Cogmind - Beta 16 @@@ ROGUE MODE // 2025.11.22 @ 22:46:55 Player: 777moneymaker Result: Self-destructed Performance ------------- Evolutions (1) 500 Regions Visited (2) 400 Robots Destroyed (4) 20 Value Destroyed (101) 101 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 1021 Bonus ------- None Cogmind --------- Core Integrity 389/400 Matter 266/300 Energy 125/125 System Corruption 0% Temperature Cool (0) Movement Flying (120) Ox1 Location -9/Materials Parts ------- > --- POWER (1) -------- Light Ion Engine > --- PROPULSION (3) --- Flight Unit > --- UTILITY (3) ------ Small Storage Unit > --- WEAPON (2) ------- (None) > --- INVENTORY (8) ---- Ion Engine Wheel Wheel Structural Scanner Shield Generator Assault Rifle Assault Rifle Assault Rifle Peak State ------------ > --- POWER ------------ Ion Engine > --- PROPULSION ------- Light Treads Compact Wheel > --- UTILITY ---------- Small Storage Unit > --- WEAPON ----------- Assault Rifle Assault Rifle > --- INVENTORY -------- Light Ion Engine Light Treads Aluminum Leg Aluminum Leg Wheel EM Pulse Gun Assault Rifle [Rating: 6] Favorites ----------- Power Ion Engine Engine Ion Engine Propulsion Flight Unit Treads Light Treads Wheel Compact Wheel Flight Unit Flight Unit Utility Small Storage Unit Storage Small Storage Unit Weapon Assault Rifle Ballistic Gun Assault Rifle Build | -11 -10 -9 ------- Run | Yrd Mat Mat Slots Evolved 2 | . . 2 Power . | . . . Propulsion 1 | . . 1 Utility 1 | . . 1 Weapon . | . . . Parts Attached 10 | 6 4 . Power 2 | 1 1 . Engine 2 | 1 1 . Core . | . . . Reactor . | . . . Propulsion 5 | 2 3 . Treads 1 | 1 . . Leg . | . . . Wheel 2 | 1 1 . Hover . | . . . Flight 2 | . 2 . Utility 1 | 1 . . Device . | . . . Storage 1 | 1 . . Processor . | . . . Hackware . | . . . Protection . | . . . Artifact . | . . . Weapon 2 | 2 . . Energy Gun . | . . . Energy Cannon . | . . . Ballistic Gun 2 | 2 . . Ballistic Cannon . | . . . Launcher . | . . . Special Weapon . | . . . Impact Weapon . | . . . Slashing Weapon . | . . . Piercing Weapon . | . . . Special Melee Weapon . | . . . Unidentified Prototypes . | . . . Parts Lost 1 | . . 1 Power . | . . . Propulsion 1 | . . 1 Utility . | . . . Weapon . | . . . Highest Loss Streak 1 | . . 1 To Critical Strikes . | . . . Average Backups 7 | 3 7 8 Power . | . 1 1 Propulsion 3 | 2 3 2 Utility . | . . 1 Weapon 2 | . 2 3 Tool/Special . | . . . Unused Backups 10 | . 5 5 Power . | . . . Propulsion 4 | . 2 2 Utility 2 | . . 2 Weapon 4 | . 3 1 Tool/Special . | . . . Average Slot Usage (%) 63 | . 72 44 Engine 13 | . 14 11 Treads 7 | . 9 . Wheel 3 | . 5 . Flight 12 | . 8 22 Storage 13 | . 14 11 Ballistic Gun 14 | . 19 . Peak Build Rating 6 | 5 6 4 Average Rating 4 | 4 5 3 On Entrance 3 | . 5 4 Avg Prop Armor Cover (%) 9 | . 9 . Naked Turns . | . . . Heaviest Build 14 | 14 14 8 Greatest Support 20 | 20 20 8 Greatest Overweight (x) 1 | 1 . . Average Overweight (x) . | . . . Largest Inventory Capacity 8 | 8 8 8 Average Capacity 7 | 6 8 8 Most Carried 8 | 7 8 8 Average Carried 7 | 4 7 8 Final Capacity 8 | 8 8 8 Final Carried 8 | 7 8 8 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -9/Materials Resources | -11 -10 -9 ----------- Run | Yrd Mat Mat Matter Collected 333 | 230 103 . Remotely . | . . . Salvage Created 103 | . 103 . Parts 11 | . 11 . Haulers Intercepted . | . . . Recyclers Shooed . | . . . Parts Field Recycled . | . . . Retrieved Matter . | . . . Parts Self-Destructed . | . . . Prevented . | . . . Parts Restored . | . . . Kills | -11 -10 -9 ------- Run | Yrd Mat Mat Combat Hostiles Destroyed 4 | . 4 . Guns 4 | . 4 . Classes Destroyed 2 | . 2 . Swarmer 2 | . 2 . Grunt 2 | . 2 . Best Kill Streak 3 | . 3 . Combat Bots Only 3 | . 3 . Max Kills in Single Turn 1 | . 1 . Gunslinging . | . . . Exploded . | . . . Melee . | . . . Uniques/NPCs Destroyed . | . . . Combat | -11 -10 -9 -------- Run | Yrd Mat Mat Hostile Shots Fired 20 | . 16 4 Missed 4 | . 3 1 Hits 16 | . 13 3 Projectile 16 | . 13 3 Damage Taken 180 | . 149 31 Core 38 | . 27 11 Absorbed by Shields . | . . . Core Remaining (%) 94 | 100 89 . Volleys Fired 12 | . 12 . Largest 2 | . 2 . Hottest 40 | . 40 . Shots Fired 24 | . 24 . Gun 24 | . 24 . Cannon . | . . . Launcher . | . . . Special . | . . . Kinetic 24 | . 24 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Robot Hit Streak 4 | . 4 . Robot Miss Streak 3 | . 3 . Penetration Max . | . . . Secondary Targets . | . . . Shots Hit Robots 12 | . 12 . Core Hits 6 | . 6 . Critical Kills . | . . . Critical Parts Destroyed . | . . . Critical Strikes . | . . . Melee Attacks . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Sneak Attacks . | . . . Combat Hostiles . | . . . Follow-up Attacks . | . . . Damage Inflicted 148 | . 148 . Guns 148 | . 148 . Cannons . | . . . Explosions . | . . . Melee . | . . . Ramming . | . . . Kinetic 148 | . 148 . Thermal . | . . . Explosive . | . . . Electromagnetic . | . . . Impact . | . . . Slashing . | . . . Piercing . | . . . Highest Corruption . | . . . Average Corruption . | . . . Corruption Purged . | . . . Corruption Blocked . | . . . Overload Shots . | . . . Overflow Damage . | . . . Projectiles . | . . . Explosions . | . . . Melee . | . . . Knockbacks . | . . . Impact . | . . . Kinetic . | . . . Secondary . | . . . Self-Inflicted Damage . | . . . Shots . | . . . Rammed . | . . . Targets Rammed . | . . . Kicked . | . . . Crushed . | . . . Highest Temperature 2 | . 2 . Average Temperature 2 | . 2 . Received Heat Transfer 84 | . 66 18 Siege Activations . | . . . Martial Activations . | . . . Shielding Activations . | . . . Robots Disrupted . | . . . Combat Hostiles . | . . . Robots Corrupted . | . . . Combat Hostiles . | . . . Parts Fried . | . . . Impact Corruptions . | . . . Robots Melted . | . . . Combat Hostiles . | . . . Parts Melted . | . . . Heat Transferred . | . . . Parts Sabotaged . | . . . Parts Stolen . | . . . Parts Stripped . | . . . Power Chain Reactions . | . . . Alert | -11 -10 -9 ------- Run | Yrd Mat Mat Maximum Alert Level . | . . . Low Security (%) 100 | 100 100 100 Level 1 . | . . . Level 2 . | . . . Level 3 . | . . . Level 4 . | . . . Level 5 . | . . . High Security . | . . . Max Security . | . . . Peak Influence 80 | . 80 30 Initial 18 | . . 18 Average 21 | . 27 17 Influence Increases 152 | . 105 47 Destroy 0b10 Robot/C 80 | . 80 . Destroy Leader 20 | . 20 . Successful Hack 7 | . 5 2 Lose Combat Pursuer 45 | . . 45 Influence Decreases 137 | . 60 77 Entered New Map 27 | . . 27 Time Decay 100 | . 60 40 Lost Part 10 | . . 10 Squads Dispatched . | . . . Investigation . | . . . Extermination . | . . . Reinforcement . | . . . Assault . | . . . Garrison . | . . . Intercept . | . . . Searches Triggered . | . . . Construction Impeded . | . . . Haulers Reinforced . | . . . Active Scanning Responses . | . . . Cargo Convoy Interrupts . | . . . Stealth | -11 -10 -9 --------- Run | Yrd Mat Mat Distress Signals 3 | . . 3 Communications Jammed . | . . . Distress Signals . | . . . Times Spotted 17 | . 5 12 Peak Tracking Total 10 | . 2 10 Tactical Retreats 2 | . . 2 Traps | -11 -10 -9 ------- Run | Yrd Mat Mat Traps Triggered . | . . . Indirectly . | . . . Trap Hack Attempts . | . . . Triggered . | . . . Disarmed . | . . . Reprogrammed . | . . . Reused . | . . . Traps Extracted . | . . . Installed . | . . . Triggered . | . . . Machines | -11 -10 -9 ---------- Run | Yrd Mat Mat Machines Disabled . | . . . Max in Single Turn . | . . . Machines Repaired . | . . . Machines Dismantled . | . . . Machines Sabotaged . | . . . Overloaded Fab Kills . | . . . Hacking | -11 -10 -9 --------- Run | Yrd Mat Mat Machines Accessed 5 | . 4 1 Terminals 3 | . 3 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 1 | . 1 . Scanalyzers 1 | . . 1 Garrison Access . | . . . Total Hacks 12 | . 9 3 Successful 5 | . 3 2 Failed 7 | . 6 1 Catastrophic 2 | . 2 . Database Lockouts . | . . . Manual 6 | . 6 . Terminals 6 | . 6 . Fabricators . | . . . Repair Stations . | . . . Recycling Units 3 | . 3 . Scanalyzers 3 | . . 3 Garrison Access . | . . . Terminal Hacks 2 | . 2 . Zone Layout 1 | . 1 . Patrol Navigation 1 | . 1 . Fabricator Hacks . | . . . Repair Station Hacks . | . . . Recycling Unit Hacks 1 | . 1 . Retrieve Components 1 | . 1 . Scanalyzer 2 | . . 2 Insert Component 1 | . . 1 Analyze 1 | . . 1 Garrison Access Hacks . | . . . Unauthorized Hacks . | . . . Terminals . | . . . Fabricators . | . . . Repair Stations . | . . . Recycling Units . | . . . Scanalyzers . | . . . Garrison Access . | . . . Data Cores Recovered . | . . . Used . | . . . Hacking Detections 5 | . 4 1 Full Trace Events 1 | . 1 . Feedback Events . | . . . Feedback Blocked . | . . . Robot Schematics Acquired . | . . . Robots Built . | . . . Authchips . | . . . Time . | . . . Total Robot Build Rating . | . . . Part Schematics Acquired 1 | . . 1 Parts Built . | . . . Authchips . | . . . Time . | . . . Total Part Build Rating . | . . . Part Studies Acquired . | . . . Parts Repaired . | . . . Time . | . . . Parts Recycled . | . . . Recycled Matter . | . . . Retrieved Matter . | . . . Retrieved Components 1 | . 1 . Parts Scanalyzed 1 | . . 1 Part Schematics Acquired 1 | . . 1 Parts Damaged . | . . . Bothacking | -11 -10 -9 ------------ Run | Yrd Mat Mat Used RIF Installer . | . . . Robots Hacked . | . . . Non-combat . | . . . Combat . | . . . Robot Hacks Applied . | . . . Relay Couplers Released . | . . . Fabnet Peak Effective % . | . . . Robots Rewired . | . . . Allies Hacked . | . . . Hacks Repelled . | . . . Allies | -11 -10 -9 -------- Run | Yrd Mat Mat Total Allies . | . . . Largest Group . | . . . Highest-Rated Group . | . . . Highest-Rated Ally . | . . . Total Orders . | . . . Ally Attacks . | . . . Total Damage . | . . . Kills . | . . . Allies Corrupted . | . . . Allies Melted . | . . . Intel | -11 -10 -9 ------- Run | Yrd Mat Mat Active Infowar (turns) . | . . . Robot Analysis Total . | . . . Derelict Logs Recovered . | . . . Drone Launches . | . . . Drone Recoveries . | . . . Exploration | -11 -10 -9 ------------- Run | Yrd Mat Mat Turns Passed 391 | 59 239 93 Spaces Moved 444 | 43 256 145 Core 2 | 2 . . Treads 53 | 10 43 . Legs . | . . . Wheels 62 | 31 31 . Hover . | . . . Flight 327 | . 182 145 Fastest Speed 37 | 50 37 37 Average Speed 59 | 103 65 37 Slowest Speed 160 | 160 160 37 Overloaded Moves . | . . . Propulsion Burnouts . | . . . Robots Hopped 3 | . 1 2 Potential Cave-ins . | . . . Cave-ins Triggered . | . . . Exploration Rate (%) 17 | 4 33 16 Regions Visited 2 Branch Regions . Pre-discovered Areas . | . . . Known Exits Taken . | . . . Unknown Exits Taken 2 | 1 1 . Scrap Searched . | . . . Spaces Dug . | . . . Terrain Destroyed . | . . . Melee . | . . . Projectile . | . . . AOE . | . . . Terrain Rammed . | . . . Walls Destroyed . | . . . Machines Disabled . | . . . Actions | -11 -10 -9 --------- Run | Yrd Mat Mat Total 544 | 55 307 182 Wait 56 | . 19 37 Move 436 | 42 253 141 Hop 3 | . 1 2 Pick Up 16 | 7 8 1 Fast Attach 5 | 5 . . Attach 4 | . 4 . Detach 2 | . 2 . Swap 1 | 1 . . Drop 9 | . 8 1 Fire 12 | . 12 . Melee . | . . . Ram . | . . . Kick . | . . . Crush . | . . . Escape Stasis . | . . . Rewire . | . . . Trap . | . . . Miscellaneous . | . . . Route ------- -11/Scrapyard -10/Materials -9/Materials History --------- Turn | Location | Event 20 | -11/Scrapyard | Discovered new exit (range 16) 60 | -11/Scrapyard | Entered Materials 61 | -10/Materials | Met a group of wandering Federalists 263 | -10/Materials | Discovered new exit (range 16) 299 | -10/Materials | Entered another Materials area 299 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 301 | -9/Materials | Build established: Mutant 392 | -9/Materials | Self-destructed Last Messages --------------- or the MAP button in the bottom-right corner. LOCATION=UNKNOWN GOAL=ESCAPE [Achievement: I Have A Map?] 00304_ Dropped Lgt. Treads. 00304_ Acquired Shield Generator. 00312_ Connecting with Scanalyzer... 00312_ Current location identified: Materials >>Insert(Shield Generator) Scanning Shield Generator... Ready to analyze. >>Scanalyze Scanning: Shield Generator... Schematic downloaded. Schematics can be used at fabricators to build something. View all schematics in possession via the status screen. 00320_ W-16 Scout sends out distress signal. 00391_ O-16 Technician sends out distress signal. 00391_ O-16 Technician: "IFF HANDSHAKE FAILED. SECURING TERMINAL." 00391_ Flight Unit destroyed. Map ----- +----------------------------------------------------+ | ?????????????????????????????????????????????????? | | ? ????????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #???????????????????????????????????????????? | | # #"R"????????????????????????????????????????? | | # #" ?###?????????????????????????????????????? | | #?????????????????????????????????????? | | ####??????????????????????????????????? | | " """ """???????????????????????????????????? | | "" """"" T"???????????????????????????????????? | | "" """"" ""????????????????????????????????????? | | "" """"" #?????????????????????????????????????? | | " """ #?????????????????????????????????????? | | #?????????????????????????????????????? | | #?????????????????????????????????????? | | ######## #?????????????????????????????????????? | | ""??# #?????????????????????????????????????? | | "T"?# #?????????????????????????????????????? | | ?# #?????????????????????????????????????? | | # #?????????????????????????????????????? | | # #???????????????????? #???????????????? | | "" + ################### #???????????????? | | "" # k +???????????????? | | "" ### ##############@a #???????????????? | | ! ???# #????????????# g #???????????????? | | ######???# #????????????# ######???????????????? | | ?????????# #????????????# #????????????????????? | | ?????????# #????????????# o #????????????????????? | | ?????????# #????????????# #????????????????????? | | ?????????# #????????????# #????????????????????? | | ?????????# #???????????? #????????????????????? | | ?????????# #???????????? #????????????????????? | | ?????????# #???????????? #????????????????????? | | ?????????# #???????????? +????????????????????? | | ?????????# ????????????" #????????????????????? | | ????????? ????????????" #????????????????????? | | ????????? ???????????? #????????????????????? | | ????????? ???????????? ????????????????????? | | ?????????# ??????????? ?????????????????????? | | ?????????## ???????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ??????????? #??????????????????????????????????? | | ???????????? ????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 28 Energy Generation 10 Energy Capacity 250 Matter Stores 291 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Evasion (%) 62 Recoil Reduction 1 Item Schematics ----------------- Shield Generator | -9/Materials | Scanalyzed Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- None Alien Tech Used ----------------- None Achievements -------------- DATA ERROR: Steam Global Achievement% I Have A Map? Challenges ------------ None Game ------ Seed BiocellAbsorptionDevice Manual? 0 Play Time 00:25:51 Cumulative 10.8 hours Start 2025.11.21 @ 20:59:20 End 2025.11.22 @ 22:46:55 Sessions 5 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 16 Rogue 16 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 1 Gallery% 12 Achievement% 9 Wizard Run 0 Options --------- Layout 0 ASCII 1 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 2 Font 24/Terminus Map View 76x50 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam 1 RUN: 0c683bbd-ab0a-4e5e-ad39-6734bccb0608