Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 20:45:28 Player: Thqwib-Linux Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (51) 255 Value Destroyed (1479) 1479 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (800) 800 TOTAL SCORE: 5954 Bonus ------- Entered DSFs 500 Aligned with FarCom 300 Cogmind --------- Core Integrity 404/700 Matter 65/300 Energy 100/100 System Corruption 0% Temperature Cool (0) Movement Walking (90) Location -7/DSF Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- VSS Leg VSS Leg > --- UTILITY (6) ------ Medium Storage Unit Improved Targeting Computer Weapon Cycler > --- WEAPON (3) ------- Improved Assault Rifle Heavy Machine Gun > --- INVENTORY (10) --- Micro Nuclear Core Armored Huge Wheel Advanced ECM Suite Improved System Shield Skeleton Box Assault Cannon Assault Cannon Grenade Launcher Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Heat Sink Medium Storage Unit Improved Targeting Computer Weapon Cycler Advanced ECM Suite Improved Light Armor Plating > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle Heavy Machine Gun > --- INVENTORY -------- Light Deuterium Engine Micro Nuclear Core Armored Huge Wheel Improved VTOL Module Skeleton Box Assault Cannon Assault Cannon Assault Cannon Grenade Launcher [Rating: 45] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Light Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Medium Storage Unit Device Heat Sink Storage Medium Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Assault Cannon Launcher Grenade Launcher Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 1 | . . . . . 1 . . Utility 4 | . . . . . 2 2 . Weapon 1 | . . . . . 1 . . Parts Attached 51 | 1 16 3 . 1 18 . 12 Power 5 | . 2 1 . . 1 . 1 Engine 3 | . 2 . . . . . 1 Core 2 | . . 1 . . 1 . . Reactor . | . . . . . . . . Propulsion 17 | . 6 1 . . 4 . 6 Treads 3 | . . . . . 3 . . Leg 12 | . 6 1 . . 1 . 4 Wheel 2 | . . . . . . . 2 Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 11 | . 4 . . . 4 . 3 Device 7 | . 3 . . . 1 . 3 Storage 1 | . 1 . . . . . . Processor 2 | . . . . . 2 . . Hackware . | . . . . . . . . Protection 1 | . . . . . 1 . . Artifact . | . . . . . . . . Weapon 18 | 1 4 1 . 1 9 . 2 Energy Gun 3 | 1 1 1 . . . . . Energy Cannon 1 | . 1 . . . . . . Ballistic Gun 7 | . 1 . . . 5 . 1 Ballistic Cannon 5 | . . . . 1 4 . . Launcher 2 | . 1 . . . . . 1 Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 15 | . 4 . . . 2 . 9 Power 3 | . 1 . . . . . 2 Propulsion 3 | . . . . . 1 . 2 Utility 6 | . 2 . . . 1 . 3 Weapon 3 | . 1 . . . . . 2 Highest Loss Streak 7 | . 1 . . . 1 . 7 To Critical Strikes . | . . . . . . . . Average Backups 7 | 5 6 7 6 7 8 10 8 Power 1 | 1 1 2 2 2 2 2 1 Propulsion 1 | 3 2 1 1 1 . 1 1 Utility 1 | . . 3 2 2 1 2 . Weapon 2 | 1 1 1 1 1 3 4 3 Tool/Special . | . . . . . . . . Unused Backups 11 | . 5 . 1 . 1 . 4 Power 2 | . . . . . 1 . 1 Propulsion 5 | . 3 . . . . . 2 Utility 3 | . 2 . 1 . . . . Weapon . | . . . . . . . . Tool/Special 1 | . . . . . . . 1 Average Slot Usage (%) 94 | . 91 98 100 99 93 84 92 Engine 3 | . 10 1 . . . . 3 Core 7 | . . 12 14 14 9 7 3 Leg 24 | . 27 28 28 28 24 . 8 Device 12 | . 10 14 14 14 7 7 20 Storage 12 | . 14 14 14 14 9 7 7 Processor 3 | . . . . . 12 7 7 Protection 1 | . . . . . 3 7 7 Energy Gun 14 | . 11 27 28 27 3 . . Ballistic Gun 9 | . 13 . . . 15 23 20 Ballistic Cannon 1 | . . . . . 8 . . Peak Build Rating 45 | 6 8 10 10 11 28 28 45 Average Rating 15 | 6 6 9 9 9 23 28 40 On Entrance 13 | 6 6 8 10 10 10 28 28 Avg Prop Armor Cover (%) . | . . . . . . . . Naked Turns . | . . . . . . . . Heaviest Build 35 | 12 21 20 20 20 33 29 35 Greatest Support 60 | 20 20 20 20 20 60 60 60 Greatest Overweight (x) 4 | . 4 . . . 1 . 1 Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 10 10 10 Average Capacity 9 | 8 8 10 10 10 10 10 10 Most Carried 10 | 5 10 10 7 8 10 10 10 Average Carried 7 | 4 6 7 6 7 8 10 9 Final Capacity 10 | 8 10 10 10 10 10 10 10 Final Carried 10 | 3 9 7 7 8 10 10 9 Class Distribution -------------------- 41% | Scavenger-Mutant 25% | Mutant 18% | Scavenger-Skirmisher 6% | Gunner 5% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Mutant | -10/Exiles Scavenger-Mutant | -9/Mines Scavenger-Skirmisher | -8/Materials Scavenger-Skirmisher | -7/Factory Gunner | -7/DSF Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Yrd Mat Min Exi Min Mat Fac DSF Matter Collected 1378 | 200 352 73 . 22 407 . 324 Remotely . | . . . . . . . . Salvage Created 2055 | . 1004 98 . 19 482 . 452 Parts 114 | . 51 3 . 1 30 . 29 Haulers Intercepted 1 | . 1 . . . . . . Recyclers Shooed 5 | . 5 . . . . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Parts Restored . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Combat Hostiles Destroyed 40 | . 15 2 . 1 12 . 10 Guns 29 | . 9 2 . 1 8 . 9 Cannons 11 | . 6 . . . 4 . 1 Classes Destroyed 13 | . 5 . . 1 4 . 3 Worker 1 | . . . . . 1 . . Builder 1 | . . . . . 1 . . Hauler 1 | . 1 . . . . . . Recycler 5 | . 4 . . . 1 . . Operator 1 | . 1 . . . . . . Watcher 2 | . 1 . . . 1 . . Swarmer 10 | . . . . 1 7 . 2 Cutter 2 | . . . . . . . 2 Grunt 21 | . 15 2 . . 2 . 2 Brawler 1 | . . . . . 1 . . Sentry 2 | . . . . . 2 . . Specialist 3 | . . . . . . . 3 Heavy 1 | . . . . . . . 1 Best Kill Streak 6 | . 6 1 . 1 6 . 3 Combat Bots Only 6 | . 6 1 . 1 3 . 3 Max Kills in Single Turn 2 | . 1 1 . 1 2 . 2 Gunslinging . | . . . . . . . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Hostile Shots Fired 243 | . 78 16 . 17 41 . 91 Missed 64 | . 11 6 . 12 9 . 26 Hits 179 | . 67 10 . 5 32 . 65 Melee 5 | . . . . . 2 . 3 Projectile 174 | . 67 10 . 5 30 . 62 Critical Strikes 4 | . . . . . 1 . 3 Damage Taken 3041 | . 837 120 . 41 560 . 1483 Core 625 | . 187 12 . . 130 . 296 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 65 | 100 . . . 20 76 . . Volleys Fired 145 | . 76 10 . 1 34 . 24 Largest 3 | . 2 2 . 2 3 . 3 Hottest 133 | . 80 100 . 100 133 . 90 Shots Fired 327 | . 146 20 . 2 92 . 67 Gun 255 | . 120 20 . 2 54 . 59 Cannon 71 | . 25 . . . 38 . 8 Launcher 1 | . 1 . . . . . . Special . | . . . . . . . . Kinetic 228 | . 75 . . . 86 . 67 Thermal 98 | . 70 20 . 2 6 . . Explosive 1 | . 1 . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 14 | . 12 4 . 3 13 . 14 Robot Miss Streak 4 | . 4 2 . . 2 . 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . . . . . . . 1 Max Gunslinging Chain 1 | . . . . . . . 1 Shots Hit Robots 193 | . 88 12 . 2 43 . 48 Core Hits 94 | . 43 5 . 1 22 . 23 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 10 | . 4 1 . . 4 . 1 Burn 6 | . 4 1 . . 1 . . Destroy 1 | . . . . . . . 1 Blast 3 | . . . . . 3 . . Melee Attacks . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 3027 | . 1099 149 . 32 740 . 1007 Guns 2372 | . 808 149 . 24 562 . 829 Cannons 633 | . 281 . . . 174 . 178 Explosions . | . . . . . . . . Melee . | . . . . . . . . Ramming 22 | . 10 . . 8 4 . . Kinetic 2153 | . 459 . . . 687 . 1007 Thermal 852 | . 630 149 . 24 49 . . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . 5 . . Average Corruption 5 | . . . . . 5 . . Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 3 | . . . . . 3 . . Message Errors 1 | . . . . . 1 . . Matter Fused 1 | . . . . . 1 . . Parts Rejected 1 | . . . . . 1 . . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks 4 | . . . . . 2 . 2 Impact . | . . . . . . . . Kinetic 3 | . . . . . 2 . 1 Secondary 1 | . . . . . . . 1 Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed 7 | . 3 . . 3 1 . . Kicked 7 | . 3 . . 3 1 . . Crushed . | . . . . . . . . Highest Temperature 288 | . 288 132 . 15 99 . . Average Temperature 74 | . 89 48 . 10 31 . . Received Heat Transfer 696 | . 468 66 . . 45 . 117 Effects 2 | . 2 . . . . . . Interference 2 | . 2 . . . . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 7 | . 3 3 . . 1 . . Heat Transferred 2738 | . 1924 518 . 74 222 . . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Maximum Alert Level 1 | . . . . . . . 1 Low Security (%) 97 | 100 100 100 . 100 100 100 83 Level 1 2 | . . . . . . . 16 Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Sterilizations 1 | . . . . . . . 1 Peak Influence 270 | . 179 52 . 20 182 44 270 Initial 44 | . . 22 . . . 44 30 Average 68 | . 88 18 . . 90 44 132 Influence Increases 1183 | . 436 50 . 20 367 . 310 Destroy 0b10 Robot/C 800 | . 300 40 . 20 240 . 200 Destroy 0b10 Robot/NC 60 | . 35 . . . 20 . 5 Destroy Leader 156 | . 64 10 . . 52 . 30 Successful Hack 18 | . 14 . . . 4 . . Disable Machine 45 | . 15 . . . 30 . . Destroy Structure 29 | . 8 . . . 21 . . Lose Combat Pursuer 75 | . . . . . . . 75 Influence Decreases 933 | . 377 109 . 20 270 53 104 Entered New Map 104 | . . 37 . . . 53 14 Time Decay 679 | . 337 72 . 20 250 . . Lost Part 150 | . 40 . . . 20 . 90 Squads Dispatched 7 | . 3 . . . . . 4 Investigation 2 | . 2 . . . . . . Extermination . | . . . . . . . . Reinforcement 5 | . 1 . . . . . 4 Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Distress Signals 3 | . . . . . 3 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 67 | . 21 2 . 3 20 . 21 Peak Tracking Total 7 | . 5 2 . 3 7 . 7 Tactical Retreats 5 | . . . . . . . 5 ECM-based Alert Blocks 1 | . . . . . . . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Traps Triggered 9 | . 7 . . . . . 2 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Disabled 3 | . 1 . . . 2 . . Max in Single Turn 1 | . 1 . . . 1 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Machines Accessed 11 | . 6 . 1 . 3 1 . Terminals 10 | . 6 . . . 3 1 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 27 | . 18 . 1 . 6 2 . Successful 14 | . 9 . 1 . 3 1 . Failed 13 | . 9 . . . 3 1 . Catastrophic 4 | . 3 . . . 1 . . Database Lockouts . | . . . . . . . . Manual 21 | . 14 . 1 . 6 . . Terminals 26 | . 18 . . . 6 2 . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 7 | . 5 . 1 . . 1 . Robot Analysis 1 | . 1 . . . . . . Prototype ID Bank 1 | . 1 . . . . . . Open DSF 1 | . . . . . . 1 . Dispatch Records 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 1 | . 1 . . . . . . Proto ID Catalog 1 | . . . 1 . . . . Fabricator Hacks . | . . . . . . . . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks . | . . . . . . . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 7 | . 4 . . . 3 . . Terminals 7 | . 4 . . . 3 . . Botnet 7 | . 4 . . . 3 . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 8 | . 5 . . . 3 . . Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Part Studies Acquired . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Yrd Mat Min Exi Min Mat Fac DSF Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total Allies 1 | . . . . 1 . . . Largest Group 1 | . . . . 1 . . . Highest-Rated Group 31 | . . . . 31 . . . Highest-Rated Ally 31 | . . . . 31 . . . Total Orders . | . . . . . . . . Ally Attacks . | . . . . . . . . Total Damage . | . . . . . . . . Kills . | . . . . . . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Yrd Mat Min Exi Min Mat Fac DSF Active Infowar (turns) 406 | . . . . . 387 . 19 Optics 387 | . . . . . 387 . . ECM 19 | . . . . . . . 19 Robot Analysis Total 1 | . 1 . . . . . . Derelict Logs Recovered . | . . . . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Yrd Mat Min Exi Min Mat Fac DSF Turns Passed 3057 | 3 937 238 258 628 624 7 362 Spaces Moved 1952 | 1 488 164 214 513 330 5 237 Core 9 | . 9 . . . . . . Treads 37 | . . . . . 25 5 7 Legs 1778 | 1 479 164 214 513 305 . 102 Wheels 128 | . . . . . . . 128 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 90 | 120 100 120 120 120 120 160 90 Average Speed 120 | 120 123 120 120 120 131 160 98 Slowest Speed 250 | 120 250 120 120 120 240 160 180 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered 1 | . . . . . 1 . . Exploration Rate (%) 51 | 2 71 58 61 83 28 . 58 Regions Visited 7 Branch Regions 3 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 1 | . . . . . . 1 . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . . Spaces Dug 17 | . . . . . 17 . . Terrain Destroyed 24 | . 6 . . . 18 . . Melee . | . . . . . . . . Projectile 18 | . . . . . 18 . . AOE 6 | . 6 . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Yrd Mat Min Exi Min Mat Fac DSF Total 2378 | 4 678 187 215 523 443 4 324 Wait 125 | . 67 2 . 2 26 . 28 Move 1945 | . 487 163 213 512 329 4 237 Hop . | . . . . . . . . Pick Up 23 | . 9 2 1 1 6 . 4 Fast Attach 37 | . 13 1 . 1 15 . 7 Attach 15 | 1 4 1 . 1 3 . 5 Detach 5 | . . 1 . 1 3 . . Swap 25 | . 9 1 . . 12 . 3 Drop 43 | 3 10 6 1 1 14 . 8 Fire 145 | . 76 10 . 1 34 . 24 Melee . | . . . . . . . . Ram . | . . . . . . . . Kick 7 | . 3 . . 3 1 . . Crush . | . . . . . . . . Escape Stasis 8 | . . . . . . . 8 Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Exiles -9/Mines -8/Materials -7/Factory -7/DSF History --------- Turn | Location | Event 4 | -11/Scrapyard | Discovered new exit (range 0) 4 | -11/Scrapyard | Entered Materials 321 | -10/Materials | Build established: Mutant 386 | -10/Materials | Core integrity fell below 50% 643 | -10/Materials | Discovered new exit (range 12) 941 | -10/Materials | Entered Mines 1049 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1051 | -10/Mines | Found Prototype Device 1087 | -10/Mines | Found a Scrap Suit stashed away for nefarious purposes 1174 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1174 | -10/Mines | Discovered new exit (range 5) 1179 | -10/Mines | Entered Exiles 1207 | -10/Exiles | Met 8R-AWN 1229 | -10/Exiles | Met EX-HEX 1263 | -10/Exiles | Met EX-BIN 1280 | -10/Exiles | Aligned with FarCom system 1281 | -10/Exiles | Given EX-Vault access code 1311 | -10/Exiles | Opened EX-Vault 1320 | -10/Exiles | Found Skeleton Box 1338 | -10/Exiles | Build established: Scavenger-Mutant 1347 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1383 | -10/Exiles | Met EX-DEC 1426 | -10/Exiles | Discovered new exit (range 11) 1437 | -10/Exiles | Left Exiles lab with Skeleton Box 1437 | -10/Exiles | Entered Mines 1568 | -9/Mines | Received a Mining Laser from a helpful Derelict 1624 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2059 | -9/Mines | Discovered new exit (range 5) 2065 | -9/Mines | Entered Materials 2065 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 2361 | -8/Materials | Build established: Scavenger-Skirmisher 2399 | -8/Materials | Discovered new exit (range 10) 2577 | -8/Materials | Crushed by falling debris 2689 | -8/Materials | Entered Factory 2689 | -7/Factory | Evolved 2 slots: Utility x2 2696 | -7/Factory | Identified exit to DSF 2696 | -7/Factory | Entered DSF 2748 | -7/DSF | Additional patrols routed to DSF 3058 | -7/DSF | Sterilization system engaged 3058 | -7/DSF | Self-destructed Last Messages --------------- 03032_ ALERT: Hostile activity reported, dispatching reinforcements to area. 03034_ H-61 Shepherd destroyed. 03036_ Acquired Imp. System Shield. 03040_ A-02 Transporter destroyed. 03047_ G-47 Trooper destroyed. 03049_ Acquired 51 matter. 03050_ C-30 ARC bursts open, deploying its payload. 03050_ S-27 Virus unfolds itself. 03050_ X-67 Chaingunner knocked back. 03052_ Imp. Light Armor Plating destroyed. 03053_ S-27 Virus destroyed. 03053_ Lgt. Deuterium Engine destroyed. 03053_ Imp. Heat Sink destroyed. 03054_ Acquired 22 matter. 03056_ Assault Cannon destroyed. 03057_ Critical hit (Burn: +37). 03057_ VSS Leg destroyed. 03058_ ALERT: Persistent threat exposed, engaging DSF rapid sterilization system. Map ----- +----------------------------------------------------+ | | | | | | | | | | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ?????????""#???????????????????????????????????? | | ?????????#"#??????????###??????????????????????? | | ??????####"##???????###;#####??????????????????? | | ??????#"""""#########% #??????????????????? | | ??????#"""""## #===# % #??????????????????? | | ???#"##"" ! ^ ==*% #??????????????????? | | ???#""""% !%^^ [ / #??????????????????? | | ????###"" !=##==# ### %###??????????????????? | | ??????###[ ###==#[=*### % ###??????????????????? | | ???????## #######+##!! #??????????????????? | | ???????#== =#???# ##!!% #??????????????????? | | ???????# = ==#?###=##!! #??????????????????? | | ???????## ###?#]] ##;# ###??????????????????? | | ???????# ==###]]*##!!% !!#??????????????????? | | ???????# [==+ [== ##!!% !!#??????????????????? | | ???????# ==#####!## !=* !!#??????????????????? | | ??????### #######+###;@!!###??????????????????? | | ??????# ## #!!!###*!g#????????????????????? | | ??????# ## #!!!##=x%=%#???????????????????? | | ??????#!! %=x a ???????????????? | | ??????#!! ???????????????? | | ??????#!! ss ??????????????? | | ??????#[[ ## #!!!##% a##!!!#]?????????????? | | ??????#[[ ## #!!!###a %##?!!!#??????????????? | | ??????###############?# #???###??????????????? | | ??????????????????????? !!???????????????????? | | ??????????????????????? !!#??????????????????? | | ??????????????????????? !!#??????????????????? | | ??????????????????????? ###??????????????????? | | ??????????????????????? =????????????????????? | | ??????????????????????? =????????????????????? | | ??????????????????????? ?????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | | ???????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 15 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 ECM Strength 2 Armor Coverage 150 Weapon Cycling 15 Evasion (%) 57 Targeting Accuracy 6 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- Sprinter Challenges ------------ None Game ------ Seed TacticalTowerNanovents Manual? 0 Play Time 00:40:05 Cumulative 9.8 hours Start 2026.02.10 @ 20:04:23 End 2026.02.10 @ 20:45:28 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 18 Rogue 18 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 35 Gallery% 21 Achievement% 21 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 2 Font 18/X11Bold Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0f15e265-6625-451f-9659-94acf3f5c3d7