Cogmind - Beta 9.6 @@@ ROGUE MODE // 2020.07.14 @ 11:38:49 // Winter2019/RPGLIKE Player: Hermelin Result: Destroyed by S-10 Pest with Light Assault Rifle Performance ------------- Evolutions (1) 500 Regions Visited (3) 600 Robots Destroyed (48) 240 Value Destroyed (1138) 1138 Prototype IDs (3) 60 Alien Tech Used (0) 0 Bonus (8) 8 TOTAL SCORE: 2546 Bonus ------- High Alert Combat Kills 8 Cogmind --------- Core Integrity 0/700 Matter 300/300 Energy 160/160 System Corruption 0% Temperature Cool (0) Movement Flying (34) Location -9/Materials Parts ------- > --- POWER (2) -------- Light Nuclear Core > --- PROPULSION (4) --- Flight Unit Flight Unit Flight Unit > --- UTILITY (5) ------ Advanced Visual Processing Unit Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON (2) ------- Hammer Heavy Hammer > --- INVENTORY (2) ---- Light Angular Momentum Engine Rocket Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Flight Unit Flight Unit Flight Unit > --- UTILITY ---------- Advanced Visual Processing Unit Signal Interpreter Improved Light Armor Plating Improved Light Armor Plating Hacking Suite > --- WEAPON ----------- Hammer Heavy Hammer > --- INVENTORY -------- Light Angular Momentum Engine Rocket Launcher [Rating: 22] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Flight Unit Flight Unit Flight Unit Utility Signal Interpreter Device Improved Heat Sink Processor Signal Interpreter Hackware Hacking Suite Protection Light Armor Plating Weapon Mining Claw Energy Gun EM Pulse Gun Ballistic Gun Light Assault Rifle Ballistic Cannon Light Cannon Impact Weapon Hammer Slashing Weapon Mining Claw Special Melee Weapon Datajack Build | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Slots Evolved 9 | 3 2 1 3 Power 1 | . 1 . . Propulsion 3 | 1 1 . 1 Utility 4 | 1 . 1 2 Weapon 1 | 1 . . . Parts Attached 43 | 4 16 12 11 Power 7 | 1 1 3 2 Engine 6 | 1 1 2 2 Core 1 | . . 1 . Reactor . | . . . . Propulsion 7 | . 4 3 . Treads . | . . . . Leg . | . . . . Wheel . | . . . . Hover . | . . . . Flight 7 | . 4 3 . Utility 14 | . 5 3 6 Device 3 | . . 2 1 Storage . | . . . . Processor 4 | . 2 . 2 Hackware 1 | . . 1 . Protection 6 | . 3 . 3 Artifact . | . . . . Weapon 15 | 3 6 3 3 Energy Gun 4 | . 2 2 . Energy Cannon . | . . . . Ballistic Gun 3 | 3 . . . Ballistic Cannon 2 | . 2 . . Launcher . | . . . . Special Weapon . | . . . . Impact Weapon 2 | . . . 2 Slashing Weapon 2 | . 1 . 1 Piercing Weapon . | . . . . Special Melee Weapon 2 | . 1 1 . Unidentified Prototypes . | . . . . Parts Lost 4 | . . 2 2 Power 1 | . . . 1 Propulsion . | . . . . Utility 2 | . . 1 1 Weapon 1 | . . 1 . Highest Loss Streak 2 | . . 1 2 Average Slot Usage (%) 84 | . 79 93 84 Engine 12 | . 16 12 6 Core 3 | . . 5 7 Flight 20 | . 10 32 23 Device 1 | . . 1 4 Processor 7 | . 3 10 12 Hackware 3 | . . 6 7 Protection 11 | . 21 2 4 Energy Gun 5 | . 5 8 . Ballistic Gun 4 | . 9 . . Ballistic Cannon 2 | . 6 . . Impact Weapon 2 | . . . 9 Slashing Weapon 4 | . 1 10 4 Special Melee Weapon 2 | . 3 1 1 Naked Turns . | . . . . Heaviest Build 17 | 6 15 17 17 Greatest Support 17 | 8 17 17 17 Greatest Overweight (x) 1 | . 1 . . Average Overweight (x) . | . . . . Largest Inventory Capacity 2 | 2 2 2 2 Average Capacity 1 | 1 2 2 2 Most Carried 2 | 2 2 2 2 Average Carried 1 | . 1 1 1 Final Capacity 2 | 2 2 2 2 Final Carried 2 | 2 2 2 2 Class Distribution -------------------- 51% | Scavenger-Mutant 32% | Mutant 15% | Scavenger-Scout Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -10/Mines Scavenger-Scout | -9/Materials Resources | -11 -10 -10 -9 ----------- Run | Scr Mat Min Mat Matter Collected 842 | 240 377 115 110 Remotely 20 | . . 20 . Salvage Created 1749 | . 719 471 559 Parts 87 | . 48 24 15 Haulers Intercepted 6 | . 1 . 5 Recyclers Shooed 1 | . . . 1 Parts Field Recycled . | . . . . Retrieved Matter . | . . . . Parts Self-Destructed . | . . . . Prevented . | . . . . Kills | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Combat Hostiles Destroyed 33 | . 16 12 5 Melee 14 | . 2 9 3 Guns 12 | . 10 2 . Cannons 2 | . 2 . . AOE 2 | . 2 . . Classes Destroyed 8 | . 6 1 1 Hauler 6 | . 1 . 5 Recycler 3 | . 1 2 . Operator 3 | . 3 . . Watcher 3 | . 3 . . Swarmer 8 | . 3 5 . Grunt 20 | . 13 6 1 Sentry 4 | . . . 4 Assembled 1 | . . 1 . Best Kill Streak 5 | . 5 4 5 Combat Bots Only 4 | . 4 3 2 Max Kills in Single Turn 2 | . 2 1 1 Gunslinging . | . . . . Exploded 1 | . 1 . . Melee 1 | . 1 1 1 Uniques/NPCs Destroyed . | . . . . Combat | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Damage Taken 2269 | . 691 876 702 Core 1621 | . 435 681 505 Absorbed by Shields . | . . . . Redirected to Core 1075 | . 350 365 360 Core Remaining (%) 74 | 100 . 48 . Volleys Fired 91 | . 71 20 . Largest 2 | . 2 1 . Hottest 75 | . 75 50 . Shots Fired 137 | . 117 20 . Gun 99 | . 79 20 . Cannon 38 | . 38 . . Launcher . | . . . . Special . | . . . . Kinetic 83 | . 83 . . Thermal . | . . . . Explosive . | . . . . Electromagnetic 54 | . 34 20 . Robot Hit Streak 9 | . 9 4 . Robot Miss Streak 4 | . 4 3 . Penetration Max . | . . . . Secondary Targets . | . . . . Shots Hit Robots 179 | . 73 40 66 Core Hits 58 | . 36 13 9 Critical Hits 2 | . 1 1 . Critical Kills 1 | . 1 . . Critical Parts Destroyed 1 | . . 1 . Melee Attacks 142 | . 10 51 81 Impact 72 | . . . 72 Slashing 67 | . 7 51 9 Piercing . | . . . . Sneak Attacks 10 | . . 5 5 Combat Hostiles 3 | . . 3 . Follow-up Attacks 9 | . . . 9 Damage Inflicted 3579 | . 1128 1107 1344 Guns 906 | . 659 247 . Cannons 216 | . 216 . . Explosions 155 | . 155 . . Melee 2302 | . 98 860 1344 Ramming . | . . . . Kinetic 554 | . 554 . . Thermal 155 | . 155 . . Explosive . | . . . . Electromagnetic 568 | . 321 247 . Impact 1228 | . . . 1228 Slashing 1074 | . 98 860 116 Piercing . | . . . . Highest Corruption . | . . . . Average Corruption . | . . . . Corruption Purged . | . . . . Overload Shots . | . . . . Overflow Damage 77 | . 6 52 19 Projectiles 6 | . 6 . . Explosions . | . . . . Melee 71 | . . 52 19 Knockbacks 3 | . 2 . 1 Impact 1 | . . . 1 Kinetic 2 | . 2 . . Secondary . | . . . . Self-Inflicted Damage 60 | . 60 . . Shots 2 | . 2 . . Rammed . | . . . . Targets Rammed . | . . . . Kicked . | . . . . Crushed . | . . . . Highest Temperature 378 | . 378 15 . Average Temperature 112 | . 120 8 . Received Heat Transfer 666 | . 306 135 225 Effects 3 | . 3 . . Shutdowns 2 | . 2 . . Short Circuit 1 | . 1 . . Siege Activations . | . . . . Robots Corrupted 1 | . . 1 . Combat Hostiles 1 | . . 1 . Parts Fried 3 | . . 1 2 Impact Corruptions 5 | . . . 5 Robots Melted . | . . . . Combat Hostiles . | . . . . Parts Melted . | . . . . Heat Transferred 200 | . 200 . . Parts Sabotaged . | . . . . Parts Stolen . | . . . . Parts Stripped . | . . . . Power Chain Reactions 2 | . 2 . . Missiles Intercepted . | . . . . Alert | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Peak Influence 412 | . 412 378 317 Average Influence 177 | . 140 266 163 Maximum Alert Level 2 | . 2 1 1 Low Security (%) 58 | 100 67 29 70 Level 1 40 | . 30 70 29 Level 2 . | . 1 . . Level 3 . | . . . . Level 4 . | . . . . Level 5 . | . . . . High Security . | . . . . Max Security . | . . . . Squads Dispatched 5 | . 5 . . Investigation 2 | . 2 . . Extermination . | . . . . Reinforcement 3 | . 3 . . Assault . | . . . . Garrison . | . . . . Intercept . | . . . . Construction Impeded . | . . . . Haulers Reinforced . | . . . . Stealth | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Distress Signals 1 | . 1 . . Communications Jammed . | . . . . Distress Signals . | . . . . Times Spotted 56 | . 29 18 9 Peak Tracking Total 4 | . 4 3 4 Tactical Retreats 5 | . 2 3 . Traps | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Traps Triggered 2 | . 2 . . Indirectly . | . . . . Trap Hack Attempts . | . . . . Triggered . | . . . . Disarmed . | . . . . Reprogrammed . | . . . . Reused . | . . . . Traps Extracted . | . . . . Installed . | . . . . Triggered . | . . . . Machines | -11 -10 -10 -9 ---------- Run | Scr Mat Min Mat Machines Disabled 2 | . 1 1 . Max in Single Turn 1 | . 1 1 . Machines Sabotaged . | . . . . Garrisons Compromised . | . . . . Overloaded Fab Kills . | . . . . Fab Network Shutdowns . | . . . . Hacking | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Machines Accessed 15 | . 7 1 7 Terminals 9 | . 4 . 5 Fabricators . | . . . . Repair Stations 2 | . 1 . 1 Recycling Units 3 | . 2 . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Total Hacks 38 | . 17 1 20 Successful 23 | . 10 1 12 Failed 15 | . 7 . 8 Catastrophic 1 | . 1 . . Database Lockouts . | . . . . Manual 21 | . 8 . 13 Terminals 27 | . 12 . 15 Fabricators . | . . . . Repair Stations 5 | . 3 . 2 Recycling Units 5 | . 2 . 3 Scanalyzers . | . . . . Garrison Access . | . . . . Terminal Hacks 11 | . 4 1 6 Part Schematic 1 | . . . 1 Robot Analysis 1 | . 1 . . Prototype ID Bank 2 | . . . 2 Open Door 1 | . . 1 . Terminal Index 2 | . 1 . 1 Alert Level 1 | . . . 1 Locate Traps 2 | . 1 . 1 Zone Layout 1 | . 1 . . Fabricator Hacks . | . . . . Repair Station Hacks 4 | . 2 . 2 Scan Component 2 | . 1 . 1 Repair 2 | . 1 . 1 Recycling Unit Hacks 3 | . 2 . 1 Report Inventory 3 | . 2 . 1 Scanalyzer . | . . . . Garrison Access Hacks . | . . . . Unauthorized Hacks 5 | . 2 . 3 Terminals 4 | . 2 . 2 Botnet 4 | . 2 . 2 Fabricators . | . . . . Repair Stations . | . . . . Recycling Units 1 | . . . 1 Mask 1 | . . . 1 Scanalyzers . | . . . . Garrison Access . | . . . . Data Cores Recovered . | . . . . Used . | . . . . Hacking Detections 10 | . 4 . 6 Full Trace Events 1 | . . . 1 Feedback Events . | . . . . Feedback Blocked . | . . . . Robot Schematics Acquired . | . . . . Robots Built . | . . . . Matter . | . . . . Time . | . . . . Total Robot Build Rating . | . . . . Part Schematics Acquired 1 | . . . 1 Parts Built . | . . . . Matter . | . . . . Time . | . . . . Total Part Build Rating . | . . . . Parts Repaired 2 | . 1 . 1 Time 76 | . 26 . 50 Parts Recycled . | . . . . Recycled Matter . | . . . . Retrieved Matter . | . . . . Retrieved Components . | . . . . Parts Scanalyzed . | . . . . Part Schematics Acquired . | . . . . Parts Damaged . | . . . . Bothacking | -11 -10 -10 -9 ------------ Run | Scr Mat Min Mat Used RIF Installer . | . . . . Robots Hacked 1 | . 1 . . Non-combat . | . . . . Combat 1 | . 1 . . Robot Hacks Applied 1 | . 1 . . parse_system 1 | . 1 . . Relay Couplers Released . | . . . . Robots Rewired . | . . . . Allies Hacked . | . . . . Hacks Repelled . | . . . . Allies | -11 -10 -10 -9 -------- Run | Scr Mat Min Mat Total Allies . | . . . . Largest Group . | . . . . Highest-Rated Group . | . . . . Highest-Rated Ally . | . . . . Total Orders . | . . . . Ally Attacks . | . . . . Total Damage . | . . . . Kills . | . . . . Allies Corrupted . | . . . . Allies Melted . | . . . . Intel | -11 -10 -10 -9 ------- Run | Scr Mat Min Mat Robot Analysis Total 1 | . 1 . . Derelict Logs Recovered 1 | . . 1 . Drone Launches . | . . . . Drone Recoveries . | . . . . Exploration | -11 -10 -10 -9 ------------- Run | Scr Mat Min Mat Turns Passed 1923 | 34 854 515 520 Spaces Moved 1939 | 52 736 600 551 Core 444 | 52 392 . . Treads . | . . . . Legs . | . . . . Wheels . | . . . . Hover . | . . . . Flight 1495 | . 344 600 551 Fastest Speed 34 | 50 34 34 34 Average Speed 47 | 50 67 34 34 Slowest Speed 120 | 50 120 34 34 Overloaded Moves . | . . . . Propulsion Burnouts . | . . . . Robots Hopped 10 | . 3 6 1 Cave-ins Triggered . | . . . . Exploration Rate (%) 54 | 3 96 79 41 Regions Visited 3 Branch Regions 1 Pre-discovered Areas . | . . . . Known Exits Taken 2 | . 1 1 . Unknown Exits Taken 1 | 1 . . . Scrap Searched 2 | . . 2 . Spaces Dug . | . . . . Terrain Destroyed 9 | . 9 . . Melee . | . . . . Projectile . | . . . . AOE 9 | . 9 . . Actions | -11 -10 -10 -9 --------- Run | Scr Mat Min Mat Total 2561 | 58 962 783 758 Wait 282 | . 91 79 112 Move 1916 | 51 729 587 549 Hop 10 | . 3 6 1 Pick Up 7 | 2 5 . . Fast Attach 33 | 4 14 6 9 Attach 1 | . . 1 . Detach 1 | . . 1 . Swap 9 | . 2 5 2 Drop 28 | 1 13 8 6 Fire 91 | . 71 20 . Melee 133 | . 10 51 72 Ram . | . . . . Kick . | . . . . Crush . | . . . . Escape Stasis . | . . . . Rewire . | . . . . Trap . | . . . . Miscellaneous 50 | . 24 19 7 Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x3 / *Min) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 1 exit: *Sto) History --------- Turn | Location | Event 7 | -11/Scrapyard | Upgraded with Propulsion slot (x1) 7 | -11/Scrapyard | Upgraded with Utility slot (x1) 7 | -11/Scrapyard | Upgraded with Weapon slot (x1) 12 | -11/Scrapyard | Discovered new exit (range 16) 35 | -11/Scrapyard | Entered Materials 205 | -10/Materials | Discovered new exit (range 9) 303 | -10/Materials | Build established: Mutant 569 | -10/Materials | Discovered new exit (range 16) 614 | -10/Materials | Reached level 2 617 | -10/Materials | Upgraded with Power slot (x1) 617 | -10/Materials | Upgraded with Propulsion slot (x1) 659 | -10/Materials | Discovered new exit (range 10) 801 | -10/Materials | Identified exit to Materials 845 | -10/Materials | Discovered new exit (range 12) 880 | -10/Materials | Repaired Lgt. Armor Plating 888 | -10/Materials | Identified exit to Mines 889 | -10/Materials | Entered Mines 899 | -10/Mines | Met a Derelict bent on vengeance 916 | -10/Mines | Reached level 3 920 | -10/Mines | Build established: Scavenger-Mutant 945 | -10/Mines | Discovered exit to Materials (range 6) 949 | -10/Mines | Met a Derelict who couldn't figure out how to use a Trap Extractor 1004 | -10/Mines | Core integrity fell below 50% 1028 | -10/Mines | Learned Materials stockpile data 1183 | -10/Mines | Discovered exit to Materials (range 3) 1256 | -10/Mines | Excavation squad dispatched 1256 | -10/Mines | A large section of the Mines collapsed 1394 | -10/Mines | Upgraded with Utility slot (x1) 1404 | -10/Mines | Entered Materials 1405 | -9/Materials | Core integrity fell below 50% 1406 | -9/Materials | Reached level 4 1406 | -9/Materials | Upgraded with Propulsion slot (x1) 1406 | -9/Materials | Upgraded with Utility slot (x1) 1516 | -9/Materials | Discovered new exit (range 17) 1576 | -9/Materials | Repaired Lgt. Angular Momentum Engine 1581 | -9/Materials | Identified exit to Storage 1650 | -9/Materials | Reached level 5 1656 | -9/Materials | Upgraded with Utility slot (x1) 1809 | -9/Materials | Core integrity fell below 20% 1922 | -9/Materials | Build established: Scavenger-Scout 1924 | -9/Materials | Destroyed by S-10 Pest with Light Assault Rifle Last Messages --------------- 4x Alarm Trap Map updated. 01885_ K-01 Serf cleans the Processing Tank. 01888_ Connecting with Terminal... >>Schematic(VTOL Module) Downloading schematic... VTOL Module Rating: 2 Schematic downloaded. >>Trojan(Botnet) Trojan loaded successfully. Testing... Terminal linked with 1 system. Awaiting botnet instructions. 01899_ Connecting with Terminal... >>Prototypes Downloading prototype IDs... Imp. EM Shotgun Imp. Medium Laser 01914_ S-10 Pest knocked back. 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Propulsion Slot 3 | 1 1 . 1 Utility Slot 4 | 1 . 1 2 Weapon Slot 1 | 1 . . . Core Integrity 2 | . 2 . . Heat Dissipation 2 | . 2 . . Mass Support 1 | 1 . . . Inventory Capacity 2 | 2 . . . Sight Range 1 | 1 . . . Sensor Range 5 | 5 . . . Protomatter Created 361 | . 208 98 55 Integrity Restored 1060 | . 472 423 165 Core 918 | . 330 423 165 Parts 142 | . 142 . . Protomatter Decayed 61 | . 46 15 . Game ------ Seed SlugImprinterChronowheel Manual? 0 Play Time 00:42:56 Cumulative 46.7 hours Start 2020.07.14 @ 10:42:55 End 2020.07.14 @ 11:38:49 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode Winter2019/RPGLIKE Game No. 27 Rogue 27 Adventurer 0 Explorer 0 Win Type - Total 1 Types 0/0/0/1/0/0/0 Lore% 53 Gallery% 37 Achievement% 49 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Numpad Keybinds 0 Fullscreen 1 Font 14/SmallcapsGlow Map View 84x54 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 867cbb49-cd81-46ce-9a92-ef5941669f99