Cogmind - Beta 15 @@@ ROGUE MODE // 2025.09.19 @ 15:45:43 Player: Petvaria Result: Destroyed by H-66 Slayer with Heavy Assault Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (5) 1000 Robots Destroyed (28) 140 Value Destroyed (1060) 1060 Prototype IDs (2) 40 Alien Tech Used (0) 0 Bonus (300) 300 TOTAL SCORE: 5040 Bonus ------- Registered with UFD 300 Cogmind --------- Core Integrity 0/1000 Matter 176/300 Energy 100/100 System Corruption 15% Temperature Cool (0) Movement Core (800) Ox15 Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (5) --- (None) > --- UTILITY (9) ------ High-capacity Storage Unit Advanced Targeting Computer Melee Analysis Suite Advanced Melee Analysis Suite Improved Weapon Shielding > --- WEAPON (2) ------- Companion Sword > --- INVENTORY (20) --- Deep Structural Scanner Improved Terrain Scanner Surveybot 17 Chip Improved Utility Shielding Improved Weapon Shielding CPS Tube (2) Peak State ------------ > --- POWER ------------ Improved Deuterium Engine > --- PROPULSION ------- Improved Aluminum Leg Carbon-fiber Leg Improved Carbon-fiber Leg > --- UTILITY ---------- High-capacity Storage Unit Advanced Targeting Computer Melee Analysis Suite Advanced Melee Analysis Suite Improved Weapon Shielding > --- WEAPON ----------- Companion Sword > --- INVENTORY -------- Carbon-fiber Leg Deep Structural Scanner Improved Terrain Scanner Surveybot 17 Chip Improved Utility Shielding Improved Weapon Shielding CPS Tube [Rating: 36] Favorites ----------- Power Light Ion Engine Engine Light Ion Engine Power Core Light Nuclear Core Propulsion Light Treads Treads Light Treads Leg Carbon-fiber Leg Wheel Armored Wheel Utility High-capacity Storage Unit Device V3-11A's Pendant Storage High-capacity Storage Unit Processor Improved Targeting Computer Protection Improved Light Armor Plating Weapon Heavy Assault Rifle Energy Gun Medium Laser Energy Cannon Subdweller Beam Cannon Ballistic Gun Heavy Assault Rifle Impact Weapon Hammer Slashing Weapon Companion Sword Build | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Slots Evolved 10 | . . . . . 10 Power . | . . . . . . Propulsion 3 | . . . . . 3 Utility 7 | . . . . . 7 Weapon . | . . . . . . Parts Attached 36 | 6 5 1 2 4 18 Power 5 | 1 1 . 1 . 2 Engine 4 | 1 . . 1 . 2 Core 1 | . 1 . . . . Reactor . | . . . . . . Propulsion 12 | 2 . . . 2 8 Treads 4 | 2 . . . . 2 Leg 6 | . . . . . 6 Wheel 2 | . . . . 2 . Hover . | . . . . . . Flight . | . . . . . . Utility 9 | 1 2 . . 2 4 Device 1 | . . . . 1 . Storage 2 | 1 1 . . . . Processor 4 | . 1 . . . 3 Hackware . | . . . . . . Protection 2 | . . . . 1 1 Artifact . | . . . . . . Weapon 10 | 2 2 1 1 . 4 Energy Gun 3 | 2 . 1 . . . Energy Cannon 1 | . . . . . 1 Ballistic Gun 4 | . 1 . 1 . 2 Ballistic Cannon . | . . . . . . Launcher . | . . . . . . Special Weapon . | . . . . . . Impact Weapon 1 | . 1 . . . . Slashing Weapon 1 | . . . . . 1 Piercing Weapon . | . . . . . . Special Melee Weapon . | . . . . . . Unidentified Prototypes 2 | . . . . 1 1 Parts Lost 21 | . . . 1 . 20 Power 4 | . . . 1 . 3 Propulsion 12 | . . . . . 12 Utility 1 | . . . . . 1 Weapon 4 | . . . . . 4 Highest Loss Streak 13 | . . . 1 . 13 To Critical Strikes . | . . . . . . Average Backups 15 | 1 10 12 14 17 17 Power 1 | . 1 1 . 1 1 Propulsion 3 | . 2 2 2 4 4 Utility 3 | . . 1 2 4 7 Weapon 6 | . 7 8 9 7 3 Tool/Special . | . . . . . . Unused Backups 10 | . . . . 4 6 Power . | . . . . . . Propulsion 1 | . . . . 1 . Utility 6 | . . . . 1 5 Weapon 2 | . . . . 2 . Tool/Special 1 | . . . . . 1 Average Slot Usage (%) 86 | . 97 100 99 86 43 Engine 8 | . 7 . 7 14 1 Core 3 | . 6 14 6 . . Treads 23 | . 28 28 28 24 5 Wheel 2 | . . . . 3 7 Storage 13 | . 14 14 14 14 5 Processor 5 | . 11 14 14 . 5 Protection 1 | . . . . 1 3 Energy Gun 12 | . 11 11 14 14 3 Ballistic Gun 12 | . 12 14 14 14 4 Impact Weapon 1 | . 4 2 . . . Peak Build Rating 36 | 6 12 13 13 17 36 Average Rating 12 | 4 10 12 11 11 20 On Entrance 9 | . 6 12 13 11 17 Naked Turns . | . . . . . . Heaviest Build 55 | 14 55 50 50 51 53 Greatest Support 48 | 40 40 40 40 40 48 Greatest Overweight (x) 15 | . 1 1 1 1 15 Average Overweight (x) . | . . 1 1 1 1 Largest Inventory Capacity 20 | 8 20 20 20 20 20 Average Capacity 19 | 7 18 20 20 20 20 Most Carried 20 | 4 12 14 15 20 20 Average Carried 15 | 1 10 12 14 17 17 Final Capacity 20 | 8 20 20 20 20 20 Final Carried 20 | 4 12 14 14 20 6 Class Distribution -------------------- 100% | Mutant Dominant Class ---------------- Mutant | -10/Materials Mutant | -10/Subcaves Mutant | -7/Recycling Mutant | -7/Scraptown Mutant | -5/Factory Resources | -11 -10 -10 -7 -7 -5 ----------- Run | Yrd Mat Sub Rec Scr Fac Matter Collected 762 | 205 187 36 57 10 267 Remotely . | . . . . . . Salvage Created 1478 | . 429 46 69 . 934 Parts 67 | . 32 6 3 . 26 Haulers Intercepted . | . . . . . . Recyclers Shooed 4 | . 1 . 2 . 1 Parts Field Recycled . | . . . . . . Retrieved Matter . | . . . . . . Parts Self-Destructed . | . . . . . . Prevented . | . . . . . . Kills | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Combat Hostiles Destroyed 22 | . 8 1 1 . 12 Melee 3 | . . . . . 3 Guns 19 | . 8 1 1 . 9 Classes Destroyed 10 | . 4 1 1 . 4 Worker 3 | . 3 . . . . Builder 1 | . 1 . . . . Tunneler 1 | . 1 . . . . Recycler 1 | . . . . . 1 Grunt 17 | . 8 . . . 9 Brawler 1 | . . . . . 1 Duelist 1 | . . . . . 1 Sentry 1 | . . . 1 . . Programmer 1 | . . . . . 1 Subdweller 1 | . . 1 . . . Best Kill Streak 3 | . 3 1 1 . 3 Combat Bots Only 3 | . 2 1 1 . 3 Max Kills in Single Turn 1 | . 1 1 1 . 1 Gunslinging . | . . . . . . Exploded . | . . . . . . Melee 1 | . . . . . 1 Uniques/NPCs Destroyed . | . . . . . . Combat | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Hostile Shots Fired 264 | . 47 3 9 . 205 Missed 67 | . 9 1 1 . 56 Hits 197 | . 38 2 8 . 149 Melee 10 | . . . . . 10 Projectile 187 | . 38 2 8 . 139 AOE 1 | . . . . . 1 Critical Strikes 12 | . 1 . . . 11 Actively Blocked 1 | . . . . . 1 Damage Taken 3620 | . 476 58 62 . 3024 Core 1119 | . 99 . 17 . 1003 Absorbed by Shields . | . . . . . . Redirected to Shielding 39 | . . . . . 39 Core Remaining (%) 76 | 100 . . . 53 . Volleys Fired 100 | . 27 2 4 . 67 Largest 2 | . 2 2 2 . 2 Hottest 103 | . 100 73 73 . 103 Shots Fired 195 | . 54 4 8 . 129 Gun 192 | . 54 4 8 . 126 Cannon 3 | . . . . . 3 Launcher . | . . . . . . Special . | . . . . . . Kinetic 109 | . 24 2 4 . 79 Thermal 86 | . 30 2 4 . 50 Explosive . | . . . . . . Electromagnetic . | . . . . . . Robot Hit Streak 16 | . 8 6 12 . 16 Robot Miss Streak 3 | . 1 . 1 . 3 Penetration Max . | . . . . . . Secondary Targets 3 | . 1 . . . 2 Max Gunslinging Chain 1 | . 1 . . . 1 Shots Hit Robots 162 | . 42 3 7 . 110 Core Hits 75 | . 21 2 5 . 47 Critical Kills . | . . . . . . Critical Parts Destroyed . | . . . . . . Critical Strikes 7 | . 3 . . . 4 Burn 7 | . 3 . . . 4 Melee Attacks 17 | . 3 3 . . 11 Impact 6 | . 3 3 . . . Slashing 11 | . . . . . 11 Piercing . | . . . . . . Sneak Attacks 1 | . 1 . . . . Combat Hostiles . | . . . . . . Follow-up Attacks 1 | . . . . . 1 Damage Inflicted 2700 | . 621 42 114 . 1923 Guns 2177 | . 567 42 114 . 1454 Cannons 82 | . . . . . 82 Explosions . | . . . . . . Melee 441 | . 54 . . . 387 Ramming . | . . . . . . Kinetic 1351 | . 253 18 64 . 1016 Thermal 908 | . 314 24 50 . 520 Explosive . | . . . . . . Electromagnetic . | . . . . . . Impact 54 | . 54 . . . . Slashing 387 | . . . . . 387 Piercing . | . . . . . . Highest Corruption 15 | . . . . . 15 Average Corruption 8 | . . . . . 8 Corruption Purged . | . . . . . . Corruption Blocked . | . . . . . . Effects 9 | . . . . . 9 Message Errors 2 | . . . . . 2 Matter Fused 2 | . . . . . 2 Heat Flow Errors 1 | . . . . . 1 Energy Discharges 1 | . . . . . 1 Data Loss (minor) 2 | . . . . . 2 Data Loss (major) 1 | . . . . . 1 Overload Shots . | . . . . . . Overflow Damage 44 | . 39 . . . 5 Projectiles . | . . . . . . Explosions . | . . . . . . Melee 44 | . 39 . . . 5 Knockbacks . | . . . . . . Impact . | . . . . . . Kinetic . | . . . . . . Secondary . | . . . . . . Self-Inflicted Damage . | . . . . . . Shots . | . . . . . . Rammed . | . . . . . . Targets Rammed . | . . . . . . Kicked . | . . . . . . Crushed . | . . . . . . Highest Temperature 190 | . 181 . 17 . 190 Average Temperature 49 | . 52 . 11 . 51 Received Heat Transfer 1083 | . 279 18 18 . 768 Siege Activations . | . . . . . . Martial Activations . | . . . . . . Shielding Activations . | . . . . . . Robots Disrupted . | . . . . . . Combat Hostiles . | . . . . . . Robots Corrupted 1 | . 1 . . . . Combat Hostiles . | . . . . . . Parts Fried . | . . . . . . Impact Corruptions 1 | . 1 . . . . Robots Melted . | . . . . . . Combat Hostiles . | . . . . . . Parts Melted 3 | . 1 1 . . 1 Heat Transferred 3071 | . 1147 74 148 . 1702 Parts Sabotaged . | . . . . . . Parts Stolen . | . . . . . . Parts Stripped . | . . . . . . Power Chain Reactions . | . . . . . . Alert | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Maximum Alert Level . | . . . . . . Low Security (%) 100 | 100 100 . 100 . 100 Level 1 . | . . . . . . Level 2 . | . . . . . . Level 3 . | . . . . . . Level 4 . | . . . . . . Level 5 . | . . . . . . High Security . | . . . . . . Max Security . | . . . . . . Peak Influence 57 | . 57 . 20 . 55 Initial . | . . . . . . Average 15 | . 20 . 1 . 20 Influence Increases 603 | . 233 . 20 . 350 Destroy 0b10 Robot/C 420 | . 160 . 20 . 240 Destroy 0b10 Robot/NC 30 | . 25 . . . 5 Destroy Leader 60 | . 30 . . . 30 Destroy Structure 3 | . 3 . . . . Lose Combat Pursuer 90 | . 15 . . . 75 Influence Decreases 591 | . 233 . 20 . 338 Time Decay 429 | . 233 . 20 . 176 Lost Part 162 | . . . . . 162 Squads Dispatched 3 | . . . . . 3 Investigation . | . . . . . . Extermination 1 | . . . . . 1 Reinforcement 2 | . . . . . 2 Assault . | . . . . . . Garrison . | . . . . . . Intercept . | . . . . . . Searches Triggered . | . . . . . . Construction Impeded . | . . . . . . Haulers Reinforced 1 | . . . . . 1 Active Scanning Responses . | . . . . . . Cargo Convoy Interrupts . | . . . . . . Stealth | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Distress Signals 4 | . 1 . . . 3 Communications Jammed . | . . . . . . Distress Signals . | . . . . . . Times Spotted 44 | . 18 1 1 . 24 Peak Tracking Total 7 | . 5 1 1 . 7 Tactical Retreats 5 | . 1 . . . 4 Traps | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Traps Triggered 1 | . . . . . 1 Indirectly . | . . . . . . Trap Hack Attempts . | . . . . . . Triggered . | . . . . . . Disarmed . | . . . . . . Reprogrammed . | . . . . . . Reused . | . . . . . . Traps Extracted . | . . . . . . Installed . | . . . . . . Triggered . | . . . . . . Machines | -11 -10 -10 -7 -7 -5 ---------- Run | Yrd Mat Sub Rec Scr Fac Machines Disabled . | . . . . . . Max in Single Turn . | . . . . . . Machines Repaired . | . . . . . . Machines Dismantled . | . . . . . . Machines Sabotaged . | . . . . . . Overloaded Fab Kills . | . . . . . . Hacking | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Machines Accessed 4 | . . . . 4 . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Total Hacks 26 | . . . . 26 . Successful 26 | . . . . 26 . Failed . | . . . . . . Catastrophic . | . . . . . . Database Lockouts . | . . . . . . Manual . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Terminal Hacks 26 | . . . . 26 . Record 21 | . . . . 21 . Robot Analysis 4 | . . . . 4 . Open Door 1 | . . . . 1 . Fabricator Hacks . | . . . . . . Repair Station Hacks . | . . . . . . Recycling Unit Hacks . | . . . . . . Scanalyzer . | . . . . . . Garrison Access Hacks . | . . . . . . Unauthorized Hacks . | . . . . . . Terminals . | . . . . . . Fabricators . | . . . . . . Repair Stations . | . . . . . . Recycling Units . | . . . . . . Scanalyzers . | . . . . . . Garrison Access . | . . . . . . Data Cores Recovered . | . . . . . . Used . | . . . . . . Hacking Detections . | . . . . . . Full Trace Events . | . . . . . . Feedback Events . | . . . . . . Feedback Blocked . | . . . . . . Robot Schematics Acquired . | . . . . . . Robots Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Robot Build Rating . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Built . | . . . . . . Authchips . | . . . . . . Time . | . . . . . . Total Part Build Rating . | . . . . . . Parts Repaired . | . . . . . . Time . | . . . . . . Parts Recycled . | . . . . . . Recycled Matter . | . . . . . . Retrieved Matter . | . . . . . . Retrieved Components . | . . . . . . Parts Scanalyzed . | . . . . . . Part Schematics Acquired . | . . . . . . Parts Damaged . | . . . . . . Bothacking | -11 -10 -10 -7 -7 -5 ------------ Run | Yrd Mat Sub Rec Scr Fac Used RIF Installer . | . . . . . . Robots Hacked . | . . . . . . Non-combat . | . . . . . . Combat . | . . . . . . Robot Hacks Applied . | . . . . . . Relay Couplers Released . | . . . . . . Fabnet Peak Effective % . | . . . . . . Robots Rewired . | . . . . . . Allies Hacked . | . . . . . . Hacks Repelled . | . . . . . . Allies | -11 -10 -10 -7 -7 -5 -------- Run | Yrd Mat Sub Rec Scr Fac Total Allies . | . . . . . . Largest Group . | . . . . . . Highest-Rated Group . | . . . . . . Highest-Rated Ally . | . . . . . . Total Orders . | . . . . . . Ally Attacks . | . . . . . . Total Damage . | . . . . . . Kills . | . . . . . . Allies Corrupted . | . . . . . . Allies Melted . | . . . . . . Intel | -11 -10 -10 -7 -7 -5 ------- Run | Yrd Mat Sub Rec Scr Fac Active Infowar (turns) . | . . . . . . Robot Analysis Total 4 | . . . . 4 . Derelict Logs Recovered 1 | . . . . 1 . Drone Launches . | . . . . . . Drone Recoveries . | . . . . . . Exploration | -11 -10 -10 -7 -7 -5 ------------- Run | Yrd Mat Sub Rec Scr Fac Turns Passed 4464 | 114 759 639 332 2170 450 Spaces Moved 1859 | 63 236 257 130 1026 147 Core 16 | 13 . . . . 3 Treads 1450 | 50 236 257 130 777 . Legs 7 | . . . . . 7 Wheels 386 | . . . . 249 137 Hover . | . . . . . . Flight . | . . . . . . Fastest Speed 50 | 50 160 240 240 110 110 Average Speed 208 | 137 228 240 240 208 128 Slowest Speed 800 | 160 240 240 240 240 800 Overloaded Moves . | . . . . . . Propulsion Burnouts . | . . . . . . Robots Hopped . | . . . . . . Potential Cave-ins . | . . . . . . Cave-ins Triggered . | . . . . . . Exploration Rate (%) 29 | 4 31 29 34 77 4 Regions Visited 5 Branch Regions 3 Pre-discovered Areas 5 | . . . . 5 . Known Exits Taken 1 | . . . . 1 . Unknown Exits Taken 4 | 1 1 1 1 . . Scrap Searched 5 | . . . . 5 . Spaces Dug 3 | . 2 1 . . . Terrain Destroyed 3 | . 2 1 . . . Melee 3 | . 2 1 . . . Projectile . | . . . . . . AOE . | . . . . . . Terrain Rammed . | . . . . . . Walls Destroyed . | . . . . . . Machines Disabled . | . . . . . . Actions | -11 -10 -10 -7 -7 -5 --------- Run | Yrd Mat Sub Rec Scr Fac Total 2225 | 91 396 269 142 1061 266 Wait 142 | 13 112 2 5 4 6 Move 1854 | 62 235 256 129 1025 147 Hop . | . . . . . . Pick Up 46 | 10 10 2 1 17 6 Fast Attach 2 | . 1 . . . 1 Attach 30 | 6 1 . 1 2 20 Detach 1 | . . . . 1 . Swap 13 | . 5 4 2 2 . Drop 13 | . 2 . . 10 1 Fire 100 | . 27 2 4 . 67 Melee 16 | . 3 3 . . 10 Ram . | . . . . . . Kick . | . . . . . . Crush . | . . . . . . Escape Stasis 8 | . . . . . 8 Rewire . | . . . . . . Trap . | . . . . . . Miscellaneous . | . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: [*Mat x2] / [*Min] / [*Sub]) -10/Subcaves -7/Recycling -7/Scraptown (discovered 2 exits: *Fac x2) -5/Factory (discovered 6 exits: Fac x3 / Upp x2 / Ext) History --------- Turn | Location | Event 6 | -11/Scrapyard | Discovered new exit (range 16) 115 | -11/Scrapyard | Entered Materials 309 | -10/Materials | Build established: Mutant 517 | -10/Materials | Discovered new exit (range 6) 643 | -10/Materials | Discovered new exit (range 16) 752 | -10/Materials | Discovered new exit (range 15) 857 | -10/Materials | Discovered new exit (range 8) 874 | -10/Materials | Entered Subcaves 1185 | -10/Subcaves | Shifting Twisted Machinery released Sub. Beam Cannon 1196 | -10/Subcaves | Shifting Twisted Machinery released Piercing Trap 1441 | -10/Subcaves | Visited triangular shrine 1455 | -10/Subcaves | Found Prototype Device 1508 | -10/Subcaves | Discovered new exit (range 3) 1513 | -10/Subcaves | Entered Recycling 1787 | -7/Recycling | Scanned before Scraplab entrance 1821 | -7/Recycling | Entered Scraplab 1840 | -7/Recycling | Discovered new exit (range 3) 1845 | -7/Recycling | Entered Scraptown 1848 | -7/Scraptown | Identified V3-11A's Pendant 2006 | -7/Scraptown | Delivered V3-11A's Pendant to T0-NE2 in exchange for information 2232 | -7/Scraptown | Scanned Subdweller tech in exchange for log data 2240 | -7/Scraptown | Learned location of Armory (-4) 2277 | -7/Scraptown | Discovered new exit (range 11) 2452 | -7/Scraptown | Visited UFD Registry 2452 | -7/Scraptown | Registered with UFD as "Cargodriver" 2503 | -7/Scraptown | Visited Bundlers 3278 | -7/Scraptown | Visited Junk Repository 3645 | -7/Scraptown | Visited Analyses Database 3731 | -7/Scraptown | Visited Cartography Club 3758 | -7/Scraptown | Found Surveybot 17 Chip 3798 | -7/Scraptown | Found Deep Structural Scanner 3808 | -7/Scraptown | Learned location of Cetus (-5) 3808 | -7/Scraptown | Learned location of Hub_04(d) (-5) 3808 | -7/Scraptown | Learned 16 Factory zone layouts 3808 | -7/Scraptown | Learned 8 Factory zone layouts 3808 | -7/Scraptown | Learned 4 Access zone layouts 3808 | -7/Scraptown | Learned 8 Research zone layouts 3808 | -7/Scraptown | Learned 12 Research zone layouts 3808 | -7/Scraptown | Learned 8 Upper Caves zone layouts 3808 | -7/Scraptown | Learned 8 Access zone layouts 3808 | -7/Scraptown | Learned 12 Proximity Caves zone layouts 3808 | -7/Scraptown | Learned Factory emergency access door positions 3808 | -7/Scraptown | Learned location of 3 exits from Factory 3808 | -7/Scraptown | Learned location of 2 exits from Upper Caves 3808 | -7/Scraptown | Identified exit to Factory 3846 | -7/Scraptown | Visited Abandonware Association 3854 | -7/Scraptown | Learned abandonware demo "OVRCLOCK.EXE" 3858 | -7/Scraptown | Learned abandonware demo "KABOOM.EXE" 3858 | -7/Scraptown | Learned abandonware demo "POISON.EXE" 3900 | -7/Scraptown | Visited Research Penetration Think Tank 3931 | -7/Scraptown | Visited Sword Containment 4015 | -7/Scraptown | Entered Factory 4015 | -5/Factory | Evolved 10 slots: Propulsion x3, Utility x7 4016 | -5/Factory | Identified exit to Extension 4017 | -5/Factory | Identified exit to Upper Caves 4017 | -5/Factory | Identified exit to Factory 4275 | -5/Factory | Lost 3 parts (2n1u) 4423 | -5/Factory | System corruption reached 10% 4427 | -5/Factory | Core integrity fell below 50% 4445 | -5/Factory | Core integrity fell below 20% 4465 | -5/Factory | Destroyed by H-66 Slayer with Heavy Assault Rifle Last Messages --------------- Penetrated by Slug. R-10 Processor suffers critical hit (Destroy). 3YPDCOAHOU5#BTIXJS>G5 R-10 Processor collects Wheel. Penetrated by Slug. P-70 Sage destroyed. U-05 Engineer builds a Door. R-10 Processor collects Imp. Remote Datajack. P-70 Sage resets R-10 Processor, system corruption cleaned. U-05 Engineer lays Concrete. The unstable cave ceiling collapses. U-05 Engineer lays Concrete. Slug penetrates Wall. U-05 Engineer lays Concrete. U-05 Engineer builds a Wall. Slug penetrates Wall. Wall collapses. U-05 Engineer lays Concrete. Penetrated by Slug. 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