Cogmind - Beta 13 *** ADVENTURER MODE // 2024.05.06 @ 17:06:38 Player: Imrayya Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (5) 1000 Robots Destroyed (35) 175 Value Destroyed (1070) 1070 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (6) 6 TOTAL SCORE: 4291 Bonus ------- High Alert Combat Kills 6 Cogmind --------- Core Integrity 660/850 Matter 300/300 Energy 3/100 System Corruption 5% Temperature Cool (0) Movement Flying (31) Location -6/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (6) --- Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY (5) ------ Machine Analyzer > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Improved Heat Sink Improved Sensor Array Heavy Laser Cooled Plasma Cannon Peak State ------------ > --- POWER ------------ Light Deuterium Engine Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Biomechanical Wings Biomechanical Wings Biomechanical Wings Biomechanical Wings > --- UTILITY ---------- Improved Cooling System Advanced Weight Redist. System Machine Analyzer Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Shock Rifle Katana > --- INVENTORY -------- Flight Unit Improved Heat Sink Beam Cannon [Rating: 54] Favorites ----------- Power Light Nuclear Core Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Leg Carbon-fiber Leg Wheel Compact Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Sensor Array Storage Medium Storage Unit Processor Improved Signal Interpreter Weapon Assault Rifle Energy Gun Small Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Slashing Weapon Katana Build | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Slots Evolved 8 | . . 2 2 2 2 Power 1 | . . . . 1 . Propulsion 4 | . . 1 1 1 1 Utility 3 | . . 1 1 . 1 Weapon . | . . . . . . Parts Attached 48 | 7 3 2 24 3 9 Power 7 | 1 1 . 4 . 1 Engine 4 | 1 . . 2 . 1 Core 3 | . 1 . 2 . . Reactor . | . . . . . . Propulsion 16 | 2 . 1 8 1 4 Treads . | . . . . . . Leg 4 | . . . 4 . . Wheel 3 | 2 . 1 . . . Hover . | . . . . . . Flight 9 | . . . 4 1 4 Utility 13 | 1 2 1 6 1 2 Device 8 | . 1 1 3 1 2 Storage 3 | 1 1 . 1 . . Processor 2 | . . . 2 . . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 12 | 3 . . 6 1 2 Energy Gun 8 | 2 . . 4 1 1 Energy Cannon 2 | . . . 1 . 1 Ballistic Gun 1 | 1 . . . . . Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 1 . 1 Corrupted Parts 1 | . . . 1 . . System Corruption 2 | . . . 2 . . Parts Lost 22 | . . 1 9 1 11 Power 5 | . . 1 2 . 2 Propulsion 6 | . . . 4 . 2 Utility 5 | . . . 1 . 4 Weapon 6 | . . . 2 1 3 Highest Loss Streak 9 | . . 1 5 1 9 To Critical Strikes . | . . . . . . Average Slot Usage (%) 77 | . 99 77 71 74 84 Engine 2 | . 6 . 4 . 4 Core 7 | . 7 10 3 7 5 Leg 1 | . . . 4 . . Wheel 14 | . 28 23 10 . . Flight 8 | . . . 10 22 27 Device 12 | . 4 11 12 15 19 Storage 8 | . 22 11 6 . . Processor 3 | . . . 1 15 13 Energy Gun 9 | . 14 11 8 5 2 Energy Cannon 1 | . . . 4 . 2 Ballistic Gun 6 | . 14 11 4 . . Slashing Weapon 1 | . . . . 7 6 Naked Turns . | . . . . . . Heaviest Build 23 | 11 23 19 21 12 18 Greatest Support 50 | 26 26 42 50 12 41 Greatest Overweight (x) 4 | . . . 4 . . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 5 5 Average Capacity 8 | 6 9 10 7 5 5 Most Carried 7 | 5 5 7 6 4 5 Average Carried 3 | 2 2 5 2 2 3 Final Capacity 10 | 8 10 10 5 5 5 Final Carried 7 | 1 5 7 2 4 4 Class Distribution -------------------- 69% | Mutant 16% | Scavenger-Scout 10% | Scavenger-Mutant 3% | Scout Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Mutant | -8/Materials Scavenger-Scout | -7/Factory Scavenger-Scout | -6/Factory Resources | -11 -10 -9 -8 -7 -6 ----------- Run | Yrd Mat Mat Mat Fac Fac Matter Collected 761 | 187 133 70 216 64 91 Remotely . | . . . . . . Salvage Created 1554 | . 133 185 989 64 183 Parts 66 | . 12 11 39 . 4 Haulers Intercepted 2 | . . . 1 . 1 Recyclers Shooed 2 | . 1 . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Combat Hostiles Destroyed 23 | . 2 3 16 1 1 Melee 2 | . . . . 1 1 Guns 12 | . 2 3 7 . . Cannons 8 | . . . 8 . . AOE 1 | . . . 1 . . Classes Destroyed 9 | . 2 2 5 . . Builder 1 | . . . 1 . . Hauler 2 | . . . 1 . 1 Recycler 3 | . . . 3 . . Operator 1 | . . 1 . . . Watcher 5 | . 2 . 2 1 . Swarmer 5 | . . . 4 1 . Grunt 10 | . 2 . 7 . 1 Sentry 6 | . . 3 3 . . Hunter 2 | . . . 2 . . Best Kill Streak 6 | . 2 1 6 1 1 Combat Bots Only 5 | . 2 1 5 1 1 Max Kills in Single Turn 2 | . 1 1 2 1 1 Gunslinging . | . . . . . . Exploded 1 | . . . 1 . . Melee 1 | . . . . 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Hostile Shots Fired 239 | . 11 14 120 28 66 Missed 83 | . 4 5 37 16 21 Damage Taken 1869 | . 73 105 961 134 596 Core 508 | . 22 . 284 12 190 Absorbed by Shields . | . . . . . . Ignored by Resistances 535 | . 23 29 275 40 168 Regen/Repaired (Parts) 10 | . . . . 10 . Core Remaining (%) 87 | 100 91 100 48 98 . Volleys Fired 105 | . 14 11 54 8 18 Largest 2 | . 2 2 2 1 1 Hottest 115 | . 60 60 115 40 60 Shots Fired 176 | . 26 22 102 8 18 Gun 134 | . 26 22 74 8 4 Cannon 42 | . . . 28 . 14 Launcher . | . . . . . . Special . | . . . . . . Kinetic 47 | . 14 11 22 . . Thermal 81 | . 12 11 44 . 14 Explosive . | . . . . . . Electromagnetic 48 | . . . 36 8 4 Robot Hit Streak 26 | . 14 25 26 7 13 Robot Miss Streak 2 | . 1 . 2 2 1 Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 152 | . 22 20 83 9 18 Core Hits 64 | . 10 9 37 3 5 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 5 | . . . 4 1 . Burn 2 | . . . 2 . . Destroy 1 | . . . 1 . . Corrupt 1 | . . . 1 . . Sever 1 | . . . . 1 . Melee Attacks 7 | . . . . 5 2 Impact . | . . . . . . Slashing 7 | . . . . 5 2 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 2689 | . 250 223 1625 247 344 Guns 1753 | . 250 223 1135 90 55 Cannons 611 | . . . 386 . 225 Explosions 104 | . . . 104 . . Melee 221 | . . . . 157 64 Ramming . | . . . . . . Kinetic 462 | . 139 107 216 . . Thermal 1213 | . 111 116 761 . 225 Explosive . | . . . . . . Electromagnetic 793 | . . . 648 90 55 Impact . | . . . . . . Slashing 221 | . . . . 157 64 Piercing . | . . . . . . Highest Corruption 5 | . . . 2 . 5 Average Corruption 2 | . . . 2 . 5 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Overload Shots . | . . . . . . Overflow Damage 29 | . . . 29 . . Projectiles 10 | . . . 10 . . Explosions 19 | . . . 19 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 51 | . 51 26 31 . . Average Temperature 17 | . 22 13 15 . . Received Heat Transfer 585 | . 51 54 372 45 63 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried 6 | . . . 3 3 . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . . . 1 Combat Hostiles . | . . . . . . Parts Melted 4 | . . . 3 . 1 Heat Transferred 2586 | . 250 275 1580 . 481 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 1 | . . . 1 . . Alert | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Peak Influence 449 | . 129 141 357 449 286 Initial 189 | . . 46 50 137 189 Average 131 | . 83 32 209 236 246 Maximum Alert Level 2 | . . . 1 2 1 Low Security (%) 72 | 100 100 100 52 54 13 Level 1 26 | . . . 47 36 86 Level 2 . | . . . . 9 . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 6 | . . 1 2 2 1 Investigation 3 | . . . 1 1 1 Extermination . | . . . . . . Reinforcement 3 | . . 1 1 1 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 1 | . . . 1 . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Distress Signals 3 | . 1 1 1 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 63 | . 6 4 28 14 11 Peak Tracking Total 8 | . 3 1 8 6 6 Tactical Retreats 11 | . 1 . 3 5 2 Traps | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Traps Triggered . | . . . . . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed 5 | . . . . . 5 Reprogrammed 3 | . . . 3 . . Reused 1 | . . . 1 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 2 | . . . 2 . . Machines | -11 -10 -9 -8 -7 -6 ---------- Run | Yrd Mat Mat Mat Fac Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Machines Accessed 9 | . 1 1 2 2 3 Terminals 7 | . 1 1 2 1 2 Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . . 1 Total Hacks 21 | . 2 2 5 6 6 Successful 9 | . 2 2 2 2 1 Failed 12 | . . . 3 4 5 Catastrophic 2 | . . . 1 1 . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals 16 | . 2 2 5 3 4 Fabricators . | . . . . . . Repair Stations 3 | . . . . 3 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . . . 2 Terminal Hacks 7 | . 2 2 2 . 1 Record 1 | . 1 . . . . Disarm Traps 1 | . . . . . 1 Reprogram Traps 1 | . . . 1 . . Surveillance Status 1 | . . 1 . . . Reinforcement Status 1 | . . . 1 . . Assault Status 1 | . . 1 . . . Hauler Manifests 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 1 | . . 1 . . . Used 1 | . . 1 . . . Hacking Detections 7 | . 1 . 1 2 3 Full Trace Events 2 | . . . . 1 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . 1 . Time 13 | . . . . 13 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -6 ------------ Run | Yrd Mat Mat Mat Fac Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -6 -------- Run | Yrd Mat Mat Mat Fac Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -6 ------- Run | Yrd Mat Mat Mat Fac Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -6 ------------- Run | Yrd Mat Mat Mat Fac Fac Turns Passed 2352 | 39 177 948 718 250 220 Spaces Moved 1748 | 36 143 225 367 578 399 Core 31 | 15 . . 16 . . Treads . | . . . . . . Legs 22 | . . . 22 . . Wheels 606 | 21 143 225 217 . . Hover . | . . . . . . Flight 1089 | . . . 112 578 399 Fastest Speed 25 | 50 90 90 34 34 25 Average Speed 59 | 72 90 90 99 34 30 Slowest Speed 250 | 90 90 93 250 34 34 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped 2 | . . . . 2 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 21 | 4 29 24 45 18 10 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 2 | . . . 1 1 . Unknown Exits Taken 3 | 1 1 1 . . . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 3 | . . . 3 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 3 | . . . 3 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -6 --------- Run | Yrd Mat Mat Mat Fac Fac Total 2864 | 47 165 947 619 613 473 Wait 907 | . . 705 148 18 36 Move 1739 | 35 142 224 366 573 399 Hop 2 | . . . . 2 . Pick Up 41 | 5 5 4 16 3 8 Fast Attach 2 | 2 . . . . . Attach 33 | 4 2 2 16 2 7 Detach 4 | . 1 . 2 1 . Swap 13 | 1 1 . 8 1 2 Drop 11 | . . 1 9 . 1 Fire 105 | . 14 11 54 8 18 Melee 7 | . . . . 5 2 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials -7/Factory -6/Factory History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 40 | -11/Scrapyard | Entered Materials 192 | -10/Materials | Discovered new exit (range 16) 217 | -10/Materials | Entered another Materials area 217 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 306 | -9/Materials | Build established: Mutant 1154 | -9/Materials | Discovered new exit (range 9) 1165 | -9/Materials | Entered another Materials area 1165 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1543 | -8/Materials | Lost 5 parts (1p2n2w) 1663 | -8/Materials | Core integrity fell below 50% 1729 | -8/Materials | Discovered new exit (range 10) 1878 | -8/Materials | Identified exit to Factory 1883 | -8/Materials | Entered Factory 1883 | -7/Factory | Evolved 2 slots: Power x1, Propulsion x1 2076 | -7/Factory | Repaired Flight Unit 2098 | -7/Factory | Discovered new exit (range 14) 2115 | -7/Factory | Identified exit to Factory 2133 | -7/Factory | Entered another Factory area 2133 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2180 | -6/Factory | Build established: Scavenger-Scout 2353 | -6/Factory | Self-destructed Last Messages --------------- 02335_ Subcomponent Replicator disabled. 02336_ G-50 Soldier destroyed. 02343_ Penetrated by Slug. 02343_ Imp. Cooling System destroyed. 02343_ Penetrated by Slug. 02343_ Lgt. Nuclear Core destroyed. 02343_ Penetrated by Slug. 02346_ Slug penetrates B-48 Gladiator. 02346_ Penetrated by Slug. 02349_ Slug penetrates Earth. 02349_ Penetrated by Slug. 02352_ Imp. Signal Interpreter destroyed. 02352_ Katana destroyed. 02352_ Adv. Weight Redist. System destroyed. 02352_ Adv. Sensor Array destroyed. 02352_ System corrupted by crushing effect (+2). 02352_ System corrupted by crushing effect (+1). 02352_ System corrupted by crushing effect (+2). 02352_ Knocked back. 02353_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ???????????????????T????????????????? | | ???????????? ????????????????????????????????????? | | ???????????? ????????????????????????????????????? | | ##?????????# ????????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# #???????????????????????????????????? | | #?????????# #??#+#??????????????????????????????? | | #?????????# #??# #??????????????????????????????? | | #????????## ##?# #???#############??????????????? | | ########## ### #???# #??????????????? | | + #???# """ #??????????????? | | ########## #???# """"" #??????????????? | | ############## ##### """" #??????????????? | | # h g #??????????????? | | ; h #??????????????? | | w =% #??????????????? | | ; [b #??"""?"""?"""?? | | ; #??"""?"""?"""?? | | ############# ########; @ #??"""?"""?"""?? | | ????????????#=#??????#; #??????????????? | | ????????????#%#?????# ; #??"""?"""?"""?? | | ????????????#=#?????### #??"""?"""?"""?? | | ????????????#=#???????#;;;;;;;;;###??"""?"""?"""?? | | ????????????#=#?????? # # ####????????????????? | | ?????????? ????? ### ##???????????????????? | | ???????? ???? ???##????????????????????? | | ?????? ???=[[ ?????????????????????????? | | ?????? ?? =[ ??????????????????????????? | | ????? ?? =[ ??????????????????????????? | | ????? ??? ??????????????????????????? | | ??? #?? ???????????????????????????? | | ??? #?? ???????????????????????????? | | ???#####?????#???????????????????????????? | | ????????????????????????????????????????? | | ????????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | = ???????????????????????????????????????? | | ### """?"""????????????????????????????????????? | | ??????"""?"""????????????????????????????????????? | | ??????"""?"""????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 23 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Density 10 Additional Mass Support 9 Resistance: KI 20 Resistance: TH 20 Resistance: EX 20 Resistance: EM 20 Resistance: I 20 Resistance: S 20 Resistance: P 20 Evasion (%) 65 Offensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Can't Catch Me Dynamic Key Challenges ------------ None Game ------ Seed ColdEncryptedKatana Manual? 0 Play Time 00:31:47 Cumulative 2.6 hours Start 2024.05.06 @ 14:15:26 End 2024.05.06 @ 17:06:38 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 3 Rogue 0 Adventurer 3 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 11 Gallery% 12 Achievement% 12 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3941d8e3-4153-4d99-84a2-ad3292cba64c