage Large Storage Unit Processor Visual Processing Unit Weapon Flak Cannon Energy Gun Precision Beam Rifle Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Slots Evolved 8 | . . 2 . 2 2 . . 2 Power 2 | . . 1 . . 1 . . . Propulsion 2 | . . . . 1 1 . . . Utility 2 | . . . . 1 . . . 1 Weapon 2 | . . 1 . . . . . 1 Parts Attached 78 | 7 14 18 . 12 5 11 3 8 Power 17 | 1 2 3 . 3 2 5 . 1 Engine 16 | 1 2 3 . 3 2 5 . . Core 1 | . . . . . . . . 1 Reactor . | . . . . . . . . . Propulsion 20 | 2 . 9 . 5 1 1 . 2 Treads 5 | . . 5 . . . . . . Leg 11 | . . 2 . 5 1 1 . 2 Wheel 2 | 2 . . . . . . . . Hover . | . . . . . . . . . Flight 2 | . . 2 . . . . . . Utility 11 | 1 4 1 . 2 . 1 . 2 Device 5 | . 2 . . 1 . 1 . 1 Storage 5 | 1 2 . . 1 . . . 1 Processor 1 | . . 1 . . . . . . Hackware . | . . . . . . . . . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 30 | 3 8 5 . 2 2 4 3 3 Energy Gun 8 | 1 3 . . 1 1 2 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 9 | 2 5 1 . . . . . 1 Ballistic Cannon 7 | . . 3 . . 1 . 2 1 Launcher 6 | . . 1 . 1 . 2 1 1 Special Weapon . | . . . . . . . . . Impact Weapon . | . . . . . . . . . Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 2 | . . . . 1 1 . . . Parts Lost 15 | . 1 . . . . . . 14 Power 3 | . . . . . . . . 3 Propulsion 5 | . 1 . . . . . . 4 Utility 3 | . . . . . . . . 3 Weapon 4 | . . . . . . . . 4 Highest Loss Streak 10 | . 1 . . . . . . 10 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 94 | . 87 94 100 95 100 96 92 83 Engine 20 | . 14 21 22 18 23 22 23 10 Treads 2 | . . 12 . . . . . . Leg 18 | . . 1 22 26 30 30 30 20 Wheel 2 | . 19 1 . . . . . . Device 6 | . 13 8 . 4 7 7 7 10 Storage 9 | . 14 11 11 9 7 7 7 12 Processor 4 | . . 2 11 9 7 3 . . Energy Gun 8 | . 8 2 . 5 14 14 15 8 Ballistic Gun 4 | . 16 13 . . . . . 2 Ballistic Cannon 9 | . . 8 22 17 7 . 6 8 Launcher 4 | . . 8 11 3 . 6 . 2 Naked Turns . | . . . . . . . . . Heaviest Build 69 | 12 22 33 33 53 61 61 60 69 Greatest Support 67 | 26 26 40 30 47 60 60 58 67 Greatest Overweight (x) 9 | . 1 9 1 1 1 1 1 1 Average Overweight (x) . | . . . 1 . . . . . Largest Inventory Capacity 15 | 8 10 10 10 15 15 15 15 15 Average Capacity 12 | 6 8 10 10 12 15 15 15 15 Most Carried 15 | 2 5 10 9 11 12 15 15 14 Average Carried 8 | 1 2 4 6 9 11 13 15 12 Final Capacity 15 | 8 10 10 10 15 15 15 15 15 Final Carried 15 | 2 5 3 9 11 12 15 15 12 Class Distribution -------------------- 46% | Skirmisher 26% | Gunner 16% | Tank 11% | Mutant Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Skirmisher | -9/Mines Skirmisher | -8/Materials Skirmisher | -7/Factory Skirmisher | -7/Lower Caves Gunner | -7/Lower Caves Gunner | -6/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 -6 ----------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Matter Collected 1849 | 200 264 351 68 554 80 154 161 17 Remotely 594 | . . . . 210 80 154 147 3 Salvage Created 1898 | . 312 694 33 608 61 45 145 . Parts 128 | . 16 59 10 32 3 3 5 . Haulers Intercepted 1 | . . . . 1 . . . . Recyclers Shooed 5 | . 1 1 . 3 . . . . Parts Field Recycled . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Parts Self-Destructed 8 | . . . . . . 3 5 . Prevented . | . . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Combat Hostiles Destroyed 59 | . 8 18 7 15 2 1 8 . Guns 21 | . 8 9 . 3 . . 1 . Cannons 28 | . . 7 5 8 2 . 6 . AOE 10 | . . 2 2 4 . 1 1 . Classes Destroyed 12 | . 3 4 . 2 1 1 1 . Worker 4 | . . 4 . . . . . . Builder 4 | . . 3 . 1 . . . . Tunneler 1 | . . 1 . . . . . . Hauler 1 | . . . . 1 . . . . Recycler 1 | . . . . 1 . . . . Watcher 6 | . 1 3 . 2 . . . . Swarmer 21 | . 2 4 7 4 . . 4 . Grunt 24 | . 6 8 . 6 1 . 3 . Sentry 11 | . . 6 . 5 . . . . Demolisher 1 | . . . . . 1 . . . Programmer 1 | . . . . . . . 1 . Behemoth 1 | . . . . . . 1 . . Decomposer 1 | . . . . . . . 1 . Best Kill Streak 7 | . 2 7 4 6 1 1 3 . Combat Bots Only 5 | . 2 4 4 5 1 1 3 . Max Kills in Single Turn 3 | . 1 3 2 3 1 1 2 . Gunslinging . | . . . . . . . . . Exploded 3 | . . 1 2 3 . 1 1 . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Hostile Shots Fired 465 | . 42 74 31 18 1 9 36 254 Missed 151 | . 14 27 5 9 . 3 16 77 Damage Taken 3532 | . 285 374 173 151 38 133 240 2138 Core 1064 | . 83 57 21 . 17 24 12 850 Absorbed by Shields 123 | . 3 120 . . . . . . Ignored by Resistances 1071 | . 82 146 59 42 11 36 66 629 Regen/Repaired (Parts) 158 | . 33 . . . 125 . . . Core Remaining (%) 87 | 100 66 . 80 100 . . 92 . Volleys Fired 129 | . 33 37 6 20 5 4 18 6 Largest 4 | . 2 3 3 3 3 2 3 4 Hottest 180 | . 85 118 118 149 180 94 180 168 Shots Fired 288 | . 51 93 13 56 12 8 39 16 Gun 157 | . 51 49 . 12 7 4 26 8 Cannon 104 | . . 31 12 40 5 . 10 6 Launcher 27 | . . 13 1 4 . 4 3 2 Special . | . . . . . . . . . Kinetic 195 | . 42 74 12 40 5 . 10 12 Thermal 56 | . 5 . . 12 7 4 26 2 Explosive 27 | . . 13 1 4 . 4 3 2 Electromagnetic 10 | . 4 6 . . . . . . Robot Hit Streak 26 | . 26 12 6 15 19 13 14 13 Robot Miss Streak 6 | . 2 6 6 6 2 . 4 3 Penetration Max . | . . . . . . . . . Secondary Targets . | . . . . . . . . . Shots Hit Robots 207 | . 42 57 6 36 11 8 33 14 Core Hits 211 | . 18 62 13 59 14 2 32 11 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 1 | . . 1 . . . . . . Critical Strikes 3 | . . 2 . 1 . . . . Burn 1 | . . . . 1 . . . . Destroy 1 | . . 1 . . . . . . Corrupt 1 | . . 1 . . . . . . Melee Attacks . | . . . . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 5491 | . 590 1574 268 1204 291 246 874 444 Guns 1833 | . 566 363 . 168 125 74 394 143 Cannons 1860 | . . 490 109 627 166 . 271 197 Explosions 1729 | . . 712 150 404 . 172 209 82 Melee . | . . . . . . . . . Ramming 69 | . 24 9 9 5 . . . 22 Kinetic 2737 | . 450 810 109 627 166 . 271 304 Thermal 873 | . 76 . . 168 125 74 394 36 Explosive 1729 | . . 712 150 404 . 172 209 82 Electromagnetic 83 | . 40 43 . . . . . . Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 2 | . . . . . . . 2 . Average Corruption 1 | . . . . . . . 1 . Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 16 | . . . . . . . 16 . Message Errors 5 | . . . . . . . 5 . Matter Fused 5 | . . . . . . . 5 . Heat Flow Errors 1 | . . . . . . . 1 . Data Loss (minor) 3 | . . . . . . . 3 . Data Loss (major) 1 | . . . . . . . 1 . Weapon Failures 1 | . . . . . . . 1 . Overload Shots . | . . . . . . . . . Overflow Damage 26 | . . 16 . . . . 10 . Projectiles . | . . . . . . . . . Explosions 26 | . . 16 . . . . 10 . Melee . | . . . . . . . . . Knockbacks 22 | . . 4 4 7 . . 7 . Impact . | . . . . . . . . . Kinetic 21 | . . 4 4 6 . . 7 . Secondary 1 | . . . . 1 . . . . Self-Inflicted Damage 125 | . 11 58 25 31 . . . . Shots 4 | . . 2 1 1 . . . . Rammed 7 | . 3 4 . . . . . . Targets Rammed 12 | . 3 4 2 1 . . . 2 Kicked 5 | . . . 2 1 . . . 2 Crushed . | . . . . . . . . . Highest Temperature 452 | . 48 154 99 377 195 206 452 294 Average Temperature 90 | . 15 33 46 107 78 101 147 166 Received Heat Transfer 683 | . 183 137 . 63 . 24 54 222 Effects 12 | . . . . 1 . . 11 . Shutdowns 5 | . . . . 1 . . 4 . Energy Bleed 1 | . . . . . . . 1 . Interference 6 | . . . . . . . 6 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried . | . . . . . . . . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 1660 | . 185 . . 444 193 148 616 74 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Peak Influence 602 | . 177 370 258 602 209 . . 54 Initial 197 | . . 37 90 . 197 . . . Average 154 | . 80 174 112 388 106 . . 8 Maximum Alert Level 2 | . . 1 1 2 1 . . . Low Security (%) 68 | 100 100 55 73 16 87 . . 100 Level 1 20 | . . 44 26 5 12 . . . Level 2 10 | . . . . 77 . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 2 5 . 4 5 . . 1 Investigation 6 | . 2 1 . 2 1 . . . Extermination 1 | . . . . . 1 . . . Reinforcement 8 | . . 4 . 2 1 . . 1 Assault . | . . . . . . . . . Garrison 2 | . . . . . 2 . . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . 1 . . . . . 1 Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Distress Signals 5 | . . 2 . 3 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 103 | . 16 28 7 27 7 1 11 6 Peak Tracking Total 7 | . 3 4 4 7 3 1 4 5 Tactical Retreats 7 | . 2 1 . . . . 2 2 Traps | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Traps Triggered 7 | . 2 4 . . 1 . . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Most Traps Carried 5 | . . . 5 5 2 2 2 2 Machines | -11 -10 -9 -9 -8 -7 -7 -7 -6 ---------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Disabled 5 | . . 4 . 1 . . . . Max in Single Turn 1 | . . 1 . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Machines Accessed 16 | . 5 4 . 4 2 1 . . Terminals 9 | . 4 2 . 2 1 . . . Fabricators . | . . . . . . . . . Repair Stations 2 | . 1 . . . 1 . . . Recycling Units 4 | . . 2 . 2 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Total Hacks 42 | . 13 9 . 13 6 1 . . Successful 31 | . 10 7 . 10 3 1 . . Failed 11 | . 3 2 . 3 3 . . . Catastrophic 1 | . . . . . 1 . . . Database Lockouts . | . . . . . . . . . Manual 1 | . . 1 . . . . . . Terminals 22 | . 10 4 . 5 3 . . . Fabricators . | . . . . . . . . . Repair Stations 6 | . 3 . . . 3 . . . Recycling Units 13 | . . 5 . 8 . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Terminal Hacks 16 | . 7 2 . 5 1 1 . . Record 7 | . 3 . . 4 . . . . Prototype ID Bank 1 | . 1 . . . . . . . Open Door 1 | . . . . . . 1 . . Emergency Access Points 1 | . . . . . 1 . . . Alert Level 1 | . 1 . . . . . . . Dispatch Records 1 | . . 1 . . . . . . Recall Reinforcements 1 | . . . . 1 . . . . Hauler Manifests 1 | . 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . Zone Layout 1 | . . 1 . . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks 5 | . 3 . . . 2 . . . Scan Component 3 | . 2 . . . 1 . . . Repair 2 | . 1 . . . 1 . . . Recycling Unit Hacks 10 | . . 5 . 5 . . . . Process 2 | . . 2 . . . . . . Report Inventory 4 | . . 1 . 3 . . . . Retrieve Matter 1 | . . 1 . . . . . . Retrieve Components 3 | . . 1 . 2 . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . Terminals . | . . . . . . . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 9 | . 2 3 . 2 2 . . . Full Trace Events 6 | . 2 1 . 2 1 . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired 2 | . 1 . . . 1 . . . Time 64 | . 26 . . . 38 . . . Parts Recycled . | . . . . . . . . . Recycled Matter 102 | . . 102 . . . . . . Retrieved Matter 174 | . . 174 . . . . . . Retrieved Components 10 | . . . . 10 . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------ Run | Yrd Mat Mat Min Mat Fac Low Low Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -6 -------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total Allies 6 | . . . 3 . 3 . . . Largest Group 3 | . . . 3 3 3 1 . . Highest-Rated Group 93 | . . . 40 40 93 31 . . Highest-Rated Ally 31 | . . . 16 16 31 31 . . Total Orders . | . . . . . . . . . Ally Attacks 80 | . . . . 45 33 2 . . Total Damage 895 | . . . . 431 419 45 . . Kills 11 | . . . . 8 3 . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Robot Analysis Total . | . . . . . . . . . Derelict Logs Recovered 1 | . . . . . . . 1 . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 -6 ------------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Turns Passed 7123 | 68 663 1531 1006 711 912 645 1220 367 Spaces Moved 3905 | 61 494 653 508 468 467 426 615 213 Core 12 | 4 . 8 . . . . . . Treads 458 | . . 458 . . . . . . Legs 2739 | . . 42 508 468 467 426 615 213 Wheels 634 | 57 494 83 . . . . . . Hover . | . . . . . . . . . Flight 62 | . . 62 . . . . . . Fastest Speed 50 | 50 90 115 190 120 122 122 122 120 Average Speed 164 | 87 105 207 190 131 181 143 187 131 Slowest Speed 520 | 90 115 520 190 193 192 192 192 193 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . . . . 1 . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 33 | 4 58 47 59 33 12 43 44 3 Regions Visited 8 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 1 . Scrap Searched 4 | . . . 2 . . 1 1 . Spaces Dug . | . . . . . . . . . Terrain Destroyed 160 | . . 84 10 26 . 6 20 14 Melee . | . . . . . . . . . Projectile . | . . . . . . . . . AOE 160 | . . 84 10 26 . 6 20 14 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 -6 --------- Run | Yrd Mat Mat Min Mat Fac Low Low Fac Total 4348 | 75 579 740 535 518 518 450 646 287 Wait 140 | . 24 4 14 1 38 . 11 48 Move 3895 | 60 493 652 507 467 466 423 614 213 Hop 1 | . . . . . . 1 . . Pick Up 60 | 8 10 15 6 10 4 2 . 5 Fast Attach 8 | . . 1 . . . 7 . . Attach 31 | 6 5 12 . 2 2 . . 4 Detach 1 | . . 1 . . . . . . Swap 39 | 1 9 5 . 10 3 4 3 4 Drop 32 | . 2 9 . 7 . 9 . 5 Fire 129 | . 33 37 6 20 5 4 18 6 Melee . | . . . . . . . . . Ram 5 | . 3 2 . . . . . . Kick 5 | . . . 2 1 . . . 2 Crush 2 | . . 2 . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -9/Materials -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 69 | -11/Scrapyard | Entered Materials 202 | -10/Materials | Repaired Assault Rifle 303 | -10/Materials | Build established: Mutant 304 | -10/Materials | Discovered new exit (range 13) 689 | -10/Materials | Discovered new exit (range 10) 732 | -10/Materials | Entered another Materials area 732 | -9/Materials | Evolved 2 slots: Power x1, Weapon x1 1051 | -9/Materials | Build established: Tank 2086 | -9/Materials | Discovered new exit (range 15) 2233 | -9/Materials | Build established: Skirmisher 2263 | -9/Materials | Entered Mines 2409 | -9/Mines | Discovered new exit (range 3) 2585 | -9/Mines | Received a Rocket Launcher from a helpful Derelict 2619 | -9/Mines | Assisted by bots powering up and referring to "LRC-V3" 2697 | -9/Mines | Found a hidden stash of uninstalled traps 2979 | -9/Mines | Assembled infested the area 3269 | -9/Mines | Entered Materials 3269 | -8/Materials | Accompanied by 3 allies 3269 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3273 | -8/Materials | Discovered new exit (range 13) 3628 | -8/Materials | Discovered new exit (range 5) 3980 | -8/Materials | Entered Factory 3980 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 4517 | -7/Factory | Repaired Flak Cannon 4621 | -7/Factory | Allied Derelicts emerged from ambush trap array 4777 | -7/Factory | Garrison activated, responded to threat 4829 | -7/Factory | Discovered new exit (range 18) 4892 | -7/Factory | Entered Lower Caves 4892 | -7/Lower Caves | Accompanied by 1 ally 4948 | -7/Lower Caves | Spotted B-75 Beast 4966 | -7/Lower Caves | Destroyed B-75 Beast 5179 | -7/Lower Caves | Discovered new exit (range 6) 5225 | -7/Lower Caves | Found Prototype Device 5537 | -7/Lower Caves | Entered another Lower Caves area 5537 | -7/Lower Caves | Discovered new exit (range 10) 5544 | -7/Lower Caves | Build established: Gunner 5846 | -7/Lower Caves | Learned 8 Factory zone layouts 6085 | -7/Lower Caves | Encountered a Warlord checkpoint 6757 | -7/Lower Caves | Entered Factory 6757 | -6/Factory | Evolved 2 slots: Utility x1, Weapon x1 6936 | -6/Factory | Spotted B-75 Beast 7057 | -6/Factory | Lost 4 parts (1p2n1u) 7106 | -6/Factory | Core integrity fell below 50% 7119 | -6/Factory | Core integrity fell below 20% 7124 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- Adv. Weight Redist. System destroyed. Penetrated by Slug. Y-54 Guardian destroyed. Fusion Compressor destroyed. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Manufacturing Mainframe. Lrg. Matter Pod destroyed. Penetrated by Slug. U-05 Engineer builds a Door. Penetrated by Slug. U-05 Engineer builds a Door. Penetrated by Slug. U-05 Engineer builds a Door. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. U-05 Engineer builds a Door. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ########?????????????????????????????????????????? | | #??????????????????????########???????????? | | #??????????????????????# #???????????? | | #??????????????????????# """#???????????? | | #??????????????????##### """#???????????? | | ##+#####??################# # """#???????????? | | #??????# & + #???????????? | | #??????# ############ # #???????????? | | ! ######## ##??????#####+#########???????????? | | ] ##??????# ! #????????????? | | ##??????# #????????????? | | ######### """" """" #?????????#### | | [ *% +! """" """" #????????? | | ##+############u["""" """" #?????????#### | | # ??#[%"""" """" #????????????? | | # ??#[! h #?????????#### | | ########## ??# "" """ #????????? | | ???????# ??# @ """ """ #????????? ## | | #????????# ??# """" """ #????????? #? | | ?????????############??# """ #????????? #? | | ?########## #??# h ! #??????##?###? | | ?# # #??#######+####### ##### | | ?# """ # #??????# | | ?# """ # ! #??????# #####+???????#### | | ?# """ # = #??????# #????????????#### | | ??????????# ! ######## #???????????????? | | ??????????# + #???????????????? | | ??????????# # #???????????????? | | ??????????#####+##### #???????????????? | | ???????????# #???????????????? | | ???????????# #???????????????? | | ???????????# #???????????????? | | ???????????# #???????????????? | | ???????????# #???????????????? | | ???????????########## #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????# #???????????????? | | ????????????????????? ????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 43 Energy Capacity 640 Matter Stores 300 Matter Capacity 450 Sight Range 18 Terrain Scan Density 10 ECM Strength 1 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 55 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- 5k Club GoHome() Hey, That's Mine! Made in Tau Ceti IV More Dakka Please Serviceable Loadout Use The Force Challenges ------------ None Game ------ Seed GyrokineticRecoilGun Manual? 0 Play Time 00:53:55 Cumulative 2.8 hours Start 2024.04.19 @ 22:09:01 End 2024.04.19 @ 23:02:03 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 5 Rogue 0 Adventurer 5 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 7 Achievement% 9 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 48/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: def6321b-3d92-4e5e-8b00-000451334055