Cogmind - Beta 17 @@@ ROGUE MODE // 2026.07.14 @ 13:08:25 Player: puppuppit Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (12) 2400 Robots Destroyed (483) 2415 Value Destroyed (16591) 16591 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (5936) 5936 TOTAL SCORE: 29422 Bonus ------- Triggered High Security 500 High Alert Combat Kills 5187 Entered Garrisons 400 Friendly Fire -151 Cogmind --------- Core Integrity 0/700 Matter 20/300 Energy 100/100 System Corruption 16% Temperature Warm (178) Movement Core (850) Ox16 Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (4) ------ Coolant Injector High-capacity Storage Unit Target Analyzer > --- WEAPON (3) ------- Mini Assault Cannon Mini Assault Cannon > --- INVENTORY (20) --- Heavy Deuterium Engine Gravmag System High-capacity Matter Pod (200) High-capacity Matter Pod (200) High-capacity Matter Pod (200) Active Sensor Suite Recoil Stabilizer Weapon Cycler Graphene Brace Mini Assault Cannon Neutron Missile Launcher Neutron Missile Launcher Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Heavy Treads Improved Heavy Treads Armored Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Phase Shifter Advanced Phase Shifter > --- WEAPON ----------- Heavy Machine Gun Heavy Machine Gun Heavy Machine Gun > --- INVENTORY -------- Improved Heavy Treads Gravmag System Antigrav System Large Matter Pod High-capacity Matter Pod High-capacity Matter Pod High-capacity Matter Pod Gravity Neutralizer Active Sensor Suite Recoil Stabilizer Graphene Brace Heavy Machine Gun KE Penetrator Assault Cannon Tiamat Missile Launcher Neutron Missile Launcher Neutron Missile Launcher [Rating: 79] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Propulsion Light Treads Treads Light Treads Wheel Armored Wheel Hover Unit Gravmag System Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Medium Reactive Plating Weapon Assault Cannon Energy Gun Pulse Rifle Energy Cannon Beam Cannon Ballistic Gun Heavy Machine Gun Ballistic Cannon Assault Cannon Launcher Rocket Launcher Special Weapon Remote Datajack Impact Weapon Great Maul Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Slots Evolved 6 | . . . 2 . . . 2 . . 2 . . Power . | . . . . . . . . . . . . . Propulsion 3 | . . . . . . . 1 . . 2 . . Utility 2 | . . . 1 . . . 1 . . . . . Weapon 1 | . . . 1 . . . . . . . . . Parts Attached 199 | 8 8 2 31 3 . 8 17 5 37 39 22 19 Power 16 | 2 . 1 3 . . 1 1 . 1 3 1 3 Engine 16 | 2 . 1 3 . . 1 1 . 1 3 1 3 Core . | . . . . . . . . . . . . . Reactor . | . . . . . . . . . . . . . Propulsion 59 | 2 2 . 11 . . 4 6 . 9 14 6 5 Treads 46 | 2 2 . 11 . . 4 6 . 9 7 5 . Leg . | . . . . . . . . . . . . . Wheel 3 | . . . . . . . . . . 3 . . Hover 10 | . . . . . . . . . . 4 1 5 Flight . | . . . . . . . . . . . . . Utility 67 | 2 3 1 7 1 . 2 6 2 16 10 12 5 Device 34 | 1 . 1 3 . . 2 2 . 9 6 8 2 Storage 7 | 1 1 . 1 . . . . . . 2 2 . Processor 11 | . 1 . 2 . . . 1 . 2 1 1 3 Hackware 1 | . . . . . . . . . . 1 . . Protection 14 | . 1 . 1 1 . . 3 2 5 . 1 . Artifact . | . . . . . . . . . . . . . Weapon 57 | 2 3 . 10 2 . 1 4 3 11 12 3 6 Energy Gun 2 | . . . 1 . . . . . 1 . . . Energy Cannon 16 | . 2 . 5 . . . . . 6 3 . . Ballistic Gun 10 | 2 . . . . . . . . 2 1 3 2 Ballistic Cannon 14 | . . . 3 1 . 1 2 2 1 2 . 2 Launcher 10 | . 1 . 1 . . . 2 1 1 4 . . Special Weapon 2 | . . . . 1 . . . . . 1 . . Impact Weapon 3 | . . . . . . . . . . 1 . 2 Slashing Weapon . | . . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . . Unidentified Prototypes 12 | . . . . . . . . . 1 9 1 1 Parts Lost 45 | . . . 4 1 . 2 2 2 9 16 2 7 Power 3 | . . . . . . . 1 . . 1 . 1 Propulsion 12 | . . . 1 . . 1 . . 1 8 . 1 Utility 14 | . . . . 1 . 1 . . 5 5 1 1 Weapon 16 | . . . 3 . . . 1 2 3 2 1 4 Highest Loss Streak 6 | . . . 2 1 . 2 2 1 3 4 1 6 To Critical Strikes 2 | . . . . . . . . . . 2 . . Average Backups 18 | 1 10 14 19 19 19 19 19 19 18 17 16 17 Power 1 | . . . 1 1 1 2 1 1 . . . . Propulsion 2 | . 1 1 2 3 3 2 2 3 2 1 2 2 Utility 8 | . 4 5 8 9 11 9 9 11 10 8 7 9 Weapon 5 | . 4 7 6 5 4 4 5 4 5 6 6 5 Tool/Special . | . . . . . . . . . . . . . Unused Backups 48 | . 4 3 10 . 3 . 5 5 6 2 3 7 Power 5 | . . . 3 . . . . 1 . . 1 . Propulsion 3 | . . . . . . . 2 . 1 . . . Utility 31 | . 1 3 6 . 3 . 3 4 3 1 2 5 Weapon 9 | . 3 . 1 . . . . . 2 1 . 2 Tool/Special . | . . . . . . . . . . . . . Average Slot Usage (%) 96 | . 99 100 99 100 68 99 99 99 99 93 85 83 Engine 9 | . 14 14 10 11 11 11 9 9 9 7 7 6 Treads 24 | . 28 28 22 22 22 22 26 27 27 28 16 9 Device 12 | . 4 7 15 11 11 16 14 9 13 9 15 9 Storage 9 | . 14 14 11 11 11 11 9 9 9 7 7 7 Processor 4 | . 8 6 2 . . . 3 9 5 4 2 12 Protection 5 | . 1 . 4 11 11 4 8 9 7 5 3 . Energy Cannon 10 | . 18 27 19 . . . . . 18 21 1 . Ballistic Gun 2 | . 9 . . . . . . . . . 10 20 Ballistic Cannon 14 | . . . 12 32 2 32 26 26 7 . 10 . Peak Build Rating 79 | 9 9 10 23 24 23 25 34 36 44 65 79 75 Average Rating 31 | 6 8 9 17 22 15 23 31 33 37 50 66 64 On Entrance 25 | . 9 8 10 22 23 23 25 32 34 42 32 75 Avg Prop Armor Cover (%) 2 | . . . . . . . . . . 2 2 2 Naked Turns . | . . . . . . . . . . . . . Heaviest Build 96 | 13 31 32 67 74 73 73 77 86 96 95 76 68 Greatest Support 150 | 40 40 40 40 40 40 40 67 66 84 134 150 150 Greatest Overweight (x) 6 | . . . 1 1 1 1 3 1 1 3 . 6 Average Overweight (x) . | . . . . 1 1 1 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Average Capacity 19 | 7 11 15 19 20 20 20 20 20 20 20 20 20 Most Carried 20 | 3 15 15 20 20 20 20 20 20 20 20 20 20 Average Carried 18 | 1 10 14 19 19 19 19 19 19 19 19 19 19 Final Capacity 20 | 8 15 15 20 20 20 20 20 20 20 20 20 20 Final Carried 20 | 3 14 15 20 20 20 20 20 20 20 20 20 14 Class Distribution -------------------- 43% | Gunner 12% | Mutant 11% | Tank 11% | Scavenger-Tank 11% | Scavenger-Gunner 4% | Scientist-Tank 3% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Gunner | -9/Materials Tank | -9/Mines Mutant | -9/Exiles Scavenger-Gunner | -8/Mines Gunner | -8/Materials Gunner | -8/Garrison Gunner | -8/Materials Gunner | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Tank | -7/Factory Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Matter Collected 11198 | 443 537 114 1186 509 30 605 1407 855 1333 1264 2174 741 Remotely 104 | . . . . . . . . . 104 . . . Salvage Created 15350 | 161 805 519 2516 317 . 563 1640 751 2525 2986 1415 1152 Parts 872 | 13 54 38 160 43 . 39 80 43 123 154 87 38 Haulers Intercepted 20 | . 2 . 6 . . . 4 . 4 2 . 2 Recyclers Shooed 11 | . . 1 2 . . . 2 . 4 1 . 1 Parts Field Recycled . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . . . Prevented . | . . . . . . . . . . . . . Parts Restored . | . . . . . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Combat Hostiles Destroyed 329 | . 16 12 56 11 . 18 26 30 50 61 39 10 Guns 26 | . 4 . . . . . . . 3 . 10 9 Cannons 193 | . 8 7 35 9 . 11 21 20 36 28 17 1 AOE 105 | . 4 4 20 2 . 7 5 10 10 31 12 . Classes Destroyed 20 | 3 5 . 4 3 . . 1 1 2 1 . . Worker 31 | 2 2 2 1 6 . 1 5 . 1 10 . 1 Builder 23 | . 1 . 7 1 . 1 2 . 1 9 . 1 Tunneler 16 | 3 1 2 1 5 . 1 . . 1 2 . . Hauler 20 | . 2 . 6 . . . 4 . 4 2 . 2 Recycler 39 | 1 2 1 3 . . 2 10 . 6 8 . 6 Mechanic 4 | . . . 1 . . . 1 . 1 1 . . Operator 2 | . . . 2 . . . . . . . . . Watcher 19 | . 3 . 5 . . . 1 1 4 5 . . Swarmer 72 | . 6 6 13 3 . 8 1 10 4 3 18 . Grunt 158 | . 10 6 29 4 . 8 19 10 27 28 12 5 Brawler 16 | . . . 4 . . 2 . 2 3 5 . . Duelist 6 | . . . . 1 . . . . 4 1 . . Protector 6 | . . . . . . . . . 2 4 . . Sentry 41 | . . . 10 . . . 5 6 7 5 4 4 Demolisher 2 | . . . . 2 . . . . . . . . Specialist 1 | . . . . . . . . . . 1 . . Hunter 7 | . . . . . . . . . 2 5 . . Programmer 17 | . . . . . . . . 2 . 9 5 1 Heavy 2 | . . . . . . . 1 . 1 . . . Assembled 1 | . . . . 1 . . . . . . . . Savage 1 | . . . . . . . . 1 . . . . Best Kill Streak 24 | 2 5 4 10 5 . 5 7 6 14 24 7 4 Combat Bots Only 14 | . 3 3 7 3 . 4 5 6 11 14 7 3 Max Kills in Single Turn 7 | 1 2 4 4 4 . 5 3 3 3 7 3 2 Gunslinging 1 | . . . . . . . . . . . . 1 Exploded 5 | . 2 3 3 2 . 4 2 3 3 5 3 . Melee . | . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Hostile Shots Fired 1496 | . 42 26 160 34 . 39 95 109 191 411 160 229 Missed 479 | . 16 4 40 8 . 7 36 32 47 159 56 74 Hits 1017 | . 26 22 120 26 . 32 59 77 144 252 104 155 Melee 14 | . . . 1 . . . . . 9 4 . . Projectile 1003 | . 26 22 119 26 . 32 59 77 135 248 104 155 AOE 7 | . . . . 4 . . . 1 . 2 . . Critical Strikes 39 | . . . 3 1 . 2 3 3 9 11 4 3 Actively Blocked 7 | . . . . . . . . . 1 . 4 2 Part Disruptions 1 | . . . . . . . . . . 1 . . Damage Taken 14341 | . 325 261 1573 473 . 468 1248 1040 2512 3680 1312 1449 Core 1505 | . 72 18 153 115 . 28 125 58 232 335 98 271 Absorbed by Shields 40 | . . . . . . . . 40 . . . . Redirected to Shielding 200 | . 5 . 28 25 . . . . 142 . . . Ignored by Resistances 441 | . . . . . . . . 43 197 201 . . Regen/Repaired (Parts) 1027 | . . . 201 . . . 109 . 717 . . . Core Remaining (%) 53 | 100 . 64 . . . 26 . . 24 . . . Volleys Fired 823 | 27 52 25 105 30 . 32 74 58 133 122 120 45 Largest 3 | 2 2 2 3 3 . 3 3 3 3 3 3 3 Hottest 270 | 40 120 120 180 111 . 107 111 107 204 270 180 105 Shots Fired 2059 | 54 100 49 293 79 . 91 215 146 365 290 245 132 Gun 357 | 54 48 . 3 . . . . . 23 . 106 123 Cannon 1616 | . 48 47 274 75 . 89 208 141 334 259 132 9 Launcher 79 | . 4 2 16 4 . 2 7 5 8 24 7 . Special 7 | . . . . . . . . . . 7 . . Kinetic 1150 | 54 48 . 66 75 . 89 208 141 117 13 207 132 Thermal 820 | . 48 47 208 . . . . . 240 246 31 . Explosive 79 | . 4 2 16 4 . 2 7 5 8 24 7 . Electromagnetic 3 | . . . 3 . . . . . . . . . Robot Hit Streak 31 | 7 12 13 19 6 . 7 27 31 22 22 23 21 Robot Miss Streak 7 | 5 2 1 3 6 . 5 6 5 7 4 4 4 Penetration Max . | . . . . . . . . . . . . . Secondary Targets 5 | . . . . . . . . . . . 3 2 Max Gunslinging Chain 1 | . . . . . . . . . . . 1 1 Shots Hit Robots 1238 | 33 71 30 170 34 . 46 122 85 242 181 153 71 Core Hits 829 | 11 40 20 107 26 . 33 75 58 153 180 95 31 Critical Kills 6 | . . 1 1 . . . . . . 2 2 . Critical Parts Destroyed 5 | . . . . . . . . . . . 2 3 Critical Strikes 31 | . . 1 1 3 . 3 6 1 2 3 7 4 Meltdown 4 | . . 1 1 . . . . . . 2 . . Destroy 7 | . . . . . . . . . . . 4 3 Blast 20 | . . . . 3 . 3 6 1 2 1 3 1 Melee Attacks 2 | . . . . . . . . . . . . 2 Impact 2 | . . . . . . . . . . . . 2 Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . Damage Inflicted 42335 | 280 1178 846 5581 1301 . 1380 3704 2785 6582 11720 5197 1781 Guns 3968 | 280 305 . 22 . . . . . 326 . 1416 1619 Cannons 23363 | . 635 559 3401 830 . 1088 2922 1799 5041 4724 2202 162 Explosions 14946 | . 238 287 2152 471 . 292 782 986 1211 6948 1579 . Melee . | . . . . . . . . . . . . . Ramming 58 | . . . 6 . . . . . 4 48 . . Kinetic 14980 | 280 305 . 892 830 . 1088 2922 1799 1971 267 2845 1781 Thermal 12862 | . 635 559 2509 126 . . . . 3396 4864 773 . Explosive 14413 | . 238 287 2152 345 . 292 782 986 1211 6541 1579 . Electromagnetic 22 | . . . 22 . . . . . . . . . Impact . | . . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . . Highest Corruption 16 | . 2 2 1 1 1 1 1 1 6 13 14 16 Average Corruption 3 | . 1 2 1 1 1 1 1 1 3 4 13 14 Corruption Purged . | . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . Effects 290 | . 6 10 19 6 12 10 8 9 58 25 99 28 Message Errors 64 | . 2 2 3 . 3 3 3 2 18 6 19 3 Matter Fused 58 | . 2 2 5 2 . 4 2 1 8 5 23 4 Heat Flow Errors 37 | . 1 1 3 1 2 . 1 3 4 4 13 4 Energy Discharges 34 | . . 2 2 1 2 . 1 . 7 1 11 7 Parts Rejected 5 | . . 1 . . . . . . . 2 1 1 Parts Fused 4 | . . . 1 . . . . . 1 . 2 . Data Loss (minor) 44 | . . 1 5 1 3 1 . 1 12 4 12 4 Data Loss (major) 12 | . 1 . . . 1 2 . 1 2 1 4 . Misfires 12 | . . 1 . . . . 1 1 1 1 5 2 Alerts 8 | . . . . 1 1 . . . 2 . 4 . Weapon Failures 12 | . . . . . . . . . 3 1 5 3 Overload Shots . | . . . . . . . . . . . . . Overflow Damage 757 | . . 13 164 21 . 20 61 18 53 381 26 . Projectiles 291 | . . 13 63 3 . 17 54 . 47 94 . . Explosions 466 | . . . 101 18 . 3 7 18 6 287 26 . Melee . | . . . . . . . . . . . . . Knockbacks 116 | . . . 6 5 . 12 23 21 41 2 6 . Impact 1 | . . . . . . . . . . 1 . . Kinetic 105 | . . . 5 5 . 10 20 20 38 1 6 . Secondary 10 | . . . 1 . . 2 3 1 3 . . . Self-Inflicted Damage 550 | . . 34 96 62 . . 39 . . 275 44 . Shots 18 | . . 2 4 2 . . 1 . . 8 1 . Rammed 6 | . . . 1 . . . . . 1 4 . . Targets Rammed 7 | . . . 1 . . . . . 1 5 . . Kicked . | . . . . . . . . . . . . . Crushed 1 | . . . . . . . . . . 1 . . Highest Temperature 440 | . 270 280 270 220 244 214 320 316 440 419 322 322 Average Temperature 92 | . 85 92 62 68 122 52 63 102 108 134 73 78 Received Heat Transfer 5100 | . 150 87 531 132 . 306 468 459 1035 1095 309 528 Effects 20 | . . . 3 . . . 3 2 2 10 . . Energy Bleed 7 | . . . . . . . 1 1 2 3 . . Interference 12 | . . . 3 . . . 2 1 . 6 . . Matter Decay 1 | . . . . . . . . . . 1 . . Siege Activations . | . . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . . Robots Disrupted 1 | . . . . . . . . . . 1 . . Combat Hostiles . | . . . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . Robots Melted 5 | . . 1 1 . . . . . 1 2 . . Combat Hostiles 5 | . . 1 1 . . . . . 1 2 . . Parts Melted 37 | . 5 2 10 . . . . . 8 12 . . Heat Transferred 20384 | . 1295 1147 5180 150 . . . . 5540 6036 1036 . Parts Sabotaged . | . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . Power Chain Reactions 4 | . . . . . . . . . . 4 . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Maximum Alert Level 5 | . 1 . 3 2 . . 1 5 4 5 5 4 Low Security (%) 32 | 100 90 100 5 37 . 100 70 11 . 22 . . Level 1 14 | . 9 . 12 53 . . 29 15 . 26 . . Level 2 17 | . . . 74 8 . . . 22 . 12 . . Level 3 16 | . . . 7 . . . . 24 82 18 . . Level 4 10 | . . . . . . . . 24 16 13 24 100 Level 5 7 | . . . . . . . . . . . 75 . High Security . | . . . . . . . . . . 4 . . Max Security . | . . . . . . . . . . . . . Sterilizations 2 | . . . 1 . . . . . 1 . . . Peak Influence 2811 | 10 225 171 768 460 . 140 274 1668 1407 1730 2811 1557 Initial 1475 | . . 76 2 297 . . . 39 813 485 1183 1475 Average 637 | 1 70 83 502 243 . 44 154 771 994 620 2085 1445 Influence Increases 11976 | 30 590 347 1844 403 . 498 994 1649 1492 2071 1648 410 Destroy 0b10 Robot/C 6440 | . 320 240 1120 200 . 360 520 600 960 1140 780 200 Destroy 0b10 Robot/NC 845 | 30 55 35 135 60 . 30 115 5 100 205 25 50 Destroy Leader 1256 | . 80 50 292 40 . 60 140 30 226 234 50 54 Successful Hack 298 | . 28 . 68 . . . 42 12 64 58 14 12 Select Force Hacks 150 | . 60 . 30 . . . 30 . . . . 30 Disable Machine 480 | . 30 . 75 30 . 15 30 15 45 210 15 15 Anti-Garrison Action 1500 | . . . . . . . . 950 . . 550 . Destroy Structure 827 | . 17 22 124 58 . 33 102 37 67 194 169 4 Lose Combat Pursuer 180 | . . . . 15 . . 15 . 30 30 45 45 Influence Decreases 10439 | 30 393 537 1089 1037 128 498 934 41 2093 1448 527 1684 Entered New Map 4020 | . . 121 5 465 128 . . 21 855 582 507 1336 Time Decay 4909 | 30 393 416 744 562 . 478 644 . 698 666 . 278 Lost Part 450 | . . . 40 10 . 20 20 20 90 160 20 70 Lost Ally 40 | . . . . . . . . . . 40 . . Purge Threat 1020 | . . . 300 . . . 270 . 450 . . . Squads Dispatched 59 | . 6 1 12 . . 2 8 . 10 15 . 5 Investigation 20 | . 6 1 4 . . . 5 . 2 . . 2 Extermination 6 | . . . . . . . . . . 4 . 2 Reinforcement 15 | . . . 4 . . 2 3 . 2 4 . . Assault 18 | . . . 4 . . . . . 6 7 . 1 Garrison . | . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . Construction Impeded 8 | . . . 2 . . 2 1 . . 3 . . Haulers Reinforced 1 | . . . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . . . Cargo Convoy Interrupts 1 | . . . . . . . . . . 1 . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Distress Signals 17 | . 1 . 3 1 . . 5 . 2 5 . . Communications Jammed . | . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . Times Spotted 411 | . 20 12 66 11 . 13 34 30 72 98 43 12 Peak Tracking Total 13 | . 3 3 6 3 . 4 5 5 6 13 6 7 Tactical Retreats 9 | . . . . 1 . . 1 . 2 1 2 2 Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Traps Triggered 15 | . 3 . 1 . . . 4 4 . . 2 1 Indirectly . | . . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . . Reprogrammed 7 | . . . 5 . . . . . 2 . . . Reused . | . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Disabled 46 | . 2 . 5 2 . 1 2 9 3 14 7 1 Max in Single Turn 10 | . 1 . 1 1 . 1 1 1 1 10 1 1 Garrison Relay 13 | . . . . . . . . 8 . . 5 . Machines Repaired . | . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Machines Accessed 78 | . 11 1 15 . 1 . 16 3 16 9 2 4 Terminals 44 | . 8 1 9 . . . 10 3 10 1 2 . Fabricators 2 | . . . . . . . . . . 1 . 1 Repair Stations 8 | . 1 . 2 . . . 1 . 2 1 . 1 Recycling Units 12 | . 2 . 2 . . . 2 . 2 3 . 1 Scanalyzers 9 | . . . 2 . . . 2 . 2 2 . 1 Garrison Access 2 | . . . . . . . 1 . . 1 . . Total Hacks 258 | . 34 2 62 . 1 . 50 6 67 20 3 13 Successful 155 | . 16 1 45 . 1 . 25 3 46 9 2 7 Failed 100 | . 18 1 16 . . . 24 3 20 11 1 6 Catastrophic 13 | . 1 . 1 . . . 3 1 2 3 1 1 Database Lockouts 3 | . . . 1 . . . 1 . 1 . . . Manual 139 | . 26 3 38 . . . 31 2 21 11 1 6 Terminals 130 | . 29 2 35 . . . 25 6 29 1 3 . Fabricators 3 | . . . . . . . . . . 2 . 1 Repair Stations 35 | . 3 . 8 . . . 3 . 16 4 . 1 Recycling Units 39 | . 2 . 10 . . . 10 . 8 7 . 2 Scanalyzers 45 | . . . 9 . . . 9 . 14 4 . 9 Garrison Access 5 | . . . . . . . 3 . . 2 . . Terminal Hacks 45 | . 11 1 13 . 1 . 3 2 12 . 2 . Record 1 | . . . . . 1 . . . . . . . Part Schematic 1 | . . . 1 . . . . . . . . . Robot Schematic 1 | . . 1 . . . . . . . . . . Robot Analysis 16 | . 10 . 5 . . . . . 1 . . . Prototype ID Bank 6 | . 1 . 2 . . . 1 . 2 . . . Branch Access Points 1 | . . . . . . . . . 1 . . . Emergency Access Points 1 | . . . . . . . . . . . 1 . Terminal Index 2 | . . . 1 . . . . . 1 . . . Unreport Threat 7 | . . . 2 . . . 2 . 3 . . . Locate Traps 2 | . . . . . . . . . 2 . . . Reprogram Traps 4 | . . . 2 . . . . . 2 . . . Garrison Registry 1 | . . . . . . . . 1 . . . . Patrol Navigation 2 | . . . . . . . . 1 . . 1 . Fabricator Hacks . | . . . . . . . . . . . . . Repair Station Hacks 19 | . 1 . 6 . . . 1 . 10 1 . . Scan Component 11 | . 1 . 3 . . . 1 . 5 1 . . Repair 8 | . . . 3 . . . . . 5 . . . Recycling Unit Hacks 4 | . . . 1 . . . 1 . 2 . . . Retrieve Matter 1 | . . . . . . . . . 1 . . . Retrieve Components 3 | . . . 1 . . . 1 . 1 . . . Scanalyzer 29 | . . . 7 . . . 5 . 10 2 . 5 Insert Component 7 | . . . 1 . . . 1 . 4 . . 1 Analyze 8 | . . . 1 . . . 1 . 5 . . 1 Retrieve Study 14 | . . . 5 . . . 3 . 1 2 . 3 Garrison Access Hacks 2 | . . . . . . . 1 . . 1 . . Unlock Access 2 | . . . . . . . 1 . . 1 . . Unauthorized Hacks 56 | . 4 . 18 . . . 14 1 12 5 . 2 Terminals 26 | . 2 . 10 . . . 7 1 6 . . . Track 1 | . . . . . . . . . 1 . . . Botnet 12 | . 2 . 3 . . . 2 1 4 . . . Disrupt 2 | . . . . . . . 2 . . . . . Operators 2 | . . . 1 . . . . . 1 . . . Skim 9 | . . . 6 . . . 3 . . . . . Fabricators 1 | . . . . . . . . . . 1 . . Haulers 1 | . . . . . . . . . . 1 . . Repair Stations 5 | . . . 2 . . . 1 . 1 1 . . Mechanics 1 | . . . . . . . . . . 1 . . Patch 4 | . . . 2 . . . 1 . 1 . . . Recycling Units 21 | . 2 . 5 . . . 5 . 5 3 . 1 Reject 6 | . . . 1 . . . 2 . 2 1 . . Recyclers 6 | . . . 2 . . . 1 . 1 1 . 1 Mask 7 | . . . 2 . . . 2 . 2 1 . . Tunnel 2 | . 2 . . . . . . . . . . . Scanalyzers 3 | . . . 1 . . . 1 . . . . 1 Extract 3 | . . . 1 . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . . . . . Data Cores Recovered . | . . . . . . . . . . . . . Used . | . . . . . . . . . . . . . Hacking Detections 70 | . 9 1 14 . . . 15 3 15 7 2 4 Full Trace Events 15 | . 7 1 2 . . . 2 2 1 . . . Feedback Events 1 | . . . 1 . . . . . . . . . Corruption 1 | . . . 1 . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . Robot Schematics Acquired 1 | . . 1 . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . Part Schematics Acquired 28 | . . . 16 . . . 8 . 2 . . 2 Parts Built . | . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . Part Studies Acquired 14 | . . . 5 . . . 3 . 1 2 . 3 Parts Repaired 8 | . . . 3 . . . . . 5 . . . Time 286 | . . . 90 . . . . . 196 . . . Parts Recycled . | . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . Retrieved Components 29 | . . . 10 . . . 10 . 9 . . . Parts Scanalyzed 6 | . . . 1 . . . 1 . 3 . . 1 Part Schematics Acquired 3 | . . . . . . . 1 . 2 . . . Parts Damaged 1 | . . . . . . . . . . . . 1 Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Used RIF Installer . | . . . . . . . . . . . . . Robots Hacked 4 | . . . . . . . . . . 4 . . Non-combat 4 | . . . . . . . . . . 4 . . Combat . | . . . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . 4 . . parse_system 4 | . . . . . . . . . . 4 . . Relay Couplers Released 55 | . . . . . . . . 31 . . 24 . Machine Destruction 51 | . . . . . . . . 31 . . 20 . Programmers 4 | . . . . . . . . . . . 4 . Fabnet Peak Effective % . | . . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total Allies 1 | . . . . . . . . 1 . . . . Largest Group 1 | . . . . . . . . 1 . . . . Highest-Rated Group 20 | . . . . . . . . 20 . . . . Highest-Rated Ally 20 | . . . . . . . . 20 . . . . Initial Warlord ECA Mod 20 | . . . . . . . . . 12 11 11 20 Total Orders 8 | . . . . . . . . . . 8 . . FOLLOW 1 | . . . . . . . . . . 1 . . EXPLORE 7 | . . . . . . . . . . 7 . . Ally Attacks . | . . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . . Kills . | . . . . . . . . . . . . . Allies Corrupted 2 | . . . . . . . . . . 2 . . Allies Melted . | . . . . . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Active Infowar (turns) 1093 | 92 488 . . . . . . . . . . 513 Terrain 580 | 92 488 . . . . . . . . . . . Machine Analysis 513 | . . . . . . . . . . . . 513 Robot Analysis Total 16 | . 10 . 5 . . . . . 1 . . . Derelict Logs Recovered 3 | . . 2 . 1 . . . . . . . . Drone Launches 18 | . . . . . . . . . . 18 . . Drone Recoveries 14 | . . . . . . . . . . 14 . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Turns Passed 24795 | 212 1553 1015 4234 1661 901 1464 2867 2401 2946 2688 2238 615 Spaces Moved 10990 | 87 840 576 1705 777 445 653 1172 968 1084 1217 1112 354 Core 9 | 9 . . . . . . . . . . . . Treads 10738 | 78 840 576 1705 777 445 653 1172 968 1084 1164 1112 164 Legs . | . . . . . . . . . . . . . Wheels 53 | . . . . . . . . . . 53 . . Hover 190 | . . . . . . . . . . . . 190 Flight . | . . . . . . . . . . . . . Fastest Speed 44 | 50 160 160 160 200 200 200 200 225 150 98 160 44 Average Speed 191 | 148 160 160 213 200 200 205 214 225 205 174 160 111 Slowest Speed 420 | 160 160 160 240 200 200 225 280 225 240 235 160 420 Overloaded Moves . | . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . . . . 1 . . Exploration Rate (%) 75 | 3 95 98 98 99 60 99 98 79 84 57 97 8 Regions Visited 12 Branch Regions 4 Pre-discovered Areas 7 | . 2 2 2 . 1 . . . . . . . Known Exits Taken 2 | . . . . . . . 1 . . 1 . . Unknown Exits Taken 8 | 1 1 1 1 1 1 1 . . 1 . . . Scrap Searched 4 | . . 2 . 1 . 1 . . . . . . Spaces Dug 9 | . . . . . . . 2 . 5 . . 2 Terrain Destroyed 784 | . 16 22 135 66 . 40 106 13 67 206 111 2 Melee 2 | . . . . . . . . . . . . 2 Projectile 143 | . . . 12 20 . 22 43 . 18 26 2 . AOE 639 | . 16 22 123 46 . 18 63 13 49 180 109 . Terrain Rammed . | . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 -8 -7 -7 -7 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Mat Fac Gar Fac Total 13097 | 123 960 621 2074 820 464 704 1361 1079 1512 1525 1370 484 Wait 490 | . 24 5 135 2 . 1 38 14 184 44 42 1 Move 10978 | 86 839 575 1704 776 444 652 1171 967 1083 1216 1111 354 Hop . | . . . . . . . . . . . . . Pick Up 162 | 2 19 5 31 2 4 2 19 9 26 19 14 10 Fast Attach 70 | 7 3 1 4 . 6 . 8 . 6 15 12 8 Attach 66 | . . . 10 1 . 2 5 2 12 14 8 12 Detach 20 | . . . 1 . . . . . 2 5 7 5 Swap 278 | 1 10 6 47 8 . 10 25 13 42 58 33 25 Drop 190 | . 13 4 35 1 10 5 21 8 23 25 23 22 Fire 823 | 27 52 25 105 30 . 32 74 58 133 122 120 45 Melee 2 | . . . . . . . . . . . . 2 Ram 1 | . . . . . . . . . . 1 . . Kick . | . . . . . . . . . . . . . Crush 6 | . . . 1 . . . . . 1 4 . . Escape Stasis 7 | . . . . . . . . 7 . . . . Rewire 2 | . . . 1 . . . . 1 . . . . Trap . | . . . . . . . . . . . . . Miscellaneous 2 | . . . . . . . . . . 2 . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Mines (discovered 3 exits: *Mat x2 / *Exi) -9/Exiles -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 4 exits: *Fac x3 / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 3 exits: *Fac x3) -7/Factory (discovered 5 exits: *Fac x2 / [*Low x2] / Gar) -7/Garrison (discovered 3 exits: *Fac x3) -7/Factory History --------- Turn | Location | Event 8 | -11/Scrapyard | Discovered new exit (range 15) 213 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 429 | -10/Materials | Discovered new exit (range 15) 832 | -10/Materials | Discovered new exit (range 7) 1327 | -10/Materials | Discovered new exit (range 6) 1455 | -10/Materials | Discovered new exit (range 16) 1766 | -10/Materials | Entered Mines 1767 | -10/Mines | Learned location of Storage (-7) 1784 | -10/Mines | Met a Derelict bent on vengeance 1843 | -10/Mines | Learned Materials stockpile data 1844 | -10/Mines | Discovered new exit (range 5) 1936 | -10/Mines | Learned location of Zion (-7) 2221 | -10/Mines | Discovered new exit (range 7) 2554 | -10/Mines | Build established: Scavenger-Mutant 2781 | -10/Mines | Entered Materials 2781 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 2973 | -9/Materials | Destroyed 7 combat bots 3090 | -9/Materials | Discovered new exit (range 11) 3190 | -9/Materials | Build established: Gunner 3581 | -9/Materials | First assault squad dispatched 3672 | -9/Materials | Repaired Beam Cannon 3757 | -9/Materials | Repaired Rocket Launcher 3773 | -9/Materials | Discovered new exit (range 14) 3880 | -9/Materials | Build established: Scavenger-Gunner 4149 | -9/Materials | Discovered new exit (range 7) 4203 | -9/Materials | Repaired Imp. Ion Engine+ 4434 | -9/Materials | Learned location of 1 exit from Recycling 4487 | -9/Materials | Learned location of 1 exit from Storage 4500 | -9/Materials | Learned 2 Storage zone layouts 4514 | -9/Materials | Learned location of Recycling (-7) 4540 | -9/Materials | Learned location of 1 exit from Storage 4812 | -9/Materials | Discovered new exit (range 10) 5328 | -9/Materials | Discovered new exit (range 15) 5640 | -9/Materials | Build established: Gunner 6228 | -9/Materials | Central database locked down 6883 | -9/Materials | Sterilization system engaged 6883 | -9/Materials | Non-combat units ordered to evacuate 6983 | -9/Materials | Combat units ordered to evacuate 7015 | -9/Materials | Entered Mines 7056 | -9/Mines | Discovered new exit (range 5) 7209 | -9/Mines | Discovered new exit (range 7) 7261 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 7263 | -9/Mines | Discovered new exit (range 5) 7502 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 7524 | -9/Mines | Core integrity fell below 50% 7565 | -9/Mines | Assembled infested the area 7740 | -9/Mines | Learned Materials machine intel 7823 | -9/Mines | Build established: Tank 7878 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 7882 | -9/Mines | Found Prototype Device 8676 | -9/Mines | Entered Exiles 8702 | -9/Exiles | Discovered new exit (range 15) 8735 | -9/Exiles | Met 8R-AWN 8767 | -9/Exiles | Met EX-HEX 8889 | -9/Exiles | Met EX-DEC 9019 | -9/Exiles | Build established: Mutant 9361 | -9/Exiles | Met EX-BIN 9577 | -9/Exiles | Entered Mines 9876 | -8/Mines | Build established: Tank 9903 | -8/Mines | Discovered new exit (range 3) 10425 | -8/Mines | Build established: Scavenger-Gunner 10984 | -8/Mines | Discovered new exit (range 13) 11001 | -8/Mines | Build established: Gunner 11041 | -8/Mines | Entered Materials 11041 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 11042 | -8/Materials | Loaded intel: 53 machine locations 11349 | -8/Materials | Build established: Scavenger-Tank 11895 | -8/Materials | Met 7R-MNS 12046 | -8/Materials | Build established: Scientist-Tank 12110 | -8/Materials | Discovered new exit (range 7) 12232 | -8/Materials | Identified exit to Garrison 13037 | -8/Materials | Discovered new exit (range 3) 13197 | -8/Materials | Build established: Gunner 13411 | -8/Materials | Central database locked down 13593 | -8/Materials | Discovered new exit (range 4) 13908 | -8/Materials | Entered Garrison 14007 | -8/Garrison | Triggered checkpoint 14072 | -8/Garrison | Discovered new exit (range 49) 14072 | -8/Garrison | Discovered new exit (range 58) 14072 | -8/Garrison | Discovered new exit (range 74) 14176 | -8/Garrison | Garrison Relay disabled 14206 | -8/Garrison | Triggered checkpoint 14258 | -8/Garrison | Triggered checkpoint 14651 | -8/Garrison | Rescued a captive Derelict 14651 | -8/Garrison | Rescued a captive Derelict 14696 | -8/Garrison | Triggered checkpoint 14745 | -8/Garrison | Garrison Relay disabled 14898 | -8/Garrison | Triggered checkpoint 15190 | -8/Garrison | Triggered checkpoint 15214 | -8/Garrison | Garrison Relay disabled 15444 | -8/Garrison | Triggered checkpoint 15528 | -8/Garrison | Triggered checkpoint 15649 | -8/Garrison | Garrison Relay disabled 15807 | -8/Garrison | Garrison Relay disabled 15840 | -8/Garrison | Garrison Relay disabled 15853 | -8/Garrison | Garrison Relay disabled 16309 | -8/Garrison | Entered Materials 16340 | -8/Materials | Watched by a mysterious "MATRIX" hacker 16603 | -8/Materials | Discovered new exit (range 11) 16658 | -8/Materials | Lost 3 parts (1u2w) 16709 | -8/Materials | First assault squad dispatched 16866 | -8/Materials | Destroyed 11 combat bots 17082 | -8/Materials | Central database locked down 17210 | -8/Materials | Repaired Assault Cannon+ 17224 | -8/Materials | Core integrity fell below 50% 17694 | -8/Materials | Discovered new exit (range 16) 17952 | -8/Materials | Build established: Tank 18135 | -8/Materials | Found Prototype Device 18232 | -8/Materials | Identified Exp. Sensor Array 18232 | -8/Materials | Identified Active Sensor Suite 18316 | -8/Materials | Discovered new exit (range 16) 18817 | -8/Materials | Repaired Rnf. Ion Engine+ 18868 | -8/Materials | Repaired Flak Cannon+ 18913 | -8/Materials | Repaired Med. Reactive Plating 18937 | -8/Materials | Build established: Gunner 18958 | -8/Materials | Repaired Med. Treads 19056 | -8/Materials | Sterilization system engaged 19056 | -8/Materials | Non-combat units ordered to evacuate 19156 | -8/Materials | Combat units ordered to evacuate 19255 | -8/Materials | Entered Factory 19255 | -7/Factory | Evolved 2 slots: Propulsion x2 19505 | -7/Factory | Discovered new exit (range 6) 19702 | -7/Factory | Identified exit to Factory 20074 | -7/Factory | Discovered new exit (range 9) 20944 | -7/Factory | Cargo convoy interrupted 20983 | -7/Factory | Found Prototype Launcher 20983 | -7/Factory | Identified Scatter Rocket Array 20986 | -7/Factory | Destroyed 11 combat bots 20991 | -7/Factory | Lost 3 parts (1n1u1w) 21115 | -7/Factory | Discovered exit to Factory (range 87) 21117 | -7/Factory | Discovered new exit (range 74) 21255 | -7/Factory | First assault squad dispatched 21436 | -7/Factory | Identified exit to Garrison 21594 | -7/Factory | Lost 3 allies 21801 | -7/Factory | Crushed by falling debris 21809 | -7/Factory | High security lockdown imminent 21813 | -7/Factory | System corruption reached 10% 21843 | -7/Factory | Destroyed 14 combat bots 21889 | -7/Factory | High security lockdown engaged 21943 | -7/Factory | Entered Garrison 21959 | -7/Garrison | Triggered checkpoint 21974 | -7/Garrison | Lost 4 parts (1n2u1w) 22109 | -7/Garrison | Triggered checkpoint 22174 | -7/Garrison | Garrison Relay disabled 22460 | -7/Garrison | Triggered checkpoint 22484 | -7/Garrison | Core integrity fell below 50% 22498 | -7/Garrison | Triggered checkpoint 22522 | -7/Garrison | Destroyed 7 combat bots 22602 | -7/Garrison | Build established: Scavenger-Tank 22682 | -7/Garrison | Discovered new exit (range 14) 22802 | -7/Garrison | Garrison Relay disabled 22871 | -7/Garrison | Triggered checkpoint 22912 | -7/Garrison | Garrison Relay disabled 23179 | -7/Garrison | Triggered checkpoint 23317 | -7/Garrison | Discovered new exit (range 14) 23485 | -7/Garrison | Triggered checkpoint 23533 | -7/Garrison | Garrison Relay disabled 23646 | -7/Garrison | Discovered new exit (range 9) 23667 | -7/Garrison | Triggered checkpoint 23704 | -7/Garrison | Garrison Relay disabled 24181 | -7/Garrison | Entered Factory 24581 | -7/Factory | First assault squad dispatched 24752 | -7/Factory | Core integrity fell below 20% 24796 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- 24769_ G-47 Trooper destroyed. 24772_ G-47 Trooper suffers critical hit (Destroy). 24772_ Destroyed Lgt. Nuclear Core. 24774_ System corrupted: Heat flow error (+285). 24777_ Hvy. Machine Gun destroyed. 24780_ G-47 Trooper destroyed. 24785_ Hvy. Machine Gun destroyed. 24787_ Gravity Neutralizer destroyed. 24787_ R-06 Scavenger collects Lgt. Nuclear Core. 24788_ Y-54 Guardian destroyed. 24789_ Imp. Deuterium Engine+ destroyed. 24790_ System corrupted: FCS attempts to trigger Mni. Assault Cannon. 24790_ System corrupted: Mni. Assault Cannon misfires. 24790_ R-06 Scavenger collects Lgt. Nuclear Core. 24791_ System corrupted: Minigun+ jammed. 24791_ Y-54 Guardian Flak Gun blasted off. 24793_ R-06 Scavenger collects Aluminum Leg. 24794_ Minigun+ destroyed. Map ----- +----------------------------------------------------+ | ????# ################??????###?#### # | | ##### # #?????????????# # | | # # """" """" #?????????????# ##### | | "" # # """" ""R"" #?????????????# #?? | | "" + + """" "" "" #?????????????# #?? | | "" # # """" #?????????????# #?? | | # # #?????????????# #?? | | + ######+#########?????????????# #?? | | #######+######## #?????????????????????####+#####? | | ?# ## #?????????????????????# #? | | ?# ## #?????????????????????# ! #? | | ?# ## #?????????????????????# ! #? | | ?# ## #?????????????????????# ! #? | | ?# ## #?????????????????????# #? | | ?# ## #?????"""?????????????# """ #? | | ?# ## #???"""""?????????????# """ #? | | ?# ## ##??"""""?????????????# """ #? | | ?# # #????????????????????# [ #? | | ?# # #????????????????????##########? | | ?# + #############??????????????????? | | ?# # # %! #??????????????????? | | ?############## # ##?????????????????? | | ??????????????# # % """ =%[#?????????????????? | | ??????????????# # "" F""*% ##?????????????????? | | ??????????????# p """"""=%%%#??????????????????? | | ??????????????# # """"@=Y[ #??????????????????? | | ??????????????# # =%== % #??????????????????? | | ????????????? #############????????""??""??""? | | T?????????? ????????????????????""??""??""? | | ?????????? #????????????????????"""?"""?""" | | ?????????##########????????????????????"""?"""?""" | | ???????????????????????????????????????"""?"""?""" | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 62 Coolant Potential 65 Energy Generation 18 Energy Capacity 310 Matter Stores 450 Matter Capacity 450 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Additional Mass Support 12 Armor Coverage 225 Resistance: KI 30 Weapon Shielding 66 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 56 Targeting Accuracy 6 Target Analysis 5 Recoil Reduction 8 Kinecelleration 30 Item Schematics ----------------- Imp. Targeting Computer | -9/Materials | Hacked Sensor Array | -9/Materials | Extracted Salvage Targeting Computer | -9/Materials | Extracted Seismic Detector | -9/Materials | Extracted Ion Engine | -9/Materials | Extracted Datajack | -9/Materials | Extracted Trap Extractor | -9/Materials | Extracted Visual Processing Unit | -9/Materials | Extracted Sml. Matter Pod | -9/Materials | Extracted Sml. Laser | -9/Materials | Extracted Adv. Beam Cannon | -9/Materials | Extracted Imp. Flight Unit | -9/Materials | Extracted Hcp. Matter Pod | -9/Materials | Extracted Lgt. Armor Plating | -9/Materials | Extracted Flail | -9/Materials | Extracted Cooling System | -9/Materials | Extracted Assault Cannon | -8/Materials | Scanalyzed Hrd. Light Armor Plating | -8/Materials | Extracted Katana | -8/Materials | Extracted Lrg. Storage Unit | -8/Materials | Extracted Ion Cannon | -8/Materials | Extracted Minigun | -8/Materials | Extracted System Shield | -8/Materials | Extracted Arm. Treads | -8/Materials | Extracted Recoil Stabilizer | -8/Materials | Scanalyzed Exp. Sensor Array | -8/Materials | Scanalyzed Carbon-fiber Leg | -7/Factory | Extracted Hvy. Armor Plating | -7/Factory | Extracted Robot Schematics ------------------ M-13 Machinist | -10/Mines | Hacked Fabricated ------------ Nothing Repaired ---------- Beam Cannon | 39% | -9/Materials Rocket Launcher | 27% | -9/Materials Imp. Ion Engine | 35% | -9/Materials Assault Cannon | 16% | -8/Materials Rnf. Ion Engine | 10% | -8/Materials Flak Cannon | 23% | -8/Materials Med. Reactive Plating | 42% | -8/Materials Med. Treads | 51% | -8/Materials Studied --------- Beam Cannon | -9/Materials | Hacked Imp. Ion Engine | -9/Materials | Hacked Rocket Launcher | -9/Materials | Hacked Lgt. Treads | -9/Materials | Hacked Imp. Light Cannon | -9/Materials | Hacked Assault Cannon | -8/Materials | Hacked Rnf. Ion Engine | -8/Materials | Hacked Arm. Treads | -8/Materials | Hacked Flak Cannon | -8/Materials | Hacked Gravmag System | -7/Factory | Hacked Hvy. Ion Cannon | -7/Factory | Hacked Airjet | -7/Factory | Hacked Minigun | -7/Factory | Hacked Imp. Deuterium Engine | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed NovaPoweredStorm Manual? 0 Play Time 02:39:10 Cumulative 712.9 hours Start 2026.07.12 @ 11:04:30 End 2026.07.14 @ 13:08:25 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 350 Rogue 350 Adventurer 0 Explorer 0 Win Type - Total 7 Types 3/0/2/1/0/0/0/0/0/1 Lore% 87 Gallery% 76 Achievement% 59 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 16/Proggy Map View 55x47 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 0 RUN: 1ebe935b-5876-405e-ad18-32b8b0f516e2