Cogmind - Beta 16 @@@ ROGUE MODE // 2026.02.04 @ 07:14:09 Player: Ly0ko Result: Self-destructed Performance ------------- Evolutions (4) 2000 Regions Visited (11) 2200 Robots Destroyed (58) 290 Value Destroyed (2060) 2060 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7030 Bonus ------- Met Data Miner 300 Cogmind --------- Core Integrity 754/850 Matter 12/300 Energy 465/465 System Corruption 0% Temperature Cool (0) Movement Walking (110) Location -5/Proximity Caves Parts ------- > --- POWER (2) -------- Improved Ion Engine > --- PROPULSION (4) --- Aluminum Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY (5) ------ Advanced Heat Sink Medium Storage Unit Large Battery > --- WEAPON (4) ------- Heavy Ion Cannon Flak Gun Flak Gun > --- INVENTORY (10) --- Aluminum Leg Carbon-fiber Leg Carbon-fiber Leg Improved Heat Sink Heavy Ion Cannon Improved Datajack Peak State ------------ > --- POWER ------------ Ion Engine Improved Ion Engine > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg VSS Leg Improved Carbon-fiber Leg > --- UTILITY ---------- Advanced Heat Sink Medium Storage Unit ECM Suite Drone Bay Drone Bay > --- WEAPON ----------- Flak Gun Flak Gun Assault Cannon Flak Cannon > --- INVENTORY -------- Aluminum Leg Aluminum Leg Aluminum Leg Improved Heat Sink Large Battery Heavy Ion Cannon Heavy Ion Cannon Improved Datajack [Rating: 48] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Utility Medium Storage Unit Device Advanced Heat Sink Storage Medium Storage Unit Protection Light Armor Plating Weapon Flak Gun Energy Gun Medium Laser Energy Cannon Heavy Ion Cannon Ballistic Gun Flak Gun Ballistic Cannon Assault Cannon Special Melee Weapon Improved Datajack Build | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Slots Evolved 8 | . . 2 . . . 2 2 2 . . . Power 1 | . . . . . . . . 1 . . . Propulsion 2 | . . 2 . . . . . . . . . Utility 3 | . . . . . . 1 1 1 . . . Weapon 2 | . . . . . . 1 1 . . . . Parts Attached 62 | 6 3 11 2 . 9 19 7 2 . . 3 Power 8 | 1 2 1 . . 1 3 . . . . . Engine 8 | 1 2 1 . . 1 3 . . . . . Core . | . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . Propulsion 23 | 2 1 6 1 . 4 6 2 . . . 1 Treads 2 | . . 2 . . . . . . . . . Leg 21 | 2 1 4 1 . 4 6 2 . . . 1 Wheel . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Utility 12 | 1 . 1 1 . . 4 2 2 . . 1 Device 7 | . . . 1 . . 2 2 2 . . . Storage 3 | 1 . 1 . . . . . . . . 1 Processor . | . . . . . . . . . . . . Hackware . | . . . . . . . . . . . . Protection 2 | . . . . . . 2 . . . . . Artifact . | . . . . . . . . . . . . Weapon 19 | 2 . 3 . . 4 6 3 . . . 1 Energy Gun 3 | 1 . 1 . . . 1 . . . . . Energy Cannon 2 | . . . . . . 1 . . . . 1 Ballistic Gun 10 | 1 . 2 . . 3 3 1 . . . . Ballistic Cannon 3 | . . . . . 1 1 1 . . . . Launcher . | . . . . . . . . . . . . Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon 1 | . . . . . . . 1 . . . . Unidentified Prototypes . | . . . . . . . . . . . . Parts Lost 19 | . 2 4 . . 2 5 . . . . 6 Power 4 | . 1 1 . . . 1 . . . . 1 Propulsion 6 | . 1 1 . . 2 1 . . . . 1 Utility 5 | . . . . . . 2 . . . . 3 Weapon 4 | . . 2 . . . 1 . . . . 1 Highest Loss Streak 6 | . 1 2 . . 1 2 . . . . 6 To Critical Strikes 1 | . . . . . . . . . . . 1 Average Backups 8 | 3 4 6 7 8 9 9 9 8 8 8 7 Power 1 | . 1 2 3 3 3 1 1 . . . . Propulsion 3 | 1 2 1 2 3 3 4 3 3 3 3 3 Utility . | . . . . . . . 1 2 2 2 1 Weapon 1 | . 1 1 1 1 1 2 2 2 2 2 1 Tool/Special . | . . . . . . . . . . . . Unused Backups 2 | . . . . . . 2 . . . . . Power . | . . . . . . . . . . . . Propulsion . | . . . . . . . . . . . . Utility 1 | . . . . . . 1 . . . . . Weapon . | . . . . . . . . . . . . Tool/Special 1 | . . . . . . 1 . . . . . Average Slot Usage (%) 91 | . 83 70 97 100 99 90 99 92 100 100 87 Engine 9 | . 13 10 11 11 11 9 7 13 13 13 10 Treads 1 | . . 12 . . . . . . . . . Leg 31 | . 27 14 44 44 43 35 30 26 26 26 24 Device 9 | . . . 8 11 11 6 14 18 26 26 16 Storage 9 | . 14 11 11 11 11 9 7 6 6 6 8 Protection 2 | . . . . . . 5 6 . . . . Energy Gun 1 | . 14 3 . . . 1 . . . . . Energy Cannon 1 | . . . . . . 6 . . . . 2 Ballistic Gun 15 | . 14 18 22 22 17 13 15 13 13 13 13 Ballistic Cannon 5 | . . . . . 4 2 14 13 13 13 9 Peak Build Rating 48 | 6 6 10 11 11 16 32 39 48 48 48 48 Average Rating 22 | 3 5 7 10 11 14 25 36 43 48 48 40 On Entrance 22 | . 6 5 9 11 11 16 32 37 48 48 48 Avg Prop Armor Cover (%) 6 | . . 6 . . . . . . . . . Naked Turns . | . . . . . . . . . . . . Heaviest Build 56 | 11 13 19 20 20 23 39 45 56 56 56 56 Greatest Support 60 | 20 20 40 40 40 50 52 60 60 60 60 60 Greatest Overweight (x) 1 | 1 1 1 . . . . . . . . 1 Average Overweight (x) . | . . . . . . . . . . . . Largest Inventory Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Average Capacity 9 | 6 8 9 10 10 10 10 10 10 10 10 10 Most Carried 10 | 5 7 10 8 8 10 10 10 8 8 8 8 Average Carried 8 | 3 4 6 7 8 9 9 9 8 8 8 7 Final Capacity 10 | 8 8 10 10 10 10 10 10 10 10 10 10 Final Carried 10 | 4 5 7 8 8 10 10 9 8 8 8 6 Class Distribution -------------------- 33% | Scavenger-Mutant 32% | Scavenger-Tank 17% | Mutant 9% | Gunner 7% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -9/Exiles Scavenger-Mutant | -8/Mines Scavenger-Tank | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Lower Caves Scavenger-Gunner | -6/Data Miner Gunner | -5/Proximity Caves Resources | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ----------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Matter Collected 1805 | 233 107 193 72 . 285 646 257 . . . 12 Remotely . | . . . . . . . . . . . . Salvage Created 2081 | . 189 355 91 . 427 849 170 . . . . Parts 126 | . 12 35 6 . 23 38 12 . . . . Haulers Intercepted . | . . . . . . . . . . . . Recyclers Shooed 2 | . . . . . . 1 1 . . . . Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . Kills | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Combat Hostiles Destroyed 50 | . 5 10 2 . 11 17 5 . . . . Guns 37 | . 5 10 2 . 10 8 2 . . . . Cannons 12 | . . . . . 1 8 3 . . . . Classes Destroyed 11 | . 1 4 . . 1 3 2 . . . . Builder 2 | . . . . . . . 2 . . . . Tunneler 1 | . . . . . . 1 . . . . . Recycler 1 | . . . . . . 1 . . . . . Operator 1 | . . 1 . . . . . . . . . Watcher 3 | . . 1 . . . 2 . . . . . Swarmer 8 | . . 4 . . 4 . . . . . . Grunt 33 | . 5 4 2 . 6 13 3 . . . . Brawler 2 | . . . . . . 2 . . . . . Sentry 4 | . . 2 . . . 2 . . . . . Hunter 2 | . . . . . 1 . 1 . . . . Programmer 1 | . . . . . . . 1 . . . . Best Kill Streak 5 | . 5 5 2 . 4 4 3 . . . . Combat Bots Only 5 | . 5 5 2 . 4 4 2 . . . . Max Kills in Single Turn 2 | . 1 1 1 . 1 2 1 . . . . Gunslinging . | . . . . . . . . . . . . Exploded . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Hostile Shots Fired 431 | . 41 63 21 . 76 106 34 . . . 90 Missed 117 | . 7 16 3 . 19 31 16 . . . 25 Hits 314 | . 34 47 18 . 57 75 18 . . . 65 Melee 3 | . . . . . . 3 . . . . . Projectile 311 | . 34 47 18 . 57 72 18 . . . 65 Critical Strikes 10 | . . 2 . . 1 6 . . . . 1 Damage Taken 4497 | . 409 514 224 . 697 1190 276 . . . 1187 Core 591 | . 85 145 33 . 83 115 34 . . . 96 Absorbed by Shields . | . . . . . . . . . . . . Core Remaining (%) 74 | 100 66 . . . 34 79 95 . . . . Volleys Fired 173 | . 18 40 10 . 31 55 13 . . . 6 Largest 4 | . 2 2 2 . 2 3 4 . . . 4 Hottest 130 | . 70 70 43 . 57 122 130 . . . 130 Shots Fired 410 | . 36 79 20 . 62 137 52 . . . 24 Gun 323 | . 36 79 20 . 52 98 26 . . . 12 Cannon 87 | . . . . . 10 39 26 . . . 12 Launcher . | . . . . . . . . . . . . Special . | . . . . . . . . . . . . Kinetic 323 | . 18 61 20 . 62 86 52 . . . 24 Thermal 87 | . 18 18 . . . 51 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Robot Hit Streak 12 | . 7 11 11 . 12 7 8 . . . 2 Robot Miss Streak 16 | . 1 4 2 . 6 15 9 . . . 16 Penetration Max 1 | . . . . . 1 . . . . . . Secondary Targets 2 | . 1 . . . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . . . Shots Hit Robots 276 | . 25 48 16 . 38 94 40 . . . 15 Core Hits 178 | . 11 21 5 . 21 79 33 . . . 8 Critical Kills 2 | . . . . . 1 1 . . . . . Critical Parts Destroyed 1 | . . . . . 1 . . . . . . Critical Strikes 4 | . . . . . 2 2 . . . . . Meltdown 1 | . . . . . . 1 . . . . . Destroy 2 | . . . . . 2 . . . . . . Blast 1 | . . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 4350 | . 274 528 199 . 629 1898 656 . . . 166 Guns 3221 | . 274 528 192 . 534 1245 368 . . . 80 Cannons 1098 | . . . . . 95 636 281 . . . 86 Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Ramming 31 | . . . 7 . . 17 7 . . . . Kinetic 3253 | . 98 384 192 . 629 1135 649 . . . 166 Thermal 1066 | . 176 144 . . . 746 . . . . . Explosive . | . . . . . . . . . . . . Electromagnetic . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 8 | . . . . . . 8 . . . . . Average Corruption 8 | . . . . . . 8 . . . . . Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 31 | . . . . . . 31 . . . . . Message Errors 9 | . . . . . . 9 . . . . . Matter Fused 7 | . . . . . . 7 . . . . . Heat Flow Errors 3 | . . . . . . 3 . . . . . Energy Discharges 5 | . . . . . . 5 . . . . . Data Loss (minor) 2 | . . . . . . 2 . . . . . Data Loss (major) 1 | . . . . . . 1 . . . . . Misfires 2 | . . . . . . 2 . . . . . Weapon Failures 2 | . . . . . . 2 . . . . . Overload Shots . | . . . . . . . . . . . . Overflow Damage 36 | . . . . . 4 16 16 . . . . Projectiles 36 | . . . . . 4 16 16 . . . . Explosions . | . . . . . . . . . . . . Melee . | . . . . . . . . . . . . Knockbacks 12 | . . . . . 2 2 7 . . . 1 Impact . | . . . . . . . . . . . . Kinetic 11 | . . . . . 2 2 6 . . . 1 Secondary 1 | . . . . . . . 1 . . . . Self-Inflicted Damage . | . . . . . . . . . . . . Shots . | . . . . . . . . . . . . Rammed . | . . . . . . . . . . . . Targets Rammed 3 | . . . 1 . . 1 1 . . . . Kicked 3 | . . . 1 . . 1 1 . . . . Crushed . | . . . . . . . . . . . . Highest Temperature 360 | . 360 28 13 . 11 358 170 . . . 105 Average Temperature 82 | . 182 12 7 . 6 83 65 . . . 53 Received Heat Transfer 1434 | . 204 174 129 . 189 720 18 . . . . Effects 2 | . 2 . . . . . . . . . . Shutdowns 1 | . 1 . . . . . . . . . . Matter Decay 1 | . 1 . . . . . . . . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . Robots Melted 1 | . . . . . . 1 . . . . . Combat Hostiles 1 | . . . . . . 1 . . . . . Parts Melted 9 | . 1 1 . . . 7 . . . . . Heat Transferred 2076 | . 518 337 . . . 1221 . . . . . Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . . . Alert | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Maximum Alert Level . | . . . . . . . . . . . . Low Security (%) 100 | 100 100 100 100 . 100 100 100 100 . . . Level 1 . | . . . . . . . . . . . . Level 2 . | . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 155 | . 100 135 53 . 86 155 86 30 . . . Initial 52 | . . 16 13 . . 29 52 30 . . . Average 37 | . 35 65 14 . 19 59 16 14 . . . Influence Increases 1321 | . 120 268 50 . 264 477 142 . . . . Destroy 0b10 Robot/C 1000 | . 100 200 40 . 220 340 100 . . . . Destroy 0b10 Robot/NC 40 | . . 10 . . . 20 10 . . . . Destroy Leader 216 | . 20 42 10 . 40 74 30 . . . . Disable Machine 15 | . . . . . . 15 . . . . . Destroy Structure 20 | . . 1 . . 4 13 2 . . . . Lose Combat Pursuer 30 | . . 15 . . . 15 . . . . . Influence Decreases 1321 | . 80 273 85 . 186 439 196 62 . . . Entered New Map 191 | . . 24 22 . . 49 64 32 . . . Time Decay 1039 | . 70 219 63 . 176 349 132 30 . . . Lost Part 91 | . 10 30 . . 10 41 . . . . . Squads Dispatched 8 | . 2 . . . . 3 3 . . . . Investigation 1 | . 1 . . . . . . . . . . Extermination 1 | . . . . . . . 1 . . . . Reinforcement 4 | . 1 . . . . 1 2 . . . . Assault . | . . . . . . . . . . . . Garrison 2 | . . . . . . 2 . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Construction Impeded 1 | . . . . . . . 1 . . . . Haulers Reinforced . | . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Distress Signals 4 | . . 2 . . . 2 . . . . . Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 77 | . 6 15 2 . 10 33 9 . . . 2 Peak Tracking Total 7 | . 5 6 2 . 4 7 4 . . . 2 Tactical Retreats 3 | . . 1 . . . 1 1 . . . . ECM-based Alert Blocks 2 | . . . . . . . 2 . . . . Traps | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Traps Triggered 2 | . 2 . . . . . . . . . . Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ---------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Disabled 1 | . . . . . . 1 . . . . . Max in Single Turn 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Machines Accessed 4 | . . . . . . . . . . 4 . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Total Hacks 28 | . . . . . . . . . . 28 . Successful 28 | . . . . . . . . . . 28 . Failed . | . . . . . . . . . . . . Catastrophic . | . . . . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . Manual . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Terminal Hacks 28 | . . . . . . . . . . 28 . Record 11 | . . . . . . . . . . 11 . Part Schematic 9 | . . . . . . . . . . 9 . Robot Schematic 5 | . . . . . . . . . . 5 . Prototype ID Bank 3 | . . . . . . . . . . 3 . Fabricator Hacks . | . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks . | . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . Data Cores Recovered 1 | . . 1 . . . . . . . . . Used . | . . . . . . . . . . . . Hacking Detections . | . . . . . . . . . . . . Full Trace Events . | . . . . . . . . . . . . Feedback Events . | . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 5 | . . . . . . . . . . 5 . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 9 | . . . . . . . . . . 9 . Parts Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . Part Studies Acquired . | . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------ Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 -------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Active Infowar (turns) 970 | . . . . . . . 724 82 4 115 45 ECM 970 | . . . . . . . 724 82 4 115 45 Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . . . . . Drone Launches 4 | . . . . . . . . 4 . . . Drone Recoveries 1 | . . . . . . . . . . . 1 Exploration | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 ------------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Turns Passed 3580 | 51 259 501 244 52 494 903 741 82 4 115 134 Spaces Moved 2234 | 43 166 201 176 44 316 569 457 70 4 103 85 Core 21 | 21 . . . . . . . . . . . Treads 116 | . . 116 . . . . . . . . . Legs 2097 | 22 166 85 176 44 316 569 457 70 4 103 85 Wheels . | . . . . . . . . . . . . Hover . | . . . . . . . . . . . . Flight . | . . . . . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 120 112 112 112 112 112 110 Average Speed 119 | 89 121 157 120 120 120 115 112 112 112 112 125 Slowest Speed 190 | 120 190 190 120 120 120 120 112 112 112 112 187 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 25 | 3 29 19 43 8 56 42 12 4 1 75 15 Regions Visited 11 Branch Regions 6 Pre-discovered Areas 1 | . . . . . . . . . . 1 . Known Exits Taken . | . . . . . . . . . . . . Unknown Exits Taken 11 | 1 1 1 1 1 1 1 1 1 1 1 . Scrap Searched 1 | . . . . . 1 . . . . . . Spaces Dug . | . . . . . . . . . . . . Terrain Destroyed 16 | . . . . . 4 12 . . . . . Melee . | . . . . . . . . . . . . Projectile 16 | . . . . . 4 12 . . . . . AOE . | . . . . . . . . . . . . Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -9 -9 -8 -8 -7 -6 -6 -6 -5 --------- Run | Yrd Mat Mat Min Exi Min Mat Fac Fac Low Dat Pro Total 2796 | 53 191 316 190 43 365 711 654 72 3 102 96 Wait 256 | . 1 48 . . 2 40 165 . . . . Move 2223 | 42 165 200 175 43 315 568 456 69 3 102 85 Hop . | . . . . . . . . . . . . Pick Up 34 | 5 2 10 1 . 3 11 2 . . . . Fast Attach 21 | 5 . 1 2 . 1 8 2 2 . . . Attach 22 | 1 1 10 . . 1 4 2 1 . . 2 Detach 5 | . . 4 . . . . 1 . . . . Swap 29 | . 2 1 . . 9 9 6 . . . 2 Drop 30 | . 2 2 1 . 3 15 6 . . . 1 Fire 173 | . 18 40 10 . 31 55 13 . . . 6 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 3 | . . . 1 . . 1 1 . . . . Crush . | . . . . . . . . . . . . Escape Stasis . | . . . . . . . . . . . . Rewire . | . . . . . . . . . . . . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -9/Mines -9/Exiles -8/Mines -8/Materials -7/Factory -6/Factory -6/Lower Caves -6/Data Miner -5/Proximity Caves History --------- Turn | Location | Event 9 | -11/Scrapyard | Discovered new exit (range 14) 52 | -11/Scrapyard | Entered Materials 287 | -10/Materials | Discovered new exit (range 16) 311 | -10/Materials | Entered another Materials area 311 | -9/Materials | Evolved 2 slots: Propulsion x2 314 | -9/Materials | Build established: Mutant 792 | -9/Materials | Discovered new exit (range 10) 812 | -9/Materials | Entered Mines 823 | -9/Mines | Met a Derelict bent on vengeance 931 | -9/Mines | Learned Materials emergency access door positions 1028 | -9/Mines | Build established: Scavenger-Mutant 1048 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 1049 | -9/Mines | Discovered new exit (range 5) 1056 | -9/Mines | Entered Exiles 1086 | -9/Exiles | Discovered new exit (range 15) 1108 | -9/Exiles | Entered Mines 1200 | -8/Mines | Core integrity fell below 50% 1549 | -8/Mines | Discovered new exit (range 14) 1602 | -8/Mines | Entered Materials 1602 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1915 | -8/Materials | Garrison activated, responded to threat 2016 | -8/Materials | Garrison activated, responded to threat 2347 | -8/Materials | Build established: Scavenger-Tank 2500 | -8/Materials | Discovered new exit (range 4) 2505 | -8/Materials | Entered Factory 2505 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3216 | -7/Factory | Discovered new exit (range 15) 3246 | -7/Factory | Entered another Factory area 3246 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3311 | -6/Factory | Discovered new exit (range 15) 3328 | -6/Factory | Entered Lower Caves 3328 | -6/Lower Caves | Accompanied by 4 allies 3329 | -6/Lower Caves | A Derelict revealed a hidden shortcut to meet someone special 3332 | -6/Lower Caves | Entered Data Miner 3332 | -6/Data Miner | Accompanied by 4 allies 3332 | -6/Data Miner | Discovered new exit (range 6) 3354 | -6/Data Miner | Met Data Miner 3395 | -6/Data Miner | Learned location of Section 7 (-2) 3395 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 3412 | -6/Data Miner | Received God Mode back door access code from Data Miner 3447 | -6/Data Miner | Entered Proximity Caves 3447 | -5/Proximity Caves | Accompanied by 4 allies 3581 | -5/Proximity Caves | Self-destructed Last Messages --------------- H-66 Slayer knocked back. Penetrated by Slug. Drone retrieval failed, bay integrity insufficient for repairs. Penetrated by Slug. Drone Bay destroyed. Penetrated by Slug. >> Lost connection to Drone. Dropped Flak Cannon. Slug penetrates Wall. Penetrated by Slug. Slug penetrates Wall. Penetrated by Slug. Aluminum Leg destroyed. Drone destroyed. Slug penetrates Wall. Critical hit (Destroy). Assault Cannon destroyed. Slug penetrates Wall. Penetrated by Slug. [Achievement: 5k Club] Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ??????????????????????######?????????????????????? | | ?????????????????????## #####?????????????????? | | ????????????????????## #?????????????????? | | ????????????????????# @ #?????????????????? | | ???????????????????## ###?????????????????? | | ???????????????????# ####???????????????????? | | ???????????????????## ##??????????????????????? | | ????????????????##??## ##??????????????????????? | | ????????????????# #??## ##?????????????????????# | | ???????????????## #??## ####????????????????? | | ????????????? ## ???## #????????????????? | | ?????????????? #???## ##???????????????? | | ?????????????? #???# #####???????##### | | ??????????????? #??#### ##?????## | | ???????????????? ?????## ####### | | ?????????????????? ##????# ## ] | | ???????????????????# #???## % | | ??????????????????## ##??# | | ?????????????????## #### ## | | ?????????????????# ##### ## | | ?????????????????# #???# ##? | | ????????????????## ##??# ##?? | | ??????????????### ##?## ##??? | | ??????????????# ##?## #???? | | ??????? ### ##?## #???? | | ??????? #????# #??## #????# | | ???????? ??????## #???####?????## | | ????????? ???????## ##?????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 17 Energy Capacity 465 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 150 Evasion (%) 55 Recoil Reduction 2 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Imp. Matter Compressor | -6/Data Miner | Free Enh. Flexi-carbon Leg | -6/Data Miner | Free Cld. Plasma Rifle | -6/Data Miner | Free Imp. Linear Gravjet | -6/Data Miner | Free Railgun | -6/Data Miner | Free Adv. Reaction Control System | -6/Data Miner | Free Imp. Armor Integrity Analyzer | -6/Data Miner | Free Robot Schematics ------------------ B-60 Warrior | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free H-66 Slayer | -6/Data Miner | Free G-67 Veteran | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- 5k Club Leap Before You Look Librarian More Dakka Please The Oracle Troublemaker Challenges ------------ None Game ------ Seed FusionGammaSuit Manual? 0 Play Time 00:45:56 Cumulative 3.6 hours Start 2026.02.04 @ 06:29:54 End 2026.02.04 @ 07:14:09 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 13 Adventurer 0 Explorer 3 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 7 Achievement% 10 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: e65a6339-dccd-4cf9-9623-758ce888eb56