Cogmind - Beta 13 @@@ ROGUE MODE // 2024.04.03 @ 22:08:31 Player: djrubbie Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (12) 60 Value Destroyed (276) 276 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1276 Bonus ------- None Cogmind --------- Core Integrity 321/400 Matter 293/300 Energy 265/265 System Corruption 9% Temperature Cool (0) Movement Walking (190) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Improved Ion Engine > --- PROPULSION (2) --- Aluminum Leg Aluminum Leg > --- UTILITY (4) ------ Large Storage Unit Seismic Detector > --- WEAPON (2) ------- Heavy Assault Rifle > --- INVENTORY (15) --- Improved Ion Engine Improved Ion Engine Aluminum Leg Improved Targeting Computer Improved Targeting Computer Core Shielding EM Shotgun Heavy Assault Rifle Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Aluminum Leg Aluminum Leg > --- UTILITY ---------- Large Storage Unit Seismic Detector Targeting Computer Improved Targeting Computer > --- WEAPON ----------- EM Shotgun Heavy Assault Rifle > --- INVENTORY -------- Improved Ion Engine Improved Ion Engine Improved Targeting Computer Improved Targeting Computer Core Shielding Mining Laser [Rating: 14] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Propulsion Aluminum Leg Leg Aluminum Leg Utility Seismic Detector Device Seismic Detector Storage Large Storage Unit Processor Targeting Computer Protection Core Shielding Weapon Heavy Assault Rifle Energy Gun Small Laser Ballistic Gun Heavy Assault Rifle Special Weapon Mining Laser Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon . | . . . Parts Attached 21 | 7 2 12 Power 3 | 1 . 2 Engine 3 | 1 . 2 Core . | . . . Reactor . | . . . Propulsion 2 | 2 . . Treads . | . . . Leg 2 | 2 . . Wheel . | . . . Hover . | . . . Flight . | . . . Utility 6 | 2 1 3 Device 1 | 1 . . Storage 2 | 1 1 . Processor 2 | . . 2 Hackware . | . . . Protection 1 | . . 1 Artifact . | . . . Weapon 10 | 2 1 7 Energy Gun 3 | 1 . 2 Energy Cannon . | . . . Ballistic Gun 4 | 1 . 3 Ballistic Cannon . | . . . Launcher . | . . . Special Weapon 3 | . 1 2 Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 3 | . . 3 Power . | . . . Propulsion . | . . . Utility 2 | . . 2 Weapon 1 | . . 1 Highest Loss Streak 3 | . . 3 To Critical Strikes . | . . . Average Slot Usage (%) 96 | . 100 94 Engine 11 | . 14 11 Leg 23 | . 28 22 Device 11 | . 14 11 Storage 11 | . 14 11 Processor 12 | . . 17 Energy Gun 8 | . 14 5 Ballistic Gun 11 | . 12 11 Special Weapon 2 | . 1 3 Naked Turns . | . . . Heaviest Build 34 | 14 29 34 Greatest Support 20 | 20 20 20 Greatest Overweight (x) 3 | 3 1 1 Average Overweight (x) . | . . 1 Largest Inventory Capacity 15 | 8 15 15 Average Capacity 14 | 7 14 15 Most Carried 8 | 3 3 8 Average Carried 4 | 1 1 6 Final Capacity 15 | 8 15 15 Final Carried 8 | 2 2 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 481 | 288 19 174 Remotely . | . . . Salvage Created 459 | 40 . 419 Parts 29 | 3 . 26 Haulers Intercepted . | . . . Recyclers Shooed 1 | . . 1 Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 8 | . . 8 Guns 7 | . . 7 AOE 1 | . . 1 Classes Destroyed 7 | 2 . 5 Worker 1 | 1 . . Tunneler 1 | 1 . . Recycler 1 | . . 1 Watcher 1 | . . 1 Swarmer 3 | . . 3 Grunt 2 | . . 2 Sentry 3 | . . 3 Best Kill Streak 3 | 1 . 3 Combat Bots Only 3 | . . 3 Max Kills in Single Turn 1 | 1 . 1 Gunslinging . | . . . Exploded 1 | . . 1 Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 30 | . . 30 Missed 4 | . . 4 Damage Taken 583 | . 17 566 Core 96 | . 17 79 Absorbed by Shields . | . . . Redirected to Shielding 2 | . . 2 Core Remaining (%) 96 | 100 93 . Volleys Fired 39 | 7 3 29 Largest 2 | 2 2 2 Hottest 100 | 60 100 100 Shots Fired 64 | 14 5 45 Gun 54 | 14 4 36 Cannon . | . . . Launcher . | . . . Special 10 | . 1 9 Kinetic 31 | 7 2 22 Thermal 22 | 7 3 12 Explosive . | . . . Electromagnetic 11 | . . 11 Robot Hit Streak 13 | 3 1 13 Robot Miss Streak 3 | 3 2 2 Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 37 | 6 1 30 Core Hits 19 | 2 . 17 Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 669 | 92 14 563 Guns 529 | 92 14 423 Cannons . | . . . Explosions 140 | . . 140 Melee . | . . . Ramming . | . . . Kinetic 318 | 60 14 244 Thermal 205 | 32 . 173 Explosive . | . . . Electromagnetic 146 | . . 146 Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption 9 | . . 9 Average Corruption 9 | . . 9 Corruption Purged . | . . . Corruption Blocked . | . . . Effects 1 | . . 1 Message Errors 1 | . . 1 Overload Shots . | . . . Overflow Damage 19 | . . 19 Projectiles . | . . . Explosions 19 | . . 19 Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 64 | . 20 64 Average Temperature 21 | . 10 21 Received Heat Transfer 87 | . . 87 Siege Activations . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred 300 | 75 . 225 Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions 2 | . . 2 Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Peak Influence 174 | 10 7 174 Initial 6 | . 6 2 Average 39 | 2 6 59 Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Squads Dispatched 2 | . 1 1 Investigation . | . . . Extermination . | . . . Reinforcement 2 | . 1 1 Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 1 | . . 1 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 12 | . 1 11 Peak Tracking Total 3 | . 1 3 Tactical Retreats 1 | . . 1 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered 3 | . 1 2 Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 6 | . 2 4 Terminals 6 | . 2 4 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Total Hacks 15 | . 5 10 Successful 10 | . 1 9 Failed 4 | . 4 . Catastrophic . | . . . Database Lockouts 1 | . . 1 Manual . | . . . Terminals 15 | . 5 10 Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Terminal Hacks 10 | . 1 9 Record 8 | . 1 7 Prototype ID Bank 1 | . . 1 Alert Level 1 | . . 1 Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks . | . . . Scanalyzer . | . . . Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 3 | . 1 2 Full Trace Events . | . . . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired . | . . . Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components . | . . . Parts Scanalyzed . | . . . Part Schematics Acquired . | . . . Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 1179 | 109 328 742 Spaces Moved 485 | 57 163 265 Core 11 | 11 . . Treads . | . . . Legs 474 | 46 163 265 Wheels . | . . . Hover . | . . . Flight . | . . . Fastest Speed 50 | 50 120 190 Average Speed 181 | 127 187 190 Slowest Speed 200 | 200 190 190 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped . | . . . Cave-ins Triggered 1 | . . 1 Exploration Rate (%) 17 | 4 27 21 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug 8 | . 1 7 Terrain Destroyed 18 | . 1 17 Melee . | . . . Projectile 10 | . 1 9 AOE 8 | . . 8 Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 694 | 79 178 437 Wait 125 | . 7 118 Move 483 | 56 162 265 Hop . | . . . Pick Up 22 | 9 2 11 Fast Attach . | . . . Attach 11 | 7 . 4 Detach . | . . . Swap 10 | . 2 8 Drop 4 | . 2 2 Fire 39 | 7 3 29 Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 21 | -11/Scrapyard | Discovered new exit (range 15) 110 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 424 | -10/Materials | Discovered new exit (range 5) 438 | -10/Materials | Entered another Materials area 438 | -9/Materials | Evolved 2 slots: Utility x2 933 | -9/Materials | Central database locked down 1169 | -9/Materials | Crushed by falling debris 1180 | -9/Materials | Self-destructed Last Messages --------------- U-05 Engineer lays Concrete. Y-45 Defender destroyed. Acquired 3 matter. Acquired Hvy. Assault Rifle. R-06 Scavenger collects Heat Sink. Acquired 10 matter. S-10 Pest destroyed. Acquired 6 matter. S-10 Pest destroyed. U-05 Engineer builds a Wall. The unstable cave ceiling collapses. Crushed by falling debris. Targeting Computer destroyed. System corrupted by crushing effect (+1). Imp. Targeting Computer destroyed. System corrupted by crushing effect (+5). Mining Laser destroyed. System corrupted by crushing effect (+3). U-05 Engineer builds a Wall. U>RE=, =Q N>S7RQJ2YU1,VFNSDD> Map ----- +----------------------------------------------------+ | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????? ? ??????? | | ?????????????# ?????? | | ?????????????# ???? | | ????????#+???# ### | | ????????# ???# | | ????????# ???# | | ????????# #### #??######### | | ????????# #??# # | | ######### #??# # | | # #!! #??# ## | | # #!! #??# #? | | # #! #??# #? | | # """ # #########+### | | # """ # = | | # """ =%+ %* | | # %[# % | | # """ *=# #######+########## | | # """ # #?# T #????# | | # """ # #?# #????# | | # # #?# #????# | | ###### ## #?# """ """ #????# | | ????##### #?# """ """ #????# | | ???### # #?# """ """ #????# | | ???# @### #?# #????# | | ???####?# #?# [ #????? | | ????????# #?###########????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????# #????????????????? | | ????????? ????????????????? | | ????????? ????????????????? | | ????????? ?????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | | ?????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 12 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Core Shielding 20 Evasion (%) 55 Targeting Accuracy 11 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed HugeImpulseClaw Manual? 0 Play Time 00:14:13 Cumulative 6.3 hours Start 2024.04.03 @ 21:53:55 End 2024.04.03 @ 22:08:31 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 8 Rogue 8 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 2 Gallery% 8 Achievement% 6 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 0 Font 28/SmallcapsGlow Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: cbceadd9-6c91-4f8a-9130-393decb3cdbf