Cogmind - Beta 14 *** ADVENTURER MODE // 2024.08.08 @ 21:21:58 Player: Vexic Result: Destroyed by Y-45 Defender with Beam Rifle Performance ------------- Evolutions (2) 1000 Regions Visited (5) 1000 Robots Destroyed (85) 425 Value Destroyed (2996) 2996 Prototype IDs (9) 180 Alien Tech Used (0) 0 Bonus (1614) 1614 TOTAL SCORE: 7215 Bonus ------- High Alert Combat Kills 414 Entered Garrisons 200 Used RIF Installer 1000 Cogmind --------- Core Integrity 0/550 Matter 271/300 Energy 300/300 System Corruption 1% Temperature Cool (9) Movement Walking (113) Location -8/Materials Parts ------- > --- POWER (2) -------- Nuclear Core Light Nuclear Core > --- PROPULSION (3) --- Aluminum Leg Titanium Leg VSS Leg > --- UTILITY (4) ------ Improved Heat Sink Melee Analysis Suite Improved Light Armor Plating Relay Coupler [NC] (29) > --- WEAPON (2) ------- Gauss Rifle Scythe > --- INVENTORY (5) ---- Improved Signal Interpreter Melee Analysis Suite Melee Analysis Suite Relay Coupler [Grunt] (29) Peak State ------------ > --- POWER ------------ Nuclear Core Light Nuclear Core > --- PROPULSION ------- Aluminum Leg Titanium Leg VSS Leg > --- UTILITY ---------- Improved Heat Sink Improved Heat Sink Advanced Visual Processing Unit Relay Coupler [NC] > --- WEAPON ----------- Gauss Rifle Scythe > --- INVENTORY -------- Aluminum Leg Improved Flight Unit Improved Signal Interpreter Relay Coupler [Grunt] Katana [Rating: 31] Favorites ----------- Power Light Nuclear Core Engine Light Deuterium Engine Power Core Light Nuclear Core Propulsion Aluminum Leg Leg Aluminum Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Improved Flight Unit Utility Sensor Array Device Sensor Array Storage Small Storage Unit Processor Signal Interpreter Hackware Relay Coupler [NC] Protection Improved Light Armor Plating Weapon Katana Energy Gun EM Pulse Gun Energy Cannon EM Pulse Cannon Ballistic Gun Minigun Ballistic Cannon Improved Light Cannon Slashing Weapon Katana Special Melee Weapon Datajack Build | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Slots Evolved 4 | . . 2 2 . . Power 1 | . . . 1 . . Propulsion 1 | . . . 1 . . Utility 2 | . . 2 . . . Weapon . | . . . . . . Parts Attached 103 | 7 13 31 10 15 27 Power 19 | 1 1 6 2 3 6 Engine 12 | 1 1 6 2 1 1 Core 7 | . . . . 2 5 Reactor . | . . . . . . Propulsion 31 | 3 7 6 3 4 8 Treads . | . . . . . . Leg 11 | . . . . 3 8 Wheel 5 | 3 2 . . . . Hover 3 | . 3 . . . . Flight 12 | . 2 6 3 1 . Utility 21 | 1 3 6 1 3 7 Device 11 | . 1 5 1 1 3 Storage 1 | 1 . . . . . Processor 4 | . 1 1 . . 2 Hackware 3 | . . . . 2 1 Protection 2 | . 1 . . . 1 Artifact . | . . . . . . Weapon 32 | 2 2 13 4 5 6 Energy Gun 17 | 2 2 11 1 1 . Energy Cannon 3 | . . 1 . . 2 Ballistic Gun 6 | . . . 2 2 2 Ballistic Cannon 1 | . . . . . 1 Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon . | . . . . . . Slashing Weapon 4 | . . . 1 2 1 Piercing Weapon . | . . . . . . Special Melee Weapon 1 | . . 1 . . . Unidentified Prototypes 4 | . . 4 . . . Parts Lost 25 | . . 3 . 10 12 Power 8 | . . 1 . 3 4 Propulsion 7 | . . 1 . 2 4 Utility 7 | . . . . 4 3 Weapon 3 | . . 1 . 1 1 Highest Loss Streak 5 | . . 1 . 5 5 To Critical Strikes . | . . . . . . Average Slot Usage (%) 94 | . 96 95 97 87 95 Engine 8 | . 14 11 16 7 . Core 5 | . . . . 8 16 Leg 8 | . . . . 11 25 Wheel 4 | . 24 . . . . Flight 11 | . 2 21 27 13 . Device 22 | . 10 33 30 22 16 Storage 1 | . 5 . . . . Processor 6 | . 7 11 5 . 6 Hackware 3 | . . . . 8 10 Energy Gun 12 | . 27 17 5 3 2 Ballistic Gun 1 | . . . 7 3 1 Slashing Weapon 4 | . . . 3 9 9 Peak Build Rating 31 | 6 7 20 28 29 31 Average Rating 18 | 4 6 14 25 24 25 On Entrance 13 | . 6 7 18 28 24 Naked Turns . | . . . . . . Heaviest Build 22 | 11 12 16 21 18 22 Greatest Support 39 | 26 26 16 20 30 39 Greatest Overweight (x) 1 | 1 . 1 1 1 1 Average Overweight (x) . | . . . . . . Largest Inventory Capacity 8 | 8 8 5 5 5 5 Average Capacity 5 | 7 6 5 5 5 5 Most Carried 5 | 1 5 5 5 5 5 Average Carried 3 | . 2 4 4 2 4 Final Capacity 8 | 8 5 5 5 5 5 Final Carried 5 | . 5 5 5 4 4 Class Distribution -------------------- 28% | Mutant 26% | Scavenger-Mutant 21% | Scout 8% | Sprinter 7% | Scavenger-Scout 3% | Skirmisher 3% | Hacker-Mutant Dominant Class ---------------- Mutant | -10/Materials Scout | -9/Materials Scout | -8/Materials Scavenger-Mutant | -8/Garrison Scavenger-Mutant | -8/Materials Resources | -11 -10 -9 -8 -8 -8 ----------- Run | Yrd Mat Mat Mat Gar Mat Matter Collected 1319 | 200 210 295 196 134 284 Remotely . | . . . . . . Salvage Created 3375 | . 315 1087 334 688 951 Parts 180 | . 18 59 29 34 40 Haulers Intercepted 10 | . 1 5 2 . 2 Recyclers Shooed 1 | . . . . . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Combat Hostiles Destroyed 62 | . 8 17 9 14 14 Melee 30 | . . . 5 14 11 Guns 23 | . 5 13 4 . 1 AOE 6 | . 2 2 . . 2 Classes Destroyed 11 | . 4 3 1 . 3 Worker 3 | . . 1 1 . 1 Hauler 10 | . 1 5 2 . 2 Recycler 2 | . . . . . 2 Operator 3 | . . 2 . . 1 Watcher 5 | . 2 3 . . . Swarmer 17 | . 5 6 6 . . Grunt 29 | . 3 7 . 11 8 Brawler 2 | . . . 1 1 . Duelist 1 | . . . . . 1 Sentry 11 | . . 4 2 2 3 Hunter 2 | . . . . . 2 Best Kill Streak 9 | . 5 6 3 9 4 Combat Bots Only 9 | . 5 4 3 9 4 Max Kills in Single Turn 3 | . 2 3 2 1 2 Gunslinging 1 | . . . 1 . . Exploded 2 | . 1 2 . . 2 Melee 1 | . . . 1 1 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Hostile Shots Fired 424 | . 26 75 43 138 142 Missed 144 | . 8 27 19 51 39 Damage Taken 3044 | . 130 547 229 946 1192 Core 817 | . 40 217 60 292 208 Absorbed by Shields 71 | . . . . 71 . Ignored by Resistances 904 | . 41 165 66 292 340 Regen/Repaired (Parts) 277 | . 14 103 57 . 103 Core Remaining (%) 76 | 100 84 45 . . . Volleys Fired 156 | . 15 82 25 4 30 Largest 2 | . 2 2 2 1 1 Hottest 121 | . 80 121 88 65 75 Shots Fired 216 | . 30 106 45 4 31 Gun 197 | . 30 106 45 4 12 Cannon 19 | . . . . . 19 Launcher . | . . . . . . Special . | . . . . . . Kinetic 41 | . . . 25 3 13 Thermal 87 | . 3 51 20 1 12 Explosive . | . . . . . . Electromagnetic 88 | . 27 55 . . 6 Robot Hit Streak 38 | . 9 38 26 8 9 Robot Miss Streak 3 | . 1 2 3 . 1 Penetration Max 1 | . . . . . 1 Secondary Targets 4 | . 1 2 1 . . Max Gunslinging Chain 1 | . 1 1 1 . . Shots Hit Robots 255 | . 22 93 43 28 69 Core Hits 110 | . 11 41 14 18 26 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 18 | . 1 4 1 2 10 Burn 6 | . . 4 1 1 . Blast 1 | . . . . . 1 Corrupt 1 | . 1 . . . . Sever 10 | . . . . 1 9 Melee Attacks 101 | . . 2 10 43 46 Impact . | . . . . . . Slashing 99 | . . . 10 43 46 Piercing . | . . . . . . Sneak Attacks 9 | . . 1 3 . 5 Combat Hostiles 2 | . . . 2 . . Follow-up Attacks . | . . . . . . Damage Inflicted 6774 | . 463 1842 988 840 2641 Guns 2693 | . 320 1505 586 61 221 Cannons 380 | . . . . . 380 Explosions 1018 | . 143 337 . . 538 Melee 2683 | . . . 402 779 1502 Ramming . | . . . . . . Kinetic 577 | . . . 300 43 234 Thermal 2113 | . 166 872 286 18 771 Explosive 92 | . . 92 . . . Electromagnetic 1309 | . 297 878 . . 134 Impact . | . . . . . . Slashing 2683 | . . . 402 779 1502 Piercing . | . . . . . . Highest Corruption 1 | . 1 . . 1 1 Average Corruption 1 | . 1 . . 1 1 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 20 | . 5 . . 3 12 Message Errors 7 | . . . . 2 5 Matter Fused 4 | . 1 . . 1 2 Heat Flow Errors 1 | . 1 . . . . Energy Discharges 2 | . 1 . . . 1 Data Loss (minor) 3 | . 1 . . . 2 Data Loss (major) 2 | . 1 . . . 1 Misfires 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 177 | . 23 27 33 . 94 Projectiles 5 | . . . . . 5 Explosions 139 | . 23 27 . . 89 Melee 33 | . . . 33 . . Knockbacks 1 | . . . . . 1 Impact . | . . . . . . Kinetic 1 | . . . . . 1 Secondary . | . . . . . . Self-Inflicted Damage 101 | . . 101 . . . Shots 3 | . . 3 . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 378 | . 271 329 378 . 1 Average Temperature 94 | . 57 77 158 . 1 Received Heat Transfer 1825 | . 39 219 108 784 675 Effects 4 | . . 1 3 . . Shutdowns 1 | . . . 1 . . Energy Bleed 2 | . . 1 1 . . Interference 1 | . . . 1 . . Siege Activations . | . . . . . . Robots Corrupted 2 | . 1 1 . . . Combat Hostiles 2 | . 1 1 . . . Parts Fried 5 | . . 4 . . 1 Impact Corruptions . | . . . . . . Robots Melted 1 | . . 1 . . . Combat Hostiles 1 | . . 1 . . . Parts Melted 9 | . 1 6 2 . . Heat Transferred 3864 | . 200 2237 703 54 670 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions 7 | . 3 4 . . . Alert | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Peak Influence 1206 | . 203 455 603 1206 777 Initial 506 | . . 18 163 246 506 Average 325 | . 36 161 344 807 446 Maximum Alert Level 4 | . 1 2 2 4 3 Low Security (%) 37 | 100 92 59 14 . . Level 1 33 | . 7 37 49 22 49 Level 2 18 | . . 3 36 20 42 Level 3 5 | . . . . 22 7 Level 4 5 | . . . . 35 . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Squads Dispatched 4 | . 1 . 1 . 2 Investigation 1 | . 1 . . . . Extermination . | . . . . . . Reinforcement 2 | . . . . . 2 Assault 1 | . . . 1 . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced . | . . . . . . Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Distress Signals 3 | . . 1 1 . 1 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 124 | . 10 28 18 39 29 Peak Tracking Total 12 | . 6 4 9 12 7 Tactical Retreats 21 | . . 8 2 8 3 Traps | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Traps Triggered 8 | . 3 . . 5 . Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed 5 | . 5 . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Objects Rigged 6 | . . . 2 . 4 Exploded 2 | . . . . . 2 Machines | -11 -10 -9 -8 -8 -8 ---------- Run | Yrd Mat Mat Mat Gar Mat Machines Disabled 11 | . 2 1 . 3 5 Max in Single Turn 3 | . 2 1 . 1 3 Garrison Relay 3 | . . . . 3 . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Machines Accessed 32 | . 7 10 6 4 5 Terminals 23 | . 6 8 2 4 3 Fabricators . | . . . . . . Repair Stations 4 | . 1 1 1 . 1 Recycling Units 3 | . . 1 2 . . Scanalyzers . | . . . . . . Garrison Access 2 | . . . 1 . 1 Total Hacks 98 | . 23 31 15 12 17 Successful 56 | . 16 18 8 2 12 Failed 42 | . 7 13 7 10 5 Catastrophic 6 | . 2 . 2 2 . Database Lockouts . | . . . . . . Manual 38 | . 8 12 6 3 9 Terminals 76 | . 18 23 10 12 13 Fabricators . | . . . . . . Repair Stations 13 | . 5 4 2 . 2 Recycling Units 6 | . . 4 2 . . Scanalyzers . | . . . . . . Garrison Access 3 | . . . 1 . 2 Terminal Hacks 31 | . 11 11 2 2 5 Record 1 | . . . . . 1 Prototype ID Bank 3 | . 1 1 1 . . Open Door 1 | . . . . 1 . Emergency Access Points 3 | . 1 . 1 1 . Terminal Index 1 | . 1 . . . . Alert Level 1 | . . 1 . . . Unreport Threat 3 | . 1 . . . 2 Locate Traps 4 | . 2 1 . . 1 Reprogram Traps 1 | . 1 . . . . Dispatch Records 3 | . 1 1 . . 1 Transport Status 3 | . . 3 . . . Hauler Manifests 3 | . 1 2 . . . Registered Components 2 | . 1 1 . . . Zone Layout 2 | . 1 1 . . . Fabricator Hacks . | . . . . . . Repair Station Hacks 12 | . 4 4 2 . 2 Scan Component 6 | . 2 2 1 . 1 Repair 6 | . 2 2 1 . 1 Recycling Unit Hacks 4 | . . 2 2 . . Report Inventory 3 | . . 1 2 . . Retrieve Components 1 | . . 1 . . . Scanalyzer . | . . . . . . Garrison Access Hacks 3 | . . . 1 . 2 Unlock Access 2 | . . . 1 . 1 Coupler Status 1 | . . . . . 1 Unauthorized Hacks 6 | . 1 1 1 . 3 Terminals 5 | . 1 . 1 . 3 Detonate 3 | . . . 1 . 2 Operators 2 | . 1 . . . 1 Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units 1 | . . 1 . . . Reject 1 | . . 1 . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered 2 | . . 2 . . . Used 1 | . . 1 . . . Hacking Detections 22 | . 7 7 3 4 1 Full Trace Events 5 | . 1 1 1 2 . Feedback Events 1 | . . . . 1 . Corruption 1 | . . . . 1 . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired 6 | . 2 2 1 . 1 Time 246 | . 62 102 38 . 44 Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components 9 | . . 9 . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -9 -8 -8 -8 ------------ Run | Yrd Mat Mat Mat Gar Mat Used RIF Installer 2 | . . . . 2 . Watcher Feeds 1 | . . . . 1 . Robots Hacked 1 | . . 1 . . . Non-combat 1 | . . 1 . . . Combat . | . . . . . . Robot Hacks Applied 1 | . . 1 . . . find_recycling 1 | . . 1 . . . Relay Couplers Released 13 | . . . . 13 . Machine Destruction 13 | . . . . 13 . Attached 1 | . . . . . 1 Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -9 -8 -8 -8 -------- Run | Yrd Mat Mat Mat Gar Mat Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -9 -8 -8 -8 ------- Run | Yrd Mat Mat Mat Gar Mat Robot Analysis Total . | . . . . . . Derelict Logs Recovered . | . . . . . . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -9 -8 -8 -8 ------------- Run | Yrd Mat Mat Mat Gar Mat Turns Passed 4032 | 48 783 1165 422 640 974 Spaces Moved 3495 | 34 716 1012 508 741 484 Core 9 | 9 . . . . . Treads . | . . . . . . Legs 673 | . . . . 189 484 Wheels 609 | 25 584 . . . . Hover 16 | . 16 . . . . Flight 2188 | . 116 1012 508 552 . Fastest Speed 27 | 50 37 37 27 28 110 Average Speed 61 | 78 77 40 33 56 120 Slowest Speed 190 | 95 90 117 105 190 190 Overloaded Moves 45 | . . . 24 21 . Propulsion Burnouts 1 | . . . . 1 . Robots Hopped 18 | . 1 4 1 12 . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 57 | 3 88 79 44 84 44 Regions Visited 5 Branch Regions . Pre-discovered Areas . | . . . . . . Known Exits Taken 3 | . 1 1 1 . . Unknown Exits Taken 1 | 1 . . . . . Scrap Searched . | . . . . . . Spaces Dug 1 | . . . . . 1 Terrain Destroyed 115 | . 7 43 . . 65 Melee 1 | . . . . . 1 Projectile 1 | . . . . . 1 AOE 113 | . 7 43 . . 63 Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -9 -8 -8 -8 --------- Run | Yrd Mat Mat Mat Gar Mat Total 4968 | 52 909 1654 706 875 772 Wait 1011 | 11 151 506 141 29 173 Move 3462 | 33 713 1003 506 723 484 Hop 10 | . 1 4 1 4 . Pick Up 28 | . 9 8 6 2 3 Fast Attach 37 | 6 4 6 2 7 12 Attach 15 | 1 . 7 1 4 2 Detach 5 | 1 . 3 . 1 . Swap 51 | . 9 18 7 4 13 Drop 38 | . 7 14 7 1 9 Fire 156 | . 15 82 25 4 30 Melee 101 | . . 2 10 43 46 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 53 | . . . . 53 . Rewire 1 | . . 1 . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 5 exits: *Mat x3 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials (discovered 2 exits: [*Fac] / Gar) -8/Garrison (discovered 3 exits: *Mat x3) -8/Materials (discovered 2 exits: [*Fac] / Gar) History --------- Turn | Location | Event 31 | -11/Scrapyard | Discovered new exit (range 15) 49 | -11/Scrapyard | Entered Materials 106 | -10/Materials | Discovered new exit (range 15) 302 | -10/Materials | Build established: Mutant 358 | -10/Materials | Discovered new exit (range 16) 420 | -10/Materials | Discovered new exit (range 6) 535 | -10/Materials | Repaired EM Pulse Gun 573 | -10/Materials | Repaired Corrupted Hover Unit? 743 | -10/Materials | Discovered new exit (range 12) 819 | -10/Materials | Discovered new exit (range 15) 831 | -10/Materials | Identified exit to Materials 832 | -10/Materials | Entered another Materials area 832 | -9/Materials | Evolved 2 slots: Utility x2 1120 | -9/Materials | Discovered new exit (range 13) 1630 | -9/Materials | Core integrity fell below 50% 1728 | -9/Materials | Repaired Imp. EM Shotgun 1780 | -9/Materials | Repaired Imp. EM Shotgun 1924 | -9/Materials | Build established: Scout 1995 | -9/Materials | Discovered new exit (range 5) 1997 | -9/Materials | Identified exit to Materials 1997 | -9/Materials | Entered another Materials area 1997 | -8/Materials | Evolved 2 slots: Power x1, Propulsion x1 2100 | -8/Materials | Discovered new exit (range 3) 2203 | -8/Materials | Repaired Minigun 2397 | -8/Materials | First assault squad dispatched 2419 | -8/Materials | Identified exit to Garrison 2419 | -8/Materials | Entered Garrison 2500 | -8/Garrison | Garrison Relay disabled 2509 | -8/Garrison | Triggered checkpoint 2551 | -8/Garrison | Build established: Sprinter 2554 | -8/Garrison | Discovered new exit (range 10) 2604 | -8/Garrison | Discovered new exit (range 14) 2637 | -8/Garrison | Triggered checkpoint 2640 | -8/Garrison | Garrison Relay disabled 2651 | -8/Garrison | Lost 5 parts (2p1n2u) 2673 | -8/Garrison | Triggered checkpoint 2673 | -8/Garrison | Triggered checkpoint 2681 | -8/Garrison | Discovered new exit (range 10) 2691 | -8/Garrison | Triggered checkpoint 2705 | -8/Garrison | Garrison Relay disabled 2737 | -8/Garrison | Core integrity fell below 50% 2794 | -8/Garrison | Lost 3 parts (1p2u) 2797 | -8/Garrison | Destroyed 9 combat bots 2825 | -8/Garrison | Installed Relay Interface Framework 2969 | -8/Garrison | Expanded RIF knowledge: Watcher Feeds 3047 | -8/Garrison | Build established: Scavenger-Mutant 3059 | -8/Garrison | Entered Materials 3115 | -8/Materials | Identified exit to Garrison 3647 | -8/Materials | Core integrity fell below 20% 3667 | -8/Materials | Lost 5 parts (1p2n1u1w) 3888 | -8/Materials | Lost 3 parts (3p) 3941 | -8/Materials | Discovered new exit (range 27) 4004 | -8/Materials | Repaired Gauss Rifle 4033 | -8/Materials | Destroyed by Y-45 Defender with Beam Rifle Last Messages --------------- >>Scan(Gauss Rifle) Scanning Gauss Rifle... Ready to Repair: Gauss Rifle Rating: 4 Time: 44 >>Repair Repairing Gauss Rifle... ETC: 44 03960_ Dropped Katana. 03960_ Dropped Imp. Flight Unit. 03961_ =U2U8>370L QNSUC2FT#LL#|T 03961_ Dropped Aluminum Leg. 04002_ System corrupted: Matter fused (-9). 04004_ Repair station completes Gauss Rifle repairs. 04004_ Acquired Gauss Rifle. 04011_ >> Watcher Feeds: Feed link from W-25 Informer lost. 04015_ Acquired Melee Analysis Suite. 04023_ W-25 Informer distress signal alerts nearby ally. 04027_ Critical hit (Burn: +37). 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Challenges ------------ None Game ------ Seed GunHypercooledBotcube Manual? 0 Play Time 01:17:07 Cumulative 23.2 hours Start 2024.08.08 @ 18:41:18 End 2024.08.08 @ 21:21:58 Sessions 1 Manual Loads 0 Difficulty Adventurer Special Mode None Game No. 44 Rogue 37 Adventurer 7 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0 Lore% 13 Gallery% 24 Achievement% 27 Wizard Run 0 Options --------- Layout 0 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 36/Smallcaps Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: e5eff9dd-d5bc-482c-8b37-8d9ac495d370