Cogmind - Beta 10.2 *** ADVENTURER MODE // 2022.02.03 @ 16:09:53 Player: Kaz Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (66) 330 Value Destroyed (993) 993 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2931 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 489/550 Matter 290/300 Energy 325/325 System Corruption 0% Temperature Cool (0) Movement Rolling (130) Ox3 Location -8/Materials Parts ------- > --- POWER (2) -------- Improved Ion Engine Light Nuclear Core > --- PROPULSION (2) --- Compact Wheel > --- UTILITY (4) ------ High-capacity Storage Unit Weapon Shielding > --- WEAPON (3) ------- Heavy Assault Rifle Gauss Rifle > --- INVENTORY (12) --- Reinforced Ion Engine Compact Wheel Medium Storage Unit Large Matter Pod (150) Sensor Array Weapon Shielding Beam Rifle Light EM Pulse Cannon Improved Light Cannon Peak State ------------ > --- POWER ------------ Improved Ion Engine Reinforced Ion Engine > --- PROPULSION ------- Compact Wheel Compact Wheel > --- UTILITY ---------- Cooling System High-capacity Storage Unit Weapon Shielding Light Armor Plating > --- WEAPON ----------- Beam Cannon Heavy Assault Rifle Gauss Rifle > --- INVENTORY -------- Compact Wheel Medium Storage Unit Large Matter Pod Sensor Array Weapon Shielding Beam Rifle Light EM Pulse Cannon Improved Light Cannon [Rating: 19] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Compact Wheel Treads Light Treads Wheel Compact Wheel Utility High-capacity Storage Unit Device Cooling System Storage High-capacity Storage Unit Protection Light Armor Plating Weapon Medium Laser Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Assault Rifle Ballistic Cannon Improved Light Cannon Build | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Slots Evolved 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 2 . Weapon 1 | . . . 1 Parts Attached 36 | 6 15 11 4 Power 6 | 1 2 1 2 Engine 5 | 1 2 1 1 Core 1 | . . . 1 Reactor . | . . . . Propulsion 12 | 2 7 3 . Treads 2 | . 2 . . Leg . | . . . . Wheel 10 | 2 5 3 . Hover . | . . . . Flight . | . . . . Utility 7 | 1 3 3 . Device 1 | . . 1 . Storage 3 | 1 2 . . Processor . | . . . . Hackware . | . . . . Protection 3 | . 1 2 . Artifact . | . . . . Weapon 11 | 2 3 4 2 Energy Gun 4 | 1 2 1 . Energy Cannon 1 | . . . 1 Ballistic Gun 5 | 1 1 2 1 Ballistic Cannon 1 | . . 1 . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes . | . . . . Parts Lost 5 | . . 1 4 Power . | . . . . Propulsion 2 | . . 1 1 Utility 2 | . . . 2 Weapon 1 | . . . 1 Highest Loss Streak 4 | . . 1 4 Average Slot Usage (%) 91 | . 89 99 76 Engine 10 | . 10 11 12 Wheel 22 | . 25 21 14 Device 3 | . . 11 5 Storage 15 | . 18 11 9 Protection 13 | . 9 22 12 Energy Gun 10 | . 11 13 . Ballistic Gun 11 | . 13 5 14 Ballistic Cannon 1 | . . 2 3 Naked Turns . | . . . . Heaviest Build 65 | 13 44 55 65 Greatest Support 32 | 20 32 32 32 Greatest Overweight (x) 4 | 2 4 3 3 Average Overweight (x) 1 | . 1 1 1 Largest Inventory Capacity 12 | 6 12 12 12 Average Capacity 11 | 5 11 12 12 Most Carried 12 | 2 11 12 12 Average Carried 6 | . 5 8 9 Final Capacity 12 | 6 12 12 12 Final Carried 9 | 1 8 9 9 Class Distribution -------------------- 90% | Mutant 9% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 ----------- Run | Scr Mat Mat Mat Matter Collected 1189 | 287 500 239 163 Remotely . | . . . . Salvage Created 2200 | 245 869 847 239 Parts 147 | 22 51 65 9 Haulers Intercepted 4 | . 2 1 1 Recyclers Shooed 6 | . 4 1 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Combat Hostiles Destroyed 26 | . 7 16 3 Guns 24 | . 7 15 2 Cannons 2 | . . 1 1 Classes Destroyed 10 | 3 5 2 . Worker 12 | 2 8 2 . Builder 3 | . 1 2 . Tunneler 9 | 5 2 2 . Hauler 4 | . 2 1 1 Recycler 6 | 1 3 2 . Watcher 6 | . 3 2 1 Swarmer 9 | . 3 6 . Grunt 12 | . 4 7 1 Brawler 2 | . . 1 1 Sentry 3 | . . 2 1 Best Kill Streak 8 | 5 3 8 2 Combat Bots Only 5 | . 3 5 1 Max Kills in Single Turn 2 | 1 2 2 1 Gunslinging 1 | . 1 1 . Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Damage Taken 830 | . 122 369 339 Core 153 | . 36 56 61 Absorbed by Shields . | . . . . Core Remaining (%) 90 | 100 85 86 . Volleys Fired 167 | 9 71 58 29 Largest 2 | 2 2 2 2 Hottest 90 | 70 70 90 83 Shots Fired 298 | 18 121 112 47 Gun 274 | 18 121 99 36 Cannon 24 | . . 13 11 Launcher . | . . . . Special . | . . . . Kinetic 159 | 9 71 41 38 Thermal 139 | 9 50 71 9 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 27 | 10 27 14 24 Robot Miss Streak 2 | 1 1 2 2 Penetration Max . | . . . . Secondary Targets 4 | . 1 3 . Max Gunslinging Chain 1 | . 1 1 . Shots Hit Robots 231 | 11 98 83 39 Core Hits 92 | 9 34 39 10 Critical Hits 1 | . . . 1 Critical Kills 1 | . . . 1 Critical Parts Destroyed . | . . . . Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3067 | 140 1134 1108 685 Guns 2648 | 140 1122 898 488 Cannons 407 | . . 210 197 Explosions . | . . . . Melee . | . . . . Ramming 12 | . 12 . . Kinetic 1602 | 40 614 422 526 Thermal 1453 | 100 508 686 159 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption 2 | . 2 1 . Average Corruption 1 | . 2 1 . Corruption Purged . | . . . . Effects 8 | . 6 2 . Message Errors 2 | . 2 . . Heat Flow Errors 1 | . 1 . . Energy Discharges 3 | . 2 1 . Targeting Errors 2 | . 1 1 . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage 6 | . 6 . . Shots . | . . . . Rammed 1 | . 1 . . Targets Rammed 1 | . 1 . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 117 | 54 117 . 109 Average Temperature 27 | 22 23 . 45 Received Heat Transfer 465 | . 72 186 207 Siege Activations . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions 1 | . 1 . . Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted 7 | 1 . 6 . Heat Transferred 4098 | 296 1517 1952 333 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Missiles Intercepted . | . . . . Alert | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Peak Influence 429 | 40 236 429 196 Initial 117 | . 22 9 117 Average 135 | 13 85 257 135 Maximum Alert Level 2 | . 1 2 . Low Security (%) 70 | 100 87 22 100 Level 1 27 | . 12 70 . Level 2 1 | . . 6 . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 3 | . 1 2 . Investigation 2 | . 1 1 . Extermination . | . . . . Reinforcement 1 | . . 1 . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Distress Signals 2 | . . 1 1 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 44 | . 14 24 6 Peak Tracking Total 6 | . 3 6 3 Tactical Retreats 3 | . 1 1 1 Traps | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Traps Triggered 5 | . 4 1 . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -9 -8 ---------- Run | Scr Mat Mat Mat Machines Disabled 1 | . . . 1 Max in Single Turn 1 | . . . 1 Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Machines Accessed 8 | . 6 2 . Terminals 4 | . 4 . . Fabricators . | . . . . Repair Stations 1 | . 1 . . Recycling Units 1 | . 1 . . Scanalyzers 2 | . . 2 . Garrison Access . | . . . . Total Hacks 26 | . 16 10 . Successful 24 | . 14 10 . Failed 2 | . 2 . . Catastrophic . | . . . . Database Lockouts . | . . . . Manual . | . . . . Terminals 9 | . 9 . . Fabricators . | . . . . Repair Stations 3 | . 3 . . Recycling Units 4 | . 4 . . Scanalyzers 10 | . . 10 . Garrison Access . | . . . . Terminal Hacks 9 | . 9 . . Record 6 | . 6 . . Alert Level 1 | . 1 . . Maintenance Status 1 | . 1 . . Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 2 | . 2 . . Scan Component 1 | . 1 . . Repair 1 | . 1 . . Recycling Unit Hacks 3 | . 3 . . Recycle Component 1 | . 1 . . Process 1 | . 1 . . Retrieve Matter 1 | . 1 . . Scanalyzer 10 | . . 10 . Insert Component 6 | . . 6 . Analyze 4 | . . 4 . Garrison Access Hacks . | . . . . Unauthorized Hacks . | . . . . Terminals . | . . . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 5 | . 3 2 . Full Trace Events 3 | . 1 2 . Feedback Events 1 | . . 1 . Corruption 1 | . . 1 . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 4 | . . 4 . Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 1 | . 1 . . Time 26 | . 26 . . Parts Recycled 1 | . 1 . . Recycled Matter 239 | . 239 . . Retrieved Matter 384 | . 384 . . Retrieved Components . | . . . . Parts Scanalyzed 4 | . . 4 . Part Schematics Acquired 4 | . . 4 . Parts Damaged . | . . . . Bothacking | -11 -10 -9 -8 ------------ Run | Scr Mat Mat Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -9 -8 -------- Run | Scr Mat Mat Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -9 -8 ------- Run | Scr Mat Mat Mat Robot Analysis Total . | . . . . Derelict Logs Recovered . | . . . . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -9 -8 ------------- Run | Scr Mat Mat Mat Turns Passed 1933 | 117 1089 568 159 Spaces Moved 1242 | 85 769 328 60 Core 29 | 29 . . . Treads . | . . . . Legs . | . . . . Wheels 1213 | 56 769 328 60 Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 80 110 110 Average Speed 108 | 90 109 111 115 Slowest Speed 150 | 150 120 130 130 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 34 | 5 90 35 7 Regions Visited 3 Branch Regions . Pre-discovered Areas . | . . . . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 1 | . . 1 . Melee . | . . . . Projectile 1 | . . 1 . AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -9 -8 --------- Run | Scr Mat Mat Mat Total 1526 | 106 898 419 103 Wait 11 | . 5 4 2 Move 1239 | 84 768 327 60 Hop . | . . . . Pick Up 50 | 7 26 12 5 Fast Attach . | . . . . Attach 21 | 6 9 4 2 Detach . | . . . . Swap 15 | . 6 7 2 Drop 22 | . 12 7 3 Fire 167 | 9 71 58 29 Melee . | . . . . Ram 1 | . 1 . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -9/Materials -8/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 16) 118 | -11/Scrapyard | Entered Materials 255 | -10/Materials | Discovered new exit (range 9) 284 | -10/Materials | Discovered new exit (range 16) 317 | -10/Materials | Build established: Mutant 716 | -10/Materials | Repaired Ion Engine? 949 | -10/Materials | Discovered new exit (range 14) 1207 | -10/Materials | Entered another Materials area 1207 | -9/Materials | Evolved 2 slots: Utility x2 1682 | -9/Materials | Discovered new exit (range 10) 1775 | -9/Materials | Entered another Materials area 1775 | -8/Materials | Evolved 2 slots: Power x1, Weapon x1 1901 | -8/Materials | Lost 4 parts (1n2u1w) 1934 | -8/Materials | Self-destructed Last Messages --------------- 01850_ Acquired 54 matter. 01862_ Com. Wheel destroyed. 01866_ Cooling System destroyed. 01870_ Beam Cannon destroyed. 01871_ G-47 Trooper destroyed. 01875_ Destroyed Particle Gun. 01891_ Acquired 40 matter. 01895_ Acquired Lgt. Nuclear Core. 01907_ Acquired 30 matter. 01908_ Terminal disabled. 01909_ Acquired 7 matter. 01909_ U-05 Engineer distress signal alerts nearby ally. 01915_ Slug penetrates Y-45 Defender. 01920_ U-05 Engineer builds a Door. 01921_ Y-45 Defender destroyed. 01921_ Slug penetrates Wall. 01924_ Slug penetrates R-06 Scavenger. 01927_ Slug penetrates W-25 Informer. 01930_ W-25 Informer destroyed. 01933_ Acquired 32 matter. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ???????????????????????? ????????????????????????? | | ???????????????????????? ????????????????????????? | | ?????????????????????###+###?????????????????????? | | ?????????????????????# #?????????????????????? | | ?????????????????????# ?????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??????????????????????? | | ?????????????????????? ??########????????????? | | ??????????????????????# u#??# #????????????? | | ??????????????????????# #??# #????????????? | | ??????????????????????# #??# #????????????? | | ??????????????????????+* #??# #????????????? | | ??????????????????????#%= #??# #????????????? | | ??????????????????????#!= #??# #????????????? | | ??????????????????????# #??# #????????????? | | ??????????????????????# @#??# #????????????? | | ??????????????????????#!! #??# #????????????? | | ??????????????????????#!!!#??# #????????????? | | ??????????????######??#%!!#??# #????????????? | | ??????????????? ?#!! #??# #????????????? | | ?????????????? 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Laser | -9/Materials | Scanalyzed Imp. Ion Engine | -9/Materials | Scanalyzed Weapon Shielding | -9/Materials | Scanalyzed Beam Rifle | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- Hey, That's Mine! Loot Pinata Part-time Mechanic Uninvited Guest Challenges ------------ None Game ------ Seed LightpackControlStorm Manual? 0 Play Time 00:47:47 Cumulative 19.9 hours Start 2022.02.03 @ 13:02:11 End 2022.02.03 @ 16:09:53 Sessions 2 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 26 Rogue 25 Adventurer 1 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 4 Gallery% 13 Achievement% 1 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Proggy Map View 113x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 4953cc2d-ab17-4507-a068-f0072f2773d6