Cogmind - Beta 11 X8 *** ADVENTURER MODE // 2021.12.09 @ 22:58:28 Player: Deus Result: Destroyed by S-27 Virus with Autogun Performance ------------- Evolutions (3) 1500 Regions Visited (5) 1000 Robots Destroyed (69) 345 Value Destroyed (1946) 1946 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (48) 48 TOTAL SCORE: 4899 Bonus ------- High Alert Combat Kills 48 Cogmind --------- Core Integrity 0/700 Matter 117/300 Energy 98/100 System Corruption 3% Temperature Cool (0) Movement Core (50) Location -7/Lower Caves Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (3) ------ (None) > --- WEAPON (4) ------- (None) > --- INVENTORY (5) ---- Light Ion Engine Large Storage Unit Propulsion Shielding Layered Light Armor Plating Heavy Missile Launcher Peak State ------------ > --- POWER ------------ Backup Power VII > --- PROPULSION ------- Backup Propulsion VII Backup Propulsion VII > --- UTILITY ---------- Advanced Targeting Computer Hardened Light Armor Plating > --- WEAPON ----------- High-powered Electrolaser Backup Laser VII Gauss Rifle Katana > --- INVENTORY -------- Light Ion Engine Large Storage Unit Propulsion Shielding Layered Light Armor Plating Heavy Missile Launcher [Rating: 46] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Backup Power VII Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Wheel Wheel Hover Unit Backup Propulsion VII Utility Weapon Shielding Device Cooling System Storage Large Storage Unit Processor Advanced Targeting Computer Protection Weapon Shielding Weapon Medium Laser Energy Gun Medium Laser Ballistic Gun Improved Assault Rifle Launcher Mini Grenade Launcher Slashing Weapon Katana Piercing Weapon Makeshift Spear Build | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Slots Evolved 6 | . . 2 2 2 . Power . | . . . . . . Propulsion 3 | . . 1 . 2 . Utility 1 | . . . 1 . . Weapon 2 | . . 1 1 . . Parts Attached 40 | 1 2 16 14 6 1 Power 3 | . . 3 . . . Engine 3 | . . 3 . . . Core . | . . . . . . Reactor . | . . . . . . Propulsion 9 | . . 5 4 . . Treads 8 | . . 4 4 . . Leg . | . . . . . . Wheel 1 | . . 1 . . . Hover . | . . . . . . Flight . | . . . . . . Utility 15 | 1 2 3 6 3 . Device 3 | . . . 2 1 . Storage 3 | 1 1 1 . . . Processor 1 | . . . . 1 . Hackware . | . . . . . . Protection 8 | . 1 2 4 1 . Artifact . | . . . . . . Weapon 13 | . . 5 4 3 1 Energy Gun 3 | . . . 1 2 . Energy Cannon . | . . . . . . Ballistic Gun 6 | . . 4 1 1 . Ballistic Cannon . | . . . . . . Launcher 2 | . . 1 1 . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 1 | . . . 1 . . Piercing Weapon 1 | . . . . . 1 Special Melee Weapon . | . . . . . . Unidentified Prototypes 3 | . . 2 . 1 . Parts Lost 17 | . . 2 14 . 1 Power 1 | . . 1 . . . Propulsion 6 | . . . 6 . . Utility 4 | . . 1 3 . . Weapon 6 | . . . 5 . 1 Highest Loss Streak 6 | . . 1 6 . 1 Average Slot Usage (%) 82 | . 86 99 89 49 1 Engine 8 | . 14 10 8 . . Treads 19 | . . 27 25 . . Leg 4 | . 28 5 . . . Hover 1 | . . . . 14 . Storage 8 | . 14 11 8 . . Protection 9 | . 1 10 14 . . Energy Gun 8 | . 28 10 3 7 . Ballistic Gun 15 | . . 20 21 6 . Launcher 1 | . . 1 1 . . Slashing Weapon 1 | . . . 3 6 . Naked Turns 148 | . . . . 14 134 Heaviest Build 44 | 12 18 35 44 26 2 Greatest Support 60 | 20 20 60 60 24 3 Greatest Overweight (x) 1 | . . . . 1 . Average Overweight (x) . | . . . . . . Largest Inventory Capacity 15 | 8 10 15 15 5 5 Average Capacity 10 | 8 9 11 14 5 5 Most Carried 15 | 8 10 15 15 5 5 Average Carried 10 | 6 8 11 13 4 5 Final Capacity 15 | 8 10 15 5 5 5 Final Carried 15 | 8 10 15 5 5 5 Class Distribution -------------------- 57% | Tank 31% | Mutant 8% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Tank | -9/Materials Tank | -8/Materials Mutant | -7/Factory Mutant | -7/Lower Caves Resources | -11 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Mat Mat Fac Low Matter Collected 1055 | 210 10 555 244 . 36 Remotely . | . . . . . . Salvage Created 2396 | 73 39 1273 1011 . . Parts 157 | 4 5 87 61 . . Haulers Intercepted 4 | . . 3 1 . . Recyclers Shooed 1 | . . 1 . . . Parts Field Recycled 2 | . . . . 2 . Retrieved Matter 34 | . . . . 34 . Parts Self-Destructed 5 | . . . . . 5 Prevented . | . . . . . . Kills | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Combat Hostiles Destroyed 50 | . 3 26 21 . . Guns 41 | . 3 26 12 . . AOE 9 | . . . 9 . . Classes Destroyed 13 | 2 1 7 3 . . Worker 4 | . . 1 3 . . Builder 3 | . . 1 2 . . Tunneler 1 | 1 . . . . . Hauler 4 | . . 3 1 . . Recycler 3 | 1 . 2 . . . Operator 1 | . . . 1 . . Watcher 3 | . . 2 1 . . Swarmer 11 | . 3 8 . . . Grunt 27 | . . 11 16 . . Brawler 1 | . . 1 . . . Duelist 2 | . . . 2 . . Sentry 7 | . . 6 1 . . Specialist 2 | . . . 2 . . Best Kill Streak 8 | 2 3 8 8 . . Combat Bots Only 8 | . 3 8 5 . . Max Kills in Single Turn 2 | 1 2 2 2 . . Gunslinging 1 | . 1 1 . . . Exploded 2 | . . . 2 . . Melee . | . . . . . . Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Damage Taken 3341 | . 40 797 1702 77 725 Core 1096 | . 6 70 314 20 686 Absorbed by Shields . | . . . . . . Core Remaining (%) 80 | 100 97 82 42 . . Volleys Fired 130 | 4 3 65 58 . . Largest 4 | 2 2 3 4 . . Hottest 120 | 100 100 120 113 . . Shots Fired 366 | 8 6 192 160 . . Gun 346 | 8 6 188 144 . . Cannon . | . . . . . . Launcher 20 | . . 4 16 . . Special . | . . . . . . Kinetic 247 | . . 123 124 . . Thermal 99 | 8 6 65 20 . . Explosive 20 | . . 4 16 . . Electromagnetic . | . . . . . . Robot Hit Streak 34 | 5 7 29 34 . . Robot Miss Streak 3 | 1 1 3 2 . . Penetration Max . | . . . . . . Secondary Targets 8 | . 1 5 2 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 278 | 6 5 139 128 . . Core Hits 143 | 3 3 60 74 . 3 Critical Kills . | . . . . . . Critical Parts Destroyed 1 | . . . 1 . . Critical Strikes 7 | . . 4 3 . . Burn 6 | . . 4 2 . . Destroy 1 | . . . 1 . . Melee Attacks . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Sneak Attacks . | . . . . . . Combat Hostiles . | . . . . . . Follow-up Attacks . | . . . . . . Damage Inflicted 4652 | 74 63 1959 2523 . 33 Guns 3367 | 74 63 1883 1347 . . Cannons . | . . . . . . Explosions 1252 | . . 76 1176 . . Melee . | . . . . . . Ramming 33 | . . . . . 33 Kinetic 2400 | . . 1277 1123 . . Thermal 967 | 74 63 606 224 . . Explosive 1252 | . . 76 1176 . . Electromagnetic . | . . . . . . Impact . | . . . . . . Slashing . | . . . . . . Piercing . | . . . . . . Highest Corruption 3 | . . . . 3 3 Average Corruption 3 | . . . . 3 3 Corruption Purged . | . . . . . . Effects 2 | . . . . . 2 Message Errors 1 | . . . . . 1 Heat Flow Errors 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 18 | . . . 18 . . Projectiles . | . . . . . . Explosions 18 | . . . 18 . . Melee . | . . . . . . Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage 76 | . . . 62 . 14 Shots 2 | . . . 2 . . Rammed 7 | . . . . . 7 Targets Rammed 7 | . . . . . 7 Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 346 | 156 117 346 337 . 92 Average Temperature 76 | 74 59 68 91 . 58 Received Heat Transfer 1440 | . . 360 918 36 126 Effects 3 | . . 2 1 . . Energy Bleed 1 | . . . 1 . . Interference 2 | . . 2 . . . Siege Activations . | . . . . . . Robots Corrupted . | . . . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions . | . . . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 9 | 3 2 4 . . . Heat Transferred 3330 | 222 185 2109 814 . . Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Missiles Intercepted . | . . . . . . Alert | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Peak Influence 507 | 10 90 507 480 271 . Initial 187 | . 5 32 60 187 . Average 199 | 8 26 241 190 217 . Maximum Alert Level 2 | . . 2 2 1 . Low Security (%) 50 | 100 100 45 55 2 . Level 1 39 | . . 37 37 97 . Level 2 10 | . . 16 7 . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 9 | . . 4 5 . . Investigation 1 | . . . 1 . . Extermination . | . . . . . . Reinforcement 8 | . . 4 4 . . Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Distress Signals 3 | . . 1 2 . . Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 111 | . 4 40 41 7 19 Peak Tracking Total 10 | . 4 6 8 4 10 Tactical Retreats 14 | . . 2 5 2 5 Traps | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Traps Triggered 2 | . . 1 1 . . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Mat Mat Fac Low Machines Disabled 1 | . . . 1 . . Max in Single Turn 1 | . . . 1 . . Machines Sabotaged . | . . . . . . Garrisons Compromised . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Machines Accessed 5 | . . 3 1 1 . Terminals 4 | . . 3 1 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 14 | . . 9 4 1 . Successful 11 | . . 7 3 1 . Failed 3 | . . 2 1 . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual 6 | . . 5 1 . . Terminals 13 | . . 9 4 . . Fabricators . | . . . . . . Repair Stations 1 | . . . . 1 . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 8 | . . 5 3 . . Branch Access Points 1 | . . 1 . . . Alert Level 2 | . . 1 1 . . Unreport Threat 3 | . . 2 1 . . Locate Traps 1 | . . 1 . . . Recall Reinforcements 1 | . . . 1 . . Fabricator Hacks . | . . . . . . Repair Station Hacks 1 | . . . . 1 . Refit 1 | . . . . 1 . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks 2 | . . 2 . . . Terminals 2 | . . 2 . . . Track 1 | . . 1 . . . Botnet 1 | . . 1 . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections 5 | . . 3 1 1 . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Mat Mat Fac Low Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -7 -7 -------- Run | Scr Mat Mat Mat Fac Low Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -7 -7 ------- Run | Scr Mat Mat Mat Fac Low Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Mat Mat Fac Low Turns Passed 2257 | 46 202 1037 555 234 183 Spaces Moved 1465 | 26 149 479 246 218 347 Core 433 | . . . 49 37 347 Treads 548 | . . 351 197 . . Legs 303 | 26 149 128 . . . Wheels . | . . . . . . Hover 181 | . . . . 181 . Flight . | . . . . . . Fastest Speed 50 | 120 120 120 50 50 50 Average Speed 111 | 120 120 149 138 91 50 Slowest Speed 160 | 120 120 160 160 156 50 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 30 | 2 31 50 37 6 57 Regions Visited 5 Branch Regions 1 Pre-discovered Areas . | . . . . . . Known Exits Taken . | . . . . . . Unknown Exits Taken 5 | 1 1 1 1 1 . Scrap Searched 2 | . . . . . 2 Spaces Dug 23 | . . . 23 . . Terrain Destroyed 152 | . . 49 103 . . Melee . | . . . . . . Projectile . | . . . . . . AOE 152 | . . 49 103 . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -7 -7 --------- Run | Scr Mat Mat Mat Fac Low Total 1827 | 32 166 660 362 251 356 Wait 128 | . 6 70 27 24 1 Move 1460 | 25 148 478 245 217 347 Hop . | . . . . . . Pick Up 34 | 1 4 18 9 2 . Fast Attach 12 | 1 2 2 2 4 1 Attach 17 | . . 4 11 2 . Detach 2 | 1 . . 1 . . Swap 11 | . . 10 1 . . Drop 26 | . 3 13 8 2 . Fire 130 | 4 3 65 58 . . Melee . | . . . . . . Ram 7 | . . . . . 7 Kick . | . . . . . . Crush . | . . . . . . Escape Stasis . | . . . . . . Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials -9/Materials (discovered 2 exits: *Mat / Min) -8/Materials -7/Factory -7/Lower Caves History --------- Turn | Location | Event 14 | -11/Scrapyard | Discovered new exit (range 3) 47 | -11/Scrapyard | Entered Materials 216 | -10/Materials | Discovered new exit (range 10) 249 | -10/Materials | Entered another Materials area 249 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 325 | -9/Materials | Identified exit to Mines 522 | -9/Materials | Build established: Tank 739 | -9/Materials | Destroyed 8 combat bots 1246 | -9/Materials | Discovered new exit (range 11) 1286 | -9/Materials | Entered another Materials area 1286 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1646 | -8/Materials | Lost 3 parts (1n2w) 1751 | -8/Materials | Lost 6 parts (2n2u2w) 1836 | -8/Materials | Discovered new exit (range 11) 1841 | -8/Materials | Entered Factory 1841 | -7/Factory | Evolved 2 slots: Propulsion x2 2061 | -7/Factory | Released all parts (9) 2073 | -7/Factory | Discovered new exit (range 6) 2075 | -7/Factory | Entered Lower Caves 2121 | -7/Lower Caves | Build established: Mutant 2190 | -7/Lower Caves | Core integrity fell below 50% 2198 | -7/Lower Caves | Attracted the attention of an 0b10 outpost 2229 | -7/Lower Caves | Core integrity fell below 20% 2258 | -7/Lower Caves | Destroyed by S-27 Virus with Autogun Last Messages --------------- 02178_ Found Mak. Transmission Jammer. 02178_ Found Autogun. 02178_ Found 21 Matter. 02179_ Acquired 21 matter. 02180_ Slammed into G-47 Trooper. 02187_ S-27 Virus destroyed. 02197_ Penetrated by Slug. 02197_ S-27 Virus springs to life. 02198_ Y-64 Sentinel: "DETECTED UNIDENTIFIED DERELICT." 02198_ G-47 Trooper springs to life. 02199_ Critical hit (Burn: +37). 02202_ System corrupted: Heat flow error (+126). 02202_ Y-64 Sentinel: "REQUESTING BACKUP." 02219_ Penetrated by Slug. 02233_ Slug penetrates Wall. 02233_ S-27 Virus destroyed. 02234_ GN7:WRF3KKX UP8RIKCZB KNO3 02236_ Slug penetrates Wall. 02239_ Penetrated by Slug. 02243_ VTOL Module fries itself beyond repair. 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