Cogmind - Beta 10.2 @@@ ROGUE MODE // 2021.03.12 @ 18:26:16 Player: LuciusMalfoy Result: Self-destructed Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (112) 560 Value Destroyed (2725) 2725 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (544) 544 TOTAL SCORE: 6369 Bonus ------- High Alert Combat Kills 544 Cogmind --------- Core Integrity 700/700 Matter 9/300 Energy 275/275 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -7/Factory Parts ------- > --- POWER (2) -------- Deuterium Engine > --- PROPULSION (3) --- Light Treads Light Treads Light Treads > --- UTILITY (5) ------ Large Storage Unit Advanced Targeting Computer > --- WEAPON (3) ------- Small Laser Mini Grenade Launcher Mini Grenade Launcher > --- INVENTORY (10) --- Light Ion Engine Improved Ion Engine Light Treads Compact Wheel Small Storage Unit Medium Storage Unit Particle Charger Improved EM Shotgun Shotgun Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Visual Processing Unit > --- WEAPON ----------- Pulse Rifle Enhanced Autogun Advanced EMP Blaster > --- INVENTORY -------- Light Nuclear Core Light Nuclear Core EM Pulse Gun Small Laser Small Laser Heavy Laser [Rating: 32] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Armored Wheel Utility Improved Heat Sink Device Improved Heat Sink Storage Large Storage Unit Processor Advanced Targeting Computer Protection Hardened Medium Armor Plating Weapon Mini Grenade Launcher Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Enhanced Autogun Ballistic Cannon Assault Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Slots Evolved 6 | . . 2 2 . 2 Power 1 | . . . . . 1 Propulsion 1 | . . 1 . . . Utility 3 | . . 1 1 . 1 Weapon 1 | . . . 1 . . Parts Attached 69 | 5 5 5 29 25 . Power 11 | 1 1 . 4 5 . Engine 7 | 1 1 . 1 4 . Core 4 | . . . 3 1 . Reactor . | . . . . . . Propulsion 23 | 2 1 3 8 9 . Treads 5 | . . . 2 3 . Leg 3 | 2 1 . . . . Wheel 15 | . . 3 6 6 . Hover . | . . . . . . Flight . | . . . . . . Utility 14 | . 2 1 8 3 . Device 4 | . 1 . 3 . . Storage 4 | . 1 . 2 1 . Processor 2 | . . 1 1 . . Hackware . | . . . . . . Protection 4 | . . . 2 2 . Artifact . | . . . . . . Weapon 21 | 2 1 1 9 8 . Energy Gun 7 | 2 . . 2 3 . Energy Cannon 1 | . . . 1 . . Ballistic Gun 4 | . . 1 2 1 . Ballistic Cannon 2 | . . . 1 1 . Launcher 7 | . 1 . 3 3 . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . 2 . . Parts Lost 27 | . . 1 15 11 . Power 3 | . . . 2 1 . Propulsion 7 | . . . 4 3 . Utility 6 | . . . 3 3 . Weapon 11 | . . 1 6 4 . Highest Loss Streak 6 | . . 1 5 6 . Average Slot Usage (%) 87 | . 77 96 91 86 69 Engine 7 | . 14 11 5 6 7 Core 1 | . . . 3 . . Treads 9 | . . . 1 20 23 Leg 3 | . 28 . . . . Wheel 11 | . . 30 20 3 . Device 7 | . 3 11 11 5 . Storage 8 | . 3 11 9 9 7 Processor 6 | . . 9 4 9 7 Protection 4 | . . . 8 4 . Energy Gun 6 | . 15 8 6 3 7 Ballistic Gun 4 | . . 1 9 1 . Launcher 13 | . 12 11 7 20 15 Naked Turns . | . . . . . . Heaviest Build 47 | 7 15 15 47 42 28 Greatest Support 60 | 20 20 36 40 60 60 Greatest Overweight (x) 15 | . . 4 15 9 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 10 | 4 6 6 10 10 10 Average Capacity 7 | 4 4 6 7 10 10 Most Carried 10 | 3 4 6 10 10 10 Average Carried 7 | . 3 5 6 9 9 Final Capacity 10 | 4 6 6 10 10 10 Final Carried 10 | 3 4 6 10 9 10 Class Distribution -------------------- 38% | Scavenger-Mutant 25% | Mutant 10% | Scavenger-Gunner 9% | Scavenger-Bomber 6% | Bomber 3% | Scavenger-Tank 3% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Bomber | -8/Materials Scavenger-Mutant | -8/Storage Scavenger-Mutant | -7/Factory Resources | -11 -10 -9 -8 -8 -7 ----------- Run | Scr Mat Mat Mat Sto Fac Matter Collected 1789 | 222 89 46 1032 400 . Remotely 335 | . 43 46 246 . . Salvage Created 3015 | 33 161 350 1804 667 . Parts 212 | 2 28 41 86 55 . Haulers Intercepted 6 | . . 1 3 2 . Recyclers Shooed 1 | . . . 1 . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Combat Hostiles Destroyed 70 | 1 6 11 33 19 . Melee 2 | . . . . 2 . Guns 13 | 1 . 1 9 2 . Cannons 3 | . . . 3 . . AOE 51 | . 6 10 20 15 . Classes Destroyed 13 | 1 5 3 2 1 1 Worker 8 | . . 1 4 3 . Builder 14 | . 2 4 3 5 . Tunneler 1 | . . . . . 1 Hauler 6 | . . 1 3 2 . Recycler 4 | . 1 1 2 . . Mechanic 1 | . . . 1 . . Operator 1 | . 1 . . . . Watcher 7 | . 1 2 2 2 . Swarmer 23 | . 3 7 9 4 . Grunt 31 | 1 3 3 19 5 . Brawler 2 | . . . 1 1 . Protector 1 | . . . . 1 . Sentry 13 | . . 1 4 8 . Best Kill Streak 16 | 1 4 16 11 7 1 Combat Bots Only 10 | 1 3 10 10 5 . Max Kills in Single Turn 4 | 1 3 4 3 3 1 Gunslinging . | . . . . . . Exploded 4 | . 3 4 3 2 . Melee 1 | . . . . 1 . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Damage Taken 3399 | 10 134 274 1948 1033 . Core 472 | . 38 57 238 139 . Absorbed by Shields 78 | . . . 78 . . Core Remaining (%) 75 | 100 84 85 . 31 . Volleys Fired 306 | 1 14 19 88 184 . Largest 3 | 2 2 2 3 3 . Hottest 138 | 90 80 80 138 138 . Shots Fired 509 | 2 23 30 222 232 . Gun 361 | 2 14 16 150 179 . Cannon 45 | . . . 29 16 . Launcher 103 | . 9 14 43 37 . Special . | . . . . . . Kinetic 144 | . . 3 103 38 . Thermal 261 | 1 14 13 76 157 . Explosive 69 | . 9 14 9 37 . Electromagnetic 35 | 1 . . 34 . . Robot Hit Streak 12 | 2 8 4 9 12 . Robot Miss Streak 9 | . 1 1 9 3 . Penetration Max . | . . . . . . Secondary Targets . | . . . . . . Shots Hit Robots 182 | 2 13 7 123 37 . Core Hits 182 | 1 16 29 80 55 1 Critical Hits . | . . . . . . Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 8073 | 28 668 1003 4221 2144 9 Guns 1747 | 28 89 63 1208 359 . Cannons 628 | . . . 434 194 . Explosions 5621 | . 579 940 2553 1549 . Melee . | . . . . . . Ramming 77 | . . . 26 42 9 Kinetic 1279 | . . 24 800 455 . Thermal 1344 | 13 89 39 1105 98 . Explosive 3834 | . 579 940 766 1549 . Electromagnetic 1539 | 15 . . 1524 . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . 3 3 . Average Corruption 2 | . . . 2 3 . Corruption Purged . | . . . . . . Effects 37 | . . . 11 26 . Message Errors 11 | . . . . 11 . Matter Fused 7 | . . . 4 3 . Heat Flow Errors 3 | . . . 2 1 . Energy Discharges 7 | . . . 2 5 . Data Loss (minor) 2 | . . . 1 1 . Targeting Errors 7 | . . . 2 5 . Overload Shots . | . . . . . . Overflow Damage 272 | . . 15 216 41 . Projectiles 16 | . . . 3 13 . Explosions 256 | . . 15 213 28 . Melee . | . . . . . . Knockbacks 4 | . . . 1 3 . Impact 1 | . . . . 1 . Kinetic 3 | . . . 1 2 . Secondary . | . . . . . . Self-Inflicted Damage 427 | . . . 414 13 . Shots 18 | . . . 17 1 . Rammed 16 | . . . 5 10 1 Targets Rammed 20 | . . . 5 13 2 Kicked . | . . . . . . Crushed 4 | . . . . 3 1 Highest Temperature 226 | 36 89 30 226 201 . Average Temperature 56 | 24 32 9 64 66 . Received Heat Transfer 1256 | 6 69 108 704 369 . Siege Activations . | . . . . . . Robots Corrupted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Fried 8 | . . . 8 . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted . | . . . . . . Heat Transferred 2459 | 37 259 111 1854 198 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 8 | . . . 8 . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Peak Influence 1061 | 20 224 445 1061 759 101 Initial 400 | . 13 9 187 400 96 Average 429 | 2 119 135 612 478 98 Maximum Alert Level 3 | . 1 2 3 3 . Low Security (%) 23 | 100 71 68 7 . 100 Level 1 22 | . 29 20 6 39 . Level 2 38 | . . 11 52 49 . Level 3 16 | . . . 33 10 . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 14 | . 1 2 5 5 1 Investigation . | . . . . . . Extermination . | . . . . . . Reinforcement 9 | . 1 2 4 1 1 Assault 2 | . . . 1 1 . Garrison 3 | . . . . 3 . Intercept . | . . . . . . Construction Impeded 4 | . . 1 2 1 . Haulers Reinforced 1 | . . . . . 1 Stealth | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Distress Signals 5 | . 1 . 2 2 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 104 | 1 9 17 53 22 2 Peak Tracking Total 6 | 1 4 5 6 5 3 Tactical Retreats 12 | . . 1 10 1 . Traps | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Traps Triggered 4 | . . . . 4 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -8 -7 ---------- Run | Scr Mat Mat Mat Sto Fac Machines Disabled 13 | . . 4 5 4 . Max in Single Turn 2 | . . 2 1 1 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Machines Accessed 4 | . 2 . 1 1 . Terminals 4 | . 2 . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 12 | . 4 . 1 7 . Successful 8 | . 1 . 1 6 . Failed 4 | . 3 . . 1 . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 2 | . 2 . . . . Terminals 12 | . 4 . 1 7 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . 1 . 1 6 . Record 2 | . 1 . 1 . . Alert Level 3 | . . . . 3 . Unreport Threat 3 | . . . . 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 1 | . 1 . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -7 ------------ Run | Scr Mat Mat Mat Sto Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -7 -------- Run | Scr Mat Mat Mat Sto Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -7 ------- Run | Scr Mat Mat Mat Sto Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -7 ------------- Run | Scr Mat Mat Mat Sto Fac Turns Passed 3381 | 85 400 231 1205 1297 163 Spaces Moved 2019 | 68 293 163 819 577 99 Core 21 | 14 . 2 1 4 . Treads 557 | . . . 52 406 99 Legs 353 | 54 293 6 . . . Wheels 1088 | . . 155 766 167 . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 120 90 86 80 160 Average Speed 118 | 105 120 93 100 145 160 Slowest Speed 800 | 120 120 250 800 500 160 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 27 | 6 38 19 40 58 4 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched . | . . . . . . Spaces Dug . | . . . . . . Terrain Destroyed 464 | . 64 59 126 215 . Melee . | . . . . . . Projectile 10 | . . . 7 3 . AOE 454 | . 64 59 119 212 . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -7 --------- Run | Scr Mat Mat Mat Sto Fac Total 2554 | 76 316 211 1044 805 102 Wait 87 | . 3 22 62 . . Move 2014 | 67 292 162 818 576 99 Hop . | . . . . . . Pick Up 31 | 3 1 1 24 1 1 Fast Attach 39 | 5 2 4 11 17 . Attach 15 | . . 1 12 2 . Detach 7 | . . 2 4 1 . Swap 15 | . 3 . 6 6 . Drop 20 | . 1 . 14 5 . Fire 306 | 1 14 19 88 184 . Melee . | . . . . . . Ram 5 | . . . 5 . . Kick . | . . . . . . Crush 15 | . . . . 13 2 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials -8/Materials (discovered 2 exits: *Sto x2) -8/Storage -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 70 | -11/Scrapyard | Discovered new exit (range 8) 86 | -11/Scrapyard | Entered Materials 317 | -10/Materials | Build established: Mutant 398 | -10/Materials | Discovered new exit (range 16) 486 | -10/Materials | Entered another Materials area 486 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 690 | -9/Materials | Discovered new exit (range 5) 698 | -9/Materials | Destroyed 10 combat bots 717 | -9/Materials | Entered another Materials area 717 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 926 | -8/Materials | Destroyed 10 combat bots 1132 | -8/Materials | Lost 5 parts (1p1n1u2w) 1632 | -8/Materials | Discovered new exit (range 10) 1862 | -8/Materials | Discovered new exit (range 12) 1917 | -8/Materials | First assault squad dispatched 1922 | -8/Materials | Entered Storage 2091 | -8/Storage | Core integrity fell below 50% 2134 | -8/Storage | Lost 6 parts (1p2n3w) 2322 | -8/Storage | First assault squad dispatched 2599 | -8/Storage | Build established: Scavenger-Mutant 3203 | -8/Storage | Discovered new exit (range 10) 3219 | -8/Storage | Entered Factory 3219 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 3382 | -7/Factory | Self-destructed Last Messages --------------- 03038_ System corrupted: Sml. Laser targeting data glitched. 03072_ 27ZBYKNJBBX|>6NZG&G| 03110_ System corrupted: Matter fused (-8). 03134_ 39OEP 03251_ Acquired Prototype Energy Gun. 03274_ T-07 Excavator is excavating. 03288_ Crushed T-07 Excavator. 03288_ T-07 Excavator destroyed. 03324_ Connecting with Terminal... 03324_ Current location identified: Factory 03336_ Slammed into A-02 Transporter. 03336_ A-02 Transporter calls for reinforcements. 03336_ ALERT: Hostile activity reported, dispatching reinforcements to area. Map ----- +----------------------------------------------------+ | ??????????????????????????????????? #????? | | ??????????????????????????????? #????? | | ???????????????????????????????" """"""""" #????? | | ??????????????????????????????? #????? | | ???????????????????????????????? [[] #????? | | ?????????????????????????????????? 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