Cogmind - Beta 16.1 @@@ ROGUE MODE // 2026.02.10 @ 01:03:57 Player: TheSkyeDoctor Result: Destroyed by G-47 Trooper with Particle Gun Performance ------------- Evolutions (2) 1000 Regions Visited (6) 1200 Robots Destroyed (50) 250 Value Destroyed (1330) 1330 Prototype IDs (0) 0 Alien Tech Used (0) 0 Bonus (0) 0 TOTAL SCORE: 3780 Bonus ------- None Cogmind --------- Core Integrity 0/550 Matter 21/300 Energy 100/100 System Corruption 9% Temperature Cool (9) Movement Core (700) Ox13 Location -8/Storage Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (3) --- (None) > --- UTILITY (5) ------ High-capacity Storage Unit > --- WEAPON (2) ------- Katana > --- INVENTORY (20) --- Improved Ion Engine Light Nuclear Core Thermal Generator Heat Sink Improved Heat Sink High-capacity Battery (250) Trap Scanner Improved Sensor Array Improved Signal Interpreter Insulated Plating Minigun Light Cannon Missile Launcher Missile Launcher Peak State ------------ > --- POWER ------------ Light Nuclear Core > --- PROPULSION ------- Wheel Wheel Compact Wheel > --- UTILITY ---------- High-capacity Storage Unit Structural Scanner Utility Shielding Light Armor Plating Hardlight Generator > --- WEAPON ----------- Ion Cannon Rocket Launcher > --- INVENTORY -------- Improved Ion Engine Light Nuclear Core Thermal Generator Heat Sink Improved Heat Sink High-capacity Battery Improved Sensor Array Improved Signal Interpreter Minigun Light Cannon Missile Launcher Missile Launcher Katana [Rating: 21] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Wheel Wheel Wheel Utility Structural Scanner Device Structural Scanner Storage Small Storage Unit Protection Utility Shielding Weapon Light Assault Rifle Energy Gun Medium Laser Energy Cannon Ion Cannon Ballistic Gun Light Assault Rifle Launcher Grenade Launcher Slashing Weapon Katana Build | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Slots Evolved 4 | . . . 2 . 2 . Power . | . . . . . . . Propulsion 1 | . . . 1 . . . Utility 3 | . . . 1 . 2 . Weapon . | . . . . . . . Parts Attached 30 | 7 . 2 3 1 16 1 Power 4 | 1 . . 1 . 2 . Engine 2 | 1 . . 1 . . . Core 2 | . . . . . 2 . Reactor . | . . . . . . . Propulsion 6 | 2 . . 1 1 2 . Treads . | . . . . . . . Leg . | . . . . . . . Wheel 6 | 2 . . 1 1 2 . Hover . | . . . . . . . Flight . | . . . . . . . Utility 11 | 2 . . 1 . 8 . Device 4 | 1 . . 1 . 2 . Storage 2 | 1 . . . . 1 . Processor . | . . . . . . . Hackware . | . . . . . . . Protection 5 | . . . . . 5 . Artifact . | . . . . . . . Weapon 9 | 2 . 2 . . 4 1 Energy Gun 1 | 1 . . . . . . Energy Cannon 1 | . . . . . 1 . Ballistic Gun 2 | 1 . . . . 1 . Ballistic Cannon . | . . . . . . . Launcher 4 | . . 2 . . 2 . Special Weapon . | . . . . . . . Impact Weapon . | . . . . . . . Slashing Weapon 1 | . . . . . . 1 Piercing Weapon . | . . . . . . . Special Melee Weapon . | . . . . . . . Unidentified Prototypes . | . . . . . . . Parts Lost 19 | . . 2 . 1 11 5 Power 2 | . . 1 . . . 1 Propulsion 5 | . . . . 1 4 . Utility 8 | . . . . . 4 4 Weapon 4 | . . 1 . . 3 . Highest Loss Streak 5 | . . 2 . 1 3 5 To Critical Strikes 1 | . . . . . 1 . Average Backups 8 | 1 3 6 4 7 10 13 Power 1 | . 1 1 . . 1 2 Propulsion . | 1 2 2 1 . . . Utility 3 | . . 1 . 2 5 8 Weapon 2 | . . 2 2 3 3 3 Tool/Special . | . . . . . . . Unused Backups 11 | . . . . . . 11 Power 1 | . . . . . . 1 Propulsion . | . . . . . . . Utility 8 | . . . . . . 8 Weapon 2 | . . . . . . 2 Tool/Special . | . . . . . . . Average Slot Usage (%) 93 | . 100 97 97 99 90 68 Engine 6 | . 14 11 11 11 1 . Core 3 | . . . . . 7 8 Wheel 24 | . 28 28 32 32 18 8 Device 19 | . 14 14 21 22 22 8 Storage 10 | . 14 14 11 11 9 9 Protection 6 | . . . . . 13 24 Energy Gun 1 | . 14 7 . . . . Energy Cannon 2 | . . . . . 6 . Ballistic Gun 7 | . 14 14 11 11 2 4 Launcher 8 | . . 7 11 11 9 4 Peak Build Rating 21 | 7 7 8 9 10 21 20 Average Rating 12 | 4 7 7 8 9 18 16 On Entrance 8 | . 7 7 6 9 10 20 Avg Prop Armor Cover (%) . | . . . . . . . Naked Turns . | . . . . . . . Heaviest Build 67 | 12 12 14 14 14 67 62 Greatest Support 36 | 20 20 20 30 36 36 10 Greatest Overweight (x) 6 | . . . . . 6 6 Average Overweight (x) . | . . . . . 1 5 Largest Inventory Capacity 20 | 8 8 8 8 8 20 20 Average Capacity 11 | 7 8 8 8 8 15 20 Most Carried 15 | 4 5 7 6 8 15 15 Average Carried 8 | 1 4 6 4 7 10 13 Final Capacity 20 | 8 8 8 8 8 20 20 Final Carried 14 | 3 5 6 6 7 13 14 Class Distribution -------------------- 98% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Mines Mutant | -9/Materials Mutant | -9/Mines Mutant | -8/Materials Mutant | -8/Storage Resources | -11 -10 -10 -9 -9 -8 -8 ----------- Run | Yrd Mat Min Mat Min Mat Sto Matter Collected 906 | 273 . 27 . 216 390 . Remotely . | . . . . . . . Salvage Created 1223 | 97 . 78 . 337 711 . Parts 81 | 7 . 4 . 13 57 . Haulers Intercepted 2 | . . . . . 2 . Recyclers Shooed . | . . . . . . . Parts Field Recycled . | . . . . . . . Retrieved Matter . | . . . . . . . Parts Self-Destructed . | . . . . . . . Prevented . | . . . . . . . Parts Restored . | . . . . . . . Kills | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Combat Hostiles Destroyed 41 | . . 9 . 11 21 . Guns 6 | . . 3 . 2 1 . Cannons 3 | . . . . . 3 . AOE 32 | . . 6 . 9 17 . Classes Destroyed 13 | 2 . 2 . 3 6 . Worker 3 | . . . . . 3 . Builder 1 | . . . . . 1 . Tunneler 3 | 3 . . . . . . Hauler 2 | . . . . . 2 . Recycler 2 | 1 . . . 1 . . Operator 1 | . . . . . 1 . Watcher 3 | . . . . . 3 . Swarmer 13 | . . 3 . 4 6 . Grunt 15 | . . . . 5 10 . Brawler 1 | . . . . 1 . . Duelist 1 | . . . . 1 . . Sentry 5 | . . . . . 5 . Assembled 6 | . . 6 . . . . Best Kill Streak 10 | 2 . 6 . 4 10 . Combat Bots Only 7 | . . 6 . 4 7 . Max Kills in Single Turn 4 | 1 . 4 . 3 3 . Gunslinging . | . . . . . . . Exploded 4 | . . 4 . 2 3 . Melee . | . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . Combat | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Hostile Shots Fired 239 | . . 35 . 20 108 76 Missed 74 | . . 16 . 7 28 23 Hits 165 | . . 19 . 13 80 53 Melee 1 | . . 1 . . . . Projectile 164 | . . 18 . 13 80 53 AOE 2 | . . 2 . . . . Critical Strikes 6 | . . . . . 4 2 Damage Taken 2289 | . . 348 . 157 904 880 Core 675 | . . 74 . 39 139 423 Absorbed by Shields 305 | . . . . . 305 . Redirected to Shielding 53 | . . . . . 19 34 Core Remaining (%) 86 | 100 . 70 . 90 . . Volleys Fired 121 | 18 4 13 1 21 60 4 Largest 2 | 2 2 2 1 2 2 1 Hottest 96 | 70 70 70 20 50 96 25 Shots Fired 201 | 36 8 25 1 36 91 4 Gun 103 | 36 8 21 1 21 12 4 Cannon 37 | . . . . . 37 . Launcher 61 | . . 4 . 15 42 . Special . | . . . . . . . Kinetic 73 | 18 4 13 1 21 12 4 Thermal 67 | 18 4 8 . . 37 . Explosive 61 | . . 4 . 15 42 . Electromagnetic . | . . . . . . . Robot Hit Streak 11 | 5 2 3 3 11 11 2 Robot Miss Streak 4 | 4 3 3 . 3 4 2 Penetration Max . | . . . . . . . Secondary Targets 1 | . . 1 . . . . Max Gunslinging Chain 1 | . . 1 . . . . Shots Hit Robots 124 | 17 3 14 1 23 62 4 Core Hits 100 | 6 . 12 1 19 61 1 Critical Kills 1 | 1 . . . . . . Critical Parts Destroyed . | . . . . . . . Critical Strikes 1 | 1 . . . . . . Destroy 1 | 1 . . . . . . Melee Attacks 3 | . . . . . . 3 Impact . | . . . . . . . Slashing 3 | . . . . . . 3 Piercing . | . . . . . . . Sneak Attacks . | . . . . . . . Combat Hostiles . | . . . . . . . Follow-up Attacks . | . . . . . . . Damage Inflicted 4013 | 190 31 394 8 774 2508 108 Guns 542 | 190 31 104 8 112 68 29 Cannons 530 | . . . . . 530 . Explosions 2862 | . . 290 . 662 1910 . Melee 64 | . . . . . . 64 Ramming 15 | . . . . . . 15 Kinetic 343 | 55 6 65 8 112 68 29 Thermal 817 | 135 25 39 . 88 530 . Explosive 2774 | . . 290 . 574 1910 . Electromagnetic . | . . . . . . . Impact . | . . . . . . . Slashing 64 | . . . . . . 64 Piercing . | . . . . . . . Highest Corruption 9 | . . . 1 1 7 9 Average Corruption 3 | . . . 1 1 6 8 Corruption Purged . | . . . . . . . Corruption Blocked . | . . . . . . . Effects 19 | . . . . 4 10 5 Message Errors 4 | . . . . 2 1 1 Matter Fused 5 | . . . . 2 3 . Heat Flow Errors 4 | . . . . . 3 1 Parts Rejected 2 | . . . . . 1 1 Data Loss (minor) 3 | . . . . . 1 2 Alerts 1 | . . . . . 1 . Overload Shots . | . . . . . . . Overflow Damage 118 | . . 23 . 17 78 . Projectiles 3 | . . . . . 3 . Explosions 115 | . . 23 . 17 75 . Melee . | . . . . . . . Knockbacks 1 | . . . . . . 1 Impact 1 | . . . . . . 1 Kinetic . | . . . . . . . Secondary . | . . . . . . . Self-Inflicted Damage 213 | . . 66 . 25 116 6 Shots 9 | . . 2 . 1 6 . Rammed 3 | . . . . . . 3 Targets Rammed 3 | . . . . . . 3 Kicked . | . . . . . . . Crushed . | . . . . . . . Highest Temperature 262 | 90 40 120 . 14 262 147 Average Temperature 58 | 26 23 48 . 4 82 39 Received Heat Transfer 835 | . . 20 . 36 329 450 Effects 1 | . . . . . 1 . Interference 1 | . . . . . 1 . Siege Activations . | . . . . . . . Martial Activations . | . . . . . . . Shielding Activations . | . . . . . . . Robots Disrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Robots Corrupted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Fried . | . . . . . . . Impact Corruptions . | . . . . . . . Robots Melted . | . . . . . . . Combat Hostiles . | . . . . . . . Parts Melted 3 | 1 . . . . 2 . Heat Transferred 1543 | 407 74 111 . 100 851 . Parts Sabotaged . | . . . . . . . Parts Stolen . | . . . . . . . Parts Stripped . | . . . . . . . Power Chain Reactions . | . . . . . . . Alert | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Maximum Alert Level 1 | . . . . . 1 . Low Security (%) 84 | 100 100 100 100 100 57 100 Level 1 15 | . . . . . 42 . Level 2 . | . . . . . . . Level 3 . | . . . . . . . Level 4 . | . . . . . . . Level 5 . | . . . . . . . High Security . | . . . . . . . Max Security . | . . . . . . . Peak Influence 347 | 10 . 60 15 145 347 137 Initial 137 | . . . . 1 44 137 Average 75 | 1 . 17 . 57 145 39 Influence Increases 1599 | 20 . 103 15 404 922 135 Destroy 0b10 Robot/C 700 | . . 60 . 220 420 . Destroy 0b10 Robot/NC 75 | 20 . . . 5 50 . Destroy Leader 170 | . . 10 . 50 110 . Successful Hack 29 | . . . . . 29 . Disable Machine 135 | . . . . 45 90 . Destroy Structure 340 | . . 33 . 84 223 . Lose Combat Pursuer 150 | . . . 15 . . 135 Influence Decreases 1554 | 20 . 100 13 294 712 415 Entered New Map 266 | . . . 3 4 71 188 Time Decay 810 | 20 . 90 10 280 370 40 Lost Part 177 | . . 10 . 10 107 50 Purge Threat 301 | . . . . . 164 137 Squads Dispatched 8 | . . . 1 . 5 2 Investigation 4 | . . . . . 2 2 Extermination . | . . . . . . . Reinforcement 4 | . . . 1 . 3 . Assault . | . . . . . . . Garrison . | . . . . . . . Intercept . | . . . . . . . Searches Triggered . | . . . . . . . Construction Impeded 1 | . . . . . 1 . Haulers Reinforced . | . . . . . . . Active Scanning Responses . | . . . . . . . Cargo Convoy Interrupts . | . . . . . . . Stealth | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Distress Signals 2 | . . . 1 . 1 . Communications Jammed . | . . . . . . . Distress Signals . | . . . . . . . Times Spotted 80 | . 1 20 4 11 31 13 Peak Tracking Total 16 | . 1 16 6 4 4 9 Tactical Retreats 6 | . . 2 1 . . 3 Traps | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Traps Triggered 5 | . . . 1 . 4 . Indirectly . | . . . . . . . Trap Hack Attempts . | . . . . . . . Triggered . | . . . . . . . Disarmed . | . . . . . . . Reprogrammed . | . . . . . . . Reused . | . . . . . . . Traps Extracted . | . . . . . . . Installed . | . . . . . . . Triggered . | . . . . . . . Machines | -11 -10 -10 -9 -9 -8 -8 ---------- Run | Yrd Mat Min Mat Min Mat Sto Machines Disabled 9 | . . . . 3 6 . Max in Single Turn 3 | . . . . 3 1 . Machines Repaired . | . . . . . . . Machines Dismantled . | . . . . . . . Machines Sabotaged . | . . . . . . . Overloaded Fab Kills . | . . . . . . . Hacking | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Machines Accessed 12 | . 2 . . . 7 3 Terminals 11 | . 2 . . . 6 3 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Total Hacks 35 | . 5 . . . 22 8 Successful 11 | . 1 . . . 9 1 Failed 24 | . 4 . . . 13 7 Catastrophic 8 | . 2 . . . 2 4 Database Lockouts . | . . . . . . . Manual 21 | . 4 . . . 12 5 Terminals 34 | . 5 . . . 21 8 Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers 1 | . . . . . 1 . Garrison Access . | . . . . . . . Terminal Hacks 10 | . 1 . . . 8 1 Robot Analysis 1 | . 1 . . . . . Level Access Points 1 | . . . . . 1 . Branch Access Points 2 | . . . . . 2 . Alert Level 1 | . . . . . 1 . Unreport Threat 3 | . . . . . 2 1 Locate Traps 2 | . . . . . 2 . Fabricator Hacks . | . . . . . . . Repair Station Hacks . | . . . . . . . Recycling Unit Hacks . | . . . . . . . Scanalyzer 1 | . . . . . 1 . Retrieve Study 1 | . . . . . 1 . Garrison Access Hacks . | . . . . . . . Unauthorized Hacks . | . . . . . . . Terminals . | . . . . . . . Fabricators . | . . . . . . . Repair Stations . | . . . . . . . Recycling Units . | . . . . . . . Scanalyzers . | . . . . . . . Garrison Access . | . . . . . . . Data Cores Recovered . | . . . . . . . Used . | . . . . . . . Hacking Detections 11 | . 2 . . . 6 3 Full Trace Events 5 | . . . . . 2 3 Feedback Events 3 | . . . . . 1 2 Corruption 3 | . . . . . 1 2 Feedback Blocked . | . . . . . . . Robot Schematics Acquired . | . . . . . . . Robots Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Robot Build Rating . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Built . | . . . . . . . Authchips . | . . . . . . . Time . | . . . . . . . Total Part Build Rating . | . . . . . . . Part Studies Acquired 1 | . . . . . 1 . Parts Repaired . | . . . . . . . Time . | . . . . . . . Parts Recycled . | . . . . . . . Recycled Matter . | . . . . . . . Retrieved Matter . | . . . . . . . Retrieved Components . | . . . . . . . Parts Scanalyzed . | . . . . . . . Part Schematics Acquired . | . . . . . . . Parts Damaged . | . . . . . . . Bothacking | -11 -10 -10 -9 -9 -8 -8 ------------ Run | Yrd Mat Min Mat Min Mat Sto Used RIF Installer . | . . . . . . . Robots Hacked . | . . . . . . . Non-combat . | . . . . . . . Combat . | . . . . . . . Robot Hacks Applied . | . . . . . . . Relay Couplers Released . | . . . . . . . Fabnet Peak Effective % . | . . . . . . . Robots Rewired . | . . . . . . . Allies Hacked . | . . . . . . . Hacks Repelled . | . . . . . . . Allies | -11 -10 -10 -9 -9 -8 -8 -------- Run | Yrd Mat Min Mat Min Mat Sto Total Allies . | . . . . . . . Largest Group . | . . . . . . . Highest-Rated Group . | . . . . . . . Highest-Rated Ally . | . . . . . . . Total Orders . | . . . . . . . Ally Attacks . | . . . . . . . Total Damage . | . . . . . . . Kills . | . . . . . . . Allies Corrupted . | . . . . . . . Allies Melted . | . . . . . . . Intel | -11 -10 -10 -9 -9 -8 -8 ------- Run | Yrd Mat Min Mat Min Mat Sto Active Infowar (turns) 2366 | 15 77 271 100 853 887 163 Structural 2001 | . . . 98 853 887 163 Seismic 1766 | 15 77 271 100 853 450 . Robot Analysis Total 1 | . 1 . . . . . Derelict Logs Recovered 3 | . . 1 . 2 . . Drone Launches . | . . . . . . . Drone Recoveries . | . . . . . . . Exploration | -11 -10 -10 -9 -9 -8 -8 ------------- Run | Yrd Mat Min Mat Min Mat Sto Turns Passed 2501 | 134 77 271 100 853 887 179 Spaces Moved 1784 | 88 80 274 116 505 623 98 Core 13 | 13 . . . . . . Treads . | . . . . . . . Legs . | . . . . . . . Wheels 1771 | 75 80 274 116 505 623 98 Hover . | . . . . . . . Flight . | . . . . . . . Fastest Speed 50 | 50 80 80 80 80 86 130 Average Speed 95 | 75 80 80 80 81 111 151 Slowest Speed 160 | 80 80 80 80 86 160 160 Overloaded Moves . | . . . . . . . Propulsion Burnouts . | . . . . . . . Robots Hopped . | . . . . . . . Potential Cave-ins . | . . . . . . . Cave-ins Triggered . | . . . . . . . Exploration Rate (%) 37 | 4 14 57 24 80 58 22 Regions Visited 6 Branch Regions 3 Pre-discovered Areas 1 | . . . . 1 . . Known Exits Taken 1 | . . . . . 1 . Unknown Exits Taken 5 | 1 1 1 1 1 . . Scrap Searched 1 | . . . . 1 . . Spaces Dug . | . . . . . . . Terrain Destroyed 391 | . . 41 . 108 242 . Melee . | . . . . . . . Projectile 3 | . . . . . 3 . AOE 388 | . . 41 . 108 239 . Terrain Rammed . | . . . . . . . Walls Destroyed . | . . . . . . . Machines Disabled . | . . . . . . . Actions | -11 -10 -10 -9 -9 -8 -8 --------- Run | Yrd Mat Min Mat Min Mat Sto Total 2387 | 122 85 302 122 916 726 114 Wait 408 | . . 12 . 388 5 3 Move 1778 | 87 79 273 115 504 622 98 Hop . | . . . . . . . Pick Up 38 | 10 2 2 3 2 19 . Fast Attach 1 | . . . . . 1 . Attach 25 | 7 . 1 3 1 12 1 Detach 2 | . . . . . . 2 Swap 4 | . . 1 . . 3 . Drop 4 | . . . . . 4 . Fire 121 | 18 4 13 1 21 60 4 Melee 3 | . . . . . . 3 Ram 3 | . . . . . . 3 Kick . | . . . . . . . Crush . | . . . . . . . Escape Stasis . | . . . . . . . Rewire . | . . . . . . . Trap . | . . . . . . . Miscellaneous . | . . . . . . . Route ------- -11/Scrapyard -10/Materials -10/Mines -9/Materials -9/Mines -8/Materials (discovered 5 exits: Fac x3 / *Sto x2) -8/Storage History --------- Turn | Location | Event 15 | -11/Scrapyard | Discovered new exit (range 15) 135 | -11/Scrapyard | Entered Materials 178 | -10/Materials | Discovered new exit (range 16) 212 | -10/Materials | Entered Mines 269 | -10/Mines | Learned Materials non-interactive machine intel 286 | -10/Mines | Received a Rocket Launcher from a helpful Derelict 312 | -10/Mines | Build established: Mutant 312 | -10/Mines | YI-UF0 nonchalantly dropped a Grenade Launcher on the ground 358 | -10/Mines | Discovered new exit (range 12) 419 | -10/Mines | Assembled infested the area 424 | -10/Mines | Assisted by a Guerilla fighting off Assembled 483 | -10/Mines | Entered Materials 483 | -9/Materials | Evolved 2 slots: Propulsion x1, Utility x1 484 | -9/Materials | Loaded intel: 34 non-interactive machine locations 579 | -9/Materials | Discovered new exit (range 6) 583 | -9/Materials | Entered Mines 597 | -9/Mines | Met a Derelict bent on vengeance 699 | -9/Mines | Found a hidden stash of uninstalled traps 1371 | -9/Mines | Discovered new exit (range 13) 1436 | -9/Mines | Entered Materials 1436 | -8/Materials | Evolved 2 slots: Utility x2 1588 | -8/Materials | Identified exit to Factory 1732 | -8/Materials | Identified exit to Storage 1933 | -8/Materials | Lost 3 parts (3u) 1967 | -8/Materials | Destroyed 7 combat bots 2105 | -8/Materials | Lost 3 parts (2n1w) 2323 | -8/Materials | Entered Storage 2492 | -8/Storage | Core integrity fell below 50% 2499 | -8/Storage | Core integrity fell below 20% 2502 | -8/Storage | Destroyed by G-47 Trooper with Particle Gun Last Messages --------------- System corrupted: Component data lost. O/IRSRZED1=MR9%MCZAP System corrupted: Component data lost. Lgt. Armor Plating destroyed. Component Storage disabled. Slammed into G-50 Soldier. G-50 Soldier knocked back. Destabilizing: Core damaged (-22). Slammed into G-47 Trooper. System corrupted: Wheel+ rejected. Slammed into Y-45 Defender. Structural Scanner broken. Destabilizing: Short circuit. Critical hit (Burn: +37). Insulated Plating destroyed. Broken Structural Scanner destroyed. Lgt. Nuclear Core destroyed. Utility Shielding destroyed. Critical hit (Burn: +37). Destroyed Heat Sink. Map ----- +----------------------------------------------------+ | #############??????????????????????????? | | #####??????????????????????????? | | + ##??????????????????????????? | | ## ##??????????????????????????? | | ## ####### ??????????????????? | | ###+######/#######+##??????????????????? | | # + ^ ##??????????????????? | | #### # #^ ##??????????????????? | | # # # ##??????????????????? | | ?? + / + ##??????????????????? | | ?? ### # # ##??????????????????? | | ???### # # ##??????????????????? | | ?????? ######## ##??????????????????? | | ?????? ######## #####??????????????????? | | ?????????????## #####??????????????????? | | ??????????##### ##?????????????????????? | | ?? ### ######## ########## ??? ##??????? | | ??#### #####T## ########## ##??????? | | ? ##??????? | | ???????##### ########## ##??????? | | ??????? # ######## ## ? ###??????? | | ????????? + # # # ???????? | | ??????? #### # g # + ???????? | | ??? #### # """"" # # ???????? | | ???########??## + """ " Y ???????????? | | ??? #??## # """ @# ???????????? | | ?????????????## # Y g# ???????????? | | ?????????????## # gg g # ???????????? | | ?????????????## # g # ???????????? | | ?????????????## ##"T"###### ???????????? | | ?????????????## ########### ???????????? | | ?????????????## ## ????????????????? | | ?????????????## ##?????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ??????????????? ???????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | | ???????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 31 Energy Generation 14 Energy Capacity 160 Matter Stores 300 Matter Capacity 300 Sight Range 16 Terrain Scan Density 10 Armor Coverage 375 Resistance: EM 15 Utility Shielding 33 Evasion (%) 50 Item Schematics ----------------- None Robot Schematics ------------------ None Fabricated ------------ Nothing Repaired ---------- Nothing Studied --------- Wheel | -8/Materials | Hacked Alien Tech Used ----------------- None Achievements -------------- None Challenges ------------ None Game ------ Seed SpikedElectronTorch Manual? 0 Play Time 00:30:12 Cumulative 14.9 hours Start 2026.02.10 @ 00:36:14 End 2026.02.10 @ 01:03:57 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 32 Rogue 32 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 15 Gallery% 19 Achievement% 16 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Mouse Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 0 Map Filters NONE Filters NONE Steam 1 RUN: 3a462b3b-49fa-4f4d-a85f-a30a212960cf