Cogmind - Beta 15 @@@ ROGUE MODE // 2025.06.05 @ 19:33:40 Player: CheifClapdad Result: Destroyed by H-66 Slayer with Gauss Rifle Performance ------------- Evolutions (5) 2500 Regions Visited (11) 2200 Robots Destroyed (149) 745 Value Destroyed (4780) 4780 Prototype IDs (14) 280 Alien Tech Used (0) 0 Bonus (833) 833 TOTAL SCORE: 11338 Bonus ------- High Alert Combat Kills 33 Entered DSFs 500 Met Data Miner 300 Cogmind --------- Core Integrity 0/1000 Matter 22/300 Energy 100/100 System Corruption 4% Temperature Cool (0) Movement Core (50) Location -5/Factory Parts ------- > --- POWER (1) -------- (None) > --- PROPULSION (6) --- (None) > --- UTILITY (7) ------ Salvage Targeting Computer Improved Target Analyzer > --- WEAPON (3) ------- (None) > --- INVENTORY (5) ---- Medium Matter Pod (100) Improved Signal Interpreter Light Regenerative Plating Smartbomb Launcher Peak State ------------ > --- POWER ------------ Light Deuterium Engine > --- PROPULSION ------- Advanced Treads Advanced Treads Advanced Treads Armored Leg > --- UTILITY ---------- Improved Heat Sink High-capacity Storage Unit Machine Analyzer Advanced Sensor Array Target Analyzer Target Analyzer Focal Shield > --- WEAPON ----------- Lightning Gun Improved Assault Rifle Coil Gun > --- INVENTORY -------- Light Deuterium Engine Improved Deuterium Engine Improved Deuterium Engine Aluminum Leg Aluminum Leg Carbon-fiber Leg Improved Titanium Leg Flexi-carbon Leg Medium Matter Pod Force Field Improved EM Shotgun Improved EM Shotgun Shock Rifle Shock Rifle Particle Gun Pulse Rifle Proton Cannon Heavy Flak Cannon Rocket Launcher Mini Grenade Launcher [Rating: 58] Favorites ----------- Power Light Deuterium Engine Engine Light Deuterium Engine Power Core Micro Fission Core Propulsion Advanced Treads Treads Advanced Treads Leg Carbon-fiber Leg Wheel Wheel Hover Unit Hover Unit Flight Unit Biomechanical Wings Utility High-capacity Storage Unit Device Focal Shield Storage High-capacity Storage Unit Processor Target Analyzer Protection Propulsion Shielding Weapon Improved Assault Rifle Energy Gun Improved EM Shotgun Energy Cannon Proton Cannon Ballistic Gun Improved Assault Rifle Ballistic Cannon Flak Cannon Launcher Mini Grenade Launcher Build | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Slots Evolved 10 | . . 2 2 2 . 2 . . . . 2 Power . | . . . . . . . . . . . . Propulsion 4 | . . 2 . . . . . . . . 2 Utility 5 | . . . 2 1 . 2 . . . . . Weapon 1 | . . . . 1 . . . . . . . Parts Attached 137 | 6 9 28 16 4 13 23 1 5 . 9 23 Power 15 | 1 . 4 1 1 1 3 . 1 . 1 2 Engine 14 | 1 . 4 1 1 1 3 . 1 . 1 1 Core 1 | . . . . . . . . . . . 1 Reactor . | . . . . . . . . . . . . Propulsion 47 | 2 4 11 8 2 6 6 1 1 . 1 5 Treads 12 | . 2 1 2 . 1 3 1 . . . 2 Leg 23 | 2 . 1 6 2 5 2 . 1 . 1 3 Wheel 6 | . . 6 . . . . . . . . . Hover 5 | . 2 3 . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . Utility 32 | 1 2 4 2 . 2 7 . . . 6 8 Device 13 | . 1 1 . . 1 3 . . . 3 4 Storage 6 | 1 . 2 . . . . . . . 3 . Processor 5 | . . . . . . 3 . . . . 2 Hackware . | . . . . . . . . . . . . Protection 8 | . 1 1 2 . 1 1 . . . . 2 Artifact . | . . . . . . . . . . . . Weapon 43 | 2 3 9 5 1 4 7 . 3 . 1 8 Energy Gun 18 | 1 . 4 2 . 2 4 . 2 . 1 2 Energy Cannon 5 | . . 1 . . . 1 . . . . 3 Ballistic Gun 9 | 1 2 2 1 . 2 1 . . . . . Ballistic Cannon 6 | . . 1 1 1 . 1 . 1 . . 1 Launcher 5 | . 1 1 1 . . . . . . . 2 Special Weapon . | . . . . . . . . . . . . Impact Weapon . | . . . . . . . . . . . . Slashing Weapon . | . . . . . . . . . . . . Piercing Weapon . | . . . . . . . . . . . . Special Melee Weapon . | . . . . . . . . . . . . Unidentified Prototypes 4 | . . 2 1 . . 1 . . . . . Corrupted Parts 5 | . . . . 1 1 2 . . . 1 . System Corruption 5 | . . . . 1 1 2 . . . 1 . Parts Lost 94 | . . 15 9 . 9 11 . 13 . 9 28 Power 12 | . . 2 1 . 2 2 . 2 . 1 2 Propulsion 32 | . . 8 4 . 3 4 . 4 . 1 8 Utility 21 | . . 1 2 . 2 1 . 3 . 4 8 Weapon 29 | . . 4 2 . 2 4 . 4 . 3 10 Highest Loss Streak 12 | . . 9 4 . 3 6 . 12 . 5 10 To Critical Strikes . | . . . . . . . . . . . . Average Backups 12 | 5 7 10 17 19 17 16 20 16 11 7 5 Power 1 | . 1 . 1 1 . 2 3 2 1 . . Propulsion 3 | 3 3 2 6 9 8 5 5 3 1 . . Utility 1 | . 1 2 1 1 . 1 2 2 2 2 3 Weapon 5 | 1 1 4 7 7 7 7 10 8 7 4 . Tool/Special . | . . . . . . . . . . . . Unused Backups 9 | . 2 3 . . 1 . . . . . 3 Power . | . . . . . . . . . . . . Propulsion 3 | . 1 1 . . 1 . . . . . . Utility 5 | . . 2 . . . . . . . . 3 Weapon 1 | . 1 . . . . . . . . . . Tool/Special . | . . . . . . . . . . . . Average Slot Usage (%) 79 | . 92 85 78 69 78 78 100 91 60 86 53 Engine 6 | . 14 10 8 7 5 5 6 5 6 5 2 Treads 6 | . 1 1 3 . 2 15 21 16 . . 2 Leg 12 | . 2 . 19 27 26 8 4 8 26 26 8 Wheel 2 | . . 19 6 . . . . . . . . Hover 3 | . 24 16 . . . . . . . . . Device 10 | . 10 3 . . 6 12 20 17 13 13 11 Storage 9 | . 14 11 9 7 7 6 6 6 6 16 8 Processor 4 | . . . . . . 8 13 10 6 3 1 Protection 3 | . . 1 13 7 4 . 6 3 . . 2 Energy Gun 7 | . 9 6 4 7 5 6 6 8 . 14 4 Ballistic Gun 5 | . 15 9 3 . 4 9 13 8 . . . Ballistic Cannon 2 | . . 3 8 11 11 . . . . . . Launcher 1 | . . . . . . . . 2 . 4 2 Peak Build Rating 58 | 6 9 16 30 32 41 58 56 53 43 53 51 Average Rating 35 | 3 7 12 24 27 35 41 55 49 38 47 35 On Entrance 29 | . 6 8 16 24 32 30 56 53 44 38 51 Naked Turns . | . . . . . . . . . . . . Heaviest Build 80 | 11 15 57 72 80 74 64 61 62 52 64 75 Greatest Support 89 | 20 20 46 55 55 80 66 89 89 71 71 66 Greatest Overweight (x) 9 | 2 1 4 4 1 3 9 . . . . 3 Average Overweight (x) . | . . . 2 1 . . . . . . . Largest Inventory Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 20 Average Capacity 17 | 7 8 13 20 20 20 20 20 20 20 20 16 Most Carried 20 | 8 8 20 20 20 20 20 20 20 12 12 8 Average Carried 12 | 5 7 11 18 19 17 16 20 16 11 7 5 Final Capacity 20 | 8 8 20 20 20 20 20 20 20 20 20 5 Final Carried 20 | 6 8 20 20 19 20 20 20 9 12 7 5 Class Distribution -------------------- 29% | Mutant 21% | Scavenger-Tank 12% | Tank 12% | Gunner 10% | Scavenger-Mutant 6% | Skirmisher 4% | Scavenger-Skirmisher Dominant Class ---------------- Mutant | -10/Materials Scavenger-Mutant | -9/Materials Mutant | -8/Materials Tank | -7/Factory Tank | -7/DSF Gunner | -6/Factory Tank | -6/Lower Caves Scavenger-Tank | -6/Lower Caves Mutant | -6/Data Miner Scavenger-Tank | -5/Proximity Caves Mutant | -5/Factory Resources | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ----------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Matter Collected 3641 | 245 264 597 573 25 235 799 81 244 . 366 212 Remotely . | . . . . . . . . . . . . Salvage Created 5320 | 47 420 1118 895 25 108 1298 21 162 . 488 738 Parts 268 | 3 22 65 46 2 5 62 2 1 . 29 31 Haulers Intercepted 6 | . 2 2 2 . . . . . . . . Recyclers Shooed 9 | . . . 1 . . 6 . . . . 2 Parts Field Recycled . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Parts Self-Destructed 30 | . . . . . . . 8 3 . 19 . Prevented 3 | . . . . . . . . 1 . 2 . Kills | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Combat Hostiles Destroyed 103 | . 8 19 24 . 5 11 1 5 . 14 16 Guns 41 | . 8 10 6 . 2 6 1 1 . 4 3 Cannons 33 | . . 6 13 . 3 5 . . . . 6 AOE 26 | . . 3 4 . . . . 4 . 10 5 Classes Destroyed 18 | 2 4 4 2 . 3 2 . 1 . . . Worker 11 | 1 . 2 1 . . 3 . . . . 4 Builder 8 | . . 1 3 . . 2 . . . . 2 Tunneler 3 | 1 . . 1 1 . . . . . . . Hauler 6 | . 2 2 2 . . . . . . . . Recycler 10 | . . 4 . . . 6 . . . . . Mechanic 1 | . . . . . . 1 . . . . . Operator 3 | . . . 1 . . 1 . . . . 1 Watcher 4 | . 2 1 1 . . . . . . . . Swarmer 28 | . 3 5 3 . 2 4 1 . . 9 1 Grunt 44 | . 5 7 16 . . 3 . 3 . 3 7 Brawler 1 | . . . 1 . . . . . . . . Duelist 5 | . . 1 1 . . . . 1 . 1 1 Sentry 11 | . . 6 3 . . . . . . . 2 Specialist 1 | . . . . . 1 . . . . . . Hunter 2 | . . . . . 1 . . . . . 1 Programmer 9 | . . . . . . 4 . . . 1 4 Heavy 1 | . . . . . 1 . . . . . . Behemoth 1 | . . . . . . . . 1 . . . Best Kill Streak 15 | 2 3 6 15 1 1 5 1 4 . 4 9 Combat Bots Only 8 | . 3 6 8 . 1 5 1 4 . 4 3 Max Kills in Single Turn 4 | 1 2 3 3 1 1 4 1 3 . 4 2 Gunslinging 1 | . 1 . . . . . . . . . . Exploded 3 | . . 3 2 . . . . 3 . 3 1 Melee . | . . . . . . . . . . . . Uniques/NPCs Destroyed . | . . . . . . . . . . . . Combat | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Hostile Shots Fired 958 | . 38 169 103 . 138 102 5 76 . 65 262 Missed 275 | . 17 55 22 . 37 29 1 13 . 18 83 Hits 683 | . 21 114 81 . 101 73 4 63 . 47 179 Melee 11 | . . 3 5 . . . . . . 3 . Projectile 672 | . 21 111 76 . 101 73 4 63 . 44 179 AOE 4 | . . 1 . . . . . . . . 3 Critical Strikes 32 | . . 3 4 . 5 4 . 6 . 1 9 Actively Blocked 1 | . . . . . . . . 1 . . . Damage Taken 12480 | . 214 1502 1406 . 1814 1434 43 1309 . 758 4000 Core 2065 | . 48 353 22 . 244 143 . 172 . 70 1013 Absorbed by Shields 35 | . . . . . . . . . . . 35 Redirected to Shielding 51 | . . . . . . . 6 45 . . . Ignored by Resistances 326 | . . . . . . . 12 190 . 82 42 Regen/Repaired (Parts) 64 | . . . . . . . . . . . 64 Core Remaining (%) 67 | 100 80 11 96 . 65 . . . . 54 . Volleys Fired 429 | 3 38 68 74 2 30 61 3 28 . 35 87 Largest 3 | 2 2 2 2 3 3 3 3 3 . 3 3 Hottest 218 | 60 60 110 82 119 119 143 108 161 . 178 218 Shots Fired 738 | 6 72 115 112 6 47 139 9 57 . 64 111 Gun 487 | 6 72 86 41 2 19 115 9 38 . 53 46 Cannon 212 | . . 27 65 4 28 24 . 11 . . 53 Launcher 39 | . . 2 6 . . . . 8 . 11 12 Special . | . . . . . . . . . . . . Kinetic 367 | 3 48 69 70 4 37 92 6 25 . . 13 Thermal 121 | 3 24 15 . . . . . 19 . 16 44 Explosive 39 | . . 2 6 . . . . 8 . 11 12 Electromagnetic 211 | . . 29 36 2 10 47 3 5 . 37 42 Robot Hit Streak 22 | 4 10 9 13 3 6 16 1 7 . 7 22 Robot Miss Streak 16 | 1 2 5 16 5 6 11 2 5 . 2 3 Penetration Max . | . . . . . . . . . . . . Secondary Targets 4 | . 3 1 . . . . . . . . . Max Gunslinging Chain 1 | . 1 1 . . . . . . . . . Shots Hit Robots 495 | 4 45 83 93 4 38 86 3 37 . 30 72 Core Hits 369 | 2 21 59 94 3 28 63 2 18 . 30 49 Critical Kills 3 | . . 1 . . . 2 . . . . . Critical Parts Destroyed 3 | . . 1 . . . 2 . . . . . Critical Strikes 11 | . . 2 . . . 4 . 2 . . 3 Burn 1 | . . . . . . . . . . . 1 Destroy 7 | . . 2 . . . 4 . 1 . . . Blast 2 | . . . . . . . . . . . 2 Corrupt 1 | . . . . . . . . 1 . . . Melee Attacks . | . . . . . . . . . . . . Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Sneak Attacks . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Follow-up Attacks . | . . . . . . . . . . . . Damage Inflicted 13109 | 49 585 1495 2611 70 674 1940 45 1163 . 1356 3121 Guns 4738 | 49 585 914 522 12 137 1145 45 400 . 422 507 Cannons 3762 | . . 398 1157 58 493 304 . 299 . . 1053 Explosions 4535 | . . 183 932 . . 473 . 464 . 934 1549 Melee . | . . . . . . . . . . . . Ramming 74 | . . . . . 44 18 . . . . 12 Kinetic 4998 | 27 401 814 1232 58 572 1055 45 470 . . 324 Thermal 2261 | 22 184 297 236 . . 473 . 173 . 196 680 Explosive 3609 | . . . 696 . . . . 464 . 934 1515 Electromagnetic 2167 | . . 384 447 12 58 394 . 56 . 226 590 Impact . | . . . . . . . . . . . . Slashing . | . . . . . . . . . . . . Piercing . | . . . . . . . . . . . . Highest Corruption 6 | . . . . 1 4 4 4 4 4 6 4 Average Corruption 3 | . . . . 1 1 2 4 4 4 5 1 Corruption Purged . | . . . . . . . . . . . . Corruption Blocked . | . . . . . . . . . . . . Effects 76 | . . . . . 6 13 13 14 3 23 4 Message Errors 19 | . . . . . . 4 5 3 . 5 2 Matter Fused 26 | . . . . . 1 4 3 6 1 10 1 Heat Flow Errors 4 | . . . . . 1 . 2 . . . 1 Energy Discharges 10 | . . . . . 1 2 1 2 1 3 . Parts Fused 2 | . . . . . . . 1 . . 1 . Data Loss (minor) 9 | . . . . . 3 1 1 1 1 2 . Data Loss (major) 1 | . . . . . . . . . . 1 . Misfires 2 | . . . . . . . . 2 . . . Alerts 1 | . . . . . . 1 . . . . . Weapon Failures 2 | . . . . . . 1 . . . 1 . Overload Shots . | . . . . . . . . . . . . Overflow Damage 249 | . . . . . . 68 . . . 18 163 Projectiles . | . . . . . . . . . . . . Explosions 249 | . . . . . . 68 . . . 18 163 Melee . | . . . . . . . . . . . . Knockbacks 37 | . . 7 14 1 2 12 . . . . 1 Impact . | . . . . . . . . . . . . Kinetic 36 | . . 7 13 1 2 12 . . . . 1 Secondary 1 | . . . 1 . . . . . . . . Self-Inflicted Damage 710 | . . 34 127 . . 187 . . . 92 270 Shots 17 | . . 1 3 . . 4 . . . 4 5 Rammed 4 | . . . . . . 1 . . . . 3 Targets Rammed 10 | . . . . . 5 1 . . . . 4 Kicked 6 | . . . . . 5 . . . . . 1 Crushed . | . . . . . . . . . . . . Highest Temperature 494 | . 42 105 300 54 204 187 214 494 . 318 202 Average Temperature 76 | . 16 31 91 32 74 37 107 198 . 92 57 Received Heat Transfer 3701 | . 96 465 621 . 90 178 . 901 . 81 1269 Effects 5 | . . . 1 . . . . 3 . . 1 Shutdowns 1 | . . . . . . . . 1 . . . Energy Bleed 2 | . . . . . . . . 1 . . 1 Interference 2 | . . . 1 . . . . 1 . . . Siege Activations . | . . . . . . . . . . . . Martial Activations . | . . . . . . . . . . . . Shielding Activations . | . . . . . . . . . . . . Robots Disrupted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Robots Corrupted 3 | . . . 1 . . . . . . . 2 Combat Hostiles 3 | . . . 1 . . . . . . . 2 Parts Fried 10 | . . 3 3 . . 2 . . . . 2 Impact Corruptions . | . . . . . . . . . . . . Robots Melted . | . . . . . . . . . . . . Combat Hostiles . | . . . . . . . . . . . . Parts Melted 6 | . . . 1 . . 3 . . . 1 1 Heat Transferred 3645 | 50 425 499 300 . . 400 . 370 . 407 1194 Parts Sabotaged . | . . . . . . . . . . . . Parts Stolen . | . . . . . . . . . . . . Parts Stripped . | . . . . . . . . . . . . Power Chain Reactions 9 | . . 1 3 . . 4 . . . . 1 Alert | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Maximum Alert Level 2 | . 1 1 2 . . 1 . . . . 1 Low Security (%) 76 | 100 74 79 68 100 100 47 . . . . 96 Level 1 21 | . 25 20 19 . . 52 . . . . 3 Level 2 1 | . . . 12 . . . . . . . . Level 3 . | . . . . . . . . . . . . Level 4 . | . . . . . . . . . . . . Level 5 . | . . . . . . . . . . . . High Security . | . . . . . . . . . . . . Max Security . | . . . . . . . . . . . . Peak Influence 434 | 10 235 280 434 188 146 285 . . . . 235 Initial 188 | . . 80 109 188 51 60 . . . . 37 Average 119 | . 108 126 158 133 94 196 . . . . 33 Influence Increases 3826 | 10 383 612 711 5 155 759 20 120 . 330 721 Destroy 0b10 Robot/C 2060 | . 160 380 480 . 100 220 20 100 . 280 320 Destroy 0b10 Robot/NC 235 | 10 20 50 45 5 . 65 . . . 5 35 Destroy Leader 410 | . 38 116 86 . 10 60 . 20 . 30 50 Disable Machine 210 | . 15 15 15 . . 105 . . . . 60 Anti-Garrison Action 200 | . . . . . . 200 . . . . . Destroy Structure 291 | . . 21 55 . . 19 . . . . 196 Partial Spotted 15 | . . . . . . 15 . . . . . Lose Combat Pursuer 405 | . 150 30 30 . 45 75 . . . 15 60 Influence Decreases 3595 | 10 191 544 557 346 112 676 219 46 74 270 550 Entered New Map 738 | . . 112 151 226 22 56 74 . 74 . 23 Time Decay 2225 | 10 191 336 316 120 . 510 145 46 . 200 351 Lost Part 632 | . . 96 90 . 90 110 . . . 70 176 Squads Dispatched 20 | . 2 2 2 1 1 6 . . . . 6 Investigation 8 | . 2 2 . . . 2 . . . . 2 Extermination 5 | . . . . . . 3 . . . . 2 Reinforcement 7 | . . . 2 1 1 1 . . . . 2 Assault . | . . . . . . . . . . . . Garrison . | . . . . . . . . . . . . Intercept . | . . . . . . . . . . . . Searches Triggered . | . . . . . . . . . . . . Data Miner Redirects 1 | . . . . . . . . . . . 1 Construction Impeded 4 | . . . 2 . . . . . . . 2 Haulers Reinforced 1 | . . . . 1 . . . . . . . Active Scanning Responses . | . . . . . . . . . . . . Cargo Convoy Interrupts . | . . . . . . . . . . . . Stealth | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Distress Signals 10 | . 1 2 4 . . 1 . . . . 2 Communications Jammed . | . . . . . . . . . . . . Distress Signals . | . . . . . . . . . . . . Times Spotted 174 | . 22 32 33 . 15 18 1 5 . 16 32 Peak Tracking Total 12 | . 7 12 7 . 5 4 1 4 . 5 7 Tactical Retreats 17 | . 4 2 1 . 1 4 . . . 1 4 Traps | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Traps Triggered 9 | . 2 2 . . 4 . . . . . 1 Indirectly . | . . . . . . . . . . . . Trap Hack Attempts . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Disarmed . | . . . . . . . . . . . . Reprogrammed . | . . . . . . . . . . . . Reused . | . . . . . . . . . . . . Traps Extracted . | . . . . . . . . . . . . Installed . | . . . . . . . . . . . . Triggered . | . . . . . . . . . . . . Machines | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ---------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Machines Disabled 14 | . 1 1 1 . . 7 . . . . 4 Max in Single Turn 4 | . 1 1 1 . . 4 . . . . 1 Garrison Access 1 | . . . . . . 1 . . . . . Machines Repaired . | . . . . . . . . . . . . Machines Dismantled . | . . . . . . . . . . . . Machines Sabotaged . | . . . . . . . . . . . . Overloaded Fab Kills . | . . . . . . . . . . . . Hacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Machines Accessed 10 | . . 1 . 1 . 2 . . 4 . 2 Terminals 1 | . . . . 1 . . . . . . . Fabricators 1 | . . . . . . . . . . . 1 Repair Stations 1 | . . 1 . . . . . . . . . Recycling Units 1 | . . . . . . . . . . . 1 Scanalyzers . | . . . . . . . . . . . . Garrison Access 2 | . . . . . . 2 . . . . . Total Hacks 49 | . . 3 . 4 . 5 . . 31 . 6 Successful 36 | . . 1 . 1 . 1 . . 31 . 2 Failed 13 | . . 2 . 3 . 4 . . . . 4 Catastrophic 1 | . . . . . . 1 . . . . . Database Lockouts . | . . . . . . . . . . . . Manual 3 | . . . . . . 3 . . . . . Terminals 4 | . . . . 4 . . . . . . . Fabricators 3 | . . . . . . . . . . . 3 Repair Stations 3 | . . 3 . . . . . . . . . Recycling Units 3 | . . . . . . . . . . . 3 Scanalyzers . | . . . . . . . . . . . . Garrison Access 5 | . . . . . . 5 . . . . . Terminal Hacks 32 | . . . . 1 . . . . 31 . . Record 11 | . . . . . . . . . 11 . . Part Schematic 13 | . . . . . . . . . 13 . . Robot Schematic 4 | . . . . . . . . . 4 . . Prototype ID Bank 3 | . . . . . . . . . 3 . . Open DSF 1 | . . . . 1 . . . . . . . Fabricator Hacks 2 | . . . . . . . . . . . 2 Load Schematic 1 | . . . . . . . . . . . 1 Build 1 | . . . . . . . . . . . 1 Repair Station Hacks 1 | . . 1 . . . . . . . . . Refit 1 | . . 1 . . . . . . . . . Recycling Unit Hacks . | . . . . . . . . . . . . Scanalyzer . | . . . . . . . . . . . . Garrison Access Hacks . | . . . . . . . . . . . . Unauthorized Hacks 1 | . . . . . . 1 . . . . . Terminals . | . . . . . . . . . . . . Fabricators . | . . . . . . . . . . . . Repair Stations . | . . . . . . . . . . . . Recycling Units . | . . . . . . . . . . . . Scanalyzers . | . . . . . . . . . . . . Garrison Access 1 | . . . . . . 1 . . . . . Jam 1 | . . . . . . 1 . . . . . Data Cores Recovered 2 | . . . 1 . . . . . . . 1 Used . | . . . . . . . . . . . . Hacking Detections 5 | . . . . 1 . 2 . . . . 2 Full Trace Events 3 | . . . . . . 1 . . . . 2 Feedback Events 1 | . . . . . . 1 . . . . . Corruption 1 | . . . . . . 1 . . . . . Feedback Blocked . | . . . . . . . . . . . . Robot Schematics Acquired 4 | . . . . . . . . . 4 . . Robots Built . | . . . . . . . . . . . . Authchips . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Total Robot Build Rating . | . . . . . . . . . . . . Part Schematics Acquired 13 | . . . . . . . . . 13 . . Parts Built 1 | . . . . . . . . . . . 1 Authchips . | . . . . . . . . . . . . Time 76 | . . . . . . . . . . . 76 Total Part Build Rating 5 | . . . . . . . . . . . 5 Parts Repaired . | . . . . . . . . . . . . Time . | . . . . . . . . . . . . Parts Recycled . | . . . . . . . . . . . . Recycled Matter . | . . . . . . . . . . . . Retrieved Matter . | . . . . . . . . . . . . Retrieved Components . | . . . . . . . . . . . . Parts Scanalyzed . | . . . . . . . . . . . . Part Schematics Acquired . | . . . . . . . . . . . . Parts Damaged . | . . . . . . . . . . . . Bothacking | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------ Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Used RIF Installer . | . . . . . . . . . . . . Robots Hacked . | . . . . . . . . . . . . Non-combat . | . . . . . . . . . . . . Combat . | . . . . . . . . . . . . Robot Hacks Applied . | . . . . . . . . . . . . Relay Couplers Released 4 | . . . . . . 4 . . . . . Programmers 4 | . . . . . . 4 . . . . . Fabnet Peak Effective % . | . . . . . . . . . . . . Robots Rewired . | . . . . . . . . . . . . Allies Hacked . | . . . . . . . . . . . . Hacks Repelled . | . . . . . . . . . . . . Allies | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 -------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Total Allies . | . . . . . . . . . . . . Largest Group . | . . . . . . . . . . . . Highest-Rated Group . | . . . . . . . . . . . . Highest-Rated Ally . | . . . . . . . . . . . . Total Orders . | . . . . . . . . . . . . Ally Attacks . | . . . . . . . . . . . . Total Damage . | . . . . . . . . . . . . Kills . | . . . . . . . . . . . . Allies Corrupted . | . . . . . . . . . . . . Allies Melted . | . . . . . . . . . . . . Intel | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Active Infowar (turns) 3703 | . 390 259 . . . 743 674 791 156 690 . Sensors 3001 | . . 229 . . . 743 674 784 156 415 . Terrain 420 | . 390 30 . . . . . . . . . Machine Analysis 2426 | . . . . . . 117 674 791 156 688 . Robot Analysis Total . | . . . . . . . . . . . . Derelict Logs Recovered 2 | . . . . . . . . 1 . 1 . Drone Launches . | . . . . . . . . . . . . Drone Recoveries . | . . . . . . . . . . . . Exploration | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 ------------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Turns Passed 8361 | 127 497 825 766 246 399 1389 674 791 156 1142 1349 Spaces Moved 5480 | 99 613 808 321 124 164 732 454 500 127 843 695 Core 416 | 58 . 3 . . . . . . . . 355 Treads 1395 | . . . . . 8 580 454 320 . . 33 Legs 2049 | 41 23 . 97 124 156 151 . 180 127 843 307 Wheels 513 | . . 289 224 . . . . . . . . Hover 1106 | . 590 516 . . . . . . . . . Flight 1 | . . . . . . 1 . . . . . Fastest Speed 48 | 50 56 48 120 190 120 120 145 122 122 122 50 Average Speed 120 | 103 59 68 154 190 151 145 145 138 122 122 141 Slowest Speed 685 | 150 120 250 260 192 330 685 148 150 122 122 330 Overloaded Moves . | . . . . . . . . . . . . Propulsion Burnouts . | . . . . . . . . . . . . Robots Hopped . | . . . . . . . . . . . . Potential Cave-ins . | . . . . . . . . . . . . Cave-ins Triggered . | . . . . . . . . . . . . Exploration Rate (%) 42 | 5 75 50 24 3 85 15 53 52 75 64 11 Regions Visited 11 Branch Regions 4 Pre-discovered Areas 1 | . . . . . . . . . 1 . . Known Exits Taken 1 | . . . . 1 . . . . . . . Unknown Exits Taken 9 | 1 1 1 1 . . 1 1 1 1 1 . Scrap Searched 4 | . . . . . . . . 1 . 3 . Spaces Dug 15 | . . . . . . . . 14 . . 1 Terrain Destroyed 327 | . . 21 50 . . 15 . 51 . 72 118 Melee . | . . . . . . . . . . . . Projectile 12 | . . 1 . . . . . . . . 11 AOE 315 | . . 20 50 . . 15 . 51 . 72 107 Terrain Rammed . | . . . . . . . . . . . . Walls Destroyed . | . . . . . . . . . . . . Machines Disabled . | . . . . . . . . . . . . Actions | -11 -10 -9 -8 -7 -7 -6 -6 -6 -6 -5 -5 --------- Run | Yrd Mat Mat Mat Fac DSF Fac Low Low Dat Pro Fac Total 6546 | 115 675 960 479 130 275 934 459 547 129 904 939 Wait 289 | . . 7 45 . 24 98 . 6 . 5 104 Move 5469 | 98 612 807 320 123 163 731 453 499 126 842 695 Hop . | . . . . . . . . . . . . Pick Up 73 | 8 4 23 14 . 8 9 . . . 2 5 Fast Attach 72 | 4 6 16 4 . 7 10 1 . . 6 18 Attach 74 | 2 . 8 12 2 6 13 . 12 . 8 11 Detach 13 | . 1 1 . . . 1 1 1 3 . 5 Swap 36 | . 6 12 3 2 5 6 . 1 . 1 . Drop 56 | . 8 18 7 1 7 4 1 . . . 10 Fire 429 | 3 38 68 74 2 30 61 3 28 . 35 87 Melee . | . . . . . . . . . . . . Ram . | . . . . . . . . . . . . Kick 6 | . . . . . 5 . . . . . 1 Crush 4 | . . . . . . 1 . . . . 3 Escape Stasis 20 | . . . . . 20 . . . . . . Rewire 5 | . . . . . . . . . . 5 . Trap . | . . . . . . . . . . . . Miscellaneous . | . . . . . . . . . . . . Route ------- -11/Scrapyard -10/Materials (discovered 4 exits: *Mat x2 / [*Min x2]) -9/Materials (discovered 2 exits: *Mat / [*Min]) -8/Materials -7/Factory -7/DSF -6/Factory -6/Lower Caves -6/Lower Caves (discovered 2 exits: *Fac / *Dat) -6/Data Miner -5/Proximity Caves -5/Factory History --------- Turn | Location | Event 19 | -11/Scrapyard | Discovered new exit (range 16) 128 | -11/Scrapyard | Entered Materials 293 | -10/Materials | Discovered new exit (range 12) 311 | -10/Materials | Build established: Mutant 336 | -10/Materials | Discovered new exit (range 7) 367 | -10/Materials | Discovered new exit (range 15) 581 | -10/Materials | Discovered new exit (range 4) 625 | -10/Materials | Entered another Materials area 625 | -9/Materials | Evolved 2 slots: Propulsion x2 930 | -9/Materials | Discovered new exit (range 7) 1009 | -9/Materials | Core integrity fell below 50% 1036 | -9/Materials | Lost 9 parts (2p4n1u2w) 1053 | -9/Materials | Core integrity fell below 20% 1315 | -9/Materials | Build established: Scavenger-Mutant 1350 | -9/Materials | Discovered new exit (range 8) 1450 | -9/Materials | Entered another Materials area 1450 | -8/Materials | Evolved 2 slots: Utility x2 2007 | -8/Materials | Build established: Mutant 2010 | -8/Materials | Lost 4 parts (1n2u1w) 2029 | -8/Materials | Discovered new exit (range 13) 2114 | -8/Materials | Lost 3 parts (1p1n1w) 2141 | -8/Materials | Destroyed 8 combat bots 2216 | -8/Materials | Entered Factory 2216 | -7/Factory | Evolved 2 slots: Utility x1, Weapon x1 2460 | -7/Factory | Identified exit to DSF 2462 | -7/Factory | Entered DSF 2576 | -7/DSF | Additional patrols routed to DSF 2753 | -7/DSF | Discovered new exit (range 16) 2861 | -7/DSF | Entered Factory 2861 | -6/Factory | Evolved 2 slots: Utility x2 2891 | -6/Factory | Lost 3 parts (2n1w) 3067 | -6/Factory | Lost 4 parts (1p1n1u1w) 3169 | -6/Factory | Lost 6 parts (1p2n3w) 3480 | -6/Factory | Build established: Gunner 4240 | -6/Factory | Discovered new exit (range 7) 4250 | -6/Factory | Entered Lower Caves 4513 | -6/Lower Caves | Build established: Tank 4897 | -6/Lower Caves | Discovered new exit (range 16) 4924 | -6/Lower Caves | Entered another Lower Caves area 4928 | -6/Lower Caves | Encountered a Warlord checkpoint 4970 | -6/Lower Caves | Discovered new exit (range 10) 5008 | -6/Lower Caves | Build established: Scavenger-Tank 5394 | -6/Lower Caves | Spotted B-75 Beast 5469 | -6/Lower Caves | Destroyed B-75 Beast 5493 | -6/Lower Caves | Lost 12 parts (2p4n3u3w) 5536 | -6/Lower Caves | Learned Factory terminal intel 5685 | -6/Lower Caves | Discovered new exit (range 15) 5695 | -6/Lower Caves | Build established: Skirmisher 5715 | -6/Lower Caves | Entered Data Miner 5717 | -6/Data Miner | Discovered new exit (range 6) 5740 | -6/Data Miner | Met Data Miner 5802 | -6/Data Miner | Learned location of Section 7 (-2) 5802 | -6/Data Miner | Acquired the access code to Warlord's prototype stash 5813 | -6/Data Miner | Received God Mode back door access code from Data Miner 5871 | -6/Data Miner | Entered Proximity Caves 6085 | -5/Proximity Caves | Learned Factory emergency access door positions 6528 | -5/Proximity Caves | Build established: Scavenger-Skirmisher 6594 | -5/Proximity Caves | Lost 5 parts (1n3u1w) 6658 | -5/Proximity Caves | Spotted B-75 Beast 6865 | -5/Proximity Caves | Build established: Scavenger-Tank 6975 | -5/Proximity Caves | Discovered new exit (range 15) 7013 | -5/Proximity Caves | Entered Factory 7013 | -5/Factory | Evolved 2 slots: Propulsion x2 7015 | -5/Factory | Loaded intel: 26 terminal locations 7087 | -5/Factory | Lost 4 parts (2n2w) 7407 | -5/Factory | Incoming investigation squad redirected 7453 | -5/Factory | Fabricated Lgt. Regenerative Plating (x1) 7542 | -5/Factory | Lost 4 parts (1p1n2u) 7703 | -5/Factory | Lost 10 parts (1p1n4u4w) 7950 | -5/Factory | Build established: Mutant 8097 | -5/Factory | Core integrity fell below 50% 8129 | -5/Factory | Lost 6 parts (1n2u3w) 8277 | -5/Factory | Core integrity fell below 20% 8362 | -5/Factory | Destroyed by H-66 Slayer with Gauss Rifle Last Messages --------------- 08334_ K-01 Serf collects debris. 08334_ U-05 Engineer destroyed. 08335_ Acquired Smartbomb Launcher. 08336_ R-10 Processor collects Force Field. 08337_ K-01 Serf collects debris. 08338_ K-01 Serf cleans the Terminal. 08339_ Critical hit (Burn: +37). 08340_ Thunder Leg destroyed. 08341_ Dropped Smartbomb Launcher. 08341_ R-10 Processor collects Smartbomb Launcher. 08342_ G-50 Soldier IFF system glitched. 08343_ R-10 Processor collects Wheel. 08352_ ZXQ=CWXFUSH0PTGY8N 9PX|Z4L:=NIT:L6 08356_ Penetrated by Slug. 08356_ Slug penetrates Assembly Bed. 08357_ T-07 Excavator is excavating. 08359_ Penetrated by Slug. 08361_ T-07 Excavator is excavating. 08362_ Penetrated by Slug. Map ----- +----------------------------------------------------+ | ??? % # ^ """" #?????????????? | | ??# """ """ # """" #?????????????? | | ???? """ """ #] """" #?????????????? | | ????? """ """ # """" ^ ##########????? | | ?????? # """" """ ???? | | ?????? # """" T" ???? | | ??????########## """ ???? | | ???????????????# ! ???? | | ???????????????# """" """" """????? | | ???????????????####+########## """" """" "??????? | | ??????????????????? ????????# """" """?????????? | | ??????????????????? ????????# """" """?????????? | | ??????????????????? ????????# """" """"????????? | | ??????????????????? ????????# """" """" """????? | | ?????????????????????????????# ??? | | ?????????????????????????????# ??? | | ?????????????????????????????# ###+#####?????? | | ??????????????????????######## #?????????????? | | ??????????????????????# #?????????????? | | ????????????????????### #?????????????? | | ????????????????????# # #?????????????? | | ????????????????????? t #?????????????? | | ?????????????????????## #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# #?????????????? | | ??????????????????????# @ ????????? | | ??????????????????????# h ????????? | | ??????????????????????# ????????? | | ??????????????????????+ h ????????? | | ??????????????????????# ?????????? | | ??????????????????????# #### #######?????????? | | ??????????????????????# #???+#???????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# +????????????????????? | | ??????????????????????# #????????????????????? | | ??????????????????????# g #????????????????????? | | ??????????????????????# #????????????????????? | | ?????????????????????? A #????????????????????? | | ??????????????????????? ?????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | | ?????????????????????????????????????????????????? | +----------------------------------------------------+ Best States ------------- Heat Dissipation 68 Energy Generation 18 Energy Capacity 890 Matter Stores 300 Matter Capacity 300 Sight Range 16 Robot Scan Range 16 Terrain Scan Range 14 Terrain Scan Density 10 Armor Coverage 750 Resistance: KI 20 Resistance: EM 25 Propulsion Shielding 33 Weapon Cycling 15 Phase Shifting 5 Evasion (%) 55 Target Analysis 7 Recoil Reduction 4 Salvage Targeting 1 Item Schematics ----------------- Combat Drone Bay | -6/Data Miner | Free Lgt. Regenerative Plating | -6/Data Miner | Free Enh. Armored Leg | -6/Data Miner | Free Imp. Energy Well | -6/Data Miner | Free Hvy. Proton Cannon | -6/Data Miner | Free Imp. Antigrav System | -6/Data Miner | Free Adv. Cryofiber Web | -6/Data Miner | Free Hardcell Cannon | -6/Data Miner | Free Imp. Corruption Screen | -6/Data Miner | Free Imp. Point Defense System | -6/Data Miner | Free Phase Gun | -6/Data Miner | Free Adv. Component Analysis Suite | -6/Data Miner | Free Adv. Point Defense System | -6/Data Miner | Free Robot Schematics ------------------ S-27 Virus | -6/Data Miner | Free G-50 Soldier | -6/Data Miner | Free B-48 Gladiator | -6/Data Miner | Free R-10 Processor | -6/Data Miner | Free Fabricated ------------ Lgt. Regenerative Plating | x1 | -5/Factory Repaired ---------- Nothing Alien Tech Used ----------------- None Achievements -------------- Universal Adapter Challenges ------------ None Game ------ Seed GhostGatlingActivator Manual? 0 Play Time 01:19:47 Cumulative 56.0 hours Start 2025.06.05 @ 18:10:24 End 2025.06.05 @ 19:33:40 Sessions 1 Manual Loads 0 Difficulty Rogue Special Mode None Game No. 74 Rogue 74 Adventurer 0 Explorer 0 Win Type - Total 0 Types 0/0/0/0/0/0/0/0/0/0 Lore% 25 Gallery% 38 Achievement% 33 Wizard Run 0 Options --------- Layout 1 ASCII 0 Keyboard 0 Movement Arrows Keybinds 0 Fullscreen 1 Font 24/Smallcaps Map View 50x35 Zoom Use 0% Tactical HUD 1 Map Filters NONE Filters NONE Steam X RUN: c8bd3222-3807-482c-8eed-1e8ca7e79272