Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.21 @ 00:21:09 Player: RD Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (152) 760 Value Destroyed (4471) 4471 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (815) 815 TOTAL SCORE: 8546 Bonus ------- High Alert Combat Kills 815 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (700) Ox13 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ High-capacity Storage Unit > --- WEAPON (4) ------- (None) > --- INVENTORY (20) --- (None) Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Light Treads Light Treads Armored Treads Advanced Treads > --- UTILITY ---------- High-capacity Storage Unit Trap Scanner Advanced Targeting Computer Matter Filter > --- WEAPON ----------- Beam Rifle Heavy Assault Cannon Missile Launcher > --- INVENTORY -------- Improved Heat Sink Improved Utility Shielding Light Armor Plating Beam Rifle Beam Rifle Advanced EMP Blaster Rocket Launcher [Rating: 33] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Micro Nuclear Core Propulsion Light Treads Treads Light Treads Hover Unit Gravmag System Utility High-capacity Storage Unit Device Seismic Detector Storage High-capacity Storage Unit Processor Advanced Targeting Computer Protection Light Armor Plating Weapon Beam Rifle Energy Gun Beam Rifle Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Heavy Assault Cannon Launcher Rocket Launcher Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power . | . . . . . Propulsion 2 | . . 1 1 . Utility 2 | . . . 1 1 Weapon 2 | . . 1 . 1 Parts Attached 72 | 6 6 22 25 13 Power 8 | 1 1 2 3 1 Engine 7 | 1 1 2 3 . Core 1 | . . . . 1 Reactor . | . . . . . Propulsion 20 | 2 1 7 9 1 Treads 19 | 2 1 7 9 . Leg . | . . . . . Wheel . | . . . . . Hover 1 | . . . . 1 Flight . | . . . . . Utility 15 | 1 3 3 4 4 Device 7 | . 2 2 1 2 Storage 2 | 1 1 . . . Processor 1 | . . . 1 . Hackware . | . . . . . Protection 5 | . . 1 2 2 Artifact . | . . . . . Weapon 29 | 2 1 10 9 7 Energy Gun 15 | . . 6 4 5 Energy Cannon 2 | . . 1 . 1 Ballistic Gun 6 | 2 . 2 2 . Ballistic Cannon 1 | . . . 1 . Launcher 5 | . 1 1 2 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . 3 1 . Parts Lost 41 | . . 3 16 22 Power 5 | . . . 3 2 Propulsion 13 | . . 2 6 5 Utility 8 | . . . 2 6 Weapon 15 | . . 1 5 9 Highest Loss Streak 11 | . . 2 9 11 To Critical Strikes . | . . . . . Average Backups 8 | 2 4 12 9 7 Power 1 | . 1 2 . . Propulsion 1 | . 1 3 1 . Utility 2 | . . 1 2 3 Weapon 3 | 1 1 4 4 3 Tool/Special . | . . . . . Unused Backups . | . . . . . Power . | . . . . . Propulsion . | . . . . . Utility . | . . . . . Weapon . | . . . . . Tool/Special . | . . . . . Average Slot Usage (%) 92 | . 98 99 91 81 Engine 9 | . 14 11 8 4 Treads 28 | . 28 32 34 21 Device 11 | . 12 9 11 12 Storage 9 | . 14 11 9 7 Processor 2 | . . . 1 5 Protection 2 | . . 1 4 1 Energy Gun 10 | . . 17 9 10 Energy Cannon 1 | . . 3 . 1 Ballistic Gun 6 | . 26 5 . . Ballistic Cannon 2 | . . . 5 5 Launcher 4 | . 1 6 5 5 Peak Build Rating 33 | 6 7 22 26 33 Average Rating 19 | 3 6 16 21 28 On Entrance 11 | . 6 7 21 25 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 73 | 12 50 59 67 73 Greatest Support 86 | 40 40 66 86 82 Greatest Overweight (x) 19 | 1 1 2 2 19 Average Overweight (x) . | . . . . . Largest Inventory Capacity 20 | 8 20 20 20 20 Average Capacity 19 | 6 18 20 20 20 Most Carried 19 | 5 6 19 19 10 Average Carried 8 | 2 4 12 9 7 Final Capacity 20 | 8 20 20 20 20 Final Carried 18 | 2 5 18 10 . Class Distribution -------------------- 31% | Scavenger-Gunner 24% | Gunner 20% | Mutant 7% | Scavenger-Tank 7% | Tank 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Gunner | -9/Materials Scavenger-Tank | -8/Materials Scavenger-Gunner | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 2881 | 240 180 685 956 820 Remotely . | . . . . . Salvage Created 4742 | . 306 2041 1519 876 Parts 285 | . 20 143 91 31 Haulers Intercepted 11 | . 2 5 4 . Recyclers Shooed 2 | . . . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 103 | . 7 42 27 27 Guns 39 | . 4 19 7 9 Cannons 27 | . . 4 13 10 AOE 34 | . 3 18 7 6 Classes Destroyed 16 | . 4 9 2 1 Worker 8 | . 1 4 3 . Builder 11 | . . 6 5 . Hauler 11 | . 2 5 4 . Recycler 9 | . . 5 3 1 Mechanic 1 | . . 1 . . Operator 2 | . . 1 . 1 Watcher 7 | . . 4 3 . Swarmer 23 | . 3 11 2 7 Grunt 51 | . 4 18 14 15 Brawler 2 | . . 1 1 . Duelist 3 | . . 1 2 . Protector 1 | . . 1 . . Sentry 17 | . . 10 6 1 Hunter 1 | . . . 1 . Programmer 4 | . . . . 4 Heavy 1 | . . . 1 . Best Kill Streak 9 | . 4 9 8 6 Combat Bots Only 8 | . 3 8 5 5 Max Kills in Single Turn 5 | . 1 5 3 3 Gunslinging . | . . . . . Exploded 3 | . 1 3 2 2 Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 650 | . 52 166 189 243 Missed 189 | . 19 55 52 63 Hits 461 | . 33 111 137 180 Melee 20 | . . 3 6 11 Projectile 441 | . 33 108 131 169 Critical Strikes 30 | . 1 5 11 13 Damage Taken 7738 | . 353 1540 2600 3245 Core 1364 | . 28 218 414 704 Absorbed by Shields . | . . . . . Redirected to Shielding 3 | . . . . 3 Ignored by Resistances 126 | . . . . 126 Regen/Repaired (Parts) 460 | . 99 . . 361 Core Remaining (%) 64 | 100 88 45 24 . Volleys Fired 293 | . 33 95 98 67 Largest 4 | . 2 3 3 4 Hottest 228 | . 50 167 173 228 Shots Fired 692 | . 63 258 216 155 Gun 477 | . 59 192 134 92 Cannon 146 | . . 43 51 52 Launcher 69 | . 4 23 31 11 Special . | . . . . . Kinetic 217 | . 59 64 53 41 Thermal 387 | . . 171 124 92 Explosive 65 | . 4 23 27 11 Electromagnetic 23 | . . . 12 11 Robot Hit Streak 19 | . 9 10 15 19 Robot Miss Streak 7 | . 7 6 5 6 Penetration Max 1 | . . . . 1 Secondary Targets 2 | . . . . 2 Max Gunslinging Chain 1 | . . . . 1 Shots Hit Robots 411 | . 38 142 129 102 Core Hits 267 | . 22 97 84 64 Critical Kills 1 | . . 1 . . Critical Parts Destroyed . | . . . . . Critical Strikes 23 | . . 6 8 9 Burn 15 | . . 5 4 6 Meltdown 1 | . . 1 . . Blast 7 | . . . 4 3 Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 12002 | . 432 3976 4142 3452 Guns 4396 | . 319 1612 1396 1069 Cannons 3105 | . . 579 1370 1156 Explosions 4482 | . 113 1781 1361 1227 Melee . | . . . . . Ramming 19 | . . 4 15 . Kinetic 2950 | . 319 336 1289 1006 Thermal 4693 | . . 1895 1359 1439 Explosive 3786 | . 113 1741 1162 770 Electromagnetic 554 | . . . 317 237 Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 9 | . 3 . . 9 Average Corruption 4 | . 2 . . 7 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 30 | . 9 . . 21 Message Errors 9 | . 3 . . 6 Matter Fused 5 | . 1 . . 4 Heat Flow Errors 1 | . . . . 1 Energy Discharges 2 | . 1 . . 1 Parts Rejected 1 | . . . . 1 Data Loss (minor) 5 | . 1 . . 4 Data Loss (major) 4 | . 2 . . 2 Misfires 2 | . 1 . . 1 Alerts 1 | . . . . 1 Overload Shots . | . . . . . Overflow Damage 297 | . . 29 38 230 Projectiles 156 | . . 11 31 114 Explosions 141 | . . 18 7 116 Melee . | . . . . . Knockbacks 10 | . . . 5 5 Impact . | . . . . . Kinetic 10 | . . . 5 5 Secondary . | . . . . . Self-Inflicted Damage 446 | . . 88 84 274 Shots 14 | . . 5 3 6 Rammed 4 | . . 1 2 1 Targets Rammed 4 | . . 1 2 1 Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 389 | . 12 389 316 373 Average Temperature 96 | . 9 111 78 102 Received Heat Transfer 2568 | . 78 435 882 1173 Effects 12 | . . 4 5 3 Shutdowns 1 | . . . . 1 Energy Bleed 2 | . . 1 . 1 Interference 9 | . . 3 5 1 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted 1 | . . . . 1 Combat Hostiles 1 | . . . . 1 Parts Fried 1 | . . . 1 . Impact Corruptions . | . . . . . Robots Melted 3 | . . 2 . 1 Combat Hostiles 2 | . . 1 . 1 Parts Melted 20 | . . 10 2 8 Heat Transferred 10625 | . . 4400 3330 2895 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . . . . 2 Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level 3 | . . 3 3 2 Low Security (%) 22 | 100 100 11 . . Level 1 18 | . . 34 5 28 Level 2 42 | . . 17 70 71 Level 3 15 | . . 36 24 . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 955 | . 79 955 879 629 Initial 394 | . . . 391 394 Average 432 | . 14 521 615 477 Influence Increases 3904 | . 213 1475 1205 1011 Destroy 0b10 Robot/C 2040 | . 140 820 540 540 Destroy 0b10 Robot/NC 250 | . 15 135 90 10 Destroy Leader 516 | . 34 208 154 120 Trap Triggered on 0b10 30 | . . 30 . . Successful Hack 110 | . 12 18 27 53 Disable Machine 420 | . . 90 165 165 Destroy Structure 493 | . 12 159 199 123 Lose Combat Pursuer 45 | . . 15 30 . Influence Decreases 3343 | . 213 547 1265 1318 Entered New Map 1011 | . . . 537 474 Time Decay 1912 | . 203 517 568 624 Lost Part 410 | . . 30 160 220 Purge Threat 10 | . 10 . . . Squads Dispatched 23 | . 2 4 6 11 Investigation 7 | . . 3 2 2 Extermination 3 | . . . . 3 Reinforcement 8 | . 2 . 3 3 Assault 4 | . . 1 . 3 Garrison 1 | . . . 1 . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 3 | . . . 1 2 Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 9 | . . 4 4 1 Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 151 | . 8 56 48 39 Peak Tracking Total 8 | . 3 8 6 6 Tactical Retreats 3 | . . 1 2 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 8 | . 4 2 . 2 Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed 1 | . 1 . . . Reprogrammed 6 | . . 6 . . Reused 3 | . . 3 . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered 3 | . . 3 . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 28 | . . 6 11 11 Max in Single Turn 5 | . . 2 2 5 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 29 | . 6 8 8 7 Terminals 19 | . 5 5 5 4 Fabricators 1 | . . . . 1 Repair Stations 4 | . 1 1 1 1 Recycling Units 1 | . . . . 1 Scanalyzers 3 | . . 2 1 . Garrison Access 1 | . . . 1 . Total Hacks 87 | . 16 23 28 20 Successful 53 | . 11 14 11 17 Failed 31 | . 5 8 15 3 Catastrophic 3 | . 1 . 1 1 Database Lockouts 3 | . . 1 2 . Manual . | . . . . . Terminals 55 | . 14 14 19 8 Fabricators 1 | . . . . 1 Repair Stations 19 | . 2 3 5 9 Recycling Units 2 | . . . . 2 Scanalyzers 8 | . . 6 2 . Garrison Access 2 | . . . 2 . Terminal Hacks 30 | . 9 8 8 5 Record 7 | . . 2 3 2 Robot Analysis 2 | . . 1 . 1 Prototype ID Bank 3 | . 1 1 1 . Terminal Index 1 | . . . 1 . Alert Level 3 | . 2 1 . . Unreport Threat 1 | . 1 . . . Locate Traps 3 | . 1 1 . 1 Disarm Traps 1 | . 1 . . . Reprogram Traps 1 | . . 1 . . Dispatch Records 1 | . . . 1 . Security Status 1 | . . 1 . . Transport Status 1 | . 1 . . . Reinforcement Status 1 | . . . 1 . Recall Reinforcements 1 | . . . . 1 Hauler Manifests 1 | . 1 . . . Registered Components 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks 1 | . . . . 1 Network Status 1 | . . . . 1 Repair Station Hacks 14 | . 2 2 1 9 Scan Component 9 | . 1 2 1 5 Repair 5 | . 1 . . 4 Recycling Unit Hacks 2 | . . . . 2 Report Inventory 1 | . . . . 1 Retrieve Matter 1 | . . . . 1 Scanalyzer 5 | . . 4 1 . Insert Component 1 | . . 1 . . Retrieve Study 4 | . . 3 1 . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 1 | . . 1 . . Used 1 | . . 1 . . Hacking Detections 18 | . 3 5 5 5 Full Trace Events 9 | . 1 4 2 2 Feedback Events 1 | . . . . 1 Corruption 1 | . . . . 1 Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired 4 | . . 3 1 . Parts Repaired 5 | . 1 . . 4 Time 148 | . 26 . . 122 Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 3053 | . . 253 1366 1434 Traps 1878 | . . . 501 1377 Seismic 2999 | . . 253 1343 1403 Robot Analysis Total 2 | . . 1 . 1 Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 7221 | 72 1334 1969 1718 2128 Spaces Moved 2931 | 48 531 953 788 611 Core 24 | 18 . . . 6 Treads 2905 | 30 531 953 788 603 Legs . | . . . . . Wheels . | . . . . . Hover 2 | . . . . 2 Flight . | . . . . . Fastest Speed 50 | 50 160 160 158 158 Average Speed 180 | 126 224 160 159 203 Slowest Speed 1000 | 160 240 320 240 1000 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins 11 | . . . . 11 Cave-ins Triggered 1 | . . . . 1 Exploration Rate (%) 50 | 5 90 86 60 11 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug 27 | . . . 13 14 Terrain Destroyed 594 | . 14 189 252 139 Melee . | . . . . . Projectile 54 | . . 2 27 25 AOE 540 | . 14 187 225 114 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 4242 | 58 624 1187 1031 1342 Wait 772 | . 43 59 72 598 Move 2926 | 47 530 952 787 610 Hop . | . . . . . Pick Up 81 | 5 8 30 20 18 Fast Attach 3 | 3 . . . . Attach 60 | 3 1 11 20 25 Detach 6 | . . 4 . 2 Swap 67 | . 6 24 22 15 Drop 29 | . 3 11 10 5 Fire 293 | . 33 95 98 67 Melee . | . . . . . Ram 1 | . . . . 1 Kick . | . . . . . Crush 3 | . . 1 2 . Escape Stasis 1 | . . . . 1 Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials (discovered 3 exits: *Mat x2 / [*Min]) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Low]) History --------- Turn | Location | Event 24 | -11/Scrapyard | Discovered new exit (range 14) 73 | -11/Scrapyard | Entered Materials 74 | -10/Materials | Met a group of wandering Federalists 306 | -10/Materials | Build established: Mutant 405 | -10/Materials | Discovered new exit (range 12) 696 | -10/Materials | Discovered new exit (range 13) 997 | -10/Materials | Repaired Lgt. Treads 1325 | -10/Materials | Discovered new exit (range 13) 1407 | -10/Materials | Entered another Materials area 1407 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1692 | -9/Materials | Destroyed 8 combat bots 1711 | -9/Materials | Build established: Tank 2070 | -9/Materials | Build established: Gunner 2171 | -9/Materials | Discovered new exit (range 11) 2315 | -9/Materials | Discovered new exit (range 16) 2388 | -9/Materials | Central database locked down 2607 | -9/Materials | First assault squad dispatched 2645 | -9/Materials | Destroyed 7 combat bots 2692 | -9/Materials | Discovered new exit (range 13) 3192 | -9/Materials | Core integrity fell below 50% 3376 | -9/Materials | Entered another Materials area 3376 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 3453 | -8/Materials | Garrison activated, responded to threat 3732 | -8/Materials | Lost 9 parts (1p4n1u3w) 3919 | -8/Materials | Discovered new exit (range 13) 3920 | -8/Materials | Central database locked down 3920 | -8/Materials | Central database locked down 4041 | -8/Materials | Core integrity fell below 50% 4071 | -8/Materials | Lost 7 parts (2p2n1u2w) 4504 | -8/Materials | Build established: Scavenger-Tank 4768 | -8/Materials | Discovered new exit (range 10) 5051 | -8/Materials | Build established: Scavenger-Gunner 5094 | -8/Materials | Entered Factory 5094 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 5518 | -7/Factory | Repaired Hvy. Assault Cannon 5550 | -7/Factory | Repaired Seismic Detector 5578 | -7/Factory | Repaired Lgt. Treads+ 5612 | -7/Factory | Repaired Rocket Launcher+ 5623 | -7/Factory | Discovered new exit (range 12) 6294 | -7/Factory | First assault squad dispatched 6649 | -7/Factory | Crushed by falling debris 6709 | -7/Factory | Lost 4 parts (1n2u1w) 7182 | -7/Factory | Lost 11 parts (2n4u5w) 7191 | -7/Factory | Core integrity fell below 50% 7205 | -7/Factory | Core integrity fell below 20% 7222 | -7/Factory | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 07183_ I-36 Angel unfolds itself. 07184_ System corrupted: Beam Rifle+ rejected. 07188_ Mic. Nuclear Core destroyed. 07188_ Beam Rifle+ destroyed. 07195_ G-50 Soldier suffers critical hit (Burn). 07198_ Critical hit (Burn: +37). 07199_ G-47 Trooper suffers critical hit (Burn). 07200_ Beam Rifle+ destroyed. 07202_ Slammed into G-47 Trooper. 07204_ R-06 Scavenger collects Beam Rifle+. 07207_ &#JBM/ 6,B70YXKAEG 2HTGUI5 07210_ Acquired 58 matter. 07214_ K-01 Serf cleans the Terminal. 07216_ Med. Reflective Plating severed. 07217_ K-01 Serf cleans the Terminal. 07217_ Knocked back. 07217_ Critical hit (Burn: +37). 07217_ K-01 Serf cleans the Terminal. 07219_ R-06 Scavenger collects Med. Reflective Plating. 07220_ K-01 Serf cleans the Terminal. 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""" #????????????????????? | | ??????????????????#"Y """ #????????????????????? | | ??????????????????#""" """ #????????????????????? | | ??????????????????# #????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: TH 15 Utility Shielding 66 Evasion (%) 50 Targeting Accuracy 8 Recoil Reduction 4 Matter Filtering 30 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Lgt. Treads | 29% | -10/Materials Hvy. Assault Cannon | 19% | -7/Factory Seismic Detector | 10% | -7/Factory Lgt. Treads | 29% | -7/Factory Rocket Launcher | 38% | -7/Factory Studied --------- Imp. Treads | -9/Materials | Hacked Beam Rifle | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- Dynamic Key GoHome() Throw Away The Key Challenges ------------ None Game ------ Seed ForceAuthchipThruster Manual? 0 Play Time 01:27:54 Cumulative 5.5 hours Start 2026.02.20 @ 22:54:37 End 2026.02.21 @ 00:21:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 6 Rogue 6 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 3 Gallery% 8 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 38x25 Zoom Use 99% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: dde4f209-54b9-44f4-9e71-6c10f7c71834