Cogmind - Beta 15 @@@ ROGUE MODE // 2025.05.13 @ 23:07:47 Player: Kazimir57 Result: Destroyed by P-60 Hacker with Shock Rifle Performance ------------- Evolutions (3) 1500 Regions Visited (4) 800 Robots Destroyed (60) 300 Value Destroyed (1256) 1256 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3876 Bonus ------- None Cogmind --------- Core Integrity 0/700 Matter 182/300 Energy 99/100 System Corruption 2% Temperature Cool (0) Movement Core (50) Location -7/Factory Parts ------- > --- POWER (2) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (2) ------- (None) > --- INVENTORY (5) ---- Hacking Suite Mini Grenade Launcher Mini Grenade Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Improved Aluminum Leg Titanium Leg Flight Unit Flight Unit > --- UTILITY ---------- Medium Storage Unit Trap Scanner Hacking Suite Hacking Suite > --- WEAPON ----------- Light Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Light Ion Engine Aluminum Leg Flight Unit Hacking Suite Light Assault Rifle [Rating: 24] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Flight Unit Flight Unit Utility Medium Storage Unit Device Terrain Scanner Storage Medium Storage Unit Hackware Hacking Suite Weapon Assault Rifle Energy Gun Small Laser Ballistic Gun Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Heavy Hammer Build | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Slots Evolved 6 | . . 2 2 2 Power 1 | . . . . 1 Propulsion 2 | . . 2 . . Utility 3 | . . . 2 1 Weapon . | . . . . . Parts Attached 50 | 6 3 13 26 2 Power 8 | 1 . 2 5 . Engine 6 | 1 . 2 3 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 20 | 2 . 7 11 . Treads 6 | 2 . 1 3 . Leg 8 | . . 4 4 . Wheel 2 | . . 2 . . Hover . | . . . . . Flight 4 | . . . 4 . Utility 11 | 1 3 1 6 . Device 5 | . 2 . 3 . Storage 3 | 1 1 1 . . Processor . | . . . . . Hackware 3 | . . . 3 . Protection . | . . . . . Artifact . | . . . . . Weapon 11 | 2 . 3 4 2 Energy Gun 2 | 1 . 1 . . Energy Cannon . | . . . . . Ballistic Gun 5 | 1 . 2 2 . Ballistic Cannon . | . . . . . Launcher 2 | . . . 2 . Special Weapon . | . . . . . Impact Weapon 2 | . . . . 2 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 1 | . . 1 . . Parts Lost 38 | . . 9 20 9 Power 5 | . . 1 3 1 Propulsion 16 | . . 5 9 2 Utility 7 | . . 1 2 4 Weapon 10 | . . 2 6 2 Highest Loss Streak 7 | . . 5 7 7 To Critical Strikes . | . . . . . Average Backups 5 | . 8 7 5 3 Power . | . 1 1 1 . Propulsion 2 | . 4 3 . . Utility 1 | . 1 2 1 1 Weapon 1 | . 1 . 2 2 Tool/Special . | . . . . . Unused Backups 4 | . . . 1 3 Power 1 | . . . 1 . Propulsion . | . . . . . Utility 1 | . . . . 1 Weapon 2 | . . . . 2 Tool/Special . | . . . . . Average Slot Usage (%) 83 | . 99 79 78 42 Engine 8 | . 14 7 4 5 Treads 15 | . 28 14 3 7 Leg 7 | . . 13 13 . Flight 1 | . . . 5 . Device 9 | . 13 6 7 8 Storage 12 | . 14 14 9 5 Hackware 5 | . . . 17 5 Energy Gun 8 | . 14 10 1 . Ballistic Gun 11 | . 14 10 11 . Peak Build Rating 24 | 6 7 12 24 16 Average Rating 8 | . 6 7 18 10 On Entrance 7 | . 6 7 12 14 Naked Turns 35 | . . . . 35 Heaviest Build 31 | 13 19 25 31 24 Greatest Support 43 | 40 40 40 43 40 Greatest Overweight (x) 8 | . . 8 7 6 Average Overweight (x) . | . . . . . Largest Inventory Capacity 10 | 8 10 10 10 10 Average Capacity 8 | 5 9 10 10 8 Most Carried 10 | 6 9 9 10 3 Average Carried 5 | . 8 7 5 3 Final Capacity 10 | 8 10 10 10 5 Final Carried 9 | 6 9 9 3 3 Class Distribution -------------------- 77% | Mutant 15% | Hacker-Mutant 6% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Hacker-Mutant | -8/Materials Mutant | -7/Factory Resources | -11 -10 -9 -8 -7 ----------- Run | Yrd Mat Mat Mat Fac Matter Collected 1401 | 239 68 491 472 131 Remotely . | . . . . . Salvage Created 1633 | . 73 940 583 37 Parts 126 | . 6 75 41 4 Haulers Intercepted 1 | . . 1 . . Recyclers Shooed 4 | . 1 2 1 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Combat Hostiles Destroyed 34 | . 3 13 18 . Guns 29 | . 3 13 13 . AOE 5 | . . . 5 . Classes Destroyed 12 | . 2 8 2 . Worker 9 | . . 8 1 . Builder 8 | . . 4 2 2 Tunneler 1 | . . 1 . . Hauler 1 | . . 1 . . Recycler 2 | . . 1 1 . Operator 1 | . . 1 . . Watcher 4 | . 1 2 1 . Swarmer 13 | . 3 3 7 . Grunt 14 | . . 7 7 . Duelist 1 | . . . 1 . Sentry 5 | . . 3 2 . Hunter 1 | . . . 1 . Best Kill Streak 7 | . 2 7 5 2 Combat Bots Only 5 | . 2 3 5 . Max Kills in Single Turn 3 | . 1 1 3 1 Gunslinging . | . . . . . Exploded 1 | . . . 1 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Hostile Shots Fired 651 | . 12 158 263 218 Missed 198 | . 4 43 85 66 Hits 453 | . 8 115 178 152 Projectile 453 | . 8 115 178 152 Critical Strikes 4 | . . . 4 . Damage Taken 4767 | . 58 1350 2226 1133 Core 1428 | . 18 268 437 705 Absorbed by Shields . | . . . . . Core Remaining (%) 61 | 100 92 33 20 . Volleys Fired 282 | . 9 155 115 3 Largest 2 | . 2 2 2 1 Hottest 73 | . 60 73 73 30 Shots Fired 481 | . 18 295 165 3 Gun 463 | . 18 295 150 . Cannon . | . . . . . Launcher 18 | . . . 15 3 Special . | . . . . . Kinetic 293 | . 9 153 131 . Thermal 170 | . 9 142 19 . Explosive 18 | . . . 15 3 Electromagnetic . | . . . . . Robot Hit Streak 11 | . 1 9 11 8 Robot Miss Streak 3 | . 3 3 3 . Penetration Max . | . . . . . Secondary Targets 3 | . 1 . 2 . Max Gunslinging Chain 1 | . 1 . 1 . Shots Hit Robots 206 | . 5 128 66 7 Core Hits 102 | . 5 46 48 3 Critical Kills 1 | . . . . 1 Critical Parts Destroyed 1 | . . . . 1 Critical Strikes 4 | . . 1 1 2 Burn 1 | . . 1 . . Destroy 1 | . . . 1 . Smash 2 | . . . . 2 Melee Attacks 6 | . . . . 6 Impact 6 | . . . . 6 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks 2 | . . . . 2 Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 3663 | . 88 1537 1789 249 Guns 2491 | . 88 1537 866 . Cannons . | . . . . . Explosions 957 | . . . 911 46 Melee 203 | . . . . 203 Ramming 12 | . . . 12 . Kinetic 1681 | . 55 874 752 . Thermal 810 | . 33 663 114 . Explosive 957 | . . . 911 46 Electromagnetic . | . . . . . Impact 203 | . . . . 203 Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 5 | . . . 5 . Message Errors 1 | . . . 1 . Matter Fused 2 | . . . 2 . Heat Flow Errors 1 | . . . 1 . Data Loss (minor) 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 105 | . . . 11 94 Projectiles . | . . . . . Explosions 11 | . . . 11 . Melee 94 | . . . . 94 Knockbacks . | . . . . . Impact . | . . . . . Kinetic . | . . . . . Secondary . | . . . . . Self-Inflicted Damage 56 | . . . 56 . Shots 2 | . . . 2 . Rammed 2 | . . . 2 . Targets Rammed 10 | . . . 10 . Kicked 8 | . . . 8 . Crushed . | . . . . . Highest Temperature 246 | . . 225 246 5 Average Temperature 47 | . . 66 26 5 Received Heat Transfer 1722 | . . 591 819 312 Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 3 | . . . . 3 Impact Corruptions 1 | . . . . 1 Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 3 | . . 3 . . Heat Transferred 2052 | . 75 1644 333 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Maximum Alert Level . | . . . . . Low Security (%) 100 | 100 100 100 100 100 Level 1 . | . . . . . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 185 | . 72 144 185 37 Initial 37 | . . . 32 37 Average 33 | . 4 55 85 9 Influence Increases 1262 | . 96 459 662 45 Destroy 0b10 Robot/C 680 | . 60 260 360 . Destroy 0b10 Robot/NC 130 | . 5 90 25 10 Destroy Leader 160 | . 12 76 72 . Successful Hack 7 | . 4 . 3 . Disable Machine 90 | . . . 75 15 Destroy Structure 90 | . . 3 67 20 Lose Combat Pursuer 105 | . 15 30 60 . Influence Decreases 1262 | . 96 382 655 129 Entered New Map 92 | . . . 45 47 Time Decay 851 | . 96 298 410 47 Lost Part 319 | . . 84 200 35 Squads Dispatched 5 | . . 2 2 1 Investigation . | . . . . . Extermination . | . . . . . Reinforcement 5 | . . 2 2 1 Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded 2 | . . 1 1 . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Distress Signals 4 | . 1 2 1 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 50 | . 6 20 22 2 Peak Tracking Total 5 | . 3 5 5 2 Tactical Retreats 6 | . 1 1 4 . Traps | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Traps Triggered 1 | . . . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -9 -8 -7 ---------- Run | Yrd Mat Mat Mat Fac Machines Disabled 6 | . . . 5 1 Max in Single Turn 3 | . . . 3 1 Garrison Access 1 | . . . 1 . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Machines Accessed 3 | . 1 . 2 . Terminals 2 | . 1 . 1 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Total Hacks 8 | . 3 . 5 . Successful 5 | . 1 . 4 . Failed 3 | . 2 . 1 . Catastrophic . | . . . . . Database Lockouts . | . . . . . Manual . | . . . . . Terminals 7 | . 3 . 4 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access 1 | . . . 1 . Terminal Hacks 4 | . 1 . 3 . Locate Traps 1 | . 1 . . . Reinforcement Status 2 | . . . 2 . Recall Reinforcements 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks . | . . . . . Scanalyzer . | . . . . . Garrison Access Hacks 1 | . . . 1 . Seal Access 1 | . . . 1 . Unauthorized Hacks . | . . . . . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units . | . . . . . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 2 | . 1 . 1 . Full Trace Events 1 | . 1 . . . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired . | . . . . . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -9 -8 -7 ------------ Run | Yrd Mat Mat Mat Fac Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -9 -8 -7 -------- Run | Yrd Mat Mat Mat Fac Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -9 -8 -7 ------- Run | Yrd Mat Mat Mat Fac Active Infowar (turns) 2897 | . 1229 734 786 148 Terrain 1963 | . 1229 734 . . Traps 934 | . . . 786 148 Robot Analysis Total . | . . . . . Derelict Logs Recovered . | . . . . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -9 -8 -7 ------------- Run | Yrd Mat Mat Mat Fac Turns Passed 4773 | 1006 1315 1164 1044 244 Spaces Moved 1054 | 56 124 252 487 135 Core 69 | 3 . 2 5 59 Treads 481 | 53 124 83 145 76 Legs 401 | . . 164 237 . Wheels 3 | . . 3 . . Hover . | . . . . . Flight 100 | . . . 100 . Fastest Speed 50 | 50 160 90 111 50 Average Speed 139 | 154 160 135 137 131 Slowest Speed 450 | 160 160 450 400 350 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 19 | 8 23 25 36 6 Regions Visited 4 Branch Regions . Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched . | . . . . . Spaces Dug . | . . . . . Terrain Destroyed 101 | . . . 80 21 Melee . | . . . . . Projectile . | . . . . . AOE 101 | . . . 80 21 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -9 -8 -7 --------- Run | Yrd Mat Mat Mat Fac Total 3856 | 973 1222 777 698 186 Wait 2418 | 906 1085 351 37 39 Move 1050 | 55 123 251 486 135 Hop . | . . . . . Pick Up 19 | 6 1 6 6 . Fast Attach 27 | 6 2 4 14 1 Attach 16 | . . 7 9 . Detach 2 | . 1 . 1 . Swap 15 | . 1 2 10 2 Drop 11 | . . 1 10 . Fire 282 | . 9 155 115 3 Melee 6 | . . . . 6 Ram 2 | . . . 2 . Kick 8 | . . . 8 . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: [*Mat] / [*Min]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory History --------- Turn | Location | Event 946 | -11/Scrapyard | Discovered new exit (range 16) 1007 | -11/Scrapyard | Entered Materials 1008 | -10/Materials | Build established: Mutant 1106 | -10/Materials | Discovered new exit (range 9) 1957 | -10/Materials | Discovered new exit (range 10) 2322 | -10/Materials | Entered another Materials area 2322 | -9/Materials | Evolved 2 slots: Propulsion x2 3029 | -9/Materials | Discovered new exit (range 16) 3089 | -9/Materials | Core integrity fell below 50% 3095 | -9/Materials | Lost 5 parts (2n1u2w) 3148 | -9/Materials | Lost 3 parts (3n) 3474 | -9/Materials | Discovered new exit (range 5) 3486 | -9/Materials | Entered another Materials area 3486 | -8/Materials | Evolved 2 slots: Utility x2 3698 | -8/Materials | Lost 7 parts (4n1u2w) 3821 | -8/Materials | Discovered new exit (range 4) 4095 | -8/Materials | Lost 3 parts (1p1n1w) 4162 | -8/Materials | Build established: Hacker-Mutant 4237 | -8/Materials | Lost 4 parts (3n1w) 4399 | -8/Materials | Core integrity fell below 50% 4506 | -8/Materials | Lost 6 parts (2p1n1u2w) 4530 | -8/Materials | Entered Factory 4530 | -7/Factory | Evolved 2 slots: Power x1, Utility x1 4711 | -7/Factory | Core integrity fell below 50% 4733 | -7/Factory | Core integrity fell below 20% 4738 | -7/Factory | Lost 7 parts (1p1n3u2w) 4774 | -7/Factory | Destroyed by P-60 Hacker with Shock Rifle Last Messages --------------- 04735_ K-01 Serf collects debris. 04736_ U-05 Engineer lays Concrete. 04738_ K-01 Serf collects debris. 04738_ U-05 Engineer lays Concrete. 04739_ Hacking Suite destroyed. 04739_ U-05 Engineer lays Concrete. 04742_ K-01 Serf collects debris. 04744_ U-05 Engineer lays Concrete. 04745_ K-01 Serf collects debris. 04745_ U-05 Engineer lays Concrete. 04747_ Acquired 37 matter. 04747_ U-05 Engineer builds a Wall. 04748_ K-01 Serf collects debris. 04768_ C-30 ARC bursts open, deploying its payload. 04768_ P-60 Hacker unfolds itself. 04768_ Matter Pump disabled. 04768_ ALERT: Suspicious intruders detected, dispatching Cutter reinforcements to area. 04771_ Matter Pump disabled. 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