Cogmind - Beta 12 @@@ ROGUE MODE // 2023.03.09 @ 21:57:06 Player: ArabianSandBoa Result: Destroyed by D-53 Grenadier with Mini Grenade Launcher Performance ------------- Evolutions (1) 500 Regions Visited (4) 800 Robots Destroyed (80) 400 Value Destroyed (1563) 1563 Prototype IDs (8) 160 Alien Tech Used (0) 0 Bonus (84) 84 TOTAL SCORE: 3507 Bonus ------- High Alert Combat Kills 84 Cogmind --------- Core Integrity 0/400 Matter 71/300 Energy 280/280 System Corruption 1% Temperature Cool (0) Movement Core (1700) Ox33 Location -9/Mines Parts ------- > --- POWER (1) -------- Cooled Ion Engine > --- PROPULSION (2) --- (None) > --- UTILITY (4) ------ Cooling System Huge Storage Unit Targeting Computer > --- WEAPON (2) ------- Flak Cannon Flak Cannon > --- INVENTORY (25) --- Cooled Ion Engine Cooled Ion Engine Light Nuclear Core Armored Wheel Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Huge Storage Unit High-capacity Matter Pod (0) High-capacity Matter Pod (0) Signal Interpreter Improved Terrain Scanner Heavy Assault Rifle Autogun Autogun Autogun Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Improved Assault Rifle Heavy Mace Peak State ------------ > --- POWER ------------ Cooled Ion Engine > --- PROPULSION ------- Armored Wheel Armored Wheel > --- UTILITY ---------- Improved Heat Sink Huge Storage Unit Improved Terrain Scanner Targeting Computer > --- WEAPON ----------- Improved Assault Rifle Improved Assault Rifle > --- INVENTORY -------- Improved Ion Engine Cooled Ion Engine Cooled Ion Engine Armored Wheel Armored Wheel Armored Wheel Armored Wheel Improved Heat Sink Huge Storage Unit High-capacity Matter Pod Structural Scanner Signal Interpreter Terrain Scan Processor Seismic Detector Utility Shielding Autogun Autogun Improved Assault Rifle Improved Assault Rifle Datajack Mining Laser Flail [Rating: 25] Favorites ----------- Power Ion Engine Engine Ion Engine Power Core Light Nuclear Core Propulsion Wheel Treads Light Treads Leg Aluminum Leg Wheel Wheel Utility Huge Storage Unit Device Improved Terrain Scanner Storage Huge Storage Unit Processor Targeting Computer Hackware Hacking Suite Protection Light Armor Plating Weapon Beam Cannon Energy Gun EM Pulse Gun Energy Cannon Beam Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Rocket Launcher Special Weapon Mining Laser Impact Weapon Heavy Mace Build | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Slots Evolved 2 | . . . 2 . Power . | . . . . . Propulsion . | . . . . . Utility 2 | . . . 2 . Weapon . | . . . . . Parts Attached 76 | 3 22 4 41 6 Power 6 | 1 . . 5 . Engine 4 | 1 . . 3 . Core 2 | . . . 2 . Reactor . | . . . . . Propulsion 30 | . 12 4 12 2 Treads 11 | . 4 2 4 1 Leg . | . . . . . Wheel 19 | . 8 2 8 1 Hover . | . . . . . Flight . | . . . . . Utility 12 | 1 3 . 7 1 Device 7 | 1 . . 5 1 Storage 2 | . 2 . . . Processor 1 | . . . 1 . Hackware 1 | . 1 . . . Protection 1 | . . . 1 . Artifact . | . . . . . Weapon 28 | 1 7 . 17 3 Energy Gun 5 | 1 3 . 1 . Energy Cannon 8 | . 2 . 6 . Ballistic Gun 5 | . . . 5 . Ballistic Cannon 4 | . . . 2 2 Launcher 1 | . . . 1 . Special Weapon 2 | . 2 . . . Impact Weapon 3 | . . . 2 1 Slashing Weapon . | . . . . . Piercing Weapon . | . . . . . Special Melee Weapon . | . . . . . Unidentified Prototypes 3 | . . . 3 . Parts Lost 23 | . 4 1 14 4 Power 3 | . . . 3 . Propulsion 10 | . 2 1 5 2 Utility 3 | . . . 2 1 Weapon 7 | . 2 . 4 1 Highest Loss Streak 4 | . 2 1 4 4 To Critical Strikes . | . . . . . Average Slot Usage (%) 97 | . 97 99 95 99 Engine 11 | . 14 14 8 11 Wheel 21 | . 22 27 19 20 Device 11 | . 7 . 16 21 Storage 12 | . 14 14 11 11 Processor 5 | . . . 10 11 Hackware 6 | . 6 14 4 . Energy Gun 4 | . 15 . . . Energy Cannon 10 | . 6 28 9 . Ballistic Gun 2 | . . . 5 . Ballistic Cannon 3 | . . . 4 19 Special Weapon 1 | . 4 . . . Naked Turns . | . . . . . Heaviest Build 103 | 15 91 91 103 103 Greatest Support 32 | 20 32 26 32 24 Greatest Overweight (x) 29 | . 5 3 29 4 Average Overweight (x) 2 | . 1 3 3 4 Largest Inventory Capacity 25 | 8 25 25 25 25 Average Capacity 23 | 8 21 25 25 25 Most Carried 25 | 8 20 20 25 25 Average Carried 18 | 6 13 18 21 24 Final Capacity 25 | 8 25 25 25 25 Final Carried 25 | 7 17 20 25 23 Class Distribution -------------------- 82% | Mutant 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Resources | -11 -10 -10 -9 -9 ----------- Run | Jun Mat Min Mat Min Matter Collected 1009 | 230 205 41 468 65 Remotely . | . . . . . Salvage Created 2708 | 229 797 132 1492 58 Parts 160 | 13 62 5 78 2 Haulers Intercepted 6 | . 2 . 4 . Recyclers Shooed 3 | . 1 . 2 . Parts Field Recycled . | . . . . . Retrieved Matter . | . . . . . Parts Self-Destructed . | . . . . . Prevented . | . . . . . Kills | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Combat Hostiles Destroyed 44 | . 18 3 20 3 Guns 12 | . 9 . 3 . Cannons 25 | . 7 3 12 3 AOE 7 | . 2 . 5 . Classes Destroyed 11 | 2 7 . 1 1 Worker 1 | . 1 . . . Builder 4 | . 2 . 2 . Tunneler 8 | 5 . . 3 . Hauler 6 | . 2 . 4 . Recycler 9 | 1 1 1 6 . Operator 1 | . 1 . . . Watcher 7 | . 3 . 4 . Swarmer 16 | . 6 3 7 . Grunt 21 | . 12 . 7 2 Sentry 6 | . . . 6 . Demolisher 1 | . . . . 1 Best Kill Streak 13 | 2 8 3 13 2 Combat Bots Only 7 | . 5 3 7 2 Max Kills in Single Turn 4 | 1 4 1 3 1 Gunslinging . | . . . . . Exploded 3 | . 2 . 3 . Melee . | . . . . . Uniques/NPCs Destroyed . | . . . . . Combat | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Damage Taken 2786 | . 492 79 1401 814 Core 530 | . 75 26 308 121 Absorbed by Shields . | . . . . . Core Remaining (%) 79 | 100 . 59 . . Volleys Fired 174 | 10 62 7 83 12 Largest 2 | 2 2 2 2 2 Hottest 125 | 80 125 120 120 88 Shots Fired 301 | 20 102 14 141 24 Gun 123 | 20 70 . 33 . Cannon 160 | . 20 14 102 24 Launcher 6 | . . . 6 . Special 12 | . 12 . . . Kinetic 50 | . . . 26 24 Thermal 156 | . 42 14 100 . Explosive 6 | . . . 6 . Electromagnetic 89 | 20 60 . 9 . Robot Hit Streak 21 | 5 11 5 21 9 Robot Miss Streak 6 | 2 4 4 3 6 Penetration Max . | . . . . . Secondary Targets 1 | . 1 . . . Max Gunslinging Chain 1 | . 1 . . . Shots Hit Robots 199 | 13 56 6 102 22 Core Hits 114 | 6 32 4 53 19 Critical Kills . | . . . . . Critical Parts Destroyed . | . . . . . Critical Strikes . | . . . . . Melee Attacks 3 | . . . 1 2 Impact 3 | . . . 1 2 Slashing . | . . . . . Piercing . | . . . . . Sneak Attacks . | . . . . . Combat Hostiles . | . . . . . Follow-up Attacks . | . . . . . Damage Inflicted 4089 | 180 1172 107 2198 432 Guns 1121 | 180 586 . 355 . Cannons 2110 | . 220 107 1351 432 Explosions 714 | . 222 . 492 . Melee . | . . . . . Ramming . | . . . . . Kinetic 726 | . . . 294 432 Thermal 2121 | . 693 107 1321 . Explosive 492 | . . . 492 . Electromagnetic 750 | 180 479 . 91 . Impact . | . . . . . Slashing . | . . . . . Piercing . | . . . . . Highest Corruption 5 | . 5 5 1 1 Average Corruption 1 | . 1 5 1 1 Corruption Purged . | . . . . . Corruption Blocked . | . . . . . Effects 29 | . 8 14 5 2 Message Errors 7 | . 3 3 1 . Matter Fused 7 | . . 3 2 2 Heat Flow Errors 2 | . 2 . . . Energy Discharges 5 | . 1 3 1 . Data Loss (minor) 5 | . 2 3 . . Data Loss (major) 1 | . . 1 . . Alerts 2 | . . 1 1 . Overload Shots . | . . . . . Overflow Damage 46 | . . . 46 . Projectiles . | . . . . . Explosions 46 | . . . 46 . Melee . | . . . . . Knockbacks 4 | . . . . 4 Impact . | . . . . . Kinetic 3 | . . . . 3 Secondary 1 | . . . . 1 Self-Inflicted Damage 98 | . 34 . 64 . Shots 3 | . 1 . 2 . Rammed . | . . . . . Targets Rammed . | . . . . . Kicked . | . . . . . Crushed . | . . . . . Highest Temperature 450 | 72 232 155 450 . Average Temperature 62 | 28 66 67 62 . Received Heat Transfer 684 | . 183 . 474 27 Effects 2 | . . . 2 . Energy Bleed 1 | . . . 1 . Short Circuit 1 | . . . 1 . Siege Activations . | . . . . . Robots Corrupted . | . . . . . Combat Hostiles . | . . . . . Parts Fried 6 | 3 3 . . . Impact Corruptions . | . . . . . Robots Melted . | . . . . . Combat Hostiles . | . . . . . Parts Melted 4 | . 2 1 1 . Heat Transferred 4064 | . 1141 222 2701 . Parts Sabotaged . | . . . . . Parts Stolen . | . . . . . Parts Stripped . | . . . . . Power Chain Reactions 2 | . 2 . . . Missiles Intercepted . | . . . . . Alert | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Peak Influence 504 | 30 429 110 504 102 Initial 40 | . 19 30 . 40 Average 170 | 19 176 34 265 89 Maximum Alert Level 2 | . 2 . 2 . Low Security (%) 60 | 100 62 100 25 100 Level 1 29 | . 30 . 52 . Level 2 10 | . 7 . 22 . Level 3 . | . . . . . Level 4 . | . . . . . Level 5 . | . . . . . High Security . | . . . . . Max Security . | . . . . . Squads Dispatched 4 | . 3 . 1 . Investigation 3 | . 2 . 1 . Extermination . | . . . . . Reinforcement 1 | . 1 . . . Assault . | . . . . . Garrison . | . . . . . Intercept . | . . . . . Searches Triggered . | . . . . . Construction Impeded . | . . . . . Haulers Reinforced . | . . . . . Active Scanning Responses . | . . . . . Cargo Convoy Interrupts . | . . . . . Stealth | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Distress Signals 3 | . 1 . 2 . Communications Jammed . | . . . . . Distress Signals . | . . . . . Times Spotted 62 | . 26 4 28 4 Peak Tracking Total 6 | . 4 3 6 2 Tactical Retreats 3 | . 1 1 1 . Traps | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Traps Triggered 6 | . 5 . 1 . Indirectly . | . . . . . Trap Hack Attempts . | . . . . . Triggered . | . . . . . Disarmed . | . . . . . Reprogrammed . | . . . . . Reused . | . . . . . Traps Extracted . | . . . . . Installed . | . . . . . Triggered . | . . . . . Machines | -11 -10 -10 -9 -9 ---------- Run | Jun Mat Min Mat Min Machines Disabled 3 | . 1 . 2 . Max in Single Turn 1 | . 1 . 1 . Machines Repaired . | . . . . . Machines Sabotaged . | . . . . . Overloaded Fab Kills . | . . . . . Hacking | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Machines Accessed 14 | . 7 . 7 . Terminals 12 | . 6 . 6 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . 1 . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Total Hacks 56 | . 28 . 28 . Successful 28 | . 14 . 14 . Failed 27 | . 13 . 14 . Catastrophic 1 | . 1 . . . Database Lockouts 1 | . 1 . . . Manual 35 | . 14 . 21 . Terminals 49 | . 27 . 22 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 7 | . 1 . 6 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Terminal Hacks 20 | . 11 . 9 . Record 1 | . 1 . . . Part Schematic 1 | . . . 1 . Robot Analysis 7 | . 4 . 3 . Prototype ID Bank 3 | . 2 . 1 . Emergency Access Points 1 | . 1 . . . Scanalyzer Index 1 | . 1 . . . Unreport Threat 2 | . 1 . 1 . Locate Traps 1 | . . . 1 . Registered Components 1 | . . . 1 . Registered Prototypes 1 | . 1 . . . Zone Layout 1 | . . . 1 . Fabricator Hacks . | . . . . . Repair Station Hacks . | . . . . . Recycling Unit Hacks 2 | . 1 . 1 . Report Inventory 2 | . 1 . 1 . Scanalyzer . | . . . . . Garrison Access Hacks . | . . . . . Unauthorized Hacks 6 | . 2 . 4 . Terminals 4 | . 2 . 2 . Botnet 4 | . 2 . 2 . Fabricators . | . . . . . Repair Stations . | . . . . . Recycling Units 2 | . . . 2 . Reject 1 | . . . 1 . Mask 1 | . . . 1 . Scanalyzers . | . . . . . Garrison Access . | . . . . . Data Cores Recovered . | . . . . . Used . | . . . . . Hacking Detections 14 | . 7 . 7 . Full Trace Events 4 | . 3 . 1 . Feedback Events 1 | . . . 1 . Corruption 1 | . . . 1 . Feedback Blocked . | . . . . . Robot Schematics Acquired . | . . . . . Robots Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Robot Build Rating . | . . . . . Part Schematics Acquired 1 | . . . 1 . Parts Built . | . . . . . Authchips . | . . . . . Time . | . . . . . Total Part Build Rating . | . . . . . Parts Repaired . | . . . . . Time . | . . . . . Parts Recycled . | . . . . . Recycled Matter . | . . . . . Retrieved Matter . | . . . . . Retrieved Components . | . . . . . Parts Scanalyzed . | . . . . . Part Schematics Acquired . | . . . . . Parts Damaged . | . . . . . Bothacking | -11 -10 -10 -9 -9 ------------ Run | Jun Mat Min Mat Min Used RIF Installer . | . . . . . Robots Hacked . | . . . . . Non-combat . | . . . . . Combat . | . . . . . Robot Hacks Applied . | . . . . . Relay Couplers Released . | . . . . . Fabnet Peak Effective % . | . . . . . Robots Rewired . | . . . . . Allies Hacked . | . . . . . Hacks Repelled . | . . . . . Allies | -11 -10 -10 -9 -9 -------- Run | Jun Mat Min Mat Min Total Allies . | . . . . . Largest Group . | . . . . . Highest-Rated Group . | . . . . . Highest-Rated Ally . | . . . . . Total Orders . | . . . . . Ally Attacks . | . . . . . Total Damage . | . . . . . Kills . | . . . . . Allies Corrupted . | . . . . . Allies Melted . | . . . . . Intel | -11 -10 -10 -9 -9 ------- Run | Jun Mat Min Mat Min Robot Analysis Total 6 | . 4 . 2 . Derelict Logs Recovered 1 | . . 1 . . Drone Launches . | . . . . . Drone Recoveries . | . . . . . Exploration | -11 -10 -10 -9 -9 ------------- Run | Jun Mat Min Mat Min Turns Passed 3360 | 162 931 586 1335 346 Spaces Moved 1727 | 52 508 392 585 190 Core 3 | . . . 3 . Treads . | . . . . . Legs 112 | 52 60 . . . Wheels 1612 | . 448 392 582 190 Hover . | . . . . . Flight . | . . . . . Fastest Speed 80 | 120 80 135 130 150 Average Speed 138 | 120 122 135 151 150 Slowest Speed 1500 | 120 175 135 1500 150 Overloaded Moves . | . . . . . Propulsion Burnouts . | . . . . . Robots Hopped . | . . . . . Cave-ins Triggered . | . . . . . Exploration Rate (%) 58 | 4 85 95 64 45 Regions Visited 4 Branch Regions 2 Pre-discovered Areas . | . . . . . Known Exits Taken . | . . . . . Unknown Exits Taken 4 | 1 1 1 1 . Scrap Searched 1 | . . 1 . . Spaces Dug 9 | . 6 . 1 2 Terrain Destroyed 51 | . 10 . 39 2 Melee 3 | . . . 1 2 Projectile 6 | . 6 . . . AOE 42 | . 4 . 38 . Terrain Rammed . | . . . . . Walls Destroyed . | . . . . . Machines Disabled . | . . . . . Actions | -11 -10 -10 -9 -9 --------- Run | Jun Mat Min Mat Min Total 2366 | 130 687 433 893 223 Wait 299 | 63 69 27 130 10 Move 1723 | 51 507 391 584 190 Hop . | . . . . . Pick Up 57 | 2 20 4 30 1 Fast Attach 12 | 1 1 . 10 . Attach 23 | . 7 1 14 1 Detach 3 | . 1 . 2 . Swap 42 | 2 14 3 18 5 Drop 30 | 1 6 . 21 2 Fire 174 | 10 62 7 83 12 Melee 3 | . . . 1 2 Ram . | . . . . . Kick . | . . . . . Crush . | . . . . . Escape Stasis . | . . . . . Rewire . | . . . . . Trap . | . . . . . Miscellaneous . | . . . . . Route ------- -11/Junkyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -10/Mines (discovered 2 exits: *Mat x2) -9/Materials (discovered 4 exits: [*Mat x3] / [*Min]) -9/Mines (discovered 2 exits: [*Mat] / [*Zio]) History --------- Turn | Location | Event 17 | -11/Junkyard | Discovered new exit (range 1) 163 | -11/Junkyard | Entered Materials 301 | -10/Materials | Build established: Mutant 321 | -10/Materials | Discovered new exit (range 9) 633 | -10/Materials | Discovered new exit (range 3) 660 | -10/Materials | Central database locked down 738 | -10/Materials | Discovered new exit (range 12) 957 | -10/Materials | Discovered new exit (range 7) 1094 | -10/Materials | Entered Mines 1253 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 1334 | -10/Mines | Discovered new exit (range 8) 1507 | -10/Mines | Discovered new exit (range 13) 1556 | -10/Mines | Learned Materials garrison access intel 1680 | -10/Mines | Entered Materials 1680 | -9/Materials | Evolved 2 slots: Utility x2 1827 | -9/Materials | Lost 3 parts (1p1n1w) 1893 | -9/Materials | Core integrity fell below 50% 1921 | -9/Materials | Destroyed 7 combat bots 1922 | -9/Materials | Lost 4 parts (1p3n) 2043 | -9/Materials | Discovered new exit (range 5) 2216 | -9/Materials | Discovered new exit (range 6) 2408 | -9/Materials | Discovered new exit (range 5) 2464 | -9/Materials | Lost 3 parts (1u2w) 2768 | -9/Materials | Discovered new exit (range 16) 3015 | -9/Materials | Entered Mines 3069 | -9/Mines | Found a hidden stash of uninstalled traps 3229 | -9/Mines | Discovered new exit (range 7) 3233 | -9/Mines | A Derelict revealed a hidden shortcut to a safe place 3320 | -9/Mines | Assembled infested the area 3342 | -9/Mines | Core integrity fell below 20% 3361 | -9/Mines | Destroyed by D-53 Grenadier with Mini Grenade Launcher Last Messages --------------- squad. 03338_ C-30 ARC bursts open, deploying its payload. 03338_ D-53 Grenadier unfolds itself. 03340_ D-53 Grenadier knocked back. 03343_ The unstable cave ceiling collapses. 03343_ Seismic Detector destroyed. 03344_ The unstable cave ceiling collapses. 03345_ U-05 Engineer lays Concrete. 03345_ T-07 Excavator destroyed. 03345_ Flak Cannon destroyed. 03346_ U-05 Engineer lays Concrete. 03347_ D-53 Grenadier destroyed. 03348_ The unstable cave ceiling collapses. 03348_ U-05 Engineer lays Concrete. 03349_ U-05 Engineer destroyed. 03350_ The unstable cave ceiling collapses. 03350_ D-53 Grenadier knocked back. 03354_ Lgt. Treads destroyed. 03356_ The unstable cave ceiling collapses. 03361_ Arm. Wheel destroyed. Map ----- +----------------------------------------------------+ | ???????????????????????????????????## ##???## | | ????????????????????????????????????#####"#????# | | ???????????????????????????????????######"#???# | | ???????????????????????????????????# #??# | | ????????????????????????????????#### """ #??# | | ????????????????????????????????# """ #??## | | ????????????????????????????????# """ #???#### | | ????????????????????????????????# ## #??????? | | ??????????????????????????####??# #########??????? | | ?????????????????????????## ##?# #??????????????? | | ?????????????????????????# #?# #??????????????? | | ?????????????????????????# ### #??????????????? | | ??????????????????????#### #??????????????? | | ??????????????????????# ### #??????????? | | ??????????????????????# ##?#### #??????????? | | ??????????????????????# ### ##????????#??????????? | | ??????????????????????# ??# #????????????????????? | | ?????????????????????? ?### ######???????????????? | | ?????????????????????##?# ## ????????????????? | | ????????????????????????# ## #?????????????????? | | ????????????????##????### #?????????????????? | | ?????????????#### ?## ####?????????????????? | | ????????????## # ###??????????????????? | | ????????????# ! #??????????????????? | | ????????????# = # #??????????????????? | | ???????????# * @ #??????????????????? | | ??????????# *%% #??????????????????? | | ?????????? d #??????????????????? | | ??????????? ### ## ##??????????????????? | | ????????????????# ???## # ##???????????????????? | | ????????????????#?????#######????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 50 Energy Generation 14 Energy Capacity 280 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Range 16 Terrain Scan Density 10 Armor Coverage 150 Evasion (%) 55 Targeting Accuracy 5 Recoil Reduction 2 Offensive Hacking 10 Item Schematics ----------------- Cargo Storage Unit | -9/Materials | Hacked Robot Schematics ------------------ None Fabricated ------------ Nothing Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed CoreHeavyRigger Manual? 1 Play Time 00:39:26 Cumulative 437.2 hours Start 2023.03.09 @ 20:42:39 End 2023.03.09 @ 21:57:06 Sessions 3 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 492 Rogue 492 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 59 Gallery% 79 Achievement% 64 Wizard Run 0 Options --------- ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Smallcaps Map View 76x50 Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 5375bb13-98f2-4b30-a968-818575970ac9