Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.19 @ 13:22:24 Player: Storm Mk9 Result: Self-destructed Performance ------------- Evolutions (2) 1000 Regions Visited (3) 600 Robots Destroyed (42) 210 Value Destroyed (1494) 1494 Prototype IDs (6) 120 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3424 Bonus ------- None Cogmind --------- Core Integrity 206/550 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Treading (160) Location -8/Materials Parts ------- > --- POWER (1) -------- Light Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Armored Treads > --- UTILITY (5) ------ Improved Heat Sink Advanced Heat Sink Large Storage Unit Advanced Targeting Computer Light Armor Plating > --- WEAPON (2) ------- Pulse Rifle Heavy Particle Gun > --- INVENTORY (15) --- Light Nuclear Core High-capacity Matter Pod (200) Light Armor Plating Improved Light Armor Plating Improved Medium Laser Heavy Particle Gun Light Assault Rifle High-powered Shotgun Rocket Launcher Katana Peak State ------------ > --- POWER ------------ Light Angular Momentum Engine > --- PROPULSION ------- Armored Treads Aluminum Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Advanced Heat Sink Small Storage Unit Advanced Targeting Computer Improved Light Armor Plating > --- WEAPON ----------- Heavy Particle Gun High-powered Shotgun > --- INVENTORY -------- Light Nuclear Core High-capacity Matter Pod Light Armor Plating Improved Medium Laser Pulse Rifle Heavy Particle Gun Rocket Launcher Katana [Rating: 36] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Utility Small Storage Unit Device Improved Heat Sink Storage Small Storage Unit Processor Advanced Targeting Computer Protection Improved Light Armor Plating Weapon Light Assault Rifle Energy Gun Heavy Particle Gun Energy Cannon Advanced Beam Cannon Ballistic Gun Light Assault Rifle Build | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Slots Evolved 4 | . . . 4 Power . | . . . . Propulsion 1 | . . . 1 Utility 3 | . . . 3 Weapon . | . . . . Parts Attached 37 | 8 . . 29 Power 4 | 1 . . 3 Engine 3 | 1 . . 2 Core 1 | . . . 1 Reactor . | . . . . Propulsion 8 | 2 . . 6 Treads 6 | 2 . . 4 Leg 2 | . . . 2 Wheel . | . . . . Hover . | . . . . Flight . | . . . . Utility 12 | 2 . . 10 Device 5 | 1 . . 4 Storage 2 | 1 . . 1 Processor 1 | . . . 1 Hackware . | . . . . Protection 4 | . . . 4 Artifact . | . . . . Weapon 13 | 3 . . 10 Energy Gun 6 | 1 . . 5 Energy Cannon 1 | . . . 1 Ballistic Gun 6 | 2 . . 4 Ballistic Cannon . | . . . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon . | . . . . Slashing Weapon . | . . . . Piercing Weapon . | . . . . Special Melee Weapon . | . . . . Unidentified Prototypes 4 | . . . 4 Parts Lost 11 | . . . 11 Power 3 | . . . 3 Propulsion 3 | . . . 3 Utility 1 | . . . 1 Weapon 4 | . . . 4 Highest Loss Streak 5 | . . . 5 To Critical Strikes . | . . . . Average Backups 6 | 2 4 5 7 Power 1 | 1 1 1 1 Propulsion . | . . . . Utility . | . . . . Weapon 4 | 1 3 4 5 Tool/Special . | . . . . Unused Backups 9 | . . . 9 Power 2 | . . . 2 Propulsion . | . . . . Utility 1 | . . . 1 Weapon 6 | . . . 6 Tool/Special . | . . . . Average Slot Usage (%) 88 | . 93 85 86 Engine 8 | . 14 14 6 Core 1 | . . . 2 Treads 17 | . 27 28 13 Leg 4 | . . . 6 Device 14 | . 9 . 17 Storage 10 | . 14 14 9 Processor 3 | . . . 5 Protection 4 | . . . 7 Energy Gun 4 | . . . 6 Ballistic Gun 16 | . 27 28 11 Peak Build Rating 36 | 7 7 6 36 Average Rating 18 | 5 6 6 25 On Entrance 4 | . 7 6 6 Naked Turns . | . . . . Heaviest Build 36 | 14 14 13 36 Greatest Support 40 | 40 40 40 40 Greatest Overweight (x) 7 | 2 3 . 7 Average Overweight (x) . | . . . . Largest Inventory Capacity 15 | 8 8 8 15 Average Capacity 9 | 7 8 8 9 Most Carried 11 | 5 8 7 11 Average Carried 6 | 2 5 5 7 Final Capacity 15 | 8 8 8 15 Final Carried 10 | 3 5 7 10 Class Distribution -------------------- 50% | Mutant 49% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Scavenger-Mutant | -8/Materials Resources | -11 -10 -10 -8 ----------- Run | Yrd Mat Sub Mat Matter Collected 1275 | 244 232 36 763 Remotely . | . . . . Salvage Created 1783 | 59 208 . 1516 Parts 95 | 7 11 . 77 Haulers Intercepted 3 | . . . 3 Recyclers Shooed 1 | 1 . . . Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Combat Hostiles Destroyed 34 | . 5 . 29 Guns 33 | . 5 . 28 Classes Destroyed 8 | 1 1 . 6 Tunneler 3 | 3 . . . Hauler 3 | . . . 3 Recycler 1 | . . . 1 Mechanic 1 | . . . 1 Swarmer 2 | . . . 2 Grunt 26 | . 5 . 21 Brawler 2 | . . . 2 Sentry 4 | . . . 4 Best Kill Streak 6 | 1 2 . 6 Combat Bots Only 6 | . 2 . 6 Max Kills in Single Turn 2 | 1 1 . 2 Gunslinging 1 | . . . 1 Exploded . | . . . . Melee . | . . . . Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Hostile Shots Fired 221 | . 29 . 192 Missed 56 | . 7 . 49 Hits 165 | . 22 . 143 Melee 5 | . . . 5 Projectile 160 | . 22 . 138 Critical Strikes 5 | . . . 5 Damage Taken 2463 | . 269 . 2194 Core 391 | . 47 . 344 Absorbed by Shields . | . . . . Redirected to Shielding 9 | . . . 9 Core Remaining (%) 90 | 100 . 81 . Volleys Fired 163 | 18 30 . 115 Largest 2 | 2 2 . 2 Hottest 118 | 40 40 . 118 Shots Fired 323 | 36 60 . 227 Gun 323 | 36 60 . 227 Cannon . | . . . . Launcher . | . . . . Special . | . . . . Kinetic 208 | 36 60 . 112 Thermal 115 | . . . 115 Explosive . | . . . . Electromagnetic . | . . . . Robot Hit Streak 23 | 6 9 . 23 Robot Miss Streak 5 | 4 2 . 5 Penetration Max . | . . . . Secondary Targets 5 | . . . 5 Max Gunslinging Chain 1 | . . . 1 Shots Hit Robots 241 | 21 44 . 176 Core Hits 92 | 8 12 . 72 Critical Kills 1 | . . . 1 Critical Parts Destroyed 2 | . . . 2 Critical Strikes 5 | . . . 5 Burn 2 | . . . 2 Destroy 3 | . . . 3 Melee Attacks . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Sneak Attacks . | . . . . Combat Hostiles . | . . . . Follow-up Attacks . | . . . . Damage Inflicted 3686 | 231 489 . 2966 Guns 3686 | 231 489 . 2966 Cannons . | . . . . Explosions . | . . . . Melee . | . . . . Ramming . | . . . . Kinetic 1988 | 231 489 . 1268 Thermal 1698 | . . . 1698 Explosive . | . . . . Electromagnetic . | . . . . Impact . | . . . . Slashing . | . . . . Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Corruption Blocked . | . . . . Overload Shots . | . . . . Overflow Damage . | . . . . Projectiles . | . . . . Explosions . | . . . . Melee . | . . . . Knockbacks . | . . . . Impact . | . . . . Kinetic . | . . . . Secondary . | . . . . Self-Inflicted Damage . | . . . . Shots . | . . . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 266 | . 12 . 266 Average Temperature 21 | . 7 . 30 Received Heat Transfer 1254 | . 147 . 1107 Siege Activations . | . . . . Martial Activations . | . . . . Shielding Activations . | . . . . Robots Disrupted . | . . . . Combat Hostiles . | . . . . Robots Corrupted . | . . . . Combat Hostiles . | . . . . Parts Fried . | . . . . Impact Corruptions . | . . . . Robots Melted 1 | . . . 1 Combat Hostiles 1 | . . . 1 Parts Melted 11 | . . . 11 Heat Transferred 3626 | . . . 3626 Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions . | . . . . Alert | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Maximum Alert Level 1 | . . . 1 Low Security (%) 93 | 100 100 . 90 Level 1 6 | . . . 9 Level 2 . | . . . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Peak Influence 326 | 5 50 . 326 Initial . | . . . . Average 46 | . 11 . 65 Influence Increases 869 | 15 130 . 724 Destroy 0b10 Robot/C 680 | . 100 . 580 Destroy 0b10 Robot/NC 40 | 15 . . 25 Destroy Leader 136 | . 20 . 116 Successful Hack 10 | . 10 . . Destroy Structure 3 | . . . 3 Influence Decreases 547 | 15 122 8 402 Entered New Map 4 | . . 4 . Time Decay 483 | 15 122 4 342 Lost Part 60 | . . . 60 Squads Dispatched 6 | . 1 . 5 Investigation 1 | . . . 1 Extermination . | . . . . Reinforcement 3 | . 1 . 2 Assault . | . . . . Garrison 2 | . . . 2 Intercept . | . . . . Searches Triggered . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Active Scanning Responses . | . . . . Cargo Convoy Interrupts . | . . . . Stealth | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Distress Signals 4 | . 2 . 2 Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 51 | . 10 . 41 Peak Tracking Total 8 | . 4 . 8 Tactical Retreats . | . . . . Traps | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Traps Triggered 3 | . 3 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -8 ---------- Run | Yrd Mat Sub Mat Machines Disabled . | . . . . Max in Single Turn . | . . . . Machines Repaired . | . . . . Machines Dismantled . | . . . . Machines Sabotaged . | . . . . Overloaded Fab Kills . | . . . . Hacking | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Machines Accessed 4 | . 2 . 2 Terminals 3 | . 2 . 1 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 1 | . . . 1 Total Hacks 10 | . 5 . 5 Successful 4 | . 3 . 1 Failed 6 | . 2 . 4 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 5 | . 4 . 1 Terminals 7 | . 5 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access 3 | . . . 3 Terminal Hacks 3 | . 2 . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 1 | . 1 . . Branch Access Points 1 | . . . 1 Fabricator Hacks . | . . . . Repair Station Hacks . | . . . . Recycling Unit Hacks . | . . . . Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 1 | . 1 . . Terminals 1 | . 1 . . Botnet 1 | . 1 . . Fabricators . | . . . . Repair Stations . | . . . . Recycling Units . | . . . . Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 4 | . 2 . 2 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Authchips . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired . | . . . . Parts Built . | . . . . Authchips . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired . | . . . . Time . | . . . . Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -8 ------------ Run | Yrd Mat Sub Mat Used RIF Installer . | . . . . Robots Hacked . | . . . . Non-combat . | . . . . Combat . | . . . . Robot Hacks Applied . | . . . . Relay Couplers Released . | . . . . Fabnet Peak Effective % . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -8 -------- Run | Yrd Mat Sub Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -8 ------- Run | Yrd Mat Sub Mat Active Infowar (turns) 328 | 22 306 . . Seismic 328 | 22 306 . . Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -8 ------------- Run | Yrd Mat Sub Mat Turns Passed 1968 | 160 471 88 1249 Spaces Moved 705 | 66 205 55 379 Core 21 | 19 1 . 1 Treads 488 | 47 204 55 182 Legs 196 | . . . 196 Wheels . | . . . . Hover . | . . . . Flight . | . . . . Fastest Speed 50 | 50 160 160 105 Average Speed 171 | 140 160 160 184 Slowest Speed 400 | 160 200 160 400 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped . | . . . . Potential Cave-ins . | . . . . Cave-ins Triggered . | . . . . Exploration Rate (%) 22 | 4 46 4 35 Regions Visited 3 Branch Regions 1 Pre-discovered Areas 1 | . . 1 . Known Exits Taken . | . . . . Unknown Exits Taken 3 | 1 1 1 . Scrap Searched . | . . . . Spaces Dug . | . . . . Terrain Destroyed 2 | . . . 2 Melee . | . . . . Projectile 2 | . . . 2 AOE . | . . . . Terrain Rammed . | . . . . Walls Destroyed . | . . . . Machines Disabled . | . . . . Actions | -11 -10 -10 -8 --------- Run | Yrd Mat Sub Mat Total 1165 | 100 293 55 717 Wait 200 | . 50 . 150 Move 702 | 65 204 54 379 Hop . | . . . . Pick Up 42 | 9 5 1 27 Fast Attach 6 | 1 1 . 4 Attach 27 | 6 3 . 18 Detach . | . . . . Swap 10 | 1 . . 9 Drop 15 | . . . 15 Fire 163 | 18 30 . 115 Melee . | . . . . Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous . | . . . . Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: [*Mat] / [*Min] / [*Sub]) -10/Subcaves -8/Materials (discovered 1 exit: [*Fac]) History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 161 | -11/Scrapyard | Entered Materials 314 | -10/Materials | Build established: Mutant 394 | -10/Materials | Discovered new exit (range 10) 591 | -10/Materials | Discovered new exit (range 16) 618 | -10/Materials | Discovered new exit (range 7) 632 | -10/Materials | Entered Subcaves 633 | -10/Subcaves | Approached by a straggling Scientist 669 | -10/Subcaves | Discovered new exit (range 6) 720 | -10/Subcaves | Entered Materials 720 | -8/Materials | Evolved 4 slots: Propulsion x1, Utility x3 917 | -8/Materials | Lost 5 parts (1p1n1u2w) 1280 | -8/Materials | Build established: Scavenger-Mutant 1586 | -8/Materials | Core integrity fell below 50% 1761 | -8/Materials | Garrison activated, responded to threat 1931 | -8/Materials | Garrison activated, responded to threat 1962 | -8/Materials | Discovered new exit (range 15) 1969 | -8/Materials | Self-destructed Last Messages --------------- 01931_ ALERT: Activating Garrison Access M001. 01947_ Y-45 Defender suffers critical hit (Burn). 01948_ Y-45 Defender heat damages Heat Sink, Beam Rifle. 01951_ Y-45 Defender heat short circuits Lgt. Treads. 01953_ Y-45 Defender heat spikes uncontrollably. 01956_ Y-45 Defender heat short circuits Beam Rifle. 01956_ Melted Lgt. Treads. 01959_ Y-45 Defender heat damages core (-6). 01959_ Heat Sink melted. 01959_ Imp. Ion Engine melted. 01959_ Broken Lgt. Treads melted. 01959_ Hvy. Assault Rifle melted. 01962_ EXIT=FOUND 01969_ Connecting with Terminal... >>Access(Branch) No branch access points found. 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""T"???? | | ??????????????+ +????????# """""??? | | ??????????????# #????????# ??? | | ??????????????# ###+####????????########?? | | ??????????????# ?????????????????????????? | | ??????????????# ?????????????????????????? | | ??????????????# ????????????????????????? | | ??????????????# ??????????????????????????# | | ??????????????# ??????????????????????????? | | ??????????????# ??????????????????????????? | | ??????????????? ???????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | | ???????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 64 Energy Generation 18 Energy Capacity 275 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 150 Power Shielding 66 Evasion (%) 55 Targeting Accuracy 8 Recoil Reduction 2 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetaEncryptedCapacitor Manual? 0 Play Time 00:22:36 Cumulative 73.9 hours Start 2025.06.19 @ 13:03:45 End 2025.06.19 @ 13:22:24 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 71 Rogue 52 Adventurer 0 Explorer 19 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 53 Gallery% 44 Achievement% 68 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 16/SmallcapsGlow Map View 50x40 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam SD RUN: a86fc09c-635a-404c-8c9e-99b5ef2f4733