Cogmind - Beta 15 @@@ ROGUE MODE // 2025.10.04 @ 01:05:59 Player: icculus Result: Destroyed by Y-54 Guardian with Gatling Laser Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (89) 445 Value Destroyed (2906) 2906 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (35) 35 TOTAL SCORE: 6446 Bonus ------- Follower Combat Kills 35 Cogmind --------- Core Integrity 0/700 Matter 74/300 Energy 41/100 System Corruption 27% Temperature Cool (6) Movement Core (150) Ox2 Location -7/Factory Parts ------- > --- POWER (3) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (4) ------ Improved Signal Interpreter Improved Signal Interpreter Improved Signal Interpreter EM Disruption Field > --- WEAPON (2) ------- Shock Rifle Shock Rifle > --- INVENTORY (5) ---- Improved Heat Sink Shock Rifle Shock Rifle Shock Rifle Peak State ------------ > --- POWER ------------ Light Nuclear Core Light Nuclear Core Light Nuclear Core > --- PROPULSION ------- Armored Treads Armored Treads Armored Treads Advanced Treads > --- UTILITY ---------- Improved Heat Sink Large Storage Unit Visual Processing Unit Hardened Light Armor Plating > --- WEAPON ----------- Improved EM Shotgun Flak Cannon > --- INVENTORY -------- Light Nuclear Core Armored Treads Improved Heat Sink Coolant Injector Advanced Weight Redist. System Energy Filter Reaction Control System Improved Utility Shielding Improved Light Armor Plating Heavy Gatling Laser Heavy Particle Cannon Ion Cannon Gauss Rifle Flak Cannon Makeshift Sword [Rating: 40] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Treads Advanced Treads Leg Aluminum Leg Flight Unit Cesium-ion Thruster Utility Large Storage Unit Device Advanced Weight Redist. System Storage Large Storage Unit Processor Visual Processing Unit Protection Propulsion Shielding Weapon Particle Gun Energy Gun Particle Gun Energy Cannon Heavy Particle Cannon Ballistic Gun Heavy Assault Rifle Ballistic Cannon Flak Cannon Slashing Weapon Makeshift Sword Build | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Slots Evolved 6 | . . 2 . 2 2 . . Power 2 | . . . . . 2 . . Propulsion 2 | . . 1 . 1 . . . Utility 2 | . . 1 . 1 . . . Weapon . | . . . . . . . . Parts Attached 91 | 6 5 22 4 38 6 4 6 Power 11 | 1 2 2 . 2 3 1 . Engine 5 | 1 1 2 . 1 . . . Core 6 | . 1 . . 1 3 1 . Reactor . | . . . . . . . . Propulsion 34 | 2 . 8 4 17 2 1 . Treads 11 | . . 1 2 5 2 1 . Leg 16 | 2 . 7 2 5 . . . Wheel . | . . . . . . . . Hover . | . . . . . . . . Flight 7 | . . . . 7 . . . Utility 23 | 1 2 6 . 8 1 1 4 Device 10 | 1 . 3 . 4 . 1 1 Storage 1 | . 1 . . . . . . Processor 4 | . . 1 . . . . 3 Hackware . | . . . . . . . . Protection 8 | . 1 2 . 4 1 . . Artifact . | . . . . . . . . Weapon 23 | 2 1 6 . 11 . 1 2 Energy Gun 9 | 1 1 2 . 3 . . 2 Energy Cannon 2 | . . . . 1 . 1 . Ballistic Gun 7 | 1 . 3 . 3 . . . Ballistic Cannon 3 | . . 1 . 2 . . . Launcher . | . . . . . . . . Special Weapon . | . . . . . . . . Impact Weapon . | . . . . . . . . Slashing Weapon 2 | . . . . 2 . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes 3 | . . 1 . 2 . . . Parts Lost 38 | . 1 12 . 14 2 9 . Power 7 | . 1 1 . 1 1 3 . Propulsion 15 | . . 5 . 7 1 2 . Utility 6 | . . 2 . 3 . 1 . Weapon 10 | . . 4 . 3 . 3 . Highest Loss Streak 7 | . 1 5 . 6 2 7 . To Critical Strikes . | . . . . . . . . Average Backups 12 | . 9 13 14 13 14 11 3 Power 1 | . . 1 1 3 2 . . Propulsion 1 | . 2 1 1 . . 1 . Utility 6 | . 3 6 10 7 6 5 1 Weapon 2 | . 2 3 1 2 3 3 2 Tool/Special . | . . . . . . . . Unused Backups 27 | . 1 4 4 6 4 4 4 Power 3 | . . . 1 2 . . . Propulsion 1 | . . . . . 1 . . Utility 9 | . . 1 2 3 1 1 1 Weapon 14 | . 1 3 1 1 2 3 3 Tool/Special . | . . . . . . . . Average Slot Usage (%) 94 | . 99 98 99 92 99 70 39 Engine 8 | . 7 10 11 8 3 . . Core 4 | . 6 . . . 18 16 . Treads 10 | . . 5 . 15 30 21 . Leg 17 | . 28 26 32 6 . . . Flight 2 | . . . . 10 . . . Device 8 | . 4 9 11 9 7 5 6 Storage 9 | . 9 10 11 9 7 4 . Processor 6 | . . 7 11 9 7 4 19 Protection 6 | . 13 4 . 5 7 4 . Energy Gun 8 | . 14 13 . 3 7 1 12 Ballistic Gun 8 | . 14 8 22 6 . . . Ballistic Cannon 1 | . . . . 1 7 4 . Slashing Weapon 1 | . . . . 4 . . . Peak Build Rating 40 | 6 11 19 22 33 39 40 20 Average Rating 20 | 3 9 16 19 26 37 26 17 On Entrance 15 | . 6 9 19 22 30 39 . Naked Turns 58 | . . . . . . 54 4 Heaviest Build 53 | 6 30 40 34 47 52 53 7 Greatest Support 87 | 20 20 39 55 87 87 82 3 Greatest Overweight (x) 4 | . 1 1 1 4 . . 2 Average Overweight (x) . | . . . . . . . 1 Largest Inventory Capacity 15 | 5 15 15 15 15 15 15 5 Average Capacity 13 | 5 11 14 15 15 15 11 5 Most Carried 15 | 3 15 15 15 15 15 15 4 Average Carried 12 | . 9 13 14 13 14 10 3 Final Capacity 15 | 5 15 15 15 15 15 5 5 Final Carried 15 | 3 15 15 15 15 15 1 4 Class Distribution -------------------- 66% | Scavenger-Mutant 33% | Mutant Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Scavenger-Mutant | -9/Mines Scavenger-Mutant | -8/Materials Scavenger-Mutant | -7/Factory Scavenger-Mutant | -7/Waste Mutant | -7/Factory Resources | -11 -10 -9 -9 -8 -7 -7 -7 ----------- Run | Yrd Mat Mat Min Mat Fac Was Fac Matter Collected 1622 | 253 116 477 102 620 54 . . Remotely . | . . . . . . . . Salvage Created 3404 | 47 277 1137 191 1540 212 . . Parts 170 | 3 13 62 17 67 8 . . Haulers Intercepted . | . . . . . . . . Recyclers Shooed 2 | . . 1 . 1 . . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Combat Hostiles Destroyed 77 | 1 8 24 6 33 5 . . Melee 17 | . . . . 17 . . . Guns 51 | 1 8 23 6 13 . . . Cannons 5 | . . 1 . 3 1 . . AOE 4 | . . . . . 4 . . Classes Destroyed 11 | 1 2 3 . 4 1 . . Worker 1 | . . 1 . . . . . Builder 2 | . . . . 1 1 . . Recycler 3 | . . 1 . 1 1 . . Watcher 6 | . 1 2 . 3 . . . Swarmer 18 | . 3 3 3 9 . . . Grunt 42 | 1 5 13 3 16 4 . . Brawler 2 | . . . . 2 . . . Duelist 1 | . . . . 1 . . . Sentry 12 | . . 8 . 4 . . . Hunter 1 | . . . . 1 . . . Programmer 1 | . . . . . 1 . . Best Kill Streak 8 | 1 4 4 3 8 4 . . Combat Bots Only 8 | 1 4 3 3 8 3 . . Max Kills in Single Turn 4 | 1 1 2 2 2 4 . . Gunslinging 1 | . . 1 1 . . . . Exploded 3 | . . . . . 3 . . Melee 1 | . . . . 1 . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Hostile Shots Fired 555 | 4 57 187 26 248 10 20 3 Missed 160 | 1 11 57 9 75 2 3 2 Hits 395 | 3 46 130 17 173 8 17 1 Melee 20 | . . . . 3 . 17 . Projectile 375 | 3 46 130 17 170 8 . 1 Critical Strikes 20 | . . 3 . 7 . 10 . Damage Taken 5731 | 33 468 1740 169 2075 379 855 12 Core 1613 | 10 176 281 18 427 15 674 12 Absorbed by Shields . | . . . . . . . . Redirected to Shielding 69 | . 26 43 . . . . . Regen/Repaired (Parts) 242 | . . 242 . . . . . Core Remaining (%) 42 | 96 25 . 25 22 . . . Volleys Fired 227 | 3 34 91 12 74 6 6 1 Largest 2 | 2 2 2 2 2 2 2 2 Hottest 121 | 60 85 121 46 88 82 112 100 Shots Fired 415 | 6 68 177 24 114 13 11 2 Gun 385 | 6 68 175 24 103 7 . 2 Cannon 30 | . . 2 . 11 6 11 . Launcher . | . . . . . . . . Special . | . . . . . . . . Kinetic 223 | 3 34 85 24 66 6 5 . Thermal 176 | 3 34 92 . 41 . 6 . Explosive . | . . . . . . . . Electromagnetic 16 | . . . . 7 7 . 2 Robot Hit Streak 12 | 5 6 12 5 11 5 11 1 Robot Miss Streak 6 | 1 4 4 5 4 6 3 1 Penetration Max 1 | . . . . 1 . . . Secondary Targets 11 | . 1 3 3 4 . . . Max Gunslinging Chain 1 | . 1 1 1 1 . . . Shots Hit Robots 313 | 5 39 117 12 117 11 11 1 Core Hits 150 | 3 17 42 7 56 14 11 . Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 11 | . 3 1 . 7 . . . Burn 6 | . 3 1 . 2 . . . Sever 5 | . . . . 5 . . . Melee Attacks 52 | . . . . 51 . 1 . Impact . | . . . . . . . . Slashing 52 | . . . . 51 . 1 . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 6819 | 46 485 1808 182 2982 952 350 14 Guns 3793 | 46 485 1757 182 1234 75 . 14 Cannons 687 | . . 46 . 238 98 305 . Explosions 827 | . . . . 48 779 . . Melee 1478 | . . . . 1462 . 16 . Ramming 34 | . . 5 . . . 29 . Kinetic 2266 | 23 160 907 182 738 98 158 . Thermal 2807 | 23 325 896 . 637 779 147 . Explosive . | . . . . . . . . Electromagnetic 234 | . . . . 145 75 . 14 Impact . | . . . . . . . . Slashing 1478 | . . . . 1462 . 16 . Piercing . | . . . . . . . . Highest Corruption 27 | . 1 . . 2 2 27 27 Average Corruption 5 | . 1 . . 2 2 15 27 Corruption Purged . | . . . . . . . . Corruption Blocked . | . . . . . . . . Effects 34 | . 5 . . 10 3 12 4 Message Errors 8 | . 1 . . 1 1 3 2 Matter Fused 8 | . 3 . . 2 . 2 1 Heat Flow Errors 5 | . . . . 3 1 1 . Energy Discharges 5 | . . . . 3 . 1 1 Parts Fused 1 | . . . . . . 1 . Data Loss (minor) 5 | . 1 . . 1 . 3 . Misfires 1 | . . . . . 1 . . Misdirections 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 255 | . . . . 16 239 . . Projectiles . | . . . . . . . . Explosions 239 | . . . . . 239 . . Melee 16 | . . . . 16 . . . Knockbacks 6 | . . 1 . . 5 . . Impact . | . . . . . . . . Kinetic 6 | . . 1 . . 5 . . Secondary . | . . . . . . . . Self-Inflicted Damage 299 | . . . . 22 265 12 . Shots 4 | . . . . 1 3 . . Rammed 8 | . . . . . . 8 . Targets Rammed 9 | . . 1 . . . 8 . Kicked 1 | . . 1 . . . . . Crushed . | . . . . . . . . Highest Temperature 474 | 38 378 349 . 474 230 210 . Average Temperature 105 | 24 139 105 . 93 35 100 . Received Heat Transfer 1728 | 18 198 729 39 702 36 . 6 Effects 16 | . 1 . . 15 . . . Shutdowns 2 | . . . . 2 . . . Energy Bleed 2 | . 1 . . 1 . . . Interference 8 | . . . . 8 . . . Short Circuit 1 | . . . . 1 . . . Damage (minor) 1 | . . . . 1 . . . Damage (major) 2 | . . . . 2 . . . Siege Activations . | . . . . . . . . Martial Activations . | . . . . . . . . Shielding Activations . | . . . . . . . . Robots Disrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . . . . 1 . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 5 | . 2 2 . 1 . . . Heat Transferred 5584 | 50 999 2257 . 1456 600 222 . Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions 2 | . . . . 1 1 . . Alert | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Maximum Alert Level 1 | . . . . 1 1 . . Low Security (%) 91 | 100 100 100 100 68 90 100 100 Level 1 8 | . . . . 31 9 . . Level 2 . | . . . . . . . . Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Peak Influence 372 | 20 143 181 150 372 230 72 . Initial 151 | . 6 14 70 1 151 72 . Average 90 | 3 39 54 77 196 119 18 . Influence Increases 2363 | 20 256 713 140 913 321 . . Destroy 0b10 Robot/C 1560 | 20 160 480 120 680 100 . . Destroy 0b10 Robot/NC 60 | . 5 20 . 25 10 . . Destroy Leader 392 | . 42 144 20 166 20 . . Allied During Kill 6 | . . . . 6 . . . Successful Hack 69 | . 4 49 . 2 14 . . Disable Machine 105 | . . 15 . 15 75 . . Destroy Structure 96 | . . 5 . 4 87 . . Lose Combat Pursuer 75 | . 45 . . 15 15 . . Influence Decreases 2363 | 10 231 567 317 584 448 206 . Entered New Map 455 | . 4 21 111 3 182 134 . Time Decay 1602 | 10 217 450 206 421 246 52 . Lost Part 266 | . 10 96 . 140 20 . . Lost Ally 40 | . . . . 20 . 20 . Squads Dispatched 15 | . 3 3 . 7 2 . . Investigation 8 | . 2 3 . 2 1 . . Extermination 1 | . . . . . 1 . . Reinforcement 3 | . 1 . . 2 . . . Assault . | . . . . . . . . Garrison 3 | . . . . 3 . . . Intercept . | . . . . . . . . Searches Triggered . | . . . . . . . . Construction Impeded 1 | . . . . 1 . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Distress Signals 11 | . 1 4 . 5 1 . . Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 118 | 1 14 39 6 45 6 6 1 Peak Tracking Total 7 | 1 5 5 3 7 4 6 1 Tactical Retreats 4 | . 2 . . 1 1 . . Traps | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Traps Triggered 5 | . 1 2 . 1 1 . . Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed . | . . . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed . | . . . . . . . . Triggered . | . . . . . . . . Machines | -11 -10 -9 -9 -8 -7 -7 -7 ---------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Disabled 8 | . . 2 . 1 5 . . Max in Single Turn 3 | . . 1 . 1 3 . . Machines Repaired . | . . . . . . . . Machines Dismantled . | . . . . . . . . Machines Sabotaged . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Machines Accessed 24 | . 4 10 2 6 2 . . Terminals 18 | . 3 9 1 4 1 . . Fabricators 1 | . . . . . 1 . . Repair Stations 1 | . . 1 . . . . . Recycling Units 2 | . 1 . . 1 . . . Scanalyzers 1 | . . . . 1 . . . Garrison Access . | . . . . . . . . Total Hacks 63 | . 13 25 3 17 5 . . Successful 45 | . 10 20 2 10 3 . . Failed 18 | . 3 5 1 7 2 . . Catastrophic 1 | . . . . 1 . . . Database Lockouts . | . . . . . . . . Manual 4 | . . 3 . 1 . . . Terminals 42 | . 8 21 2 10 1 . . Fabricators 4 | . . . . . 4 . . Repair Stations 4 | . . 4 . . . . . Recycling Units 9 | . 5 . . 4 . . . Scanalyzers 3 | . . . . 3 . . . Garrison Access . | . . . . . . . . Terminal Hacks 32 | . 6 17 2 6 1 . . Record 14 | . 1 9 . 4 . . . Prototype ID Bank 3 | . . 2 . 1 . . . Open Door 1 | . . . 1 . . . . Branch Access Points 1 | . . 1 . . . . . Emergency Access Points 1 | . 1 . . . . . . Alert Level 3 | . . 2 . 1 . . . Locate Traps 3 | . 1 1 . . 1 . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . . 1 . . . . . Reinforcement Status 1 | . . 1 . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 2 | . 1 . 1 . . . . Fabricator Hacks 2 | . . . . . 2 . . Network Status 1 | . . . . . 1 . . Load Schematic 1 | . . . . . 1 . . Repair Station Hacks 3 | . . 3 . . . . . Scan Component 2 | . . 2 . . . . . Repair 1 | . . 1 . . . . . Recycling Unit Hacks 6 | . 4 . . 2 . . . Recycle Component 2 | . 1 . . 1 . . . Process 2 | . 1 . . 1 . . . Report Inventory 1 | . 1 . . . . . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 2 | . . . . 2 . . . Insert Component 1 | . . . . 1 . . . Analyze 1 | . . . . 1 . . . Garrison Access Hacks . | . . . . . . . . Unauthorized Hacks . | . . . . . . . . Terminals . | . . . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 17 | . 3 8 1 4 1 . . Full Trace Events 8 | . 1 4 . 2 1 . . Feedback Events 1 | . 1 . . . . . . Corruption 1 | . 1 . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Part Build Rating . | . . . . . . . . Parts Repaired 1 | . . 1 . . . . . Time 26 | . . 26 . . . . . Parts Recycled 2 | . 1 . . 1 . . . Recycled Matter 253 | . 26 . . 227 . . . Retrieved Matter . | . . . . . . . . Retrieved Components 2 | . 2 . . . . . . Parts Scanalyzed 1 | . . . . 1 . . . Part Schematics Acquired 1 | . . . . 1 . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -9 -9 -8 -7 -7 -7 ------------ Run | Yrd Mat Mat Min Mat Fac Was Fac Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -9 -9 -8 -7 -7 -7 -------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total Allies 1 | . . . . . . 1 . Largest Group 1 | . . . . . . 1 . Highest-Rated Group 31 | . . . . . . 31 . Highest-Rated Ally 31 | . . . . . . 31 . Total Orders . | . . . . . . . . Ally Attacks 17 | . . . . 11 . 6 . Total Damage 110 | . . . . 25 . 85 . Kills 1 | . . . . 1 . . . Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Intel | -11 -10 -9 -9 -8 -7 -7 -7 ------- Run | Yrd Mat Mat Min Mat Fac Was Fac Active Infowar (turns) 3112 | . . 1009 436 987 521 159 . Optics 3112 | . . 1009 436 987 521 159 . Robot Analysis Total . | . . . . . . . . Derelict Logs Recovered 1 | . . . 1 . . . . Drone Launches 11 | . . . . 11 . . . Drone Recoveries 9 | . . . . 9 . . . Exploration | -11 -10 -9 -9 -8 -7 -7 -7 ------------- Run | Yrd Mat Mat Min Mat Fac Was Fac Turns Passed 4754 | 84 797 1487 436 1093 521 240 96 Spaces Moved 2365 | 61 430 586 315 440 304 173 56 Core 148 | 13 . . . 2 . 77 56 Treads 679 | . . 20 11 248 304 96 . Legs 1399 | 48 430 566 304 51 . . . Wheels . | . . . . . . . . Hover . | . . . . . . . . Flight 139 | . . . . 139 . . . Fastest Speed 26 | 50 120 120 120 26 155 50 50 Average Speed 152 | 105 158 189 121 142 156 113 129 Slowest Speed 400 | 120 190 240 240 400 163 170 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped . | . . . . . . . . Potential Cave-ins . | . . . . . . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 41 | 6 57 61 79 39 12 77 2 Regions Visited 7 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . Known Exits Taken 2 | . . 1 1 . . . . Unknown Exits Taken 3 | 1 1 . . 1 . . . Scrap Searched 1 | . . . 1 . . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 103 | . . . . 2 101 . . Melee . | . . . . . . . . Projectile . | . . . . . . . . AOE 103 | . . . . 2 101 . . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -9 -9 -8 -7 -7 -7 --------- Run | Yrd Mat Mat Min Mat Fac Was Fac Total 3047 | 72 484 784 346 738 342 205 76 Wait 131 | . . 34 2 76 3 6 10 Move 2359 | 60 429 585 314 439 304 172 56 Hop . | . . . . . . . . Pick Up 88 | 3 13 31 5 19 11 3 3 Fast Attach 53 | 6 4 10 4 21 2 . 6 Attach 35 | . 1 12 . 11 5 6 . Detach 10 | . 1 2 . 6 1 . . Swap 24 | . . 5 . 17 1 1 . Drop 59 | . 2 13 9 24 9 2 . Fire 227 | 3 34 91 12 74 6 6 1 Melee 52 | . . . . 51 . 1 . Ram 8 | . . . . . . 8 . Kick 1 | . . 1 . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap . | . . . . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min] / [*Sub]) -9/Materials (discovered 2 exits: *Min x2) -9/Mines -8/Materials (discovered 2 exits: *Fac / [*Sto]) -7/Factory -7/Waste -7/Factory History --------- Turn | Location | Event 2 | -11/Scrapyard | Met Revision 17 57 | -11/Scrapyard | Discovered new exit (range 8) 85 | -11/Scrapyard | Entered Materials 86 | -10/Materials | Met a group of wandering Federalists 158 | -10/Materials | Discovered new exit (range 10) 184 | -10/Materials | Discovered new exit (range 16) 293 | -10/Materials | Discovered new exit (range 9) 310 | -10/Materials | Build established: Mutant 510 | -10/Materials | Discovered new exit (range 3) 643 | -10/Materials | Discovered new exit (range 17) 839 | -10/Materials | Core integrity fell below 50% 882 | -10/Materials | Entered another Materials area 882 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1272 | -9/Materials | Discovered new exit (range 6) 1381 | -9/Materials | Lost 3 parts (1n1u1w) 1569 | -9/Materials | Lost 5 parts (1p2n1u1w) 1652 | -9/Materials | Build established: Scavenger-Mutant 1686 | -9/Materials | Identified exit to Mines 2104 | -9/Materials | Core integrity fell below 50% 2147 | -9/Materials | Lost 3 parts (1n2w) 2252 | -9/Materials | Repaired Lrg. Storage Unit 2369 | -9/Materials | Entered Mines 2376 | -9/Mines | Found the Drone Emporium 2382 | -9/Mines | Found Prototype Device 2423 | -9/Mines | Identified exit to Materials 2662 | -9/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 2688 | -9/Mines | A weapon hastily lodged in a ceiling crevice suddenly fell to the ground 2805 | -9/Mines | Entered Materials 2805 | -8/Materials | Evolved 2 slots: Propulsion x1, Utility x1 2807 | -8/Materials | Identified Splice Drone Bay 2875 | -8/Materials | Garrison activated, responded to threat 2979 | -8/Materials | Destroyed 8 combat bots 2985 | -8/Materials | Lost 6 parts (4n2w) 3276 | -8/Materials | Core integrity fell below 50% 3826 | -8/Materials | Discovered new exit (range 15) 3835 | -8/Materials | Discovered new exit (range 18) 3898 | -8/Materials | Entered Factory 3898 | -7/Factory | Evolved 2 slots: Power x2 4419 | -7/Factory | Sucked down chute 4419 | -7/Factory | Entered Waste 4420 | -7/Waste | Met a frightened Derelict 4434 | -7/Waste | EMP discharged 4434 | -7/Waste | System corruption reached 10% 4468 | -7/Waste | Spotted C-40 Crusher 4473 | -7/Waste | Spotted C-40 Crusher 4475 | -7/Waste | Spotted C-40 Crusher 4482 | -7/Waste | Spotted C-40 Crusher 4534 | -7/Waste | EMP discharged 4572 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4572 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4575 | -7/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4575 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4578 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4581 | -7/Waste | Crushed by Compactor (1 part destroyed) 4588 | -7/Waste | Core integrity fell below 50% 4599 | -7/Waste | Core integrity fell below 20% 4603 | -7/Waste | Spotted C-40 Crusher 4612 | -7/Waste | Lost 7 parts (2p1n1u3w) 4634 | -7/Waste | EMP discharged 4641 | -7/Waste | Crushed by Compactor (1 part destroyed, 2 dropped) 4649 | -7/Waste | Spotted C-40 Crusher 4652 | -7/Waste | Discovered new exit (range 16) 4659 | -7/Waste | Entered Factory 4755 | -7/Factory | Destroyed by Y-54 Guardian with Gatling Laser Last Messages --------------- Arm. Treads crushed. Reaction Control System crushed. EXIT=FOUND CJ|YAH=LLRGJ4AFW/DB: 4LUEV LOCATION=UNKNOWN GOAL=ESCAPE You have entered the same map type at the same depth as a previous visit, though this is a different location at that depth rather than "revisiting" the exact same area. Acquired Imp. Signal Interpreter. Acquired EM Disruption Field. Acquired Shock Rifle. Acquired Imp. Signal Interpreter. Acquired Shock Rifle. DJDYNX:GOAEKDA