Cogmind - Beta 11.2 @@@ ROGUE MODE // 2023.01.15 @ 02:12:35 Player: Red Box Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (31) 155 Value Destroyed (613) 613 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (74) 74 TOTAL SCORE: 2902 Bonus ------- Follower Combat Kills 74 Cogmind --------- Core Integrity 453/550 Matter 293/300 Energy 100/100 System Corruption 16% Temperature Cool (0) Movement Rolling (110) Ox2 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Advanced Treads Wheel Wheel > --- UTILITY (5) ------ High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating > --- WEAPON (2) ------- Particle Cannon > --- INVENTORY (20) --- Nuclear Core Combat Airjet High-capacity Battery (250) Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating Shield Generator Heavy EM Pulse Gun Advanced Beam Rifle Advanced Beam Rifle Beamcaster Particle Cannon Heavy Particle Cannon Ion Cannon Enhanced Autogun Gauss Rifle Rocket Launcher Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Advanced Treads Wheel Wheel > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Improved Targeting Computer Improved Light Armor Plating System Shield > --- WEAPON ----------- Particle Cannon Enhanced Autogun > --- INVENTORY -------- Combat Airjet High-capacity Battery Advanced Weight Redist. System Experimental Sensor Array Improved Signal Interpreter Improved Terrain Scanner Improved Targeting Computer Medium Armor Plating Hardened Light Armor Plating Shield Generator Heavy EM Pulse Gun Advanced Beam Rifle Advanced Beam Rifle Beamcaster Particle Cannon Particle Cannon Heavy Particle Cannon Gauss Rifle Rocket Launcher Makeshift Axe [Rating: 34] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Nuclear Core Propulsion Wheel Treads Advanced Treads Leg Aluminum Leg Wheel Wheel Utility High-capacity Storage Unit Device Improved Heat Sink Storage High-capacity Storage Unit Processor Improved Targeting Computer Hackware System Shield Protection Improved Light Armor Plating Weapon Autogun Energy Gun Heavy EM Pulse Gun Energy Cannon Particle Cannon Ballistic Gun Autogun Ballistic Cannon Light Cannon Launcher Rocket Launcher Slashing Weapon Makeshift Axe Build | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Slots Evolved 4 | . . . . . 4 Power . | . . . . . . Propulsion 1 | . . . . . 1 Utility 3 | . . . . . 3 Weapon . | . . . . . . Parts Attached 43 | 6 10 1 2 5 19 Power 3 | 1 . . . . 2 Engine 2 | 1 . . . . 1 Core 1 | . . . . . 1 Reactor . | . . . . . . Propulsion 6 | 2 2 . . 1 1 Treads 1 | . . . . . 1 Leg 2 | 2 . . . . . Wheel 3 | . 2 . . 1 . Hover . | . . . . . . Flight . | . . . . . . Utility 16 | 1 4 1 . 2 8 Device 4 | . . . . . 4 Storage 4 | 1 2 . . 1 . Processor 2 | . . . . . 2 Hackware 1 | . . . . . 1 Protection 5 | . 2 1 . 1 1 Artifact . | . . . . . . Weapon 18 | 2 4 . 2 2 8 Energy Gun 2 | . . . . . 2 Energy Cannon 3 | . . . . . 3 Ballistic Gun 8 | 2 2 . 2 1 1 Ballistic Cannon 2 | . 2 . . . . Launcher 2 | . . . . 1 1 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . . 2 Parts Lost 6 | . . . . 1 5 Power 2 | . . . . . 2 Propulsion 1 | . . . . 1 . Utility 2 | . . . . . 2 Weapon 1 | . . . . . 1 Highest Loss Streak 4 | . . . . 1 4 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 100 73 99 95 Engine 12 | . 14 14 14 14 7 Treads 1 | . . . . . 6 Leg 4 | . 12 . . . . Wheel 21 | . 15 28 28 27 18 Device 2 | . . . . . 8 Storage 12 | . 14 14 14 14 9 Processor 2 | . . . . . 11 Hackware 1 | . . . . . 5 Protection 11 | . 11 14 14 14 9 Energy Cannon 3 | . . . . . 13 Ballistic Gun 11 | . 7 28 2 28 2 Ballistic Cannon 7 | . 20 . . . . Naked Turns . | . . . . . . Heaviest Build 62 | 12 52 34 34 54 62 Greatest Support 20 | 20 20 20 20 20 20 Greatest Overweight (x) 3 | 1 2 1 1 3 3 Average Overweight (x) 1 | . . 1 1 1 2 Largest Inventory Capacity 20 | 8 20 15 15 20 20 Average Capacity 15 | 7 12 15 15 18 20 Most Carried 20 | 8 15 15 15 20 20 Average Carried 14 | 4 8 14 15 18 18 Final Capacity 20 | 8 15 15 15 20 20 Final Carried 20 | 8 15 15 15 20 20 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -10 -9 -8 ----------- Run | Scr Mat Min Exi Min Mat Matter Collected 1255 | 274 437 31 7 225 281 Remotely . | . . . . . . Salvage Created 966 | 100 279 98 . 129 360 Parts 60 | 6 21 2 . 13 18 Haulers Intercepted 2 | . 1 . . . 1 Recyclers Shooed . | . . . . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Combat Hostiles Destroyed 21 | . 7 . . 8 6 Guns 12 | . 7 . . 5 . Cannons 6 | . . . . . 6 AOE 3 | . . . . 3 . Classes Destroyed 8 | 2 4 . . . 2 Tunneler 1 | 1 . . . . . Hauler 2 | . 1 . . . 1 Recycler 3 | 1 . 1 . . 1 Watcher 4 | . 2 . . . 2 Swarmer 12 | . 3 . . 6 3 Grunt 6 | . 4 . . 2 . Sentry 2 | . . . . . 2 Hunter 1 | . . . . . 1 Best Kill Streak 5 | 2 3 1 . 5 4 Combat Bots Only 5 | . 3 . . 5 4 Max Kills in Single Turn 2 | 1 1 1 . 2 1 Gunslinging . | . . . . . . Exploded 2 | . . . . 2 . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Damage Taken 1428 | . 453 29 . 245 701 Core 300 | . 144 . . 59 97 Absorbed by Shields 24 | . . . . . 24 Regen/Repaired (Parts) 11 | . . . . . 11 Core Remaining (%) 59 | 100 . . . 18 . Volleys Fired 98 | 7 38 1 . 16 36 Largest 2 | 2 2 2 . 2 2 Hottest 136 | 40 70 46 . 56 136 Shots Fired 197 | 14 77 3 . 32 71 Gun 126 | 14 59 3 . 30 20 Cannon 67 | . 18 . . . 49 Launcher 4 | . . . . 2 2 Special . | . . . . . . Kinetic 144 | 14 77 3 . 30 20 Thermal 49 | . . . . . 49 Explosive 4 | . . . . 2 2 Electromagnetic . | . . . . . . Robot Hit Streak 12 | 5 8 3 . 11 12 Robot Miss Streak 6 | 1 4 . . 6 5 Penetration Max . | . . . . . . Secondary Targets 2 | . 1 . . 1 . Max Gunslinging Chain 1 | . 1 . . 1 . Shots Hit Robots 121 | 11 46 1 . 16 47 Core Hits 52 | 5 20 1 . 10 16 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes . | . . . . . . Melee Attacks 3 | . . . . . 3 Impact . | . . . . . . Slashing 3 | . . . . . 3 Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 1924 | 93 483 18 . 364 966 Guns 846 | 93 343 18 . 240 152 Cannons 856 | . 140 . . . 716 Explosions 222 | . . . . 124 98 Melee . | . . . . . . Ramming . | . . . . . . Kinetic 986 | 93 483 18 . 240 152 Thermal 716 | . . . . . 716 Explosive 222 | . . . . 124 98 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 16 | . 1 1 1 2 16 Average Corruption 1 | . 1 1 1 1 16 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 29 | . 11 5 5 7 1 Message Errors 6 | . 3 . 2 1 . Matter Fused 7 | . 1 1 2 2 1 Heat Flow Errors 1 | . . 1 . . . Energy Discharges 7 | . 2 2 1 2 . Data Loss (minor) 4 | . 2 . . 2 . Data Loss (major) 1 | . 1 . . . . Misfires 2 | . 1 1 . . . Alerts 1 | . 1 . . . . Overload Shots . | . . . . . . Overflow Damage . | . . . . . . Projectiles . | . . . . . . Explosions . | . . . . . . Melee . | . . . . . . Knockbacks 2 | . 2 . . . . Impact . | . . . . . . Kinetic 2 | . 2 . . . . Secondary . | . . . . . . Self-Inflicted Damage 18 | . . . . 18 . Shots 2 | . . . . 2 . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 189 | . 43 91 . 40 189 Average Temperature 34 | . 14 35 . 18 56 Received Heat Transfer 282 | . 216 15 . 6 45 Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . . . . 1 Heat Transferred 1295 | . . . . . 1295 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Peak Influence 335 | 10 270 28 . 130 335 Initial 50 | . 6 . . . 50 Average 99 | 2 86 9 . 83 178 Maximum Alert Level 1 | . 1 . . . 1 Low Security (%) 85 | 100 87 100 . 100 62 Level 1 14 | . 12 . . . 37 Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 3 | . 1 1 . . 1 Investigation 2 | . . 1 . . 1 Extermination . | . . . . . . Reinforcement 1 | . 1 . . . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 48 | . 18 2 . 11 17 Peak Tracking Total 6 | . 4 2 . 6 5 Tactical Retreats 3 | . 2 . . . 1 Traps | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Traps Triggered 2 | . 1 . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -10 -9 -8 ---------- Run | Scr Mat Min Exi Min Mat Machines Disabled 3 | . 2 . . . 1 Max in Single Turn 1 | . 1 . . . 1 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Machines Accessed 16 | . 8 1 1 . 6 Terminals 11 | . 6 1 . . 4 Fabricators . | . . . . . . Repair Stations 1 | . . . . . 1 Recycling Units 2 | . 2 . . . . Scanalyzers 1 | . . . . . 1 Garrison Access . | . . . . . . Total Hacks 42 | . 21 3 1 . 17 Successful 22 | . 12 1 1 . 8 Failed 20 | . 9 2 . . 9 Catastrophic 2 | . 1 . . . 1 Database Lockouts . | . . . . . . Manual 20 | . 14 3 . . 3 Terminals 29 | . 17 3 . . 9 Fabricators . | . . . . . . Repair Stations 3 | . . . . . 3 Recycling Units 4 | . 4 . . . . Scanalyzers 5 | . . . . . 5 Garrison Access . | . . . . . . Terminal Hacks 10 | . 6 1 1 . 2 Record 1 | . . . 1 . . Part Schematic 1 | . 1 . . . . Robot Analysis 1 | . 1 . . . . Branch Access Points 1 | . . 1 . . . Terminal Index 1 | . . . . . 1 Locate Traps 3 | . 2 . . . 1 Hauler Manifests 1 | . 1 . . . . Registered Prototypes 1 | . 1 . . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 2 | . . . . . 2 Scan Component 1 | . . . . . 1 Repair 1 | . . . . . 1 Recycling Unit Hacks 1 | . 1 . . . . Retrieve Components 1 | . 1 . . . . Scanalyzer 2 | . . . . . 2 Insert Component 2 | . . . . . 2 Garrison Access Hacks . | . . . . . . Unauthorized Hacks 7 | . 5 . . . 2 Terminals 5 | . 3 . . . 2 Track 2 | . 1 . . . 1 Botnet 1 | . 1 . . . . Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 2 | . 2 . . . . Reject 2 | . 2 . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 13 | . 6 1 . . 6 Full Trace Events 2 | . . 1 . . 1 Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 1 | . 1 . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 1 | . . . . . 1 Time 136 | . . . . . 136 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 1 | . 1 . . . . Parts Scanalyzed 1 | . . . . . 1 Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 ------------ Run | Scr Mat Min Exi Min Mat Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -10 -9 -8 -------- Run | Scr Mat Min Exi Min Mat Total Allies 1 | . . . . 1 . Largest Group 1 | . . . . 1 1 Highest-Rated Group 31 | . . . . 31 31 Highest-Rated Ally 31 | . . . . 31 31 Total Orders . | . . . . . . Ally Attacks 16 | . . . . . 16 Total Damage 230 | . . . . . 230 Kills 3 | . . . . . 3 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -10 -9 -8 ------- Run | Scr Mat Min Exi Min Mat Robot Analysis Total 1 | . 1 . . . . Derelict Logs Recovered 2 | . . 1 . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -10 -9 -8 ------------- Run | Scr Mat Min Exi Min Mat Turns Passed 3842 | 93 1288 385 450 729 897 Spaces Moved 2968 | 50 965 393 470 612 478 Core 5 | 5 . . . . . Treads . | . . . . . . Legs 424 | 45 379 . . . . Wheels 2539 | . 586 393 470 612 478 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 95 95 95 95 110 Average Speed 105 | 115 106 95 95 107 118 Slowest Speed 125 | 120 120 95 95 125 125 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered 1 | . . . . . 1 Exploration Rate (%) 66 | 5 99 76 80 96 42 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 2 | . . . 1 1 . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 3 | . . 1 . 2 . Spaces Dug 3 | . . . . . 3 Terrain Destroyed 41 | . . . . 28 13 Melee 3 | . . . . . 3 Projectile . | . . . . . . AOE 38 | . . . . 28 10 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -10 -9 -8 --------- Run | Scr Mat Min Exi Min Mat Total 3510 | 72 1162 404 473 658 741 Wait 313 | . 116 . . 16 181 Move 2963 | 49 964 392 469 611 478 Hop . | . . . . . . Pick Up 54 | 9 18 5 . 8 14 Fast Attach 15 | 6 5 . 2 . 2 Attach 12 | . 2 . . 1 9 Detach . | . . . . . . Swap 16 | . 3 1 . 4 8 Drop 36 | 1 16 5 2 2 10 Fire 98 | 7 38 1 . 16 36 Melee 3 | . . . . . 3 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / *Min x2) -10/Mines (discovered 3 exits: *Mat x2 / *Exi) -10/Exiles (discovered 2 exits: [*Min x2]) -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac x2]) History --------- Turn | Location | Event 10 | -11/Scrapyard | Discovered new exit (range 15) 94 | -11/Scrapyard | Entered Materials 224 | -10/Materials | Discovered new exit (range 5) 311 | -10/Materials | Build established: Mutant 344 | -10/Materials | Core integrity fell below 50% 526 | -10/Materials | Discovered new exit (range 6) 604 | -10/Materials | Discovered new exit (range 16) 720 | -10/Materials | Discovered new exit (range 16) 1067 | -10/Materials | Discovered new exit (range 16) 1382 | -10/Materials | Entered Mines 1417 | -10/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 1464 | -10/Mines | Assembled infested the area 1474 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1477 | -10/Mines | Found Prototype Device 1585 | -10/Mines | Discovered new exit (range 6) 1638 | -10/Mines | Discovered new exit (range 5) 1670 | -10/Mines | Identified exit to Materials 1679 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1767 | -10/Mines | Entered Exiles 1792 | -10/Exiles | Met 8R-AWN 1828 | -10/Exiles | Met EX-HEX 1862 | -10/Exiles | Met EX-BIN 1874 | -10/Exiles | Met EX-DEC 1878 | -10/Exiles | Learned location of Zion (-7) 1915 | -10/Exiles | Visited The Gauntlet 2079 | -10/Exiles | Discovered new exit (range 14) 2201 | -10/Exiles | Discovered new exit (range 15) 2217 | -10/Exiles | Entered Mines 2358 | -9/Mines | Core integrity fell below 20% 2392 | -9/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 2814 | -9/Mines | Received a Mining Laser from a helpful Derelict 2850 | -9/Mines | Discovered new exit (range 5) 2890 | -9/Mines | Learned location of Storage (-8) 2917 | -9/Mines | Discovered new exit (range 6) 2946 | -9/Mines | Entered Materials 2946 | -8/Materials | Accompanied by 1 ally 2946 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 3041 | -8/Materials | Identified Exp. Sensor Array 3251 | -8/Materials | Discovered new exit (range 3) 3308 | -8/Materials | Build established: Scavenger-Mutant 3641 | -8/Materials | Repaired Broken Exp. Sensor Array 3826 | -8/Materials | Discovered new exit (range 13) 3828 | -8/Materials | Crushed by falling debris 3828 | -8/Materials | System corruption reached 10% 3843 | -8/Materials | Self-destructed Last Messages --------------- 03686_ Acquired Nuclear Core. 03702_ Connecting with Terminal... >>Traps(Locate) Found 4 traps in 1 array: 4x Shock Trap Map updated. 03794_ A-02 Transporter destroyed. 03799_ Acquired 53 matter. 03826_ EXIT=FOUND 03828_ The unstable cave ceiling collapses. 03828_ Crushed by falling debris. 03828_ Mak. Axe destroyed. 03828_ System corrupted by crushing effect (+4). 03828_ Imp. Heat Sink destroyed. 03828_ System corrupted by crushing effect (+3). 03828_ Nuclear Core destroyed. 03828_ System corrupted by crushing effect (+4). 03828_ System Shield destroyed. 03828_ System corrupted by crushing effect (+5). 03832_ System corrupted: Matter fused (-7). Map ----- +----------------------------------------------------+ | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ???###########????????????????????? | | ???# ! #????????????????????? | | ???# #????????????????????? | | ???# """ !#?#######????????????? | | ???# """""! !#?# ########?????? | | ???# """""== #?# #?????? | | ???# """"" =!### < #?????? | | ???# """=== "#" #?????? | | ???# = ### ## ##????? | | ?####+########?## ### #????? | | ?# #???# #?#!!@=!!#????? | | ## #???# #?#!!==!!#????? | | #???# #?########????? | | #### #???# #?????????????? | | #??# #???# #?????????????? | | #??# #??## ##????????????? | | #??# #### #????????????? | | #??# #????????????? | | #??# #????????????? | | #??# #????????????? | | ############+### #????????????? | | #????# # #####????????????? | | #????# """ # #????????????????? | | #????# """ R" # #????????????????? | | #????# """ """ #%#????????????????? | | #????# """ #=#????????????????? | | #????# / #%#####????????????? | | #????# #![ !!#????????????? | | #????# # !!#????????????? | | #????########### !!#????????????? | | #??????? ## !!#????????????? | | ######## """" # //############?? | | # ! # """" # //## ! #?? | | # # """" + ###### #?? | | # =!! # # #????# #?? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 53 Energy Generation 18 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 18 Terrain Scan Density 10 Armor Coverage 150 Weapon Shielding 33 Evasion (%) 55 Targeting Accuracy 6 Defensive Hacking 10 Item Schematics ----------------- Hcp. Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed FluxFissionHumpback Manual? 0 Play Time 00:33:55 Cumulative 331.6 hours Start 2023.01.15 @ 01:28:44 End 2023.01.15 @ 02:12:35 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 275 Rogue 275 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 56 Gallery% 61 Achievement% 44 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 16/SmallcapsGlow Map View 75x55 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3b388373-9712-462c-b5b5-ff3ec38769a0