Cogmind - Beta 13 @@@ ROGUE MODE // 2024.07.11 @ 00:11:53 Player: Xintrosi Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (8) 1600 Robots Destroyed (111) 555 Value Destroyed (3031) 3031 Prototype IDs (1) 20 Alien Tech Used (0) 0 Bonus (687) 687 TOTAL SCORE: 6893 Bonus ------- High Alert Combat Kills 322 Follower Combat Kills 174 Entered Garrisons 200 Friendly Fire -9 Cogmind --------- Core Integrity 0/550 Matter 177/300 Energy 119/150 System Corruption 8% Temperature Cool (6) Movement Treading (240) Ox1 Location -8/Garrison Parts ------- > --- POWER (1) -------- Micro Nuclear Core > --- PROPULSION (3) --- Light Treads Light Treads Compact Wheel > --- UTILITY (4) ------ Advanced Heat Sink Large Storage Unit Improved Shield Generator > --- WEAPON (3) ------- Flak Gun Flak Gun Improved Grenade Launcher > --- INVENTORY (15) --- Light Nuclear Core Wheel Improved Heat Sink Huge Storage Unit Compact Matter Pod (150) Structural Scanner Recoil Stabilizer High-powered Tractor Beam Field Recycling Unit (31) Pulse Rifle Pulse Rifle Heavy Assault Cannon Plasma Cutter Great Maul Peak State ------------ > --- POWER ------------ Reinforced Deuterium Engine > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- Advanced Heat Sink Large Storage Unit Targeting Computer Improved Shield Generator > --- WEAPON ----------- Flak Gun Flak Gun Improved Grenade Launcher > --- INVENTORY -------- Light Nuclear Core Improved Heat Sink Huge Storage Unit Compact Matter Pod Structural Scanner Recoil Stabilizer High-powered Tractor Beam Field Recycling Unit Pulse Rifle Pulse Rifle Heavy Assault Cannon Plasma Cutter Great Maul [Rating: 32] Favorites ----------- Power Reinforced Ion Engine Engine Reinforced Ion Engine Power Core Light Nuclear Core Propulsion Armored Treads Treads Armored Treads Leg Aluminum Leg Wheel Wheel Utility Targeting Computer Device Structural Scanner Storage Large Storage Unit Processor Targeting Computer Hackware Hacking Suite Weapon Improved Light Cannon Energy Gun Pulse Rifle Ballistic Gun Flak Gun Ballistic Cannon Improved Light Cannon Launcher Mini Grenade Launcher Special Weapon Plasma Cutter Impact Weapon Great Maul Special Melee Weapon Datajack Build | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Slots Evolved 4 | . . . 2 . . . 2 . Power . | . . . . . . . . . Propulsion 1 | . . . 1 . . . . . Utility 2 | . . . 1 . . . 1 . Weapon 1 | . . . . . . . 1 . Parts Attached 108 | 1 17 2 12 1 . . 60 15 Power 8 | . 2 . 2 . . . 3 1 Engine 4 | . 2 . 1 . . . 1 . Core 4 | . . . 1 . . . 2 1 Reactor . | . . . . . . . . . Propulsion 22 | . 6 . 4 . . . 10 2 Treads 15 | . 3 . 4 . . . 6 2 Leg 4 | . 3 . . . . . 1 . Wheel 3 | . . . . . . . 3 . Hover . | . . . . . . . . . Flight . | . . . . . . . . . Utility 27 | . 3 . 2 1 . . 20 1 Device 22 | . . . 2 1 . . 18 1 Storage 3 | . 2 . . . . . 1 . Processor 1 | . 1 . . . . . . . Hackware 1 | . . . . . . . 1 . Protection . | . . . . . . . . . Artifact . | . . . . . . . . . Weapon 51 | 1 6 2 4 . . . 27 11 Energy Gun 9 | . . . . . . . 4 5 Energy Cannon . | . . . . . . . . . Ballistic Gun 12 | 1 1 1 . . . . 9 . Ballistic Cannon 12 | . 4 1 3 . . . 4 . Launcher 7 | . . . . . . . 5 2 Special Weapon 5 | . . . . . . . 2 3 Impact Weapon 5 | . . . 1 . . . 3 1 Slashing Weapon . | . . . . . . . . . Piercing Weapon . | . . . . . . . . . Special Melee Weapon 1 | . 1 . . . . . . . Unidentified Prototypes 1 | . . . . . . . 1 . Corrupted Parts 1 | . . . . . . . 1 . System Corruption 7 | . . . . . . . 7 . Parts Lost 15 | . . . . . . . 14 1 Power 2 | . . . . . . . 2 . Propulsion 5 | . . . . . . . 5 . Utility 1 | . . . . . . . . 1 Weapon 7 | . . . . . . . 7 . Highest Loss Streak 8 | . . . . . . . 8 1 To Critical Strikes . | . . . . . . . . . Average Slot Usage (%) 99 | . 99 100 99 100 100 100 95 99 Engine 9 | . 14 14 4 11 11 11 5 6 Core 1 | . . . 6 . . . 3 2 Treads 24 | . 6 28 33 33 33 33 20 7 Leg 3 | . 21 . . . . . . . Wheel 2 | . . . . . . . 4 19 Device 8 | . . . 10 11 11 11 9 16 Storage 11 | . 14 14 11 11 11 11 9 9 Processor 11 | . 13 14 11 11 11 11 9 8 Hackware 1 | . . . . . . . 9 1 Energy Gun 1 | . 1 . . . . . 5 6 Ballistic Gun 3 | . 3 9 . . . . 7 18 Ballistic Cannon 17 | . 23 18 22 22 22 22 6 . Naked Turns . | . . . . . . . . . Heaviest Build 55 | 11 31 31 43 43 39 39 55 54 Greatest Support 60 | 20 40 40 60 60 60 60 60 40 Greatest Overweight (x) 3 | . 1 . . . . . 2 3 Average Overweight (x) . | . . . . . . . . 1 Largest Inventory Capacity 15 | 8 15 15 15 15 15 15 15 15 Average Capacity 14 | 8 13 15 15 15 15 15 15 15 Most Carried 15 | 6 15 15 15 15 15 15 15 15 Average Carried 14 | 6 11 15 14 14 15 14 14 14 Final Capacity 15 | 8 15 15 15 15 15 15 15 15 Final Carried 15 | 6 15 15 15 15 15 15 15 15 Class Distribution -------------------- 77% | Mutant 11% | Scavenger-Gunner 6% | Gunner 4% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -9/Exiles Mutant | -8/Mines Gunner | -8/Materials Scavenger-Gunner | -8/Garrison Resources | -11 -10 -10 -9 -9 -9 -8 -8 -8 ----------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Matter Collected 2864 | 200 426 241 528 90 . 145 922 312 Remotely 355 | . . . . . . . 355 . Salvage Created 2822 | . 559 38 432 99 . 128 1352 214 Parts 179 | . 37 2 29 8 . 17 68 18 Haulers Intercepted 4 | . 2 . . . . . 2 . Recyclers Shooed 3 | . 2 . 1 . . . . . Parts Field Recycled 28 | . . . . . . . 28 . Retrieved Matter 279 | . . . . . . . 279 . Parts Self-Destructed . | . . . . . . . . . Prevented . | . . . . . . . . . Kills | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Combat Hostiles Destroyed 85 | . 13 1 13 7 . 8 37 6 Guns 21 | . 3 1 . . . . 12 5 Cannons 45 | . 10 . 13 7 . 8 7 . AOE 19 | . . . . . . . 18 1 Classes Destroyed 13 | . 7 1 2 . . 1 1 1 Worker 5 | . . 1 . . . 1 3 . Builder 7 | . 1 . 1 . . . 5 . Tunneler 3 | . . . . . . 2 1 . Hauler 4 | . 2 . . . . . 2 . Recycler 1 | . 1 . . . . . . . Operator 1 | . 1 . . . . . . . Watcher 7 | . 2 . 1 . . . 4 . Swarmer 25 | . 3 1 1 4 . 8 8 . Grunt 47 | . 10 . 8 3 . . 24 2 Brawler 2 | . . . 1 . . . 1 . Sentry 7 | . . . 3 . . . 3 1 Programmer 3 | . . . . . . . . 3 Heavy 1 | . . . . . . . 1 . Best Kill Streak 10 | . 5 1 6 4 . 4 10 2 Combat Bots Only 6 | . 3 1 5 4 . 4 6 2 Max Kills in Single Turn 3 | . 1 1 2 1 . 2 3 1 Gunslinging . | . . . . . . . . . Exploded 3 | . . . . . . . 3 1 Melee . | . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . Combat | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Hostile Shots Fired 418 | . 68 24 40 17 . 34 216 19 Missed 116 | . 23 11 11 4 . 8 55 4 Damage Taken 4510 | . 463 111 402 153 . 192 2955 234 Core 698 | . 97 6 15 6 . 19 442 113 Absorbed by Shields 60 | . . . . . . . . 60 Core Remaining (%) 82 | 100 . 58 . . . 90 . . Volleys Fired 213 | . 50 9 25 10 . 17 86 16 Largest 3 | . 2 2 2 2 . 2 3 3 Hottest 151 | . 70 70 78 78 . 78 151 119 Shots Fired 445 | . 100 12 50 20 . 33 196 34 Gun 159 | . 29 7 . . . . 95 28 Cannon 262 | . 71 5 50 20 . 33 83 . Launcher 24 | . . . . . . . 18 6 Special . | . . . . . . . . . Kinetic 351 | . 87 12 50 20 . 33 130 19 Thermal 70 | . 13 . . . . . 48 9 Explosive 24 | . . . . . . . 18 6 Electromagnetic . | . . . . . . . . . Robot Hit Streak 20 | . 9 5 16 9 . 14 20 8 Robot Miss Streak 10 | . 5 4 2 1 . 3 10 6 Penetration Max . | . . . . . . . . . Secondary Targets 4 | . 1 . . . . . 3 . Max Gunslinging Chain 1 | . 1 . . . . . 1 . Shots Hit Robots 307 | . 59 10 36 14 . 20 149 19 Core Hits 172 | . 25 5 16 6 . 11 88 21 Critical Kills . | . . . . . . . . . Critical Parts Destroyed 2 | . . . . . . . 2 . Critical Strikes 18 | . 2 1 5 1 . . 8 1 Burn 4 | . . . . . . . 3 1 Blast 12 | . 2 1 5 1 . . 3 . Smash 2 | . . . . . . . 2 . Melee Attacks 10 | . . . . . . . 9 1 Impact 10 | . . . . . . . 9 1 Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Sneak Attacks 6 | . . . . . . . 6 . Combat Hostiles . | . . . . . . . . . Follow-up Attacks . | . . . . . . . . . Damage Inflicted 8311 | . 973 160 854 304 . 475 4818 727 Guns 2010 | . 275 64 . . . . 1295 376 Cannons 3495 | . 698 88 854 304 . 465 1086 . Explosions 2255 | . . . . . . . 1904 351 Melee 517 | . . . . . . . 517 . Ramming 34 | . . 8 . . . 10 16 . Kinetic 4632 | . 866 152 854 304 . 465 1759 232 Thermal 873 | . 107 . . . . . 622 144 Explosive 2255 | . . . . . . . 1904 351 Electromagnetic . | . . . . . . . . . Impact 517 | . . . . . . . 517 . Slashing . | . . . . . . . . . Piercing . | . . . . . . . . . Highest Corruption 8 | . . . 1 1 1 1 7 8 Average Corruption 2 | . . . 1 1 1 1 7 7 Corruption Purged . | . . . . . . . . . Corruption Blocked . | . . . . . . . . . Effects 27 | . . . . 3 1 2 8 13 Message Errors 5 | . . . . 1 . . 3 1 Matter Fused 8 | . . . . 1 . 1 . 6 Heat Flow Errors 1 | . . . . 1 . . . . Energy Discharges 4 | . . . . . . . 1 3 Parts Fused 1 | . . . . . . . . 1 Data Loss (minor) 3 | . . . . . 1 . 1 1 Misfires 3 | . . . . . . . 2 1 Weapon Failures 2 | . . . . . . 1 1 . Overload Shots . | . . . . . . . . . Overflow Damage 561 | . 6 . . 28 . 36 491 . Projectiles 118 | . 6 . . 28 . 36 48 . Explosions 108 | . . . . . . . 108 . Melee 335 | . . . . . . . 335 . Knockbacks 38 | . 6 2 1 3 . 7 19 . Impact 1 | . . . . . . . 1 . Kinetic 26 | . 5 2 1 2 . 5 11 . Secondary 11 | . 1 . . 1 . 2 7 . Self-Inflicted Damage 328 | . . . . . . . 328 . Shots 11 | . . . . . . . 11 . Rammed 6 | . . 2 . . . 1 3 . Targets Rammed 6 | . . 2 . . . 1 3 . Kicked . | . . . . . . . . . Crushed . | . . . . . . . . . Highest Temperature 375 | . 129 18 222 141 . 147 375 . Average Temperature 79 | . 39 9 67 60 . 52 126 . Received Heat Transfer 1628 | . 213 24 147 18 . . 1188 38 Effects 5 | . . . . . . . 5 . Energy Bleed 1 | . . . . . . . 1 . Interference 3 | . . . . . . . 3 . Short Circuit 1 | . . . . . . . 1 . Siege Activations . | . . . . . . . . . Robots Corrupted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Fried 11 | . . . . . . . 11 . Impact Corruptions 16 | . . . . 1 . . 15 . Robots Melted . | . . . . . . . . . Combat Hostiles . | . . . . . . . . . Parts Melted 2 | . . . . . . . 2 . Heat Transferred 2211 | . 250 . . . . . 1628 333 Parts Sabotaged . | . . . . . . . . . Parts Stolen . | . . . . . . . . . Parts Stripped . | . . . . . . . . . Power Chain Reactions . | . . . . . . . . . Alert | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Peak Influence 812 | . 328 268 426 275 . 136 812 695 Initial 527 | . . 86 40 107 . . . 527 Average 247 | . 167 145 285 156 . 43 409 612 Maximum Alert Level 3 | . 1 1 2 1 . . 3 2 Low Security (%) 52 | 100 56 93 20 89 . 100 18 . Level 1 25 | . 43 6 72 10 . . 21 . Level 2 20 | . . . 7 . . . 56 100 Level 3 . | . . . . . . . 3 . Level 4 . | . . . . . . . . . Level 5 . | . . . . . . . . . High Security . | . . . . . . . . . Max Security . | . . . . . . . . . Squads Dispatched 17 | . 4 . 3 . . . 10 . Investigation 7 | . 3 . 3 . . . 1 . Extermination . | . . . . . . . . . Reinforcement 6 | . 1 . . . . . 5 . Assault . | . . . . . . . . . Garrison 4 | . . . . . . . 4 . Intercept . | . . . . . . . . . Searches Triggered . | . . . . . . . . . Construction Impeded 2 | . . . . . . . 2 . Haulers Reinforced . | . . . . . . . . . Active Scanning Responses . | . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . Stealth | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Distress Signals 8 | . . . 2 . . . 6 . Communications Jammed . | . . . . . . . . . Distress Signals . | . . . . . . . . . Times Spotted 125 | . 19 8 18 6 . 12 55 7 Peak Tracking Total 10 | . 4 3 6 3 . 4 10 2 Tactical Retreats 6 | . . . . . . 1 5 . Traps | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Traps Triggered 4 | . . . 2 . . . . 2 Indirectly . | . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . Triggered . | . . . . . . . . . Disarmed . | . . . . . . . . . Reprogrammed . | . . . . . . . . . Reused . | . . . . . . . . . Traps Extracted . | . . . . . . . . . Installed . | . . . . . . . . . Triggered . | . . . . . . . . . Machines | -11 -10 -10 -9 -9 -9 -8 -8 -8 ---------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Disabled 4 | . 1 . . . . 1 2 . Max in Single Turn 1 | . 1 . . . . 1 1 . Garrison Relay 1 | . . . . . . . . 1 Phase Generator 1 | . . . . . . . . 1 Machines Repaired . | . . . . . . . . . Machines Dismantled 3 | . . . . . . . . 3 Machines Sabotaged . | . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . Hacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Machines Accessed 22 | . 7 . 7 . 4 . 4 . Terminals 13 | . 5 . 5 . . . 3 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Scanalyzers 1 | . . . 1 . . . . . Garrison Access 1 | . . . . . . . 1 . Total Hacks 56 | . 20 . 19 . 4 . 13 . Successful 30 | . 10 . 11 . 4 . 5 . Failed 25 | . 10 . 7 . . . 8 . Catastrophic 3 | . 1 . 1 . . . 1 . Database Lockouts 1 | . . . 1 . . . . . Manual 30 | . 9 . 12 . . . 9 . Terminals 40 | . 16 . 14 . . . 10 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 7 | . 4 . 3 . . . . . Scanalyzers 2 | . . . 2 . . . . . Garrison Access 3 | . . . . . . . 3 . Terminal Hacks 16 | . 4 . 6 . 4 . 2 . Record 4 | . . . . . 4 . . . Part Schematic 2 | . 2 . . . . . . . Robot Analysis 5 | . . . 3 . . . 2 . Level Access Points 1 | . . . 1 . . . . . Branch Access Points 1 | . . . 1 . . . . . Recycling Unit Index 1 | . 1 . . . . . . . Hauler Manifests 2 | . 1 . 1 . . . . . Fabricator Hacks . | . . . . . . . . . Repair Station Hacks . | . . . . . . . . . Recycling Unit Hacks 3 | . 2 . 1 . . . . . Retrieve Components 3 | . 2 . 1 . . . . . Scanalyzer . | . . . . . . . . . Garrison Access Hacks 1 | . . . . . . . 1 . Unlock Access 1 | . . . . . . . 1 . Unauthorized Hacks 10 | . 4 . 4 . . . 2 . Terminals 7 | . 2 . 3 . . . 2 . Botnet 7 | . 2 . 3 . . . 2 . Fabricators . | . . . . . . . . . Repair Stations . | . . . . . . . . . Recycling Units 3 | . 2 . 1 . . . . . Tunnel 3 | . 2 . 1 . . . . . Scanalyzers . | . . . . . . . . . Garrison Access . | . . . . . . . . . Data Cores Recovered 1 | . 1 . . . . . . . Used . | . . . . . . . . . Hacking Detections 15 | . 5 . 6 . . . 4 . Full Trace Events 4 | . 1 . 1 . . . 2 . Feedback Events . | . . . . . . . . . Feedback Blocked . | . . . . . . . . . Robot Schematics Acquired . | . . . . . . . . . Robots Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . Part Schematics Acquired 2 | . 2 . . . . . . . Parts Built . | . . . . . . . . . Authchips . | . . . . . . . . . Time . | . . . . . . . . . Total Part Build Rating . | . . . . . . . . . Parts Repaired . | . . . . . . . . . Time . | . . . . . . . . . Parts Recycled . | . . . . . . . . . Recycled Matter . | . . . . . . . . . Retrieved Matter . | . . . . . . . . . Retrieved Components 20 | . 19 . 1 . . . . . Parts Scanalyzed . | . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . Parts Damaged . | . . . . . . . . . Bothacking | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------ Run | Yrd Mat Min Mat Min Exi Min Mat Gar Used RIF Installer . | . . . . . . . . . Robots Hacked . | . . . . . . . . . Non-combat . | . . . . . . . . . Combat . | . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . Relay Couplers Released 4 | . . . . . . . . 4 Machine Destruction 4 | . . . . . . . . 4 Fabnet Peak Effective % . | . . . . . . . . . Robots Rewired . | . . . . . . . . . Allies Hacked . | . . . . . . . . . Hacks Repelled . | . . . . . . . . . Allies | -11 -10 -10 -9 -9 -9 -8 -8 -8 -------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total Allies 5 | . . 3 . 2 . . . . Largest Group 3 | . . 3 2 2 2 . . . Highest-Rated Group 49 | . . 40 32 49 49 . . . Highest-Rated Ally 31 | . . 16 16 31 31 . . . Total Orders . | . . . . . . . . . Ally Attacks 44 | . . 17 21 6 . . . . Total Damage 501 | . . 182 214 105 . . . . Kills 12 | . . 7 5 . . . . . Allies Corrupted . | . . . . . . . . . Allies Melted . | . . . . . . . . . Intel | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Robot Analysis Total 5 | . . . 3 . . . 2 . Derelict Logs Recovered 3 | . . 1 . 2 . . . . Drone Launches . | . . . . . . . . . Drone Recoveries . | . . . . . . . . . Exploration | -11 -10 -10 -9 -9 -9 -8 -8 -8 ------------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Turns Passed 6049 | 4 1014 460 810 656 786 836 1054 429 Spaces Moved 3063 | 3 459 269 404 366 463 457 423 219 Core . | . . . . . . . . . Treads 2418 | . 124 269 404 366 463 457 292 43 Legs 338 | 3 335 . . . . . . . Wheels 307 | . . . . . . . 131 176 Hover . | . . . . . . . . . Flight . | . . . . . . . . . Fastest Speed 101 | 120 120 160 160 170 170 170 101 101 Average Speed 162 | 120 167 160 166 170 170 170 151 131 Slowest Speed 320 | 120 240 160 170 170 170 170 320 240 Overloaded Moves . | . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . Robots Hopped 1 | . . . 1 . . . . . Cave-ins Triggered . | . . . . . . . . . Exploration Rate (%) 53 | 2 84 53 41 67 88 92 32 26 Regions Visited 8 Branch Regions 4 Pre-discovered Areas 4 | . 2 . 1 1 . . . . Known Exits Taken 3 | . . . 1 . . 1 1 . Unknown Exits Taken 5 | 1 1 1 . 1 1 . . . Scrap Searched 3 | . . . . 2 . 1 . . Spaces Dug 2 | . . . . . . . 2 . Terrain Destroyed 140 | . . . 3 . . 1 114 22 Melee 2 | . . . . . . . 2 . Projectile 14 | . . . 3 . . 1 10 . AOE 124 | . . . . . . . 102 22 Terrain Rammed . | . . . . . . . . . Walls Destroyed . | . . . . . . . . . Machines Disabled . | . . . . . . . . . Actions | -11 -10 -10 -9 -9 -9 -8 -8 -8 --------- Run | Yrd Mat Min Mat Min Exi Min Mat Gar Total 3658 | 3 607 285 500 380 462 482 646 293 Wait 146 | . 49 4 38 2 . 6 31 16 Move 3054 | 2 458 268 401 365 462 456 423 219 Hop 1 | . . . 1 . . . . . Pick Up 41 | . 14 . 9 1 . 1 16 . Fast Attach 18 | . 5 . 1 . . . 10 2 Attach 13 | . . . 2 . . . 11 . Detach 4 | . 1 . . . . . 2 1 Swap 77 | 1 12 2 9 1 . . 39 13 Drop 51 | . 18 . 14 1 . 1 16 1 Fire 213 | . 50 9 25 10 . 17 86 16 Melee 10 | . . . . . . . 9 1 Ram . | . . . . . . . . . Kick . | . . . . . . . . . Crush 6 | . . 2 . . . 1 3 . Escape Stasis 8 | . . . . . . . . 8 Rewire . | . . . . . . . . . Trap . | . . . . . . . . . Miscellaneous 16 | . . . . . . . . 16 Route ------- -11/Scrapyard -10/Materials (discovered 3 exits: *Mat x2 / [*Min]) -10/Mines -9/Materials (discovered 5 exits: Mat x3 / *Min x2) -9/Mines (discovered 3 exits: *Mat / *Exi / [*Zio]) -9/Exiles (discovered 2 exits: [*Min x2]) -8/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 3) 5 | -11/Scrapyard | Entered Materials 312 | -10/Materials | Build established: Mutant 366 | -10/Materials | Discovered new exit (range 15) 864 | -10/Materials | Discovered new exit (range 14) 1008 | -10/Materials | Discovered new exit (range 8) 1019 | -10/Materials | Entered Mines 1083 | -10/Mines | Assisted by bots powering up and referring to "LRC-V3" 1385 | -10/Mines | Learned Materials terminal intel 1467 | -10/Mines | Discovered new exit (range 7) 1479 | -10/Mines | Entered Materials 1479 | -9/Materials | Accompanied by 2 allies 1479 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 1480 | -9/Materials | Loaded intel: 12 terminal locations 1717 | -9/Materials | Central database locked down 1754 | -9/Materials | Discovered new exit (range 16) 2156 | -9/Materials | Identified exit to Mines 2207 | -9/Materials | Identified exit to Materials 2289 | -9/Materials | Entered Mines 2548 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 2653 | -9/Mines | Learned Materials terminal intel 2787 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2817 | -9/Mines | Deemed a non-threat by the Exiles lab entrance 2817 | -9/Mines | Discovered new exit (range 5) 2872 | -9/Mines | Discovered exit to Materials (range 4) 2945 | -9/Mines | Entered Exiles 2945 | -9/Exiles | Found Exiles lab abandoned 2945 | -9/Exiles | Accompanied by 2 allies 2971 | -9/Exiles | Discovered new exit (range 14) 2975 | -9/Exiles | Led the pair of lost Derelicts to a safe place 3712 | -9/Exiles | Discovered new exit (range 14) 3731 | -9/Exiles | Entered Mines 3735 | -8/Mines | Discovered exit to Materials (range 10) 3774 | -8/Mines | Discovered exit to Materials (range 5) 4567 | -8/Mines | Entered Materials 4567 | -8/Materials | Evolved 2 slots: Utility x1, Weapon x1 4568 | -8/Materials | Loaded intel: 12 terminal locations 4875 | -8/Materials | Lost 5 parts (2n3w) 5127 | -8/Materials | Garrison activated, responded to threat 5147 | -8/Materials | Core integrity fell below 50% 5311 | -8/Materials | Discovered new exit (range 11) 5381 | -8/Materials | Lost 8 parts (2p3n3w) 5591 | -8/Materials | Garrison activated, responded to threat 5610 | -8/Materials | Core integrity fell below 20% 5621 | -8/Materials | Identified exit to Garrison 5621 | -8/Materials | Entered Garrison 5687 | -8/Garrison | Triggered checkpoint 5755 | -8/Garrison | Phase Generator disabled 5851 | -8/Garrison | Garrison Relay disabled 5986 | -8/Garrison | Build established: Scavenger-Gunner 6031 | -8/Garrison | Triggered checkpoint 6050 | -8/Garrison | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 05881_ Acquired Lgt. Treads. 05884_ Dropped Wheel. 05886_ Acquired Lgt. Treads. 05888_ System corrupted: Energy discharge (-113). 05912_ P-60 Hacker springs to life. 05916_ System corrupted: Energy discharge (-69). 05918_ P-60 Hacker destroyed. 05927_ Discarded Rnf. Deuterium Engine. 05928_ Acquired 24 matter. 05933_ Acquired 32 matter. 05952_ System corrupted: Matter fused (-10). 05968_ System corrupted: Component data lost. 06014_ System corrupted: Energy discharge (-34). 06031_ Beams of light sweep through the air. An alarm sounds. 06034_ System corrupted: Matter fused (-10). 06044_ Critical hit (Burn: +27). 06048_ Targeting Computer destroyed. 06049_ =CIEZO/ UV3TW AAVC6H>&TVM9G=: Map ----- +----------------------------------------------------+ | ?????????????# #????# #???????#####???????????? | | ?????????????# ###### ######??#!!!#???????????? | | ?????????????# ! = #??#! !#???????????? | | ?????????????##!!!## # |*=### #??#! !#???????????? | | ?????????????# ""#####[##*# ##### ##???????????? | | ?????????????#######???#! = " ##???????????? | | ???????????????????????#=#### ### # ###?????????? | | ????????????????########!#??# ## !! #?????????? | | ????????????????#! # ## #??# ## ! ! #?????????? | | ????????????????# # !## #??# #### #?????????? | | ????????????????# ###!##[#### ## ## # #?????????? | | ????????????????# = [ # #?????????? | | ????????????????# ###[##=#### ## # #?????????? | | ????????????????# # !## #??# ## ###?????????? | | ????????????????#! + ## #??# #########??????????? | | ????????????????######## #??# #???# #??????????? | | ???????????????????????# #### ##### #??????????? | | ????????????????????#### ## #??????????? | | ????????????????# #??????????? | | ????????????????????####### ##########??????????? | | ??????????????????????????# #???????????????????? | | ??????????????????????????# #???????????????????? | | ??????????? # ?????????# #???????????????????? | | ?????????? g ####### #???????????????????? | | ?????????? g #???????????????????? | | ?????????? @ #???????????????????? | | ?????????? ######## ########????????????? | | ???????????????????????????# #!!!!!!#????????????? | | ???????????????????????????# #????????????? | | ???????????????????????????##########????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 16 Energy Capacity 290 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 3 Offensive Hacking 10 Item Schematics ----------------- Huge Storage Unit | -10/Materials | Hacked Cargo Storage Unit | -10/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MassHardcellSplitter Manual? 0 Play Time 01:12:00 Cumulative 70.6 hours Start 2024.07.10 @ 16:48:25 End 2024.07.11 @ 00:11:53 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 29 Rogue 29 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 33 Gallery% 44 Achievement% 43 Wizard Run 0 Options --------- Layout 2 ASCII 0 Keyboard 1 Movement Numpad Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 50x44 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: d8532833-26d8-4820-930b-65320fa35d82