Cogmind - Beta 11 X6 @@@ ROGUE MODE // 2021.07.25 @ 20:39:12 Player: AlmondRoll Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (24) 120 Value Destroyed (474) 474 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1534 Bonus ------- None Cogmind --------- Core Integrity 400/400 Matter 270/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox2 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (2) --- Compact Wheel Compact Wheel > --- UTILITY (3) ------ Huge Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON (3) ------- Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY (25) --- Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Mining Claw Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Huge Storage Unit Weight Redist. System Light Armor Plating > --- WEAPON ----------- Assault Rifle Light Assault Rifle Light Assault Rifle > --- INVENTORY -------- Light Treads Light Treads Flight Unit Flight Unit Flight Unit Flight Unit Flight Unit Small Storage Unit Improved Terrain Scanner Light Assault Rifle Light Assault Rifle Light Cannon Light Cannon Mining Claw [Rating: 11] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Compact Wheel Leg Aluminum Leg Wheel Compact Wheel Utility Heat Sink Device Heat Sink Storage Large Storage Unit Protection Light Armor Plating Weapon Light Assault Rifle Energy Gun Small Laser Ballistic Gun Light Assault Rifle Slashing Weapon Mining Claw Build | -11 -10 -9 ------- Run | Scr Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 1 | . . 1 Weapon 1 | . . 1 Parts Attached 16 | 3 11 2 Power 2 | . 2 . Engine 2 | . 2 . Core . | . . . Reactor . | . . . Propulsion 4 | 2 2 . Treads . | . . . Leg . | . . . Wheel 4 | 2 2 . Hover . | . . . Flight . | . . . Utility 6 | . 5 1 Device 2 | . 2 . Storage 3 | . 3 . Processor . | . . . Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 4 | 1 2 1 Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 3 | 1 1 1 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon 1 | . 1 . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 4 | . 4 . Power 2 | . 2 . Propulsion 2 | . 2 . Utility . | . . . Weapon . | . . . Highest Loss Streak 3 | . 3 . Average Slot Usage (%) 98 | . 98 100 Engine 13 | . 13 11 Wheel 27 | . 27 22 Device 13 | . 13 11 Storage 13 | . 14 11 Ballistic Gun 28 | . 28 33 Naked Turns . | . . . Heaviest Build 90 | 11 88 90 Greatest Support 38 | 32 38 38 Greatest Overweight (x) 2 | . 2 2 Average Overweight (x) . | . . 2 Largest Inventory Capacity 25 | 8 25 25 Average Capacity 17 | 8 17 25 Most Carried 20 | 6 20 15 Average Carried 11 | 3 12 14 Final Capacity 25 | 8 25 25 Final Carried 16 | 4 16 14 Class Distribution -------------------- 93% | Mutant 6% | Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Resources | -11 -10 -9 ----------- Run | Scr Mat Mat Matter Collected 674 | 254 420 . Remotely . | . . . Salvage Created 872 | 63 809 . Parts 49 | 5 44 . Haulers Intercepted . | . . . Recyclers Shooed 5 | 2 3 . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Scr Mat Mat Combat Hostiles Destroyed 16 | . 16 . Guns 16 | . 16 . Classes Destroyed 7 | 2 5 . Worker 1 | . 1 . Tunneler 1 | 1 . . Recycler 4 | 1 3 . Operator 1 | . 1 . Watcher 1 | . 1 . Swarmer 6 | . 6 . Grunt 10 | . 10 . Best Kill Streak 3 | 1 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 2 | 1 2 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Scr Mat Mat Damage Taken 553 | 5 548 . Core 173 | . 173 . Absorbed by Shields . | . . . Core Remaining (%) 65 | 100 30 . Volleys Fired 92 | 6 86 . Largest 2 | 2 2 . Hottest 40 | 40 40 . Shots Fired 184 | 12 172 . Gun 184 | 12 172 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 184 | 12 172 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 11 | 3 11 . Robot Miss Streak 5 | 3 5 . Penetration Max . | . . . Secondary Targets 1 | . 1 . Max Gunslinging Chain 1 | . 1 . Shots Hit Robots 108 | 6 102 . Core Hits 42 | 4 38 . Critical Kills 1 | . 1 . Critical Parts Destroyed . | . . . Critical Strikes 1 | . 1 . Destroy 1 | . 1 . Melee Attacks 1 | . 1 . Impact . | . . . Slashing 1 | . 1 . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 1183 | 86 1097 . Guns 1167 | 75 1092 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming 16 | 11 5 . Kinetic 1167 | 75 1092 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 1 | . 1 . Average Corruption 1 | . 1 . Corruption Purged . | . . . Effects 4 | . 4 . Message Errors 2 | . 2 . Data Loss (minor) 2 | . 2 . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks 1 | . 1 . Impact 1 | . 1 . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage 7 | 5 2 . Shots . | . . . Rammed 2 | 1 1 . Targets Rammed 2 | 1 1 . Kicked . | . . . Crushed . | . . . Highest Temperature 18 | . 18 . Average Temperature 6 | . 6 . Received Heat Transfer 216 | . 216 . Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Missiles Intercepted . | . . . Alert | -11 -10 -9 ------- Run | Scr Mat Mat Peak Influence 228 | 10 228 8 Initial 8 | . 6 8 Average 90 | 6 97 8 Maximum Alert Level 1 | . 1 . Low Security (%) 86 | 100 85 100 Level 1 13 | . 14 . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 4 | . 4 . Investigation 3 | . 3 . Extermination . | . . . Reinforcement 1 | . 1 . Assault . | . . . Garrison . | . . . Intercept . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Scr Mat Mat Distress Signals 1 | . 1 . Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 32 | . 32 . Peak Tracking Total 5 | . 5 . Tactical Retreats 1 | . 1 . Traps | -11 -10 -9 ------- Run | Scr Mat Mat Traps Triggered 1 | . 1 . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Scr Mat Mat Machines Disabled 1 | . 1 . Max in Single Turn 1 | . 1 . Machines Sabotaged . | . . . Garrisons Compromised . | . . . Overloaded Fab Kills . | . . . Fab Network Shutdowns . | . . . Hacking | -11 -10 -9 --------- Run | Scr Mat Mat Machines Accessed 5 | . 5 . Terminals 5 | . 5 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 17 | . 17 . Successful 6 | . 6 . Failed 10 | . 10 . Catastrophic 3 | . 3 . Database Lockouts 1 | . 1 . Manual 12 | . 12 . Terminals 17 | . 17 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 4 | . 4 . Robot Analysis 1 | . 1 . Prototype ID Bank 1 | . 1 . Unreport Threat 2 | . 2 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks 2 | . 2 . Terminals 2 | . 2 . Botnet 2 | . 2 . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 5 . Full Trace Events 4 | . 4 . Feedback Events 1 | . 1 . Corruption 1 | . 1 . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Matter . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Matter . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Scr Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Scr Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Scr Mat Mat Robot Analysis Total 1 | . 1 . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Scr Mat Mat Turns Passed 899 | 49 825 25 Spaces Moved 506 | 26 463 17 Core . | . . . Treads . | . . . Legs . | . . . Wheels 506 | 26 463 17 Hover . | . . . Flight . | . . . Fastest Speed 100 | 100 100 130 Average Speed 107 | 100 107 130 Slowest Speed 130 | 100 130 130 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 27 | 3 74 4 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Scr Mat Mat Total 693 | 39 635 19 Wait 45 | . 45 . Move 505 | 26 462 17 Hop . | . . . Pick Up 21 | 1 20 . Fast Attach 4 | . 4 . Attach 7 | 2 3 2 Detach 1 | . 1 . Swap 5 | 1 4 . Drop 11 | 3 8 . Fire 92 | 6 86 . Melee 1 | . 1 . Ram 1 | . 1 . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / [*Min]) -9/Materials History --------- Turn | Location | Event 18 | -11/Scrapyard | Discovered new exit (range 3) 50 | -11/Scrapyard | Entered Materials 261 | -10/Materials | Central database locked down 301 | -10/Materials | Discovered new exit (range 15) 304 | -10/Materials | Build established: Mutant 653 | -10/Materials | Discovered new exit (range 14) 694 | -10/Materials | Core integrity fell below 50% 785 | -10/Materials | Discovered new exit (range 15) 875 | -10/Materials | Entered another Materials area 875 | -9/Materials | Evolved 2 slots: Utility x1, Weapon x1 878 | -9/Materials | Lost 3 parts (1p2n) 900 | -9/Materials | Self-destructed Last Messages --------------- >>Prototypes Downloading prototype IDs... Imp. Medium Laser Imp. Assault Rifle 00798_ ALERT: Suspicious activity at Terminal M003. Dispatching Investigation squad. 00808_ ZKLQW1BP58Q:DAY=E0H&0S58WXLNL 00837_ Com. Wheel destroyed. 00840_ G-34 Mercenary destroyed. 00843_ Com. Wheel destroyed. 00847_ Ion Engine destroyed. 00854_ G-34 Mercenary destroyed. 00860_ Acquired 41 matter. 00861_ Acquired 24 matter. 00870_ U-05 Engineer lays Concrete. 00873_ T-07 Excavator is excavating. 00873_ U-05 Engineer lays Concrete. PARAMETERS=UTILITY+1,WEAPON+1 LOCATION=UNKNOWN GOAL=ESCAPE Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ????????????????????????????########?????? | | ????????????????????????????# #?????? | | ????????????????????????????# """ #?????? | | ?????????????????#??????????# """ #?????? | | ?????????????????# ?????????# """ !#?????? | | ?????????????????#w ????????# #?????? | | ????????????????## ???????# #?????? | | ????????????????# t ##########+####????? | | ????????????????# #????? | | ????????????????+ T #????? | | ????????????????# @ #????? | | ????????????????# ### ####+####????? | | ????????????????????????# ## !#????? | | ????????????????????????# ## """ #????? | | ????????????????????????# ## """ #????? | | ????????????????????????# ## """ #????? | | ????????????????????????# ## #????? | | ????????????????????????# ## #????? | | ????????????????????????# #########????? | | ????????????????????????# #????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????? ????????????? | | ???????????????????????# #???????????? | | ????????????????????????#####????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | | ?????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 35 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Additional Mass Support 6 Armor Coverage 150 Evasion (%) 40 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoilIntegrityApparatus Manual? 0 Play Time 00:06:45 Cumulative 292.8 hours Start 2021.07.25 @ 20:32:45 End 2021.07.25 @ 20:39:12 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 165 Rogue 165 Adventurer 0 Explorer 0 Win Type - Total 9 Types 6/0/1/2/0/0/0/0/0 Lore% 79 Gallery% 83 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7b04180b-d388-41fe-a92c-950a82f0f9b9