Cogmind - Beta 10.2 @@@ ROGUE MODE // 2020.11.13 @ 20:18:14 // Halloween2020/ForbiddenLore Player: whisper Result: Self-destructed Performance ------------- Evolutions (5) 2500 Regions Visited (15) 3000 Robots Destroyed (76) 380 Value Destroyed (3236) 3236 Prototype IDs (17) 340 Alien Tech Used (0) 0 Bonus (4243) 4243 TOTAL SCORE: 13699 Bonus ------- Follower Combat Kills 1165 Met Imprinter 300 Was Imprinted 300 Met Warlord at Base 500 MAIN.C Attacked Warlord 500 Warlord Defense Kill 1770 Friendly Fire -292 Cogmind --------- Core Integrity 815/1000 Matter 200/300 Energy 600/600 System Corruption 3% Temperature Cool (337) Movement Walking (410) Ox5 Location -5/Warlord Parts ------- > --- POWER (1) -------- Zionite Heavy DM Reactor > --- PROPULSION (4) --- Armored Treads Zionite Composite Leg I > --- UTILITY (8) ------ Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Energy Well Advanced Armor Integrity Analyzer Makeshift Transmission Jammer Makeshift Armor Plating > --- WEAPON (4) ------- Advanced Plasma Cannon > --- INVENTORY (26) --- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Treads Wheel Improved Signal Interpreter System Backup Module Sensor Drone Bay (17/20) Bomb Factory No. 2 High-powered Shock Rifle Zionite Laser-S Advanced Plasma Cannon KE Penetrator Slug Cannon Heavy Flak Cannon Enhanced Gauss Cannon Precision Grenade Launcher Rocket Array Improved Remote Datajack Peak State ------------ > --- POWER ------------ Zionite Heavy DM Reactor > --- PROPULSION ------- Armored Treads Armored Treads Zionite Composite Leg I Zionite Composite Leg I > --- UTILITY ---------- Advanced Cooling System Large Storage Unit High-capacity Storage Unit High-capacity Storage Unit Makeshift Salvage Targeting Computer Makeshift Transmission Jammer Makeshift Armor Plating Sensor Drone Bay > --- WEAPON ----------- Zionite Phaser-S Zionite Phaser-S Vortex Cannon Vortex Cannon > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core Light Angular Momentum Engine Improved Treads Wheel Energy Well Improved Signal Interpreter Advanced Armor Integrity Analyzer System Backup Module Bomb Factory No. 2 High-powered Shock Rifle Zionite Laser-S Advanced Plasma Cannon Advanced Plasma Cannon Advanced Plasma Cannon KE Penetrator Slug Cannon Heavy Flak Cannon Enhanced Gauss Cannon Shock Bomb Launcher Precision Grenade Launcher Rocket Array Improved Remote Datajack Vortex Lance [Rating: 97] Favorites ----------- Power Zionite Heavy DM Reactor Engine Ion Engine Power Core Micro Nuclear Core Reactor Zionite Heavy DM Reactor Propulsion Armored Treads Treads Armored Treads Leg Zionite Composite Leg I Wheel Compact Wheel Utility High-capacity Storage Unit Device Sensor Drone Bay Storage High-capacity Storage Unit Processor Visual Processing Unit Hackware Hacking Suite Protection Improved Heavy Armor Plating Weapon Autogun Energy Gun Storm Laser Energy Cannon Ion Cannon Ballistic Gun Autogun Ballistic Cannon Enhanced Gauss Cannon Launcher Precision Grenade Launcher Special Weapon Improved Remote Datajack Slashing Weapon Scythe Piercing Weapon Vortex Lance Build | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Slots Evolved 10 | . . . 2 . . . 2 2 . . . 4 . . . Power . | . . . . . . . . . . . . . . . . Propulsion 2 | . . . . . . . 2 . . . . . . . . Utility 6 | . . . 2 . . . . 2 . . . 2 . . . Weapon 2 | . . . . . . . . . . . . 2 . . . Parts Attached 126 | 6 8 4 4 1 1 7 10 21 . 4 13 18 10 3 16 Power 8 | 1 1 . . . 1 1 1 2 . . . 1 . . . Engine 5 | 1 1 . . . 1 1 1 . . . . . . . . Core 2 | . . . . . . . . 2 . . . . . . . Reactor 1 | . . . . . . . . . . . . 1 . . . Propulsion 22 | 2 2 1 . . . 1 2 5 . . 3 3 2 . 1 Treads 7 | . . . . . . . . 1 . . 3 2 . . 1 Leg 8 | 2 . . . . . . 2 2 . . . . 2 . . Wheel 7 | . 2 1 . . . 1 . 2 . . . 1 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Utility 43 | 1 3 . 2 1 . 4 2 9 . 2 5 7 3 2 2 Device 23 | . 1 . . 1 . 1 1 6 . 1 5 4 2 1 . Storage 8 | 1 2 . . . . . 1 . . 1 . 2 . . 1 Processor 3 | . . . 1 . . . . . . . . . 1 . 1 Hackware 2 | . . . . . . . . 2 . . . . . . . Protection 7 | . . . 1 . . 3 . 1 . . . 1 . 1 . Artifact . | . . . . . . . . . . . . . . . . Weapon 53 | 2 2 3 2 . . 1 5 5 . 2 5 7 5 1 13 Energy Gun 10 | . . . . . . . . 1 . . 2 4 . . 3 Energy Cannon 8 | . . . . . . . . 3 . . 1 . . . 4 Ballistic Gun 14 | 2 2 1 2 . . 1 4 . . . . . 2 . . Ballistic Cannon 7 | . . 2 . . . . . . . . 1 . 3 1 . Launcher 6 | . . . . . . . . . . 2 1 . . . 3 Special Weapon 2 | . . . . . . . . . . . . 1 . . 1 Impact Weapon . | . . . . . . . . . . . . . . . . Slashing Weapon 2 | . . . . . . . 1 1 . . . . . . . Piercing Weapon 4 | . . . . . . . . . . . . 2 . . 2 Special Melee Weapon . | . . . . . . . . . . . . . . . . Unidentified Prototypes 13 | . . . 1 1 . . 1 . . 3 . 2 1 . 4 Parts Lost 22 | . . 1 . . . 4 1 4 . . 1 . . . 11 Power 2 | . . . . . . 1 1 . . . . . . . . Propulsion 8 | . . . . . . 1 . 3 . . 1 . . . 3 Utility 4 | . . . . . . 1 . 1 . . . . . . 2 Weapon 8 | . . 1 . . . 1 . . . . . . . . 6 Highest Loss Streak 6 | . . 1 . . . 4 1 2 . . 1 . . . 6 Average Slot Usage (%) 92 | . 97 100 96 100 100 98 90 93 100 93 99 75 81 94 98 Engine 3 | . 14 14 11 11 11 10 3 3 . . . . . . . Core 1 | . . . . . . . . 3 7 7 7 4 . . . Reactor 1 | . . . . . . . . . . . . . 5 5 5 Treads 8 | . . . . . . . . . 7 7 12 18 19 11 10 Leg 7 | . 15 . . . . . 14 8 7 7 4 . 3 11 10 Wheel 9 | . 12 28 22 22 22 21 18 16 15 15 12 3 . . . Device 9 | . 7 . . 3 11 6 5 12 7 1 15 10 11 11 16 Storage 18 | . 18 28 22 22 22 22 18 15 15 22 23 17 17 17 17 Processor 5 | . . . 9 11 11 11 9 7 7 7 7 5 5 5 4 Hackware 1 | . . . . . . . . 6 15 13 . . . . . Protection 3 | . . . 10 7 . 4 3 . . . . 5 5 5 5 Energy Gun 2 | . . . . . . . . 1 . . 4 4 3 . 4 Energy Cannon 2 | . . . . . . . . 6 7 7 7 . . . 2 Ballistic Gun 7 | . 28 12 6 22 22 22 17 6 . . . . 3 5 2 Ballistic Cannon 4 | . . 15 15 . . . . . . . 1 . 3 16 8 Naked Turns . | . . . . . . . . . . . . . . . . Heaviest Build 163 | 13 59 64 71 73 75 75 77 81 76 128 113 151 156 161 163 Greatest Support 93 | 20 32 32 32 32 32 32 26 36 26 26 26 93 93 40 48 Greatest Overweight (x) 8 | . 2 1 2 2 2 3 5 6 2 4 6 8 3 4 7 Average Overweight (x) 2 | . . 1 1 2 2 2 1 2 2 3 4 5 1 3 3 Largest Inventory Capacity 26 | 6 18 18 18 18 18 18 18 18 18 26 26 26 26 26 26 Average Capacity 22 | 5 12 18 18 18 18 18 18 18 18 25 26 26 26 26 26 Most Carried 26 | 6 18 18 18 18 18 18 18 18 18 26 26 26 26 26 26 Average Carried 21 | 4 10 17 17 17 17 17 17 17 18 25 25 24 25 25 24 Final Capacity 26 | 6 18 18 18 18 18 18 18 18 18 26 26 26 26 26 26 Final Carried 26 | 6 18 18 18 18 18 17 17 18 18 25 26 26 25 25 20 Class Distribution -------------------- 26% | Mutant 20% | Scavenger-Tank 18% | Hauler-Mutant 16% | Hauler-Tank 14% | Scavenger-Mutant 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Hacker-Mutant | -7/Lower Caves Hauler-Mutant | -6/Zion Hauler-Mutant | -5/Proximity Caves Hauler-Tank | -5/Factory Hauler-Tank | -5/Upper Caves Scavenger-Tank | -5/Upper Caves Scavenger-Tank | -5/Warlord Resources | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ----------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Matter Collected 2645 | 214 465 233 98 . . 218 109 294 . 90 140 180 233 178 193 Remotely . | . . . . . . . . . . . . . . . . Salvage Created 3028 | . 453 181 . . . 295 166 441 . . 250 287 480 158 317 Parts 112 | . 26 6 . . . 12 5 14 . . 3 15 16 1 14 Haulers Intercepted 4 | . 2 . . . . . 1 1 . . . . . . . Recyclers Shooed 1 | . . . . . . . . . . . . 1 . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Parts Self-Destructed 102 | . . . . . . . . . . 3 16 . 20 10 53 Prevented 26 | . . . . . . . . . . . 8 . . . 18 Kills | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Combat Hostiles Destroyed 62 | . 9 4 . . . 5 2 7 . . 3 4 9 3 16 Melee 1 | . . . . . . . . . . . . . . . 1 Guns 33 | . 9 2 . . . 5 2 4 . . 1 3 6 1 . Cannons 12 | . . 2 . . . . . 3 . . 1 . 2 2 2 AOE 12 | . . . . . . . . . . . . . . . 12 Classes Destroyed 19 | . 5 1 . . . . . 3 . . 3 . 2 . 5 Worker 3 | . 1 . . . . 1 . . . . . 1 . . . Builder 1 | . 1 . . . . . . . . . . . . . . Tunneler 1 | . . 1 . . . . . . . . . . . . . Hauler 4 | . 2 . . . . . 1 1 . . . . . . . Operator 3 | . . . . . . . . 2 . . . 1 . . . Drone 1 | . . . . . . . . . . . 1 . . . . Watcher 1 | . . . . . . . . 1 . . . . . . . Swarmer 9 | . 2 . . . . . . . . . . . 1 . 6 Grunt 35 | . 7 4 . . . 5 2 6 . . 1 2 3 2 3 Brawler 2 | . . . . . . . . . . . 1 . . . 1 Duelist 2 | . . . . . . . . . . . . . 2 . . Protector 1 | . . . . . . . . . . . . . . . 1 Sentry 3 | . . . . . . . . . . . 1 . 1 1 . Demolisher 1 | . . . . . . . . . . . . . . . 1 Hunter 2 | . . . . . . . . . . . . . . . 2 Programmer 4 | . . . . . . . . 1 . . . 2 1 . . Behemoth 1 | . . . . . . . . . . . . . 1 . . Striker 1 | . . . . . . . . . . . . . . . 1 Executioner 1 | . . . . . . . . . . . . . . . 1 Wasp 1 | . . . . . . . . . . . 1 . . . . Best Kill Streak 15 | . 3 3 . . . 4 2 3 . . 1 3 5 3 15 Combat Bots Only 15 | . 2 2 . . . 3 2 3 . . 1 3 5 3 15 Max Kills in Single Turn 5 | . 2 1 . . . 1 1 1 . . 1 1 1 1 5 Gunslinging . | . . . . . . . . . . . . . . . . Exploded 5 | . . . . . . . . . . . . . . . 5 Melee 1 | . . . . . . . . . . . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Damage Taken 4962 | . 307 217 29 . . 670 93 582 . . 388 326 316 141 1893 Core 532 | . 41 28 . . . 139 15 80 . . 44 . 18 . 167 Absorbed by Shields . | . . . . . . . . . . . . . . . . Core Remaining (%) 83 | 100 . 72 . . . 65 97 . . . 82 . . . . Volleys Fired 217 | . 48 10 2 . . 22 9 41 . . 20 12 15 6 32 Largest 4 | . 2 2 2 . . 2 2 2 . . 2 1 4 4 4 Hottest 250 | . 46 88 88 . . 46 50 144 . . 135 250 250 195 220 Shots Fired 416 | . 96 19 4 . . 44 18 81 . . 39 12 32 24 47 Gun 283 | . 96 5 . . . 44 18 59 . . 18 12 20 6 5 Cannon 118 | . . 14 4 . . . . 22 . . 20 . 12 18 28 Launcher 7 | . . . . . . . . . . . 1 . . . 6 Special 8 | . . . . . . . . . . . . . . . 8 Kinetic 267 | . 96 19 4 . . 44 18 38 . . 1 . 23 24 . Thermal 108 | . . . . . . . . 43 . . 37 12 9 . 7 Explosive 4 | . . . . . . . . . . . . . . . 4 Electromagnetic 3 | . . . . . . . . . . . 1 . . . 2 Entropic 21 | . . . . . . . . . . . . . . . 21 Phasic 5 | . . . . . . . . . . . . . . . 5 Robot Hit Streak 14 | . 12 8 3 . . 8 10 7 . . 9 12 6 5 14 Robot Miss Streak 9 | . 5 8 2 . . 1 2 3 . . 2 9 7 2 3 Penetration Max 1 | . . . . . . . . . . . . . 1 . . Secondary Targets 2 | . . . . . . 1 . 1 . . . . . . . Max Gunslinging Chain 1 | . . . . . . 1 . 1 . . . . . . . Shots Hit Robots 292 | . 60 12 3 . . 35 12 54 . . 26 12 25 15 38 Core Hits 180 | . 17 10 1 . . 14 7 20 . . 12 17 22 7 53 Critical Hits 6 | . . 1 . . . 1 . . . . . . 1 3 . Critical Kills 2 | . . 1 . . . . . . . . . . 1 . . Critical Parts Destroyed 4 | . . . . . . 1 . . . . . . . 3 . Melee Attacks 12 | . . . . . . . 1 3 . . . 2 . . 6 Impact . | . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . 1 3 . . . . . . . Piercing 2 | . . . . . . . . . . . . 2 . . . Entropic 6 | . . . . . . . . . . . . . . . 6 Sneak Attacks . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . Damage Inflicted 9028 | . 846 229 57 . . 491 164 1194 . . 518 850 1115 427 3137 Guns 4501 | . 846 62 . . . 491 164 768 . . 237 850 825 93 165 Cannons 2624 | . . 167 57 . . . . 374 . . 281 . 290 334 1121 Explosions 1647 | . . . . . . . . 52 . . . . . . 1595 Melee 256 | . . . . . . . . . . . . . . . 256 Ramming . | . . . . . . . . . . . . . . . . Kinetic 3109 | . 846 229 57 . . 491 164 445 . . . . 450 427 . Thermal 2981 | . . . . . . . . 749 . . 518 850 665 . 199 Explosive 1577 | . . . . . . . . . . . . . . . 1577 Electromagnetic 18 | . . . . . . . . . . . . . . . 18 Impact . | . . . . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . . . . Entropic 1178 | . . . . . . . . . . . . . . . 1178 Phasic 165 | . . . . . . . . . . . . . . . 165 Highest Corruption 3 | . 2 2 . . . . . 2 2 2 2 1 1 . 3 Average Corruption 1 | . 2 2 . . . . . 2 2 2 2 1 1 . 3 Corruption Purged 1 | . . . . . . . . . . . . . 1 . . Effects 35 | . 2 3 . . . . . 6 1 7 7 3 3 . 3 Message Errors 17 | . 1 1 . . . . . 2 . 4 6 1 2 . . Matter Fused 2 | . . . . . . . . . . . . . . . 2 Heat Flow Errors 3 | . . . . . . . . 1 1 1 . . . . . Energy Discharges 4 | . . . . . . . . 1 . . 1 1 1 . . Data Loss (minor) 4 | . . 1 . . . . . . . 2 . 1 . . . Targeting Errors 3 | . 1 . . . . . . 1 . . . . . . 1 Weapon Failures 2 | . . 1 . . . . . 1 . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . Overflow Damage 209 | . . 1 . . . . . 54 . . . . . 12 142 Projectiles 95 | . . 1 . . . . . 7 . . . . . 12 75 Explosions 77 | . . . . . . . . 47 . . . . . . 30 Melee 37 | . . . . . . . . . . . . . . . 37 Knockbacks 10 | . . 5 . . . . . . . . . . 5 . . Impact . | . . . . . . . . . . . . . . . . Kinetic 9 | . . 4 . . . . . . . . . . 5 . . Secondary 1 | . . 1 . . . . . . . . . . . . . Self-Inflicted Damage 113 | . . . . . . . . 113 . . . . . . . Shots 1 | . . . . . . . . 1 . . . . . . . Rammed . | . . . . . . . . . . . . . . . . Targets Rammed . | . . . . . . . . . . . . . . . . Kicked . | . . . . . . . . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . Highest Temperature 390 | . 24 270 27 . . 97 188 134 271 193 198 104 312 390 337 Average Temperature 74 | . 10 125 15 . . 34 95 51 136 98 80 37 99 173 62 Received Heat Transfer 1278 | . 159 123 9 . . 351 54 165 . . 126 45 81 27 138 Effects 3 | . . . . . . . . . . . . . 1 2 . Energy Bleed 2 | . . . . . . . . . . . . . 1 1 . Matter Decay 1 | . . . . . . . . . . . . . . 1 . Siege Activations . | . . . . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . Robots Melted 3 | . . . . . . . . . . . 1 1 1 . . Combat Hostiles 3 | . . . . . . . . . . . 1 1 1 . . Parts Melted 15 | . . . . . . . . 4 . . 5 4 2 . . Heat Transferred 4260 | . . . . . . . . 1160 . . 625 1200 975 . 300 Parts Sabotaged . | . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . . . . . Missiles Intercepted . | . . . . . . . . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Peak Influence 286 | . 174 164 78 30 . 100 98 286 . . . 192 . . . Initial 63 | . . 39 63 30 . . 39 14 . . . 34 . . . Average 63 | . 69 105 72 30 . 43 56 114 . . . 29 . . . Maximum Alert Level 1 | . . . . . . . . 1 . . . . . . . Low Security (%) 97 | 100 100 100 100 100 . 100 100 84 . . . 100 . . . Level 1 2 | . . . . . . . . 15 . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . Squads Dispatched 13 | . 1 1 1 . . . 1 4 . . 1 4 . . . Investigation 5 | . 1 1 1 . . . 1 1 . . . . . . . Extermination 2 | . . . . . . . . 1 . . . 1 . . . Reinforcement 5 | . . . . . . . . 2 . . . 3 . . . Assault 1 | . . . . . . . . . . . 1 . . . . Garrison . | . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . . . . . . 1 . . . Haulers Reinforced 1 | . . . . . . . . . . . . 1 . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Distress Signals 5 | . 2 . . . . . 2 . . . . . . . 1 Communications Jammed 25 | . . . . . . . . . . . . . . . 25 Distress Signals 25 | . . . . . . . . . . . . . . . 25 Times Spotted 130 | . 19 3 3 . . 6 5 15 . . 22 14 12 2 29 Peak Tracking Total 15 | . 3 2 2 . . 3 7 3 . . 9 2 4 2 15 Tactical Retreats 7 | . 1 . . . . 1 . . . . 3 . . . 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Traps Triggered 3 | . 2 . . . . . 1 . . . . . . . . Indirectly . | . . . . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . . . . . Reused . | . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . Triggered 20 | . . . . . . . . . . . . . . . 20 Machines | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ---------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Machines Disabled 4 | . 1 1 . . . . . 2 . . . . . . . Max in Single Turn 2 | . 1 1 . . . . . 2 . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . Garrisons Compromised . | . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . Fab Network Shutdowns . | . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Machines Accessed 23 | . 4 1 . 1 1 . 5 5 . . . 1 . 1 4 Terminals 10 | . 4 . . . . . 4 2 . . . . . . . Fabricators 2 | . . . . . . . . 1 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 1 | . . . . . . . . 1 . . . . . . . Scanalyzers 1 | . . . . . . . 1 . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Total Hacks 58 | . 16 1 . 1 1 . 12 17 . . . 1 . 1 8 Successful 35 | . 9 1 . 1 1 . 5 8 . . . 1 . 1 8 Failed 23 | . 7 . . . . . 7 9 . . . . . . . Catastrophic 8 | . 1 . . . . . 4 3 . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . Manual 27 | . 7 . . . . . 5 7 . 1 . 7 . . . Terminals 32 | . 16 . . . . . 8 8 . . . . . . . Fabricators 5 | . . . . . . . . 4 . . . 1 . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units 2 | . . . . . . . . 2 . . . . . . . Scanalyzers 4 | . . . . . . . 4 . . . . . . . . Garrison Access 3 | . . . . . . . . 3 . . . . . . . Terminal Hacks 26 | . 9 1 . 1 1 . 2 3 . . . . . 1 8 Record 8 | . . . . . 1 . . . . . . . . . 7 Part Schematic 4 | . 2 . . . . . . 2 . . . . . . . Prototype ID Bank 2 | . 1 . . . . . 1 . . . . . . . . Open Door 4 | . . 1 . 1 . . . . . . . . . 1 1 Branch Access Points 1 | . 1 . . . . . . . . . . . . . . Terminal Index 1 | . 1 . . . . . . . . . . . . . . Alert Level 1 | . 1 . . . . . . . . . . . . . . Dispatch Records 1 | . 1 . . . . . . . . . . . . . . Hauler Manifests 2 | . . . . . . . 1 1 . . . . . . . Registered Components 1 | . 1 . . . . . . . . . . . . . . Zone Layout 1 | . 1 . . . . . . . . . . . . . . Fabricator Hacks 2 | . . . . . . . . 1 . . . 1 . . . Load Schematic 2 | . . . . . . . . 1 . . . 1 . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . Recycling Unit Hacks 2 | . . . . . . . . 2 . . . . . . . Report Inventory 1 | . . . . . . . . 1 . . . . . . . Retrieve Components 1 | . . . . . . . . 1 . . . . . . . Scanalyzer 3 | . . . . . . . 3 . . . . . . . . Insert Component 2 | . . . . . . . 2 . . . . . . . . Analyze 1 | . . . . . . . 1 . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . . . . . Unauthorized Hacks 2 | . . . . . . . . 2 . . . . . . . Terminals 1 | . . . . . . . . 1 . . . . . . . Assimilate 1 | . . . . . . . . 1 . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . . . . . . Jam 1 | . . . . . . . . 1 . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . . . . Hacking Detections 14 | . 4 . . . . . 5 5 . . . . . . . Full Trace Events . | . . . . . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . Part Schematics Acquired 5 | . 2 . . . . . 1 2 . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . Matter . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . Retrieved Components 8 | . . . . . . . . 8 . . . . . . . Parts Scanalyzed 1 | . . . . . . . 1 . . . . . . . . Part Schematics Acquired 1 | . . . . . . . 1 . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------------ Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Used RIF Installer . | . . . . . . . . . . . . . . . . Robots Hacked 1 | . . . . . . . . . . . . . . . 1 Non-combat 1 | . . . . . . . . . . . . . . . 1 Combat . | . . . . . . . . . . . . . . . . Robot Hacks Applied 1 | . . . . . . . . . . . . . . . 1 parse_system 1 | . . . . . . . . . . . . . . . 1 Relay Couplers Released . | . . . . . . . . . . . . . . . . Robots Rewired 6 | . . . . . . . . . . . 2 . . . 4 Allies Hacked 1 | . . . . . . . . 1 . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 -------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Total Allies 20 | . . . . . . . . 1 . 9 2 4 . . 4 Largest Group 9 | . . . . . . . . 1 . 9 9 3 2 . 4 Highest-Rated Group 281 | . . . . . . . . 10 . 281 281 255 170 . 177 Highest-Rated Ally 85 | . . . . . . . . 10 . 39 39 85 85 . 49 Zionite Dispatches 2 | . . . . . . . . . . . . 2 . . . Heavy 2 | . . . . . . . . . . . . 2 . . . Total Orders 11 | . . . . 1 . 2 . 1 . 1 . . . 6 . FOLLOW 2 | . . . . . . . . . . . . . . 2 . EXPLORE 1 | . . . . . . . . . . . . . . 1 . RETURN 8 | . . . . 1 . 2 . 1 . 1 . . . 3 . Ally Attacks 175 | . . . . . . . . . . . 102 25 22 . 26 Total Damage 6199 | . . . . . . . . . . . 2585 1407 1321 . 886 Kills 29 | . . . . . . . . . . . 12 9 3 . 5 Allies Corrupted 1 | . . . . . . . . . . . 1 . . . . Allies Melted 1 | . . . . . . . . . . . . . . . 1 Intel | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Robot Analysis Total . | . . . . . . . . . . . . . . . . Derelict Logs Recovered 8 | . . 1 . 1 . . . . 1 1 2 . 1 1 . Drone Launches 14 | . . . . 1 . 2 1 2 . . 1 3 1 3 . Drone Recoveries 11 | . . . . 1 . 2 . 2 . 1 . 1 1 3 . Zionite Intel Received 1 | . . . . . . . . . . . . 1 . . . Depthwide Sectors/0 1 | . . . . . . . . . . . . 1 . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 ------------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Turns Passed 10632 | 64 1060 270 177 238 313 396 543 817 107 1050 815 1029 1138 1046 1569 Spaces Moved 6043 | 44 656 199 124 190 259 231 399 558 98 832 510 461 531 329 622 Core 5 | 5 . . . . . . . . . . . . . . . Treads 1649 | . . . . . . . . . . . 4 168 531 329 617 Legs 407 | 39 355 . . . . . 8 . . . . . . . 5 Wheels 3982 | . 301 199 124 190 259 231 391 558 98 832 506 293 . . . Hover . | . . . . . . . . . . . . . . . . Flight . | . . . . . . . . . . . . . . . . Fastest Speed 50 | 50 110 110 110 120 120 110 100 96 110 110 120 170 185 230 210 Average Speed 150 | 112 128 110 119 120 120 118 111 109 110 120 140 183 196 244 233 Slowest Speed 310 | 120 180 110 120 120 120 130 270 140 110 130 250 206 230 250 310 Overloaded Moves . | . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . . . . . Exploration Rate (%) 48 | 4 68 42 14 44 59 76 29 9 20 91 75 13 75 78 83 Regions Visited 15 Branch Regions 10 Pre-discovered Areas 16 | . . 1 . . 1 . . . 1 2 . 10 . 1 . Known Exits Taken 6 | . 1 . . 1 . 1 1 . . . . 1 1 . . Unknown Exits Taken 9 | 1 . 1 1 . 1 . . 1 1 1 1 . . 1 . Scrap Searched 12 | . . 1 . 1 . . . . . 4 2 . 3 1 . Spaces Dug 6 | . . . . . . . 1 3 . . . 2 . . . Terrain Destroyed 85 | . . 1 1 . . . 1 25 . . . 2 4 6 45 Melee 6 | . . . . . . . 1 3 . . . 2 . . . Projectile 20 | . . 1 1 . . . . . . . . . 4 6 8 AOE 59 | . . . . . . . . 22 . . . . . . 37 Terrain Rammed . | . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -7 -7 -6 -5 -5 -5 -5 -5 --------- Run | Scr Mat Min Mat Min Exi Min Mat Fac Low Zio Pro Fac Upp Upp War Total 7153 | 55 797 233 149 200 261 309 477 690 97 880 568 608 585 555 689 Wait 573 | . 59 8 11 8 . 47 46 48 . 21 4 84 22 215 . Move 6028 | 43 655 198 123 189 258 230 398 557 97 831 509 460 530 328 622 Hop . | . . . . . . . . . . . . . . . . Pick Up 85 | 6 16 6 4 1 1 2 5 9 . 11 3 12 3 1 5 Fast Attach 44 | 6 4 2 3 . . 2 5 6 . 2 3 5 2 2 2 Attach 29 | . . 1 . . . 2 1 5 . 1 2 7 5 . 5 Detach 16 | . . . . . . . 1 1 . 4 . 6 3 . 1 Swap 53 | . 4 1 1 1 1 3 4 10 . 1 8 6 3 1 9 Drop 81 | . 11 7 5 1 1 1 7 10 . 9 5 14 2 2 6 Fire 217 | . 48 10 2 . . 22 9 41 . . 20 12 15 6 32 Melee 12 | . . . . . . . 1 3 . . . 2 . . 6 Ram . | . . . . . . . . . . . . . . . . Kick . | . . . . . . . . . . . . . . . . Crush . | . . . . . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . . . . . Rewire 15 | . . . . . . . . . . . 14 . . . 1 Trap . | . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines -9/Materials -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines -8/Materials -7/Factory -7/Lower Caves -6/Zion -5/Proximity Caves -5/Factory -5/Upper Caves -5/Upper Caves -5/Warlord History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 15) 65 | -11/Scrapyard | Entered Materials 129 | -10/Materials | Discovered new exit (range 9) 191 | -10/Materials | Discovered new exit (range 3) 304 | -10/Materials | Build established: Mutant 385 | -10/Materials | Identified exit to Mines 949 | -10/Materials | Discovered new exit (range 5) 1125 | -10/Materials | Entered Mines 1141 | -10/Mines | Learned location of Mines (-9) 1155 | -10/Mines | Discovered new exit (range 12) 1159 | -10/Mines | Met a Derelict bent on vengeance 1229 | -10/Mines | Met a Derelict shopkeep closing up shop 1395 | -10/Mines | Entered Materials 1395 | -9/Materials | Evolved 2 slots: Utility x2 1513 | -9/Materials | Met 8R-AWN 1537 | -9/Materials | Discovered new exit (range 17) 1572 | -9/Materials | Entered Mines 1574 | -9/Mines | Followed 8R-AWN into the Mines 1647 | -9/Mines | Discovered new exit (range 12) 1667 | -9/Mines | Learned location of 1 exit from Materials 1712 | -9/Mines | Discovered new exit (range 7) 1729 | -9/Mines | Found the Drone Emporium 1737 | -9/Mines | Found Prototype Device 1744 | -9/Mines | Identified Sensor Drone Bay 1757 | -9/Mines | Identified exit to Materials 1799 | -9/Mines | Discovered new exit (range 5) 1809 | -9/Mines | Identified exit to Exiles 1810 | -9/Mines | Entered Exiles 1826 | -9/Exiles | Discovered new exit (range 16) 1843 | -9/Exiles | Welcomed by 8R-AWN 1861 | -9/Exiles | Met EX-HEX 1933 | -9/Exiles | Met EX-DEC 1957 | -9/Exiles | Visited The Gauntlet 2026 | -9/Exiles | Learned location of Zion (-6) 2077 | -9/Exiles | Learned about 8R-AWN's background 2123 | -9/Exiles | Entered Mines 2501 | -8/Mines | Lost 4 parts (1p1n1u1w) 2511 | -8/Mines | Discovered exit to Materials (range 7) 2519 | -8/Mines | Entered Materials 2519 | -8/Materials | Evolved 2 slots: Propulsion x2 2520 | -8/Materials | Identified exit to Factory 2923 | -8/Materials | Build established: Scavenger-Mutant 3062 | -8/Materials | Entered Factory 3062 | -7/Factory | Accompanied by 1 ally 3062 | -7/Factory | Evolved 2 slots: Utility x2 3866 | -7/Factory | Discovered new exit (range 11) 3879 | -7/Factory | Entered Lower Caves 3879 | -7/Lower Caves | Accompanied by 1 ally 3886 | -7/Lower Caves | Spotted B-75 Beast 3983 | -7/Lower Caves | A Derelict revealed a hidden shortcut to a safe place 3986 | -7/Lower Caves | Build established: Hacker-Mutant 3986 | -7/Lower Caves | Entered Zion 3986 | -6/Zion | Accompanied by 1 ally 4011 | -6/Zion | Found Prototype Energy Gun 4073 | -6/Zion | Found CR-A16's Pointy Stick 4138 | -6/Zion | Discovered new exit (range 12) 4150 | -6/Zion | Learned Factory trap positions 4153 | -6/Zion | Found Prototype Device 4305 | -6/Zion | Build established: Hauler-Mutant 4505 | -6/Zion | Learned location of Quarantine (-3) 4519 | -6/Zion | Received a hallucinogenic algorithm 4674 | -6/Zion | Imprinted 4676 | -6/Zion | Declared Zion's savior 4828 | -6/Zion | Found Prototype Launcher 4828 | -6/Zion | Identified Rocket Array 4893 | -6/Zion | Identified Bomb Factory No. 2 4913 | -6/Zion | Gained Derelict followers 5036 | -6/Zion | Entered Proximity Caves 5036 | -5/Proximity Caves | Accompanied by 9 allies 5266 | -5/Proximity Caves | Attracted the attention of an 0b10 checkpoint 5440 | -5/Proximity Caves | Attracted the attention of an 0b10 outpost 5812 | -5/Proximity Caves | Discovered new exit (range 16) 5842 | -5/Proximity Caves | Learned 8 Factory zone layouts 5851 | -5/Proximity Caves | Entered Factory 5851 | -5/Factory | Accompanied by 1 ally 5851 | -5/Factory | Evolved 4 slots: Utility x2, Weapon x2 5853 | -5/Factory | Loaded intel: 92 trap records 5856 | -5/Factory | Identified Storm Laser 6143 | -5/Factory | Build established: Hauler-Tank 6227 | -5/Factory | P-70 Sage assimilated allied Soldier 6a 6433 | -5/Factory | Zion Heavy squad teleported in 6778 | -5/Factory | Discovered new exit (range 17) 6806 | -5/Factory | Retrieved Zion intel report: Depthwide Sectors/0 6807 | -5/Factory | Zion Heavy squad teleported in 6870 | -5/Factory | Identified exit to Upper Caves 6880 | -5/Factory | Entered Upper Caves 6880 | -5/Upper Caves | Accompanied by 3 allies 7093 | -5/Upper Caves | Learned Factory emergency access door positions 7136 | -5/Upper Caves | Spotted B-75 Beast 7147 | -5/Upper Caves | Destroyed B-75 Beast 7243 | -5/Upper Caves | Encountered a Warlord checkpoint 7460 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 7896 | -5/Upper Caves | Discovered new exit (range 6) 7908 | -5/Upper Caves | Identified exit to Upper Caves 7955 | -5/Upper Caves | Build established: Scavenger-Tank 8018 | -5/Upper Caves | Entered another Upper Caves area 8018 | -5/Upper Caves | Accompanied by 1 ally 8054 | -5/Upper Caves | Attracted the attention of an 0b10 checkpoint 8838 | -5/Upper Caves | Learned location of Armory (-3) 9052 | -5/Upper Caves | Discovered new exit (range 6) 9061 | -5/Upper Caves | Spotted B-75 Beast 9064 | -5/Upper Caves | Entered Warlord 9064 | -5/Warlord | Accompanied by 1 ally 9604 | -5/Warlord | Build established: Scavenger-Mutant 9726 | -5/Warlord | Rebuked by Warlord 9751 | -5/Warlord | Warlord's base attacked by MAIN.C 10101 | -5/Warlord | Warlord forces counterattacked 10223 | -5/Warlord | Found Prototype Piercing Weapon 10223 | -5/Warlord | Identified Vortex Lance 10227 | -5/Warlord | Found Prototype Energy Cannon 10228 | -5/Warlord | Identified Vortex Cannon 10233 | -5/Warlord | Found Vortex Cannon 10251 | -5/Warlord | Build established: Scavenger-Tank 10473 | -5/Warlord | Spotted Executioner 10473 | -5/Warlord | Spotted Executioner 10482 | -5/Warlord | Allies destroyed Executioner 10485 | -5/Warlord | Allies destroyed Executioner 10543 | -5/Warlord | Spotted Striker 10560 | -5/Warlord | Destroyed Striker 10579 | -5/Warlord | Lost 5 parts (1n1u3w) 10597 | -5/Warlord | Spotted Executioner 10607 | -5/Warlord | Destroyed Executioner 10628 | -5/Warlord | Destroyed 15 combat bots 10633 | -5/Warlord | Self-destructed Last Messages --------------- 10599_ G-50 Soldier destroyed. 10599_ Rocket intercepted. 10599_ G-50 Soldier destroyed. 10600_ System corrupted: Matter fused (-8). 10602_ The unstable cave ceiling collapses. 10602_ S-27 Virus destroyed. 10602_ G-50 Soldier destroyed. 10602_ Slug penetrates Wall. 10603_ The unstable cave ceiling collapses. 10605_ Penetrated by Slug. 10607_ Executioner destroyed. 10608_ The unstable cave ceiling collapses. 10611_ Acquired 38 matter. 10615_ The unstable cave ceiling collapses. 10622_ 4B-YY9(g) destroyed. 10627_ Zio. Composite Leg I destroyed. 10628_ Destroyed Hvy. Laser. 10630_ Adv. Plasma Cannon destroyed. 10631_ Adv. Cooling System destroyed. 10632_ The unstable cave ceiling collapses. 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Storage Unit | -10/Materials | Hacked Com. Wheel | -10/Materials | Hacked Lrg. Storage Unit | -8/Materials | Scanalyzed Hacking Suite | -7/Factory | Hacked Med. Treads | -7/Factory | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- A Powerful Ally? Tank Total Silence Challenges ------------ None Game ------ Seed SwarmBeamAmplifier Manual? 0 Play Time 02:36:43 Cumulative 39.5 hours Start 2020.11.09 @ 20:58:09 End 2020.11.13 @ 20:18:14 Sessions 15 Manual Loads 0 Difficulty Rogue Special Mode Halloween2020/ForbiddenLore Game No. 11 Rogue 11 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 41 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3f859733-bfae-4c95-b593-c0864f8f1544