Cogmind - Beta 14 @@@ ROGUE MODE // 2024.12.27 @ 14:49:48 Player: PTS Result: Core destroyed Performance ------------- Evolutions (4) 2000 Regions Visited (10) 2000 Robots Destroyed (156) 780 Value Destroyed (6641) 6641 Prototype IDs (31) 620 Alien Tech Used (0) 0 Bonus (2575) 2575 TOTAL SCORE: 14616 Bonus ------- High Alert Combat Kills 1647 Follower Combat Kills 128 Entered Garrisons 400 Used RIF Installer 500 Aligned with FarCom 300 Friendly Fire -400 Cogmind --------- Core Integrity 0/850 Matter 39/300 Energy 122/340 System Corruption 1% Temperature Critical (762) Movement Walking (190) Ox1 Location -6/Factory Parts ------- > --- POWER (2) -------- Reinforced Deuterium Engine Light Angular Momentum Engine > --- PROPULSION (4) --- Carbon-fiber Leg Flexi-carbon Leg Armored Leg > --- UTILITY (6) ------ Advanced Heat Sink Improved Sensor Array Weapon Mount Weapon Cycler Relay Coupler [NC] (20) > --- WEAPON (3) ------- Enhanced Gauss Cannon Enhanced Gauss Cannon > --- INVENTORY (5) ---- Light Angular Momentum Engine Advanced Heat Sink Heavy Plasma Cannon Improved Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine Cold Fusion Reactor > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Flexi-carbon Leg Biometal Leg > --- UTILITY ---------- Advanced Heat Sink Weight Redist. System Improved Sensor Array Improved Signal Interpreter Improved Reaction Control System Improved Light Armor Plating > --- WEAPON ----------- Heavy Plasma Cannon Firepult > --- INVENTORY -------- Carbon-fiber Leg Relay Coupler [NC] Heavy Plasma Cannon [Rating: 76] Favorites ----------- Power Improved Deuterium Engine Engine Improved Deuterium Engine Power Core Light Nuclear Core Reactor Cold Fusion Reactor Propulsion Carbon-fiber Leg Treads Armored Treads Leg Carbon-fiber Leg Wheel Compact Wheel Utility Advanced Heat Sink Device Advanced Heat Sink Storage Small Storage Unit Processor Improved Signal Interpreter Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Heavy Plasma Cannon Energy Gun Gatling Laser Energy Cannon Heavy Plasma Cannon Ballistic Gun Flak Gun Ballistic Cannon Enhanced Gauss Cannon Special Weapon Improved Remote Datajack Build | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Slots Evolved 8 | . . . . . 4 2 . 2 . . Power 1 | . . . . . . . . 1 . . Propulsion 2 | . . . . . 1 1 . . . . Utility 4 | . . . . . 2 1 . 1 . . Weapon 1 | . . . . . 1 . . . . . Parts Attached 143 | 7 15 1 4 3 14 4 19 20 41 15 Power 18 | 1 1 . . . 2 . 5 3 5 1 Engine 9 | 1 1 . . . 1 . 1 1 3 1 Core 8 | . . . . . 1 . 4 1 2 . Reactor 1 | . . . . . . . . 1 . . Propulsion 36 | 2 2 . . . 4 1 6 5 11 5 Treads 3 | . . . . . . . 1 . 2 . Leg 24 | . . . . . . . 5 5 9 5 Wheel 9 | 2 2 . . . 4 1 . . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Utility 39 | 2 3 1 1 3 5 2 7 5 8 2 Device 32 | 1 3 1 1 3 3 1 7 4 7 1 Storage 1 | 1 . . . . . . . . . . Processor 1 | . . . . . . . . 1 . . Hackware 2 | . . . . . . 1 . . . 1 Protection 3 | . . . . . 2 . . . 1 . Artifact . | . . . . . . . . . . . Weapon 50 | 2 9 . 3 . 3 1 1 7 17 7 Energy Gun 13 | 1 3 . . . 1 1 1 2 3 1 Energy Cannon 14 | . . . 2 . 2 . . 5 4 1 Ballistic Gun 9 | 1 2 . . . . . . . 6 . Ballistic Cannon 10 | . 2 . 1 . . . . . 4 3 Launcher . | . . . . . . . . . . . Special Weapon 4 | . 2 . . . . . . . . 2 Impact Weapon . | . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . Unidentified Prototypes 7 | . . 1 2 1 . . 1 1 1 . Parts Lost 44 | . 3 . . . 6 . 6 5 19 5 Power 6 | . . . . . 1 . 1 1 3 . Propulsion 18 | . 2 . . . 2 . 3 2 7 2 Utility 12 | . 1 . . . 2 . 2 2 5 . Weapon 8 | . . . . . 1 . . . 4 3 Highest Loss Streak 9 | . 2 . . . 3 . 2 3 9 4 To Critical Strikes . | . . . . . . . . . . . Average Slot Usage (%) 89 | . 93 100 90 85 71 89 82 87 93 97 Engine 8 | . 14 14 14 14 3 . . 2 10 13 Core 2 | . . . . . 4 7 6 7 1 . Leg 16 | . . . . . . . 17 25 24 24 Wheel 8 | . 26 28 28 28 22 30 6 . . . Device 24 | . 11 14 14 14 9 16 19 23 34 32 Storage 5 | . 14 14 14 14 9 7 7 5 . . Hackware 1 | . . . . . . 4 5 . . 5 Energy Gun 5 | . 12 14 5 . 5 5 7 3 5 . Energy Cannon 6 | . . . 6 14 11 8 7 9 4 9 Ballistic Gun 1 | . 7 . . . . . . . 3 . Ballistic Cannon 3 | . 4 14 6 . . . . . 4 6 Peak Build Rating 76 | 7 7 15 33 35 38 41 64 73 76 73 Average Rating 48 | 5 6 8 23 32 31 39 55 58 62 67 On Entrance 32 | . 7 7 15 33 29 36 41 56 63 71 Naked Turns . | . . . . . . . . . . . Heaviest Build 60 | 13 16 16 34 36 45 47 46 58 60 59 Greatest Support 84 | 20 26 26 26 26 48 64 74 84 84 84 Greatest Overweight (x) 2 | . 1 . 1 1 2 . 2 . 2 1 Average Overweight (x) . | . . . . 1 . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 Average Capacity 6 | 7 8 8 8 8 8 8 8 7 5 5 Most Carried 8 | 5 8 8 8 8 8 8 8 8 5 5 Average Carried 5 | 3 5 6 6 7 6 7 7 5 4 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 5 5 5 Final Carried 8 | 4 7 6 8 8 8 8 6 5 5 4 Class Distribution -------------------- 46% | Scavenger-Gunner 21% | Mutant 10% | Scavenger-Tank 8% | Scavenger-Skirmisher 5% | Skirmisher 5% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Skirmisher | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Garrison Scavenger-Gunner | -6/Factory Scavenger-Gunner | -6/Garrison Scavenger-Gunner | -6/Factory Resources | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Matter Collected 2840 | 287 179 83 . 70 196 40 180 155 1475 175 Remotely . | . . . . . . . . . . . Salvage Created 7601 | 177 319 162 . 170 1636 123 1136 1427 2069 382 Parts 274 | 25 33 6 . 5 67 3 38 22 62 13 Haulers Intercepted 5 | . 1 . . . 3 . . 1 . . Recyclers Shooed 5 | . 1 . . . 2 . . 1 . 1 Parts Field Recycled . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Parts Self-Destructed . | . . . . . . . . . . . Prevented . | . . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Combat Hostiles Destroyed 112 | . 9 4 . 3 21 2 24 13 29 7 Guns 28 | . 8 1 . . . . 4 1 14 . Cannons 29 | . 1 3 . . 4 . 2 3 9 7 AOE 28 | . . . . 2 11 1 8 3 3 . Classes Destroyed 19 | 2 6 . . 1 5 . 3 . 2 . Worker 3 | . 1 . . 1 1 . . . . . Builder 5 | . 1 . . . 3 . . . . 1 Tunneler 8 | 8 . . . . . . . . . . Hauler 5 | . 1 . . . 3 . . 1 . . Recycler 9 | 1 . . . . 5 . . 3 . . Carrier 1 | . . . . . . . 1 . . . Operator 3 | . . . . . 1 1 . 1 . . Watcher 7 | . 2 . . . 2 . . 2 . 1 Swarmer 34 | . 6 . . . 7 . 10 . 11 . Grunt 51 | . 3 4 . 2 5 2 12 11 6 6 Brawler 3 | . . . . . 2 . . . 1 . Duelist 5 | . . . . 1 1 . . . 2 1 Protector 1 | . . . . . 1 . . . . . Sentry 12 | . . . . . 5 . . . 7 . Specialist 1 | . . . . . . . . . 1 . Hunter 1 | . . . . . . . . . 1 . Programmer 3 | . . . . . . . 1 2 . . Heavy 1 | . . . . . . . 1 . . . Zionite 1 | . . . . . 1 . . . . . Thug 2 | . . . . . 2 . . . . . Best Kill Streak 12 | 4 7 2 . 3 12 2 5 7 9 3 Combat Bots Only 10 | . 5 2 . 2 10 2 3 4 9 3 Max Kills in Single Turn 4 | 1 1 1 . 2 4 2 3 3 2 2 Gunslinging . | . . . . . . . . . . . Exploded 4 | . . . . 1 4 1 2 1 1 . Melee . | . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Hostile Shots Fired 626 | . 65 10 . 1 39 3 47 38 350 73 Missed 199 | . 15 2 . 1 9 . 11 15 131 15 Damage Taken 7075 | . 487 122 . 87 786 53 765 677 2753 1345 Core 1566 | . 157 40 . 50 296 15 109 116 453 330 Absorbed by Shields . | . . . . . . . . . . . Regen/Repaired (Parts) 53 | . 35 . . . . . . . . 18 Core Remaining (%) 57 | 100 . . . 1 46 . 82 . . . Volleys Fired 512 | 27 52 9 . 5 50 8 59 37 223 42 Largest 3 | 2 2 2 . 1 2 1 2 3 3 3 Hottest 340 | 60 100 85 . 250 290 250 313 340 340 232 Shots Fired 903 | 54 93 18 . 5 55 8 64 51 471 84 Gun 460 | 54 76 9 . . 24 3 51 10 233 . Cannon 429 | . 9 9 . 5 31 5 13 41 238 78 Launcher . | . . . . . . . . . . . Special 14 | . 8 . . . . . . . . 6 Kinetic 297 | 27 44 9 . . . . . . 182 35 Thermal 576 | 27 49 9 . 5 31 8 64 51 289 43 Explosive . | . . . . . . . . . . . Electromagnetic 24 | . . . . . 24 . . . . . Robot Hit Streak 70 | 5 6 5 . 3 11 6 9 5 70 35 Robot Miss Streak 7 | 4 5 1 . 3 7 2 5 5 5 5 Penetration Max 1 | . . . . . . . . . 1 . Secondary Targets 3 | . 1 . . . . . . . 2 . Max Gunslinging Chain 1 | . 1 . . . . . . . 1 . Shots Hit Robots 467 | 27 46 13 . 2 39 6 45 29 209 51 Core Hits 362 | 14 23 8 . 6 65 4 39 42 141 20 Critical Kills 2 | . . . . . . . . . 2 . Critical Parts Destroyed 1 | . . . . . . . . . 1 . Critical Strikes 14 | . 1 1 . . 1 . 1 . 7 3 Burn 4 | . . 1 . . . . 1 . 2 . Meltdown 1 | . . . . . . . . . 1 . Destroy 2 | . . . . . . . . . 2 . Blast 6 | . 1 . . . . . . . 2 3 Corrupt 1 | . . . . . 1 . . . . . Melee Attacks . | . . . . . . . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . Damage Inflicted 14532 | 271 497 184 . 268 2357 275 1886 1914 5236 1644 Guns 4812 | 271 433 100 . . 201 24 598 115 3070 . Cannons 5030 | . 64 84 . 50 507 85 299 556 1824 1561 Explosions 4674 | . . . . 202 1649 166 989 1243 342 83 Melee . | . . . . . . . . . . . Ramming 16 | . . . . 16 . . . . . . Kinetic 3068 | 127 219 84 . . . . . . 2093 545 Thermal 10921 | 144 278 100 . 252 2156 275 1886 1671 3143 1016 Explosive 326 | . . . . . . . . 243 . 83 Electromagnetic 201 | . . . . . 201 . . . . . Impact . | . . . . . . . . . . . Slashing . | . . . . . . . . . . . Piercing . | . . . . . . . . . . . Highest Corruption 1 | . . . . . . . . 1 1 1 Average Corruption 1 | . . . . . . . . 1 1 1 Corruption Purged . | . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . Effects 28 | . . . . . . . . 1 23 4 Message Errors 2 | . . . . . . . . . 2 . Matter Fused 10 | . . . . . . . . . 8 2 Heat Flow Errors 4 | . . . . . . . . . 3 1 Energy Discharges 4 | . . . . . . . . . 4 . Data Loss (minor) 4 | . . . . . . . . . 3 1 Data Loss (major) 1 | . . . . . . . . . 1 . Misfires 2 | . . . . . . . . . 2 . Alerts 1 | . . . . . . . . 1 . . Overload Shots . | . . . . . . . . . . . Overflow Damage 278 | . . . . . 175 . . 17 77 9 Projectiles 76 | . . . . . . . . 5 62 9 Explosions 202 | . . . . . 175 . . 12 15 . Melee . | . . . . . . . . . . . Knockbacks 5 | . . 2 . . . . . . . 3 Impact . | . . . . . . . . . . . Kinetic 4 | . . 2 . . . . . . . 2 Secondary 1 | . . . . . . . . . . 1 Self-Inflicted Damage 849 | . . . . 30 323 9 150 239 98 . Shots 53 | . . . . 2 13 1 12 16 9 . Rammed 1 | . . . . 1 . . . . . . Targets Rammed 1 | . . . . 1 . . . . . . Kicked . | . . . . . . . . . . . Crushed . | . . . . . . . . . . . Highest Temperature 935 | 40 156 107 . 559 578 489 406 557 488 935 Average Temperature 134 | 18 36 47 . 254 191 182 123 169 91 322 Received Heat Transfer 1797 | . 120 72 . 9 216 27 225 207 576 345 Effects 58 | . . . . 2 8 2 1 9 5 31 Shutdowns 13 | . . . . . 1 1 . 2 1 8 Energy Bleed 7 | . . . . 1 1 1 1 1 . 2 Interference 17 | . . . . . 3 . . 2 3 9 Matter Decay 3 | . . . . . 1 . . . 1 1 Short Circuit 2 | . . . . . 1 . . . . 1 Damage (minor) 3 | . . . . . 1 . . . . 2 Damage (major) 10 | . . . . . . . . 4 . 6 Damage (core) 3 | . . . . 1 . . . . . 2 Siege Activations . | . . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . Parts Fried . | . . . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . Robots Melted 32 | . . . . 1 8 1 11 8 3 . Combat Hostiles 27 | . . . . 1 6 1 10 6 3 . Parts Melted 131 | . 1 1 . 3 37 3 33 36 16 1 Heat Transferred 39403 | 325 650 370 . 1600 11025 1194 8346 7236 7275 1382 Parts Sabotaged . | . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . Power Chain Reactions 3 | . . . . . 3 . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Peak Influence 2106 | 45 277 271 . 335 997 517 1061 832 2106 1198 Initial 1105 | . 29 70 . . 122 439 361 556 477 1105 Average 812 | 21 140 168 . 176 778 472 646 663 1211 1108 Maximum Alert Level 5 | . 1 1 . 1 3 2 3 3 5 4 Low Security (%) 15 | 100 83 73 . 54 8 . . . . . Level 1 6 | . 16 26 . 45 . . 18 . . . Level 2 19 | . . . . . 8 100 37 70 9 . Level 3 29 | . . . . . 83 . 43 29 31 23 Level 4 19 | . . . . . . . . . 35 76 Level 5 8 | . . . . . . . . . 22 . High Security . | . . . . . . . . . . . Max Security . | . . . . . . . . . . . Squads Dispatched 19 | . 2 1 . . 5 1 . 6 . 4 Investigation 6 | . 2 . . . 1 . . 2 . 1 Extermination 2 | . . . . . . . . 2 . . Reinforcement 5 | . . . . . 2 1 . 1 . 1 Assault 5 | . . 1 . . 1 . . 1 . 2 Garrison 1 | . . . . . 1 . . . . . Intercept . | . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . Construction Impeded 3 | . . . . . 1 1 . . . 1 Haulers Reinforced 1 | . . . . . . . . 1 . . Active Scanning Responses . | . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Distress Signals 10 | . 4 . . . 4 . . 2 . . Communications Jammed . | . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . Times Spotted 157 | . 23 9 . 6 23 3 28 18 29 18 Peak Tracking Total 7 | . 5 4 . 3 7 2 4 4 7 5 Tactical Retreats 8 | . 2 1 . . 1 . 2 1 . 1 Traps | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Traps Triggered 7 | . 1 . . . . . 2 1 3 . Indirectly . | . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Disarmed . | . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . Reused . | . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . Installed . | . . . . . . . . . . . Triggered . | . . . . . . . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Machines Disabled 30 | . . . . 1 12 . 3 6 5 3 Max in Single Turn 3 | . . . . 1 3 . 1 2 1 1 Garrison Access 1 | . . . . . 1 . . . . . Garrison Relay 7 | . . . . . . . 3 . 4 . Machines Repaired . | . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Machines Accessed 24 | . 7 1 1 1 3 3 . 3 3 2 Terminals 14 | . 4 1 . . 2 2 . 1 3 1 Fabricators . | . . . . . . . . . . . Repair Stations 2 | . 1 . . . . . . . . 1 Recycling Units 3 | . 2 . . . . . . 1 . . Scanalyzers 1 | . . . . . 1 . . . . . Garrison Access 2 | . . . . . . 1 . 1 . . Total Hacks 49 | . 20 3 1 1 6 4 . 6 4 4 Successful 31 | . 14 2 1 1 4 3 . 4 . 2 Failed 18 | . 6 1 . . 2 1 . 2 4 2 Catastrophic 4 | . 1 . . . . . . . 2 1 Database Lockouts . | . . . . . . . . . . . Manual 22 | . 6 3 1 . 2 1 . 3 4 2 Terminals 32 | . 15 3 . . 4 2 . 2 4 2 Fabricators . | . . . . . . . . . . . Repair Stations 5 | . 3 . . . . . . . . 2 Recycling Units 3 | . 2 . . . . . . 1 . . Scanalyzers 2 | . . . . . 2 . . . . . Garrison Access 5 | . . . . . . 2 . 3 . . Terminal Hacks 21 | . 11 2 1 1 4 2 . . . . Record 5 | . 3 . . . 2 . . . . . Prototype ID Bank 1 | . 1 . . . . . . . . . Open Door 1 | . . . . 1 . . . . . . Open DSF 1 | . . . . . . 1 . . . . Emergency Access Points 2 | . 1 . . . 1 . . . . . Terminal Index 5 | . 2 1 . . 1 1 . . . . Fabricator Index 1 | . 1 . . . . . . . . . Recycling Unit Index 1 | . 1 . . . . . . . . . Locate Traps 3 | . 2 1 . . . . . . . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . . Fabricator Hacks . | . . . . . . . . . . . Repair Station Hacks 4 | . 2 . . . . . . . . 2 Scan Component 2 | . 1 . . . . . . . . 1 Repair 2 | . 1 . . . . . . . . 1 Recycling Unit Hacks 2 | . 1 . . . . . . 1 . . Report Inventory 2 | . 1 . . . . . . 1 . . Scanalyzer . | . . . . . . . . . . . Garrison Access Hacks 3 | . . . . . . 1 . 2 . . Unlock Access 2 | . . . . . . 1 . 1 . . Coupler Status 1 | . . . . . . . . 1 . . Unauthorized Hacks 1 | . . . . . . . . 1 . . Terminals . | . . . . . . . . . . . Fabricators . | . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . Garrison Access 1 | . . . . . . . . 1 . . Restock 1 | . . . . . . . . 1 . . Data Cores Recovered . | . . . . . . . . . . . Used . | . . . . . . . . . . . Hacking Detections 16 | . 6 1 . . 1 3 . 2 2 1 Full Trace Events 6 | . 2 . . . 1 . . 1 1 1 Feedback Events . | . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . Robots Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Built . | . . . . . . . . . . . Authchips . | . . . . . . . . . . . Time . | . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . Parts Repaired 2 | . 1 . . . . . . . . 1 Time 76 | . 26 . . . . . . . . 50 Parts Recycled . | . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Used RIF Installer 1 | . . . . . . . 1 . . . Robots Hacked 4 | . . . . . . . . . . 4 Non-combat 4 | . . . . . . . . . . 4 Combat . | . . . . . . . . . . . Robot Hacks Applied 4 | . . . . . . . . . . 4 map_walls 2 | . . . . . . . . . . 2 drop_inventory 1 | . . . . . . . . . . 1 deconstruct_bot 1 | . . . . . . . . . . 1 Relay Couplers Released 31 | . . . . . 2 . 15 . 14 . Machine Destruction 31 | . . . . . 2 . 15 . 14 . Attached 1 | . . . . . . . . . . 1 Fabnet Peak Effective % . | . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Total Allies 4 | . . 1 . 3 . . . . . . Largest Group 4 | . . 1 1 4 3 . . . . . Highest-Rated Group 109 | . . 31 31 109 78 . . . . . Highest-Rated Ally 31 | . . 31 31 31 31 . . . . . Total Orders 1 | . . . . 1 . . . . . . EXPLORE 1 | . . . . 1 . . . . . . Ally Attacks 53 | . . 10 . 43 . . . . . . Total Damage 517 | . . 125 . 392 . . . . . . Kills 8 | . . 2 . 6 . . . . . . Allies Corrupted . | . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Robot Analysis Total . | . . . . . . . . . . . Derelict Logs Recovered . | . . . . . . . . . . . Drone Launches 3 | . . . . 3 . . . . . . Drone Recoveries 2 | . . . . 2 . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Turns Passed 7770 | 309 610 162 297 343 593 145 1021 807 2918 565 Spaces Moved 4861 | 165 412 131 287 226 347 117 606 451 1786 333 Core 30 | 14 . . . . . . . . 16 . Treads 41 | . . . . . . . 29 . 12 . Legs 2984 | . . . . . . . 442 451 1758 333 Wheels 1806 | 151 412 131 287 226 347 117 135 . . . Hover . | . . . . . . . . . . . Flight . | . . . . . . . . . . . Fastest Speed 50 | 50 80 90 90 105 100 100 100 116 100 120 Average Speed 111 | 77 85 90 96 105 106 100 122 116 120 120 Slowest Speed 330 | 80 95 90 105 105 130 100 330 117 190 190 Overloaded Moves . | . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . Exploration Rate (%) 38 | 9 73 31 59 70 33 4 46 12 71 12 Regions Visited 10 Branch Regions 3 Pre-discovered Areas 1 | . . 1 . . . . . . . . Known Exits Taken 2 | . . . . . . 1 . 1 . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . . . Scrap Searched 1 | . . 1 . . . . . . . . Spaces Dug 54 | . 7 . . . . . . . 37 10 Terrain Destroyed 293 | . 8 . . 33 133 . . 45 37 37 Melee . | . . . . . . . . . . . Projectile 90 | . 8 . . 1 6 . . 9 37 29 AOE 203 | . . . . 32 127 . . 36 . 8 Terrain Rammed . | . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Gar Fac Gar Fac Total 6448 | 297 567 159 308 326 516 137 818 684 2190 446 Wait 761 | 88 70 11 6 87 86 4 111 151 96 51 Move 4851 | 164 411 130 286 225 346 116 605 451 1784 333 Hop . | . . . . . . . . . . . Pick Up 92 | 11 12 3 5 2 14 3 5 13 24 . Fast Attach 35 | . 2 . 2 1 1 1 11 3 10 4 Attach 65 | 7 6 1 2 . 10 3 3 13 19 1 Detach 6 | . . 1 1 . . . 1 2 1 . Swap 43 | . 7 . . 2 3 . 5 4 12 10 Drop 75 | . 7 4 6 3 6 2 13 10 19 5 Fire 512 | 27 52 9 . 5 50 8 59 37 223 42 Melee . | . . . . . . . . . . . Ram 1 | . . . . 1 . . . . . . Kick . | . . . . . . . . . . . Crush . | . . . . . . . . . . . Escape Stasis 7 | . . . . . . . 5 . 2 . Rewire . | . . . . . . . . . . . Trap . | . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines -8/Materials -7/Factory -7/Garrison -6/Factory -6/Garrison (discovered 3 exits: *Fac x3) -6/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 5 | -11/Scrapyard | Discovered new exit (range 15) 310 | -11/Scrapyard | Entered Materials 320 | -10/Materials | Build established: Mutant 463 | -10/Materials | Discovered new exit (range 3) 548 | -10/Materials | Discovered new exit (range 16) 701 | -10/Materials | Core integrity fell below 50% 847 | -10/Materials | Discovered new exit (range 16) 900 | -10/Materials | Repaired Lgt. Cannon 920 | -10/Materials | Entered Mines 931 | -10/Mines | Met a Derelict bent on vengeance 991 | -10/Mines | Discovered new exit (range 11) 998 | -10/Mines | Met a Derelict testing a Signal Generator 1047 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1051 | -10/Mines | Found Prototype Device 1052 | -10/Mines | Identified Exp. Sensor Array 1065 | -10/Mines | Learned location of Storage (-7) 1066 | -10/Mines | Discovered new exit (range 5) 1078 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1078 | -10/Mines | Discovered new exit (range 5) 1082 | -10/Mines | Entered Exiles 1082 | -10/Exiles | Accompanied by 1 ally 1105 | -10/Exiles | Met 8R-AWN 1120 | -10/Exiles | Met EX-HEX 1155 | -10/Exiles | Met EX-BIN 1182 | -10/Exiles | Aligned with FarCom system 1182 | -10/Exiles | Given EX-Vault access code 1203 | -10/Exiles | Opened EX-Vault 1207 | -10/Exiles | Found Prototype Energy Cannon 1208 | -10/Exiles | Identified Firepult 1215 | -10/Exiles | Found Prototype Device 1216 | -10/Exiles | Identified PSU Rigger 1254 | -10/Exiles | Exiles lab attacked by MAIN.C 1360 | -10/Exiles | Discovered new exit (range 14) 1379 | -10/Exiles | Stole two prototypes: Firepult, PSU Rigger 1379 | -10/Exiles | Entered Mines 1379 | -9/Mines | Accompanied by 1 ally 1382 | -9/Mines | Received a Mining Laser from a helpful Derelict 1478 | -9/Mines | Core integrity fell below 20% 1531 | -9/Mines | Found the Drone Emporium 1538 | -9/Mines | Found Prototype Device 1539 | -9/Mines | Identified Thief Drone Bay 1564 | -9/Mines | Discovered new exit (range 20) 1722 | -9/Mines | Entered Materials 1722 | -8/Materials | Accompanied by 3 allies 1722 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x2, Weapon x1 1727 | -8/Materials | Led the pair of lost Derelicts to an unsafe place 1770 | -8/Materials | Lost 3 parts (1n2u) 1770 | -8/Materials | Garrison activated, responded to threat 1874 | -8/Materials | Destroyed 10 combat bots 2060 | -8/Materials | Build established: Skirmisher 2213 | -8/Materials | Core integrity fell below 50% 2292 | -8/Materials | Discovered new exit (range 9) 2315 | -8/Materials | Entered Factory 2315 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2317 | -7/Factory | FarCom data flow suspended 2457 | -7/Factory | Identified exit to Garrison 2460 | -7/Factory | Entered Garrison 2605 | -7/Garrison | Build established: Scavenger-Tank 2628 | -7/Garrison | Heavy support dispatched to Factory 2648 | -7/Garrison | Triggered checkpoint 2700 | -7/Garrison | Found Prototype Device 2700 | -7/Garrison | Identified Active Sensor Suite 2856 | -7/Garrison | Garrison Relay disabled 3032 | -7/Garrison | Triggered checkpoint 3032 | -7/Garrison | Triggered checkpoint 3112 | -7/Garrison | Discovered new exit (range 10) 3138 | -7/Garrison | Triggered checkpoint 3152 | -7/Garrison | Heavy support dispatched to Factory 3178 | -7/Garrison | Triggered checkpoint 3186 | -7/Garrison | Garrison Relay disabled 3336 | -7/Garrison | Triggered checkpoint 3382 | -7/Garrison | Installed Relay Interface Framework 3481 | -7/Garrison | Entered Factory 3481 | -6/Factory | Evolved 2 slots: Power x1, Utility x1 3523 | -6/Factory | Build established: Scavenger-Gunner 3983 | -6/Factory | Lost 3 parts (1p1n1u) 4181 | -6/Factory | First assault squad dispatched 4288 | -6/Factory | Identified exit to Garrison 4288 | -6/Factory | Entered Garrison 4382 | -6/Garrison | Triggered checkpoint 4400 | -6/Garrison | Triggered checkpoint 4429 | -6/Garrison | Destroyed 9 combat bots 4471 | -6/Garrison | Discovered new exit (range 13) 4480 | -6/Garrison | Triggered checkpoint 4555 | -6/Garrison | Lost 7 parts (2p2n2u1w) 4588 | -6/Garrison | Triggered checkpoint 4633 | -6/Garrison | Core integrity fell below 50% 4663 | -6/Garrison | Lost 9 parts (1p4n2u2w) 5098 | -6/Garrison | Triggered checkpoint 5116 | -6/Garrison | Garrison Relay disabled 5218 | -6/Garrison | Discovered new exit (range 14) 5444 | -6/Garrison | Discovered new exit (range 10) 5468 | -6/Garrison | Triggered checkpoint 5657 | -6/Garrison | Triggered checkpoint 5676 | -6/Garrison | Garrison Relay disabled 5980 | -6/Garrison | Triggered checkpoint 6220 | -6/Garrison | Garrison Relay disabled 7206 | -6/Garrison | Entered Factory 7358 | -6/Factory | Repaired Flexi-carbon Leg 7440 | -6/Factory | Spotted B-75 Beast 7556 | -6/Factory | First assault squad dispatched 7766 | -6/Factory | Core integrity fell below 20% 7772 | -6/Factory | Core destroyed Last Messages --------------- 07764_ Overheating: System interference. 07764_ Phase Cannon temporarily disabled. 07764_ U-05 Engineer builds a Wall. 07765_ K-01 Serf collects debris. 07765_ Hvy. Plasma Cannon destroyed. 07766_ Overheating: Core damaged (-136). 07768_ Power failure, Rnf. Deuterium Engine shutdown. 07768_ K-01 Serf collects debris. 07768_ Phase Cannon destroyed. 07769_ Power failure, Lgt. Angular Momentum Engine shutdown. 07769_ Overheating: System interference. 07769_ Enh. Gauss Cannon temporarily disabled. 07769_ R-10 Processor collects Carbon-fiber Leg. 07769_ G-50 Soldier knocked back. 07771_ Overheating: Energy bleed (-36). 07771_ G-50 Soldier destroyed. 07772_ Overheating: Core damaged (-110). Map ----- +----------------------------------------------------+ | ### # """ #????????????????????????????? | | #?# # """ #????????????????????????????? | | #?### ### #????????????????????????????? | | #+##???# #?######"###????????????????????????????? | | #????# #??????###??????????????????????????????? | | #????# #???????????????????????????????????????? | | ?????# #???###?####???###??????????????????????? | | ??????# #???# ??? #??????????????????????? | | ???????# #???# """" """" #??????????????????????? | | ???????# #???# """" """" #??????????????????????? | | ???????# ##### """" """" #??????????????????????? | | ######## # """" """" #??????????????????????? | | # """" """" #??????????????????????? | | + """" """" #??????????????????????? | | # % #??????????????????????? | | """ """ # * !#??????????????????????? | | """ """ # #??????????????????????? | | """ """ #% #??????????????????????? | | #%%% " #??????????????????????? | | """ """ """ ##/#######%###??????????????????????? | | """ """ ""% "##????#"#????????????????????????? | | """ """ """ #????## ##???????????????????????? | | ??? #????#% ##??????????????????????? | | ??????" """ #???##%# #??????????????????????? | | ?????"" """ ########R############????????????? | | ??????? """ ku %% %%@ ????????? | | ???????? % % ????????? | | ???????? g ????????? | | ??????? % ?????????? | | ??????? k ?????????? | | ???????##+##;;; ###########+#### ??????????? | | ?????????? # ?????????????????? ??????????? | | ?????????? ?# ??????????????????????????????? | | ??????????????#^ ??????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ???????????????????????????????? | | ??????????????# ????????????????????????????????? | | ??????????????#??????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 83 Coolant Potential 65 Energy Generation 30 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Additional Mass Support 12 EM Shielding 2 Armor Coverage 300 Weapon Cycling 15 Phase Shifting 15 Evasion (%) 65 Targeting Accuracy 20 Recoil Reduction 1 Offensive Hacking 10 Relay Coupler Types 1 Relay Coupler Value 28 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Backstab Hey, That's Mine! More Dakka Please Preemptive Strike Pyromaniac Challenges ------------ None Game ------ Seed AlloyModifiedSpoofer Manual? 0 Play Time 01:36:57 Cumulative 15.0 hours Start 2024.12.27 @ 12:36:05 End 2024.12.27 @ 14:49:48 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 25 Rogue 25 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 12 Gallery% 23 Achievement% 22 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 9366a647-6089-460c-bba3-563c3b7b9b35