Cogmind - Beta 16 @@@ ROGUE MODE // 2025.12.21 @ 22:04:08 Player: FretfulMantis Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (4) 2000 Regions Visited (8) 1600 Robots Destroyed (106) 530 Value Destroyed (3479) 3479 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 7669 Bonus ------- None Cogmind --------- Core Integrity 0/850 Matter 18/300 Energy 98/100 System Corruption 8% Temperature Cool (0) Movement Core (50) Location -6/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (7) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Myomer Leg Gravmag System Gyrokinetic Inverter Advanced Heat Sink Field Recycling Unit (53) Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Carbon-fiber Leg Carbon-fiber Leg Carbon-fiber Leg Armored Leg > --- UTILITY ---------- Large Storage Unit Improved Signal Interpreter Targeting Computer Core Analyzer Weapon Cycler Improved Light Armor Plating Improved Hacking Suite > --- WEAPON ----------- Flak Gun Magnetic Acceleration Cannon Heavy Flail > --- INVENTORY -------- Light Angular Momentum Engine Fission Core Improved Medium Treads Wheel Wheel Compact Wheel Gravmag System Advanced Heat Sink Improved Salvage Targeting Computer Hardened Medium Armor Plating Hacking Suite Field Recycling Unit Heavy Laser Improved Proton Missile Launcher [Rating: 55] Favorites ----------- Power Micro Nuclear Core Engine Ion Engine Power Core Micro Nuclear Core Propulsion Wheel Treads Light Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Gravmag System Utility Large Storage Unit Device Weapon Cycler Storage Large Storage Unit Processor Targeting Computer Hackware Improved Hacking Suite Protection Improved Light Armor Plating Weapon Flak Gun Energy Gun EM Pulse Gun Ballistic Gun Flak Gun Ballistic Cannon Magnetic Acceleration Cannon Launcher Improved Proton Missile Launcher Impact Weapon Heavy Flail Slashing Weapon Katana Build | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Slots Evolved 8 | . . . 2 2 2 2 . . Power . | . . . . . . . . . Propulsion 2 | . . . 1 . 1 . . . Utility 5 | . . . 1 1 1 2 . . Weapon 1 | . . . . 1 . . . . Parts Attached 83 | 6 8 . 11 17 16 20 2 3 Power 11 | 1 1 . 1 3 1 2 1 1 Engine 5 | 1 1 . 1 1 . . 1 . Core 6 | . . . . 2 1 2 . 1 Reactor . | . . . . . . . . . Propulsion 24 | 2 2 . 4 3 4 9 . . Treads 4 | 2 . . 1 . . 1 . . Leg 4 | . . . . . . 4 . . Wheel 15 | . 2 . 3 3 4 3 . . Hover 1 | . . . . . . 1 . . Flight . | . . . . . . . . . Utility 28 | 1 3 . 4 5 8 5 1 1 Device 7 | . . . . 2 3 1 . 1 Storage 3 | 1 1 . . 1 . . . . Processor 3 | . . . . 1 1 1 . . Hackware 1 | . . . . . . 1 . . Protection 14 | . 2 . 4 1 4 2 1 . Artifact . | . . . . . . . . . Weapon 20 | 2 2 . 2 6 3 4 . 1 Energy Gun 3 | 1 1 . . . . 1 . . Energy Cannon . | . . . . . . . . . Ballistic Gun 13 | 1 1 . 2 6 1 1 . 1 Ballistic Cannon 1 | . . . . . . 1 . . Launcher 1 | . . . . . . 1 . . Special Weapon . | . . . . . . . . . Impact Weapon 1 | . . . . . 1 . . . Slashing Weapon 1 | . . . . . 1 . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon . | . . . . . . . . . Unidentified Prototypes 1 | . . . . . . . . 1 Parts Lost 44 | . 6 . 3 12 2 14 5 2 Power 9 | . 1 . 1 3 . 1 2 1 Propulsion 13 | . 2 . 1 3 1 5 . 1 Utility 12 | . 1 . 1 3 1 4 2 . Weapon 10 | . 2 . . 3 . 4 1 . Highest Loss Streak 10 | . 6 . 2 10 2 7 5 2 To Critical Strikes . | . . . . . . . . . Average Backups 12 | 2 8 12 14 13 14 13 9 8 Power 1 | . . 1 1 1 2 2 1 . Propulsion 1 | 2 2 2 1 1 . 1 3 3 Utility 5 | . 3 6 6 6 6 5 4 4 Weapon 3 | . 1 2 4 3 4 4 1 . Tool/Special . | . . . . . . . . . Unused Backups 38 | . 1 . 8 6 13 5 . 5 Power 2 | . . . . 1 1 . . . Propulsion 7 | . 1 . 1 1 3 . . 1 Utility 13 | . . . 4 1 3 1 . 4 Weapon 16 | . . . 3 3 6 4 . . Tool/Special . | . . . . . . . . . Average Slot Usage (%) 92 | . 90 99 99 94 95 91 71 47 Engine 4 | . 12 14 11 4 . . . . Core 3 | . . . . 4 7 6 3 4 Treads 5 | . 21 . 8 . . 2 6 4 Leg 1 | . . . . . . 5 . . Wheel 19 | . 5 28 24 24 26 12 17 10 Device 4 | . . . . 6 6 9 3 1 Storage 8 | . 14 14 11 9 7 6 6 4 Processor 10 | . . . . 9 14 19 13 10 Protection 10 | . 10 14 21 10 8 6 8 4 Energy Gun 2 | . 12 13 . . . . 2 . Ballistic Gun 17 | . 13 14 21 25 22 14 . 1 Peak Build Rating 55 | 6 8 8 15 27 43 55 55 44 Average Rating 29 | 4 6 7 12 24 37 49 41 32 On Entrance 20 | . 6 8 8 15 27 43 47 31 Avg Prop Armor Cover (%) 7 | . . . 7 . . 9 5 6 Naked Turns 16 | . . . . . . . . 16 Heaviest Build 70 | 14 32 31 37 45 48 50 70 62 Greatest Support 61 | 40 40 20 38 38 48 61 36 26 Greatest Overweight (x) 9 | . 9 1 1 2 . 4 1 2 Average Overweight (x) . | . . 1 . 1 . . 1 . Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 6 12 15 15 15 15 15 15 13 Most Carried 15 | 5 11 14 15 15 15 15 10 12 Average Carried 12 | 3 8 12 14 13 14 13 9 8 Final Capacity 15 | 8 15 15 15 15 15 15 15 5 Final Carried 15 | 5 10 14 15 15 15 10 10 5 Class Distribution -------------------- 46% | Mutant 40% | Gunner 6% | Scavenger-Gunner 4% | Scavenger-Mutant 3% | Scavenger-Tank Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Scavenger-Gunner | -8/Materials Gunner | -7/Factory Gunner | -6/Factory Mutant | -6/Waste Mutant | -6/Factory Resources | -11 -10 -10 -9 -8 -7 -6 -6 -6 ----------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Matter Collected 3182 | 227 146 90 643 810 638 628 . . Remotely 760 | . . . . 720 40 . . . Salvage Created 3300 | 19 186 90 752 882 652 719 . . Parts 216 | 2 17 15 46 59 39 38 . . Haulers Intercepted 3 | . . . 1 . 2 . . . Recyclers Shooed 5 | . 1 . 2 . 1 . . 1 Parts Field Recycled 25 | . . . . . 16 9 . . Retrieved Matter 175 | . . . . . 136 39 . . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Parts Restored . | . . . . . . . . . Kills | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Combat Hostiles Destroyed 90 | . 8 6 17 25 16 18 . . Guns 86 | . 7 6 17 25 16 15 . . Cannons 2 | . . . . . . 2 . . AOE 2 | . 1 . . . . 1 . . Classes Destroyed 14 | 1 3 . 6 2 1 1 . . Worker 3 | . . . 1 . . 2 . . Builder 4 | . 1 . 1 1 1 . . . Tunneler 1 | 1 . . . . . . . . Hauler 3 | . . . 1 . 2 . . . Recycler 2 | . . . 1 . . 1 . . Operator 1 | . . . . 1 . . . . Watcher 2 | . . . 1 . 1 . . . Swarmer 29 | . 6 6 3 3 4 7 . . Grunt 43 | . 2 . 9 18 8 6 . . Brawler 1 | . . . 1 . . . . . Duelist 2 | . . . . 1 . 1 . . Sentry 9 | . . . 4 3 2 . . . Hunter 2 | . . . . . . 2 . . Programmer 4 | . . . . . 2 2 . . Best Kill Streak 12 | 1 3 3 3 12 9 4 . . Combat Bots Only 12 | . 3 3 3 12 9 4 . . Max Kills in Single Turn 2 | 1 2 1 1 2 2 1 . . Gunslinging 1 | . . . . 1 . . . . Exploded 1 | . 1 . . . . 1 . . Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Hostile Shots Fired 623 | . 76 29 63 101 62 263 7 22 Missed 170 | . 13 5 20 22 12 91 1 6 Hits 453 | . 63 24 43 79 50 172 6 16 Melee 9 | . . . 1 2 . . 6 . Projectile 444 | . 63 24 42 77 50 172 . 16 Critical Strikes 13 | . . . 1 4 . 2 5 1 Damage Taken 7240 | . 627 189 579 1356 673 2943 471 402 Core 1265 | . 113 39 82 111 60 510 89 261 Absorbed by Shields . | . . . . . . . . . Redirected to Shielding 78 | . . . 47 31 . . . . Regen/Repaired (Parts) 234 | . . . . . 107 127 . . Core Remaining (%) 77 | 100 . 39 79 79 91 . . . Volleys Fired 242 | 1 26 13 60 54 36 50 . 2 Largest 3 | 2 2 2 2 3 3 3 . 2 Hottest 115 | 60 70 70 46 84 81 115 . 71 Shots Fired 582 | 2 51 25 120 152 107 121 . 4 Gun 554 | 2 51 25 120 152 107 95 . 2 Cannon 23 | . . . . . . 23 . . Launcher 5 | . . . . . . 3 . 2 Special . | . . . . . . . . . Kinetic 532 | 1 25 13 120 152 107 112 . 2 Thermal 33 | . 15 12 . . . 6 . . Explosive . | . . . . . . . . . Electromagnetic 17 | 1 11 . . . . 3 . 2 Robot Hit Streak 16 | 1 10 4 16 13 14 9 . 5 Robot Miss Streak 18 | . 2 3 6 9 7 18 . . Penetration Max . | . . . . . . . . . Secondary Targets 15 | . . 2 1 4 4 4 . . Max Gunslinging Chain 1 | . . 1 1 1 1 1 . . Shots Hit Robots 434 | 1 34 11 89 124 86 85 . 4 Core Hits 393 | 1 13 8 41 139 97 94 . . Critical Kills 1 | . . . . 1 . . . . Critical Parts Destroyed . | . . . . . . . . . Critical Strikes 2 | . 1 . . 1 . . . . Burn 1 | . 1 . . . . . . . Destroy 1 | . . . . 1 . . . . Melee Attacks 18 | . . . . . 3 13 2 . Impact 17 | . . . . . 2 13 2 . Slashing 1 | . . . . . 1 . . . Piercing . | . . . . . . . . . Sneak Attacks . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 7612 | 26 444 118 1359 2278 1551 1738 . 98 Guns 7001 | 26 413 118 1341 2278 1551 1235 . 39 Cannons 367 | . . . . . . 367 . . Explosions 215 | . 20 . . . . 136 . 59 Melee . | . . . . . . . . . Ramming 29 | . 11 . 18 . . . . . Kinetic 7012 | 14 194 68 1341 2278 1551 1527 . 39 Thermal 279 | . 154 50 . . . 75 . . Explosive . | . . . . . . . . . Electromagnetic 292 | 12 85 . . . . 136 . 59 Impact . | . . . . . . . . . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 5 . 1 2 8 8 Average Corruption 3 | . . . 5 . 1 1 4 8 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 32 | . . . 14 . . 11 4 3 Message Errors 6 | . . . 3 . . 2 . 1 Matter Fused 13 | . . . 6 . . 3 2 2 Heat Flow Errors 2 | . . . . . . 2 . . Energy Discharges 1 | . . . . . . . 1 . Parts Rejected 1 | . . . 1 . . . . . Data Loss (minor) 7 | . . . 3 . . 3 1 . Misfires 2 | . . . 1 . . 1 . . Overload Shots . | . . . . . . . . . Overflow Damage 65 | . . . . . . 30 . 35 Projectiles 30 | . . . . . . 30 . . Explosions 35 | . . . . . . . . 35 Melee . | . . . . . . . . . Knockbacks 2 | . 1 . . . . 1 . . Impact 1 | . 1 . . . . . . . Kinetic 1 | . . . . . . 1 . . Secondary . | . . . . . . . . . Self-Inflicted Damage 152 | . 32 . 9 . . . . 111 Shots 4 | . 1 . . . . . . 3 Rammed 4 | . 2 . 2 . . . . . Targets Rammed 4 | . 2 . 2 . . . . . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 496 | . 84 167 22 151 121 496 . 403 Average Temperature 60 | . 31 76 5 47 28 104 . 162 Received Heat Transfer 1749 | . 162 . 237 648 201 501 . . Effects 6 | . . . . . . 5 . 1 Shutdowns 1 | . . . . . . 1 . . Energy Bleed 2 | . . . . . . 2 . . Interference 1 | . . . . . . . . 1 Matter Decay 1 | . . . . . . 1 . . Short Circuit 1 | . . . . . . 1 . . Siege Activations . | . . . . . . . . . Martial Activations . | . . . . . . . . . Shielding Activations . | . . . . . . . . . Robots Disrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 2 | . . . . . . 2 . . Impact Corruptions . | . . . . . . . . . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted . | . . . . . . . . . Heat Transferred 827 | . 531 148 . . . 148 . . Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions 2 | . 1 . . . . . . 1 Alert | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Maximum Alert Level 1 | . . . . 1 1 1 . . Low Security (%) 92 | 100 100 100 100 62 92 96 100 100 Level 1 7 | . . . . 37 7 3 . . Level 2 . | . . . . . . . . . Level 3 . | . . . . . . . . . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Peak Influence 324 | 5 75 119 167 324 241 211 58 30 Initial 115 | . 3 9 30 22 115 114 58 . Average 86 | . 21 84 83 158 112 81 22 6 Influence Increases 2800 | 5 211 140 550 755 495 591 1 52 Destroy 0b10 Robot/C 1800 | . 160 120 340 500 320 360 . . Destroy 0b10 Robot/NC 80 | 5 5 . 25 10 20 15 . . Destroy Leader 398 | . 20 20 94 110 84 70 . . Successful Hack 100 | . 6 . 31 15 24 24 . . Select Force Hacks 60 | . . . 30 . . . . 30 Disable Machine 75 | . . . . . 15 45 . 15 Destroy Structure 32 | . 5 . . . 2 17 1 7 Partial Spotted 30 | . . . . . 30 . . . Lose Combat Pursuer 225 | . 15 . 30 120 . 60 . . Influence Decreases 2800 | . 191 86 574 555 515 659 168 52 Entered New Map 470 | . 2 16 49 33 140 121 109 . Time Decay 1658 | . 139 70 367 252 355 408 30 37 Lost Part 394 | . 50 . 30 120 20 130 29 15 Purge Threat 278 | . . . 128 150 . . . . Squads Dispatched 22 | . . . 2 4 8 7 . 1 Investigation 4 | . . . 1 1 1 . . 1 Extermination 4 | . . . . . 2 2 . . Reinforcement 9 | . . . 1 2 4 2 . . Assault . | . . . . . . . . . Garrison 5 | . . . . 1 1 3 . . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . 1 . 1 . . Haulers Reinforced 1 | . . . . . 1 . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Distress Signals 6 | . 3 . 2 1 . . . . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 154 | . 13 6 27 45 23 31 7 2 Peak Tracking Total 7 | . 7 3 5 7 6 6 6 2 Tactical Retreats 12 | . 1 . 2 5 . 3 1 . Traps | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Traps Triggered 9 | . 5 . . . 1 3 . . Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -8 -7 -6 -6 -6 ---------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Machines Disabled 5 | . . . . . 1 3 . 1 Max in Single Turn 1 | . . . . . 1 1 . 1 Garrison Access 1 | . . . . 1 . . . . Machines Repaired . | . . . . . . . . . Machines Dismantled . | . . . . . . . . . Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Machines Accessed 26 | . 2 . 6 4 8 5 . 1 Terminals 16 | . 2 . 4 3 4 3 . . Fabricators 1 | . . . . . 1 . . . Repair Stations 3 | . . . . . 1 2 . . Recycling Units . | . . . . . . . . . Scanalyzers 5 | . . . 2 . 2 . . 1 Garrison Access 1 | . . . . 1 . . . . Total Hacks 59 | . 4 . 17 11 16 10 . 1 Successful 30 | . 2 . 10 6 6 5 . 1 Failed 28 | . 2 . 6 5 10 5 . . Catastrophic 6 | . . . . 2 1 3 . . Database Lockouts 1 | . . . 1 . . . . . Manual 35 | . 4 . 10 8 8 4 . 1 Terminals 37 | . 4 . 13 9 7 4 . . Fabricators 2 | . . . . . 2 . . . Repair Stations 9 | . . . . . 3 6 . . Recycling Units . | . . . . . . . . . Scanalyzers 9 | . . . 4 . 4 . . 1 Garrison Access 2 | . . . . 2 . . . . Terminal Hacks 6 | . 1 . 3 2 . . . . Robot Analysis 1 | . 1 . . . . . . . Prototype ID Bank 1 | . . . 1 . . . . . Branch Access Points 1 | . . . . 1 . . . . Unreport Threat 3 | . . . 2 1 . . . . Fabricator Hacks 1 | . . . . . 1 . . . Network Status 1 | . . . . . 1 . . . Repair Station Hacks 7 | . . . . . 2 5 . . Scan Component 4 | . . . . . 1 3 . . Repair 3 | . . . . . 1 2 . . Recycling Unit Hacks . | . . . . . . . . . Scanalyzer 4 | . . . 2 . 2 . . . Retrieve Study 4 | . . . 2 . 2 . . . Garrison Access Hacks 1 | . . . . 1 . . . . Seal Access 1 | . . . . 1 . . . . Unauthorized Hacks 11 | . 1 . 5 3 1 . . 1 Terminals 9 | . 1 . 4 3 1 . . . Botnet 9 | . 1 . 4 3 1 . . . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units . | . . . . . . . . . Scanalyzers 2 | . . . 1 . . . . 1 Extract 2 | . . . 1 . . . . 1 Garrison Access . | . . . . . . . . . Data Cores Recovered . | . . . . . . . . . Used . | . . . . . . . . . Hacking Detections 21 | . 2 . 4 3 7 5 . . Full Trace Events 1 | . . . . 1 . . . . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 3 | . . . 1 . . . . 2 Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Part Studies Acquired 4 | . . . 2 . 2 . . . Parts Repaired 3 | . . . . . 1 2 . . Time 101 | . . . . . 44 57 . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components . | . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------ Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released . | . . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -8 -7 -6 -6 -6 -------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Total Allies . | . . . . . . . . . Largest Group . | . . . . . . . . . Highest-Rated Group . | . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . Total Orders . | . . . . . . . . . Ally Attacks . | . . . . . . . . . Total Damage . | . . . . . . . . . Kills . | . . . . . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Active Infowar (turns) 658 | . . . . . 37 621 . . Sensors 621 | . . . . . . 621 . . Traps 37 | . . . . . 37 . . . Robot Analysis Total 1 | . 1 . . . . . . . Derelict Logs Recovered . | . . . . . . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -8 -7 -6 -6 -6 ------------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Turns Passed 4611 | 67 545 143 852 588 995 1179 144 98 Spaces Moved 3181 | 35 294 107 543 358 859 773 126 86 Core 39 | 4 1 . . . . . . 34 Treads 287 | 31 210 . . . . 46 . . Legs 112 | . . . . . . 112 . . Wheels 2743 | . 83 107 543 358 859 615 126 52 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 50 | 50 95 95 83 83 75 76 95 50 Average Speed 96 | 147 144 95 98 95 75 101 96 80 Slowest Speed 500 | 160 500 95 105 110 76 260 100 115 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped . | . . . . . . . . . Potential Cave-ins . | . . . . . . . . . Cave-ins Triggered 1 | . . . . . . . 1 . Exploration Rate (%) 30 | 4 48 24 49 42 21 19 62 2 Regions Visited 8 Branch Regions 1 Pre-discovered Areas . | . . . . . . . . . Known Exits Taken . | . . . . . . . . . Unknown Exits Taken 6 | 1 1 1 1 1 1 . . . Scrap Searched . | . . . . . . . . . Spaces Dug 14 | . . . . . 2 10 2 . Terrain Destroyed 29 | . 3 . . . 2 15 2 7 Melee 14 | . . . . . 2 10 2 . Projectile 5 | . . . . . . 5 . . AOE 10 | . 3 . . . . . . 7 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -8 -7 -6 -6 -6 --------- Run | Yrd Mat Min Mat Mat Fac Fac Was Fac Total 4215 | 46 358 126 745 489 1132 1063 145 111 Wait 499 | . 4 1 99 30 169 172 9 15 Move 3174 | 34 293 106 542 357 858 773 125 86 Hop . | . . . . . . . . . Pick Up 92 | 5 11 4 17 19 20 11 3 2 Fast Attach 44 | 6 14 . 3 3 6 10 1 1 Attach 48 | . 5 1 7 13 5 13 1 3 Detach 12 | . . 1 1 2 1 5 1 1 Swap 23 | . 1 . 1 2 10 8 1 . Drop 59 | . 2 . 13 9 24 8 2 1 Fire 242 | 1 26 13 60 54 36 50 . 2 Melee 18 | . . . . . 3 13 2 . Ram 3 | . 1 . 2 . . . . . Kick . | . . . . . . . . . Crush 1 | . 1 . . . . . . . Escape Stasis . | . . . . . . . . . Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous . | . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 2 exits: *Mat / [*Min]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 2 exits: *Mat x2) -8/Materials -7/Factory -6/Factory -6/Waste -6/Factory History --------- Turn | Location | Event 30 | -11/Scrapyard | Discovered new exit (range 15) 68 | -11/Scrapyard | Entered Materials 256 | -10/Materials | Discovered new exit (range 10) 341 | -10/Materials | Build established: Mutant 534 | -10/Materials | Lost 6 parts (1p2n1u2w) 567 | -10/Materials | Discovered new exit (range 15) 613 | -10/Materials | Entered Mines 617 | -10/Mines | Core integrity fell below 50% 713 | -10/Mines | Assembled infested the area 718 | -10/Mines | Assisted by a Guerilla fighting off Assembled 751 | -10/Mines | Discovered new exit (range 5) 754 | -10/Mines | Discovered new exit (range 13) 756 | -10/Mines | Entered Materials 756 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1164 | -9/Materials | Discovered new exit (range 7) 1524 | -9/Materials | Central database locked down 1591 | -9/Materials | Discovered new exit (range 11) 1608 | -9/Materials | Entered another Materials area 1608 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 1710 | -8/Materials | Garrison activated, responded to threat 2006 | -8/Materials | Destroyed 12 combat bots 2013 | -8/Materials | Lost 10 parts (2p2n3u3w) 2171 | -8/Materials | Discovered new exit (range 11) 2196 | -8/Materials | Entered Factory 2196 | -7/Factory | Evolved 2 slots: Propulsion x1, Utility x1 2609 | -7/Factory | Build established: Gunner 2677 | -7/Factory | Destroyed 9 combat bots 2819 | -7/Factory | Repaired Flak Gun+ 3022 | -7/Factory | Garrison activated, responded to threat 3172 | -7/Factory | Discovered new exit (range 16) 3191 | -7/Factory | Entered another Factory area 3191 | -6/Factory | Evolved 2 slots: Utility x2 3287 | -6/Factory | Repaired Flak Gun+ 3487 | -6/Factory | Repaired Wheel+ 3823 | -6/Factory | Core integrity fell below 50% 3853 | -6/Factory | Lost 7 parts (1p2n2u2w) 4144 | -6/Factory | Garrison activated, responded to threat 4370 | -6/Factory | Sucked down chute 4370 | -6/Factory | Entered Waste 4386 | -6/Waste | Spotted C-40 Crusher 4387 | -6/Waste | Spotted C-40 Crusher 4391 | -6/Waste | Lost 3 parts (2n1u) 4423 | -6/Waste | Spotted C-40 Crusher 4432 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4433 | -6/Waste | Spotted C-40 Crusher 4433 | -6/Waste | Spotted C-40 Crusher 4433 | -6/Waste | Spotted C-40 Crusher 4435 | -6/Waste | Crushed by Compactor (1 part destroyed) 4449 | -6/Waste | Crushed by falling debris 4464 | -6/Waste | Crushed by Compactor (1 part destroyed, 1 dropped) 4467 | -6/Waste | Crushed by Compactor (1 part destroyed) 4467 | -6/Waste | Crushed by Compactor (0 parts destroyed, 1 dropped) 4491 | -6/Waste | Discovered new exit (range 15) 4498 | -6/Waste | Lost 5 parts (2p2u1w) 4513 | -6/Waste | Identified exit to Factory 4514 | -6/Waste | Entered Factory 4596 | -6/Factory | Released all parts (8) 4597 | -6/Factory | Core integrity fell below 20% 4612 | -6/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 04589_ Door malfunctions. 04589_ Subcomponent Replicator disabled. 04592_ Destroyed Com. Wheel. 04592_ Chain reaction triggered in Fission Core. 04592_ Imp. Medium Treads destroyed. 04592_ Destroyed Imp. Medium Treads. 04593_ ALERT: All DSF locations entering lockdown mode. 04593_ Penetrated by Slug. 04596_ Released Lyr. Heavy Armor Plating. 04596_ Released Com. Wheel. 04596_ Released Imp. Signal Interpreter. 04596_ Released Lrg. Storage Unit. 04596_ Released Core Analyzer. 04596_ Released Wheel+. 04596_ Released Gauss Rifle. 04596_ Released Imp. Proton Missile Launcher. 04596_ Penetrated by Slug. 04600_ Slug penetrates Wall. 04604_ Penetrated by Slug. 04612_ Slug penetrates Wall. Map ----- +----------------------------------------------------+ | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ??????????????????????????? | | ????????#######???????????? | | ######### #???????????? | | # # #???????????? | | # """" + #???????????? | | # """" # #???????????? | | # """" # #???????????? | | # """" # #???????????? | | # """" # #???????????? | | # """" # #???????????? | | # """" # #???????????? | | # R + +???????????? | | # @ # #???????????? | | # # #???????????? | | # # #???????????? | | # # ###+########? | | # """ # | | # "Y # | | # """ # | | # # | | #####;; # | | # !== ##########+#? | | # !!!! # ???? | | # [=] # """ #??? | | # " # """ #??? | | #" # # """ #??? | | #" / + #??? | | #""" # #"S #??? | | #""" # #""" #??? | | #""" # # "" #??? | | # # # #??? | | # # ##########??? | | ######### # #??? | | ????????# + #??? | | ????????# # #??? | | ????????# # "" #??? | | ??????### # "" #??? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 37 Energy Generation 18 Energy Capacity 310 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 15 Terrain Scan Density 10 Armor Coverage 825 Propulsion Shielding 33 Weapon Cycling 15 Evasion (%) 55 Targeting Accuracy 5 Core Analysis 6 Recoil Reduction 2 Offensive Hacking 12 Item Schematics ----------------- Ion Engine | -9/Materials | Extracted Launcher Loader | -6/Factory | Extracted Nuclear Core | -6/Factory | Extracted Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Flak Gun | 23% | -7/Factory Flak Gun | 31% | -6/Factory Wheel | 22% | -6/Factory Studied --------- Wheel | -9/Materials | Hacked Arm. Wheel | -9/Materials | Hacked Flak Gun | -7/Factory | Hacked Arm. Huge Wheel | -7/Factory | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed VortexPortableCharge Manual? 0 Play Time 00:57:27 Cumulative 48.5 hours Start 2025.12.18 @ 21:22:01 End 2025.12.21 @ 22:04:08 Sessions 6 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 58 Rogue 58 Adventurer 0 Explorer 0 Win Type - Total 2 Types 2/0/0/0/0/0/0/0/0/0 Lore% 37 Gallery% 41 Achievement% 31 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 29b39985-d55b-4f4a-9124-0b54abb7d8cd