Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.05.12 @ 21:58:00 Player: Back to the Scrapyard Result: Destroyed self with Rocket Launcher Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (25) 125 Value Destroyed (982) 982 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 2707 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 208/300 Energy 85/100 System Corruption 15% Temperature Cool (18) Movement Core (400) Ox7 Location -8/Materials Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Large Storage Unit > --- WEAPON (2) ------- Rocket Launcher > --- INVENTORY (15) --- Light Treads Seismic Detector Advanced Targeting Computer Subdweller Laser Subdweller Machine Gun Subdweller Machine Gun Dirty Datajack (20) Makeshift Sword Peak State ------------ > --- POWER ------------ Light Ion Engine > --- PROPULSION ------- Light Treads Light Treads Spiked Treads > --- UTILITY ---------- Large Storage Unit Machine Analyzer Improved Sensor Array Improved Signal Interpreter > --- WEAPON ----------- Subdweller Beam Cannon Subdweller Machine Gun > --- INVENTORY -------- Ion Engine Seismic Detector Advanced Targeting Computer Medium Laser Subdweller Laser Subdweller Beam Cannon Subdweller Beam Cannon Assault Rifle Light Assault Rifle Subdweller Machine Gun Subdweller Machine Gun Subdweller Machine Gun Dirty Datajack Makeshift Sword [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Large Storage Unit Device Seismic Detector Storage Large Storage Unit Processor Machine Analyzer Protection Scrap Shield Weapon Subdweller Machine Gun Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Subdweller Machine Gun Launcher Rocket Launcher Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 2 | . . . 2 Utility 2 | . . . 2 Weapon . | . . . . Parts Attached 28 | 7 1 8 12 Power 3 | 1 . 1 1 Engine 3 | 1 . 1 1 Core . | . . . . Reactor . | . . . . Propulsion 7 | 2 . 3 2 Treads 5 | . . 3 2 Leg 2 | 2 . . . Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 7 | 2 1 1 3 Device 2 | 1 . . 1 Storage 2 | 1 1 . . Processor 2 | . . . 2 Hackware . | . . . . Protection 1 | . . 1 . Artifact . | . . . . Weapon 11 | 2 . 3 6 Energy Gun 1 | 1 . . . Energy Cannon 4 | . . 2 2 Ballistic Gun 4 | 1 . 1 2 Ballistic Cannon . | . . . . Launcher 2 | . . . 2 Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 19 | . . 4 15 Power 3 | . . 1 2 Propulsion 5 | . . 1 4 Utility 4 | . . 1 3 Weapon 7 | . . 1 6 Highest Loss Streak 14 | . . 2 14 To Critical Strikes 1 | . . . 1 Average Backups 10 | 3 5 11 12 Power 1 | . 1 1 . Propulsion 1 | 1 2 1 . Utility . | . . . 1 Weapon 5 | 1 1 6 9 Tool/Special . | . . . . Unused Backups 8 | . . 2 6 Power 1 | . . 1 . Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 4 | . . . 4 Tool/Special 1 | . . . 1 Average Slot Usage (%) 90 | . 100 92 76 Engine 10 | . 14 10 8 Treads 22 | . . 24 19 Leg 4 | . 28 3 . Device 10 | . 14 10 9 Storage 12 | . 14 12 9 Processor 1 | . . . 14 Energy Gun 3 | . 14 3 . Energy Cannon 9 | . . 10 5 Ballistic Gun 13 | . 14 14 10 Peak Build Rating 22 | 7 7 12 22 Average Rating 10 | 4 7 9 18 On Entrance 6 | . 7 7 12 Avg Prop Armor Cover (%) . | . . . . Naked Turns . | . . . . Heaviest Build 42 | 13 28 36 42 Greatest Support 60 | 20 20 40 60 Greatest Overweight (x) 13 | . 1 1 13 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 15 15 15 Average Capacity 13 | 7 12 14 15 Most Carried 15 | 7 7 15 15 Average Carried 10 | 3 6 11 12 Final Capacity 15 | 8 15 15 15 Final Carried 14 | 4 7 14 8 Class Distribution -------------------- 91% | Mutant 8% | Skirmisher Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Skirmisher | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 582 | 262 27 184 109 Remotely . | . . . . Salvage Created 790 | 22 . 366 402 Parts 53 | 2 . 34 17 Haulers Intercepted . | . . . . Recyclers Shooed . | . . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed 21 | . . 21 . Prevented . | . . . . Parts Restored . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 22 | . . 10 12 Guns 13 | . . 7 6 Cannons 3 | . . 3 . AOE 4 | . . . 4 Classes Destroyed 7 | 1 . 2 4 Tunneler 1 | 1 . . . Mechanic 2 | . . . 2 Swarmer 4 | . . . 4 Grunt 6 | . . . 6 Brawler 1 | . . . 1 Sentry 2 | . . 1 1 Subdweller 9 | . . 9 . Best Kill Streak 5 | 1 . 2 5 Combat Bots Only 4 | . . 2 4 Max Kills in Single Turn 4 | 1 . 1 4 Gunslinging . | . . . . Exploded 3 | . . . 3 Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 178 | . 1 41 136 Missed 48 | . 1 15 32 Hits 130 | . . 26 104 Melee 4 | . . . 4 Projectile 126 | . . 26 100 AOE 2 | . . 2 . Critical Strikes 7 | . . 1 6 Damage Taken 2517 | . . 683 1834 Core 654 | . . 88 566 Absorbed by Shields . | . . . . Core Remaining (%) 82 | 100 . 64 . Volleys Fired 73 | 2 1 31 39 Largest 2 | 2 2 2 2 Hottest 160 | 70 70 110 160 Shots Fired 131 | 4 2 61 64 Gun 94 | 4 2 41 47 Cannon 33 | . . 20 13 Launcher 4 | . . . 4 Special . | . . . . Kinetic 81 | 2 1 31 47 Thermal 46 | 2 1 30 13 Explosive 4 | . . . 4 Electromagnetic . | . . . . Robot Hit Streak 15 | 1 2 15 10 Robot Miss Streak 3 | 1 1 2 3 Penetration Max . | . . . . Secondary Targets 1 | . . 1 . Max Gunslinging Chain 1 | . . 1 . Shots Hit Robots 95 | 2 1 49 43 Core Hits 46 | 1 . 15 30 Critical Kills 3 | . . 1 2 Critical Parts Destroyed . | . . . . Critical Strikes 3 | . . 1 2 Meltdown 2 | . . . 2 Destroy 1 | . . 1 . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 2773 | 21 12 822 1918 Guns 1205 | 21 12 477 695 Cannons 583 | . . 345 238 Explosions 985 | . . . 985 Melee . | . . . . Ramming . | . . . . Kinetic 1080 | 21 . 364 695 Thermal 708 | . 12 458 238 Explosive 985 | . . . 985 Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 15 | . . . 15 Average Corruption 15 | . . . 15 Corruption Purged . | . . . . Corruption Blocked . | . . . . Effects 1 | . . . 1 Matter Fused 1 | . . . 1 Overload Shots . | . . . . Overflow Damage 39 | . . . 39 Projectiles . | . . . . Explosions 39 | . . . 39 Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 185 | . . . 185 Shots 4 | . . . 4 Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 302 | 9 9 5 302 Average Temperature 127 | 6 6 3 142 Received Heat Transfer 939 | . . 102 837 Effects 3 | . . . 3 Interference 3 | . . . 3 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 2 | . . . 2 Combat Hostiles 2 | . . . 2 Parts Melted 8 | . . 2 6 Heat Transferred 1240 | . 37 888 315 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 87 | 100 100 . 75 Level 1 12 | . . . 24 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 269 | 5 3 . 269 Initial 3 | . 3 . . Average 68 | . . . 133 Influence Increases 524 | 5 . 20 499 Destroy 0b10 Robot/C 260 | . . 20 240 Destroy 0b10 Robot/NC 15 | 5 . . 10 Destroy Leader 40 | . . . 40 Disable Machine 30 | . . . 30 Anti-Garrison Action 150 | . . . 150 Destroy Structure 14 | . . . 14 Lose Combat Pursuer 15 | . . . 15 Influence Decreases 265 | . 5 20 240 Entered New Map 2 | . 2 . . Time Decay 113 | . 3 20 90 Lost Part 150 | . . . 150 Squads Dispatched 3 | . 1 . 2 Investigation . | . . . . Extermination . | . . . . Reinforcement 1 | . 1 . . Assault 2 | . . . 2 Garrison . | . . . . Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 37 | . 7 9 21 Peak Tracking Total 9 | . 4 2 9 Tactical Retreats 1 | . . . 1 Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered . | . . . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled 3 | . . . 3 Max in Single Turn 1 | . . . 1 Garrison Access 1 | . . . 1 Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 1 | . . 1 . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 1 | . . 1 . Successful 1 | . . 1 . Failed . | . . . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 1 | . . 1 . Open Door 1 | . . 1 . Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections . | . . . . Full Trace Events . | . . . . Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Part Studies Acquired . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released 2 | . . . 2 Machine Destruction 2 | . . . 2 Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 1894 | 4 134 1543 213 Sensors 109 | . . . 109 Seismic 1699 | 4 134 1543 18 Machine Analysis 212 | . . . 212 Robot Analysis Total . | . . . . Derelict Logs Recovered 2 | . . 2 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 2484 | 98 134 2005 247 Spaces Moved 1351 | 70 80 1141 60 Core 15 | 13 . . 2 Treads 1098 | . . 1040 58 Legs 238 | 57 80 101 . Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 120 160 160 Average Speed 160 | 107 159 162 181 Slowest Speed 700 | 120 190 240 700 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 24 | 4 28 54 10 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken 1 | . . 1 . Unknown Exits Taken 2 | 1 1 . . Scrap Searched 8 | . . 8 . Spaces Dug . | . . . . Terrain Destroyed 13 | . . . 13 Melee . | . . . . Projectile 3 | . . . 3 AOE 10 | . . . 10 Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1536 | 89 84 1228 135 Wait 35 | . . 22 13 Move 1348 | 69 79 1140 60 Hop . | . . . . Pick Up 37 | 11 3 16 7 Fast Attach 2 | . . 2 . Attach 21 | 7 . 4 10 Detach . | . . . . Swap 10 | . 1 6 3 Drop 10 | . . 7 3 Fire 73 | 2 1 31 39 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / *Sub) -10/Subcaves (discovered 2 exits: *Mat x2) -8/Materials History --------- Turn | Location | Event 3 | -11/Scrapyard | Discovered new exit (range 15) 99 | -11/Scrapyard | Entered Materials 100 | -10/Materials | Met a group of wandering Federalists 157 | -10/Materials | Discovered new exit (range 10) 227 | -10/Materials | Discovered new exit (range 5) 233 | -10/Materials | Entered Subcaves 234 | -10/Subcaves | Continued accompanying wandering Federalists (1) 234 | -10/Subcaves | Approached by a straggling Scientist 280 | -10/Subcaves | Discovered new exit (range 13) 316 | -10/Subcaves | Build established: Mutant 517 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 579 | -10/Subcaves | Disturbed a concealed Subdweller 1584 | -10/Subcaves | Learned location of Zion (-6) 1584 | -10/Subcaves | Met a Zionite searching for "candidates" 1635 | -10/Subcaves | Ambushed by Subdwellers from Twisted Machinery 1731 | -10/Subcaves | Learned Materials interactive machine intel 1873 | -10/Subcaves | Identified exit to Materials 1906 | -10/Subcaves | Shifting Twisted Machinery released Mak. Kinetic Plating 1907 | -10/Subcaves | Shifting Twisted Machinery released Riot Gun 2238 | -10/Subcaves | Entered Materials 2238 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2239 | -8/Materials | Loaded intel: 19 interactive machine locations 2452 | -8/Materials | System corruption reached 10% 2456 | -8/Materials | Core integrity fell below 50% 2482 | -8/Materials | Core integrity fell below 20% 2485 | -8/Materials | Destroyed self with Rocket Launcher Last Messages --------------- 02468_ U-05 Engineer builds a Wall. 02470_ Critical hit (Burn: +37). 02474_ M-28 Smith repairs B-36 Bruiser. 02474_ Acquired Lgt. Treads. 02475_ Sub. Beam Cannon destroyed. 02477_ Ion Engine destroyed. 02478_ Electrolysis Chamber disabled. 02478_ Sub. Beam Cannon destroyed. 02478_ Destroyed Sub. Beam Cannon. 02478_ G-47 Trooper destroyed. 02480_ Imp. Sensor Array destroyed. 02480_ Destroyed Imp. Sensor Array. 02482_ The unstable cave ceiling collapses. 02482_ G-47 Trooper destroyed. 02482_ G-50 Soldier destroyed. 02482_ B-36 Bruiser destroyed. 02482_ Destroyed Com. Wheel. 02482_ M-28 Smith destroyed. 02483_ Rocket Launcher destroyed. 02485_ System corrupted: Matter fused (-7). 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""????????????? | | ????????? ????????????? | | ????????? ???????????? | | ????????? ????????????? | | ?????????+####### ???????????? | | ??????????"""????????????????? | | ??????????"R"????????????????? | | ??????????"?"????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ????????????????????????????"" | | ?????????????????????""?????T" | | ????????????????????S""?????"" | | ????????????????????""???????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 10 Energy Capacity 250 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 800 Evasion (%) 50 Recoil Reduction 3 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CobblerMiningProcsplitter Manual? 0 Play Time 00:17:04 Cumulative 252.0 hours Start 2026.05.12 @ 21:42:50 End 2026.05.12 @ 21:58:00 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 347 Rogue 329 Adventurer 18 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 49 Achievement% 37 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 3d4d2652-0003-48d3-9e5f-32286e87864a