Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.03 @ 21:35:22 Player: Exceptionally Mediocre Result: Destroyed by Y-54 Guardian with Flak Gun Performance ------------- Evolutions (4) 2000 Regions Visited (9) 1800 Robots Destroyed (76) 380 Value Destroyed (2199) 2199 Prototype IDs (29) 580 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 7259 Bonus ------- Aligned with FarCom 300 Cogmind --------- Core Integrity 0/850 Matter 300/300 Energy 98/100 System Corruption 0% Temperature Cool (12) Movement Core (50) Location -6/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (6) ------ Hacking Suite System Shield Improved System Shield Corruption Screen > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Light Nuclear Core Light Angular Momentum Engine Improved Flight Unit Improved Cooling System High-capacity Storage Unit Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Flight Unit Improved Flight Unit Improved Flight Unit Cesium-ion Thruster Cesium-ion Thruster > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Hacking Suite System Shield Improved System Shield Corruption Screen > --- WEAPON ----------- Heavy Pick > --- INVENTORY -------- Light Nuclear Core Micro Nuclear Core Improved Cooling System High-capacity Storage Unit Matter Compressor Experimental Sensor Array Force Booster System Guard System Restoration Module PSU Rigger Remote Datajack Power Maul [Rating: 47] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg VSS Leg Wheel Wheel Flight Unit Improved Flight Unit Utility Large Storage Unit Device Structural Scanner Storage Large Storage Unit Processor Improved Targeting Computer Hackware Hacking Suite Protection Hardened Medium Armor Plating Weapon Assault Rifle Energy Gun Heavy Particle Gun Ballistic Gun Assault Rifle Ballistic Cannon Flak Cannon Launcher Grenade Launcher Impact Weapon Mace Piercing Weapon Heavy Pick Build | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Slots Evolved 8 | . . . . . 4 2 2 . . Power . | . . . . . . . . . . Propulsion 4 | . . . . . 2 1 1 . . Utility 4 | . . . . . 2 1 1 . . Weapon . | . . . . . . . . . . Parts Attached 104 | 6 5 6 1 . 43 23 3 16 1 Power 10 | 1 . 1 . . 5 2 . 1 . Engine 7 | 1 . 1 . . 4 1 . . . Core 3 | . . . . . 1 1 . 1 . Reactor . | . . . . . . . . . . Propulsion 40 | 2 1 2 . . 15 9 1 10 . Treads 7 | 2 1 2 . . 2 . . . . Leg 12 | . . . . . 10 2 . . . Wheel 2 | . . . . . 2 . . . . Hover . | . . . . . . . . . . Flight 19 | . . . . . 1 7 1 10 . Utility 33 | 1 2 2 1 . 12 10 1 4 . Device 15 | . 1 2 . . 5 4 1 2 . Storage 4 | 1 1 . 1 . . 1 . . . Processor 3 | . . . . . 1 2 . . . Hackware 4 | . . . . . . 2 . 2 . Protection 7 | . . . . . 6 1 . . . Artifact . | . . . . . . . . . . Weapon 21 | 2 2 1 . . 11 2 1 1 1 Energy Gun 6 | . . . . . 5 1 . . . Energy Cannon . | . . . . . . . . . . Ballistic Gun 7 | 2 1 1 . . 3 . . . . Ballistic Cannon 2 | . . . . . 2 . . . . Launcher 2 | . 1 . . . 1 . . . . Special Weapon . | . . . . . . . . . . Impact Weapon 3 | . . . . . . 1 1 . 1 Slashing Weapon . | . . . . . . . . . . Piercing Weapon 1 | . . . . . . . . 1 . Special Melee Weapon . | . . . . . . . . . . Unidentified Prototypes 6 | . . 1 . . 5 . . . . Parts Lost 34 | . . 3 . . 15 3 . 9 4 Power 7 | . . . . . 4 1 . 1 1 Propulsion 12 | . . 2 . . 4 1 . 5 . Utility 6 | . . . . . 2 1 . 2 1 Weapon 9 | . . 1 . . 5 . . 1 2 Highest Loss Streak 5 | . . 3 . . 4 1 . 5 4 To Critical Strikes . | . . . . . . . . . . Average Slot Usage (%) 89 | . 98 99 100 100 85 93 93 73 62 Engine 6 | . 14 14 14 14 2 6 . . . Core 2 | . . . . . 4 . 6 5 4 Treads 10 | . 27 27 28 28 4 . . . . Leg 9 | . . . . . 22 16 . . . Flight 7 | . . . . . . 18 40 21 13 Device 10 | . 8 14 14 14 12 12 6 . . Storage 10 | . 18 14 14 14 9 7 6 6 4 Processor 5 | . . . . . 4 7 13 13 12 Hackware 4 | . . . . . . 5 13 17 20 Protection 2 | . . . . . 7 2 . . . Energy Gun 4 | . . . . . 11 9 . . . Ballistic Gun 10 | . 25 28 28 28 3 . . . . Naked Turns . | . . . . . . . . . . Heaviest Build 65 | 14 35 30 49 49 64 65 29 30 28 Greatest Support 61 | 40 40 40 40 40 54 61 30 30 15 Greatest Overweight (x) 15 | 4 . . 1 1 15 2 . 9 3 Average Overweight (x) . | . . . . 1 1 . . . . Largest Inventory Capacity 20 | 8 15 15 20 20 20 20 15 15 15 Average Capacity 16 | 7 14 15 16 20 20 17 15 15 11 Most Carried 20 | 3 15 15 15 17 20 20 15 15 15 Average Carried 14 | 1 9 13 13 16 17 17 14 14 11 Final Capacity 20 | 8 15 15 20 20 20 15 15 15 5 Final Carried 19 | 3 15 13 15 17 19 15 15 15 5 Class Distribution -------------------- 74% | Mutant 19% | Hacker-Mutant 4% | Hacker-Sprinter Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Mutant | -7/Factory Hacker-Sprinter | -6/Factory Hacker-Mutant | -6/Lower Caves Hacker-Mutant | -6/Lower Caves Resources | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Matter Collected 2137 | 302 252 132 . . 831 205 18 397 . Remotely 20 | . . . . . . 20 . . . Salvage Created 2837 | 96 314 118 . . 1353 655 18 266 17 Parts 157 | 7 23 10 . . 74 31 . 12 . Haulers Intercepted 2 | . 1 . . . 1 . . . . Recyclers Shooed 3 | . . 1 . . 2 . . . . Parts Field Recycled . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Parts Self-Destructed 7 | . . . . . . . . 7 . Prevented . | . . . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Combat Hostiles Destroyed 48 | . 8 2 . . 22 11 . 4 1 Melee 6 | . . . . . . 1 . 4 1 Guns 35 | . 6 2 . . 18 9 . . . Cannons 2 | . . . . . 2 . . . . AOE 4 | . 2 . . . 2 . . . . Classes Destroyed 16 | 2 4 1 . . 5 3 . 1 . Worker 6 | . 1 . . . 5 . . . . Builder 3 | . . 1 . . . 1 1 . . Tunneler 6 | 2 1 1 . . 2 . . . . Hauler 2 | . 1 . . . 1 . . . . Recycler 5 | 1 . . . . 3 1 . . . Mechanic 1 | . . . . . 1 . . . . Operator 2 | . . . . . 1 1 . . . Watcher 3 | . . . . . 2 1 . . . Swarmer 10 | . 2 . . . 4 1 . 2 1 Grunt 24 | . 6 2 . . 11 5 . . . Brawler 2 | . . . . . . 2 . . . Duelist 1 | . . . . . . 1 . . . Sentry 7 | . . . . . 6 1 . . . Hunter 1 | . . . . . 1 . . . . Programmer 2 | . . . . . . 1 . 1 . Samaritan 2 | . . . . . . . . 2 . Thug 1 | . . . . . . . . 1 . Best Kill Streak 5 | 2 3 3 . . 5 4 1 1 1 Combat Bots Only 4 | . 2 1 . . 4 3 . 1 1 Max Kills in Single Turn 2 | 1 1 1 . . 2 2 1 1 1 Gunslinging 1 | . . . . . 1 . . . . Exploded 1 | . 1 . . . 1 . . . . Melee 1 | . . . . . . 1 . 1 1 Uniques/NPCs Destroyed . | . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Hostile Shots Fired 550 | . 51 15 . . 226 75 6 77 100 Missed 167 | . 8 6 . . 67 30 3 18 35 Damage Taken 5389 | . 476 124 . . 2520 570 44 914 741 Core 1365 | . 28 11 . . 389 85 30 381 441 Absorbed by Shields . | . . . . . . . . . . Core Remaining (%) 75 | 100 . . . 84 29 87 . . . Volleys Fired 232 | 7 36 14 . . 140 35 . . . Largest 2 | 2 2 2 . . 2 2 . . . Hottest 135 | 40 40 40 . . 116 135 . . . Shots Fired 411 | 14 62 28 . . 237 70 . . . Gun 379 | 14 58 28 . . 209 70 . . . Cannon 22 | . . . . . 22 . . . . Launcher 10 | . 4 . . . 6 . . . . Special . | . . . . . . . . . . Kinetic 210 | 14 58 28 . . 110 . . . . Thermal 191 | . . . . . 121 70 . . . Explosive 10 | . 4 . . . 6 . . . . Electromagnetic . | . . . . . . . . . . Robot Hit Streak 15 | 2 9 10 . . 15 11 . . . Robot Miss Streak 7 | 3 5 3 . . 7 3 . . . Penetration Max . | . . . . . . . . . . Secondary Targets 5 | . 1 . . . 4 . . . . Max Gunslinging Chain 1 | . 1 . . . 1 . . . . Shots Hit Robots 294 | 6 39 19 . . 161 55 1 10 3 Core Hits 166 | 4 19 7 . . 88 42 . 6 . Critical Kills . | . . . . . . . . . . Critical Parts Destroyed 1 | . . . . . . . . . 1 Critical Strikes 8 | . . . . . 7 . . . 1 Burn 7 | . . . . . 7 . . . . Smash 1 | . . . . . . . . . 1 Melee Attacks 45 | . . . . . . 2 15 22 6 Impact 27 | . . . . . . 2 15 5 5 Slashing . | . . . . . . . . . . Piercing 18 | . . . . . . . . 17 1 Sneak Attacks 4 | . . . . . . 1 1 2 . Combat Hostiles . | . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . Damage Inflicted 5673 | 78 744 216 . . 2745 1263 93 384 150 Guns 4077 | 78 477 216 . . 2177 1129 . . . Cannons 346 | . . . . . 346 . . . . Explosions 483 | . 267 . . . 216 . . . . Melee 761 | . . . . . . 134 93 384 150 Ramming 6 | . . . . . 6 . . . . Kinetic 1757 | 78 477 216 . . 986 . . . . Thermal 2666 | . . . . . 1537 1129 . . . Explosive 483 | . 267 . . . 216 . . . . Electromagnetic . | . . . . . . . . . . Impact 409 | . . . . . . 134 93 32 150 Slashing . | . . . . . . . . . . Piercing 352 | . . . . . . . . 352 . Highest Corruption 4 | . 3 3 3 3 4 . . . . Average Corruption 2 | . 2 3 3 3 1 . . . . Corruption Purged . | . . . . . . . . . . Corruption Blocked 2 | . . . . . . . 1 1 . Effects 36 | . 4 12 6 3 11 . . . . Message Errors 7 | . 1 2 2 . 2 . . . . Matter Fused 10 | . . 5 1 1 3 . . . . Heat Flow Errors 4 | . 1 1 . 1 1 . . . . Energy Discharges 3 | . . 1 1 . 1 . . . . Parts Rejected 2 | . . . . . 2 . . . . Data Loss (minor) 4 | . . 2 . 1 1 . . . . Data Loss (major) 4 | . 1 . 2 . 1 . . . . Alerts 1 | . . 1 . . . . . . . Weapon Failures 1 | . 1 . . . . . . . . Overload Shots . | . . . . . . . . . . Overflow Damage 181 | . 16 . . . . 30 71 16 48 Projectiles . | . . . . . . . . . . Explosions 16 | . 16 . . . . . . . . Melee 165 | . . . . . . 30 71 16 48 Knockbacks 16 | . . . . . 13 1 1 . 1 Impact 3 | . . . . . . 1 1 . 1 Kinetic 13 | . . . . . 13 . . . . Secondary . | . . . . . . . . . . Self-Inflicted Damage 5 | . . . . . 5 . . . . Shots 1 | . . . . . 1 . . . . Rammed . | . . . . . . . . . . Targets Rammed 2 | . . . . . 2 . . . . Kicked 2 | . . . . . 2 . . . . Crushed . | . . . . . . . . . . Highest Temperature 263 | . 106 102 . 116 263 16 24 113 . Average Temperature 49 | . 23 33 . 59 75 8 6 47 . Received Heat Transfer 1773 | . 213 69 . . 1107 237 . 81 66 Siege Activations . | . . . . . . . . . . Robots Corrupted . | . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . Parts Fried 4 | . . . . . 1 2 . . 1 Impact Corruptions 7 | . . . . . . 2 3 . 2 Robots Melted 1 | . . . . . . 1 . . . Combat Hostiles 1 | . . . . . . 1 . . . Parts Melted 14 | . . . . . 7 7 . . . Heat Transferred 6087 | . . . . . 3663 2424 . . . Parts Sabotaged . | . . . . . . . . . . Parts Stolen . | . . . . . . . . . . Parts Stripped . | . . . . . . . . . . Power Chain Reactions . | . . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Peak Influence 395 | 15 136 77 . . 386 395 310 . . Initial 175 | . 9 52 . . . 175 157 . . Average 132 | 4 51 30 . . 152 252 255 . . Maximum Alert Level 1 | . . . . . 1 1 1 . . Low Security (%) 69 | 100 100 100 . 100 74 15 17 . . Level 1 30 | . . . . . 25 84 82 . . Level 2 . | . . . . . . . . . . Level 3 . | . . . . . . . . . . Level 4 . | . . . . . . . . . . Level 5 . | . . . . . . . . . . High Security . | . . . . . . . . . . Max Security . | . . . . . . . . . . Squads Dispatched 16 | . 1 . . . 7 3 5 . . Investigation 8 | . 1 . . . 3 1 3 . . Extermination . | . . . . . . . . . . Reinforcement 7 | . . . . . 4 1 2 . . Assault . | . . . . . . . . . . Garrison 1 | . . . . . . 1 . . . Intercept . | . . . . . . . . . . Searches Triggered . | . . . . . . . . . . Construction Impeded 2 | . . . . . 2 . . . . Haulers Reinforced . | . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Distress Signals 9 | . . . . 1 8 . . . . Communications Jammed . | . . . . . . . . . . Distress Signals . | . . . . . . . . . . Times Spotted 107 | . 12 2 . . 45 24 7 12 5 Peak Tracking Total 7 | . 4 2 . . 7 6 5 4 5 Tactical Retreats 16 | . . . . . 5 4 2 4 1 Traps | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Traps Triggered 6 | . 3 . . . 2 1 . . . Indirectly . | . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . Triggered . | . . . . . . . . . . Disarmed . | . . . . . . . . . . Reprogrammed . | . . . . . . . . . . Reused . | . . . . . . . . . . Traps Extracted . | . . . . . . . . . . Installed . | . . . . . . . . . . Triggered . | . . . . . . . . . . Objects Rigged 4 | . . . . . 4 . . . . Exploded 4 | . . . . . 4 . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Disabled 3 | . . . . . 3 . . . . Max in Single Turn 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . Machines Repaired . | . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Machines Accessed 19 | . 6 . 1 1 3 4 4 . . Terminals 8 | . 5 . . . 1 . 2 . . Fabricators 1 | . . . . . . 1 . . . Repair Stations 1 | . . . . . . 1 . . . Recycling Units 4 | . 1 . . . 1 1 1 . . Scanalyzers 1 | . . . . . 1 . . . . Garrison Access 2 | . . . . . . 1 1 . . Total Hacks 43 | . 15 . 1 1 10 7 9 . . Successful 21 | . 6 . 1 1 3 6 4 . . Failed 22 | . 9 . . . 7 1 5 . . Catastrophic 2 | . . . . . 1 . 1 . . Database Lockouts . | . . . . . . . . . . Manual 19 | . 10 . 1 . 3 . 5 . . Terminals 23 | . 14 . . . 3 . 6 . . Fabricators 2 | . . . . . . 2 . . . Repair Stations 2 | . . . . . . 2 . . . Recycling Units 8 | . 1 . . . 4 1 2 . . Scanalyzers 3 | . . . . . 3 . . . . Garrison Access 3 | . . . . . . 2 1 . . Terminal Hacks 4 | . 1 . 1 1 . . 1 . . Robot Analysis 1 | . 1 . . . . . . . . Open Door 1 | . . . . 1 . . . . . Terminal Index 1 | . . . . . . . 1 . . Derelict Proto ID Bank 1 | . . . 1 . . . . . . Fabricator Hacks 2 | . . . . . . 2 . . . Load Schematic 1 | . . . . . . 1 . . . Build 1 | . . . . . . 1 . . . Repair Station Hacks 2 | . . . . . . 2 . . . Scan Component 1 | . . . . . . 1 . . . Repair 1 | . . . . . . 1 . . . Recycling Unit Hacks 2 | . 1 . . . . 1 . . . Retrieve Components 2 | . 1 . . . . 1 . . . Scanalyzer 2 | . . . . . 2 . . . . Insert Component 1 | . . . . . 1 . . . . Analyze 1 | . . . . . 1 . . . . Garrison Access Hacks 2 | . . . . . . 1 1 . . Seal Access 2 | . . . . . . 1 1 . . Unauthorized Hacks 7 | . 4 . . . 1 . 2 . . Terminals 7 | . 4 . . . 1 . 2 . . Botnet 7 | . 4 . . . 1 . 2 . . Fabricators . | . . . . . . . . . . Repair Stations . | . . . . . . . . . . Recycling Units . | . . . . . . . . . . Scanalyzers . | . . . . . . . . . . Garrison Access . | . . . . . . . . . . Data Cores Recovered 1 | . . . . . 1 . . . . Used . | . . . . . . . . . . Hacking Detections 14 | . 5 . . . 3 3 3 . . Full Trace Events 7 | . 1 . . . 2 1 3 . . Feedback Events 2 | . 1 . . . . . 1 . . Corruption 2 | . 1 . . . . . 1 . . Feedback Blocked . | . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . Robots Built . | . . . . . . . . . . Authchips . | . . . . . . . . . . Time . | . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Built 1 | . . . . . . 1 . . . Authchips . | . . . . . . . . . . Time 73 | . . . . . . 73 . . . Total Part Build Rating 3 | . . . . . . 3 . . . Parts Repaired . | . . . . . . . . . . Time 60 | . . . . . . 60 . . . Parts Recycled . | . . . . . . . . . . Recycled Matter . | . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . Retrieved Components 14 | . 5 . . . . 9 . . . Parts Scanalyzed 1 | . . . . . 1 . . . . Part Schematics Acquired 1 | . . . . . 1 . . . . Parts Damaged . | . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Used RIF Installer . | . . . . . . . . . . Robots Hacked . | . . . . . . . . . . Non-combat . | . . . . . . . . . . Combat . | . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . Relay Couplers Released . | . . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . . Robots Rewired . | . . . . . . . . . . Allies Hacked . | . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total Allies 1 | . . . . . . . . . 1 Largest Group 1 | . . . . . . . . . 1 Highest-Rated Group 180 | . . . . . . . . . 180 Highest-Rated Ally 180 | . . . . . . . . . 180 Total Orders . | . . . . . . . . . . Ally Attacks . | . . . . . . . . . . Total Damage . | . . . . . . . . . . Kills . | . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . Allies Melted . | . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Robot Analysis Total 1 | . 1 . . . . . . . . Derelict Logs Recovered 6 | . . 2 . 1 . . . 3 . Drone Launches . | . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Turns Passed 6344 | 95 656 854 396 213 1796 1045 162 1039 88 Spaces Moved 4025 | 41 334 502 230 89 631 612 381 1135 70 Core 41 | 15 . . . . 3 . . 9 14 Treads 1317 | 26 334 502 230 89 136 . . . . Legs 706 | . . . . . 476 230 . . . Wheels 16 | . . . . . 16 . . . . Hover . | . . . . . . . . . . Flight 1945 | . . . . . . 382 381 1126 56 Fastest Speed 24 | 50 160 160 160 240 110 27 24 24 50 Average Speed 128 | 153 160 160 171 240 206 127 24 81 96 Slowest Speed 800 | 250 160 160 240 240 800 187 24 500 200 Overloaded Moves . | . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . Robots Hopped . | . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . Exploration Rate (%) 45 | 4 71 98 60 34 45 18 11 97 17 Regions Visited 9 Branch Regions 5 Pre-discovered Areas 1 | . . 1 . . . . . . . Known Exits Taken 4 | . . . 1 . . 1 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . . Scrap Searched 5 | . . 1 . . . . . 4 . Spaces Dug 13 | . . . . . . . 10 3 . Terrain Destroyed 63 | . 29 . . . 21 . 10 3 . Melee 13 | . . . . . . . 10 3 . Projectile . | . . . . . . . . . . AOE 50 | . 29 . . . 21 . . . . Terrain Rammed . | . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . Machines Disabled . | . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Fac Fac Low Low Total 4715 | 56 392 528 231 89 903 804 429 1202 81 Wait 144 | . . . . . 17 93 14 20 . Move 4016 | 40 333 501 229 88 630 611 380 1134 70 Hop . | . . . . . . . . . . Pick Up 85 | 3 14 4 1 1 33 17 9 3 . Fast Attach 43 | 6 3 . . . 16 7 . 11 . Attach 28 | . . 3 . . 13 5 3 3 1 Detach 13 | . 1 . . . 6 4 1 . 1 Swap 33 | . 2 3 1 . 14 11 . 2 . Drop 71 | . 3 3 . . 28 19 7 8 3 Fire 232 | 7 36 14 . . 140 35 . . . Melee 44 | . . . . . . 2 15 21 6 Ram . | . . . . . . . . . . Kick 2 | . . . . . 2 . . . . Crush . | . . . . . . . . . . Escape Stasis . | . . . . . . . . . . Rewire . | . . . . . . . . . . Trap 4 | . . . . . 4 . . . . Miscellaneous . | . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat] / [*Min x2] / [Sub]) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -7/Factory (discovered 2 exits: *Fac / [*Low]) -6/Factory -6/Lower Caves -6/Lower Caves History --------- Turn | Location | Event 25 | -11/Scrapyard | Discovered new exit (range 16) 96 | -11/Scrapyard | Entered Materials 210 | -10/Materials | Discovered new exit (range 7) 304 | -10/Materials | Build established: Mutant 464 | -10/Materials | Discovered new exit (range 16) 678 | -10/Materials | Discovered new exit (range 15) 742 | -10/Materials | Discovered new exit (range 7) 752 | -10/Materials | Entered Mines 829 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 833 | -10/Mines | Found Prototype Device 842 | -10/Mines | Identified Exp. Sensor Array 898 | -10/Mines | Discovered new exit (range 16) 1028 | -10/Mines | Lost 3 parts (2n1w) 1117 | -10/Mines | Learned location of Recycling (-7) 1138 | -10/Mines | Discovered new exit (range 7) 1168 | -10/Mines | Discovered new exit (range 8) 1600 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1606 | -10/Mines | Entered Exiles 1607 | -10/Exiles | Identified exit to Mines 1645 | -10/Exiles | Met 8R-AWN 1669 | -10/Exiles | Met EX-HEX 1717 | -10/Exiles | Met EX-BIN 1739 | -10/Exiles | Aligned with FarCom system 1741 | -10/Exiles | Given EX-Vault access code 1784 | -10/Exiles | Opened EX-Vault 1795 | -10/Exiles | Found PSU Rigger 1827 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1873 | -10/Exiles | Met EX-DEC 2002 | -10/Exiles | Left Exiles lab with PSU Rigger 2002 | -10/Exiles | Entered Mines 2011 | -9/Mines | Found the Drone Emporium 2019 | -9/Mines | Learned Materials stockpile data 2036 | -9/Mines | Found Prototype Device 2037 | -9/Mines | Met a Derelict bent on vengeance 2115 | -9/Mines | Assembled infested the area 2120 | -9/Mines | Assisted by a Guerilla fighting off Assembled 2186 | -9/Mines | Discovered new exit (range 8) 2215 | -9/Mines | Entered Materials 2215 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 2487 | -8/Materials | Lost 4 parts (1p1n2w) 2830 | -8/Materials | Lost 3 parts (1n2w) 2945 | -8/Materials | Core integrity fell below 50% 3196 | -8/Materials | Identified Decoy Drone Bay 3896 | -8/Materials | Discovered new exit (range 16) 4011 | -8/Materials | Entered Factory 4011 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 4668 | -7/Factory | Garrison activated, responded to threat 4767 | -7/Factory | Discovered new exit (range 15) 4943 | -7/Factory | Fabricated Hacking Suite? 4996 | -7/Factory | Discovered new exit (range 4) 5010 | -7/Factory | Build established: Hacker-Mutant 5032 | -7/Factory | Identified exit to Factory 5056 | -7/Factory | Entered another Factory area 5056 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5200 | -6/Factory | Discovered new exit (range 15) 5218 | -6/Factory | Identified exit to Lower Caves 5218 | -6/Factory | Entered Lower Caves 5230 | -6/Lower Caves | Encountered a Warlord checkpoint 5297 | -6/Lower Caves | Discovered new exit (range 8) 5303 | -6/Lower Caves | Learned Factory emergency access door positions 5308 | -6/Lower Caves | Learned Factory garrison access intel 5387 | -6/Lower Caves | Lost 5 parts (1p2n2u) 5523 | -6/Lower Caves | Ambushed by wild Derelicts 5569 | -6/Lower Caves | Lost 4 parts (3n1w) 6256 | -6/Lower Caves | Identified exit to Lower Caves 6257 | -6/Lower Caves | Entered another Lower Caves area 6294 | -6/Lower Caves | Core integrity fell below 50% 6301 | -6/Lower Caves | Attracted the attention of an 0b10 checkpoint 6340 | -6/Lower Caves | Core integrity fell below 20% 6345 | -6/Lower Caves | Destroyed by Y-54 Guardian with Flak Gun Last Messages --------------- 06102_ Found 13 Matter. 06256_ EXIT=IDENTIFIED: LOWER CAVES LOCATION=LOWER CAVES GOAL=ESCAPE 06301_ Y-54 Guardian: "INTERCEPTING UNREGISTERED DERELICT." 06317_ Dropped Imp. Flight Unit. 06318_ Dropped Lrg. Storage Unit. 06323_ Lgt. Nuclear Core destroyed. 06325_ Hvy. Pick destroyed. 06325_ S-27 Virus suffers critical hit (Smash). 06325_ Destroyed VTOL Module. 06325_ S-27 Virus system corrupted by crushing effect. 06325_ Lgt. Nuclear Core fried. 06325_ S-27 Virus destroyed. 06328_ S-27 Virus knocked back. 06336_ Imp. Signal Interpreter destroyed. A strange signal echoes through the caves. 06342_ Power Maul destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????##??????????????????? | | ????????????????????????????# ??????????????????? | | ???????????????????????????# ??????????????????? | | ??????????????????????????? ???????????????????? | | ??????????????????????????# ???????????????????? | | ?????????????????????????# ????????????????????? | | ???????????????????????## ?????????????????????? | | ???????????????????????# #?????????????????????? | | ???????????????????????# ??????????????????????? | | ???????????????????????# !#??????????????????????? | | ????????????????????####!%#?????? ???????????????? | | ???????????????##???# s#??????? ?????????????? | | ????????######## ##?# #??????? ??????????? | | ????? $ ## % !#???????? ??######## | | ????? s !!##???????? ??# | | ????????????## !@=##???????# #??# | | ????????????# |*!!#????#### #??# #### | | ????????????# *!*#???## #### #??# | | ????????????# ## ##???# ## ##?## | | ????????????# #?## #????# # ##?# | | ????????????### #???# Y####?# #?? | | ??????????????## ???## ##?# #?? | | ???????????????# ???# #### ##?? | | ??????????????? ????# ## #??? | | ?????????????? ????# ### ###??? | | ?????????????###?????# ### #????? | | ?????????????????????# ## ## | | ?????????????????????# #### | | ?????????????????????# ##??#### ####### | | ?????????????????????## #??????####??????? | | ??????????????????????## ##?????????????????? | | ???????????????????????######???????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 89 Energy Generation 14 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Corruption Block 8 Armor Coverage 375 Evasion (%) 65 Targeting Accuracy 6 Recoil Reduction 2 Offensive Hacking 20 Defensive Hacking 22 Item Schematics ----------------- Hacking Suite | -8/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Hacking Suite | x1 | -7/Factory Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed LongswordDeepNeutralizer Manual? 0 Play Time 00:54:45 Cumulative 152.6 hours Start 2024.05.03 @ 19:47:43 End 2024.05.03 @ 21:35:22 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 172 Rogue 172 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 59 Achievement% 41 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 2f576ef8-f9c5-4709-be47-29af017c7b78