Cogmind - Beta 11.1 @@@ ROGUE MODE // 2022.05.27 @ 15:11:57 // Winter2019/RPGLIKE Player: darki Result: Destroyed self with Micro-nuke Launcher Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (212) 1060 Value Destroyed (6384) 6384 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (4023) 4023 TOTAL SCORE: 13967 Bonus ------- Triggered High Security 500 High Alert Combat Kills 3523 Cogmind --------- Core Integrity 0/2400 Matter 52/1000 Energy 100/100 System Corruption 2% Temperature Cool (27) Movement Treading (165) Location -7/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- Light Treads Armored Treads > --- UTILITY (4) ------ High-capacity Matter Pod Salvage Targeting Computer Weapon Cycler > --- WEAPON (6) ------- Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Micro-nuke Launcher > --- INVENTORY (1) ---- High-capacity Matter Pod (0) Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Light Treads Armored Treads Armored Treads > --- UTILITY ---------- High-capacity Matter Pod Salvage Targeting Computer Weapon Cycler > --- WEAPON ----------- Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Heavy Rocket Launcher Micro-nuke Launcher > --- INVENTORY -------- High-capacity Matter Pod [Rating: 44] Favorites ----------- Power Nuclear Core Engine Light Deuterium Engine Power Core Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Carbon-fiber Leg Utility High-capacity Matter Pod Device Weapon Cycler Storage High-capacity Matter Pod Processor Salvage Targeting Computer Weapon Light Assault Rifle Energy Gun Medium Laser Ballistic Gun Light Assault Rifle Ballistic Cannon Improved Light Cannon Launcher Heavy Rocket Launcher Build | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Slots Evolved 10 | 3 . 1 2 3 1 Power . | . . . . . . Propulsion 2 | . . . . 2 . Utility 3 | . . . 1 1 1 Weapon 5 | 3 . 1 1 . . Parts Attached 42 | 3 2 3 8 17 9 Power 2 | . . . 1 . 1 Engine 1 | . . . . . 1 Core 1 | . . . 1 . . Reactor . | . . . . . . Propulsion 12 | . . . 1 11 . Treads 3 | . . . . 3 . Leg 9 | . . . 1 8 . Wheel . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Utility 5 | . 1 . 1 2 1 Device 2 | . . . 1 . 1 Storage 2 | . 1 . . 1 . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection . | . . . . . . Artifact . | . . . . . . Weapon 23 | 3 1 3 5 4 7 Energy Gun 1 | 1 . . . . . Energy Cannon . | . . . . . . Ballistic Gun 13 | 2 . 3 4 4 . Ballistic Cannon 1 | . . . 1 . . Launcher 8 | . 1 . . . 7 Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes . | . . . . . . Parts Lost 1 | . . . . . 1 Power 1 | . . . . . 1 Propulsion . | . . . . . . Utility . | . . . . . . Weapon . | . . . . . . Highest Loss Streak 1 | . . . . . 1 To Critical Strikes . | . . . . . . Average Slot Usage (%) 96 | . 90 99 99 97 91 Engine 4 | . 14 12 . . 6 Core 5 | . . . 10 9 . Treads 6 | . . . . . 21 Leg 8 | . 14 12 11 15 . Device 2 | . . . . . 6 Storage 9 | . 6 12 11 9 7 Processor 4 | . . . . 8 7 Ballistic Gun 37 | . 28 58 56 45 7 Ballistic Cannon 5 | . . . 7 9 1 Launcher 11 | . 12 . . . 32 Naked Turns . | . . . . . . Heaviest Build 56 | 7 12 12 22 27 56 Greatest Support 60 | 10 10 10 15 60 60 Greatest Overweight (x) 1 | . 1 1 1 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 1 | . . . . 1 1 Average Capacity . | . . . . . 1 Most Carried 1 | . . . . 1 1 Average Carried . | . . . . . . Final Capacity 1 | . . . . 1 1 Final Carried 1 | . . . . 1 1 Class Distribution -------------------- 38% | Executioner 21% | Scavenger-Executioner 20% | Gunner 12% | Scavenger-Mutant 6% | Scavenger-Gunner Dominant Class ---------------- Gunner | -10/Materials Gunner | -10/Mines Executioner | -9/Materials Executioner | -8/Materials Scavenger-Executioner | -7/Factory Resources | -11 -10 -10 -9 -8 -7 ----------- Run | Scr Mat Min Mat Mat Fac Matter Collected 4590 | 198 . 277 736 2025 1354 Remotely . | . . . . . . Salvage Created 5738 | . 43 79 1016 2296 2304 Parts 403 | . 1 17 77 142 166 Haulers Intercepted 15 | . 1 . 5 5 4 Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Combat Hostiles Destroyed 146 | . . 9 19 40 78 Melee 1 | . . . . . 1 Guns 63 | . . 9 15 34 5 Cannons 6 | . . . 1 4 1 AOE 76 | . . . 3 2 71 Classes Destroyed 17 | . 1 1 7 4 4 Worker 23 | . . . 4 5 14 Builder 13 | . . . 3 2 8 Tunneler 2 | . . . . . 2 Hauler 15 | . 1 . 5 5 4 Recycler 7 | . . . 1 1 5 Mechanic 2 | . . . . . 2 Operator 6 | . . . 2 2 2 Watcher 9 | . . . 3 4 2 Swarmer 29 | . . 9 8 6 6 Grunt 70 | . . . 8 22 40 Brawler 8 | . . . . 3 5 Duelist 6 | . . . . 1 5 Protector 8 | . . . . 1 7 Sentry 10 | . . . 3 6 1 Hunter 6 | . . . . . 6 Programmer 8 | . . . . . 8 Heavy 1 | . . . . 1 . Best Kill Streak 15 | . 1 3 8 8 15 Combat Bots Only 14 | . . 3 4 7 14 Max Kills in Single Turn 6 | . 1 1 5 4 6 Gunslinging . | . . . . . . Exploded 5 | . . . 3 2 5 Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Damage Taken 5549 | . . 301 823 985 3440 Core 4465 | . . 241 681 809 2734 Absorbed by Shields . | . . . . . . Redirected to Core 3744 | . . 169 468 610 2497 Regen/Repaired (Parts) 71 | . . . . 71 . Core Remaining (%) 70 | 100 . 83 17 82 . Volleys Fired 232 | . 4 31 57 68 72 Largest 6 | . 3 5 6 6 6 Hottest 244 | . 90 100 142 148 244 Shots Fired 1088 | . 12 124 317 401 234 Gun 857 | . 12 124 283 333 105 Cannon 123 | . . . 34 68 21 Launcher 108 | . . . . . 108 Special . | . . . . . . Kinetic 970 | . 8 118 317 401 126 Thermal 10 | . 4 6 . . . Explosive 108 | . . . . . 108 Electromagnetic . | . . . . . . Robot Hit Streak 36 | . 6 12 13 27 36 Robot Miss Streak 6 | . 1 6 5 3 2 Penetration Max . | . . . . . . Secondary Targets 3 | . . 3 . . . Max Gunslinging Chain 1 | . . 1 . . . Shots Hit Robots 638 | . 9 59 177 242 151 Core Hits 389 | . 3 19 68 113 186 Critical Kills 1 | . . . . 1 . Critical Parts Destroyed 2 | . . 1 . 1 . Critical Strikes 6 | . 2 1 1 2 . Burn 2 | . 2 . . . . Destroy 3 | . . 1 . 2 . Blast 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 22511 | . 84 470 2172 4499 15286 Guns 6709 | . 84 470 1644 3360 1151 Cannons 989 | . . . 203 600 186 Explosions 14811 | . . . 325 539 13947 Melee . | . . . . . . Ramming 2 | . . . . . 2 Kinetic 7635 | . 46 445 1847 3960 1337 Thermal 752 | . 38 25 . 539 150 Explosive 14122 | . . . 325 . 13797 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 2 | . . . . . 2 Average Corruption 1 | . . . . . 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 1 | . . . . . 1 Matter Fused 4 | . . . . . 4 Heat Flow Errors 2 | . . . . . 2 Energy Discharges 1 | . . . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 1321 | . . . 50 31 1240 Projectiles 13 | . . . . 13 . Explosions 1308 | . . . 50 18 1240 Melee . | . . . . . . Knockbacks 6 | . . . 2 3 1 Impact . | . . . . . . Kinetic 6 | . . . 2 3 1 Secondary . | . . . . . . Self-Inflicted Damage 698 | . . . 101 . 597 Shots 15 | . . . 1 . 14 Rammed . | . . . . . . Targets Rammed 1 | . . . . . 1 Kicked . | . . . . . . Crushed 1 | . . . . . 1 Highest Temperature 555 | . 140 220 555 38 215 Average Temperature 131 | . 70 86 182 12 31 Received Heat Transfer 1290 | . . . 180 360 750 Effects 15 | . . . 15 . . Shutdowns 5 | . . . 5 . . Energy Bleed 4 | . . . 4 . . Matter Decay 2 | . . . 2 . . Short Circuit 1 | . . . 1 . . Damage (minor) 2 | . . . 2 . . Damage (core) 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 1 | . . 1 . . . Heat Transferred 883 | . 259 74 . 400 150 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Peak Influence 2967 | . 22 248 533 1011 2967 Initial 459 | . . 8 18 209 459 Average 641 | . 7 114 345 557 1162 Maximum Alert Level 5 | . . 1 2 3 5 Low Security (%) 18 | 100 100 78 30 . . Level 1 14 | . . 21 13 32 . Level 2 41 | . . . 56 36 49 Level 3 9 | . . . . 31 4 Level 4 4 | . . . . . 14 Level 5 4 | . . . . . 12 High Security 6 | . . . . . 19 Max Security . | . . . . . . Squads Dispatched 32 | . . . 2 6 24 Investigation 7 | . . . 2 2 3 Extermination 3 | . . . . . 3 Reinforcement 5 | . . . . 2 3 Assault 17 | . . . . 2 15 Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded 2 | . . . . . 2 Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Distress Signals 7 | . 1 . 2 2 2 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 184 | . 1 12 24 50 97 Peak Tracking Total 17 | . 2 3 5 9 17 Tactical Retreats 4 | . . 1 . 1 2 Traps | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Traps Triggered 5 | . . . . 1 4 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -9 -8 -7 ---------- Run | Scr Mat Min Mat Mat Fac Machines Disabled 49 | . . . 6 4 39 Max in Single Turn 12 | . . . 2 4 12 Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Machines Accessed 19 | . 1 . 6 6 6 Terminals 16 | . 1 . 6 5 4 Fabricators 2 | . . . . . 2 Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 45 | . 1 . 17 17 10 Successful 18 | . . . 5 9 4 Failed 27 | . 1 . 12 8 6 Catastrophic 6 | . 1 . 3 2 . Database Lockouts . | . . . . . . Manual 38 | . 1 . 17 15 5 Terminals 40 | . 1 . 17 15 7 Fabricators 3 | . . . . . 3 Repair Stations 2 | . . . . 2 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 4 | . . . 1 1 2 Open DSF 2 | . . . . . 2 Branch Access Points 2 | . . . 1 1 . Fabricator Hacks 2 | . . . . . 2 Network Status 1 | . . . . . 1 Build 1 | . . . . . 1 Repair Station Hacks 2 | . . . . 2 . Scan Component 1 | . . . . 1 . Repair 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 8 | . . . 4 4 . Terminals 8 | . . . 4 4 . Detonate 8 | . . . 4 4 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . . 2 . . Used 1 | . . . 1 . . Hacking Detections 13 | . 1 . 5 3 4 Full Trace Events 4 | . . . 3 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built 1 | . . . . . 1 Authchips . | . . . . . . Time 58 | . . . . . 58 Total Part Build Rating 7 | . . . . . 7 Parts Repaired 1 | . . . . 1 . Time 26 | . . . . 26 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 ------------ Run | Scr Mat Min Mat Mat Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released 1 | . . . . . 1 Programmers 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -8 -7 -------- Run | Scr Mat Min Mat Mat Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -8 -7 ------- Run | Scr Mat Min Mat Mat Fac Robot Analysis Total . | . . . . . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -8 -7 ------------- Run | Scr Mat Min Mat Mat Fac Turns Passed 7174 | 10 118 771 1966 1947 2362 Spaces Moved 3205 | 5 75 477 700 953 995 Core . | . . . . . . Treads 1003 | . . . . 8 995 Legs 2202 | 5 75 477 700 945 . Wheels . | . . . . . . Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 120 | 120 120 120 120 120 166 Average Speed 158 | 120 138 121 170 161 166 Slowest Speed 200 | 120 190 190 190 200 166 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 43 | 1 22 93 53 58 32 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken 1 | . . . 1 . . Unknown Exits Taken 4 | 1 1 1 . 1 . Scrap Searched 1 | . . 1 . . . Spaces Dug . | . . . . . . Terrain Destroyed 879 | . . . 71 95 713 Melee . | . . . . . . Projectile 29 | . . . 6 22 1 AOE 850 | . . . 65 73 712 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Total 4856 | 8 81 615 1355 1202 1595 Wait 1240 | . 1 94 565 92 488 Move 3200 | 4 74 476 699 952 995 Hop . | . . . . . . Pick Up 2 | . . . . 1 1 Fast Attach 37 | 3 2 3 7 13 9 Attach . | . . . . . . Detach . | . . . . . . Swap 5 | . . . 1 4 . Drop 31 | 1 . 2 6 14 8 Fire 232 | . 4 31 57 68 72 Melee . | . . . . . . Ram . | . . . . . . Kick . | . . . . . . Crush 1 | . . . . . 1 Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous 108 | . . 9 20 58 21 Route ------- -11/Scrapyard -10/Materials -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 3 exits: *Mat / *Min / *Sto) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Upgraded with Weapon slot (x3) 1 | -11/Scrapyard | Discovered new exit (range 1) 11 | -11/Scrapyard | Entered Materials 68 | -10/Materials | Discovered new exit (range 7) 129 | -10/Materials | Entered Mines 304 | -10/Mines | Build established: Gunner 368 | -10/Mines | Discovered new exit (range 6) 378 | -10/Mines | Reached level 2 387 | -10/Mines | Upgraded with Weapon slot (x1) 544 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 656 | -10/Mines | Discovered new exit (range 12) 832 | -10/Mines | Learned 8 Materials zone layouts 900 | -10/Mines | Entered Materials 901 | -9/Materials | Identified exit to Storage 901 | -9/Materials | Identified exit to Materials 902 | -9/Materials | Reached level 3 1505 | -9/Materials | Reached level 4 1506 | -9/Materials | Upgraded with Weapon slot (x1) 1584 | -9/Materials | Discovered new exit (range 12) 1645 | -9/Materials | Identified exit to Mines 1771 | -9/Materials | Core integrity fell below 50% 1816 | -9/Materials | Build established: Executioner 2642 | -9/Materials | Reached level 5 2652 | -9/Materials | Core integrity fell below 20% 2675 | -9/Materials | Upgraded with Utility slot (x1) 2866 | -9/Materials | Entered another Materials area 2867 | -8/Materials | Core integrity fell below 50% 2867 | -8/Materials | Core integrity fell below 20% 2868 | -8/Materials | Reached level 6 3073 | -8/Materials | Repaired Assault Rifle 3171 | -8/Materials | Reached level 7 3796 | -8/Materials | Discovered new exit (range 16) 3868 | -8/Materials | Reached level 8 3940 | -8/Materials | Upgraded with Propulsion slot (x2) 4066 | -8/Materials | First assault squad dispatched 4226 | -8/Materials | Destroyed 7 combat bots 4331 | -8/Materials | Reached level 9 4384 | -8/Materials | Build established: Scavenger-Executioner 4575 | -8/Materials | Discovered new exit (range 9) 4597 | -8/Materials | Reached level 10 4622 | -8/Materials | Upgraded with Utility slot (x1) 4705 | -8/Materials | Build established: Executioner 4813 | -8/Materials | Entered Factory 4815 | -7/Factory | Reached level 11 4822 | -7/Factory | Upgraded with Utility slot (x1) 5098 | -7/Factory | Build established: Scavenger-Executioner 5326 | -7/Factory | Fabricated Micro-nuke Launcher (x1) 5801 | -7/Factory | Reached level 12 5990 | -7/Factory | Reached level 13 6104 | -7/Factory | Reached level 14 6125 | -7/Factory | Core integrity fell below 50% 6169 | -7/Factory | Build established: Scavenger-Gunner 6316 | -7/Factory | Discovered new exit (range 15) 6413 | -7/Factory | First assault squad dispatched 6544 | -7/Factory | Reached level 15 6568 | -7/Factory | Build established: Scavenger-Mutant 6705 | -7/Factory | High security lockdown imminent 6785 | -7/Factory | High security lockdown engaged 6876 | -7/Factory | Destroyed 7 combat bots 7000 | -7/Factory | Reached level 16 7129 | -7/Factory | Destroyed 14 combat bots 7158 | -7/Factory | Core integrity fell below 20% 7175 | -7/Factory | Destroyed self with Micro-nuke Launcher Last Messages --------------- 07170_ Destroyed Imp. Deuterium Engine. 07172_ Arm. Treads severed. 07172_ Hvy. Rocket Launcher severed. 07173_ G-47 Trooper destroyed. 07173_ L-41 Fighter destroyed. 07173_ Destroyed Carbon-fiber Leg. 07173_ G-50 Soldier destroyed. 07175_ C-30 ARC bursts open, deploying its payload. 07175_ G-50 Soldier unfolds itself. 07175_ L-41 Fighter unfolds itself. 07175_ G-47 Trooper unfolds itself. 07175_ I-36 Angel unfolds itself. 07175_ Lgt. Deuterium Engine destroyed. 07175_ I-36 Angel destroyed. 07175_ G-47 Trooper destroyed. 07175_ G-50 Soldier destroyed. 07175_ Destroyed Carbon-fiber Leg. 07175_ L-41 Fighter destroyed. 07175_ Destroyed Imp. Deuterium Engine. 07175_ L-41 Fighter destroyed. Map ----- +----------------------------------------------------+ | [ [ !## ] | | """ [ [ ## | | Y" ## | | """ ## # | | ## # # | | ###+##### ## # # | | ##?? ##[ ! ### # | | #?""" [ #?#####+###### ! ######## | | ##?"Y #? # " ##?????## | | #???"" #? # """ #???????# | | ##???? #?"""""" # #???????## | | #???? """ #?""""?" ???####??##????????# | | #???? """ ????????????????????????????### | | #???????? ???????????????????????????""" | | ##????????????????????????????????????"" | | # ##???????????????????????????????????"" | | ?????????????????????????????????? | | ! #?????????????????????????????????? | | "" """ #?????????????????????????????????? == | | "" """ #?????????????????????????????????? == | | "" """ #?????????#+?####????#####?????????? = | | !! #?????????# ## ###?## ##?????????###" | | ?" "???!! #???????### ??# #???????????# | | ?" "????! #??###### * #### # ##??????????# | | ?? "????? #??# ! ! %# # ######### | | ?? ??????????# %!%@%= | | ?? ??????????? """ % * % % | | ?? ?????????????""" != * [%[= # ## | | ????????????????""" !*g !# | | ??????????????? ] %!%= * | | ??????????????+#### # *[ = | | ??????????????????#?# # """ # # | | ????????????????????# # """ ! [ | | ????????????????????#?# "S *# # | | ??????????????????????# """ + ## | | ??????????????????????# "" ; ## ## | | ??????????????????????# ; # ## | | ??????????????????????####""; # | | ?????????????????????????#= ### ## | | ?????????????????????????# "######### | | ?????????????????????????# "#???????### | | ?????????????????????????# "#?????????? | | ?????????????????????????# "#?????????? | | ??????????????????????????#" ""##?????????? | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 71 Energy Generation 14 Energy Capacity 240 Matter Stores 900 Matter Capacity 1000 Sight Range 16 Terrain Scan Density 10 Weapon Cycling 15 Evasion (%) 55 Recoil Reduction 3 Salvage Targeting 1 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Micro-nuke Launcher | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- root@ Challenges ------------ None RPGLIKE | -11 -10 -10 -9 -8 -7 --------- Run | Scr Mat Min Mat Mat Fac Levels Raised 15 | . . 1 3 5 6 XP Earned 26677 | 3000 35 1550 4680 7272 10140 XP Spent 25175 | 2400 . 2000 4500 7310 8965 Upgrades 71 | 3 . 3 6 24 35 Propulsion Slot 2 | . . . . 2 . Utility Slot 3 | . . . 1 1 1 Weapon Slot 5 | 3 . 1 1 . . Core Integrity 36 | . . . . 4 32 Heat Dissipation 6 | . . . . 6 . Matter Storage 10 | . . . . 8 2 Inventory Capacity 1 | . . . . 1 . Ranged Accuracy 4 | . . 1 3 . . KI Damage % 4 | . . 1 1 2 . Protomatter Created 1299 | . . 57 149 535 558 Integrity Restored 2194 | . . 144 390 1210 450 Core 2038 | . . 144 281 1163 450 Parts 156 | . . . 109 47 . Protomatter Decayed 150 | . . 9 15 93 33 Game ------ Seed CryofiberFissionGravjet Manual? 0 Play Time 00:41:58 Cumulative 82.3 hours Start 2022.05.27 @ 14:30:51 End 2022.05.27 @ 15:11:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 95 Rogue 95 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 43 Gallery% 53 Achievement% 41 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 18/SmallcapsGlow Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 7147d372-f661-4fbb-8e5d-4aff625a068e