Cogmind - Beta 13 @@@ ROGUE MODE // 2024.05.20 @ 22:50:49 Player: Skergy Result: Destroyed by G-50 Soldier with Heavy Laser Performance ------------- Evolutions (4) 2000 Regions Visited (16) 3200 Robots Destroyed (51) 255 Value Destroyed (1691) 1691 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (1671) 1671 TOTAL SCORE: 8937 Bonus ------- Follower Combat Kills 197 Entered Garrisons 600 Used RIF Installer 1000 Friendly Fire -126 Cogmind --------- Core Integrity 0/850 Matter 25/300 Energy 100/100 System Corruption 1% Temperature Cool (6) Movement Core (50) Location -6/Garrison Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (6) ------ Advanced Signal Interpreter Advanced Terrain Scan Processor > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Fusion Compressor Flexi-carbon Leg Improved Light Armor Plating Hypervelocity Gauss Rifle Remote Datajack Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Cesium-ion Thruster Cesium-ion Thruster Cesium-ion Thruster Nuclear Pulse Thruster Cooled Field Propulsion Drive > --- UTILITY ---------- Power Amplifier Compact Battery Improved Signal Interpreter Advanced Signal Interpreter Advanced Terrain Scan Processor EM Disruption Field > --- WEAPON ----------- Gamma Bomb Array > --- INVENTORY -------- Fusion Compressor Flexi-carbon Leg Layered Light Armor Plating Hypervelocity Gauss Rifle Remote Datajack [Rating: 62] Favorites ----------- Power Light Nuclear Core Engine Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Signal Interpreter Protection Hardened Light Armor Plating Weapon Heavy EM Shotgun Energy Gun Heavy EM Shotgun Energy Cannon Beam Cannon Ballistic Gun Makeshift Shrapnel Gun Launcher Missile Launcher Special Weapon Remote Datajack Slashing Weapon Blade Saw Special Melee Weapon Improved Datajack Build | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Slots Evolved 8 | . . . . . 4 . . 2 . . 2 . . . . . Power . | . . . . . . . . . . . . . . . . . Propulsion 3 | . . . . . 2 . . . . . 1 . . . . . Utility 4 | . . . . . 2 . . 1 . . 1 . . . . . Weapon 1 | . . . . . . . . 1 . . . . . . . . Parts Attached 128 | 6 11 6 3 3 11 . 31 4 13 2 8 2 10 6 2 10 Power 18 | 1 5 1 . . 1 . 4 . 1 . 2 . 1 1 . 1 Engine 12 | 1 5 . . . . . 3 . 1 . 1 . 1 . . . Core 6 | . . 1 . . 1 . 1 . . . 1 . . 1 . 1 Reactor . | . . . . . . . . . . . . . . . . . Propulsion 41 | 2 3 2 1 1 4 . 11 . 2 1 3 1 2 1 . 7 Treads 9 | . . . . . . . 7 . . 1 . . 1 . . . Leg 19 | 2 3 2 1 1 4 . 4 . 1 . . . . 1 . . Wheel . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 13 | . . . . . . . . . 1 . 3 1 1 . . 7 Utility 29 | 1 1 . 1 1 3 . 8 1 3 1 . 1 6 1 1 . Device 13 | . 1 . 1 . 1 . 6 . 1 . . 1 2 . . . Storage 2 | 1 . . . . . . . . . . . . 1 . . . Processor 5 | . . . . 1 . . 1 . . . . . 3 . . . Hackware . | . . . . . . . . . . . . . . . . . Protection 9 | . . . . . 2 . 1 1 2 1 . . . 1 1 . Artifact . | . . . . . . . . . . . . . . . . . Weapon 40 | 2 2 3 1 1 3 . 8 3 7 . 3 . 1 3 1 2 Energy Gun 17 | 1 . 2 . . 3 . 5 2 2 . 2 . . . . . Energy Cannon 3 | . 1 . . . . . 2 . . . . . . . . . Ballistic Gun 10 | 1 1 1 . 1 . . 1 . 2 . . . . 1 1 1 Ballistic Cannon . | . . . . . . . . . . . . . . . . . Launcher 4 | . . . . . . . . 1 1 . . . 1 1 . . Special Weapon 2 | . . . . . . . . . . . 1 . . 1 . . Impact Weapon . | . . . . . . . . . . . . . . . . . Slashing Weapon 1 | . . . . . . . . . . . . . . . . 1 Piercing Weapon . | . . . . . . . . . . . . . . . . . Special Melee Weapon 3 | . . . 1 . . . . . 2 . . . . . . . Unidentified Prototypes 4 | . 1 . . . . . 2 . . . . 1 . . . . Corrupted Parts 5 | . . . . . . . 5 . . . . . . . . . System Corruption 11 | . . . . . . . 11 . . . . . . . . . Parts Lost 59 | . 1 1 . . 2 . 14 . 17 . 7 . 2 8 2 5 Power 5 | . . . . . . . 1 . 1 . 2 . . 1 . . Propulsion 23 | . . . . . . . 8 . 4 . 2 . 1 2 2 4 Utility 16 | . . 1 . . 1 . 2 . 6 . 1 . 1 4 . . Weapon 15 | . 1 . . . 1 . 3 . 6 . 2 . . 1 . 1 Highest Loss Streak 10 | . 1 1 . . 1 . 4 . 8 . 6 . 2 10 2 4 To Critical Strikes 1 | . . . . . . . 1 . . . . . . . . . Average Slot Usage (%) 80 | . 97 97 93 100 87 100 82 99 82 20 18 20 60 58 24 31 Engine 2 | . 13 9 . . . . 5 . . . . . 2 3 . . Core 5 | . . 4 14 14 9 9 2 7 6 . . . . 2 3 3 Treads 7 | . . . . . . . 9 23 20 5 3 . 3 . . . Leg 16 | . 27 28 28 28 35 36 15 7 6 . . . . . . . Flight 2 | . . . . . . . . . . 7 6 20 29 20 5 10 Device 10 | . 12 11 7 14 6 . 5 23 20 . . . 3 1 . . Storage 8 | . 14 14 14 14 9 9 9 7 3 . . . 5 2 . . Processor 3 | . . . . . 9 9 7 . . . . . 12 17 13 13 Protection 4 | . . . . . . 18 10 7 4 7 3 . . 5 2 . Energy Gun 5 | . 1 4 2 . 6 9 12 20 3 . 1 . . . . . Energy Cannon 4 | . 12 14 14 14 2 . 2 . . . . . . . . . Ballistic Gun 5 | . 13 9 . 14 9 9 1 . 7 . . . . . . . Launcher 1 | . . . . . . . . 1 5 . . . 1 . . . Special Melee Weapon 1 | . . . 11 . . . . . . . . . . . . . Naked Turns 52 | . . . . . . . . . 31 . 21 . . . . . Heaviest Build 38 | 12 16 17 16 16 25 25 32 35 38 5 16 . 24 18 11 9 Greatest Support 60 | 20 20 20 30 30 55 55 60 60 60 6 22 22 28 23 10 12 Greatest Overweight (x) 5 | 1 3 . . . . . 5 . 2 . 3 . . . 1 2 Average Overweight (x) . | . . . . . . . . . . . . . . . . . Largest Inventory Capacity 8 | 8 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 Average Capacity 7 | 7 8 8 8 8 8 8 8 8 6 5 5 5 5 5 5 5 Most Carried 8 | 6 8 8 8 8 8 8 8 7 7 5 5 3 5 5 4 5 Average Carried 6 | 3 7 7 7 7 6 8 7 6 5 4 2 2 3 3 3 4 Final Capacity 8 | 8 8 8 8 8 8 8 8 8 5 5 5 5 5 5 5 5 Final Carried 8 | 6 7 8 8 8 8 8 8 7 4 5 1 3 5 3 4 5 Class Distribution -------------------- 55% | Mutant 17% | Scavenger-Tank 14% | Scavenger-Mutant 4% | Sprinter 4% | Derelict-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Derelict-Mutant | -8/Materials Mutant | -8/Garrison Mutant | -8/Materials Scavenger-Tank | -7/Factory Scavenger-Tank | -7/Lower Caves Mutant | -7/Lower Caves Mutant | -6/Factory Sprinter | -6/Waste Mutant | -6/Factory Sprinter | -6/Garrison Mutant | -6/Factory Scavenger-Sprinter | -6/Garrison Resources | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ----------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Matter Collected 1599 | 191 206 107 . 95 145 . 372 43 317 44 . . . . 4 75 Remotely . | . . . . . . . . . . . . . . . . . Salvage Created 1802 | . 217 179 . 71 251 . 795 . 239 . . . . . . 50 Parts 115 | . 18 8 . 6 11 . 62 . 5 . . . . . . 5 Haulers Intercepted . | . . . . . . . . . . . . . . . . . Recyclers Shooed 2 | . 2 . . . . . . . . . . . . . . . Parts Field Recycled . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Parts Self-Destructed 8 | . . . . . . . . . 5 3 . . . . . . Prevented 6 | . . . . . . . . . 4 2 . . . . . . Kills | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Combat Hostiles Destroyed 44 | . 7 3 . 4 8 . 16 . 4 . . . . . . 2 Guns 28 | . 3 1 . 3 8 . 9 . 2 . . . . . . 2 Cannons 12 | . 4 2 . 1 . . 5 . . . . . . . . . AOE 4 | . . . . . . . 2 . 2 . . . . . . . Classes Destroyed 12 | . 2 1 . 1 2 . 3 . 2 . . . . . . 1 Builder 1 | . . . . . . . 1 . . . . . . . . . Recycler 1 | . . 1 . . . . . . . . . . . . . . Operator 2 | . . . . . 1 . 1 . . . . . . . . . Watcher 3 | . . . . . . . 3 . . . . . . . . . Swarmer 14 | . 3 . . 1 4 . 6 . . . . . . . . . Cutter 2 | . . . . . . . . . . . . . . . . 2 Grunt 16 | . 4 3 . 2 2 . 4 . 1 . . . . . . . Brawler 2 | . . . . . . . . . 2 . . . . . . . Duelist 1 | . . . . . . . . . 1 . . . . . . . Sentry 8 | . . . . . 2 . 5 . 1 . . . . . . . Heavy 1 | . . . . . . . 1 . . . . . . . . . Assembled 1 | . . . . 1 . . . . . . . . . . . . Best Kill Streak 6 | . 3 2 . 2 6 . 4 . 2 . . . . . . 2 Combat Bots Only 6 | . 3 2 . 2 6 . 4 . 2 . . . . . . 2 Max Kills in Single Turn 2 | . 1 1 . 1 1 . 2 . 1 . . . . . . 2 Gunslinging . | . . . . . . . . . . . . . . . . . Exploded 2 | . . . . . . . 2 . 1 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Hostile Shots Fired 746 | . 44 18 . 14 42 16 121 9 159 1 90 . 27 105 23 77 Missed 265 | . 15 7 . 3 12 5 19 7 58 1 35 . 20 50 10 23 Damage Taken 7235 | . 316 129 . 135 335 161 1708 22 2049 . 721 . 140 627 271 621 Core 1636 | . 35 12 . 25 83 14 248 . 359 . 198 . 51 120 194 297 Absorbed by Shields 147 | . . . . . . . . . . . . . . 107 . 40 Core Remaining (%) 64 | 100 . . . 71 . . 37 . . 48 . . . . . . Volleys Fired 151 | . 27 11 . 9 16 2 49 . 17 . 13 . . 1 1 5 Largest 3 | . 2 2 . 2 2 2 2 . 3 . 2 . . 1 1 1 Hottest 163 | . 80 123 . 84 87 87 123 . 163 . 144 . . 80 33 33 Shots Fired 285 | . 54 22 . 18 32 4 91 . 43 . 14 . . 1 1 5 Gun 195 | . 27 11 . 9 30 4 63 . 34 . 11 . . . 1 5 Cannon 77 | . 27 11 . 9 2 . 28 . . . . . . . . . Launcher 10 | . . . . . . . . . 9 . . . . 1 . . Special 3 | . . . . . . . . . . . 3 . . . . . Kinetic 86 | . 27 1 . 9 16 2 8 . 17 . . . . . 1 5 Thermal 128 | . 27 21 . 9 7 2 44 . 7 . 11 . . . . . Explosive 9 | . . . . . . . . . 9 . . . . . . . Electromagnetic 59 | . . . . . 9 . 39 . 10 . . . . 1 . . Robot Hit Streak 11 | . 5 2 . 6 11 . 11 . 7 . 4 . . 1 2 7 Robot Miss Streak 11 | . 11 6 . 2 5 . 5 . 2 . 2 . . 1 . . Penetration Max 1 | . . . . . . . . . . . . . . . . 1 Secondary Targets 2 | . . . . . 2 . . . . . . . . . . . Max Gunslinging Chain 1 | . . . . . 1 . . . . . . . . . . . Shots Hit Robots 194 | . 20 9 7 13 23 . 65 . 38 . 9 . . 1 1 8 Core Hits 101 | . 9 5 . 7 18 . 33 . 14 . 2 . . 6 . 7 Critical Kills 1 | . . . . . . . . . . . . . . . . 1 Critical Parts Destroyed 3 | . . . . . . . . . . . . . . . 1 2 Critical Strikes 7 | . . . . . . . . . 1 . . . . . 1 5 Burn 1 | . . . . . . . . . 1 . . . . . . . Destroy 4 | . . . . . . . . . . . . . . . 1 3 Sever 2 | . . . . . . . . . . . . . . . . 2 Melee Attacks 19 | . . . 7 . . . . . 8 . . . . . . 4 Impact . | . . . . . . . . . . . . . . . . . Slashing 4 | . . . . . . . . . . . . . . . . 4 Piercing . | . . . . . . . . . . . . . . . . . Sneak Attacks 10 | . . . 2 . . . . . 8 . . . . . . . Combat Hostiles 7 | . . . 2 . . . . . 5 . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . . . . . . Damage Inflicted 4014 | . 345 163 . 256 499 . 1592 . 727 . 160 . . 175 7 90 Guns 2511 | . 129 84 . 169 482 . 980 . 460 . 160 . . . 7 40 Cannons 803 | . 209 69 . 87 17 . 421 . . . . . . . . . Explosions 618 | . . . . . . . 176 . 267 . . . . 175 . . Melee 44 | . . . . . . . . . . . . . . . . 44 Ramming 38 | . 7 10 . . . . 15 . . . . . . . . 6 Kinetic 913 | . 129 . . 169 311 . 86 . 171 . . . . . 7 40 Thermal 1555 | . 209 153 . 87 66 . 779 . 101 . 160 . . . . . Explosive 267 | . . . . . . . . . 267 . . . . . . . Electromagnetic 1197 | . . . . . 122 . 712 . 188 . . . . 175 . . Impact . | . . . . . . . . . . . . . . . . . Slashing 44 | . . . . . . . . . . . . . . . . 44 Piercing . | . . . . . . . . . . . . . . . . . Highest Corruption 11 | . . . . . . . 11 . 6 6 1 1 1 1 1 1 Average Corruption 4 | . . . . . . . 6 . 4 6 1 1 1 1 1 1 Corruption Purged . | . . . . . . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . . . . . . Effects 53 | . . . . . . . 20 . 24 6 . 1 1 . . 1 Message Errors 14 | . . . . . . . 9 . 4 1 . . . . . . Matter Fused 12 | . . . . . . . 2 . 9 1 . . . . . . Heat Flow Errors 10 | . . . . . . . 5 . 3 2 . . . . . . Energy Discharges 7 | . . . . . . . 3 . 1 2 . . . . . 1 Data Loss (minor) 5 | . . . . . . . . . 3 . . 1 1 . . . Data Loss (major) 2 | . . . . . . . . . 2 . . . . . . . Alerts 2 | . . . . . . . . . 2 . . . . . . . Weapon Failures 1 | . . . . . . . 1 . . . . . . . . . Overload Shots . | . . . . . . . . . . . . . . . . . Overflow Damage 59 | . . . . . . . 46 . . . . . . 13 . . Projectiles . | . . . . . . . . . . . . . . . . . Explosions 59 | . . . . . . . 46 . . . . . . 13 . . Melee . | . . . . . . . . . . . . . . . . . Knockbacks . | . . . . . . . . . . . . . . . . . Impact . | . . . . . . . . . . . . . . . . . Kinetic . | . . . . . . . . . . . . . . . . . Secondary . | . . . . . . . . . . . . . . . . . Self-Inflicted Damage 163 | . . . . . . . . . 111 . . . . 50 . 2 Shots 8 | . . . . . . . . . 4 . . . . 4 . . Rammed 6 | . . . . . . . 2 . . . . . . . . 4 Targets Rammed 17 | . 4 3 . . . . 6 . . . . . . . . 4 Kicked 11 | . 4 3 . . . . 4 . . . . . . . . . Crushed . | . . . . . . . . . . . . . . . . . Highest Temperature 513 | . 228 404 . 120 54 99 513 . 167 205 120 . 12 47 . . Average Temperature 104 | . 73 150 . 50 27 52 143 . 71 95 71 . 5 28 . . Received Heat Transfer 1440 | . 153 72 . . 90 45 414 12 306 . 12 . 33 138 12 153 Effects 7 | . . 1 . . . . 6 . . . . . . . . . Shutdowns 3 | . . 1 . . . . 2 . . . . . . . . . Energy Bleed 2 | . . . . . . . 2 . . . . . . . . . Matter Decay 1 | . . . . . . . 1 . . . . . . . . . Short Circuit 1 | . . . . . . . 1 . . . . . . . . . Siege Activations . | . . . . . . . . . . . . . . . . . Robots Corrupted 1 | . . . . . . . . . 1 . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Fried 5 | . . . . . . . 5 . . . . . . . . . Impact Corruptions . | . . . . . . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . . . . . . Parts Melted . | . . . . . . . . . . . . . . . . . Heat Transferred 2925 | . 444 333 . 185 148 . 1223 . 296 . 296 . . . . . Parts Sabotaged . | . . . . . . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . . . . . . Power Chain Reactions 2 | . . . . . . . 2 . . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Peak Influence 277 | . 239 75 . 147 277 225 263 62 . . 28 48 78 190 124 191 Initial 180 | . . 22 . . 57 180 109 33 . . 28 3 33 40 99 86 Average 90 | . 107 29 . 126 166 192 102 45 . . 17 21 37 110 108 134 Maximum Alert Level 1 | . 1 . . . 1 1 1 . . . . . . . . . Low Security (%) 89 | 100 76 100 . 100 49 78 90 100 . . 100 100 100 100 100 100 Level 1 10 | . 23 . . . 50 21 9 . . . . . . . . . Level 2 . | . . . . . . . . . . . . . . . . . Level 3 . | . . . . . . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . . . . . . High Security . | . . . . . . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . . . . . . Squads Dispatched 6 | . 2 1 . . . . 1 . . . 1 . . . 1 . Investigation 3 | . 2 1 . . . . . . . . . . . . . . Extermination . | . . . . . . . . . . . . . . . . . Reinforcement 3 | . . . . . . . 1 . . . 1 . . . 1 . Assault . | . . . . . . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . . . . . . Construction Impeded . | . . . . . . . . . . . . . . . . . Haulers Reinforced . | . . . . . . . . . . . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Distress Signals 2 | . . . . . . . 2 . . . . . . . . . Communications Jammed . | . . . . . . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . . . . . . Times Spotted 154 | . 16 3 . 20 9 1 26 1 15 3 6 3 10 18 7 16 Peak Tracking Total 15 | . 5 2 . 15 6 5 6 1 5 3 4 5 9 13 7 9 Tactical Retreats 14 | . 1 . . 2 . 1 1 . 2 2 . . 1 2 . 2 Traps | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Traps Triggered 20 | . 4 . . . . 2 2 . . . 1 . 2 4 . 5 Indirectly 1 | . . . . . . . . . . . . . . 1 . . Trap Hack Attempts . | . . . . . . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . . . . . . Disarmed 3 | . . . . . . . 3 . . . . . . . . . Reprogrammed 5 | . . . . . . . . 5 . . . . . . . . Reused . | . . . . . . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . . . . . . Installed . | . . . . . . . . . . . . . . . . . Triggered 2 | . . . . . . . . . . 1 . . . 1 . . Machines | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ---------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Machines Disabled 3 | . . . . . . . 2 . . . . . . 1 . . Max in Single Turn 1 | . . . . . . . 1 . . . . . . 1 . . Garrison Relay 1 | . . . . . . . . . . . . . . 1 . . Machines Repaired . | . . . . . . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Machines Accessed 21 | . 2 1 1 1 3 1 6 2 . . . . 1 . 2 1 Terminals 15 | . 2 . . 1 2 1 6 1 . . . . . . 1 1 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 1 | . . . . . . . . 1 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 3 | . . . . . 1 . . . . . . . 1 . 1 . Total Hacks 52 | . 11 1 1 1 4 1 18 7 . . . . 1 . 5 2 Successful 27 | . 4 1 1 1 4 . 8 3 . . . . 1 . 3 1 Failed 25 | . 7 . . . . 1 10 4 . . . . . . 2 1 Catastrophic 7 | . 1 . . . . . 6 . . . . . . . . . Database Lockouts . | . . . . . . . . . . . . . . . . . Manual 16 | . 6 . 2 . 1 . 3 2 . . . . . . 2 . Terminals 43 | . 11 . . 1 3 1 18 4 . . . . . . 3 2 Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations 3 | . . . . . . . . 3 . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access 4 | . . . . . 1 . . . . . . . 1 . 2 . Terminal Hacks 23 | . 4 1 1 1 3 . 8 3 . . . . . . 1 1 Record 10 | . 3 . 1 . 2 . 1 2 . . . . . . 1 . Prototype ID Bank 1 | . . . . . . . 1 . . . . . . . . . Open Door 1 | . . 1 . . . . . . . . . . . . . . Branch Access Points 1 | . 1 . . . . . . . . . . . . . . . Emergency Access Points 3 | . . . . . . . 2 . . . . . . . . 1 Alert Level 1 | . . . . . 1 . . . . . . . . . . . Unreport Threat 2 | . . . . . . . 2 . . . . . . . . . Disarm Traps 1 | . . . . . . . 1 . . . . . . . . . Reprogram Traps 1 | . . . . . . . . 1 . . . . . . . . Zone Layout 2 | . . . . 1 . . 1 . . . . . . . . . Fabricator Hacks . | . . . . . . . . . . . . . . . . . Repair Station Hacks . | . . . . . . . . . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . . . . . . Garrison Access Hacks 4 | . . . . . 1 . . . . . . . 1 . 2 . Unlock Access 3 | . . . . . 1 . . . . . . . 1 . 1 . Coupler Status 1 | . . . . . . . . . . . . . . . 1 . Unauthorized Hacks . | . . . . . . . . . . . . . . . . . Terminals . | . . . . . . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . . . . . . Garrison Access . | . . . . . . . . . . . . . . . . . Data Cores Recovered 2 | . . . . . 1 . 1 . . . . . . . . . Used . | . . . . . . . . . . . . . . . . . Hacking Detections 13 | . 2 . . . 2 . 4 2 . . . . 1 . 1 1 Full Trace Events 2 | . 1 . . . . . 1 . . . . . . . . . Feedback Events . | . . . . . . . . . . . . . . . . . Feedback Blocked . | . . . . . . . . . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . . . . . . . . . Robots Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Built . | . . . . . . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Total Part Build Rating . | . . . . . . . . . . . . . . . . . Parts Repaired . | . . . . . . . . . . . . . . . . . Time . | . . . . . . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------ Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Used RIF Installer 2 | . . . . . . 1 . . . . . . . 1 . . Robot Detection 1 | . . . . . . . . . . . . . . 1 . . Robots Hacked . | . . . . . . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . . . . . . Combat . | . . . . . . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . . . . . . Relay Couplers Released 3 | . . . . . . . . . . . . . . 3 . . Machine Destruction 3 | . . . . . . . . . . . . . . 3 . . Fabnet Peak Effective % . | . . . . . . . . . . . . . . . . . Robots Rewired 3 | . . . 1 . . . . . 2 . . . . . . . Allies Hacked . | . . . . . . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 -------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Total Allies 3 | . . . 1 . . . . . 2 . . . . . . . Largest Group 1 | . . . 1 1 . . . . 1 . . . . . . . Highest-Rated Group 32 | . . . 21 21 . . . . 32 . . . . . . . Highest-Rated Ally 32 | . . . 21 21 . . . . 32 . . . . . . . Total Orders 1 | . . . 1 . . . . . . . . . . . . . AID 1 | . . . 1 . . . . . . . . . . . . . Ally Attacks 21 | . . . . 10 . . . . 11 . . . . . . . Total Damage 694 | . . . . 206 . . . . 488 . . . . . . . Kills 8 | . . . . 4 . . . . 4 . . . . . . . Allies Corrupted 1 | . . . . . . . . . 1 . . . . . . . Allies Melted . | . . . . . . . . . . . . . . . . . Intel | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Robot Analysis Total . | . . . . . . . . . . . . . . . . . Derelict Logs Recovered 5 | . . 2 . 1 . . . . 1 1 . . . . . . Drone Launches . | . . . . . . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 ------------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Turns Passed 6112 | 58 457 586 584 262 384 170 953 381 1204 236 193 37 234 111 65 197 Spaces Moved 5079 | 37 284 435 459 177 246 131 455 205 749 427 281 113 496 237 138 209 Core 401 | 2 1 . . . . . 2 . 178 . 59 . . . 70 89 Treads 843 | . . . . . . . 272 205 358 . 7 . 1 . . . Legs 2138 | 35 283 435 459 177 246 131 181 . 191 . . . . . . . Wheels . | . . . . . . . . . . . . . . . . . Hover . | . . . . . . . . . . . . . . . . . Flight 1697 | . . . . . . . . . 22 427 215 113 495 237 68 120 Fastest Speed 25 | 50 120 120 120 130 125 125 120 170 40 40 29 27 25 28 32 26 Average Speed 101 | 117 121 120 123 130 125 125 159 170 146 53 53 28 30 30 42 40 Slowest Speed 330 | 120 200 120 130 130 125 125 330 170 260 60 200 29 145 32 112 150 Overloaded Moves . | . . . . . . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . . . . . . Robots Hopped 15 | . . . . . . . . . . 1 . . 4 8 . 2 Cave-ins Triggered 1 | . . . . . . . . . 1 . . . . . . . Exploration Rate (%) 39 | 4 47 61 91 29 23 35 51 6 80 48 11 76 19 38 8 36 Regions Visited 16 Branch Regions 5 Pre-discovered Areas . | . . . . . . . . . . . . . . . . . Known Exits Taken 5 | . 1 . . 1 1 . . . . . . . 1 . 1 . Unknown Exits Taken 7 | 1 . 1 1 . . . 1 1 1 1 . . . . . . Scrap Searched 8 | . . 3 . 1 . . . . 2 2 . . . . . . Spaces Dug . | . . . . . . . . . . . . . . . . . Terrain Destroyed 74 | . . . . . . . 7 . 67 . . . . . . . Melee . | . . . . . . . . . . . . . . . . . Projectile 5 | . . . . . . . 4 . 1 . . . . . . . AOE 69 | . . . . . . . 3 . 66 . . . . . . . Terrain Rammed . | . . . . . . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -8 -8 -7 -7 -7 -6 -6 -6 -6 -6 -6 --------- Run | Yrd Mat Min Exi Min Mat Gar Mat Fac Low Low Fac Was Fac Gar Fac Gar Total 5728 | 49 344 477 474 191 290 133 577 238 815 433 308 116 572 267 143 301 Wait 178 | . 6 16 1 . 10 . 23 27 25 2 5 . 61 2 . . Move 5035 | 36 283 434 458 176 245 129 454 204 748 424 281 112 488 221 137 205 Hop 12 | . . . . . . . . . . 1 . . 3 6 . 2 Pick Up 30 | 7 4 1 1 1 3 . 1 . 2 2 . 1 5 . . 2 Fast Attach 73 | 5 6 2 1 . 4 . 24 2 4 1 4 2 7 . 2 9 Attach 30 | 1 2 . . . 4 . 5 2 4 1 3 . 2 5 . 1 Detach 21 | . 2 2 . . 1 . 7 2 . 1 . 1 . 3 2 . Swap 25 | . 3 4 2 3 3 . 2 . 5 . 1 . 1 1 . . Drop 33 | . 7 4 2 2 4 . 6 1 2 1 1 . 1 . 1 1 Fire 151 | . 27 11 . 9 16 2 49 . 17 . 13 . . 1 1 5 Melee 19 | . . . 7 . . . . . 8 . . . . . . 4 Ram 4 | . . . . . . . . . . . . . . . . 4 Kick 11 | . 4 3 . . . . 4 . . . . . . . . . Crush 2 | . . . . . . . 2 . . . . . . . . . Escape Stasis 102 | . . . . . . 2 . . . . . . 4 28 . 68 Rewire 2 | . . . 2 . . . . . . . . . . . . . Trap . | . . . . . . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat x2] / *Min) -10/Mines (discovered 2 exits: [*Mat] / *Exi) -10/Exiles (discovered 2 exits: *Min x2) -9/Mines -8/Materials -8/Garrison -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves -6/Factory -6/Waste -6/Factory -6/Garrison -6/Factory -6/Garrison History --------- Turn | Location | Event 11 | -11/Scrapyard | Discovered new exit (range 16) 59 | -11/Scrapyard | Entered Materials 125 | -10/Materials | Identified exit to Mines 248 | -10/Materials | Discovered new exit (range 8) 303 | -10/Materials | Build established: Mutant 323 | -10/Materials | Discovered new exit (range 13) 516 | -10/Materials | Entered Mines 531 | -10/Mines | Learned Materials emergency access door positions 748 | -10/Mines | Discovered new exit (range 7) 852 | -10/Mines | Learned Materials terminal intel 894 | -10/Mines | Met a Derelict shopkeep closing up shop 977 | -10/Mines | Found a hidden stash of uninstalled traps 1096 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1098 | -10/Mines | Discovered new exit (range 5) 1102 | -10/Mines | Entered Exiles 1102 | -10/Exiles | Found Exiles lab destroyed 1122 | -10/Exiles | Discovered new exit (range 15) 1673 | -10/Exiles | Discovered new exit (range 12) 1686 | -10/Exiles | Entered Mines 1686 | -9/Mines | Accompanied by 1 ally 1778 | -9/Mines | Assembled infested the area 1783 | -9/Mines | Assisted by a Guerilla fighting off Assembled 1869 | -9/Mines | Learned Materials garrison access intel 1931 | -9/Mines | Discovered new exit (range 6) 1947 | -9/Mines | Identified exit to Materials 1948 | -9/Mines | Entered Materials 1948 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1950 | -8/Materials | Loaded intel: 10 terminal locations 1951 | -8/Materials | Loaded intel: 1 garrison access location 2330 | -8/Materials | Identified exit to Garrison 2332 | -8/Materials | Entered Garrison 2346 | -8/Garrison | Installed Relay Interface Framework 2422 | -8/Garrison | Triggered checkpoint 2434 | -8/Garrison | Triggered checkpoint 2472 | -8/Garrison | Discovered new exit (range 8) 2499 | -8/Garrison | Identified exit to Materials 2502 | -8/Garrison | Entered Materials 2715 | -8/Materials | Lost 4 parts (1p3n) 2832 | -8/Materials | Lost 3 parts (2n1w) 3281 | -8/Materials | Discovered new exit (range 16) 3289 | -8/Materials | Build established: Scavenger-Mutant 3341 | -8/Materials | Lost 4 parts (1n2u1w) 3343 | -8/Materials | Core integrity fell below 50% 3376 | -8/Materials | Found Prototype Device 3376 | -8/Materials | Identified Active Sensor Suite 3428 | -8/Materials | System corruption reached 10% 3455 | -8/Materials | Entered Factory 3455 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 3486 | -7/Factory | Discovered new exit (range 16) 3674 | -7/Factory | Build established: Scavenger-Tank 3836 | -7/Factory | Entered Lower Caves 3837 | -7/Lower Caves | Encountered a Warlord checkpoint 3901 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 3964 | -7/Lower Caves | Lost 3 parts (1u2w) 4256 | -7/Lower Caves | Spotted B-75 Beast 4482 | -7/Lower Caves | Crushed by falling debris 4648 | -7/Lower Caves | Learned Factory emergency access door positions 4670 | -7/Lower Caves | Attracted the attention of an 0b10 checkpoint 4965 | -7/Lower Caves | Lost 8 parts (1p4n1u2w) 5038 | -7/Lower Caves | Discovered new exit (range 8) 5040 | -7/Lower Caves | Entered another Lower Caves area 5041 | -7/Lower Caves | Core integrity fell below 50% 5047 | -7/Lower Caves | Encountered a Warlord checkpoint 5077 | -7/Lower Caves | Learned Factory security intel 5117 | -7/Lower Caves | Spotted B-75 Beast 5197 | -7/Lower Caves | Build established: Mutant 5245 | -7/Lower Caves | Discovered new exit (range 2) 5276 | -7/Lower Caves | Entered Factory 5276 | -6/Factory | Evolved 2 slots: Propulsion x1, Utility x1 5433 | -6/Factory | Lost 6 parts (1p2n1u2w) 5469 | -6/Factory | Sucked down chute 5469 | -6/Factory | Entered Waste 5478 | -6/Waste | Spotted C-40 Crusher 5482 | -6/Waste | Spotted C-40 Crusher 5485 | -6/Waste | Spotted C-40 Crusher 5496 | -6/Waste | Found Gamma Bomb Array 5498 | -6/Waste | Spotted C-40 Crusher 5498 | -6/Waste | Spotted C-40 Crusher 5498 | -6/Waste | Discovered new exit (range 12) 5506 | -6/Waste | Entered Factory 5715 | -6/Factory | Spotted B-75 Beast 5740 | -6/Factory | Identified exit to Garrison 5740 | -6/Factory | Entered Garrison 5752 | -6/Garrison | Expanded RIF knowledge: Robot Detection 5758 | -6/Garrison | Triggered checkpoint 5774 | -6/Garrison | Triggered checkpoint 5791 | -6/Garrison | Garrison Relay disabled 5824 | -6/Garrison | Triggered checkpoint 5832 | -6/Garrison | Triggered checkpoint 5848 | -6/Garrison | Discovered new exit (range 10) 5851 | -6/Garrison | Identified exit to Factory 5851 | -6/Garrison | Entered Factory 5873 | -6/Factory | Lost 10 parts (1p3n5u1w) 5884 | -6/Factory | Core integrity fell below 50% 5903 | -6/Factory | Spotted B-75 Beast 5916 | -6/Factory | Identified exit to Garrison 5916 | -6/Factory | Entered Garrison 5982 | -6/Garrison | Triggered checkpoint 6016 | -6/Garrison | Core integrity fell below 20% 6096 | -6/Garrison | Lost 4 parts (3n1w) 6113 | -6/Garrison | Destroyed by G-50 Soldier with Heavy Laser Last Messages --------------- 06093_ Field strength at 64. 06094_ Field strength at 58. 06095_ Field strength at 52. 06096_ Field strength at 46. 06097_ Field strength at 40. 06098_ Field strength at 34. 06099_ Field strength at 28. 06100_ Field strength at 22. 06101_ Field strength at 16. 06102_ Field strength at 10. 06103_ Field strength at 4. 06104_ Stasis field depleted. 06108_ Triggered Stasis Trap. 06108_ A bubble of rippling energy engulfs the area. 06108_ Field strength at 94. 06109_ Field strength at 88. 06110_ Field strength at 82. 06111_ Field strength at 76. 06112_ Field strength at 70. Map ----- +----------------------------------------------------+ | ???????????? ?????????????????????? | | ???????????? ?????????????????????? | | ???????????? ?????????????????????? | | ???????????? #????????????????????? | | ?????????### #????????????????????? | | ?????????# ????????????????????? | | ?????????+ ????????????????????? | | ?????????+ ????????????????????? | | ?????????# #????????????????????? | | ?????????# #????????????????????? | | ?????????# #??###???????????????? | | ?????????# ####T##########??????? | | ?????????# +??????? | | ?????????# #??????? | | ?????????# ####""""#### ###????? | | ?????????# #??????????# #"#????? | | ?????????# #????+?????# "#????? | | ?????????# #??????????# "#????? | | ?????????# #??????????# "#????? | | ?????????# #??????????# #"#????? | | ?????????# #??????????# ###????? | | ?????????# #??????????# ###????? | | ?????????# #??????????# #"#????? | | ?????????# #??????????# "#????? | | ?????????# #??????????#^ "#????? | | ?????????# #????+?????#@^ "#????? | | +######### #??????????# l#"#????? | | ####""""####g ###????? | | g #??????? | | g +??????? | | ############################??????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | | ??????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 48 Energy Generation 25 Energy Capacity 350 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 210 Jamming Range 12 Cloak Strength 3 Power Amplification 20 Armor Coverage 300 Resistance: EM 25 Evasion (%) 65 Recoil Reduction 3 Energy Filtering 30 Particle Charging 15 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Please Form A Line Unlikely Earthworm Challenges ------------ None Game ------ Seed SniperDispersionCasing Manual? 0 Play Time 01:46:28 Cumulative 14.8 hours Start 2024.05.20 @ 19:54:42 End 2024.05.20 @ 22:50:49 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 10 Rogue 10 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 20 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 32/Cog Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4648560d-c7b1-4266-9097-a38db6c0a4c1