Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 10:52:11 Player: PE-P51 Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (82) 410 Value Destroyed (2041) 2041 Prototype IDs (7) 140 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3891 Bonus ------- None Cogmind --------- Core Integrity 0/400 Matter 242/300 Energy 210/280 System Corruption 1% Temperature Cool (0) Movement Core (500) Ox9 Location -9/Mines Parts ------- > --- POWER (1) -------- Heavy Ion Engine > --- PROPULSION (3) --- (None) > --- UTILITY (2) ------ Large Storage Unit > --- WEAPON (3) ------- (None) > --- INVENTORY (15) --- Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Hacking Suite Hacking Suite Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [Processor] Datajack Heavy Hammer Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Light Treads Improved Treads Improved Treads > --- UTILITY ---------- Cooling System Large Storage Unit > --- WEAPON ----------- Beam Cannon Advanced Beam Cannon Advanced Beam Cannon > --- INVENTORY -------- Heavy Ion Engine Light Treads Improved Flight Unit Improved Flight Unit Improved Flight Unit Improved Flight Unit Hacking Suite Hacking Suite Hacking Suite Authchip [R/NC] Authchip [R/Combat] Authchip [Processor] Improved Grenade Launcher Datajack Heavy Hammer [Rating: 22] Favorites ----------- Power Cooled Ion Engine Engine Cooled Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Aluminum Leg Flight Unit Improved Flight Unit Utility Large Storage Unit Device Improved Heat Sink Storage Large Storage Unit Processor Transport Network Coupler Protection Weapon Shielding Weapon Beam Cannon Energy Gun Medium Laser Energy Cannon Beam Cannon Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Launcher Improved Grenade Launcher Build | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion 1 | . . . 1 . Utility . | . . . . . Weapon 1 | . . . 1 . Parts Attached 48 | . 17 . 28 3 Power 8 | . 2 . 5 1 Engine 7 | . 1 . 5 1 Core 1 | . 1 . . . Reactor . | . . . . . Propulsion 18 | . 4 . 13 1 Treads 15 | . 2 . 12 1 Leg 2 | . 2 . . . Wheel . | . . . . . Hover . | . . . . . Flight 1 | . . . 1 . Utility 10 | . 5 . 5 . Device 4 | . 2 . 2 . Storage 3 | . 2 . 1 . Processor 2 | . . . 2 . Hackware . | . . . . . Protection 1 | . 1 . . . Artifact . | . . . . . Weapon 12 | . 6 . 5 1 Energy Gun 1 | . 1 . . . Energy Cannon 8 | . 3 . 5 . Ballistic Gun . | . . . . . Ballistic Cannon 2 | . 2 . . . Launcher 1 | . . . . 1 Special Weapon . | . . . . . Impact Weapon . | . . . . . Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 4 | . . . 4 . Parts Lost 13 | . 2 . 1 10 Power 2 | . 1 . . 1 Propulsion 4 | . . . . 4 Utility 2 | . 1 . . 1 Weapon 5 | . . . 1 4 Highest Loss Streak 10 | . 1 . 1 10 To Critical Strikes . | . . . . . Average Backups 13 | 6 9 15 14 14 Power 1 | 1 1 3 1 . Propulsion 3 | 4 3 4 3 4 Utility 5 | . 2 5 6 6 Weapon 2 | 1 1 3 2 1 Tool/Special . | . . . . . Unused Backups 29 | . 8 . 10 11 Power 2 | . . . 2 . Propulsion 8 | . 2 . 3 3 Utility 11 | . 2 . 3 6 Weapon 7 | . 4 . 2 1 Tool/Special 1 | . . . . 1 Average Slot Usage (%) 98 | . 97 100 99 92 Engine 9 | . 6 14 10 10 Core 2 | . 7 . . . Treads 24 | . 8 28 33 30 Leg 6 | . 19 . . . Device 10 | . 10 14 9 10 Storage 12 | . 14 14 11 11 Energy Gun 2 | . 6 . . . Energy Cannon 22 | . 4 28 32 29 Ballistic Gun 1 | . 5 . . . Ballistic Cannon 3 | . 11 . . . Peak Build Rating 22 | 6 12 10 21 22 Average Rating 15 | 6 10 10 17 20 On Entrance 10 | 6 6 10 10 21 Avg Prop Armor Cover (%) . | . . . . . Naked Turns . | . . . . . Heaviest Build 41 | 12 32 32 41 41 Greatest Support 66 | 20 40 40 63 66 Greatest Overweight (x) 1 | . 1 . . 1 Average Overweight (x) . | . . . . . Largest Inventory Capacity 15 | 8 15 15 15 15 Average Capacity 13 | 8 10 15 15 15 Most Carried 15 | 6 15 15 15 15 Average Carried 13 | 6 9 15 14 14 Final Capacity 15 | 8 15 15 15 15 Final Carried 15 | 6 15 15 14 12 Class Distribution -------------------- 48% | Gunner 18% | Mutant 17% | Scavenger-Mutant 9% | Scavenger-Gunner 5% | Skirmisher Dominant Class ---------------- Scavenger-Mutant | -10/Materials Mutant | -10/Mines Gunner | -9/Materials Gunner | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Yrd Mat Min Mat Min Matter Collected 999 | 200 372 12 396 19 Remotely . | . . . . . Salvage Created 3178 | . 972 31 2100 75 Parts 185 | . 54 7 124 . Haulers Intercepted 7 | . 1 . 6 . Recyclers Shooed . | . . . . . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Parts Restored . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Combat Hostiles Destroyed 59 | . 18 2 32 7 Melee 2 | . . . . 2 Guns 3 | . 3 . . . Cannons 53 | . 15 2 32 4 Classes Destroyed 11 | . 7 1 2 1 Worker 6 | . . . 5 1 Builder 2 | . 1 . 1 . Hauler 7 | . 1 . 6 . Recycler 6 | . 3 . 3 . Operator 4 | . 2 . 2 . Watcher 5 | . 1 . 4 . Swarmer 6 | . . 2 4 . Grunt 34 | . 16 . 18 . Sentry 10 | . . . 10 . Subdweller 2 | . 2 . . . Assembled 7 | . . . . 7 Best Kill Streak 8 | . 8 2 7 7 Combat Bots Only 7 | . 6 2 4 7 Max Kills in Single Turn 2 | . 1 1 2 1 Gunslinging . | . . . . . Exploded . | . . . . . Melee 1 | . . . . 1 Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Hostile Shots Fired 271 | . 89 8 127 47 Missed 59 | . 22 . 29 8 Hits 212 | . 67 8 98 39 Melee 28 | . . . . 28 Projectile 184 | . 67 8 98 11 AOE 9 | . . . . 9 Critical Strikes 3 | . . . 2 1 Part Disruptions 1 | . 1 . . . Damage Taken 3519 | . 953 68 1175 1323 Core 642 | . 215 7 101 319 Absorbed by Shields . | . . . . . Redirected to Shielding 5 | . 5 . . . Regen/Repaired (Parts) 201 | . . . 201 . Core Remaining (%) 55 | 100 . 11 . . Volleys Fired 184 | . 77 4 87 16 Largest 3 | . 2 2 3 3 Hottest 196 | . 110 120 196 196 Shots Fired 448 | . 154 8 261 25 Gun 82 | . 82 . . . Cannon 361 | . 72 8 261 20 Launcher 5 | . . . . 5 Special . | . . . . . Kinetic 92 | . 92 . . . Thermal 351 | . 62 8 261 20 Explosive 5 | . . . . 5 Electromagnetic . | . . . . . Robot Hit Streak 15 | . 15 1 13 4 Robot Miss Streak 4 | . 3 2 4 3 Penetration Max . | . . . . . Secondary Targets . | . . . . . Shots Hit Robots 255 | . 103 3 137 12 Core Hits 116 | . 44 2 60 10 Critical Kills 2 | . . . 1 1 Critical Parts Destroyed . | . . . . . Critical Strikes 5 | . 3 . 1 1 Burn 1 | . 1 . . . Meltdown 2 | . . . 1 1 Blast 2 | . 2 . . . Melee Attacks . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4592 | . 1463 51 2661 417 Guns 614 | . 614 . . . Cannons 3791 | . 847 51 2620 273 Explosions 116 | . . . . 116 Melee . | . . . . . Ramming 71 | . 2 . 41 28 Kinetic 854 | . 854 . . . Thermal 3551 | . 607 51 2620 273 Explosive 116 | . . . . 116 Electromagnetic . | . . . . . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 1 | . . . 1 1 Average Corruption 1 | . . . 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 12 | . . . 10 2 Message Errors 3 | . . . 2 1 Matter Fused 3 | . . . 3 . Heat Flow Errors 2 | . . . 2 . Parts Rejected 1 | . . . . 1 Data Loss (minor) 2 | . . . 2 . Misfires 1 | . . . 1 . Overload Shots . | . . . . . Overflow Damage 31 | . . . 31 . Projectiles 31 | . . . 31 . Explosions . | . . . . . Melee . | . . . . . Knockbacks 8 | . 7 . 1 . Impact 1 | . . . 1 . Kinetic 7 | . 7 . . . Secondary . | . . . . . Self-Inflicted Damage 145 | . 102 . . 43 Shots 3 | . 2 . . 1 Rammed 14 | . . . 9 5 Targets Rammed 18 | . 2 . 9 7 Kicked 2 | . 2 . . . Crushed 2 | . . . . 2 Highest Temperature 456 | . 259 36 456 64 Average Temperature 100 | . 81 18 111 35 Received Heat Transfer 921 | . 444 . 477 . Effects 2 | . . . 2 . Interference 2 | . . . 2 . Siege Activations . | . . . . . Martial Activations . | . . . . . Shielding Activations . | . . . . . Robots Disrupted . | . . . . . Combat Hostiles . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried . | . . . . . Impact Corruptions . | . . . . . Robots Melted 2 | . . . 1 1 Combat Hostiles 1 | . . . . 1 Parts Melted 11 | . 2 . 9 . Heat Transferred 7548 | . 1628 111 5291 518 Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Maximum Alert Level 1 | . . . 1 . Low Security (%) 88 | 100 100 100 79 100 Level 1 11 | . . . 20 . Level 2 . | . . . . . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Peak Influence 346 | . 167 102 346 129 Initial 129 | . . 37 35 129 Average 93 | . 64 70 118 51 Influence Increases 1703 | . 552 85 1042 24 Destroy 0b10 Robot/C 1000 | . 320 40 640 . Destroy 0b10 Robot/NC 150 | . 40 . 105 5 Destroy Leader 254 | . 74 . 180 . Successful Hack 48 | . . . 48 . Select Force Hacks 30 | . . . 30 . Disable Machine 30 | . 30 . . . Destroy Structure 56 | . 28 . 9 19 Partial Spotted 15 | . . . 15 . Lose Combat Pursuer 120 | . 60 45 15 . Influence Decreases 1703 | . 456 89 802 356 Entered New Map 319 | . . 59 57 203 Time Decay 1180 | . 436 30 585 129 Lost Part 54 | . 20 . 10 24 Purge Threat 150 | . . . 150 . Squads Dispatched 7 | . 4 . 3 . Investigation 5 | . 3 . 2 . Extermination . | . . . . . Reinforcement 2 | . 1 . 1 . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Distress Signals 5 | . 2 . 3 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 97 | . 29 5 49 14 Peak Tracking Total 12 | . 4 3 4 12 Tactical Retreats 7 | . 4 1 1 1 Traps | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Traps Triggered 5 | . 4 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Yrd Mat Min Mat Min Machines Disabled 2 | . 2 . . . Max in Single Turn 2 | . 2 . . . Machines Repaired . | . . . . . Machines Dismantled . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Machines Accessed 16 | . 5 . 11 . Terminals 12 | . 5 . 7 . Fabricators . | . . . . . Repair Stations 1 | . . . 1 . Recycling Units 1 | . . . 1 . Scanalyzers 2 | . . . 2 . Garrison Access . | . . . . . Total Hacks 55 | . 15 . 40 . Successful 27 | . 2 . 25 . Failed 27 | . 13 . 14 . Catastrophic 5 | . 3 . 2 . Database Lockouts 1 | . . . 1 . Manual 14 | . 4 . 10 . Terminals 36 | . 15 . 21 . Fabricators . | . . . . . Repair Stations 6 | . . . 6 . Recycling Units 2 | . . . 2 . Scanalyzers 11 | . . . 11 . Garrison Access . | . . . . . Terminal Hacks 13 | . 2 . 11 . Robot Analysis 1 | . . . 1 . Prototype ID Bank 2 | . . . 2 . Branch Access Points 1 | . . . 1 . Alert Level 1 | . . . 1 . Unreport Threat 1 | . . . 1 . Locate Traps 2 | . 2 . . . Transport Status 1 | . . . 1 . Hauler Manifests 1 | . . . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . . . 1 . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks 5 | . . . 5 . Scan Component 3 | . . . 3 . Repair 2 | . . . 2 . Recycling Unit Hacks 1 | . . . 1 . Retrieve Components 1 | . . . 1 . Scanalyzer 7 | . . . 7 . Insert Component 3 | . . . 3 . Analyze 4 | . . . 4 . Garrison Access Hacks . | . . . . . Unauthorized Hacks 1 | . . . 1 . Terminals . | . . . . . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 1 | . . . 1 . Tunnel 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered 2 | . 1 . 1 . Used . | . . . . . Hacking Detections 12 | . 3 . 9 . Full Trace Events 5 | . 1 . 4 . Feedback Events . | . . . . . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 3 | . . . 3 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Part Studies Acquired . | . . . . . Parts Repaired 2 | . . . 2 . Time 115 | . . . 115 . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components 9 | . . . 9 . Parts Scanalyzed 3 | . . . 3 . Part Schematics Acquired 3 | . . . 3 . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Yrd Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Yrd Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Yrd Mat Min Mat Min Active Infowar (turns) 247 | . . . 247 . T.N.C. 247 | . . . 247 . Robot Analysis Total 1 | . . . 1 . Derelict Logs Recovered 1 | . . . . 1 Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Yrd Mat Min Mat Min Turns Passed 4481 | 3 1511 62 2555 350 Spaces Moved 2254 | 3 788 32 1250 181 Core . | . . . . . Treads 1686 | . 223 32 1250 181 Legs 568 | 3 565 . . . Wheels . | . . . . . Hover . | . . . . . Flight . | . . . . . Fastest Speed 120 | 120 120 160 160 160 Average Speed 153 | 120 141 160 160 162 Slowest Speed 240 | 120 190 160 160 240 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Potential Cave-ins . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 48 | 2 96 11 85 48 Regions Visited 4 Branch Regions 2 Pre-discovered Areas 1 | . . . 1 . Known Exits Taken 1 | . . . 1 . Unknown Exits Taken 3 | 1 1 1 . . Scrap Searched 1 | . . . . 1 Spaces Dug . | . . . . . Terrain Destroyed 62 | . 31 . . 31 Melee . | . . . . . Projectile . | . . . . . AOE 62 | . 31 . . 31 Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Yrd Mat Min Mat Min Total 2905 | 2 1044 35 1614 210 Wait 312 | . 129 . 183 . Move 2250 | 2 787 31 1249 181 Hop . | . . . . . Pick Up 36 | . 19 . 17 . Fast Attach 5 | . 1 . 2 2 Attach 9 | . 2 . 4 3 Detach . | . . . . . Swap 48 | . 14 . 33 1 Drop 43 | . 13 . 30 . Fire 184 | . 77 4 87 16 Melee . | . . . . . Ram . | . . . . . Kick 2 | . 2 . . . Crush 16 | . . . 9 7 Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: [*Mat x3] / *Min x2) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 4 | -11/Scrapyard | Entered Materials 478 | -10/Materials | Discovered new exit (range 15) 504 | -10/Materials | Derelicts attacked the area 562 | -10/Materials | Build established: Scavenger-Mutant 766 | -10/Materials | Discovered new exit (range 14) 789 | -10/Materials | Core integrity fell below 50% 1049 | -10/Materials | Discovered new exit (range 11) 1107 | -10/Materials | Core integrity fell below 20% 1352 | -10/Materials | Build established: Mutant 1431 | -10/Materials | Discovered new exit (range 13) 1515 | -10/Materials | Entered Mines 1555 | -10/Mines | Discovered new exit (range 15) 1577 | -10/Mines | Entered Materials 1577 | -9/Materials | Evolved 2 slots: Propulsion x1, Weapon x1 1877 | -9/Materials | Build established: Gunner 2229 | -9/Materials | Discovered new exit (range 8) 2334 | -9/Materials | Discovered new exit (range 10) 2455 | -9/Materials | Build established: Scavenger-Gunner 2540 | -9/Materials | Discovered new exit (range 7) 2835 | -9/Materials | Repaired Adv. Beam Cannon 2903 | -9/Materials | Repaired Broken Hvy. Ion Engine 3134 | -9/Materials | Build established: Gunner 3196 | -9/Materials | Discovered new exit (range 15) 3276 | -9/Materials | Identified exit to Mines 3639 | -9/Materials | Discovered new exit (range 12) 3649 | -9/Materials | Central database locked down 4132 | -9/Materials | Entered Mines 4134 | -9/Mines | Met a Derelict bent on vengeance 4185 | -9/Mines | Learned Materials emergency access door positions 4204 | -9/Mines | Discovered new exit (range 9) 4357 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 4372 | -9/Mines | Assembled infested the area 4442 | -9/Mines | Core integrity fell below 50% 4478 | -9/Mines | Destroyed 7 combat bots 4481 | -9/Mines | Core integrity fell below 20% 4482 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- 04443_ Acquired 7 matter. 04443_ Slammed into as-23623. 04444_ Imp. Treads destroyed. 04446_ Beam Cannon destroyed. 04447_ Acquired Adv. Beam Cannon. 04449_ Imp. Treads destroyed. 04454_ Lgt. Treads destroyed. 04455_ Cld. Ion Engine destroyed. 04455_ as-29342 destroyed. 04456_ Adv. Beam Cannon destroyed. 04457_ Crushed as-23623. 04457_ as-23623 destroyed. 04470_ Acquired 10 matter. 04471_ Acquired 2 matter. 04475_ The unstable cave ceiling collapses. 04476_ Cooling System destroyed. 04478_ K-01 Serf destroyed. 04478_ Lgt. Treads destroyed. 04479_ The unstable cave ceiling collapses. 04482_ Imp. Grenade Launcher destroyed. Map ----- +----------------------------------------------------+ | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | ?????????????????????## ### # #??????????? | | ????????????????????## ##?????????? | | ????????????????????# #?????????? | | ????????????????????# ???????? | | ????????????????????# @ ???????? | | ???????????????????## d < ???????? | | ??????##???????????# ???????? | | ??????# ##???????## d #?????????? | | ??????# #??????## # ## #?????????? | | ?????### ####???# ##?###?? #??????????? | | ?????# #???# #####???? #??????????? | | ?????# """ #???## #????? #??????????? | | ?????# """ #????## ## #????? #???????????? | | ?????# """ #####?## ## ###?## #???????????? | | ?????# #??## ## ### ? ????????????? | | ?????# ## #???#### ## #??????????????? | | ??####### #### ######?### ## #??????????????? | | ??# % #??# #???# ## ##?????????????? | | ??# #####! #??# #???# # #####?????????? | | ??# #??## #??###### #???# ##????????? | | ??# #??# #???##### #???# ##???????? | | ??# ##?# #### #???# ##??????? | | ??# #### #???# #??????? | | ??# #?#### #???# ## #?????? | | ??# ##???### #???# > ##??? #?????? | | ??## ##???## #???# ##?????????????? | | ???## ##### ##???# ##%#??????????????? | | ???## ## ##???# ### #??????????????? | | ???# #????# #?# #??????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Weapon Shielding 33 Evasion (%) 55 Recoil Reduction 3 Authchip Count 3 Item Schematics ----------------- Imp. Flight Unit | -9/Materials | Scanalyzed Hacking Suite | -9/Materials | Scanalyzed Cooling System | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Adv. Beam Cannon | 2% | -9/Materials Hvy. Ion Engine | 32% | -9/Materials | Broken Studied --------- None Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed ElectronServoDeconstructor Manual? 0 Play Time 00:26:02 Cumulative 213.8 hours Start 2025.12.21 @ 10:27:59 End 2025.12.21 @ 10:52:11 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 294 Rogue 293 Adventurer 1 Explorer 0 Win Type - Total 2 Types 1/0/0/1/0/0/0/0/0/0 Lore% 66 Gallery% 62 Achievement% 55 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: cbf3c552-008b-41b8-bf3f-ec5a107685d2