Cogmind - Beta 11 X8 @@@ ROGUE MODE // 2021.11.28 @ 16:00:45 Player: biogoob Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (3) 1500 Regions Visited (7) 1400 Robots Destroyed (50) 250 Value Destroyed (1586) 1586 Prototype IDs (26) 520 Alien Tech Used (0) 0 Bonus (766) 766 TOTAL SCORE: 6022 Bonus ------- High Alert Combat Kills 24 Follower Combat Kills 453 Aligned with FarCom 300 Friendly Fire -11 Cogmind --------- Core Integrity 0/700 Matter 297/300 Energy 71/100 System Corruption 2% Temperature Cool (18) Movement Core (50) Location -7/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (4) --- (None) > --- UTILITY (5) ------ (None) > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Gravmag System Experimental Sensor Array Transmission Jammer Minigun Peak State ------------ > --- POWER ------------ Micro Nuclear Core > --- PROPULSION ------- Armored Huge Wheel Armored Huge Wheel > --- UTILITY ---------- Improved Cooling System Large Storage Unit Targeting Computer Target Analyzer Improved Medium Armor Plating > --- WEAPON ----------- Pulse Rifle Heavy Ion Cannon Flak Gun > --- INVENTORY -------- Light Nuclear Core Gravmag System Gravmag System Improved Airjet Improved Heat Sink Experimental Sensor Array Weapon Cycler Transmission Jammer Improved Medium Armor Plating Heavy Laser Minigun Grenade Launcher Mini Grenade Launcher Powered Hammer Deploy-a-Sentry [Rating: 50] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Micro Nuclear Core Propulsion Aluminum Leg Treads Armored Treads Leg Aluminum Leg Wheel Armored Huge Wheel Utility Large Storage Unit Device Heat Sink Storage Large Storage Unit Processor Targeting Computer Protection Hardened Medium Armor Plating Weapon Beam Cannon Energy Gun Particle Gun Energy Cannon Beam Cannon Ballistic Gun Heavy Assault Rifle Launcher Mini Grenade Launcher Impact Weapon Powered Hammer Build | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Slots Evolved 6 | . . . . . 4 2 . Power . | . . . . . . . . Propulsion 2 | . . . . . 2 . . Utility 3 | . . . . . 2 1 . Weapon 1 | . . . . . . 1 . Parts Attached 72 | . 8 3 2 1 22 28 8 Power 4 | . . 1 . . 1 1 1 Engine 2 | . . 1 . . 1 . . Core 2 | . . . . . . 1 1 Reactor . | . . . . . . . . Propulsion 22 | . 3 . 1 . 8 10 . Treads 3 | . . . . . 1 2 . Leg 17 | . 3 . 1 . 7 6 . Wheel 2 | . . . . . . 2 . Hover . | . . . . . . . . Flight . | . . . . . . . . Utility 24 | . 3 2 1 . 8 9 1 Device 10 | . 1 2 . . 3 4 . Storage 3 | . 2 . 1 . . . . Processor 3 | . . . . . 1 2 . Hackware . | . . . . . . . . Protection 8 | . . . . . 4 3 1 Artifact . | . . . . . . . . Weapon 22 | . 2 . . 1 5 8 6 Energy Gun 4 | . . . . . 1 2 1 Energy Cannon 9 | . 2 . . . 2 4 1 Ballistic Gun 4 | . . . . . 1 1 2 Ballistic Cannon . | . . . . . . . . Launcher 3 | . . . . 1 1 1 . Special Weapon . | . . . . . . . . Impact Weapon 2 | . . . . . . . 2 Slashing Weapon . | . . . . . . . . Piercing Weapon . | . . . . . . . . Special Melee Weapon . | . . . . . . . . Unidentified Prototypes . | . . . . . . . . Parts Lost 15 | . . . . . 6 3 6 Power 2 | . . . . . . . 2 Propulsion 3 | . . . . . 2 1 . Utility 7 | . . . . . 4 . 3 Weapon 3 | . . . . . . 2 1 Highest Loss Streak 6 | . . . . . 3 1 6 Average Slot Usage (%) 95 | . 94 100 100 100 95 94 78 Engine 8 | . 14 14 14 14 9 1 . Core 1 | . . . . . . 5 6 Treads 1 | . . . . . 4 1 . Leg 24 | . 28 28 28 28 28 23 . Wheel 1 | . . . . . . 1 14 Device 10 | . 8 14 14 14 12 7 6 Storage 10 | . 14 14 14 14 9 7 6 Processor 5 | . . . . . 4 14 14 Protection 4 | . . . . . 9 6 6 Energy Gun 4 | . 5 . . . 2 11 6 Energy Cannon 16 | . 17 28 28 23 14 6 5 Ballistic Gun 1 | . 5 . . . . 1 6 Naked Turns 17 | . . . . . . . 17 Heaviest Build 49 | 12 20 20 30 30 42 49 49 Greatest Support 61 | 20 20 20 20 20 45 61 56 Greatest Overweight (x) 3 | . . . 1 1 3 1 2 Average Overweight (x) . | . . . . 1 . . . Largest Inventory Capacity 15 | . 10 10 15 15 15 15 15 Average Capacity 13 | . 8 10 12 15 15 15 14 Most Carried 15 | . 10 10 13 15 15 15 15 Average Carried 12 | . 7 9 10 13 14 14 14 Final Capacity 15 | 8 10 10 15 15 15 15 5 Final Carried 15 | 6 10 10 13 15 15 15 4 Class Distribution -------------------- 57% | Mutant 21% | Scavenger-Gunner 17% | Scavenger-Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -10/Exiles Mutant | -9/Mines Mutant | -8/Materials Scavenger-Gunner | -7/Factory Commander-Gunner | -7/Storage Resources | -11 -10 -10 -10 -9 -8 -7 -7 ----------- Run | Scr Mat Min Exi Min Mat Fac Sto Matter Collected 1076 | 200 85 40 . 26 299 328 98 Remotely . | . . . . . . . . Salvage Created 1557 | . 271 14 . 30 528 500 214 Parts 78 | . 21 . . 3 22 22 10 Haulers Intercepted 1 | . . . . . 1 . . Recyclers Shooed 1 | . . . . . 1 . . Parts Field Recycled . | . . . . . . . . Retrieved Matter . | . . . . . . . . Parts Self-Destructed . | . . . . . . . . Prevented . | . . . . . . . . Kills | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Combat Hostiles Destroyed 41 | . 9 . . 3 12 12 5 Guns 13 | . 2 . . . 1 8 2 Cannons 19 | . 7 . . . 6 3 3 AOE 9 | . . . . 3 5 1 . Classes Destroyed 10 | . 3 1 . . 4 2 . Worker 4 | . . 1 . 1 . 2 . Builder 3 | . 2 . . . 1 . . Hauler 1 | . . . . . 1 . . Recycler 1 | . . . . . 1 . . Swarmer 12 | . 6 . . 3 3 . . Grunt 17 | . 3 . . . 4 7 3 Duelist 1 | . . . . . . 1 . Sentry 7 | . . . . . 4 1 2 Programmer 3 | . . . . . . 3 . Heavy 1 | . . . . . 1 . . Best Kill Streak 4 | . 4 1 . 3 4 4 1 Combat Bots Only 4 | . 4 . . 3 4 3 1 Max Kills in Single Turn 3 | . 2 1 . 3 2 2 1 Gunslinging 1 | . 1 . . . . . . Exploded 3 | . . . . 3 2 1 . Melee . | . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . Combat | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Damage Taken 3680 | . 397 8 . 123 903 634 1615 Core 949 | . 86 . . 48 103 43 669 Absorbed by Shields . | . . . . . . . . Core Remaining (%) 75 | 100 . . . 46 81 . . Volleys Fired 110 | . 22 4 . 5 38 30 11 Largest 3 | . 2 2 . 2 2 3 3 Hottest 197 | . 120 120 . 120 125 193 197 Shots Fired 243 | . 44 7 . 8 71 80 33 Gun 90 | . 10 . . . 11 47 22 Cannon 142 | . 34 7 . 6 55 29 11 Launcher 11 | . . . . 2 5 4 . Special . | . . . . . . . . Kinetic 26 | . 5 . . . 5 6 10 Thermal 201 | . 34 7 . 6 61 70 23 Explosive 11 | . . . . 2 5 4 . Electromagnetic 5 | . 5 . . . . . . Robot Hit Streak 21 | . 6 7 . 1 19 21 16 Robot Miss Streak 4 | . 3 1 . 4 2 3 3 Penetration Max . | . . . . . . . . Secondary Targets 1 | . 1 . . . . . . Max Gunslinging Chain 1 | . 1 . . . . . . Shots Hit Robots 176 | . 28 3 . 3 56 59 27 Core Hits 97 | . 12 1 . 4 33 29 18 Critical Kills . | . . . . . . . . Critical Parts Destroyed . | . . . . . . . . Critical Strikes 3 | . . . . . 1 1 1 Burn 3 | . . . . . 1 1 1 Melee Attacks 3 | . . . . . . . 3 Impact 3 | . . . . . . . 3 Slashing . | . . . . . . . . Piercing . | . . . . . . . . Sneak Attacks . | . . . . . . . . Combat Hostiles . | . . . . . . . . Follow-up Attacks . | . . . . . . . . Damage Inflicted 4202 | . 499 54 . 162 1335 1517 635 Guns 1312 | . 127 . . . 140 698 347 Cannons 1960 | . 372 54 . 35 732 481 286 Explosions 928 | . . . . 127 463 338 . Melee . | . . . . . . . . Ramming 2 | . . . . . . . 2 Kinetic 356 | . 57 . . . 66 84 149 Thermal 2846 | . 372 54 . 35 806 1095 484 Explosive 928 | . . . . 127 463 338 . Electromagnetic 70 | . 70 . . . . . . Impact . | . . . . . . . . Slashing . | . . . . . . . . Piercing . | . . . . . . . . Highest Corruption 2 | . 1 1 1 1 . 1 2 Average Corruption 1 | . 1 1 1 1 . 1 1 Corruption Purged . | . . . . . . . . Effects 19 | . 6 2 2 3 . 5 1 Message Errors 11 | . 4 . 2 2 . 2 1 Energy Discharges 7 | . 2 2 . 1 . 2 . Weapon Failures 1 | . . . . . . 1 . Overload Shots . | . . . . . . . . Overflow Damage 14 | . 7 . . . . 7 . Projectiles 14 | . 7 . . . . 7 . Explosions . | . . . . . . . . Melee . | . . . . . . . . Knockbacks . | . . . . . . . . Impact . | . . . . . . . . Kinetic . | . . . . . . . . Secondary . | . . . . . . . . Self-Inflicted Damage 11 | . . . . 10 . . 1 Shots 1 | . . . . 1 . . . Rammed 1 | . . . . . . . 1 Targets Rammed 1 | . . . . . . . 1 Kicked . | . . . . . . . . Crushed . | . . . . . . . . Highest Temperature 327 | . 216 30 . 60 162 327 30 Average Temperature 65 | . 74 15 . 25 48 97 19 Received Heat Transfer 963 | . 105 . . 33 207 243 375 Siege Activations . | . . . . . . . . Robots Corrupted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Fried 1 | . 1 . . . . . . Impact Corruptions . | . . . . . . . . Robots Melted . | . . . . . . . . Combat Hostiles . | . . . . . . . . Parts Melted 12 | . 1 . . . 8 3 . Heat Transferred 5661 | . 740 111 . 74 1813 2072 851 Parts Sabotaged . | . . . . . . . . Parts Stolen . | . . . . . . . . Parts Stripped . | . . . . . . . . Power Chain Reactions . | . . . . . . . . Missiles Intercepted . | . . . . . . . . Alert | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Peak Influence 474 | . 187 191 . 75 327 157 474 Initial 72 | . . 72 . . 29 14 49 Average 93 | . 94 78 . 40 139 54 239 Maximum Alert Level 2 | . . . . . 1 . 2 Low Security (%) 90 | . 100 100 . 100 81 100 33 Level 1 7 | . . . . . 18 . 44 Level 2 1 | . . . . . . . 21 Level 3 . | . . . . . . . . Level 4 . | . . . . . . . . Level 5 . | . . . . . . . . High Security . | . . . . . . . . Max Security . | . . . . . . . . Squads Dispatched 15 | . 2 . . . 1 9 3 Investigation 1 | . . . . . . 1 . Extermination 3 | . . . . . . 3 . Reinforcement 8 | . 2 . . . 1 2 3 Assault . | . . . . . . . . Garrison 3 | . . . . . . 3 . Intercept . | . . . . . . . . Construction Impeded . | . . . . . . . . Haulers Reinforced . | . . . . . . . . Active Scanning Responses . | . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . Stealth | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Distress Signals 7 | . 1 . . . 3 1 2 Communications Jammed . | . . . . . . . . Distress Signals . | . . . . . . . . Times Spotted 95 | . 18 6 . 6 19 18 28 Peak Tracking Total 12 | . 4 5 . 3 4 3 12 Tactical Retreats 5 | . . 1 . 2 1 1 . Traps | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Traps Triggered 4 | . 1 . . . . 2 1 Indirectly . | . . . . . . . . Trap Hack Attempts . | . . . . . . . . Triggered . | . . . . . . . . Disarmed 2 | . 2 . . . . . . Reprogrammed . | . . . . . . . . Reused . | . . . . . . . . Traps Extracted . | . . . . . . . . Installed 3 | . . 3 . . . . . Triggered 1 | . . 1 . . . . . Machines | -11 -10 -10 -10 -9 -8 -7 -7 ---------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Disabled 3 | . . . . . . . 3 Max in Single Turn 1 | . . . . . . . 1 Garrison Access 3 | . . . . . 1 1 1 Machines Sabotaged . | . . . . . . . . Garrisons Compromised . | . . . . . . . . Overloaded Fab Kills . | . . . . . . . . Hacking | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Machines Accessed 27 | . 8 1 3 . 5 8 2 Terminals 14 | . 7 1 . . 1 4 1 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 2 | . 1 . . . 1 . . Scanalyzers 3 | . . . . . 2 1 . Garrison Access 3 | . . . . . 1 1 1 Total Hacks 73 | . 30 1 11 . 8 18 5 Successful 49 | . 24 . 11 . 3 7 4 Failed 24 | . 6 1 . . 5 11 1 Catastrophic 5 | . . 1 . . 2 2 . Database Lockouts . | . . . . . . . . Manual 32 | . 16 1 2 . 2 8 3 Terminals 46 | . 28 1 . . 2 12 3 Fabricators 2 | . . . . . . 2 . Repair Stations . | . . . . . . . . Recycling Units 3 | . 2 . . . 1 . . Scanalyzers 4 | . . . . . 3 1 . Garrison Access 7 | . . . . . 2 3 2 Terminal Hacks 32 | . 16 . 11 . . 3 2 Record 10 | . . . 10 . . . . Part Schematic 3 | . 2 . . . . . 1 Robot Analysis 3 | . 2 . . . . 1 . Prototype ID Bank 1 | . 1 . . . . . . Branch Access Points 1 | . 1 . . . . . . Alert Level 1 | . . . . . . 1 . Unreport Threat 1 | . 1 . . . . . . Disarm Traps 2 | . 2 . . . . . . Dispatch Records 1 | . 1 . . . . . . Maintenance Status 1 | . 1 . . . . . . Patrol Status 1 | . 1 . . . . . . Transport Status 1 | . 1 . . . . . . Assault Status 1 | . 1 . . . . . . Hauler Manifests 1 | . 1 . . . . . . Zone Layout 3 | . 1 . . . . 1 1 EX-Prototype ID Bank 1 | . . . 1 . . . . Fabricator Hacks 1 | . . . . . . 1 . Build 1 | . . . . . . 1 . Repair Station Hacks . | . . . . . . . . Recycling Unit Hacks 3 | . 2 . . . 1 . . Report Inventory 2 | . 1 . . . 1 . . Retrieve Components 1 | . 1 . . . . . . Scanalyzer 1 | . . . . . . 1 . Insert Component 1 | . . . . . . 1 . Garrison Access Hacks 3 | . . . . . 1 1 1 Seal Access 3 | . . . . . 1 1 1 Unauthorized Hacks 9 | . 6 . . . 1 1 1 Terminals 9 | . 6 . . . 1 1 1 Track 2 | . 1 . . . . . 1 Botnet 6 | . 4 . . . 1 1 . Operators 1 | . 1 . . . . . . Fabricators . | . . . . . . . . Repair Stations . | . . . . . . . . Recycling Units . | . . . . . . . . Scanalyzers . | . . . . . . . . Garrison Access . | . . . . . . . . Data Cores Recovered . | . . . . . . . . Used . | . . . . . . . . Hacking Detections 20 | . 6 1 . . 4 7 2 Full Trace Events . | . . . . . . . . Feedback Events . | . . . . . . . . Feedback Blocked . | . . . . . . . . Robot Schematics Acquired . | . . . . . . . . Robots Built . | . . . . . . . . Authchips . | . . . . . . . . Time . | . . . . . . . . Total Robot Build Rating . | . . . . . . . . Part Schematics Acquired 3 | . 2 . . . . . 1 Parts Built 1 | . . . . . . 1 . Authchips . | . . . . . . . . Time 84 | . . . . . . 84 . Total Part Build Rating 4 | . . . . . . 4 . Parts Repaired . | . . . . . . . . Time . | . . . . . . . . Parts Recycled . | . . . . . . . . Recycled Matter . | . . . . . . . . Retrieved Matter . | . . . . . . . . Retrieved Components 10 | . 10 . . . . . . Parts Scanalyzed . | . . . . . . . . Part Schematics Acquired . | . . . . . . . . Parts Damaged . | . . . . . . . . Bothacking | -11 -10 -10 -10 -9 -8 -7 -7 ------------ Run | Scr Mat Min Exi Min Mat Fac Sto Used RIF Installer . | . . . . . . . . Robots Hacked . | . . . . . . . . Non-combat . | . . . . . . . . Combat . | . . . . . . . . Robot Hacks Applied . | . . . . . . . . Relay Couplers Released . | . . . . . . . . Fabnet Peak Effective % . | . . . . . . . . Robots Rewired . | . . . . . . . . Allies Hacked . | . . . . . . . . Hacks Repelled . | . . . . . . . . Allies | -11 -10 -10 -10 -9 -8 -7 -7 -------- Run | Scr Mat Min Exi Min Mat Fac Sto Total Allies 12 | . . 2 . . . . 10 Largest Group 10 | . . 2 1 . . . 10 Highest-Rated Group 173 | . . 38 31 . . . 173 Highest-Rated Ally 31 | . . 31 31 . . . 29 Total Orders . | . . . . . . . . Ally Attacks 139 | . . 17 . 5 8 . 109 Total Damage 2305 | . . 251 . 261 340 . 1453 Kills 24 | . . 7 . 1 3 . 13 Allies Corrupted . | . . . . . . . . Allies Melted . | . . . . . . . . Turrets Deployed 2 | . . . . 1 1 . . Intel | -11 -10 -10 -10 -9 -8 -7 -7 ------- Run | Scr Mat Min Exi Min Mat Fac Sto Robot Analysis Total 3 | . 2 . . . . 1 . Derelict Logs Recovered 3 | . . 2 . 1 . . . Drone Launches . | . . . . . . . . Drone Recoveries . | . . . . . . . . Exploration | -11 -10 -10 -10 -9 -8 -7 -7 ------------- Run | Scr Mat Min Exi Min Mat Fac Sto Turns Passed 6882 | . 673 1062 757 758 1277 1872 483 Spaces Moved 4375 | 1 471 805 507 389 643 1192 367 Core 37 | . . . . . . . 37 Treads 98 | . . . . . . 98 . Legs 3681 | 1 471 805 507 389 643 865 . Wheels 559 | . . . . . . 229 330 Hover . | . . . . . . . . Flight . | . . . . . . . . Fastest Speed 50 | 120 120 120 120 190 120 100 50 Average Speed 135 | 120 120 120 148 190 151 134 96 Slowest Speed 330 | 120 120 120 190 190 330 245 150 Overloaded Moves . | . . . . . . . . Propulsion Burnouts . | . . . . . . . . Robots Hopped 4 | . . . . 4 . . . Cave-ins Triggered . | . . . . . . . . Exploration Rate (%) 61 | 1 91 95 68 88 50 33 63 Regions Visited 7 Branch Regions 4 Pre-discovered Areas 3 | . . 2 1 . . . . Known Exits Taken 2 | . 1 . . . 1 . . Unknown Exits Taken 5 | 1 . 1 1 1 . 1 . Scrap Searched 3 | . . 1 . 2 . . . Spaces Dug . | . . . . . . . . Terrain Destroyed 61 | . . . . 15 34 12 . Melee . | . . . . . . . . Projectile 2 | . . . . . . 2 . AOE 59 | . . . . 15 34 10 . Terrain Rammed . | . . . . . . . . Walls Destroyed . | . . . . . . . . Machines Disabled . | . . . . . . . . Actions | -11 -10 -10 -10 -9 -8 -7 -7 --------- Run | Scr Mat Min Exi Min Mat Fac Sto Total 5096 | . 539 899 514 397 874 1406 467 Wait 444 | . 16 70 . 1 156 127 74 Move 4360 | . 470 804 506 380 642 1191 367 Hop 4 | . . . . 4 . . . Pick Up 40 | . 10 6 4 4 7 8 1 Fast Attach 15 | . 2 1 . . 6 6 . Attach 17 | . 1 . . . 7 7 2 Detach 8 | . 1 . . . 2 5 . Swap 40 | . 5 2 2 1 9 15 6 Drop 51 | . 12 9 2 2 7 17 2 Fire 110 | . 22 4 . 5 38 30 11 Melee 3 | . . . . . . . 3 Ram 1 | . . . . . . . 1 Kick . | . . . . . . . . Crush . | . . . . . . . . Escape Stasis . | . . . . . . . . Rewire . | . . . . . . . . Trap 3 | . . 3 . . . . . Miscellaneous . | . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x3] / *Min) -10/Mines (discovered 3 exits: [*Mat x2] / *Exi) -10/Exiles -9/Mines (discovered 2 exits: *Mat x2) -8/Materials (discovered 2 exits: *Fac x2) -7/Factory -7/Storage History --------- Turn | Location | Event 1 | -11/Scrapyard | Discovered new exit (range 0) 1 | -11/Scrapyard | Entered Materials 114 | -10/Materials | Identified exit to Mines 308 | -10/Materials | Build established: Mutant 314 | -10/Materials | Discovered new exit (range 3) 351 | -10/Materials | Discovered new exit (range 13) 545 | -10/Materials | Discovered new exit (range 10) 674 | -10/Materials | Entered Mines 685 | -10/Mines | Found a hidden stash of uninstalled traps 731 | -10/Mines | Assembled infested the area 934 | -10/Mines | Learned Materials interactive machine intel 934 | -10/Mines | Discovered new exit (range 7) 976 | -10/Mines | Learned location of Storage (-7) 1322 | -10/Mines | Discovered new exit (range 15) 1342 | -10/Mines | Joined a pair of Derelicts in attacking an 0b10 outpost 1731 | -10/Mines | Deemed a non-threat by the Exiles lab entrance 1731 | -10/Mines | Discovered new exit (range 5) 1736 | -10/Mines | Entered Exiles 1736 | -10/Exiles | Accompanied by 1 ally 1765 | -10/Exiles | Met 8R-AWN 1766 | -10/Exiles | Led the pair of lost Derelicts to a safe place 1786 | -10/Exiles | Met EX-HEX 1819 | -10/Exiles | Met EX-BIN 1907 | -10/Exiles | Aligned with FarCom system 1908 | -10/Exiles | Given EX-Vault access code 1937 | -10/Exiles | Opened EX-Vault 1966 | -10/Exiles | Warned to stay clear of 0b10 Research branches 1993 | -10/Exiles | Found Deploy-a-Sentry 2053 | -10/Exiles | Met EX-DEC 2059 | -10/Exiles | Learned location of Zion (-7) 2267 | -10/Exiles | Found Deploy-a-Sentry 2270 | -10/Exiles | Found Deploy-a-Sentry 2468 | -10/Exiles | Discovered new exit (range 15) 2493 | -10/Exiles | Left Exiles lab with Deploy-a-Sentry 2493 | -10/Exiles | Entered Mines 2495 | -9/Mines | DAS Turret deployed 2781 | -9/Mines | Discovered new exit (range 12) 2830 | -9/Mines | Found a damaged Exp. Sensor Array with a note attached 2834 | -9/Mines | Found Prototype Device 2845 | -9/Mines | Learned location of 1 exit from Materials 3045 | -9/Mines | Core integrity fell below 50% 3225 | -9/Mines | Discovered new exit (range 9) 3251 | -9/Mines | Entered Materials 3251 | -8/Materials | Evolved 4 slots: Propulsion x2, Utility x2 3252 | -8/Materials | Identified exit to Factory 3253 | -8/Materials | Loaded intel: 19 interactive machine locations 3963 | -8/Materials | Lost 3 parts (1n2u) 4081 | -8/Materials | DAS Turret deployed 4233 | -8/Materials | Build established: Scavenger-Mutant 4355 | -8/Materials | Discovered exit to Factory (range 15) 4528 | -8/Materials | Entered Factory 4528 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 4756 | -7/Factory | Identified Exp. Sensor Array 5562 | -7/Factory | Build established: Scavenger-Gunner 5721 | -7/Factory | Fabricated Imp. Cooling System? 5992 | -7/Factory | Garrison activated, responded to threat 6327 | -7/Factory | Discovered new exit (range 8) 6400 | -7/Factory | Entered Storage 6535 | -7/Storage | Assisted by bots powering up and referring to "LRC-V3" 6858 | -7/Storage | Released all parts (7) 6869 | -7/Storage | Core integrity fell below 50% 6880 | -7/Storage | Core integrity fell below 20% 6883 | -7/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- 06858_ Released Pulse Rifle. 06858_ Released Targeting Computer. 06858_ Released Lrg. Storage Unit. 06858_ Released Arm. Huge Wheel. 06859_ Triggered Shock Trap. 06859_ The floor emits a surge of raw power. 06859_ System corrupted (+1). 06859_ Knocked back. 06860_ U-05 Engineer builds a Wall. 06862_ Slug penetrates G-47 Trooper. 06862_ G-47 Trooper suffers critical hit (Blast). 06862_ G-47 Trooper knocked back. 06867_ Knocked back. 06874_ Slammed into S-27 Virus. 06878_ Penetrated by Slug. 06879_ S-27 Virus destroyed. 06879_ ALERT: Suspicious intruders detected, dispatching Specialist reinforcements to area. 06881_ Penetrated by Slug. 06881_ Imp. Medium Armor Plating destroyed. Map ----- +----------------------------------------------------+ | ?????###### [%!%= ##???"####??? ## # | | ??????????# == ! #???"#?????? """ + + | | ??????????# ##????#?????? 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""" ????????# #???? | | ????????#???""""?????????????"""?????????# #???? | | ????????????????????????????? ?????????#H #???? | | ?????????????+################+########### #???? | | ?????????? g s Ygg % #???? | | ?????????x g @ hs % #???? | | ??????????x a s #???? | | ?????????????#################################???? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | | +----------------------------------------------------+ Best States ------------- Heat Dissipation 61 Energy Generation 15 Energy Capacity 265 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 20 Terrain Scan Density 10 Jamming Range 8 Armor Coverage 300 Propulsion Shielding 33 Evasion (%) 55 Targeting Accuracy 5 Target Analysis 5 Core Analysis 6 Recoil Reduction 2 Item Schematics ----------------- Med. Storage Unit | -10/Materials | Hacked Lrg. Storage Unit | -10/Materials | Hacked Imp. Signal Interpreter | -7/Storage | Hacked Robot Schematics ------------------ None Fabricated ------------ Imp. Cooling System | x1 | -7/Factory | Preloaded Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed MetafieldSegregatorCharge Manual? 0 Play Time 00:55:02 Cumulative 79.2 hours Start 2021.11.28 @ 14:11:27 End 2021.11.28 @ 16:00:45 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 90 Rogue 69 Adventurer 17 Explorer 4 Win Type - Total 1 Types 0/0/1/0/0/0/0/0/0 Lore% 47 Gallery% 48 Achievement% 44 Wizard Run 0 Options --------- ASCII 1 Keyboard 1 Movement Vi Keybinds 0 Fullscreen 1 Font 14/Dina Map View 84x54 Tactical HUD 1 Map Filters SATURATION(80) Filters SATURATION(80) Steam 1 RUN: 7f437310-2cc9-4ce2-bf91-f0bad4250a30