Cogmind - Beta 11 X4 @@@ ROGUE MODE // 2021.05.16 @ 01:17:59 Player: cptwinky Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (1) 500 Regions Visited (5) 1000 Robots Destroyed (111) 555 Value Destroyed (2590) 2590 Prototype IDs (10) 200 Alien Tech Used (0) 0 Bonus (259) 259 TOTAL SCORE: 5104 Bonus ------- High Alert Combat Kills 126 Follower Combat Kills 187 Entered Garrisons 200 Friendly Fire -254 Cogmind --------- Core Integrity 0/400 Matter 172/300 Energy 159/280 System Corruption 5% Temperature Cool (13) Movement Treading (360) Ox2 Location -9/Garrison Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- Light Treads Light Treads > --- UTILITY (4) ------ Huge Storage Unit Hardened Light Armor Plating Shield Generator Hacking Suite > --- WEAPON (2) ------- Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY (25) --- Cooled Ion Engine Improved Treads Compact Wheel Compact Wheel Armored Wheel Huge Storage Unit Large Matter Pod (0) Experimental Sensor Array Improved Power Shielding Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Lightning Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Grenade Launcher Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Light Treads > --- UTILITY ---------- Huge Storage Unit Improved Power Shielding Shield Generator Hacking Suite > --- WEAPON ----------- Improved Heavy Machine Gun Improved Heavy Machine Gun > --- INVENTORY -------- Cooled Ion Engine Improved Treads Compact Wheel Compact Wheel Armored Wheel Huge Storage Unit Large Matter Pod Experimental Sensor Array Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Hardened Light Armor Plating Improved Lightning Gun Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Advanced Beam Cannon Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Improved Heavy Machine Gun Grenade Launcher Datajack Heavy Hammer [Rating: 33] Favorites ----------- Power Heavy Ion Engine Engine Heavy Ion Engine Propulsion Light Treads Treads Light Treads Wheel Compact Wheel Utility Hardened Light Armor Plating Device Cooling System Storage Large Storage Unit Hackware Hacking Suite Protection Hardened Light Armor Plating Weapon Improved Heavy Machine Gun Energy Gun Improved Medium Laser Energy Cannon Advanced Beam Cannon Ballistic Gun Improved Heavy Machine Gun Launcher Grenade Launcher Impact Weapon Heavy Hammer Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Slots Evolved 2 | . . . 2 . . Power . | . . . . . . Propulsion . | . . . . . . Utility 2 | . . . 2 . . Weapon . | . . . . . . Parts Attached 93 | 7 11 2 34 31 8 Power 7 | 1 2 . 2 2 . Engine 7 | 1 2 . 2 2 . Core . | . . . . . . Reactor . | . . . . . . Propulsion 16 | 2 1 . 10 1 2 Treads 13 | 2 1 . 7 1 2 Leg . | . . . . . . Wheel 3 | . . . 3 . . Hover . | . . . . . . Flight . | . . . . . . Utility 26 | 1 4 . 6 13 2 Device 5 | . 1 . 2 2 . Storage 4 | 1 1 . 1 1 . Processor . | . . . . . . Hackware 1 | . . . . 1 . Protection 16 | . 2 . 3 9 2 Artifact . | . . . . . . Weapon 44 | 3 4 2 16 15 4 Energy Gun 18 | 2 2 2 8 4 . Energy Cannon 4 | . . . 1 3 . Ballistic Gun 14 | 1 . . 4 7 2 Ballistic Cannon . | . . . . . . Launcher 5 | . 2 . 2 . 1 Special Weapon . | . . . . . . Impact Weapon 1 | . . . 1 . . Slashing Weapon . | . . . . . . Piercing Weapon . | . . . . . . Special Melee Weapon 2 | . . . . 1 1 Unidentified Prototypes 5 | . . . 3 2 . Parts Lost 3 | . . . 1 1 1 Power . | . . . . . . Propulsion 2 | . . . 1 . 1 Utility 1 | . . . . 1 . Weapon . | . . . . . . Highest Loss Streak 1 | . . . 1 1 1 Average Slot Usage (%) 99 | . 97 99 98 99 99 Engine 11 | . 14 14 11 11 11 Treads 19 | . 28 28 17 11 21 Wheel 3 | . . . 4 11 . Device 8 | . 4 . 10 9 11 Storage 11 | . 14 14 11 11 11 Hackware 3 | . . . . 8 11 Protection 15 | . 7 14 21 14 11 Energy Gun 9 | . 13 13 15 2 . Ballistic Gun 12 | . 14 14 5 15 20 Naked Turns . | . . . . . . Heaviest Build 107 | 10 32 34 107 107 103 Greatest Support 40 | 40 40 40 40 16 40 Greatest Overweight (x) 6 | . . . 6 6 6 Average Overweight (x) 2 | . . . 2 5 2 Largest Inventory Capacity 25 | 8 15 15 25 25 25 Average Capacity 19 | 6 13 15 16 25 25 Most Carried 25 | 4 15 15 19 24 25 Average Carried 17 | 2 10 14 15 19 23 Final Capacity 25 | 8 15 15 25 25 25 Final Carried 24 | 4 15 15 18 24 24 Class Distribution -------------------- 83% | Mutant 8% | Commander-Mutant 7% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Storage Mutant | -9/Garrison Resources | -11 -10 -10 -9 -9 -9 ----------- Run | Scr Mat Min Mat Sto Gar Matter Collected 2338 | 178 133 231 642 749 405 Remotely . | . . . . . . Salvage Created 3518 | . 258 33 1656 1092 479 Parts 219 | . 23 4 94 58 40 Haulers Intercepted 9 | . 2 . 6 1 . Recyclers Shooed 4 | . 1 . 1 2 . Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Combat Hostiles Destroyed 84 | . 9 2 33 22 18 Guns 63 | . 2 2 26 19 14 Cannons 3 | . . . . 3 . AOE 17 | . 7 . 6 . 4 Classes Destroyed 11 | . 5 . 4 2 . Worker 5 | . 1 . . 4 . Builder 2 | . . . . 2 . Hauler 9 | . 2 . 6 1 . Recycler 4 | . . . 2 2 . Operator 1 | . . . 1 . . Watcher 4 | . 1 . 2 1 . Swarmer 30 | . 6 2 8 4 10 Grunt 36 | . 3 . 14 11 8 Brawler 2 | . . . 2 . . Duelist 1 | . . . . 1 . Sentry 17 | . . . 9 6 2 Best Kill Streak 6 | . 6 2 6 5 5 Combat Bots Only 6 | . 5 2 6 4 5 Max Kills in Single Turn 3 | . 3 1 3 2 2 Gunslinging 1 | . . . . . 1 Exploded 3 | . 2 . 3 . 2 Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Damage Taken 2724 | . 166 30 1167 971 390 Core 406 | . . . 82 240 84 Absorbed by Shields 189 | . . . . 32 157 Core Remaining (%) 100 | 100 . 100 . . . Volleys Fired 234 | . 17 5 97 76 39 Largest 2 | . 2 2 2 2 2 Hottest 136 | . 60 60 112 136 30 Shots Fired 448 | . 31 10 191 141 75 Gun 405 | . 28 10 186 112 69 Cannon 31 | . . . 2 29 . Launcher 12 | . 3 . 3 . 6 Special . | . . . . . . Kinetic 243 | . 14 5 56 99 69 Thermal 193 | . 14 5 132 42 . Explosive 12 | . 3 . 3 . 6 Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 7 4 16 14 8 Robot Miss Streak 3 | . 3 1 3 3 2 Penetration Max . | . . . . . . Secondary Targets 12 | . . . 2 4 6 Max Gunslinging Chain 1 | . . . 1 1 1 Shots Hit Robots 294 | . 17 7 135 78 57 Core Hits 144 | . 19 3 61 38 23 Critical Kills 1 | . . . . . 1 Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 12 | . . . 11 . 1 Burn 10 | . . . 10 . . Destroy 2 | . . . 1 . 1 Melee Attacks 18 | . . . 1 . 17 Impact 1 | . . . 1 . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks 17 | . . . . . 17 Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 6184 | . 668 64 2439 1741 1272 Guns 4499 | . 144 62 2112 1279 902 Cannons 420 | . . . . 420 . Explosions 1244 | . 511 . 321 42 370 Melee . | . . . . . . Ramming 21 | . 13 2 6 . . Kinetic 2645 | . 53 27 600 1063 902 Thermal 2274 | . 91 35 1512 636 . Explosive 1244 | . 511 . 321 42 370 Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 5 | . . . 5 5 5 Average Corruption 5 | . . . 5 5 5 Corruption Purged . | . . . . . . Effects 81 | . . . 3 39 39 Message Errors 20 | . . . 1 12 7 Matter Fused 21 | . . . 2 8 11 Heat Flow Errors 6 | . . . . 2 4 Energy Discharges 9 | . . . . 5 4 Parts Rejected 1 | . . . . 1 . Data Loss (minor) 10 | . . . . 3 7 Data Loss (major) 4 | . . . . 2 2 Misfires 7 | . . . . 3 4 Weapon Failures 3 | . . . . 3 . Overload Shots . | . . . . . . Overflow Damage 46 | . 1 . 18 1 26 Projectiles . | . . . . . . Explosions 46 | . 1 . 18 1 26 Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 128 | . 39 . 3 43 43 Shots 5 | . 1 . 1 1 2 Rammed 4 | . 1 1 2 . . Targets Rammed 4 | . 1 1 2 . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 612 | . 70 90 81 612 278 Average Temperature 82 | . 27 39 18 187 114 Received Heat Transfer 781 | . 42 . 342 314 83 Effects 8 | . . . . 8 . Shutdowns 1 | . . . . 1 . Energy Bleed 3 | . . . . 3 . Interference 1 | . . . . 1 . Matter Decay 1 | . . . . 1 . Damage (minor) 1 | . . . . 1 . Damage (core) 1 | . . . . 1 . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted 1 | . . . 1 . . Combat Hostiles 1 | . . . 1 . . Parts Melted 6 | . . . 5 1 . Heat Transferred 5492 | . 200 75 4033 1184 . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Peak Influence 1127 | . 339 145 334 485 1127 Initial 315 | . . 30 . 141 315 Average 288 | . 178 53 190 141 806 Maximum Alert Level 4 | . 1 . 1 2 4 Low Security (%) 56 | 100 68 100 59 76 . Level 1 24 | . 31 . 40 18 9 Level 2 7 | . . . . 4 30 Level 3 7 | . . . . . 34 Level 4 5 | . . . . . 25 Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 8 | . 1 . 3 4 . Investigation 5 | . 1 . 2 2 . Extermination . | . . . . . . Reinforcement 3 | . . . 1 2 . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Distress Signals 4 | . 2 . 1 1 . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 135 | . 14 3 56 29 33 Peak Tracking Total 7 | . 5 3 5 4 7 Tactical Retreats 5 | . . . 3 . 2 Traps | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Traps Triggered 14 | . . . . 5 9 Indirectly . | . . . . . . Trap Hack Attempts 8 | . . . . 8 . Triggered . | . . . . . . Disarmed 4 | . 3 . . 1 . Reprogrammed 7 | . . . 6 1 . Reused 4 | . . . 4 . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered 4 | . . . 4 . . Machines | -11 -10 -10 -9 -9 -9 ---------- Run | Scr Mat Min Mat Sto Gar Machines Disabled 10 | . 2 . 1 7 . Max in Single Turn 2 | . 2 . 1 2 . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Fab Network Shutdowns . | . . . . . . Hacking | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Machines Accessed 31 | . 7 1 15 8 . Terminals 22 | . 5 1 10 6 . Fabricators . | . . . . . . Repair Stations 4 | . 1 . 2 1 . Recycling Units 2 | . 1 . 1 . . Scanalyzers 2 | . . . 2 . . Garrison Access 1 | . . . . 1 . Total Hacks 103 | . 24 2 51 26 . Successful 62 | . 16 1 25 20 . Failed 41 | . 8 1 26 6 . Catastrophic 3 | . . . 3 . . Database Lockouts . | . . . . . . Manual 49 | . 13 2 23 11 . Terminals 77 | . 20 2 35 20 . Fabricators . | . . . . . . Repair Stations 13 | . 1 . 8 4 . Recycling Units 5 | . 3 . 2 . . Scanalyzers 6 | . . . 6 . . Garrison Access 2 | . . . . 2 . Terminal Hacks 32 | . 11 1 10 10 . Part Schematic 2 | . 2 . . . . Robot Analysis 5 | . 3 1 1 . . Prototype ID Bank 3 | . 1 . 2 . . Open Door 2 | . . . . 2 . Branch Access Points 2 | . 1 . 1 . . Scanalyzer Index 2 | . . . 1 1 . Unreport Threat 4 | . . . 1 3 . Locate Traps 2 | . 1 . 1 . . Disarm Traps 1 | . 1 . . . . Reprogram Traps 1 | . . . 1 . . Registered Components 1 | . . . . 1 . Zone Layout 7 | . 2 . 2 3 . Fabricator Hacks . | . . . . . . Repair Station Hacks 11 | . . . 7 4 . Scan Component 6 | . . . 4 2 . Repair 5 | . . . 3 2 . Recycling Unit Hacks 2 | . 1 . 1 . . Retrieve Components 2 | . 1 . 1 . . Scanalyzer 4 | . . . 4 . . Insert Component 2 | . . . 2 . . Analyze 2 | . . . 2 . . Garrison Access Hacks 1 | . . . . 1 . Unlock Access 1 | . . . . 1 . Unauthorized Hacks 12 | . 4 . 3 5 . Terminals 10 | . 3 . 3 4 . Track 1 | . 1 . . . . Assimilate 1 | . . . . 1 . Botnet 6 | . 2 . 2 2 . Operators 2 | . . . 1 1 . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . 1 . . . . Tunnel 1 | . 1 . . . . Scanalyzers . | . . . . . . Garrison Access 1 | . . . . 1 . Reprogram 1 | . . . . 1 . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 29 | . 6 1 14 8 . Full Trace Events 3 | . . . 2 1 . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired 2 | . 2 . . . . Parts Built . | . . . . . . Matter . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 5 | . . . 3 2 . Time 154 | . . . 96 58 . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 11 | . 1 . 10 . . Parts Scanalyzed 1 | . . . 1 . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 ------------ Run | Scr Mat Min Mat Sto Gar Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Robots Rewired 6 | . . . . . 6 Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -9 -9 -9 -------- Run | Scr Mat Min Mat Sto Gar Total Allies 11 | . . 3 . 2 6 Largest Group 6 | . . 3 3 2 6 Highest-Rated Group 40 | . . 40 40 16 38 Highest-Rated Ally 16 | . . 16 16 8 8 Total Orders 1 | . . . 1 . . STAY 1 | . . . 1 . . Ally Attacks 98 | . . 7 11 . 80 Total Damage 671 | . . 77 87 . 507 Kills 12 | . . 3 2 . 7 Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -9 -9 -9 ------- Run | Scr Mat Min Mat Sto Gar Robot Analysis Total 5 | . 3 1 1 . . Derelict Logs Recovered 1 | . . 1 . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -9 -9 -9 ------------- Run | Scr Mat Min Mat Sto Gar Turns Passed 7975 | 89 836 938 3084 1395 1633 Spaces Moved 3235 | 48 461 569 1241 512 404 Core 1 | 1 . . . . . Treads 2069 | 47 461 569 599 . 393 Legs . | . . . . . . Wheels 1165 | . . . 642 512 11 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 160 130 175 190 Average Speed 203 | 157 160 160 198 189 355 Slowest Speed 360 | 160 160 160 260 190 360 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 65 | 4 69 98 91 76 53 Regions Visited 5 Branch Regions 2 Pre-discovered Areas 1 | . 1 . . . . Known Exits Taken 3 | . 1 . 1 1 . Unknown Exits Taken 2 | 1 . 1 . . . Scrap Searched 1 | . . 1 . . . Spaces Dug 13 | . 9 . 1 1 2 Terrain Destroyed 93 | . 39 . 27 21 6 Melee 1 | . . . 1 . . Projectile 7 | . . . . 7 . AOE 85 | . 39 . 26 14 6 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -9 -9 -9 --------- Run | Scr Mat Min Mat Sto Gar Total 4186 | 58 536 588 1674 805 525 Wait 477 | . 24 7 262 149 35 Move 3230 | 47 460 568 1240 511 404 Hop . | . . . . . . Pick Up 46 | 4 14 2 13 12 1 Fast Attach 35 | 6 2 1 11 14 1 Attach 6 | . . . 2 2 2 Detach 11 | . 1 . 3 5 2 Swap 52 | 1 9 1 21 15 5 Drop 47 | . 8 3 22 13 1 Fire 234 | . 17 5 97 76 39 Melee 18 | . . . 1 . 17 Ram . | . . . . . . Kick . | . . . . . . Crush 4 | . 1 1 2 . . Escape Stasis 18 | . . . . . 18 Rewire . | . . . . . . Trap 8 | . . . . 8 . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / *Min x2) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 6 exits: [*Mat x3] / *Min x2 / *Sto) -9/Storage (discovered 3 exits: [*Mat] / [Rec] / Gar) -9/Garrison (discovered 3 exits: [*Rec x3]) History --------- Turn | Location | Event 13 | -11/Scrapyard | Discovered new exit (range 15) 90 | -11/Scrapyard | Entered Materials 308 | -10/Materials | Build established: Mutant 384 | -10/Materials | Discovered new exit (range 16) 533 | -10/Materials | Discovered new exit (range 15) 864 | -10/Materials | Identified exit to Mines 926 | -10/Materials | Entered Mines 928 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 937 | -10/Mines | Met a Derelict bent on vengeance 1182 | -10/Mines | Discovered new exit (range 5) 1353 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1391 | -10/Mines | Discovered new exit (range 5) 1456 | -10/Mines | Learned Materials terminal intel 1640 | -10/Mines | Found a damaged Exp. Sensor Array with a note attached 1645 | -10/Mines | Found Prototype Device 1864 | -10/Mines | Entered Materials 1864 | -9/Materials | Accompanied by 3 allies 1864 | -9/Materials | Evolved 2 slots: Utility x2 1865 | -9/Materials | Loaded intel: 12 terminal locations 2151 | -9/Materials | Discovered new exit (range 14) 2269 | -9/Materials | Identified exit to Mines 2269 | -9/Materials | Identified exit to Storage 2367 | -9/Materials | Discovered new exit (range 15) 2476 | -9/Materials | Identified Exp. Sensor Array 2799 | -9/Materials | Build established: Scavenger-Mutant 3335 | -9/Materials | Discovered new exit (range 17) 3385 | -9/Materials | Build established: Mutant 3419 | -9/Materials | Repaired Hrd. Light Armor Plating 3462 | -9/Materials | Repaired Cooling System 3700 | -9/Materials | Repaired Hrd. Light Armor Plating 4594 | -9/Materials | Discovered new exit (range 10) 4948 | -9/Materials | Entered Storage 5460 | -9/Storage | Repaired Grenade Launcher 5493 | -9/Storage | Repaired Hrd. Light Armor Plating 5749 | -9/Storage | Discovered new exit (range 6) 5990 | -9/Storage | Core integrity fell below 50% 6138 | -9/Storage | Discovered new exit (range 12) 6256 | -9/Storage | Identified exit to Garrison 6274 | -9/Storage | Core integrity fell below 20% 6343 | -9/Storage | Entered Garrison 6343 | -9/Garrison | Accompanied by 2 allies 6467 | -9/Garrison | Triggered checkpoint 6550 | -9/Garrison | Triggered checkpoint 6668 | -9/Garrison | Triggered checkpoint 7251 | -9/Garrison | Triggered checkpoint 7251 | -9/Garrison | Triggered checkpoint 7304 | -9/Garrison | Discovered new exit (range 15) 7417 | -9/Garrison | Build established: Commander-Mutant 7464 | -9/Garrison | Triggered checkpoint 7658 | -9/Garrison | Discovered new exit (range 11) 7961 | -9/Garrison | Discovered new exit (range 15) 7976 | -9/Garrison | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- 07689_ System corrupted: Heat flow error (+214). 07705_ System corrupted: Component data lost. 07806_ System corrupted: Matter fused (-8). 07814_ Pest 2c destroyed. 07819_ Pest 2b destroyed. 07823_ L-31 Rogue destroyed. 07835_ G-34 Mercenary destroyed. 07847_ YC6RTA VCASFSR=ZJ%F RF2CY5P 07849_ Acquired 15 matter. 07853_ Acquired 35 matter. 07919_ System corrupted: Energy discharge (-56). 07961_ EXIT=FOUND 07968_ Mercenary 2a triggered Alarm Trap. 07968_ An alarm sounds. 07969_ Y-45 Defender springs to life. 07969_ Mercenary 2a destroyed. 07969_ Y-45 Defender springs to life. 07971_ Y-45 Defender destroyed. 07972_ Critical hit (Burn: +26). 07973_ Pest 2a destroyed. 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