Cogmind - Beta 14 @@@ ROGUE MODE // 2024.10.31 @ 21:41:04 Player: Skergy Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (31) 155 Value Destroyed (1010) 1010 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (78) 78 TOTAL SCORE: 4163 Bonus ------- Follower Combat Kills 96 Friendly Fire -18 Cogmind --------- Core Integrity 0/700 Matter 429/450 Energy 99/100 System Corruption 5% Temperature Cool (9) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Compact Matter Pod Advanced Targeting Computer Reaction Control System Makeshift Hacking Suite > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Compact Battery (200) Target Analyzer Improved Spread Laser Remote Datajack Enhanced Flamer Peak State ------------ > --- POWER ------------ Improved Ion Engine > --- PROPULSION ------- Titanium Leg Titanium Leg Titanium Leg Improved Titanium Leg > --- UTILITY ---------- Medium Storage Unit Advanced Targeting Computer Reaction Control System System Shield > --- WEAPON ----------- Improved Spread Laser Improved Spread Laser High-powered Shotgun Gauss Rifle > --- INVENTORY -------- Light Nuclear Core Thermal Generator Small Storage Unit Compact Matter Pod Advanced Targeting Computer Target Analyzer Shield Generator Improved Spread Laser Heavy Ion Cannon Remote Datajack [Rating: 45] Favorites ----------- Power Improved Ion Engine Engine Improved Ion Engine Power Core Light Nuclear Core Propulsion Titanium Leg Treads Armored Treads Leg Titanium Leg Wheel Wheel Hover Unit Airjet Utility Advanced Targeting Computer Device Reaction Control System Storage Small Storage Unit Processor Advanced Targeting Computer Hackware System Shield Protection Improved Medium Armor Plating Weapon Improved Spread Laser Energy Gun Improved Spread Laser Energy Cannon Heavy Ion Cannon Ballistic Gun High-powered Shotgun Ballistic Cannon Battle Cannon Special Weapon Remote Datajack Slashing Weapon Axe Build | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Slots Evolved 6 | . . . . 4 2 . . Power . | . . . . . . . . Propulsion 2 | . . . . 2 . . . Utility 2 | . . . . 2 . . . Weapon 2 | . . . . . 2 . . Parts Attached 50 | 7 1 . 3 9 8 19 3 Power 6 | 2 . . 1 1 1 1 . Engine 5 | 2 . . 1 1 1 . . Core 1 | . . . . . . 1 . Reactor . | . . . . . . . . Propulsion 15 | 2 . . 1 5 1 6 . Treads 3 | . . . . . . 3 . Leg 10 | 2 . . 1 5 1 1 . Wheel 1 | . . . . . . 1 . Hover 1 | . . . . . . 1 . Flight . | . . . . . . . . Utility 13 | 1 1 . . 2 2 4 3 Device 5 | . 1 . . 1 . 2 1 Storage 3 | 1 . . . . 1 . 1 Processor 2 | . . . . 1 . 1 . Hackware 2 | . . . . . 1 . 1 Protection 1 | . . . . . . 1 . Artifact . | . . . . . . . . Weapon 16 | 2 . . 1 1 4 8 . Energy Gun 5 | 1 . . . . 2 2 . Energy Cannon 2 | . . . . . . 2 . Ballistic Gun 6 | 1 . . . 1 2 2 . Ballistic Cannon 1 | . . . 1 . . . . Launcher . | . . . . . . . . Special Weapon 1 | . . . . . . 1 . Impact Weapon . | . . . . . . . . Slashing Weapon 1 | . . . . . . 1 . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 1 | . . . . . 1 . . Parts Lost 19 | . . . . . . 19 . Power 1 | . . . . . . 1 . Propulsion 10 | . . . . . . 10 . Utility 1 | . . . . . . 1 . Weapon 7 | . . . . . . 7 . Highest Loss Streak 6 | . . . . . . 6 . To Critical Strikes 2 | . . . . . . 2 . Average Slot Usage (%) 84 | . 97 100 100 84 99 69 28 Engine 7 | . 14 14 14 9 7 . . Leg 21 | . 28 28 28 27 30 10 . Device 9 | . 11 14 14 13 7 5 7 Storage 9 | . 14 14 14 9 7 6 7 Processor 5 | . . . . 7 7 7 7 Hackware 3 | . . . . . 6 5 5 Energy Gun 8 | . 14 14 9 . 10 6 . Ballistic Gun 11 | . 14 14 14 9 15 6 . Ballistic Cannon 2 | . . . 4 9 2 . . Peak Build Rating 45 | 6 8 8 12 29 45 45 14 Average Rating 24 | 4 7 8 10 21 41 27 13 On Entrance 14 | . 6 8 8 12 29 45 4 Naked Turns . | . . . . . . . . Heaviest Build 36 | 13 15 15 16 21 33 36 2 Greatest Support 71 | 20 20 20 25 66 71 71 3 Greatest Overweight (x) 3 | . . . . . . 3 . Average Overweight (x) . | . . . . . . . . Largest Inventory Capacity 10 | 8 8 8 8 8 10 10 5 Average Capacity 8 | 6 8 8 8 8 8 9 5 Most Carried 10 | 2 3 5 7 8 10 10 5 Average Carried 6 | 1 2 4 5 7 8 8 4 Final Capacity 10 | 8 8 8 8 8 10 5 5 Final Carried 10 | 2 3 5 7 8 10 5 5 Class Distribution -------------------- 59% | Mutant 34% | Gunner 3% | Scavenger-Gunner Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Subcaves Mutant | -8/Materials Gunner | -7/Factory Mutant | -7/Lower Caves Mutant | -7/Lower Caves Resources | -11 -10 -10 -10 -8 -7 -7 -7 ----------- Run | Yrd Mat Min Sub Mat Fac Low Low Matter Collected 1378 | 225 50 18 30 147 479 401 28 Remotely . | . . . . . . . . Salvage Created 1365 | . 87 58 . 118 729 373 . Parts 60 | . 4 1 . 8 30 17 . Haulers Intercepted 2 | . . . . 1 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed 24 | . . . 4 . . 20 . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Combat Hostiles Destroyed 22 | . 4 . . 1 8 9 . Guns 18 | . 4 . . . 6 8 . Cannons 4 | . . . . 1 2 1 . Classes Destroyed 11 | . 2 . . 4 2 3 . Hauler 2 | . . . . 1 1 . . Recycler 5 | . . . . . 5 . . Operator 1 | . . . . 1 . . . Watcher 1 | . . . . 1 . . . Swarmer 3 | . 3 . . . . . . Grunt 12 | . 1 . . . 7 4 . Brawler 3 | . . . . . . 3 . Duelist 1 | . . . . . . 1 . Sentry 1 | . . . . 1 . . . Hunter 1 | . . . . . . 1 . Programmer 1 | . . . . . 1 . . Best Kill Streak 6 | . 3 . . 2 5 6 . Combat Bots Only 6 | . 3 . . 1 3 6 . Max Kills in Single Turn 2 | . 1 . . 1 2 1 . Gunslinging 1 | . . . . . 1 . . Exploded . | . . . . . . . . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Hostile Shots Fired 243 | . 28 . 2 15 18 174 6 Missed 83 | . 10 . . 7 7 56 3 Damage Taken 3109 | . 105 . 21 78 161 2692 52 Core 756 | . 20 . . 23 14 647 52 Absorbed by Shields 80 | . 42 . 8 30 . . . Core Remaining (%) 95 | 100 . . 92 95 . . . Volleys Fired 75 | . 11 2 . 12 22 28 . Largest 4 | . 2 2 . 2 4 4 . Hottest 250 | . 70 70 . 64 164 250 . Shots Fired 199 | . 22 4 . 24 76 73 . Gun 166 | . 22 4 . 12 65 63 . Cannon 31 | . . . . 12 11 8 . Launcher . | . . . . . . . . Special 2 | . . . . . . 2 . Kinetic 127 | . 11 2 . 24 64 26 . Thermal 70 | . 11 2 . . 12 45 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Robot Hit Streak 10 | . 5 5 . 6 10 9 . Robot Miss Streak 10 | . 3 . . 1 5 10 . Penetration Max 1 | . . . . . 1 . . Secondary Targets 3 | . . . . . 1 2 . Max Gunslinging Chain 1 | . . . . . 1 1 . Shots Hit Robots 135 | . 12 3 . 15 49 56 . Core Hits 83 | . 5 1 . 6 33 38 . Critical Kills 1 | . 1 . . . . . . Critical Parts Destroyed 1 | . . . . . . 1 . Critical Strikes 5 | . 2 . . . . 3 . Burn 1 | . 1 . . . . . . Destroy 2 | . 1 . . . . 1 . Sever 2 | . . . . . . 2 . Melee Attacks 4 | . . . . . . 4 . Impact . | . . . . . . . . Slashing 4 | . . . . . . 4 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 2483 | . 144 34 . 282 937 1086 . Guns 1975 | . 144 34 . 152 807 838 . Cannons 369 | . . . . 130 130 109 . Explosions . | . . . . . . . . Melee 139 | . . . . . . 139 . Ramming . | . . . . . . . . Kinetic 1315 | . 31 10 . 282 759 233 . Thermal 1029 | . 113 24 . . 178 714 . Explosive . | . . . . . . . . Electromagnetic . | . . . . . . . . Impact . | . . . . . . . . Slashing 139 | . . . . . . 139 . Piercing . | . . . . . . . . Highest Corruption 5 | . . . . . . 5 5 Average Corruption 5 | . . . . . . 5 5 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 26 | . . . . . . 19 7 Message Errors 7 | . . . . . . 5 2 Matter Fused 4 | . . . . . . 2 2 Heat Flow Errors 5 | . . . . . . 4 1 Energy Discharges 5 | . . . . . . 4 1 Parts Rejected 1 | . . . . . . 1 . Data Loss (minor) 3 | . . . . . . 2 1 Misfires 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage . | . . . . . . . . Projectiles . | . . . . . . . . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage . | . . . . . . . . Shots . | . . . . . . . . Rammed . | . . . . . . . . Targets Rammed . | . . . . . . . . Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 931 | . 88 40 . 28 317 931 192 Average Temperature 183 | . 33 20 . 11 108 298 107 Received Heat Transfer 896 | . 8 . 6 12 81 762 27 Effects 24 | . . . . . . 24 . Energy Bleed 4 | . . . . . . 4 . Interference 2 | . . . . . . 2 . Matter Decay 5 | . . . . . . 5 . Short Circuit 4 | . . . . . . 4 . Damage (minor) 3 | . . . . . . 3 . Damage (major) 4 | . . . . . . 4 . Damage (core) 2 | . . . . . . 2 . Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried . | . . . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 2 | . 2 . . . . . . Heat Transferred 1308 | . 407 74 . . 150 677 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Alert | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Peak Influence 281 | . 157 66 . 64 281 . . Initial 61 | . . 61 . 16 28 . . Average 75 | . 77 65 . 37 96 . . Maximum Alert Level 1 | . . . . . 1 . . Low Security (%) 95 | 100 100 100 . 100 91 . . Level 1 4 | . . . . . 8 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 5 | . 2 . . . 3 . . Investigation 2 | . 1 . . . 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 2 | . 1 . . . 1 . . Assault . | . . . . . . . . Garrison . | . . . . . . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced 1 | . . . . . 1 . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Distress Signals 2 | . 2 . . . . . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 52 | . 10 . 3 8 8 20 3 Peak Tracking Total 9 | . 5 . 1 4 3 9 3 Tactical Retreats 2 | . . . . . . 2 . Traps | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Traps Triggered . | . . . . . . . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 1 | . . . . . 1 . . Triggered . | . . . . . . . . Most Traps Carried 1 | . . . 1 1 1 . . Machines | -11 -10 -10 -10 -8 -7 -7 -7 ---------- Run | Yrd Mat Min Sub Mat Fac Low Low Machines Disabled . | . . . . . . . . Max in Single Turn . | . . . . . . . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Machines Accessed 10 | . 2 . . 1 6 . 1 Terminals 5 | . 2 . . 1 2 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . . . . 1 . . Recycling Units 2 | . . . . . 2 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Total Hacks 28 | . 10 . . 2 15 . 1 Successful 14 | . 3 . . 1 9 . 1 Failed 14 | . 7 . . 1 6 . . Catastrophic 2 | . . . . . 2 . . Database Lockouts . | . . . . . . . . Manual 22 | . 10 . . 2 10 . . Terminals 15 | . 10 . . 2 3 . . Fabricators 3 | . . . . . 3 . . Repair Stations 3 | . . . . . 3 . . Recycling Units 6 | . . . . . 6 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Terminal Hacks 2 | . . . . . 1 . 1 Open Door 1 | . . . . . . . 1 Open DSF 1 | . . . . . 1 . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Build 1 | . . . . . 1 . . Repair Station Hacks 1 | . . . . . 1 . . Refit 1 | . . . . . 1 . . Recycling Unit Hacks 3 | . . . . . 3 . . Process 1 | . . . . . 1 . . Report Inventory 2 | . . . . . 2 . . Scanalyzer . | . . . . . . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks 6 | . 3 . . 1 2 . . Terminals 4 | . 3 . . 1 . . . Assimilate 2 | . 2 . . . . . . Botnet 2 | . 1 . . 1 . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units 2 | . . . . . 2 . . Reject 1 | . . . . . 1 . . Tunnel 1 | . . . . . 1 . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered 1 | . . . . 1 . . . Used 1 | . . . . 1 . . . Hacking Detections 4 | . 2 . . 1 1 . . Full Trace Events 1 | . 1 . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built 1 | . . . . . 1 . . Authchips . | . . . . . . . . Time 116 | . . . . . 116 . . Total Robot Build Rating 3 | . . . . . 3 . . Part Schematics Acquired . | . . . . . . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter 246 | . . . . . 246 . . Retrieved Matter . | . . . . . . . . Retrieved Components . | . . . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -8 -7 -7 -7 ------------ Run | Yrd Mat Min Sub Mat Fac Low Low Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired 2 | . . . . . . 2 . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -8 -7 -7 -7 -------- Run | Yrd Mat Min Sub Mat Fac Low Low Total Allies 8 | . . 5 . . 1 2 . Largest Group 5 | . . 5 5 1 1 2 . Highest-Rated Group 78 | . . 78 78 16 23 64 . Highest-Rated Ally 32 | . . 31 31 16 23 32 . Total Orders 4 | . . . . . 2 2 . GUARD 1 | . . . . . . 1 . AID 3 | . . . . . 2 1 . Ally Attacks 15 | . . . 4 2 . 9 . Total Damage 468 | . . . 31 33 . 404 . Kills 3 | . . . 1 . . 2 . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -10 -10 -8 -7 -7 -7 ------- Run | Yrd Mat Min Sub Mat Fac Low Low Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 2 | . . 2 . . . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -8 -7 -7 -7 ------------- Run | Yrd Mat Min Sub Mat Fac Low Low Turns Passed 2715 | 55 103 393 263 231 796 635 239 Spaces Moved 1857 | 40 59 114 211 145 429 402 457 Core 481 | 5 . . . . . 19 457 Treads 79 | . . . . . . 79 . Legs 1153 | 35 59 114 211 145 429 160 . Wheels 136 | . . . . . . 136 . Hover 8 | . . . . . . 8 . Flight . | . . . . . . . . Fastest Speed 50 | 50 120 120 120 120 127 50 50 Average Speed 106 | 111 120 120 120 121 127 127 50 Slowest Speed 260 | 120 120 120 120 127 130 260 50 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 26 | 3 19 24 19 16 10 62 56 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 1 | . . . . . 1 . . Known Exits Taken . | . . . . . . . . Unknown Exits Taken 7 | 1 1 1 1 1 1 1 . Scrap Searched 3 | . . . 1 . . 1 1 Spaces Dug . | . . . . . . . . Terrain Destroyed 5 | . . . . 3 . 2 . Melee . | . . . . . . . . Projectile 5 | . . . . 3 . 2 . AOE . | . . . . . . . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -8 -7 -7 -7 --------- Run | Yrd Mat Min Sub Mat Fac Low Low Total 2453 | 47 71 366 221 182 636 463 467 Wait 410 | . . 249 3 1 153 1 3 Move 1850 | 39 58 113 210 144 428 401 457 Hop . | . . . . . . . . Pick Up 29 | 1 1 2 2 6 12 2 3 Fast Attach 24 | 6 1 . 1 4 1 10 1 Attach 14 | . . . . 1 3 8 2 Detach 7 | . . . 1 1 . 5 . Swap 12 | 1 . . 2 4 4 1 . Drop 27 | . . . 2 9 12 3 1 Fire 75 | . 11 2 . 12 22 28 . Melee 4 | . . . . . . 4 . Ram . | . . . . . . . . Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 1 | . . . . . 1 . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -10/Subcaves (discovered 3 exits: *Mat x2 / Rec) -8/Materials -7/Factory -7/Lower Caves -7/Lower Caves History --------- Turn | Location | Event 7 | -11/Scrapyard | Discovered new exit (range 16) 56 | -11/Scrapyard | Entered Materials 149 | -10/Materials | Discovered new exit (range 8) 159 | -10/Materials | Entered Mines 286 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 287 | -10/Mines | Learned Materials stockpile data 302 | -10/Mines | Build established: Mutant 539 | -10/Mines | Discovered new exit (range 4) 552 | -10/Mines | Entered Subcaves 552 | -10/Subcaves | Accompanied by 5 allies 553 | -10/Subcaves | Identified exit to Recycling 557 | -10/Subcaves | Led the pair of lost Derelicts to an unsafe place 586 | -10/Subcaves | A swath of the cavern ceiling suddenly collapsed 617 | -10/Subcaves | Lost 3 allies 774 | -10/Subcaves | Discovered new exit (range 11) 775 | -10/Subcaves | Shifting Twisted Machinery released Scrap Shield 797 | -10/Subcaves | Discovered new exit (range 9) 815 | -10/Subcaves | Entered Materials 815 | -8/Materials | Accompanied by 1 ally 815 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 1042 | -8/Materials | Discovered new exit (range 3) 1046 | -8/Materials | Entered Factory 1046 | -7/Factory | Evolved 2 slots: Weapon x2 1151 | -7/Factory | Identified exit to DSF 1348 | -7/Factory | Build established: Gunner 1587 | -7/Factory | Fabricated M-28 Smith (x1) 1696 | -7/Factory | Discovered new exit (range 9) 1842 | -7/Factory | Entered Lower Caves 1842 | -7/Lower Caves | Accompanied by 1 ally 1879 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 1997 | -7/Lower Caves | Core integrity fell below 50% 2041 | -7/Lower Caves | Lost 5 parts (2n3w) 2197 | -7/Lower Caves | Core integrity fell below 20% 2249 | -7/Lower Caves | Lost 6 parts (4n2w) 2463 | -7/Lower Caves | Attacked by a faux Warlord 2474 | -7/Lower Caves | Discovered new exit (range 8) 2477 | -7/Lower Caves | Entered another Lower Caves area 2499 | -7/Lower Caves | Build established: Mutant 2501 | -7/Lower Caves | Lost 4 parts (2n1u1w) 2545 | -7/Lower Caves | Encountered a Warlord checkpoint 2651 | -7/Lower Caves | Spotted B-75 Beast 2716 | -7/Lower Caves | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 02532_ Found Mak. Hacking Suite. 02532_ Found 60 Matter. 02533_ Acquired Mak. Hacking Suite. 02545_ TH-AW7(M): "WARLORD FOREVER!" 02550_ AM/36T7Z4G%>TSIBDXIATI 02565_ Acquired Com. Battery. 02566_ Acquired 28 matter. 02567_ Acquired Com. Battery. 02577_ Connecting with WAR.Sys... 02577_ Current location identified: Lower Caves >>Open Door Sealed Heavy Doors opened. 02578_ Dropped Com. Battery. 02579_ Extracted 6 energy. 02579_ Acquired Enh. Flamer. 02588_ System corrupted: Component data lost. 02623_ System corrupted: Matter fused (-9). 02674_ System corrupted: Matter fused (-10). 02691_ System corrupted: Heat flow error (+226). 02713_ RLEYUJDSM5EDWKFFEJQQ,UW>CGUWRLKXCN Map ----- +----------------------------------------------------+ | ?# ### ##?????# ####?# ##??## ### #? | | ?## #?????## #????# #### #? | | ?## ####### ##???# #####? | | ## ###### ##?## #????? | | ##????? ### #### ##????? | | ##?????? ########## ##?## ##?????? | | #???????? %##???????## #??####??????? | | #????????% #????????# #????????????? | | ???????? #????????# #????????????? | | ?????????##???????## ## ##???????????? | | ??????????????????# #### ##??????????? | | ###??????????????????## ##?# #??????????? | | ??????????????????????## ## #??????????? | | ???????????????????????### ##??????????? | | ?????????????????????????## ###???????????? | | ???????????#####??????????# ##?????????????? | | ??????????## ##?????????# #?????? ???????? | | ??????????# #?????????# ### ?????? | | ???????????# ##????????## ?????? | | ???????????# ##?????#### ?????? | | ???????????## ## ##???## ?????? | | ????????????##?# ##?## ## ?????? | | ?????????####??## ### g #?# ??????? | | ????????## ##### g ## #?? ???????? | | ????????# ## l ##?# ##??? ???????? | | ????????### @ #???##???? ????????? | | ??????????## ##### ##??????????? ????????? | | ???????????########???#####??????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 34 Energy Generation 15 Energy Capacity 265 Matter Stores 448 Matter Capacity 450 Sight Range 16 Terrain Scan Density 10 ECM Strength 1 Armor Coverage 225 Evasion (%) 63 Targeting Accuracy 8 Recoil Reduction 2 Offensive Hacking 11 Defensive Hacking 10 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ M-28 Smith | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed DispersionBoltNanovents Manual? 0 Play Time 00:47:14 Cumulative 37.5 hours Start 2024.10.31 @ 19:52:01 End 2024.10.31 @ 21:41:04 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 36 Rogue 36 Adventurer 0 Explorer 0 Win Type - Total 1 Types 1/0/0/0/0/0/0/0/0 Lore% 16 Gallery% 33 Achievement% 29 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Crisp Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: a7fd313e-cad9-4236-a80f-99c1093a13e6